Having added extra lobby reserve lines to config i then got a warning from the server company about 18player which is odd cause i was going for 8, anyways forget that for now
The survivor upgrades come up as either chinesse or japanesse how do i fix that or is that cause im using xkx surivor upgrades and i should be using a different version? heres my config as it is atm
hostname "Raven's Elite Nest"
rcon_password
motd_enabled 1
use director_no_specials 1
sm_cvar survivor_upgrades 1
sm_cvar L4D_Upgrade_knife_description
sm_cvar L4D_Upgrade_reloader_description
// Give the Incendiary Ammo upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_incendiary_ammo "1"
// Give the Kevlar Body Armor upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_kevlar_body_armor "1"
// Give the Knife upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_knife "2"
// Give the Large Clip upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_large_clip "1"
// Give the Raincoat upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_raincoat "1"
// Give the Reloader upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_reloader "1"
// Enable/Disable Survivor Upgrades in Coop (0=Disable,1=Enable)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_coop "1"
// Enable/Disable Survivor Upgrades in Survival (0=Disable,1=Enable)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_sv "1"
// Enable/Disable Survivor Upgrades in Versus (0=Disable,1=Enable)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_vs "1"
// Reset all upgrades when the player dies? (0=No, 1=Yes, re-give initial on saferoom, 2=Yes, DON'T re-give initial on saferoom)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_reset_on_death "1"
// Reset all upgrades and re-give initial upgrades on map change (Proceeding to next mission)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_reset_on_mapchange "1"
// Reset all upgrades and don't/re-give initial upgrades on failing a mission? (0=No, 1=Re-give Initial, 2=Lose All Upgrades)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_reset_on_missionlost "0"
// Do we give upgrades to bots? (0=No,1=Lasers-Only,2=Yes)
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_upgrade_bots "0"
// Incendiary Ammo upgrade: Does it light up special infected on Campaign/Survival? (0=No, 1=Yes)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitespecial_nonvs "1"
// Incendiary Ammo upgrade: Does it light up special infected on Versus? (0=No, 1=Yes)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitespecial_vs "1"
// Incendiary Ammo upgrade: Does it light the tank on fire? (0=No, 1=Yes)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitetank "1"
// Reloader upgrade: How long should shotgun reloads take in seconds?
// -
// Default: "0.5"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_reloader_shotgunspeed "0.5"
// Reloader upgrade: How long should reloads take in seconds?
// -
// Default: "0.5"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_reloader_speed "1.0"
// How many bullets of Incendiary/HollowPoint ammo to give per giveupgrade? Put 0 to have unlimited.
// -
// Default: "120"
// Minimum: "0.000000"
surup_upgrade_specialammo_count "0"
// The minimum amount of health to heal to give an upgrade
// -
// Default: "50"
// Minimum: "0.000000"
// Maximum: "100.000000"
surup_upgrades_heal_amount "70"
// How many random upgrades to give a survivor who heals another player. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_heal_person "5"
// How many random upgrades to give a survivor who healed himself. (0=Disabled)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_heal_self "3"
// How many random upgrades to give survivors when they kill surup_upgrades_kill_count infected, or multiplier of SpecialAmmo giving for surup_upgrades_kill_award 1
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_kill_amount "5"
// What upgrades to give the player by kills? 0=Random Upgrades, 1=SpecialAmmo only, Add SpecialAmmo if already has both SpecialAmmos, 2=SpecialAmmo, give Random if has both SpecialAmmos
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_upgrades_kill_award "2"
// How many infected a survivor must kill before receiving upgrades? (0=Disabled)
// -
// Default: "100"
// Minimum: "0.000000"
surup_upgrades_kill_count "250"
// How many random upgrades to give survivors when they spawn.
// -
// Default: "3"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_spawn_all "2"
// How many random upgrades to give survivors when their team kills the tank.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_all "6"
// How many random upgrades to give the survivor who personally killed the tank. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_killer "8"
// How many random upgrades to give survivors when a tank spawns. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_spawn "3"
// How many random upgrades to give survivors when their team kills the witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_all "7"
// How many random upgrades to give the survivor who cr0wned (headshot-killed) a witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_cr0wned "9"
// How many random upgrades to give the survivor who personally killed the witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_killer "5"
// How much text output about upgrades players see (0=None, 3=Max, Default 2).
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "3.000000"
surup_verbosity "2"
rcon sv_cheats 0
sv_steamgroup
sv_search_key "RAVENNEST"
sm_cvar sv_gravity 175
sm_cvar z_vomit_range 900
exec banned_user.cfg
exec banned_ip.cfg
mp_disable_autokick 1
mp_allowspectators 1
mp_allowidle 1
sv_alltalk 0
sv_consistency 1
sv_contact
sv_lan 0
sv_voiceenable 1
sv_alltalk 0
sv_maxupdaterate 120
sv_minupdaterate 20
sv_log_onefile 0
sv_logbans 1
sv_unlag 1
sv_maxunlag .5
setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011
setmaster add 69.28.151.162:27011
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