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L4DToolZ Metamod plugin (l4d1 & l4d2)


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FuzzOne
Member
Join Date: Nov 2009
Location: Brazil
Old 01-17-2010 , 12:21   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #341

Quote:
Originally Posted by bman87 View Post
When I have this mod enabled on my server, weapons will dissapear!

I think its only when unreserve or moreve human limit is enabled. I am trying to find out which.

Has anyone had this issue? L4D2/SM1.3/MM1.8


Same happen here i think!

Im middle of game some item/weapons just disappear from the hand of the players or just from the ground! Just items that player touched or spawned.
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
Old 01-18-2010 , 14:49   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #342

I also cannot join my server if there is 8/8 players and I set sv_maxplayers to 9

In HLSW it shows 8/9. when I try to connect via the connect command in the console, it tells me I cannot join...

I have sv_removehumanlimit set to 1
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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 01-20-2010 , 16:23   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #343

Quote:
Originally Posted by bman87 View Post
I also cannot join my server if there is 8/8 players and I set sv_maxplayers to 9

In HLSW it shows 8/9. when I try to connect via the connect command in the console, it tells me I cannot join...

I have sv_removehumanlimit set to 1
Have u use with superversus for more slots able to play? and use this vars also:
sv_maxplayers xx
sv_force_unreserved 1
sv_removehumanlimit 1
sm_cvar mp_gamemode versus
sv_allow_lobby_connect_only 0
sv_force_normal_respawn 1
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L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
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An8
Junior Member
Join Date: Jan 2010
Old 01-24-2010 , 01:11   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #344

Hi there, i got the same problem
Quote:
Originally Posted by Newf View Post
doesn't seem to be recognizing the cvar for removing the auto spawn on finales. not sure if i installed it right or not...i dind't seem to get any errors. i put the vdf file and the l4dtoolz folder in the metamod folder, but nothing.
Quote:
Originally Posted by Crimson_Fox View Post
The l4dtoolz folder goes up one level in the addons folder, not in the metamod folder.
I double checked this, is correctly installed, listed in game with meta list.

Quote:
Originally Posted by Visual77 View Post
Try putting sv_force_normal_respawn 1 at the bottom of your sourcemod.cfg file then. (left4dead2/cfg/sourcemod/sourcemod.cfg)
This file should execute after server.cfg, I think.
I also tried this. But nothing, i can't remove the auto spawn on finales.

If i type the command on console, in game, gives me:
Unknown command: sv_force_normal_respawn

Either installing this one: http://forums.alliedmods.net/showpos...&postcount=282 Or the one on the first post.

Any ideas? No errors on the log.

Edited: Oh wait, is that command only working on Linux servers? I run it on a Windows dedicated.

NVM guys, i got it. Stupid i am, i didn't delete all the previous files of L4DToolz, now it works with the last snapshot.

Thx!

Last edited by An8; 01-24-2010 at 01:36.
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InFaility Ward
Member
Join Date: Jan 2010
Old 01-25-2010 , 18:59   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #345

Anybody tried this with more than 18 players?

Did it crash?

Did for me... srcds crash after every map restart..

Details:

Quote:
Listing 5 plugins:
[01] L4DToolZ (1.0.0.9) by Ivailosp
[02] SourceMod (1.3.0-dev) by AlliedModders LLC
[03] SDK Tools (1.3.0-dev) by AlliedModders LLC
[04] BinTools (1.3.0-dev) by AlliedModders LLC
[05] SDK Hooks (1.2.0) by Tsunami


Version 2.0.0.8 (left4dead2)
Exe build: 16:17:04 Jan 7 2010 (4079) (215)
kasteg: !usepoints

Seems to work perfectly if I limit the server to 18 but as soon as I go 20 it's crashes everywhere
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Last edited by InFaility Ward; 01-25-2010 at 19:25.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 01-26-2010 , 01:24   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #346

some time ago i have 10vs10 and it work fine
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Teraku
Member
Join Date: Feb 2009
Old 01-26-2010 , 15:13   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #347

This doesn't really work, even when sb_add is unlocked, and sv_maxplayers is 5, sb_add doesn't work. It doesn't add a bot. I do have a plugin installed that makes me able to use cheat-only commands as admin, and I'm hosting locally, does that have something to do with it?

Oh, and even when sv_maxplayers is 5, and sv_removehumanlimit is 1, people still can't connect, not even when using the "connect" command.

Again, this might have something to do with that other plugin and hosting locally. I don't have any other plugins installed.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 01-26-2010 , 15:22   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #348

you need to set ConVarBound_Upper for survivor_limit and set it to 5
Quote:
Oh, and even when sv_maxplayers is 5, and sv_removehumanlimit is 1, people still can't connect, not even when using the "connect" command.
set sv_force_unreserved to 1
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Teraku
Member
Join Date: Feb 2009
Old 01-26-2010 , 15:30   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #349

Quote:
Originally Posted by ivailosp View Post
you need to set ConVarBound_Upper for survivor_limit and set it to 5

set sv_force_unreserved to 1
Ah, I didn't do that, but I did set sv_lobby_connect_only to 0, but I guess that wasn't enough.

But this still doesn't fix my sb_add problem.
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ivailosp
Senior Member
Join Date: Feb 2009
Old 01-26-2010 , 15:34   Re: L4DToolZ Metamod plugin (l4d1 & l4d2)
Reply With Quote #350

this plugin is not designed to be used directly - try
http://forums.alliedmods.net/showthread.php?t=110210
or
http://forums.alliedmods.net/showthread.php?t=114362
or
http://forums.alliedmods.net/showthread.php?t=92713
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