I don t have error compiler and logs but my server shutdown because i have plugin
Code:
#include <amxmodx>
#include <fakemeta>
#include <fun>
#include <zombieplague>
new const zclass_name[] = "Sneaky Creature"
new const zclass_info[] = "[T]"
new const zclass_model[] = "zombie_invisible"
new const zclass_clawmodel[] = "claws_light.mdl"
new const zclass_clawmodel_invi[] = "models/zombie_ultimate/claws_light_invisible.mdl"
const zclass_health = 2600
const zclass_speed = 295
const Float:zclass_gravity = 0.7
const Float:zclass_knockback = 6.0
new const zombie_sound_invisible[] = "zombie_ultimate/zsneaky_ability.wav"
new idclass
const Float:invisible_time = 10.0
const Float:invisible_timewait = 10.0
const invisible_dmg = 200
const Float:invisible_speed = 215.0
const Float:invisible_gravity = 0.9
new g_invisible[33], g_invisible_wait[33]
new g_maxplayers
new g_roundend
enum (+= 100)
{
TASK_INVISIBLE = 2000,
TASK_WAIT_INVISIBLE,
TASK_INVISIBLE_SOUND,
TASK_BOT_USE_SKILL
}
#define ID_INVISIBLE (taskid - TASK_INVISIBLE)
#define ID_WAIT_INVISIBLE (taskid - TASK_WAIT_INVISIBLE)
#define ID_INVISIBLE_SOUND (taskid - TASK_INVISIBLE_SOUND)
#define ID_BOT_USE_SKILL (taskid - TASK_BOT_USE_SKILL)
public plugin_init()
{
register_plugin("Sneaky Creature", "1.0", "ALBTeam, Rainq")
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
register_event("DeathMsg", "Death", "a")
register_event("CurWeapon", "EventCurWeapon", "be", "1=1")
register_logevent("logevent_round_end", 2, "1=Round_End")
register_clcmd("impulse 201", "cmd_invisible")
g_maxplayers = get_maxplayers()
}
public plugin_precache()
{
precache_model(zclass_clawmodel_invi)
precache_sound(zombie_sound_invisible)
idclass = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback)
}
public client_impulse(id, impulse)
{
if(impulse == 201)
{
if(is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == idclass)
{
cmd_invisible(id);
return PLUGIN_HANDLED;
}
}
return PLUGIN_CONTINUE;
}
public client_putinserver(id)
{
reset_value_player(id)
}
public client_disconnect(id)
{
reset_value_player(id)
}
public event_round_start()
{
g_roundend = 0
for (new id=1; id<=g_maxplayers; id++)
{
reset_value_player(id)
}
}
public logevent_round_end()
{
g_roundend = 1
}
public Death()
{
new victim = read_data(2)
reset_value_player(victim)
}
public EventCurWeapon(id)
{
if(g_invisible[id]) set_user_maxspeed(id, invisible_speed);
return PLUGIN_CONTINUE;
}
public zp_user_infected_post(id)
{
reset_value_player(id)
if(is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == idclass)
{
if(is_user_bot(id))
{
set_task(random_float(5.0,15.0), "bot_use_skill", id+TASK_BOT_USE_SKILL)
return
}
//client_print(id, print_center,"You can hide in the fog in %d seconds.", invisible_timewait)
}
}
public zp_user_humanized_post(id)
{
reset_value_player(id)
}
public cmd_invisible(id)
{
if(is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == idclass)
if (zp_get_user_zombie_class(id) == idclass && !g_invisible[id] && !g_invisible_wait[id])
{
g_invisible[id] = 1
set_wpnmodel(id)
set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderTransAlpha)
set_user_footsteps(id, 1)
set_user_maxspeed(id, invisible_speed)
set_user_gravity(id, invisible_gravity)
PlayEmitSound(id, zombie_sound_invisible)
set_task(invisible_time, "RemoveInvisible", id+TASK_INVISIBLE)
set_task(2.0, "InvisibleSound", id+TASK_INVISIBLE_SOUND, _, _, "b")
return PLUGIN_HANDLED
}
if (g_roundend) return PLUGIN_CONTINUE
return PLUGIN_CONTINUE
}
public bot_use_skill(taskid)
{
new id = ID_BOT_USE_SKILL
cmd_invisible(id)
set_task(random_float(5.0,15.0), "bot_use_skill", id+TASK_BOT_USE_SKILL)
}
public InvisibleSound(taskid)
{
new id = ID_INVISIBLE_SOUND
if (g_invisible[id]) PlayEmitSound(id, zombie_sound_invisible)
else remove_task(taskid)
}
public RemoveInvisible(taskid)
{
new id = ID_INVISIBLE
g_invisible[id] = 0
set_wpnmodel(id)
set_user_rendering(id)
set_user_footsteps(id, 0)
set_user_maxspeed(id, float(zclass_speed))
set_user_gravity(id, zclass_gravity)
g_invisible_wait[id] = 1
set_task(invisible_timewait, "RemoveWaitInvisible", id+TASK_WAIT_INVISIBLE)
}
public RemoveWaitInvisible(taskid)
{
new id = ID_WAIT_INVISIBLE
g_invisible_wait[id] = 0
}
set_wpnmodel(id)
{
if (get_user_weapon(id) == CSW_KNIFE)
{
if (g_invisible[id])
{
set_pev(id, pev_viewmodel2, zclass_clawmodel_invi)
}
else
{
static temp[100]
format(temp, charsmax(temp), "models/zombie_plague/%s", zclass_clawmodel)
set_pev(id, pev_viewmodel2, temp)
}
}
}
PlayEmitSound(id, const sound[])
{
emit_sound(id, CHAN_VOICE, sound, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
reset_value_player(id)
{
g_invisible[id] = 0
g_invisible_wait[id] = 0
remove_task(id+TASK_INVISIBLE)
remove_task(id+TASK_WAIT_INVISIBLE)
remove_task(id+TASK_BOT_USE_SKILL)
}