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[L4D2] Oshroth's Backpack


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strikeraot
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Join Date: Dec 2018
Location: Viet Nam
Old 05-15-2019 , 12:42   Re: [L4D2] Oshroth's Backpack
Reply With Quote #51

any updates?
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MasterMind420
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Old 05-15-2019 , 13:18   Re: [L4D2] Oshroth's Backpack
Reply With Quote #52

Quote:
Originally Posted by strikeraot View Post
any updates?
later today i'll push the next update...changed individual item limits over to slot quantity limits instead...plus some smaller updates
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MasterMind420
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Old 05-16-2019 , 12:52   Re: [L4D2] Oshroth's Backpack
Reply With Quote #53

Code:
v1.1
Fixed -
	Quantities not subtracting from player passing pills
	Item pickup not always working and needing to be pressed several times
Feature -
	Added incap pickup option
	Modified item limit to use slot limit instead
	Added ability to pass multiple pills/adrenaline

Backpack models on players backs have been removed for now...

Last edited by MasterMind420; 05-16-2019 at 12:53.
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MasterMind420
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Old 05-16-2019 , 13:40   Re: [L4D2] Oshroth's Backpack
Reply With Quote #54

There will be a quick fix either tonight or tomorrow for using a grenade and immediately having the next grenade already in your hand. This behavior was unintended and has to do with how items were being added to slots...the grenade slot seems to have an issue with this and requires more of a delay all other slots work fine.

Also i unintentionally broke the qty hint system...instructor hints work fine but other options do not...until its fixed either disable qty hints altogether or just use instructor hint option.

Last edited by MasterMind420; 05-16-2019 at 14:34.
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MasterMind420
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Old 05-16-2019 , 15:01   Re: [L4D2] Oshroth's Backpack
Reply With Quote #55

Code:
v1.2
Fixed -
	Fixed broken qty hints system
	Fixed after throwing grenade switching to another
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strikeraot
Senior Member
Join Date: Dec 2018
Location: Viet Nam
Old 05-16-2019 , 23:55   Re: [L4D2] Oshroth's Backpack
Reply With Quote #56

I will test it right now, thanks for update
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strikeraot
Senior Member
Join Date: Dec 2018
Location: Viet Nam
Old 05-18-2019 , 23:59   Re: [L4D2] Oshroth's Backpack
Reply With Quote #57

Is it possible to make refill system works when drop something by using Weapon Drop plugins? I'm using Shao's Weapon drop version, and it seems refill system not work when i drop something: https://forums.alliedmods.net/showpo...8&postcount=24

Last edited by strikeraot; 05-19-2019 at 01:19.
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strikeraot
Senior Member
Join Date: Dec 2018
Location: Viet Nam
Old 05-19-2019 , 03:10   Re: [L4D2] Oshroth's Backpack
Reply With Quote #58

Many times, i cannot pick up more than one item. Example: I had a pipebomb in bag, then i pick a molotov -> pipebomb is destroyed instead holding both in my bag
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MasterMind420
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Old 05-19-2019 , 08:46   Re: [L4D2] Oshroth's Backpack
Reply With Quote #59

Quote:
Originally Posted by strikeraot View Post
Many times, i cannot pick up more than one item. Example: I had a pipebomb in bag, then i pick a molotov -> pipebomb is destroyed instead holding both in my bag
ok so clearly i have to stop forgetting what i did to the backpack....ive changed so much i forgot what i added too lol. hold your reload key to drop any item. its built into backpack now ******************. primary and secondary will be added soon as well. i'll add more options when i have time...change the key used...etc. id recommend removing the other drop plugin for now.

Last edited by MasterMind420; 05-19-2019 at 08:53.
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strikeraot
Senior Member
Join Date: Dec 2018
Location: Viet Nam
Old 05-19-2019 , 12:38   Re: [L4D2] Oshroth's Backpack
Reply With Quote #60

thanks for update!
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