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Prometheus (Enhanced Hostages)


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Brad
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Join Date: Jun 2004
Old 02-05-2007 , 10:21   Re: Prometheus (Enhanced Hostages)
Reply With Quote #11

Very nice. I have a lot of regulars on my servers that will be very happy.
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Mockers
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Old 02-05-2007 , 10:31   Re: Prometheus (Enhanced Hostages)
Reply With Quote #12

strange, just yesterday i saw a vid on youtube called Enhanced Hostages...was that urs?

btw great plugin... now i demand a better AI for the hostages
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Morpheus759
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Join Date: Feb 2007
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Old 02-05-2007 , 10:36   Re: Prometheus (Enhanced Hostages)
Reply With Quote #13

Very very very nice!!!!
Now j go to the test this

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kingzope
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Join Date: Sep 2005
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Old 02-05-2007 , 11:24   Re: Prometheus (Enhanced Hostages)
Reply With Quote #14

Awesome!!!
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Cheap_Suit
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Join Date: May 2004
Old 02-06-2007 , 19:22   Re: Prometheus (Enhanced Hostages)
Reply With Quote #15

n1! Do you think you can implement hostages opening doors?
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soccdoodcss
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Join Date: Nov 2006
Location: Wisconsin
Old 02-06-2007 , 21:49   Re: Prometheus (Enhanced Hostages)
Reply With Quote #16

Quote:
Originally Posted by arkshine View Post
Look the screenshot.



With your plugin, hostages can be delivered from the first line.

Instead without your plugin, hostage can be delivered from the second line only.

It is what I mean, Avalanche.



Sorry for my bad english. :-(
I believe they are both at the level of what you said "with" the plugin. I think its the same without it also... I may be wrong.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-06-2007 , 23:17   Re: Prometheus (Enhanced Hostages)
Reply With Quote #17

You're wrong.

When I move towards the area I drew a line when the first hostage behind me disappeared.
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XxAvalanchexX
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Join Date: Oct 2004
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Old 02-06-2007 , 23:26   Re: Prometheus (Enhanced Hostages)
Reply With Quote #18

arkshine: I tried playing assault with the plugin enabled, and with the plugin disabled, and both times the hostages got rescued at the first line. However, if you are too close to the bridge, you will miss the rescue zone. Hug the building with the breakable sign when you try it.

Cheap_Suit: Try this and see if it's to your liking. The cvar hostage_use_door_distance (default 64.0) is the maximum distance that a hostage can be from a door to try to use it.

EDIT: files removed
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Last edited by XxAvalanchexX; 02-08-2007 at 01:12.
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Arkshine
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Join Date: Oct 2005
Old 02-06-2007 , 23:32   Re: Prometheus (Enhanced Hostages)
Reply With Quote #19

Strange. I will try again. But the plugin works great so it's not important at all. Sorry to waste your time.
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Last edited by Arkshine; 02-06-2007 at 23:35.
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Hunter-Digital
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Join Date: Aug 2006
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Old 02-07-2007 , 11:06   Re: Prometheus (Enhanced Hostages)
Reply With Quote #20

nice I didn't tested yet but it's on my server already

bdw -> if there were a way to make hostages go the way you point and press a button... or/and make all of them in a radius go with you if you just press E whitout doing that to every one of them would be a lot more nicer

gj
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