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Stripper:Source (Updated 2011-04-15)


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Ellie
Senior Member
Join Date: Apr 2013
Old 01-11-2014 , 01:03   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1

Quote:
Originally Posted by Ellie View Post
Hi, trying to add decals to maps, here is some code:

Code:
{
    "origin" "0 0 0"
    "angles" "0 0 0"
    "texture" "ads/ad01.vtf"
    "classname" "infodecal"
}
This works but the decal covers the whole wall. The actual decal is not that large. How can it be set to show at it's normal size?
No one has any idea on this?
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serpentine
I don't have a problem
Join Date: Feb 2011
Location: Madison, WI
Old 01-11-2014 , 02:02   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #2

Quote:
Originally Posted by Ellie View Post
No one has any idea on this?
I may be wrong, but do you need to also have the .vmt for the .vtf to specify dimensions?
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Ellie
Senior Member
Join Date: Apr 2013
Old 01-11-2014 , 21:27   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #3

But what if I just want to add an existing decal? Won't that mess things up if I edit the existing game vmt file on the server?
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QOOOOOOOOQ
Senior Member
Join Date: Dec 2012
Old 01-24-2014 , 01:07   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #4

It says this can be used within your plugins also? How would this be accomplished?
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