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Zombie Plague Mod 5.0


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DKs
Junior Member
Join Date: Jun 2008
Old 09-01-2008 , 12:30   Re: Zombie Plague Mod 4.04
#1501

Hi MeRcyLezZ

2 models have to put in ZP, the possibility of you doing the encoding supporting my 2 models that come T.mdl the files, because they are not downloaded by the customer and become just leaving when the server.
ie the client takes a QUIT in its CONSOLE

In the case would be (Generic Model)

new const generic_models [] { "model1T.mdl", "model2T.mdl", "modelnT.mdl" } <--- FOR PRECACHE

Thank you.

Last edited by DKs; 09-01-2008 at 12:35.
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Rurouni
Member
Join Date: Jul 2008
Old 09-01-2008 , 13:26   Re: Zombie Plague Mod 4.04
#1502

Someone could create a class of zombie greater damage (would be of use to the Survivor Mod or against the last human) ...

And on the sounds of ambience, someone managed to make it work? Because in my server does not ring the sounds of ambience ...

Thank you!
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pirlo911
Member
Join Date: Jul 2008
Location: Saudi Arabia
Old 09-01-2008 , 13:39   Re: Zombie Plague Mod 4.04
#1503

Quote:
Originally Posted by MeRcyLeZZ View Post
Of course they don't. You need to use a different plugin to change models.

....
Ok

What IS This Plugin ??

Help Me Please

And Zombie Models

Does't Work

Only Zombie Sourc It's Work
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Ins1d3r
Member
Join Date: Apr 2008
Old 09-01-2008 , 16:32   Re: Zombie Plague Mod 4.04
#1504

zombies dont plant bombs
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 09-01-2008 , 16:50   Re: Zombie Plague Mod 4.04
#1505

Quote:
Originally Posted by Ins1d3r View Post
zombies dont plant bombs
So what? I didn't ask for Your opinion...
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
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DeMoN_LoRd
BANNED
Join Date: Aug 2008
Old 09-01-2008 , 20:37   Re: Zombie Plague Mod 4.04
#1506

hola mercylezz te queria felicitar por el tremendo plugin!!! y tambien q tengo 1 problema... en mi server tengo a 1 socio mio q no le gusta el plugin y lo apaga cuando quiere y despues me traen quejas... me prodrias desir como editar el plugin para poner el zp_toggle solo para 1 admin en especifico? o sea yo si no me lo podes desir por acá tambien me podes mandar un PM... desde ya muchas gracias!!!
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ignax
BANNED
Join Date: Feb 2008
Old 09-01-2008 , 21:01   Re: Zombie Plague Mod 4.04
#1507

[QUOTE=MeRcyLeZZ;679394
Se puede, pero daría mas lag cuando tiran varias bengalas juntas...[/QUOTE]
me decis donde asi pruebo porqe el ancho de banda no es mi problema... va nose cuanto lag dara....
decime asi pruebo y cuento qe tal okei?
we me fui kpo bye
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pirlo911
Member
Join Date: Jul 2008
Location: Saudi Arabia
Old 09-01-2008 , 23:11   Re: Zombie Plague Mod 4.05
#1508

How To Enable The Parachut ?
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MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 09-02-2008 , 00:26   Re: Zombie Plague Mod 4.05
#1509

Quote:
Originally Posted by Mlk27
and can we have MedKit (buyitem) for human? injured human could use this to restore their health to the amount set by cvar
Yeah I can do some for ya, but you should also consider asking in the requests section of the forum since they're relatively easy to make for anyone with pretty little exp at AMXX scripting...
Quote:
Originally Posted by The_Thing
Hey, Mercylez, I just got a idea for new game play type for Zombie Plague...
So it calls Ultimate Plague or Armageddon..... Or something.
So You start as usual all T's spawn in their base and CT's in their base... after certain of seconds have chosen 3 zombies , one of them have C4 and they
must set up c4
Sounds like fun, but as I said previously I won't be making any more changes to the current gameplay or add new modes since that would be like overloading the mod too much.
Quote:
Originally Posted by Tidius
How can i change the models of the weapons ?
GHW's Weapon Model Replacement

----------

Quote:
Originally Posted by filo
Man es posible que añadas algo en la proxima version del zombie plague que cuando quede un solo humano este mensaje le salga al humano:
Last Human
Y a los Zombies:
Kill The Last Human
Se puede hacer por separado con un sub-plugin, más adelante posteo un ejemplo no es muy difícil...
Quote:
Originally Posted by Pawn
Mercilez me urge preguntarte esto, vos en el superhero isiste que se guarden los levels con contraseña y nombre, bueno yo quiero hacer lo mismo pero para el zombie plague. osea que se guarden los ammopacks con el nombre y la contraseña
Para el superhero lo que hice fue que en vez del nombre solo, la cuenta se guardara como "nombre+contraseña" todo junto, o sea nada mas edite eso, el resto no tengo idea como se hace para guardar pero debe haber tutoriales por el foro...
Quote:
Originally Posted by DeMoN_LoRd
hola mercylezz te queria felicitar por el tremendo plugin!!! y tambien q tengo 1 problema... en mi server tengo a 1 socio mio q no le gusta el plugin y lo apaga cuando quiere y despues me traen quejas... me prodrias desir como editar el plugin para poner el zp_toggle solo para 1 admin en especifico?
Fijate adentro de "amxmodx/configs/cmd_access.ini" que ahi estan todos los comandos con los flags ("a", "b", etc). Entonces pones p.ej. el zp_toggle con "m" y en el users.ini te das la "m" a vos solo y nadie mas lo va a poder usar.
Quote:
Originally Posted by ignax
me decis donde asi pruebo porqe el ancho de banda no es mi problema... va nose cuanto lag dara....
No está hecho para cambiarlo, pero bueh en principio tendrias que poner el tiempo de esta task en 0.1: (en el .sma)
Code:
// Keep sending flare messaegs set_task(0.1, "flare_lighting", TASK_NADES, args, sizeof args)
Y tmb subirle la duracion (zp_flare_duration) a 5000 o algo asi, no creo que ande del todo bien igual...
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NightSkillz
Junior Member
Join Date: Sep 2008
Old 09-02-2008 , 02:35   Re: Zombie Plague Mod 4.05
#1510

hey i wanna set my own zombie speed at all classes, how can i do it.
i did change by amxmodx/scripting/zp_zclasses40.sma
but i didnt change at server. can u help me.
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