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GasNades (aka smokegrenades make players gasp/loose HP)


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   Zenith77 (33)
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 09-17-2007 , 03:03   GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #1

GasNades




.: Description :.


This plugin make players gasp/cough and/or loose hp when they are in the smoke of a smoke grenade.



.: Cvars :.

  • amx_gasnades < 1|0 >
    enable|disable the plugin
  • amx_gasobeyFF < 1|0 >
    for the plugin to act according to cvar mp_friendlyfire (def=0)
  • amx_gascheck < cycle in seconds >
    how often does it do damage/gasp(see 2 next cvars) in secs (def=2) - i recommand to set this at 1.0 or more if sounds are turned on.
  • amx_gasdmg < amount of damage >
    how much damage does it do every check cycle (see amx_gascheck cvar) (def=2)
  • amx_smokegasp < 0|1 >
    Gasping sounds when in the gas (def=1)
  • amx_gasradius < radius in units >
    The radius toxic gas takes effect. The radius at 180-220 equals to appearance of smoke that a grenade spreads. Beware that the appearance of smoke won't increases by this value. if it is 0, damage takes no effects. (def=200)
  • amx_gas_restore < 0|1 >
    restore players HP (def=1)
  • amx_gaslife < timelength > (default 25)
    Time it takes to the gaz to disappear
  • amx_gas_nosmoke < 0|1 >
    See the smoke or not (def=0)



.: Requirements :.


Modules : Fakemeta & Hamsandwich
Two sounds that go in "cstrike/sound/player/"(or "czero/sound/player/") - see attachments



.: Changelog :.

Code:
v2.0.0 ( 08 nov 2008 )
- rewritten from the scratch
- nades are now additive
- gas life by cvar
- new cvar to prevent the smoke from showing
v1.6 ( 13 nov 2007 )
- now when a player dies, nade's owner gets a frag
- don't make death msgs if another plugin block those messages
v1.5b
 - little optimization ( get_gametime was used more than 1 time in few functions )
 - error fix in entity think forward, now check first if entity is valid
 - added a public cvar
 - little changes/cleanup
v1.5a
 - amx_gas_restore now works according to cvars amx_gascheck and amx_gasdmg
v1.5
 - added cvar  amx_gas_restore that allow to restore players HP
v1.4b
 - fixed plugin didn't work correctly with mp_friendlyfire
 - little optimization
v1.4
 - Almost completly rewrote the plugin


.: Credits :.


RichoDemus, AssKicR and T(+)rget for previous versions

VEN

previous version (v1.6) ~ 3500 DL
Attached Files
File Type: zip gaspsounds.zip (15.2 KB, 9795 views)
File Type: sma Get Plugin or Get Source (amx_gasnades.sma - 9753 views - 8.2 KB)

Last edited by ConnorMcLeod; 04-14-2010 at 02:06.
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loren28
Senior Member
Join Date: Nov 2006
Old 09-17-2007 , 05:59   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #2

WORKS perfectly .good job.
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 09-17-2007 , 17:05   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #3

Code looks good. From the other thread it appears it works. Approved.

As a side note:

Code:
    new Float:damage = get_pcvar_float(amx_gasdmg)     if(damage > 0.0) {         ExtraDamage(id, owner, damage, "gasgrenade")     }

Perhaps make it set to back to a default value with an else statement?
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Last edited by Zenith77; 09-17-2007 at 17:07.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 09-17-2007 , 20:20   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #4

Thanks for approval,

Actualy this plugin is very different from the one of the other thread.

I've just added your suggestion in v1.5, but i haven't tested yet.
HP should be set back one by one, each second.
I'll test it tomorrow but if someone want to test i attach it here.

new cvar :
amx_gas_restore 0|1

Last edited by ConnorMcLeod; 09-18-2007 at 07:48.
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hoboman
Senior Member
Join Date: Jul 2007
Old 09-17-2007 , 23:46   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #5

this isn't exactly an "admin commands" plug in eh?
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loren28
Senior Member
Join Date: Nov 2006
Old 09-18-2007 , 03:16   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #6

i try new v.15 and its works perfectly.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 09-18-2007 , 05:57   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #7

Quote:
Originally Posted by hoboman View Post
this isn't exactly an "admin commands" plug in eh?
You're right, i don't know why it was...
Changed for 'gameplay'.
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franzcis066
Member
Join Date: Nov 2007
Old 12-30-2007 , 10:28   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #8

I think there's a bug here..if you go in and out the edge of the smoke radius you gradually increase over the 100% Hp limit (if ur health is full)...Isn't there a delay on gas restore if you are out of the smoke to avoid this effect?
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 01-03-2008 , 18:32   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #9

Please give me your cvars settings.
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franzcis066
Member
Join Date: Nov 2007
Old 01-04-2008 , 05:27   Re: GasNades (aka smokegrenades make players gasp/loose HP)
Reply With Quote #10

There arent any settings.. I use the default..
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