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Rubaka Mod


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay       
Monyak
Junior Member
Join Date: Apr 2009
Location: Ukraine
Old 05-30-2012 , 16:18   Rubaka Mod
Reply With Quote #1


The main purpose of the mod is to bring enemy's flag to your base (but the flag of your own must be at the base). Among weapons there is only knife. At the start of the map there is a voting, every player chooses his favourite mod.

35 HP Mod
Everybody has 35 hp, and a Long-Jump* (but it doesn't work when you carry flag). You can restore your health near the base. Your team's flag is seen on the radar.

Classes Mod
Every player chooses class to play. Now, besides HP (health) everybody has also so-called MP (energy). Energy is needed to activate special skills; some of them support accumulation of energy ( you only need to hold down the button, that activates skills ). And about each of the class:
  • Guard
    The main flag defender. He has more HP than the other classes - 100 and healing aura. He is slowed with flag. Can shove enemies around himself, jumping from heights the force skills increases proportionally to the height of the fall. His skill support accumulating energy (MP)
  • Thief
    Used to steal enemy's flag, the fastest class. Has 35 HP and 280 max speed. Also has a Long-Jump* and can crush the enemy being on his head. Active skill is the flight allowing to rise with a spring being in the air.
  • Mage
    Conjures magic balls directing them at the enemies. With Accumulating MP the size of the ball and damage of it becames more bigger. Mage has 35 HP and standart max speed, also more resistant to ability of Guard.
  • Mental
    The most sophisticated class, 50 HP, 250 maxspeed, Long-Jump*, MP increasing aura (can increase energy to surrounding players), also has an ability to telepathy (you can see players' HP and can see flag's position on the radar). Power of thought can push the enemy (causing some damage), it's very effective when there is poison or ledge near. With accumulating MP (energy) damage, power are increasing. If you use active skill on your teammates - you treat them. He can destroy Mag's ball while conjuring. Can deduce the enemy of secrecy with look.
  • Slayer
    The most lethal class. 35 HP, 280 maxspeed, footstep sound off, stealthiness and double damage ability (can attack only with right button mouse). Standing still some time can become invisibile. Also can attract enemies in certain radius (400 unites from slayer's origin), it's very effective with invisibility.
Experience Mod
Everybody starts with 0 experience and first level. Experience increases for kills (+1), capturing (+5), returning flags (+2), your team's capturing flags(+2). With increasing experience, player learns new skills, according to choose available skills change on other levels. The skills' description is inside the choose-menu.
1st lvl - 0 exp;
2nd lvl - 5 exp;
3rd lvl - 20 exp;
4th lvl - 50 exp (appears weak glow arround the player of red or blue colour for Ts and Cts respectively) ;
5th lvl - 80 exp (the same that is in 4th lvl, but glow is more higher).

Control

Models

Files

Modules

Cvars

Servers

For knife server admins


translated by 3au4eg
Attached Thumbnails
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Name:	rubaka2.jpg
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Attached Files
File Type: sma Get Plugin or Get Source (hunters35.sma - 1523 views - 1.7 KB)
File Type: sma Get Plugin or Get Source (rubakamod.sma - 1685 views - 98.9 KB)

Last edited by Monyak; 06-09-2012 at 08:24. Reason: add rubakahelp.txt
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Liverwiz
Veteran Member
Join Date: Feb 2010
Location: Maryland
Old 05-30-2012 , 16:34   Re: Rubaka Mod
Reply With Quote #2

dood. attach the sma to the thread. I don't want to DL a source package. and i'm sure not many others will either.

other than that....i kinda dig the concept. I'd like to read the source though.
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 05-30-2012 , 19:33   Re: Rubaka Mod
Reply With Quote #3

rubaka_base.zip file removed, you are not authorized to upload AMXX files.
Off-Site URL removed, you are not authorized to distribute AMXX files on this site.

Why did you attach only 1 of the SMA files?
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 05-31-2012 , 01:28   Re: Rubaka Mod
Reply With Quote #4

Code:
#if defined BOTS
#else

Code:
#if !defined BOTS
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Monyak
Junior Member
Join Date: Apr 2009
Location: Ukraine
Old 05-31-2012 , 03:20   Re: Rubaka Mod
Reply With Quote #5

Quote:
Originally Posted by YamiKaitou View Post
rubaka_base.zip file removed, you are not authorized to upload AMXX files.
Off-Site URL removed, you are not authorized to distribute AMXX files on this site.

Why did you attach only 1 of the SMA files?
Reupload without amxx files.
Add hunters35.sma (fix bugs on some maps).
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wTf.
Senior Member
Join Date: Aug 2011
Location: This important?
Old 06-02-2012 , 05:46   Re: Rubaka Mod
Reply With Quote #6

GJ!!!
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NoX505
New Member
Join Date: Jun 2012
Old 06-02-2012 , 06:51   Re: Rubaka Mod
Reply With Quote #7

I tried playing in the server you gave us but when I am "Slayer" and I turn invisible after that when I move around everything is pixelised and stays like this it doent get better
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Monyak
Junior Member
Join Date: Apr 2009
Location: Ukraine
Old 06-03-2012 , 04:21   Re: Rubaka Mod
Reply With Quote #8

Quote:
Originally Posted by NoX505 View Post
I tried playing in the server you gave us but when I am "Slayer" and I turn invisible after that when I move around everything is pixelised and stays like this it doent get better
Don't use software video mode
Change it to OpenGL or D3D
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AmineKyo
فوق سريرك
Join Date: Oct 2011
Location: Morocco
Old 06-03-2012 , 08:56   Re: Rubaka Mod
Reply With Quote #9

This mod is cool

Quote:
Originally Posted by Monyak View Post
Don't use software video mode
Change it to OpenGL or D3D
Even in OpenGL it doesn't appear totally invisible
EDIT : Now i see
Quote:
rubaka_invisamt 150 // value for invisibility(0..255)

Last edited by AmineKyo; 06-03-2012 at 08:58.
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Monyak
Junior Member
Join Date: Apr 2009
Location: Ukraine
Old 06-03-2012 , 09:34   Re: Rubaka Mod
Reply With Quote #10

Quote:
Originally Posted by AmineKyo View Post
This mod is cool

Even in OpenGL it doesn't appear totally invisible
EDIT : Now i see
If you want totally invisibility, don't move at least 2 seconds(mouse movements allowed)
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