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Advanced Fog 0.7


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jatinsj
Junior Member
Join Date: May 2008
Old 08-08-2008 , 08:25   Re: Advanced Fog 0.7
Reply With Quote #21

thanks for the gr8 plugin dude. really nice work.
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Cityny
Junior Member
Join Date: Apr 2008
Old 08-10-2008 , 15:39   Re: Advanced Fog 0.7
Reply With Quote #22

Nice plugin shine.
It really handy to me.

But I had an idea for a ninja mod I play.
A smoke screen idea..

Would need it not be a public command though not an admin one.
I plan to re write the command to use it and make it a secret.

Is it possible to make the fog appear around a single person?

Like

amx_fog <1/0 - on/off> would be the seperate command to enable the plugin

amx_fog <R G B><Density/Amount><Target><--Visual target not name.I was gonna use it for a server I play on.

After that I was gonna try to inter great that with a command to auto trigger a color/density/amount and another to trigger the fog off.

The targeting would be awesome.

Anyone who can help I appreciate it...
I plan to learn from it.


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shine771
Senior Member
Join Date: Jun 2007
Old 08-11-2008 , 07:44   Re: Advanced Fog 0.7
Reply With Quote #23

It's possible to make that only one player can see the fog or only one team. I'll add that later.. i'm busy lately.
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grimvh2
Veteran Member
Join Date: Nov 2007
Location: Fishdot Nation
Old 08-12-2008 , 11:59   Re: Advanced Fog 0.7
Reply With Quote #24

you should also make amx_fog 3 and the 3 will mean that the fog will random appear and dissappear
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shine771
Senior Member
Join Date: Jun 2007
Old 08-12-2008 , 12:08   Re: Advanced Fog 0.7
Reply With Quote #25

You mean amx_fog 2.. umm.. sure but i think it'll look strange because i can't get a really smooth fog Appearing and Disappearing. Anyway... i'm busy right now.. i'll take a look on it later . Thanks for the suggestion .
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Cityny
Junior Member
Join Date: Apr 2008
Old 08-12-2008 , 13:37   Re: Advanced Fog 0.7
Reply With Quote #26

cool lol
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shinnihs
New Member
Join Date: Oct 2008
Old 10-21-2008 , 13:03   Re: Advanced Fog 0.7
Reply With Quote #27

I have a problem with my setting with this plug-in when the fog is on the models are completely white along with grenade explosions and i dont see any fog any suggestions
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 02-08-2009 , 23:22   Re: Advanced Fog 0.7
Reply With Quote #28

Day of Defeat yeilds this:

Code:
 
L 02/08/2009 - 21:47:42: Plugin called message_begin with an invalid message id (0).
L 02/08/2009 - 21:47:42: [AMXX] Displaying debug trace (plugin "advanced_fog.amxx")
L 02/08/2009 - 21:47:42: [AMXX] Run time error 10: native error (native "message_begin")
L 02/08/2009 - 21:47:42: [AMXX]    [0] 29827.attach::set_fog2 (line 115)
amx_fog 1 "0 0 200" 3
L 02/08/2009 - 21:47:45: Plugin called message_begin with an invalid message id (0).
L 02/08/2009 - 21:47:45: [AMXX] Displaying debug trace (plugin "advanced_fog.amxx")
L 02/08/2009 - 21:47:45: [AMXX] Run time error 10: native error (native "message_begin")
L 02/08/2009 - 21:47:45: [AMXX]    [0] 29827.attach::set_fog (line 57)
This error happens everytime someone joins or uses the command. Strangely tough, I did see two fog sprites on the map dod_anzio. No other maps that I tried worked at all.
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shine771
Senior Member
Join Date: Jun 2007
Old 02-09-2009 , 08:47   Re: Advanced Fog 0.7
Reply With Quote #29

This plugin is not using sprites >_>. This msg is built in HL engine. Seems like DOD doesn't support it. Anyone else cares to test it on DOD?
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wlacobain
Junior Member
Join Date: Mar 2008
Old 02-09-2009 , 12:54   Re: Advanced Fog 0.7
Reply With Quote #30

Quote:
L 02/09/2009 - 15:53:57: Start of error session.
L 02/09/2009 - 15:53:57: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20090209.log")
L 02/09/2009 - 15:53:57: Plugin called message_begin with an invalid message id (0).
L 02/09/2009 - 15:53:57: [AMXX] Displaying debug trace (plugin "advanced_fog.amxx")
L 02/09/2009 - 15:53:57: [AMXX] Run time error 10: native error (native "message_begin")
L 02/09/2009 - 15:53:57: [AMXX] [0] 29827.attach::set_fog2 (line 115)
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