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[L4D2] myGaming's Ultimate Karma Kill Plugin [V3.9 2022/06/12]


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Toranks
Senior Member
Join Date: Dec 2021
Location: Spain
Old 05-10-2022 , 13:48   Re: [L4D2] [SM 1.10+] myGaming's Ultimate Karma Kill Plugin
Reply With Quote #31

Quote:
// Award a confirmed karma maker with a player_death event.
// -
// Default: "1"
l4d2_karma_award_confirmed "1"
What this does? I don't know what an player_death event is. Kill the survivor?

Edit:
Oh my god, this happens to me today xD
(2)Charger Bird Charge'd Coach!!
(2)Charger Karma Impact'd Nick!!
(2)Charger Karma Impact'd Toranks!!
(2)Charger Karma Impact'd Ellis!!

Last edited by Toranks; 05-14-2022 at 14:57.
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eyal282
Veteran Member
Join Date: Aug 2011
Old 05-17-2022 , 19:56   Re: [L4D2] [SM 1.10+] myGaming's Ultimate Karma Kill Plugin
Reply With Quote #32

Quote:
Originally Posted by Toranks View Post
What this does? I don't know what an player_death event is. Kill the survivor?

Edit:
Oh my god, this happens to me today xD
(2)Charger Bird Charge'd Coach!!
(2)Charger Karma Impact'd Nick!!
(2)Charger Karma Impact'd Toranks!!
(2)Charger Karma Impact'd Ellis!!
It basically makes a confirmed karma kill ( a karma kill that killed a survivor unlike the generic announcer )
Makes a confirmed karma kill assign the charger as the killer ( awards points in point system, ranks in rank system, puts in red text to the left on the kill, probably affects achievements )
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Discord: Eyal282#1334

Last edited by eyal282; 05-17-2022 at 19:57.
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eyal282
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Join Date: Aug 2011
Old 05-21-2022 , 22:53   Re: [L4D2] [SM 1.10+] myGaming's Ultimate Karma Kill Plugin
Reply With Quote #33

Latest version now supports karma jumps restoring of weapons and health.

Likely only karma jump related updates will roll, as I am getting close to perfecting detection.
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Discord: Eyal282#1334
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tiphong
Member
Join Date: Aug 2022
Location: Taiwan
Old 05-28-2023 , 09:31   Re: [L4D2] myGaming's Ultimate Karma Kill Plugin [V3.9 2022/06/12]
Reply With Quote #34

hello, i know that for karma slap to works you need the bitchslap plugin , but there are two versions of this plugin. 1st version of them flings them (as shown in your video) but the 2nd just hits them in the air (they can still shoot, shove etc, they are just sent into the air). i was wondering if it is possible for karma slap to be announced when you slapped survivor using the 2nd method, and not when they are flung . thanks
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eyal282
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Join Date: Aug 2011
Old 07-09-2023 , 17:50   Re: [L4D2] myGaming's Ultimate Karma Kill Plugin [V3.9 2022/06/12]
Reply With Quote #35

Quote:
Originally Posted by tiphong View Post
hello, i know that for karma slap to works you need the bitchslap plugin , but there are two versions of this plugin. 1st version of them flings them (as shown in your video) but the 2nd just hits them in the air (they can still shoot, shove etc, they are just sent into the air). i was wondering if it is possible for karma slap to be announced when you slapped survivor using the 2nd method, and not when they are flung . thanks
Plugin?
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Discord: Eyal282#1334
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tiphong
Member
Join Date: Aug 2022
Location: Taiwan
Old 07-10-2023 , 07:20   Re: [L4D2] myGaming's Ultimate Karma Kill Plugin [V3.9 2022/06/12]
Reply With Quote #36

From here https://forums.alliedmods.net/showthread.php?p=877927
Attached Files
File Type: sp Get Plugin or Get Source (l4d_boomerbitchslap_SM1.3.sp - 38 views - 5.1 KB)
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eyal282
Veteran Member
Join Date: Aug 2011
Old 07-10-2023 , 18:50   Re: [L4D2] myGaming's Ultimate Karma Kill Plugin [V3.9 2022/06/12]
Reply With Quote #37

Quote:
Originally Posted by tiphong View Post
I don't feel like supporting an ancient plugin. If someone is willing to make another plugin that has a cvar to decide how bitch slap is used for either one, and has a GlobalForward for the old method, I'll account for it. Keep in mind to contact me on discord and not Allied Modders, which doesn't mention me when I get a reply.

Why not clear fling status when the player hits the ground?

This is possible with VScript function of Left4Dhooks:

GetPlayerFromUserID(useridhere).SetModel(GetP layerFromUserID(useridhere).GetModel())

Keep in mind this clears all status except for tank rock animation.
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Discord: Eyal282#1334

Last edited by eyal282; 07-10-2023 at 19:03.
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