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[L4D] Survivor Upgrades


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Soulbreach
New Member
Join Date: Sep 2009
Old 09-09-2009 , 21:23   Re: [L4D] Survivor Upgrades
Reply With Quote #371

Hello everyone, I have no idea how to install this mod, can anyone help me install this mod step by step. I am not even sure where exactly do download this mod.
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lostone
Member
Join Date: Aug 2009
Old 09-10-2009 , 20:11   Re: [L4D] Survivor Upgrades
Reply With Quote #372

hi can you tell me what I need to do to get this working am not to good with plugins
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olj
Veteran Member
Join Date: Jun 2009
Old 09-11-2009 , 04:06   Re: [L4D] Survivor Upgrades
Reply With Quote #373

This one is not supported anymore.

http://forums.alliedmods.net/showthread.php?t=100507

Instructions in first post.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 10-03-2009 , 00:24   Re: [L4D] Survivor Upgrades
Reply With Quote #374

Im not getting any survival upgrades what did i do wrong?

i put the file under C:\Program Files (x86)\Steam\SteamApps\common\left 4 dead\left4dead\addons\sourcemod\plugins is that correct?

rcon sv_cheats 1
motd_enabled 1
sm_cvar survivor_upgrades 1
sv_search_key "RAVENNEST"
l4d_maxplayers 8
l4d_survivor_limit 8
sm_cvar sv_gravity 7
sm_cvar z_vomit_range 600

surup_always_laser 0
surup_upgrades_at_spawn 2
surup_upgrades_at_witch_kill_killer 3
surup_upgrades_at_witch_kill_all 2
surup_upgrades_at_tank_spawn 3
surup_upgrades_at_tank_kill_killer 4
surup_upgrades_at_tank_kill_all 3
surup_allow_raincoat 1
surup_allow_large_clip 1
surup_allow_knife 1
surup_allow_reloader 1

exec banned_user.cfg
exec banned_ip.cfg
sv_allow_lobby_connect_only 1
director_no_human_zombies 1
mp_disable_autokick 0
mp_allowspectators 1
mp_allowidle 1
sv_alltalk 0
sv_consistency 1
sv_contact
sv_lan 0
sv_voiceenable 1
sv_alltalk 0
sv_maxupdaterate 120
sv_minupdaterate 20
sv_log_onefile 0
sv_logbans 1
sv_unlag 1
sv_maxunlag .5

setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011
setmaster add 69.28.151.162:27011

Last edited by RavenDan29; 10-03-2009 at 00:29.
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olj
Veteran Member
Join Date: Jun 2009
Old 10-03-2009 , 04:36   Re: [L4D] Survivor Upgrades
Reply With Quote #375

You picked wrong plugin. Use KrX upgrades.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 10-03-2009 , 12:24   Re: [L4D] Survivor Upgrades
Reply With Quote #376

ok thx tried those still doesnt appear to be working thought so heres my config again

hostname "Raven's Elite Nest"
rcon_password
motd_enabled 1
sm_unreserve
sm_cvar survivor_upgrades 1
surup_upgrades_kill_award "1"
surup_upgrades_kill_count "100"
surup_upgrades_kill_amount "2"
surup_upgrade_specialammo_count "120"
surup_upgrade_specialammo_minussg "5"
// Give the Incendiary Ammo upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_incendiary_ammo "1"
// Give the Kevlar Body Armor upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_kevlar_body_armor "1"
// Give the Knife upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_knife "2"
// Give the Large Clip upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_large_clip "1"
// Give the Raincoat upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_raincoat "1"
// Give the Reloader upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_reloader "1"
// Enable/Disable Survivor Upgrades in Coop (0=Disable,1=Enable)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_coop "1"
// Enable/Disable Survivor Upgrades in Survival (0=Disable,1=Enable)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_sv "1"
// Enable/Disable Survivor Upgrades in Versus (0=Disable,1=Enable)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_vs "0"
// Reset all upgrades when the player dies? (0=No, 1=Yes, re-give initial on saferoom, 2=Yes, DON'T re-give initial on saferoom)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_reset_on_death "1"
// Reset all upgrades and re-give initial upgrades on map change (Proceeding to next mission)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_reset_on_mapchange "1"
// Reset all upgrades and don't/re-give initial upgrades on failing a mission? (0=No, 1=Re-give Initial, 2=Lose All Upgrades)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_reset_on_missionlost "0"
// Do we give upgrades to bots? (0=No,1=Lasers-Only,2=Yes)
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_upgrade_bots "0"
// Incendiary Ammo upgrade: Does it light up special infected on Campaign/Survival? (0=No, 1=Yes)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitespecial_nonvs "1"
// Incendiary Ammo upgrade: Does it light up special infected on Versus? (0=No, 1=Yes)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitespecial_vs "1"
// Incendiary Ammo upgrade: Does it light the tank on fire? (0=No, 1=Yes)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitetank "1"
// Reloader upgrade: How long should shotgun reloads take in seconds?
// -
// Default: "0.5"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_reloader_shotgunspeed "0.5"
// Reloader upgrade: How long should reloads take in seconds?
// -
// Default: "0.5"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_reloader_speed "1.0"
// How many bullets of Incendiary/HollowPoint ammo to give per giveupgrade? Put 0 to have unlimited.
// -
// Default: "120"
// Minimum: "0.000000"
surup_upgrade_specialammo_count "0"
// The minimum amount of health to heal to give an upgrade
// -
// Default: "50"
// Minimum: "0.000000"
// Maximum: "100.000000"
surup_upgrades_heal_amount "70"
// How many random upgrades to give a survivor who heals another player. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_heal_person "5"

// How many random upgrades to give a survivor who healed himself. (0=Disabled)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_heal_self "3"
// How many random upgrades to give survivors when they kill surup_upgrades_kill_count infected, or multiplier of SpecialAmmo giving for surup_upgrades_kill_award 1
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_kill_amount "5"
// What upgrades to give the player by kills? 0=Random Upgrades, 1=SpecialAmmo only, Add SpecialAmmo if already has both SpecialAmmos, 2=SpecialAmmo, give Random if has both SpecialAmmos
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_upgrades_kill_award "2"
// How many infected a survivor must kill before receiving upgrades? (0=Disabled)
// -
// Default: "100"
// Minimum: "0.000000"
surup_upgrades_kill_count "250"
// How many random upgrades to give survivors when they spawn.
// -
// Default: "3"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_spawn_all "2"
// How many random upgrades to give survivors when their team kills the tank.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_all "6"
// How many random upgrades to give the survivor who personally killed the tank. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_killer "8"
// How many random upgrades to give survivors when a tank spawns. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_spawn "3"
// How many random upgrades to give survivors when their team kills the witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_all "7"
// How many random upgrades to give the survivor who cr0wned (headshot-killed) a witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_cr0wned "9"

// How many random upgrades to give the survivor who personally killed the witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_killer "5"
// How much text output about upgrades players see (0=None, 3=Max, Default 2).
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "3.000000"
surup_verbosity "2"
// Version of KrX's Survivor Upgrades
// -
// Default: "1.0.0"
survivorupgradeskrx_version "1.0.0"
rcon sv_cheats 1
sv_steamgroup
sv_search_key "RAVENNEST"
l4d_maxplayers 8
l4d_survivor_limit 8
sm_cvar sv_gravity 75
sm_cvar z_vomit_range 600
exec banned_user.cfg
exec banned_ip.cfg
sv_allow_lobby_connect_only 1
director_no_human_zombies 1
mp_disable_autokick 0
mp_allowspectators 1
mp_allowidle 1
sv_alltalk 0
sv_consistency 1
sv_contact
sv_lan 0
sv_voiceenable 1
sv_alltalk 0
sv_maxupdaterate 120
sv_minupdaterate 20
sv_log_onefile 0
sv_logbans 1
sv_unlag 1
sv_maxunlag .5
setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011
setmaster add 69.28.151.162:27011
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 10-03-2009 , 17:17   Re: [L4D] Survivor Upgrades
Reply With Quote #377

8 Player functionality not working only 4 can join campaign or survival despite saying 8slots available on the outside
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Guinn
Junior Member
Join Date: Sep 2009
Old 10-10-2009 , 08:37   Re: [L4D] Survivor Upgrades
Reply With Quote #378

Quote:
Originally Posted by RavenDan29 View Post
8 Player functionality not working only 4 can join campaign or survival despite saying 8slots available on the outside
that's because the Remove Lobby Reservation plugin is not working.

http://forums.alliedmods.net/showthread.php?p=846083
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 10-13-2009 , 08:39   Re: [L4D] Survivor Upgrades
Reply With Quote #379

Having added extra lobby reserve lines to config i then got a warning from the server company about 18player which is odd cause i was going for 8, anyways forget that for now

The survivor upgrades come up as either chinesse or japanesse how do i fix that or is that cause im using xkx surivor upgrades and i should be using a different version? heres my config as it is atm

hostname "Raven's Elite Nest"
rcon_password
motd_enabled 1

use director_no_specials 1
sm_cvar survivor_upgrades 1
sm_cvar L4D_Upgrade_knife_description
sm_cvar L4D_Upgrade_reloader_description
// Give the Incendiary Ammo upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_incendiary_ammo "1"
// Give the Kevlar Body Armor upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_kevlar_body_armor "1"
// Give the Knife upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_knife "2"
// Give the Large Clip upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_large_clip "1"
// Give the Raincoat upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_raincoat "1"
// Give the Reloader upgrade? (0=No,1=Yes,2=At Spawn)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_allow_reloader "1"
// Enable/Disable Survivor Upgrades in Coop (0=Disable,1=Enable)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_coop "1"
// Enable/Disable Survivor Upgrades in Survival (0=Disable,1=Enable)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_sv "1"
// Enable/Disable Survivor Upgrades in Versus (0=Disable,1=Enable)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_enable_vs "1"
// Reset all upgrades when the player dies? (0=No, 1=Yes, re-give initial on saferoom, 2=Yes, DON'T re-give initial on saferoom)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_reset_on_death "1"
// Reset all upgrades and re-give initial upgrades on map change (Proceeding to next mission)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_reset_on_mapchange "1"
// Reset all upgrades and don't/re-give initial upgrades on failing a mission? (0=No, 1=Re-give Initial, 2=Lose All Upgrades)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_reset_on_missionlost "0"
// Do we give upgrades to bots? (0=No,1=Lasers-Only,2=Yes)
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_upgrade_bots "0"
// Incendiary Ammo upgrade: Does it light up special infected on Campaign/Survival? (0=No, 1=Yes)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitespecial_nonvs "1"
// Incendiary Ammo upgrade: Does it light up special infected on Versus? (0=No, 1=Yes)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitespecial_vs "1"
// Incendiary Ammo upgrade: Does it light the tank on fire? (0=No, 1=Yes)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_incendiary_ignitetank "1"
// Reloader upgrade: How long should shotgun reloads take in seconds?
// -
// Default: "0.5"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_reloader_shotgunspeed "0.5"
// Reloader upgrade: How long should reloads take in seconds?
// -
// Default: "0.5"
// Minimum: "0.000000"
// Maximum: "1.000000"
surup_upgrade_reloader_speed "1.0"
// How many bullets of Incendiary/HollowPoint ammo to give per giveupgrade? Put 0 to have unlimited.
// -
// Default: "120"
// Minimum: "0.000000"
surup_upgrade_specialammo_count "0"
// The minimum amount of health to heal to give an upgrade
// -
// Default: "50"
// Minimum: "0.000000"
// Maximum: "100.000000"
surup_upgrades_heal_amount "70"
// How many random upgrades to give a survivor who heals another player. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_heal_person "5"

// How many random upgrades to give a survivor who healed himself. (0=Disabled)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_heal_self "3"
// How many random upgrades to give survivors when they kill surup_upgrades_kill_count infected, or multiplier of SpecialAmmo giving for surup_upgrades_kill_award 1
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_kill_amount "5"
// What upgrades to give the player by kills? 0=Random Upgrades, 1=SpecialAmmo only, Add SpecialAmmo if already has both SpecialAmmos, 2=SpecialAmmo, give Random if has both SpecialAmmos
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
surup_upgrades_kill_award "2"
// How many infected a survivor must kill before receiving upgrades? (0=Disabled)
// -
// Default: "100"
// Minimum: "0.000000"
surup_upgrades_kill_count "250"
// How many random upgrades to give survivors when they spawn.
// -
// Default: "3"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_spawn_all "2"
// How many random upgrades to give survivors when their team kills the tank.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_all "6"
// How many random upgrades to give the survivor who personally killed the tank. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_killer "8"
// How many random upgrades to give survivors when a tank spawns. (0=Disabled)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_tank_spawn "3"
// How many random upgrades to give survivors when their team kills the witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_all "7"
// How many random upgrades to give the survivor who cr0wned (headshot-killed) a witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_cr0wned "9"

// How many random upgrades to give the survivor who personally killed the witch.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
surup_upgrades_witch_killer "5"
// How much text output about upgrades players see (0=None, 3=Max, Default 2).
// -
// Default: "2"
// Minimum: "0.000000"
// Maximum: "3.000000"
surup_verbosity "2"
rcon sv_cheats 0
sv_steamgroup
sv_search_key "RAVENNEST"

sm_cvar sv_gravity 175
sm_cvar z_vomit_range 900
exec banned_user.cfg
exec banned_ip.cfg

mp_disable_autokick 1
mp_allowspectators 1
mp_allowidle 1
sv_alltalk 0
sv_consistency 1
sv_contact
sv_lan 0
sv_voiceenable 1
sv_alltalk 0
sv_maxupdaterate 120
sv_minupdaterate 20
sv_log_onefile 0
sv_logbans 1
sv_unlag 1
sv_maxunlag .5
setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011
setmaster add 69.28.151.162:27011
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Fletch[LpOol]
New Member
Join Date: Oct 2009
Old 10-17-2009 , 15:38   Re: [L4D] Survivor Upgrades
Reply With Quote #380

hi, so were do i put these things and how do i get it to work? no read me!

were do i get source from please, my folder is empty no were to put the survivor files in plug in folder?

Last edited by Fletch[LpOol]; 10-17-2009 at 15:41.
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