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[TF2] RocketBounce


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Sreaper
髪を用心
Join Date: Nov 2009
Old 07-21-2011 , 16:27   Re: [TF2] RocketBounce
Reply With Quote #31

I am unable to get any of the posted files within this topic to work on my servers. Did an update recently break this plugin?
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-22-2011 , 14:57   Re: [TF2] RocketBounce
Reply With Quote #32

Idk. It probably won't work with the new projectiles though.
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SlimeCounty
SourceMod Donor
Join Date: Jun 2011
Old 07-24-2011 , 07:54   Re: [TF2] RocketBounce
Reply With Quote #33

tested this out on my server yesterday, worked perfectly for rocket launcher, direct hit, and liberty launcher.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-24-2011 , 10:45   Re: [TF2] RocketBounce
Reply With Quote #34

Will update for the new weapons, though from what I hear, using it with the lasers quickly crashes the servers.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
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You will be fed to javalia otherwise.
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wyn10
SourceMod Donor
Join Date: Sep 2009
Old 07-24-2011 , 22:53   Re: [TF2] RocketBounce
Reply With Quote #35

Quote:
Originally Posted by FlaminSarge View Post
Will update for the new weapons, though from what I hear, using it with the lasers quickly crashes the servers.
Not for me.

[img]http://img190.**************/img190/6651/2011072300004q.jpg[/img]


Thanks again.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-24-2011 , 23:42   Re: [TF2] RocketBounce
Reply With Quote #36

Those aren't lasers.

I am interested, however, in what appears to be a 1-up mushroom in that picture.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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Tylerst
Veteran Member
Join Date: Oct 2010
Old 07-25-2011 , 00:07   Re: [TF2] RocketBounce
Reply With Quote #37

Quote:
Originally Posted by FlaminSarge View Post
Those aren't lasers.

I am interested, however, in what appears to be a 1-up mushroom in that picture.
Looks like this
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-25-2011 , 01:25   Re: [TF2] RocketBounce
Reply With Quote #38

Quote:
Originally Posted by Tylerst View Post
Looks like this
That's what those are, I used to have a server that ran that plugin.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-25-2011 , 04:43   Re: [TF2] RocketBounce
Reply With Quote #39

K. Well, updated to work with the cow mangler (let's unleash laggy hell), but doesn't seem to work for the bison bolts. Can somebody confirm that they are tf_projectile_energy_ring?
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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Cookies.net
Senior Member
Join Date: Jan 2011
Old 07-25-2011 , 04:58   Re: [TF2] RocketBounce
Reply With Quote #40

Quote:
Originally Posted by FlaminSarge View Post
K. Well, updated to work with the cow mangler (let's unleash laggy hell), but doesn't seem to work for the bison bolts. Can somebody confirm that they are tf_projectile_energy_ring?
Yes, they are tf_projectile_energy_ring
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