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Zr 3.0-dev


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nonick
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Old 03-25-2010 , 17:54   Re: Zr 3.0-dev
Reply With Quote #11

I dont understand.. what revision version?? where i can find it? Because i know 2.5 (old), 3.0b2 and 3.0-dev versions. So, what about you talking?
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Greyscale
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Old 03-25-2010 , 19:17   Re: Zr 3.0-dev
Reply With Quote #12

3.0-dev versions.

This is the latest version you should use: http://helgeby.no-ip.org/zrdev/hg/hg...v/2c034f87f0c7
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rhelgeby
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Old 03-25-2010 , 19:28   Re: Zr 3.0-dev
Reply With Quote #13

Please use our mirror at google code if you're going to pull this changeset (the one linked above, 2c034f87f0): http://code.google.com/p/zombiereloa...0&repo=zr-dev#

I'm trying to avoid using my private server in the public when we have the mirror at google, because my connection will be too slow if I get too much traffic.
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Last edited by rhelgeby; 03-25-2010 at 19:32.
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nonick
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Old 03-26-2010 , 18:55   Re: Zr 3.0-dev
Reply With Quote #14

Buy i think some is wrong with speed .. i set zm classes to 20 or 250 (max?) ... but speed same...
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Greyscale
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Old 03-26-2010 , 20:15   Re: Zr 3.0-dev
Reply With Quote #15

It uses a new method to set speed now. There are server-sided and client-sided cheat cvar clamps on speed (probably an attempt to make speed hacking more difficult..silly Valve)

I found out that I can by-pass those clamps but haven't gotten around to doing so, yet. Are you sure there is no difference? There should be an increased speed, just not very increased.
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nonick
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Old 03-27-2010 , 04:12   Re: Zr 3.0-dev
Reply With Quote #16

hmm .. can be not very increased, because it hard to see.. i dont know... but how set big difference?
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Greyscale
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Old 03-27-2010 , 04:21   Re: Zr 3.0-dev
Reply With Quote #17

Not possible right now :/

There is a way to make it possible though.

http://forums.alliedmods.net/showthr...ht=sv_maxspeed
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nonick
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Old 03-27-2010 , 04:24   Re: Zr 3.0-dev
Reply With Quote #18

But in 2.5 works, why you cant use same method?
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Greyscale
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Old 03-27-2010 , 14:42   Re: Zr 3.0-dev
Reply With Quote #19

Because that method affects falling speed. This one doesn't. I think you'll like this method better once it's uncapped.
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KyleS
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Old 03-27-2010 , 15:35   Re: Zr 3.0-dev
Reply With Quote #20

The new speed code is awesome, everything is great on Dev besides the memory leaks and cookies not saving for some components.
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