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[CS:S] Hide and seek - (Version 1.4.1 - Updated 03.09.2011)


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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 11-15-2010 , 11:53   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #171

The ones found here.
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dan0ne
Member
Join Date: Sep 2009
Location: Moscow, Russia
Old 11-15-2010 , 14:09   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #172

Radar still working and ct's still seeing t's on radar. =\
Used plugin and translations, which you gave me.
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therudy
Member
Join Date: Nov 2010
Old 11-15-2010 , 15:23   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #173

Plan to be used the tax on object for the next update?

/!\ CAUTION /!\

To translate the name of objects, DONT USE NOTEPAD

USE --> Notepad ++ and choose UTF8 sans BOOM

/!\ CAUTION /!\

For look object .mdl for add objet, What software to use?

Thank
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 11-16-2010 , 11:40   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #174

Decompile the map you're interested in and load it up in Hammer in the SourceSDK in the Tools tab of your Steam client. Double click on the entity you want to be and search for it's model path.

I don't know, if i'm gonna add that taxes. Will see how much work it's going to be;)
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Койот
Member
Join Date: Mar 2009
Location: Moscow
Old 11-17-2010 , 10:42   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #175

Please add punnishments for ct pushing things !
And t must be able to duck before the freezetime ends and stop ducking after
but ct should be able to do it all the time!
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Sorry for my bad English.

Last edited by Койот; 11-17-2010 at 10:53.
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therudy
Member
Join Date: Nov 2010
Old 11-19-2010 , 12:07   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #176

Thank you,

The tax is really important..

It is an army of telephone on my server :-(
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thelol182
Junior Member
Join Date: Oct 2010
Old 11-19-2010 , 12:32   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #177

this wont activate on my server, is there anything i need to add? in server.cfg
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BDeep
Senior Member
Join Date: Jun 2009
Location: NH
Old 11-19-2010 , 13:24   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #178

What would be really sweet is if it had log entries for HLStats:CE

Peace Maker arent you on the HLX:CE staff or at elast do stuff with Interwave?
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ocwoody
AlliedModders Donor
Join Date: Nov 2010
Location: huh
Old 11-20-2010 , 16:26   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #179

Add the feature !poof, which allows terrorist to poof (or creates a cloud of black smoke around them so they are able to get away from a CT). Is there any plugin out there like this?
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dan0ne
Member
Join Date: Sep 2009
Location: Moscow, Russia
Old 11-21-2010 , 14:52   Re: [CS:S] Hide and seek - Version 1.3.1
Reply With Quote #180

Peace-Maker, you forgot about me. :<
Ct's on my server still playing with workable radar, do something please.
!freeze not freezing =\ Its freeze only camera, but not freezing me in air.
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