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[TF2] Power Play


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DarthNinja
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Join Date: Mar 2009
Location: PreThinkHook()
Old 01-12-2011 , 01:04   Re: [TF2] Power Play
Reply With Quote #11

Quote:
Originally Posted by max42 View Post
very nice

anyway to make it turn off after X seconds ?
Yes, but I'm not sure what the point would be
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max42
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Join Date: Nov 2009
Old 01-12-2011 , 03:25   Re: [TF2] Power Play
Reply With Quote #12

sry should have made my point a bit clearer

i run a server with premium member and would like to add this to their abillitys how ever its yo powerful when active they cannot be killed

so a timmer that made the power play last for a few seconds and another timmer that would stop them from using it again for a while would restrict the amount they could use it and stop them from staying un-killable all the time

the idea of my server is to give premium members a massive advantage over others but not completely un-killable

thanks
Max42
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FlaminSarge
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Join Date: Jul 2010
Old 01-12-2011 , 22:31   Re: [TF2] Power Play
Reply With Quote #13

Max, refer to Wazz's Resurrection plugin. 'tis very handy AND it has a powerplay timer on it.

You may be able to fit it to what you want.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
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Old 01-13-2011 , 01:26   Re: [TF2] Power Play
Reply With Quote #14

It would be better to have a vip mod/menu that handles all the timers and things itself.
It would be fairly easy to write if it doesn't already exist.
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psychonic

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Join Date: May 2008
Old 01-27-2011 , 14:10   Re: [TF2] Power Play
Reply With Quote #15

Quote:
Originally Posted by Kevin_b_er View Post
Your admin handling is quite odd.

Why did you futz around with bits instead of using CheckCommandAccess?
Why doesn't it respect immunity at all?
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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 04-23-2011 , 15:19   Re: [TF2] Power Play
Reply With Quote #16

Is it just me or after the update, i cannot use powerplay to jump with the caber or rocketjump anymore.
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DarthNinja
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Join Date: Mar 2009
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Old 04-25-2011 , 02:08   Re: [TF2] Power Play
Reply With Quote #17

Quote:
Originally Posted by r3dw3r3w0lf View Post
Is it just me or after the update, i cannot use powerplay to jump with the caber or rocketjump anymore.
Just checked it out on my server, and yeah it looks like you cant rocket/sticky jump anymore
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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 04-26-2011 , 08:06   Re: [TF2] Power Play
Reply With Quote #18

Any Way you can code it so that it allows jumping? Or is that something that can't be done. I love jumping with powerplay.
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Snaggle
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Join Date: Jul 2010
Location: England
Old 04-26-2011 , 15:08   Re: [TF2] Power Play
Reply With Quote #19

If you use powerplay to stay alive when jumping, just use a plugin that provides the "buddha" function. It's the same as God mode, but you take the effects of damage still (like being blown upwards etc).
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DarthNinja
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Join Date: Mar 2009
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Old 04-27-2011 , 01:04   Re: [TF2] Power Play
Reply With Quote #20

Quote:
Originally Posted by r3dw3r3w0lf View Post
Any Way you can code it so that it allows jumping?
It's not a plugin problem, it's TF2, so no.
Not in any way that isn't hugely complex or hacky anyway.
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