Raised This Month: $51 Target: $400
 12% 

KAC and conflict with a plugin im running


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
ScamperNZ
Junior Member
Join Date: Apr 2010
Old 05-02-2010 , 04:31   KAC and conflict with a plugin im running
Reply With Quote #1

hey, so im using a sourcemod plugin called rallyrace.

the problem is, when ever someone rolls their car, KAC will ban them. assuming this is due to their camera going upside down, and KAC detecting their camera pitch being too much?

if so, which part of the code should i edit or remove in order to stop this happening, and will it actually affect security at all?

i had been using the server without KAC because of this reason, but since the server was hacked last night, im in need of getting this plugin working.
ScamperNZ is offline
rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 05-02-2010 , 05:35   Re: KAC and conflict with a plugin im running
Reply With Quote #2

This will also conflict with a planned feature in Zombie:Reloaded, decapitation (http://code.google.com/p/zombiereloa...s/detail?id=87), where zombies' heads will also trigger this "cheat".

Possible solution: Make a native in KAC where other plugins can toggle cheat detections on specific clients. Plugins that know when players' camera will turn upside down can disable the cheat on those players only, and enable it again when it's safe.

It would be nice with some general natives in KAC that will let other plugins control/override cheat detections on all or specific players so they can deal with incompatibility. However, there's a security risk in letting other plugins control KAC, but there must be a way to fix that.
__________________
Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)

Last edited by rhelgeby; 05-02-2010 at 05:38.
rhelgeby is offline
Send a message via MSN to rhelgeby
ScamperNZ
Junior Member
Join Date: Apr 2010
Old 05-02-2010 , 06:23   Re: KAC and conflict with a plugin im running
Reply With Quote #3

im not good with c++ but i can obviously change values or remove code and recompile. is there any fix i can do along these lines that wont affect security much, or at all?
ScamperNZ is offline
bobdole
SourceMod Donor
Join Date: May 2008
Location: Houston,Texas
Old 05-02-2010 , 12:35   Re: KAC and conflict with a plugin im running
Reply With Quote #4

kac_eyes_enable 0 ?
bobdole is offline
exvel
SourceMod Donor
Join Date: Jun 2006
Location: Russia
Old 05-02-2010 , 14:57   Re: KAC and conflict with a plugin im running
Reply With Quote #5

Quote:
Originally Posted by bobdole View Post
kac_eyes_enable 0 ?
+1
__________________
For admins: My plugins

For developers: Colors library
exvel is offline
Send a message via ICQ to exvel
rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 05-02-2010 , 17:34   Re: KAC and conflict with a plugin im running
Reply With Quote #6

That one will disable it for all players, and is a higher security risk than letting a plugin temporary whitelisting players.
__________________
Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)
rhelgeby is offline
Send a message via MSN to rhelgeby
Kigen
BANNED
Join Date: Feb 2008
Old 05-02-2010 , 17:56   Re: KAC and conflict with a plugin im running
Reply With Quote #7

I am planning to see if I can fix this so that anything done by the server isn't considered but only those done by the client themselves are.

Anyhow, for now just turn kac_eyes_enable to 0.
Kigen is offline
NoS
Senior Member
Join Date: Nov 2006
Old 05-04-2010 , 13:51   Re: KAC and conflict with a plugin im running
Reply With Quote #8

Correct me if I am wrong, but is there a reason for running KAC with Rally Race? I mean you can't aimbot or wallhack anyone. I don't think speedhacks work with it either.
NoS is offline
Kigen
BANNED
Join Date: Feb 2008
Old 05-04-2010 , 14:27   Re: KAC and conflict with a plugin im running
Reply With Quote #9

KAC does more than just be a anti-cheat. It also prevents a ton of exploits.
Kigen is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode