Raised This Month: $51 Target: $400
 12% 

quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)


Post New Thread Reply   
 
Thread Tools Display Modes
Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 04-08-2010 , 16:03   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #291

lawl this plugin seems to need a hole recode... well what ever we use only standard sounds.
__________________
[ SourceModPlugins.org ][ My Plugins ]

Thank you for donations: [ Paypal ]

Video Tutorial (German): [ Gameserver & SourceMod Plugins mit HLSW verwalten ]
Chanz is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 04-08-2010 , 16:06   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #292

Plugins works fine.. only problem is installing more tha those 2 default quake sounds. Have to edit also translation files.
Installation guide about this is "poor" difficult nowhere ?
But can be done if read my previous post
and understand

*edit
I attach quakesounds configuration and translation files in my #288 post (bottom, last one)
I edit so there is ready 3 new sound section that you can easy set up new sounds on server.
- Those are empty of "sound path" ready, have to only copy/paste right path to sounds.
- To change !quake menu sound section title-name go edit translation file plugin.quakesounds.txt


Attached Thumbnails
Click image for larger version

Name:	quakemenu.jpg
Views:	1174
Size:	10.9 KB
ID:	63399  

Last edited by Bacardi; 04-09-2010 at 12:54.
Bacardi is offline
Arcy
Senior Member
Join Date: Feb 2010
Location: Wroclaw, Poland
Old 05-02-2010 , 23:37   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #293

Hello,
I'm using mani admin plugin, but I want to use Your plugin, because I want to play more sounds than the m.a.p. feature does, so I've disabled quakesounds in mani_server, but still when I load Your plugins, nothing happens when i type /quake, it doesn't even appear in the chat(no window popup, maybe I'm missing some sourcemod plugin), when I type either !quake or !settings it just writes in the chat area and nothing more...

All of those are working great, but I people can't mute it anyhow...

May that be a problem? it spams my console once in a while...

Code:
L 05/03/2010 - 05:29:11: [SM] Native "EmitSound" reported: Client index 0 is invalid
L 05/03/2010 - 05:29:11: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/03/2010 - 05:29:11: [SM]   [0]  Line 370, /home/groups/sourcemod/compiler-1.2/include/sdktools_sound.inc::EmitSoundToClient()
L 05/03/2010 - 05:29:11: [SM]   [1]  Line 638, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/03/2010 - 05:29:11: [SM]   [2]  Line 367, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventRoundFreezeEnd()
Can You help me?
Arcy is offline
Neo_Bahamut_19
Senior Member
Join Date: Dec 2007
Old 05-06-2010 , 15:55   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #294

Doesn't work anymore it seems, at least the menus from what I can see. !settings only provides 1 option that goes nowhere at all.

Edit: Ignore my post, user end stupidity was the case here...
__________________

Last edited by Neo_Bahamut_19; 05-07-2010 at 04:37.
Neo_Bahamut_19 is offline
NoS
Senior Member
Join Date: Nov 2006
Old 05-08-2010 , 18:41   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #295

I left my server overnight, and I came back and the quake sounds stopped working.

I get this spammed through the logs. Restarting it didn't help either.

Code:
L 05/08/2010 - 18:39:49: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/08/2010 - 18:39:49: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/08/2010 - 18:39:49: [SM]   [0]  Line 627, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/08/2010 - 18:39:49: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/08/2010 - 18:40:01: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/08/2010 - 18:40:01: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/08/2010 - 18:40:01: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/08/2010 - 18:40:01: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/08/2010 - 18:40:16: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/08/2010 - 18:40:16: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/08/2010 - 18:40:16: [SM]   [0]  Line 627, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/08/2010 - 18:40:16: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
NoS is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 05-10-2010 , 05:45   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #296

Quote:
Originally Posted by NoS View Post
I left my server overnight, and I came back and the quake sounds stopped working.

I get this spammed through the logs. Restarting it didn't help either.
Have you add more custom quake sounds on server ??

Quote:
First post
Limitations and How to Change Them:
  • Number of Sets (default 5): in quakesounds.sp change #define MAX_NUM_SETS 5
  • Number of sound files (default 102): in quakesounds.sp change #define MAX_NUM_FILES 102
Get quakesounds_css.sp file and edit notepad.
Go line 39 and increase that number... try #define MAX_NUM_FILES 110
Compile it to *.smx file. (Do you know how compile plugins ??)

Not sure will this fix that error.
Bacardi is offline
lindo81
BANNED
Join Date: Feb 2010
Old 05-10-2010 , 08:06   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #297

i have similar error on my ZR 3.0 beta ,i have this plugin on all my servers but only on the ZR gives :

Code:
: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:05:33: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:05:39: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:05:39: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:05:39: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:05:39: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:05:47: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:05:47: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:05:47: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:05:47: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:05:49: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:05:49: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:05:49: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:05:49: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:00: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:00: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:00: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:00: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:05: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:05: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:05: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:05: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:07: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:07: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:07: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:07: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:26: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:26: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:26: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:26: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:28: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:28: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:28: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:28: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:37: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:37: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:37: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:37: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:44: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:44: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:44: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:44: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:06:46: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:06:46: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:06:46: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:06:46: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:07:13: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:07:13: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:07:13: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:07:13: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
L 05/10/2010 - 15:07:18: [SM] Plugin encountered error 15: Array index is out of bounds
L 05/10/2010 - 15:07:18: [SM] Displaying call stack trace for plugin "quakesounds_css.smx":
L 05/10/2010 - 15:07:18: [SM]   [0]  Line 613, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::PlayQuakeSound()
L 05/10/2010 - 15:07:18: [SM]   [1]  Line 596, /home/groups/alliedmodders/forums/files/3/2/0/5/6/45695.attach::EventPlayerDeath()
how can i fix it ???

Also i do not like that is says the headshots to all plsyers ,it will be good to play the sound only for the victim and killer ... and the text can be displayed still for every headshot but the sound is annoying
lindo81 is offline
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 05-10-2010 , 15:25   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #298

Quote:
Originally Posted by lindo81 View Post
Also i do not like that is says the headshots to all plsyers ,it will be good to play the sound only for the victim and killer ... and the text can be displayed still for every headshot but the sound is annoying
from fist post....
...addons/sourcemod/configs/quakesoundlist.cfg
Code:
...
    "headshot"
    {
        "1"
        {
            "standard"        "quake/headshot.mp3"
            "female"        "quake/female/headshot.mp3"
You see this >>> "config"        "9" <<<<<<  You see this
        }    
...
Quote:
"config" ""
The field works as follows:
0: Off
1: Play sound to everyone
2: Play sound to attacker
4: Play sound to victim
8: Print text to everyone
16: Print text to attacker
32: Print text to victim

You need to add the above values to get your value
If you want to play sounds and text to everyone 1 + 8 = 9
If you want to print text to everyone but only want sounds to play for those involved: 2 + 4 + 8 = 14
Set (2+4+ = 14

If this not support "mods" like Zombie Mod... ?? I go try also.
Bacardi is offline
cuda.
New Member
Join Date: May 2010
Old 05-11-2010 , 07:55   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #299

I was wondering if anyone could help me with something...

First off, this mod is amazing, everything works great,.. now onto the question.

Is there any way to change the text so it shows in the chat at the bottom left of the screen? I don't know a lot about scripting. ]=
cuda. is offline
Chanz
Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
Old 05-11-2010 , 08:39   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #300

Quote:
Originally Posted by cuda. View Post
I was wondering if anyone could help me with something...

First off, this mod is amazing, everything works great,.. now onto the question.

Is there any way to change the text so it shows in the chat at the bottom left of the screen? I don't know a lot about scripting. ]=
jup its within the translation file. <moddir>/addons/sourcemod/translations/quakesounds.phrases.txt (I don't know the exact file name).
__________________
[ SourceModPlugins.org ][ My Plugins ]

Thank you for donations: [ Paypal ]

Video Tutorial (German): [ Gameserver & SourceMod Plugins mit HLSW verwalten ]
Chanz is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:34.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode