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[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)


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away000
Veteran Member
Join Date: Sep 2010
Old 08-28-2011 , 20:07   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1071

Are u sure u have all requeriments for Hosties run fine? Extensions and other things?
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Ravage4
Member
Join Date: Apr 2010
Old 08-28-2011 , 20:08   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1072

Yeah, all the mutes were working fine on the version just before this.
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away000
Veteran Member
Join Date: Sep 2010
Old 08-28-2011 , 20:09   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1073

Strange, mute system seems to be working fine on my server...
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Ravage4
Member
Join Date: Apr 2010
Old 08-28-2011 , 20:14   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1074

Eh, maybe an old file is interfering? How exactly did you install everything?

(Im not super pro with servering or anything)
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away000
Veteran Member
Join Date: Sep 2010
Old 08-28-2011 , 20:28   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1075

I got the "new" files in a separate paste;
re translate and config everthing;
put all in sv;
have bugued;
i have deleted everthing OLD and NEW in server related to hosties...
i have re configured everthing and re put in sv, after some changes in CVAR and language all things (minus the bug of marks) is working fine...

I really write confuse @.@ Sorry...
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 08-28-2011 , 21:30   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1076

Quote:
Originally Posted by away000 View Post
Yeah, probably u are right about a CVAR, but, i think is a CVAR bugued because i have re-made my cvars about 6x and this bug do not ocour only in situations... when i use default CFG or when my language is bugued and LR get disabled by the bug ^^...

Can u send ur steam contact in pvt for better fix my problem? is anoyng my counity players x.x (the server is runing without all marks and rebel glows x.x)
I've used your cvars and my server still has all the temporary entities. This is not a problem with your sm_hosties2.cfg file.

Ravage4, this is expected if you have sv_alltalk 1 or sm_deadtalk > 0. A race condition is created between basecomm and hosties. This will be fixed in SVN soon.
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away000
Veteran Member
Join Date: Sep 2010
Old 08-28-2011 , 22:54   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1077

Ok, how i can find my problem now if i have default phrases and a working cfg?

Thanks again bomb...


Here is the Phrases who i'm usning for now...

Sorry for all this stuff ;x
Attached Files
File Type: cfg sm_hosties2 WITH BUG.cfg (17.7 KB, 89 views)

Last edited by away000; 08-28-2011 at 23:01.
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 08-29-2011 , 00:04   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1078

away000, disable all custom plugins and extensions except Hosties and see if the problem persists. Change maps and see if the problem persists. Try to figure out when exactly the problem starts to occur.
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away000
Veteran Member
Join Date: Sep 2010
Old 08-29-2011 , 00:09   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1079

The problem ocours every time, when a player "turn" rebel he won't get glowed, when a LR need a line there's no line, when beaconed in lr... theres no beacon...

I Will try with only hosties to see... but i can tell one more thing before... when i use ABSOLTELY default cfg (who come with plugin) everthing work fine, but in mine server have some changes who i have to do... like the flag to alltalk, number of Ts to get LR and some things....
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nomy
Senior Member
Join Date: Dec 2009
Location: United Kingdom
Old 08-29-2011 , 03:59   Re: [CSS] SM_Hosties (v2.0.0)
Reply With Quote #1080

sm_hosties_announce_rebel 0
Still shows rebel announcements.

Can someone confirm?
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