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HNS Deathmatch 2.1


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Jon
Veteran Member
Join Date: Dec 2007
Old 08-21-2008 , 10:05   Re: HNS Deathmatch 2.1
Reply With Quote #21

Quote:
Originally Posted by ingmar13 View Post
i have error but i can't find problem??

what did i do wrong?

i allready typed debug after it.

and i have all modules on server, any other suggestions?
What error?
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ingmar13
Member
Join Date: Jun 2008
Old 08-22-2008 , 07:39   Re: HNS Deathmatch 2.1
Reply With Quote #22

Quote:
Originally Posted by Jon View Post
What error?
[AMXX] Run time error 10 (plugin "hnsdm.amxx") (native "cs_set_user_team") - debug not enabled!
L 08/21/2008 - 20:040: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.in

i don't know if the last [AMXX] is for the plugin but i have other plugins that needed debug
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Jon
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Join Date: Dec 2007
Old 08-22-2008 , 10:16   Re: HNS Deathmatch 2.1
Reply With Quote #23

Quote:
Originally Posted by ingmar13 View Post
L 08/21/2008 - 20:040: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini
Do that and repost the error message.
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ingmar13
Member
Join Date: Jun 2008
Old 08-22-2008 , 13:04   Re: HNS Deathmatch 2.1
Reply With Quote #24

Quote:
Originally Posted by Jon View Post
Do that and repost the error message.
allready did ..

im no noob jon,
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ingmar13
Member
Join Date: Jun 2008
Old 08-22-2008 , 13:05   Re: HNS Deathmatch 2.1
Reply With Quote #25

Code:
hnsdm.amxx debug
realnadedrops.amxx debug
grentrail.amxx
GHW_GHR.amxx
hns_semiclip.amxx
longjump_stats.amxx debug
weapon_chance.amxx
hns_frostnade.amxx
auto_join_on_connect.amxx
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Jon
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Join Date: Dec 2007
Old 08-22-2008 , 19:36   Re: HNS Deathmatch 2.1
Reply With Quote #26

Quote:
Originally Posted by ingmar13 View Post
allready did ..

im no noob jon,
Is that so?

Quote:
[AMXX] Run time error 10 (plugin "hnsdm.amxx") (native "cs_set_user_team") - debug not enabled!
What I wanted you to do was to give me a repost of the error with debugging enabled.
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ingmar13
Member
Join Date: Jun 2008
Old 08-22-2008 , 20:05   Re: HNS Deathmatch 2.1
Reply With Quote #27

the point is..
it automatic crashed the server so i can't find any logs about it.
but when it said it wasn't on i allready had debug after the plugin ..

so maybe there is a bug in the plugin we can't find because the language is good.
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Extract
Member
Join Date: Feb 2008
Old 08-25-2008 , 13:44   Re: HNS Deathmatch 2.1
Reply With Quote #28

I don't know if this is a bug, but i played the HNS DM 5 mins ago, and when a teammate dies close to me (in the range that i can hear his footsteps) it says on my screen "You are dead now, you can chat with others" or similar.
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noqex
Junior Member
Join Date: Jun 2008
Old 09-14-2008 , 15:20   Re: HNS Deathmatch 2.1
Reply With Quote #29

All you need is a Teambalancer for the plugin ;)
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ReawN
New Member
Join Date: Aug 2008
Old 09-28-2008 , 04:34   Re: HNS Deathmatch 2.1
Reply With Quote #30

dousen't work for me :S can anyone help me ive wrote hnsdm.amxx in plugins.ini and put amxx file in plugin folder and sma file in scripting file why dousent it works for me plz anyone help me
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