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PUBNite: BattleRoyale MOD - V2.8 VERSION RELEASED!


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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 06-03-2019 , 18:06   Re: PUBNite: BattleRoyale MOD - V2.5 VERSION RELEASED!!!
Reply With Quote #431

Yeah, I misunderstood your report and yes, you're right. Use this for now:
Attached Files
File Type: sma Get Plugin or Get Source (PUBNite_Grappler.sma - 28 views - 13.8 KB)
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Zeze.Stained
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Join Date: Jun 2019
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Old 06-03-2019 , 18:13   Re: PUBNite: BattleRoyale MOD - V2.5 VERSION RELEASED!!!
Reply With Quote #432

thanks bro <3
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SomeOneBaD.
Junior Member
Join Date: May 2019
Old 06-13-2019 , 14:50   Re: PUBNite: BattleRoyale MOD - V2.5 VERSION RELEASED!!!
Reply With Quote #433

Main plugin just does not work for me... It won't activate.. Not sure why, all plugin are working except Main.. Any help?
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 06-13-2019 , 16:27   Re: PUBNite: BattleRoyale MOD - V2.5 VERSION RELEASED!!!
Reply With Quote #434

Check if there's something in your logs folder, may have any issues you're missing that tells you what exactly is happening with the main.

Also, updated to v2.6:

- New features

- Now the players can get vbucks by finalizing enemies too.
- Added 'Thanos' model in players skin shop (a friend gave it to me, guess he got it from a server so I cannot give the credits to the official author).
- Added a plugin which limits vehicles for X seconds (some players weren't even using weapons, just running over enemies with vehicles the whole round). It's optional, you can remove it whenever you want.
- Added a code which allows admins to reset the wins/vbucks value from/of a player.
- Added a new command: pubnite_get_weapons_list which returns all registered weapons on the mod.
- Added new natives:
PHP Code:
native pubnite_reset_wins()
native pubnite_reset_vbucks()
native pubnite_is_weapon_registered(iWeaponID
- Added VBucks TOP15.

- Changes

- Changed the grappler model (don't know the official creator, so I cannot give the correct credit).
- Increased the chest value to 20 per round.
- Added a new format to the pubnite_set_user_wins() native, which using the '3' value as parameter at iWinType, ALL wins types will be changed.
- Now players can pickup two flashbangs.

- Fixes

- New cvars have been added in the pubnite_cvars.cfg
- Fixed the RPG kill displayment.
- Fixed the grappler issue when pressing both firing buttons at once.
- Fixed the sound spam when the user touch the grappler's entity.
- Removed both Grappler and RPG default fire sounds.
- Sometimes random beam lines were appearing on the round.
- Fixed the pubnite_reset_teams command.
- Fixed the pubnite_set_user_team native.
- Depending of the height, the wall entity was being spawned in the air.
- The players could shoot players through the wall item (beta format).
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Currently working on Thanos vs. Avengers: 15%

Last edited by EFFx; 06-13-2019 at 17:08.
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JocAnis
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Join Date: Jun 2010
Old 06-13-2019 , 18:06   Re: PUBNite: BattleRoyale MOD - V2.6 VERSION RELEASED!!!
Reply With Quote #435

can you post any ip of servers using this plugin? im interested how all these things work
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 06-13-2019 , 18:39   Re: PUBNite: BattleRoyale MOD - V2.6 VERSION RELEASED!!!
Reply With Quote #436

https://www.gametracker.com/search/cs/?query=pubg
https://www.gametracker.com/search/cs/?query=fortnite

There are more servers without register on gametracker out there, I had one but turned it off since I cannot take care of it anymore. Also, search 'pubg mod cs1.6' or fortnite cs1.6' on youtube, there are a lot of videos of it too.
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Currently working on Thanos vs. Avengers: 15%

Last edited by EFFx; 06-13-2019 at 18:40.
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SomeOneBaD.
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Join Date: May 2019
Old 06-14-2019 , 00:13   Re: PUBNite: BattleRoyale MOD - V2.6 VERSION RELEASED!!!
Reply With Quote #437

I was using the old version 2 months ago, now I'm going to use it again, I just have to fix problem with main mod not working, I'll try this new version
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SomeOneBaD.
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Old 06-14-2019 , 09:00   Re: PUBNite: BattleRoyale MOD - V2.6 VERSION RELEASED!!!
Reply With Quote #438

Still not working... Didn't change anything..
Any Help?

L 06/14/2019 - 14:50:51: Start of error session.
L 06/14/2019 - 14:50:51: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20190614.log")
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_RedZone.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Displaying debug trace (plugin "PUBNite_RedZone.amxx")
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1: forced exit
L 06/14/2019 - 14:50:51: [AMXX] [0] 9l0h4j7d.sma.p::plugin_init (line 82)
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_FakeTeamBot.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_FakeTeamBot.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_NoObjectives.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_NoObjectives.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_PlayersModels.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_PlayersModels.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_WinsTop15.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_WinsTop15.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_HudCustomizer.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_HudCustomizer.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_NoScoreReset.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_NoScoreReset.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_GrenadePrediction.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_GrenadePrediction.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_KnifeSkins.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_KnifeSkins.amxx") - forced exit
L 06/14/2019 - 14:50:51: [AMXX] Plugin ("PUBNite_TopVBucks.amxx") is setting itself as failed.
L 06/14/2019 - 14:50:51: [AMXX] Plugin says: MOD DISABLED
L 06/14/2019 - 14:50:51: [AMXX] Run time error 1 (plugin "PUBNite_TopVBucks.amxx") - forced exit
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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 06-14-2019 , 15:50   Re: PUBNite: BattleRoyale MOD - V2.6 VERSION RELEASED!!!
Reply With Quote #439

Have you registered the de_dust2 points? If not, that's the problem.
__________________
• BattleRoyale Mod
• Public PugMod
• Furien Mod

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Currently working on Thanos vs. Avengers: 15%
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SomeOneBaD.
Junior Member
Join Date: May 2019
Old 06-14-2019 , 16:16   Re: PUBNite: BattleRoyale MOD - V2.6 VERSION RELEASED!!!
Reply With Quote #440

But I can't create points, 'cause there is no pubnite_plane_origins, 'cause mod is disabled
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