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TF2items i think i coded wrong


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funnyfacez3
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Join Date: Mar 2012
Old 10-17-2012 , 22:48   TF2items i think i coded wrong
Reply With Quote #1

FIXED just where do i put perserve-attribute so i can get my hat painted cause when i have an unusual effect on its unpainted.

Last edited by funnyfacez3; 11-14-2013 at 22:15.
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serpentine
I don't have a problem
Join Date: Feb 2011
Location: Madison, WI
Old 10-17-2012 , 22:54   Re: TF2items i think i coded wrong
Reply With Quote #2

You're missing a closing bracket } I think.
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Last edited by serpentine; 10-17-2012 at 22:54.
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funnyfacez3
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Join Date: Mar 2012
Old 10-17-2012 , 23:09   Re: TF2items i think i coded wrong
Reply With Quote #3

Quote:
Originally Posted by serpentine View Post
You're missing a closing bracket } I think.
Ill see if thats the problem sec

Last edited by funnyfacez3; 10-17-2012 at 23:11.
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funnyfacez3
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Join Date: Mar 2012
Old 10-17-2012 , 23:23   Re: TF2items i think i coded wrong
Reply With Quote #4

Nope
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-18-2012 , 07:17   Re: TF2items i think i coded wrong
Reply With Quote #5

Quote:
Originally Posted by funnyfacez3 View Post
Nope
Attach your actual file.
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funnyfacez3
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Join Date: Mar 2012
Old 10-18-2012 , 22:16   Re: TF2items i think i coded wrong
Reply With Quote #6

Quote:
Originally Posted by asherkin View Post
Attach your actual file.
Done can you tall me what im doing wrong?

Last edited by funnyfacez3; 10-18-2012 at 23:56.
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asherkin
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Location: OnGameFrame()
Old 10-19-2012 , 08:11   Re: TF2items i think i coded wrong
Reply With Quote #7

Quote:
Originally Posted by funnyfacez3 View Post
Done can you tall me what im doing wrong?
"10" is TF_WEAPON_SHOTGUN_SOLDIER, Bill's Hat is "126".
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funnyfacez3
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Join Date: Mar 2012
Old 10-19-2012 , 18:13   Re: TF2items i think i coded wrong
Reply With Quote #8

Quote:
Originally Posted by asherkin View Post
"10" is TF_WEAPON_SHOTGUN_SOLDIER, Bill's Hat is "126".
Thank you where did you get the code for the hat? and it makes my it makes my paint go away so its unpainted is that normal?
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serpentine
I don't have a problem
Join Date: Feb 2011
Location: Madison, WI
Old 10-19-2012 , 20:20   Re: TF2items i think i coded wrong
Reply With Quote #9

Quote:
Originally Posted by funnyfacez3 View Post
Thank you where did you get the code for the hat? and it makes my it makes my paint go away so its unpainted is that normal?
Code:
"items_game"
{
	"game_info"
	{
		"first_valid_class"			"1"
		"last_valid_class"			"9"
		"first_valid_item_slot"		"0"
		"last_valid_item_slot"		"10"
		"num_item_presets"			"4"
	}
	"qualities"
	{
		"normal"
		{
			"value"	"0"
		}
		"unique"
		{
			"value"	"6"
		}
		"rarity1"
		{
			"value"	"1"
		}
		"rarity2"
		{
			"value"	"2"
		}
		"rarity3"
		{
			"value"	"4"
		}
		"rarity4"
		{
			"value"	"5"
		}
		"community"
		{
			"value"	"7"
		}
		"developer"
		{
			"value"	"8"
		}
		"selfmade"
		{
			"value"	"9"
		}
		"customized"
		{
			"value"	"10"
		}
		"vintage"
		{
			"value"	"3"
		}
		"strange"
		{
			"value" 	"11"
		}
		"completed"
		{
			"value" 	"12"
		}
		"haunted"
		{
			"value" 	"13"
		}
		"tobor_a"
		{
			"value" 	"14"
		}
	}
	"colors"
	{
		"desc_level"
		{
			"color_name"	"ItemAttribLevel"
		}
		"desc_attrib_neutral"
		{
			"color_name"	"ItemAttribNeutral"
		}
		"desc_attrib_positive"
		{
			"color_name"	"ItemAttribPositive"
		}
		"desc_attrib_negative"
		{
			"color_name"	"ItemAttribNegative"
		}
		"desc_itemset_name"
		{
			"color_name"	"ItemSetName"
		}
		"desc_itemset_equipped"
		{
			"color_name"	"ItemSetItemEquipped"
		}
		"desc_itemset_missing"
		{
			"color_name"	"ItemSetItemMissing"
		}
		"desc_bundle"
		{
			"color_name"	"ItemBundleItem"
		}
		"desc_limited_use"
		{
			"color_name"	"ItemLimitedUse"
		}
		"desc_flags"
		{
			"color_name"	"ItemFlags"
		}
		"web_item_background_color"
		{
			"color_name"	"(web only)"
		}
	}
	"equip_regions_list"
	{
		"whole_head"		"1"
		
		"hat"				"1"
		"face"				"1"			
		"glasses"			"1"
		"lenses"			"1"
		"ears"				"1"
		"beard"				"1"
		"shirt"				"1"			
		"medal"				"1"			
		"arms"				"1"			
		"back"				"1"			
		"feet"				"1"			
		"necklace"			"1"
		"grenades"			"1"
		"arm_tatoos"		"1"
		
		"flair"				"1"
		"head_skin"			"1"			
		
		"earbuds_special"	"1"
		"sniper_pocket"		"1"			
		"engineer_pocket"	"1"			
		"engineer_pants"	"1"			
		
		"medigun_backpack"	"1"
		"medic_hip"			"1"			
		"medic_pipe"		"1"
		
		"left_shoulder"		"1"			
		
		"disconnected_floating_item"	"1"
		
		"shared"
		{
			"scout_backpack"	"1"
			"heavy_pocket"		"1"
			"engineer_belt"		"1"		
			"medic_pocket"		"1"
			"soldier_pocket"	"1"
			"pyro_tank"			"1"
			"demo_belt"			"1"
		}
		"shared"
		{
			"pyro_wings"		"1"
			"sniper_bullets"	"1"
			"medigun_accessories"	"1"
			"soldier_coat"		"1"
			"heavy_hip"			"1"
		}
		"shared"
		{
			"engineer_left_arm"	"1"
			"pyro_tail"			"1"
			"sniper_legs"		"1"
			"medic_gloves"		"1"
			"scout_or_heavy_shirt"		"1"
			"soldier_cigar"		"1"
		}
		"shared"
		{
			"engineer_wings"	"1"
			"pyro_head_replacement"	"1"
		}
	}
	"equip_conflicts"
	{
		"glasses"
		{
			"face"			"1"
			"lenses"		"1"
		}
		"whole_head"
		{
			"hat"			"1"
			"face"			"1"
			"glasses"		"1"
			"ears"			"1"
		}
		"heavy_pocket"
		{
			"medal"			"1"
		}		
	}
	"prefabs"
	{

		"promo"
		{
			"craft_class"			""
			"capabilities"
			{
				"can_gift_wrap" 	"0"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
		}
		
		"cosmetic"
		{
			"loadondemand"			"1"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"		"1"
			"item_class"			"tf_wearable"
			"item_quality"			"unique"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"				"none"
			"craft_class"			"hat"
			"craft_material_type"	"hat"
			"mouse_pressed_sound" 	"ui/item_default_pickup.wav"
			"drop_sound" 		"ui/item_default_drop.wav"
		}
		"hat"
		{
			"prefab"				"cosmetic"
			"item_type_name"		"#TF_Wearable_Hat"
			"item_slot"				"head"
			"equip_region"			"hat"
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 			"ui/item_hat_drop.wav"
		}
		"score_reward_hat"
		{
			"prefab"				"promo hat"
			"craft_material_type"	""
			"capabilities"
			{
				"paintable"			"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		"hat_decoration"
		{
			"prefab"				"cosmetic"
			"item_type_name"		"#TF_Wearable_Hat"
			"item_slot"				"head"
			"equip_region"			"hat"
		}
		"mask"
		{
			"prefab"				"cosmetic"
			"item_type_name"		"#TF_Wearable_Hat"
			"item_slot"				"misc"
			"equip_region"			"head_skin"
		}
		"beard"
		{
			"prefab"				"cosmetic"
			"item_type_name"		"#TF_Wearable_Hat"
			"item_slot"				"misc"
			"equip_region"			"beard"
		}
		"backpack"
		{
			"prefab"				"cosmetic"
			"item_type_name"		"#TF_Wearable_Backpack"
			"item_slot"				"misc"
			"equip_region"			"back"
			"visuals"
			{
				"player_bodygroups"
				{
					"backpack"			"1"
					"medic_backpack"	"1"
				}
			}
		}
		"grenades"
		{
			"prefab"				"cosmetic"
			"item_type_name"		"#TF_Wearable_Bombs"
			"item_slot"				"misc"
			"equip_region"			"grenades"
			"visuals"
			{
				"player_bodygroups"
				{
					"grenades"		"1"
				}
			}
		}
		"paint_can"
		{
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"paint_can"
				"usage_capabilities"
				{
					"paintable" "1"
				}
			}
			"armory_desc"		"paintcan"
			"armory_remap"		"Paint Can"
			"item_type_name"	"#TF_T"
			"item_description"	"#TF_Tool_PaintCan_Desc"
			"image_inventory"	"backpack/player/items/crafting/paintcan"
			"image_inventory_overlay"	"backpack/player/items/crafting/paintcan_paintcolor"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_paint_can_pickup.wav"
			"drop_sound"		"ui/item_paint_can_pickup.wav"
		}
		"paint_can_team_color"
		{
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"paint_can"
				"usage_capabilities"
				{
					"paintable_team_colors" "1"
				}
			}
			"armory_desc"		"paintcan"
			"armory_remap"		"Paint Can"
			"item_type_name"	"#TF_T"
			"item_description"	"#TF_Tool_PaintCan_TeamColor_Desc"
			"image_inventory"	"backpack/player/items/crafting/teampaint"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_paint_can_pickup.wav"
			"drop_sound"		"ui/item_paint_can_pickup.wav"		
		}
		"halloween_costume_piece_2011"
		{
			"first_sale_date"	"2011/10/26"		
			"item_class"		"tf_wearable"
			"craft_class"		""					
			"craft_material_type"	""				
			"holiday_restriction"	"halloween_or_fullmoon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" "1"
			}
			"loadondemand"		"0"					
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Costume"
			"min_ilevel"	"1"
			"max_ilevel"	"100"
			"item_quality"	"unique"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"attributes"
			{
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2011"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"weapon_minigun"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_class"	"tf_weapon_minigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Minigun"
			"item_name"	"#TF_Weapon_Minigun"
			"item_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_minigun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_minigun.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals_mvm_boss"
			{
				"sound_double_shot"	"MVM.GiantHeavyGunFire"
				"sound_burst"		"MVM.GiantHeavyGunFire"
				"sound_special1"	"MVM.GiantHeavyGunWindUp"
				"sound_special2"	"MVM.GiantHeavyGunWindDown"
				"sound_special3"	"MVM.GiantHeavyGunSpin"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"weapon_rocketlauncher"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_gib_damage"	"1"
				"can_deal_damage"		"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_class"	"tf_weapon_rocketlauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"	"#TF_Weapon_RocketLauncher"
			"item_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_rocketlauncher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_rocketlauncher.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals_mvm_boss"
			{
				"sound_single_shot"	"MVM.GiantSoldierRocketShoot"
				"sound_burst"		"MVM.GiantSoldierRocketShoot"
				"sound_special1"	"MVM.GiantSoldierRocketExplode"
			} 
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"weapon_stickybomb_launcher"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_gib_damage"	"1"
				"can_deal_damage"		"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_class"	"tf_weapon_pipebomblauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_PipebombLauncher"
			"item_name"	"#TF_Weapon_PipebombLauncher"
			"item_slot"	"secondary"
			"anim_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_stickybomb_launcher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_stickybomb_launcher.mdl"
			"attach_to_hands"	"0"
 			"visuals"
 			{
 				"skin"	"0"
 			}
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"weapon_flamethrower"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_reflect_projectiles"	"1"
				"can_extinguish"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_class"	"tf_weapon_flamethrower"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_FlameThrower"
			"item_name"	"#TF_Weapon_FlameThrower"
			"item_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_flamethrower/c_flamethrower"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"weapon_medigun"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_weapon_medigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Medigun"
			"item_name"	"#TF_Weapon_Medigun"
			"item_slot"	"secondary"
			"equip_region"	"medigun_backpack"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_medigun/c_medigun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_medigun.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"1"								
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 			"2"								
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"weapon_knife"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"item_class"	"tf_weapon_knife"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Knife"
			"item_name"	"#TF_Weapon_Knife"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_knife"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_knife.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"weapon_wrench"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"item_class"	"tf_weapon_wrench"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Wrench"
			"item_name"	"#TF_Weapon_Wrench"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_wrench"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_wrench.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"3"									
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 	"0"									
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"weapon_scattergun"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_class"	"tf_weapon_scattergun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Scattergun"
			"item_name"	"#TF_Weapon_Scattergun"
			"item_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_scattergun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_scattergun.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"		
		}
		"weapon_sniperrifle"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_headshot"				"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_class"	"tf_weapon_sniperrifle"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_SniperRifle"
			"item_name"	"#TF_Weapon_SniperRifle"
			"item_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_sniperrifle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_sniperrifle.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"weapon_bat"
		{
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}		
			"item_class"	"tf_weapon_bat"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Bat"
			"item_name"	"#TF_Weapon_Bat"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_bat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_bat.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"tool_nametag"
		{
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"name"
				"usage_capabilities"
				{
					"nameable" "1"
				}
			}
			"armory_desc" "nametag"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"	"#TF_T_Nt"
			"item_description"	"#TF_Tool_Nametag_Desc"
			"image_inventory"	"backpack/crafting/tag"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"award_medal"
		{
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Medal"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"		
		}
		"strange_part"
		{
			"item_class"	"tool"
			"tool"
			{
				"type"	"strange_part"
				"usage_capabilities"
				{
					"strange_parts"	"1"
				}
			}
			"show_in_armory"	"0"
			"armory_remap"		"Strange Part (Armory)"
			"item_type_name"	"#TF_StrangePart"
			"image_inventory"	"backpack/crafting/strange_parts"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"pyrovision_goggles"
		{
			"first_sale_date"	"2012/06/27"
			"item_class"	"tf_wearable"
			"hidden"	"0"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"item_name"	"#TF_Pyrovision_Goggles"
			"item_type_name"	"#TF_Wearable_Pyrovision_Goggles_Type"
			"item_description"	"#TF_Pyrovision_Goggles_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/pyrovision_goggles_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/pyrovision_goggles_scout.mdl"
				"sniper"	"models/player/items/all_class/pyrovision_goggles_sniper.mdl"
				"soldier"	"models/player/items/all_class/pyrovision_goggles_soldier.mdl"
				"demoman"	"models/player/items/all_class/pyrovision_goggles_demo.mdl"
				"medic"		"models/player/items/all_class/pyrovision_goggles_medic.mdl"
				"heavy"		"models/player/items/all_class/pyrovision_goggles_heavy.mdl"
				"spy"		"models/player/items/all_class/pyrovision_goggles_spy.mdl"
				"engineer"	"models/player/items/all_class/pyrovision_goggles_engineer.mdl"
				"pyro"		"models/player/items/all_class/pyrovision_goggles_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"vision opt in flags"
				{
					"attribute_class"		"vision_opt_in_flags"
					"value"					"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_mtp_pickup.wav"
			"drop_sound"			"ui/item_mtp_drop.wav"
		}
		"ash_remains"
		{
			"item_class"	"craft_item"
			"craft_material_type"	"craft_material_burned"
			"expiration_date"	"2012-07-11 01:00:00"
			"item_type_name"	"#TF_Ash_Type"
			"show_in_armory"	"0"
			"image_inventory"	"backpack/crafting/ash"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"propername" "0"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
		}
		"recorder"
		{
			"first_sale_date"	"2012/08/02"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"item_class"	"tf_weapon_sapper"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Spy_Sapper"
			"item_name"	"#TF_SD_Sapper"
			"item_slot"	"building"
			"item_quality"	"unique"
			"item_logname"	"recorder"
			"item_iconname"	"recorder"
			"image_inventory"	"backpack/weapons/w_models/w_sd_sapper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"anim_slot"	"building"
			"attach_to_hands"	"0"
			"propername"	"1"
			"model_player"	"models/weapons/v_models/v_sd_sapper_spy.mdl"
			"model_world"	"models/weapons/w_models/w_sd_sapper.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"sapper degenerates buildings"
				{
					"attribute_class"	"sapper_degenerates_buildings"
					"value"	"0.5"
				}
				"sapper damage penalty"
				{
					"attribute_class"	"mult_sapper_damage"
					"value" "0.0"
				}
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_SECONDARY_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_SECONDARY_VM_DRAW"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"long_heatmaker"
		{
			"first_sale_date"	"2012/08/02"
			"item_class"	"tf_weapon_minigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Minigun"
			"item_name"	"#TF_SD_Minigun"
			"item_slot"	"primary"
			"item_logname"	"long_heatmaker"
			"item_iconname"	"long_heatmaker"
			"image_inventory"	"backpack/weapons/c_models/c_canton/c_canton"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_canton/c_canton.mdl"
			"attach_to_hands"	"1"
			"propername"	"1"
			"item_quality"	"unique"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals"
			{
				"sound_double_shot"	"Dragon_Minigun.Fire"
				"sound_special1"	"Dragon_Minigun.WindUp"
				"sound_special2"	"Dragon_Minigun.WindDown"
				"sound_special3"	"Dragon_Minigun.Spin"
				"sound_burst"		"Dragon_Minigun.FireCrit"
			}
			"attributes"
			{
				"ring of fire while aiming"
				{
					"attribute_class"	"ring_of_fire_while_aiming"
					"value"	"15"
				}
				"uses ammo while aiming"
				{
					"attribute_class"	"uses_ammo_while_aiming"
					"value" "6"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
 		"guillotine"
		{
			"first_sale_date"	"2012/08/02"
			"item_class"	"tf_weapon_cleaver"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_posthumous_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Cleaver"
			"item_name"	"#TF_SD_Cleaver"
			"item_logname"	"guillotine"
			"item_iconname"	"guillotine"
			"item_slot"	"secondary"
			"anim_slot"	"item1"
			"item_quality"	"unique"
			"propername"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_sd_cleaver/c_sd_cleaver"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_sd_cleaver/v_sd_cleaver.mdl"
			"model_world"	"models/weapons/c_models/c_sd_cleaver/c_sd_cleaver.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"cleaver description"
				{
					"attribute_class"	"desc_cleaver_description"
					"value"	"1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"crit vs stunned players"
				{
					"attribute_class"	"or_crit_vs_playercond"
					"value"	"65536"
				}
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_SD_Cleaver_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_SD_Cleaver_Style1"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
 		"annihilator"
		{
			"first_sale_date"	"2012/08/02"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"annihilator"
			"item_iconname"	"annihilator"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Sign"
			"item_name"	"#TF_SD_Sign"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_sd_neonsign/c_sd_neonsign"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"dmg penalty vs players"
				{
					"attribute_class"	"mult_dmg_vs_players"
					"value"	"0.80"
				}
				"ragdolls plasma effect"
				{
					"attribute_class"	"ragdolls_plasma_effect"
					"value"	"1"
				}
				"crit vs wet players"
				{
					"attribute_class"	"crit_vs_wet_players"
					"value"	"1"
				}
				"damage applies to sappers"
				{
					"attribute_class"	"set_dmg_apply_to_sapper"
					"value"	"1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"visuals"
			{
				"sound_melee_hit"	"Neon_Sign.ImpactFlesh"
				"sound_melee_hit_world"	"Neon_Sign.ImpactWorld"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"triad_trinket"
		{
			"first_sale_date"	"2012/08/02"
			"item_class"			"tf_wearable"
			"loadondemand"			"1"
			"craft_class"			"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"item_type_name"		"#TF_Wearable_Necklace"
			"item_name"	"#TF_SD_Chain"
			"item_description"	"#TF_SD_Chain_Desc"
			"item_slot"	"misc"
			"equip_regions"
			{
				"scout_or_heavy_shirt"			"1"
				"shirt"					"1"
			}
			"propername" "1"
			"show_in_armory"		"1"
			"item_quality"			"unique"
			"drop_type"				"none"
			"image_inventory"	"backpack/player/items/all_class/sd_shirt_sniper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/sd_shirt_scout.mdl"
				"sniper"	"models/player/items/all_class/sd_shirt_sniper.mdl"
				"heavy"		"models/player/items/all_class/sd_shirt_heavy.mdl"
				"spy"		"models/player/items/all_class/sd_shirt_spy.mdl"
				"engineer"	"models/player/items/all_class/sd_shirt_engineer.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"		"#TF_SD_Chain_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"		"#TF_SD_Chain_Style1"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
 		"champ_stamp"
		{
			"first_sale_date"	"2012/08/02"
			"item_class"			"tf_wearable"
			"loadondemand"			"1"
			"craft_class"			"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_type_name"		"#TF_Wearable_Tattoos"
			"item_name"	"#TF_SD_Tattoos"
			"item_description"	"#TF_SD_Tattoos_Desc"
			"item_slot"	"misc"
			"equip_region"	"arm_tatoos"
			"show_in_armory"		"1"
			"item_quality"			"unique"
			"drop_type"				"none"
			"propername" "1"
			"image_inventory"	"backpack/player/items/all_class/sd_tattoos_scout"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/sd_tattoos_scout.mdl"
				"sniper"	"models/player/items/all_class/sd_tattoos_sniper.mdl"
				"heavy"		"models/player/items/all_class/sd_tattoos_heavy.mdl"
				"engineer"	"models/player/items/all_class/sd_tattoos_engineer.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"heavy"	"1"
				"engineer" "1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 			"ui/item_hat_pickup.wav"
		}
 		"marxman"
		{
			"first_sale_date"	"2012/08/02"
			"item_class"			"tf_wearable"			
			"craft_class"			"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_type_name"		"#TF_Wearable_Glasses"
			"item_name"	"#TF_SD_Glasses"
			"item_description"	"#TF_SD_Glasses_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"loadondemand"			"1"
			"show_in_armory"		"1"
			"item_quality"			"unique"
			"drop_type"				"none"
			"propername" "1"
			"image_inventory"	"backpack/player/items/all_class/sd_glasses"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/sd_glasses_scout.mdl"
				"sniper"	"models/player/items/all_class/sd_glasses_sniper.mdl"
				"soldier"	"models/player/items/all_class/sd_glasses_soldier.mdl"
				"demoman"	"models/player/items/all_class/sd_glasses_demo.mdl"
				"medic"		"models/player/items/all_class/sd_glasses_medic.mdl"
				"heavy"		"models/player/items/all_class/sd_glasses_heavy.mdl"
				"spy"		"models/player/items/all_class/sd_glasses_spy.mdl"
				"engineer"	"models/player/items/all_class/sd_glasses_engineer.mdl"
				"pyro"		"models/player/items/all_class/sd_glasses_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/sd_glasses_scout.mdl"
							"sniper"	"models/player/items/all_class/sd_glasses_sniper.mdl"
							"soldier"	"models/player/items/all_class/sd_glasses_soldier.mdl"
							"demoman"	"models/player/items/all_class/sd_glasses_demo.mdl"
							"medic"		"models/player/items/all_class/sd_glasses_medic.mdl"
							"heavy"		"models/player/items/all_class/sd_glasses_heavy.mdl"
							"spy"		"models/player/items/all_class/sd_glasses_spy.mdl"
							"engineer"	"models/player/items/all_class/sd_glasses_engineer.mdl"
							"pyro"		"models/player/items/all_class/sd_glasses_pyro.mdl"
						}
						"name"	"#TF_SD_Glasses_Style0"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/sd_glasses_scout_cigar.mdl"
							"sniper"	"models/player/items/all_class/sd_glasses_sniper_cigar.mdl"
							"soldier"	"models/player/items/all_class/sd_glasses_soldier_cigar.mdl"
							"demoman"	"models/player/items/all_class/sd_glasses_demo_cigar.mdl"
							"medic"		"models/player/items/all_class/sd_glasses_medic_cigar.mdl"
							"heavy"		"models/player/items/all_class/sd_glasses_heavy_cigar.mdl"
							"spy"		"models/player/items/all_class/sd_glasses_spy_cigar.mdl"
							"engineer"	"models/player/items/all_class/sd_glasses_engineer_cigar.mdl"
							"pyro"		"models/player/items/all_class/sd_glasses_pyro_cigar.mdl"
						}
						"name"	"#TF_SD_Glasses_Style1"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 			"ui/item_hat_pickup.wav"
		}
  		"cannonball"
		{
			"first_sale_date"	"2012/08/02"
			"item_class"			"tf_wearable"
			"craft_class"			"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"item_type_name"		"#TF_Wearable_Hat"
			"item_name"	"#TF_SD_Helmet"
			"item_description"	"#TF_SD_Helmet_Desc"
			"loadondemand"			"1"
			"show_in_armory"		"1"
			"item_slot"				"head"
			"equip_region"			"hat"
			"item_quality"			"unique"
			"drop_type"				"drop"
			"propername"			"1"
			"image_inventory"	"backpack/player/items/all_class/sd_helm_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/sd_helm_scout.mdl"
				"sniper"	"models/player/items/all_class/sd_helm_sniper.mdl"
				"soldier"	"models/player/items/all_class/sd_helm_soldier.mdl"
				"demoman"	"models/player/items/all_class/sd_helm_demo.mdl"
				"medic"		"models/player/items/all_class/sd_helm_medic.mdl"
				"heavy"		"models/player/items/all_class/sd_helm_heavy.mdl"
				"spy"		"models/player/items/all_class/sd_helm_spy.mdl"
				"engineer"	"models/player/items/all_class/sd_helm_engineer.mdl"
				"pyro"		"models/player/items/all_class/sd_helm_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"		"#TF_SD_Helmet_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"		"#TF_SD_Helmet_Style1"
					}
					"2"
					{
						"skin_red"	"4"
						"skin_blu"	"5"
						"name"		"#TF_SD_Helmet_Style2"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}



	}
	"items"
	{
		"default"
		{
			"name"	"default"
			"hidden"	"1"
			"item_class"	"tf_wearable"
			"item_name"	"#TF_Default_ItemDef"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
		}
		

		"0"
		{
			"name"	"TF_WEAPON_BAT"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_bat"
		}
		"1"
		{
			"name"	"TF_WEAPON_BOTTLE"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bottle"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Bottle"
			"item_name"	"#TF_Weapon_Bottle"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_bottle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_bottle.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bottle_pickup.wav"
			"drop_sound"		"ui/item_bottle_drop.wav"
		}
		"2"
		{
			"name"	"TF_WEAPON_FIREAXE"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_FireAxe"
			"item_name"	"#TF_Weapon_FireAxe"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_fireaxe.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"3"
		{
			"name"	"TF_WEAPON_CLUB"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_club"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Club"
			"item_name"	"#TF_Weapon_Club"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_machete"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_machete/c_machete.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"4"
		{
			"name"	"TF_WEAPON_KNIFE"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_knife"
		}
		"5"
		{
			"name"	"TF_WEAPON_FISTS"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fists"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Fists"
			"item_name"	"#TF_Weapon_Fists"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/v_models/v_fist_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_FISTS_VM_IDLE"
					"ACT_VM_HITLEFT"	"ACT_FISTS_VM_HITLEFT"
					"ACT_VM_HITRIGHT"	"ACT_FISTS_VM_HITRIGHT"
					"ACT_VM_SWINGHARD"	"ACT_FISTS_VM_SWINGHARD"
					"ACT_VM_DRAW"	"ACT_FISTS_VM_DRAW"
				}
			}
		}
		"6"
		{
			"name"	"TF_WEAPON_SHOVEL"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shovel"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Shovel"
			"item_name"	"#TF_Weapon_Shovel"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_shovel"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shovel/c_shovel.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_shovel_pickup.wav"
			"drop_sound"		"ui/item_shovel_drop.wav"
		}
		"7"
		{
			"name"	"TF_WEAPON_WRENCH"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_wrench"
		}
		"8"
		{
			"name"	"TF_WEAPON_BONESAW"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bonesaw"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Bonesaw"
			"item_name"	"#TF_Weapon_Bonesaw"
			"item_slot"	"melee"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_bonesaw/c_bonesaw"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_bonesaw.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"9"
		{
			"name"	"TF_WEAPON_SHOTGUN_PRIMARY"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shotgun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_name"	"#TF_Weapon_Shotgun"
			"item_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_shotgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shotgun/c_shotgun.mdl"
			"model_world"	"models/weapons/w_models/w_shotgun.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"10"
		{
			"name"	"TF_WEAPON_SHOTGUN_SOLDIER"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"hidden"	"1"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shotgun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_name"	"#TF_Weapon_Shotgun"
			"item_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_shotgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shotgun/c_shotgun.mdl"
			"model_world"	"models/weapons/w_models/w_shotgun.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"11"
		{
			"name"	"TF_WEAPON_SHOTGUN_HWG"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"hidden"	"1"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shotgun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_name"	"#TF_Weapon_Shotgun"
			"item_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_shotgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shotgun/c_shotgun.mdl"
			"model_world"	"models/weapons/w_models/w_shotgun.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"12"
		{
			"name"	"TF_WEAPON_SHOTGUN_PYRO"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"hidden"	"1"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shotgun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_name"	"#TF_Weapon_Shotgun"
			"item_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_shotgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shotgun/c_shotgun.mdl"
			"model_world"	"models/weapons/w_models/w_shotgun.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"13"
		{
			"name"	"TF_WEAPON_SCATTERGUN"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_scattergun"
		}
		"14"
		{
			"name"	"TF_WEAPON_SNIPERRIFLE"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_sniperrifle"
		}
		"15"
		{
			"name"	"TF_WEAPON_MINIGUN"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_minigun"
		}
		"16"
		{
			"name"	"TF_WEAPON_SMG"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_smg"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_SMG"
			"item_name"	"#TF_Weapon_SMG"
			"item_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_smg"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_smg/c_smg.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"17"
		{
			"name"	"TF_WEAPON_SYRINGEGUN_MEDIC"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_syringegun_medic"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_SyringeGun"
			"item_name"	"#TF_Weapon_SyringeGun"
			"item_slot"	"primary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_syringegun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_syringegun.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"18"
		{
			"name"	"TF_WEAPON_ROCKETLAUNCHER"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_rocketlauncher"
		}
		"19"
		{
			"name"	"TF_WEAPON_GRENADELAUNCHER"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_deal_posthumous_damage"	"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_grenadelauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_GrenadeLauncher"
			"item_name"	"#TF_Weapon_GrenadeLauncher"
			"item_slot"	"primary"
			"anim_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_grenadelauncher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"20"
		{
			"name"	"TF_WEAPON_PIPEBOMBLAUNCHER"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_stickybomb_launcher"
		}
		"21"
		{
			"name"	"TF_WEAPON_FLAMETHROWER"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_flamethrower"
		}
		"22"
		{
			"name"	"TF_WEAPON_PISTOL"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pistol"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Pistol"
			"item_name"	"#TF_Weapon_Pistol"
			"item_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_pistol"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pistol/c_pistol.mdl"
			"model_world"	"models/weapons/w_models/w_pistol.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"23"
		{
			"name"	"TF_WEAPON_PISTOL_SCOUT"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"hidden"	"1"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pistol"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Pistol"
			"item_name"	"#TF_Weapon_Pistol"
			"item_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_pistol"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pistol/c_pistol.mdl"
			"model_world"	"models/weapons/w_models/w_pistol.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"24"
		{
			"name"	"TF_WEAPON_REVOLVER"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_revolver"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Revolver"
			"item_name"	"#TF_Weapon_Revolver"
			"item_slot"	"secondary"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_revolver"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_revolver.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"25"
		{
			"name"	"TF_WEAPON_PDA_ENGINEER_BUILD"
			"capabilities"
			{
				"nameable"		"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pda_engineer_build"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_name"	"#TF_Weapon_PDA_Engineer_Builder"
			"item_type_name"	"#TF_Weapon_PDA_Engineer"
			"item_slot"	"pda"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands" "1"
			"image_inventory"	"backpack/weapons/w_models/w_builder"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_builder/c_builder.mdl"
			"model_world"	"models/weapons/w_models/w_builder.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_ENGINEER_PDA2_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_ENGINEER_PDA2_VM_DRAW"
				}
			}
		}
		"26"
		{
			"name"	"TF_WEAPON_PDA_ENGINEER_DESTROY"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pda_engineer_destroy"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_name"	"#TF_Weapon_PDA_Engineer_Destroyer"
			"item_type_name"	"#TF_Weapon_PDA_Engineer"
			"item_slot"	"pda2"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands" "1"
			"image_inventory"	"backpack/weapons/w_models/w_pda_engineer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pda_engineer/c_pda_engineer.mdl"
			"model_world"	"models/weapons/w_models/w_builder.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_ENGINEER_PDA1_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_ENGINEER_PDA1_VM_DRAW"
				}
			}
		}
		"27"
		{
			"name"	"TF_WEAPON_PDA_SPY"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pda_spy"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_name"	"#TF_Weapon_Disguise_Kit"
			"item_type_name"	"#TF_Weapon_Disguise_Kit_Type"
			"item_slot"	"pda"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_cigarette_case"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_cigarette_case.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"28"
		{
			"name"	"TF_WEAPON_BUILDER"
			"hidden"	"1"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_builder"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_PDA_Engineer"
			"item_name"	"#TF_Weapon_PDA_Engineer"
			"item_slot"	"building"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_pda_engineer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands"	"1"
			"model_player"	"models/weapons/c_models/c_toolbox/c_toolbox.mdl"
			"model_world"	"models/weapons/w_models/w_toolbox.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_ENGINEER_BLD_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_ENGINEER_BLD_VM_DRAW"
				}
			}
		}
		"29"
		{
			"name"	"TF_WEAPON_MEDIGUN"
			"first_sale_date"	"2010/09/29"
			"prefab"	"weapon_medigun"
		}
		"30"
		{
			"name"	"TF_WEAPON_INVIS"
			"capabilities"
			{
				"nameable"		"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_invis"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Watch"
			"item_name"	"#TF_Weapon_Watch"
			"item_slot"	"pda2"
			"anim_slot" "FORCE_NOT_USED"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/v_models/v_watch_spy.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_watch_pickup.wav"
			"drop_sound"		"ui/item_watch_drop.wav"
		}
		
		"735"
		{
			"name"	"TF_WEAPON_BUILDER_SPY"
			"capabilities"
			{
				"nameable"		"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_builder"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_name"	"#TF_Weapon_Spy_Sapper"
			"item_type_name"	"#TF_Weapon_Spy_Sapper"
			"item_slot"	"building"
			"item_quality"	"normal"
			"baseitem" "1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_sapper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands"	"1"
			"model_player"	"models/weapons/v_models/v_sapper_spy.mdl"
			"model_world"	"models/weapons/w_models/w_sapper.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"736"
		{
			"name"	"Upgradeable TF_WEAPON_BUILDER_SPY"
			"capabilities"
			{
				"nameable"		"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_builder"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_name"	"#TF_Weapon_Spy_Sapper"
			"item_type_name"	"#TF_Weapon_Spy_Sapper"
			"item_slot"	"building"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_sapper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands"	"1"
			"model_player"	"models/weapons/v_models/v_sapper_spy.mdl"
			"model_world"	"models/weapons/w_models/w_sapper.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"24"								
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"737"
		{
			"name"	"Upgradeable TF_WEAPON_PDA_ENGINEER_BUILD"
			"capabilities"
			{
				"nameable"		"1"
			}
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pda_engineer_build"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_name"	"#TF_Weapon_PDA_Engineer_Builder"
			"item_type_name"	"#TF_Weapon_PDA_Engineer"
			"item_slot"	"pda"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands" "1"
			"image_inventory"	"backpack/weapons/w_models/w_builder"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_builder/c_builder.mdl"
			"model_world"	"models/weapons/w_models/w_builder.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_ENGINEER_PDA2_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_ENGINEER_PDA2_VM_DRAW"
				}
			}
		}




		"35"
		{
			"name"	"The Kritzkrieg"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_medigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"			
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Medigun"
			"item_name"	"#TF_Unique_Achievement_Medigun1"
			"item_slot"	"secondary"
			"equip_region"	"medigun_backpack"
			"image_inventory"	"backpack/weapons/c_models/c_overhealer/c_overhealer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_medigun/c_medigun.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"8"
			"max_ilevel"	"8"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"medigun charge is crit boost"
				{
					"attribute_class"	"set_charge_type"
					"value"	"1"
				}
				"ubercharge rate bonus"
				{
					"attribute_class"	"mult_medigun_uberchargerate"
					"value"	"1.25"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"2"								
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 			"1"								
				}
			}
			"visuals_red"
			{
				"attached_models"
				{
					"0"
					{
						"model"	"models/weapons/c_models/c_overhealer/c_overhealer.mdl"
					}
				}
				"custom_particlesystem"
				{
					"system"	"medicgun_beam_attrib_overheal_red"
				}
			}
			"visuals_blu"
			{
				"attached_models"
				{
					"0"
					{
						"model"	"models/weapons/c_models/c_overhealer/c_overhealer.mdl"
					}
				}
				"custom_particlesystem"
				{
					"system"	"medicgun_beam_attrib_overheal_blue"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"36"
		{
			"name"	"The Blutsauger"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_syringegun_medic"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"blutsauger"
			"item_iconname"	"blutsauger"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SyringeGun"
			"item_name"	"#TF_Unique_Achievement_Syringegun1"
			"item_slot"	"primary"
			"image_inventory"	"backpack/weapons/c_models/c_leechgun/c_leechgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_leechgun/c_leechgun.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"heal on hit for rapidfire"
				{
					"attribute_class"	"add_onhit_addhealth"
					"value"	"3"
				}
				"health drain"
				{
					"attribute_class"	"add_health_regen"
					"value"	"-2"
				}
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"37"
		{
			"name"	"The Ubersaw"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bonesaw"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"ubersaw"
			"item_iconname"	"ubersaw"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bonesaw"
			"item_name"	"#TF_Unique_Achievement_Bonesaw1"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_ubersaw/c_ubersaw"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_ubersaw/c_ubersaw.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"add uber charge on hit"
				{
					"attribute_class"	"add_onhit_ubercharge"
					"value"	"0.25"
				}
				"fire rate penalty"
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"1.2"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
			}
			"visuals"
			{
				"custom_sound1"	"Weapon_UberSaw.HitFlesh"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"38"
		{
			"name"	"The Axtinguisher"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"axtinguisher"
			"item_iconname"	"axtinguisher"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_FireAxe"
			"item_name"	"#TF_Unique_Achievement_FireAxe1"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"crit vs burning players"
				{
					"attribute_class"	"or_crit_vs_playercond"
					"value"	"1"
				}
				"dmg penalty vs nonburning"
				{
					"attribute_class"	"mult_dmg_vs_nonburning"
					"value"	"0.5"
				}
				"no crit vs nonburning"
				{
					"attribute_class"	"set_nocrit_vs_nonburning"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"39"
		{
			"name"	"The Flare Gun"
			"first_sale_date"	"2011/04/14"
			"item_class"	"tf_weapon_flaregun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Flaregun"
			"item_name"	"#TF_Unique_Achievement_Flaregun"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"hidden secondary max ammo penalty"
				{
					"attribute_class"	"mult_maxammo_secondary"
					"value"	"0.5"
				}
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"40"
		{
			"name"	"The Backburner"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_flamethrower"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_reflect_projectiles"	"1"
				"can_extinguish"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"backburner"
			"item_iconname"	"backburner"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Flamethrower"
			"item_name"	"#TF_Unique_Achievement_Flamethrower"
			"item_slot"	"primary"
			"image_inventory"	"backpack/weapons/c_models/c_backburner/c_backburner"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"airblast cost increased"
				{
					"attribute_class"	"mult_airblast_cost"
					"value"	"2.5"
				}
				"mod flamethrower back crit"
				{
					"attribute_class"	"set_flamethrower_back_crit"
					"value"	"1"
				}
				"crit mod disabled hidden"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_BackBurner.FireStart"
				"sound_special1"	"Weapon_BackBurner.FireLoop"
				"sound_burst"	"Weapon_BackBurner.FireLoopCrit"
				"attached_models"
				{
					"0"
					{
						"model"	"models/weapons/c_models/c_backburner/c_backburner.mdl"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"41"
		{
			"name"	"Natascha"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_minigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Minigun"
			"item_name"	"#TF_Unique_Achievement_Minigun"
			"item_slot"	"primary"
			"item_logname"	"natascha"
			"item_iconname"	"natascha"
			"image_inventory"	"backpack/weapons/c_models/c_w_ludmila/c_w_ludmila"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_minigun.mdl"
			"attach_to_hands"	"0"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"slow enemy on hit"
				{
					"attribute_class"	"mult_onhit_enemyspeed"
					"value"	"1.0"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.75"
				}
				"minigun spinup time increased"
				{
					"attribute_class"	"mult_minigun_spinup_time"
					"value" "1.3"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_reload"	"Weapon_Minifun.Reload"
				"sound_empty"	"Weapon_Minifun.ClipEmpty"
				"sound_double_shot"	"Weapon_Minifun.Fire"
				"sound_special1"	"Weapon_Minifun.WindUp"
				"sound_special2"	"Weapon_Minifun.WindDown"
				"sound_special3"	"Weapon_Minifun.Spin"
				"sound_burst"	"Weapon_Minifun.FireCrit"
				"skin"	"2"
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/weapons/c_models/c_w_ludmila/c_w_ludmila.mdl"
					}
					"1"
					{
 						"model_display_flags"	"2"
 						"model" "models/weapons/c_models/c_v_ludmila/c_v_ludmila.mdl"
 					}
 				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"42"
		{
			"name"	"The Sandvich"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_lunchbox"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_LunchBox"
			"item_name"	"#TF_Unique_Achievement_LunchBox"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_sandwich/c_sandwich"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_sandwich/c_sandwich.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_sandwich_drop.wav"
			"drop_sound"		"ui/item_sandwich_pickup.wav"
		}
		"43"
		{
			"name"	"The Killing Gloves of Boxing"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fists"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Gloves"
			"item_name"	"#TF_Unique_Achievement_Fists"
			"item_slot"	"melee"
			"item_logname"	"gloves"
			"item_iconname"	"gloves"
			"image_inventory"	"backpack/weapons/c_models/c_boxing_gloves/c_boxing_gloves"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"7"
			"max_ilevel"	"7"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"critboost on kill"
				{
					"attribute_class"	"add_onkill_critboost_time"
					"value"	"5"
				}
				"fire rate penalty"
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"1.2"
				}
			}
			"hide_bodygroups_deployed_only"	"1"
			"visuals"
			{
				"player_bodygroups"
				{
					"hands"		"1"
				}	
				"sound_melee_miss"	"Weapon_BoxingGloves.Miss"
				"sound_melee_hit"	"Weapon_BoxingGloves.HitFlesh"
				"sound_melee_hit_world"	"Weapon_BoxingGloves.HitWorld"
				"sound_burst"	"Weapon_BoxingGloves.MissCrit"
			}
			"mouse_pressed_sound" 	"ui/item_boxing_gloves_pickup.wav"
			"drop_sound" 		"ui/item_boxing_gloves_drop.wav"
		}
		"44"
		{
			"name"	"The Sandman"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bat_wood"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_posthumous_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bat"
			"item_name"	"#TF_Unique_Achievement_Bat"
			"item_logname"	"sandman"
			"item_iconname"	"sandman"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_wooden_bat/c_wooden_bat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_wooden_bat/c_wooden_bat.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"mod bat launches balls"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-15"
				}
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"45"
		{
			"name"	"The Force-a-Nature"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_scattergun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Scattergun"
			"item_name"	"#TF_Unique_Achievement_Scattergun_Double"
			"item_logname"	"force_a_nature"
			"item_iconname"	"force_a_nature"
			"item_slot"	"primary"
			"anim_slot"	"item2"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/weapons/c_models/c_double_barrel"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_double_barrel.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"scattergun has knockback"
				{
					"attribute_class"	"set_scattergun_has_knockback"
					"value"	"1"
				}
				"fire rate bonus"
				{
					"attribute_class"	"mult_postfiredelay"
					"value" "0.5"
				}
				"bullets per shot bonus"
				{
					"attribute_class"	"mult_bullets_per_shot"
					"value" "1.2"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value" "0.9"
				}
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.34"
				}
				"scattergun no reload single"
				{
					"attribute_class"	"set_scattergun_no_reload_single"
					"value"	"1"
				}
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Scatter_Gun_Double.Single"
				"sound_burst"	"Weapon_Scatter_Gun_Double.SingleCrit"
				"muzzle_flash"	"muzzle_bignasty"
				"tracer_effect"	"bullet_bignasty_tracer01"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"46"
		{
			"name"	"Bonk! Atomic Punch"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_lunchbox_drink"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_LunchBox"
			"item_name"	"#TF_Unique_Achievement_EnergyDrink"
			"anim_slot"	"ITEM1"
			"item_slot"	"secondary"
			"image_inventory"	"backpack/weapons/c_models/c_energy_drink/c_energy_drink"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"sound_deploy"	"Scout.DodgeCanOpen"
			}
			"mouse_pressed_sound"	"ui/item_soda_can_pickup.wav"
			"drop_sound"		"ui/item_soda_can_drop.wav"
		}
		"47"
		{
			"name"	"Demoman's Fro"
			"first_sale_date"	"2010/09/29"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Demo_Hat_1"
			"item_description"	"#TF_Demo_Hat_1_Desc"
			"image_inventory"	"backpack/player/items/demo/demo_afro"
			"model_player"	"models/player/items/demo/demo_afro.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
		}
		"48"
		{
			"name"	"Mining Light"
			"first_sale_date"	"2010/09/29"
			"prefab"	"hat_decoration"
			"item_name"	"#TF_Engineer_Hat_1"
			"item_description"	"#TF_Engineer_Hat_1_Desc"
			"image_inventory"	"backpack/player/items/engineer/mining_hat"
			"model_player"	"models/player/items/engineer/mining_hat.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"49"
		{
			"name"	"Football Helmet"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Heavy_Hat_1"
			"item_description"	"#TF_Heavy_Hat_1_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/football_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/football_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"50"
		{
			"name"	"Prussian Pickelhaube"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Medic_Hat_1"
			"item_description"	"#TF_Medic_Hat_1_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"51"
		{
			"name"	"Pyro's Beanie"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Pyro_Hat_1"
			"item_description"	"#TF_Pyro_Hat_1_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"52"
		{
			"name"	"Batter's Helmet"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Scout_Hat_1"
			"item_description"	"#TF_Scout_Hat_1_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/batter_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/batter_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_pickup.wav"
		}
		"53"
		{
			"name"	"Trophy Belt"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Sniper_Hat_1"
			"item_description"	"#TF_Sniper_Hat_1_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/tooth_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/tooth_hat.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"54"
		{
			"name"	"Soldier's Stash"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Soldier_Hat_1"
			"item_description"	"#TF_Soldier_Hat_1_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_hat.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"55"
		{
			"name"	"Fancy Fedora"
			"prefab"	"hat"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Spy_Hat_1"
			"item_description"	"#TF_Spy_Hat_1_Desc"
			"image_inventory"	"backpack/player/items/spy/spy_hat"
			"model_player"	"models/player/items/spy/spy_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"56"
		{
			"name"	"The Huntsman"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_compound_bow"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_headshot"				"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_CompoundBow"
			"item_name"	"#TF_Unique_Achievement_CompoundBow"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"item_iconname"	"huntsman"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"anim_slot"	"item2"
			"image_inventory"	"backpack/weapons/c_models/c_bow/c_bow"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_bow/c_bow.mdl"
			"attach_to_hands"	"1"
			"flip_viewmodel"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"hidden primary max ammo bonus"
				{
					"attribute_class"	"mult_maxammo_primary"
					"value"	"0.5"
				}
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"arrows"		"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
			"item_set"	"hidden_applearrow_set"
		}
		"57"
		{
			"name"			"The Razorback"
			"first_sale_date"	"2010/09/29"
			"item_class"		"tf_wearable"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Shield"
			"item_name"		"#TF_Unique_Backstab_Shield"
			"item_slot"		"secondary"
			"equip_region"	"back"
			"anim_slot"	"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"	"1"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/player/items/sniper/knife_shield"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/knife_shield.mdl"
			"extra_wearable" "models/player/items/sniper/knife_shield.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"backstab shield"
				{
					"attribute_class"	"set_blockbackstab_once"
					"value" "1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"5"									
				}
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}	
		"58"
		{
			"name"	"Jarate"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_jar"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_extinguish"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Jar"
			"item_name"	"#TF_Unique_Achievement_Jar"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"anim_slot"	"item1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/urinejar"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/urinejar.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"jarate description"
				{
					"attribute_class"	"desc_jarate_description"
					"value"	"1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"4"									
				}
			}
			"mouse_pressed_sound"	"ui/item_bottle_pickup.wav"
			"drop_sound"		"ui/item_bottle_drop.wav"
		}
		"59"
		{
			"name"	"The Dead Ringer"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_invis"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Watch"
			"item_name"	"#TF_Unique_Achievement_FeignWatch"
			"item_slot"	"pda2"
			"anim_slot"	"FORCE_NOT_USED"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_pocket_watch/parts/c_pocket_watch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/v_models/v_watch_pocket_spy.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"set cloak is feign death"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"mult cloak meter consume rate"
				{
					"attribute_class"	"mult_cloak_meter_consume_rate"
					"value"	"1.6"
				}
				"mult cloak meter regen rate"
				{
					"attribute_class"	"mult_cloak_meter_regen_rate"
					"value"	"1.8"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"9"								
				}
			}
			"mouse_pressed_sound"	"ui/item_watch_pickup.wav"
			"drop_sound"		"ui/item_watch_drop.wav"
		}
		"60"
		{
			"name"	"The Cloak and Dagger"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_invis"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Watch"
			"item_name"	"#TF_Unique_Achievement_CloakWatch"
			"item_slot"	"pda2"
			"anim_slot" "FORCE_NOT_USED"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_leather_watch/parts/c_leather_watch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/v_models/v_watch_leather_spy.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"set cloak is movement based"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"2"
				}
				"mult cloak meter regen rate"
				{
					"attribute_class"	"mult_cloak_meter_regen_rate"
					"value"	"2.0"
				}
			}
			"mouse_pressed_sound"	"ui/item_watch_pickup.wav"
			"drop_sound"		"ui/item_watch_drop.wav"
		}
		"61"
		{
			"name"	"The Ambassador"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_revolver"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_headshot"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Revolver"
			"item_name"	"#TF_Unique_Achievement_Revolver"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"propername"	"1"
			"item_logname"	"ambassador"
			"item_iconname"	"ambassador"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_ambassador/parts/c_ambassador_opt"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_ambassador/c_ambassador.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"revolver use hit locations"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value" "0.85"
				}
				"fire rate penalty"
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"1.2"
				}
			}
			"visuals"
			{
				"sound_single_shot" "Weapon_Ambassador.Single"
				"sound_burst" "Weapon_Ambassador.SingleCrit"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"94"
		{
			"name"	"Texas Ten Gallon"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Engineer_Cowboy_Hat"
			"item_description"	"#TF_Engineer_Cowboy_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/engineer_cowboy_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/engineer_cowboy_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"		"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"95"
		{
			"name"	"Engineer's Cap"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Engineer_Train_Hat"
			"item_description"	"#TF_Engineer_Train_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/engineer_train_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/engineer_train_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"		"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"96"
		{
			"prefab"	"hat"
			"name"	"Officer's Ushanka"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Heavy_Ushanka_Hat"
			"item_description"	"#TF_Heavy_Ushanka_Hat_Desc"
			"image_inventory"	"backpack/player/items/heavy/heavy_ushanka"
			"model_player"	"models/player/items/heavy/heavy_ushanka.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"97"
		{
			"name"	"Tough Guy's Toque"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Heavy_Stocking_cap"
			"item_description"	"#TF_Heavy_Stocking_cap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/heavy_stocking_cap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/heavy_stocking_cap.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"98"
		{
			"name"	"Stainless Pot"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Soldier_Pot_Hat"
			"item_description"	"#TF_Soldier_Pot_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_pot"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_pot.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"		"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_metal_pot_pickup.wav"
			"drop_sound" 		"ui/item_metal_pot_drop.wav"
		}
		"99"
		{
			"name"	"Tyrant's Helm"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Soldier_Viking_Hat"
			"item_description"	"#TF_Soldier_Viking_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_viking"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_viking.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"		"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"100"
		{
			"name"	"Glengarry Bonnet"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Demo_Scott_Hat"
			"item_description"	"#TF_Demo_Scott_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_scott"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/demo_scott.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"101"
		{
			"name"	"Vintage Tyrolean"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Medic_Tyrolean_Hat"
			"item_description"	"#TF_Medic_Tyrolean_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_tyrolean"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_tyrolean.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"102"
		{
			"name"	"Respectless Rubber Glove"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Pyro_Chicken_Hat"
			"item_description"	"#TF_Pyro_Chicken_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_chicken"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_chicken.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_rubber_pickup.wav"
			"drop_sound" 		"ui/item_rubber_pickup.wav"
		}
		"103"
		{
			"name"	"Camera Beard"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_FacialHair"
			"item_name"	"#TF_Spy_Camera_Beard"
			"item_description"	"#TF_Spy_Camera_Beard_Desc"
			"item_slot"	"misc"
			"equip_region"	"beard"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/spy_camera_beard"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/spy_camera_beard.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"104"
		{
			"name"	"Otolaryngologist's Mirror"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Medic_Mirror_Hat"
			"item_description"	"#TF_Medic_Mirror_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_mirror"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_mirror.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"105"
		{
			"name"	"Brigade Helm"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Pyro_Fireman_Helmet"
			"item_description"	"#TF_Pyro_Fireman_Helmet_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/fireman_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/fireman_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"106"
		{
			"name"	"Bonk Helm"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Scout_Bonk_Helmet"
			"item_description"	"#TF_Scout_Bonk_Helmet_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/bonk_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/bonk_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"107"
		{
			"name"	"Ye Olde Baker Boy"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Scout_Newsboy_Cap"
			"item_description"	"#TF_Scout_Newsboy_Cap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/newsboy_cap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/newsboy_cap.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"108"
		{
			"name"	"Backbiter's Billycock"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Spy_Derby_Hat"
			"item_description"	"#TF_Spy_Derby_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/derby_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/derby_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"109"
		{
			"name"	"Professional's Panama"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Sniper_Straw_Hat"
			"item_description"	"#TF_Sniper_Straw_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/straw_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/straw_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"110"
		{
			"name"	"Master's Yellow Belt"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Sniper_Jarate_Headband"
			"item_description"	"#TF_Sniper_Jarate_Headband_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/jarate_headband"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/jarate_headband.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"111"
		{
			"name"	"Baseball Bill's Sports Shine"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Hatless_Scout"
			"item_description"	"#TF_Hatless_Scout_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/scout_nohat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"115"
		{
			"name"	"Mildly Disturbing Halloween Mask"
			"first_sale_date"	"2010/09/29"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Holiday_Hat"
			"item_name"	"#TF_Halloween_Hat"
			"item_description"	"#TF_Halloween_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/all_halloween"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scout_halloween.mdl"
				"sniper"	"models/player/items/sniper/sniper_halloween.mdl"
				"soldier"	"models/player/items/soldier/soldier_halloween.mdl"
				"demoman"	"models/player/items/demo/demo_halloween.mdl"
				"medic"		"models/player/items/medic/medic_halloween.mdl"
				"heavy"		"models/player/items/heavy/heavy_halloween.mdl"
				"spy"		"models/player/items/spy/spy_halloween.mdl"
				"engineer"	"models/player/items/engineer/engineer_halloween.mdl"
				"pyro"		"models/player/items/pyro/pyro_halloween.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"116"
		{
			"name"	"Ghastly Gibus"
			"first_sale_date"	"2010/09/29"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Domination_Hat_Ghastlierest"
			"item_description"	"#TF_Domination_Hat_Ghastlierest_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/all_domination_b_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/all_domination_b_scout.mdl"
				"sniper"	"models/player/items/all_class/all_domination_b_sniper.mdl"
				"soldier"	"models/player/items/all_class/all_domination_b_soldier.mdl"
				"demoman"	"models/player/items/all_class/all_domination_b_demo.mdl"
				"medic"		"models/player/items/all_class/all_domination_b_medic.mdl"
				"heavy"		"models/player/items/all_class/all_domination_b_heavy.mdl"
				"spy"		"models/player/items/all_class/all_domination_b_spy.mdl"
				"engineer"	"models/player/items/all_class/all_domination_b_engineer.mdl"
				"pyro"		"models/player/items/all_class/all_domination_b_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2009"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/all_domination_2009_scout.mdl"
							"sniper"	"models/player/items/all_class/all_domination_2009_sniper.mdl"
							"soldier"	"models/player/items/all_class/all_domination_2009_soldier.mdl"
							"demoman"	"models/player/items/all_class/all_domination_2009_demo.mdl"
							"medic"		"models/player/items/all_class/all_domination_2009_medic.mdl"
							"heavy"		"models/player/items/all_class/all_domination_2009_heavy.mdl"
							"spy"		"models/player/items/all_class/all_domination_2009_spy.mdl"
							"engineer"	"models/player/items/all_class/all_domination_2009_engineer.mdl"
							"pyro"		"models/player/items/all_class/all_domination_2009_pyro.mdl"
						}
						"name"	"#TF_Gibus_Style_Ghastlier"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/all_domination_scout.mdl"
							"sniper"	"models/player/items/all_class/all_domination_sniper.mdl"
							"soldier"	"models/player/items/all_class/all_domination_soldier.mdl"
							"demoman"	"models/player/items/all_class/all_domination_demo.mdl"
							"medic"		"models/player/items/all_class/all_domination_medic.mdl"
							"heavy"		"models/player/items/all_class/all_domination_heavy.mdl"
							"spy"		"models/player/items/all_class/all_domination_spy.mdl"
							"engineer"	"models/player/items/all_class/all_domination_engineer.mdl"
							"pyro"		"models/player/items/all_class/all_domination_pyro.mdl"
						}
						"name"	"#TF_Gibus_Style_Ghastly"
					}
					"2"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/all_domination_b_scout.mdl"
							"sniper"	"models/player/items/all_class/all_domination_b_sniper.mdl"
							"soldier"	"models/player/items/all_class/all_domination_b_soldier.mdl"
							"demoman"	"models/player/items/all_class/all_domination_b_demo.mdl"
							"medic"		"models/player/items/all_class/all_domination_b_medic.mdl"
							"heavy"		"models/player/items/all_class/all_domination_b_heavy.mdl"
							"spy"		"models/player/items/all_class/all_domination_b_spy.mdl"
							"engineer"	"models/player/items/all_class/all_domination_b_engineer.mdl"
							"pyro"		"models/player/items/all_class/all_domination_b_pyro.mdl"
						}
						"name"	"#TF_Gibus_Style_Ghastlierest"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"117"
		{
			"name"	"Ritzy Rick's Hair Fixative"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Hatless_Sniper"
			"item_description"	"#TF_Hatless_Sniper_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/sniper_nohat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"drop_type"	"none"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"118"
		{
			"name"	"Texas Slim's Dome Shine"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Hatless_Engineer"
			"item_description"	"#TF_Hatless_Engineer_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/engineer_nohat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_bald_head_pickup.wav"
			"drop_sound" 		"ui/item_bald_head_pickup.wav"
		}
		"120"
		{
			"name"	"Scotsman's Stove Pipe"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Demo_Top_Hat"
			"item_description"	"#TF_Demo_Top_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/top_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/top_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_StovePipe_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_StovePipe_Style1"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"121"
		{
			"name"	"Web Easteregg Medal"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Medal"
			"item_name"	"#TF_Soldier_Medal_Web_Sleuth"
			"item_description"	"#TF_Soldier_Medal_Web_Sleuth_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"100"
			"max_ilevel"	"100"
			"image_inventory"	"backpack/player/items/soldier/medal"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"medal"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"122"
		{
			"name"	"CheatDetectedMinor"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"1"
			"item_class"	"tf_wearable"
			"item_type_name"	"CheatDetector"
			"item_name"	"#TF_CheatDetectedMinor"
			"item_slot"	"misc"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"100"
			"max_ilevel"	"100"
			"image_inventory"	""
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"used_by_classes"
			{
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
		}
		"123"
		{
			"name"	"CheatDetectedMajor"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"1"
			"item_class"	"tf_wearable"
			"item_type_name"	"CheatDetector"
			"item_name"	"#TF_CheatDetectedMajor"
			"item_slot"	"misc"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"100"
			"max_ilevel"	"100"
			"image_inventory"	""
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"used_by_classes"
			{
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
		}
		"124"
		{
			"name"	"CheatDetectedHonesty"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"1"
			"item_class"	"tf_wearable"
			"item_type_name"	"CheatDetector"
			"item_name"	"#TF_HonestyReward"
			"item_slot"	"misc"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"100"
			"max_ilevel"	"100"
			"image_inventory"	""
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"used_by_classes"
			{
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
		}
		"125"
		{
			"name"	"Honest Halo"
			"first_sale_date"	"2010/09/29"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_HonestyHalo"
			"item_name"	"#TF_HonestyHalo"
			"item_description"	"#TF_HonestyHalo_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/player/items/all_class/all_halo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/all_halo.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"5"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"126"
		{
			"name"	"L4D Hat"
			"first_sale_date"	"2010/09/29"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"loadondemand"	"1"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_L4DHat"
			"item_name"	"#TF_L4DHat"
			"item_description"	"#TF_L4DHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/demo/demo_bill"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scout_bill.mdl"
				"sniper"	"models/player/items/sniper/sniper_bill.mdl"
				"soldier"	"models/player/items/soldier/soldier_bill.mdl"
				"demoman"	"models/player/items/demo/demo_bill.mdl"
				"medic"		"models/player/items/medic/medic_bill.mdl"
				"heavy"		"models/player/items/heavy/heavy_bill.mdl"
				"spy"		"models/player/items/spy/spy_bill.mdl"
				"engineer"	"models/player/items/engineer/engineer_bill.mdl"
				"pyro"		"models/player/items/pyro/pyro_bill.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"127"
		{
			"name"	"The Direct Hit"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_rocketlauncher_directhit"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"	"#TF_Unique_Achievement_RocketLauncher"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_directhit/c_directhit"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_directhit/c_directhit.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"Blast radius decreased"
				{
					"attribute_class"	"mult_explosion_radius"
					"value"	"0.3"
				}
				"Projectile speed increased"
				{
					"attribute_class"	"mult_projectile_speed"
					"value"	"1.8"
				}
				"damage bonus"
				{
					"attribute_class"	"mult_dmg"
					"value"	"1.25"
				}
				"mod mini-crit airborne"
				{
					"attribute_class"	"mini_crit_airborne"
					"value" "1"
				}
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"128"
		{
			"name"	"The Equalizer"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shovel"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Pickaxe"
			"item_name"	"#TF_Unique_Achievement_Pickaxe"
			"item_logname"	"unique_pickaxe"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe_s2"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pickaxe/c_pickaxe_s2.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"mod shovel damage boost"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"mod weapon blocks healing"
				{
					"attribute_class"	"weapon_blocks_healing"
					"value" "1"
				}
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_PickAxe.Swing"
				"sound_melee_hit"	"Weapon_PickAxe.HitFlesh"
				"sound_melee_burst"	"Weapon_PickAxe.SwingCrit"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"129"
		{
			"name"	"The Buff Banner"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_buff_item"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Battle_Banner"
			"item_name"	"#TF_Unique_Achievement_SoldierBuff"
			"item_description"	"#TF_Unique_Achievement_SoldierBuff_Desc"
			"item_slot"	"secondary"
			"equip_region"	"back"
			"anim_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_buffpack/c_buffpack"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_bugle/c_bugle.mdl"
			"attach_to_hands" "1"
			"extra_wearable" "models/weapons/c_models/c_buffpack/c_buffpack.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"mod soldier buff type"
				{
					"attribute_class"	"set_buff_type"
					"value"	"1"
				}
			}
			"visuals_blu"
			{
				"animation_replacement"
				{
					"ACT_MP_ATTACK_STAND_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
					"ACT_MP_ATTACK_STAND_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
					"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
					"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
				}
			}
			"visuals_red"
			{
				"animation_replacement"
				{
					"ACT_MP_ATTACK_STAND_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1"
					"ACT_MP_ATTACK_STAND_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
					"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
					"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
				}
			}
			"mouse_pressed_sound"	"ui/item_pack_pickup.wav"
			"drop_sound"		"ui/item_pack_drop.wav"
		}
		"130"
		{
			"name"	"The Scottish Resistance"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pipebomblauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_PipebombLauncher"
			"item_name"	"#TF_Unique_Achievement_StickyLauncher"
			"item_slot"	"secondary"
			"anim_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"item_logname"	"stickybomb_defender"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/w_models/w_stickybomb_defender"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_scottish_resistance.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"fire rate bonus"
				{
					"attribute_class"	"mult_postfiredelay"
					"value" "0.75"
				}
				"sticky detonate mode"
				{
					"attribute_class"	"set_detonate_mode"
					"value"	"1"
				}
				"stickies detonate stickies"
				{
					"attribute_class"	"stickies_detonate_stickies"
					"value"	"1"
				}
				"maxammo secondary increased"
				{
					"attribute_class"	"mult_maxammo_secondary"
					"value"	"1.5"
				}
				"max pipebombs increased"
				{
					"attribute_class"	"add_max_pipebombs"
					"value" "6"
				}
				"sticky arm time penalty"
				{
					"attribute_class"	"sticky_arm_time"
					"value"	"0.8"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"131"
		{
			"name"			"The Chargin' Targe"
			"first_sale_date"	"2010/09/29"
			"item_class"		"tf_wearable_demoshield"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Shield"
			"item_name"		"#TF_Unique_Achievement_Shield"
			"item_description"	"#TF_Unique_Achievement_Shield_Desc"
			"item_slot"		"secondary"
			"equip_region"	"arms"
			"anim_slot"		"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"	"1"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"item_logname"	"demoshield"
			"item_iconname"	"demoshield"
			"image_inventory"	"backpack/weapons/c_models/c_targe/c_targe"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_targe/c_targe.mdl"
			"act_as_wearable" "1"
			"attach_to_hands"	"0"
			"attach_to_hands_vm_only"	"1"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"dmg taken from fire reduced"
				{
					"attribute_class"	"mult_dmgtaken_from_fire"
					"value"			"0.5"
				}
				"dmg taken from blast reduced"
				{
					"attribute_class"	"mult_dmgtaken_from_explosions"
					"value"			"0.6"
				}
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}	
		"132"
		{
			"name"	"The Eyelander"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_sword"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Sword"
			"item_name"	"#TF_Unique_Achievement_Sword"
			"item_description"	"#TF_Unique_Achievement_Sword_Desc"
			"item_slot"	"melee"
			"anim_slot"	"item1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_claymore/c_claymore"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_claymore/c_claymore.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_Sword.Swing"
				"sound_melee_hit"	"Weapon_Sword.HitFlesh"
				"sound_melee_hit_world"	"Weapon_Sword.HitWorld"
				"sound_melee_burst"	"Weapon_Sword.SwingCrit"
				"sound_special1"	"Sword.Hit"
				"sound_special2"	"Sword.Idle"
			}
			"attributes"
			{
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-25"
				}
				"decapitate type"
				{
					"attribute_class"	"decapitate_type"
					"value"	"1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"6"									
				}
				"kill eater kill type"
				{
					"attribute_class"	"kill_eater_kill_type"
					"value"	"6"			
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_large_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"133"
		{
			"name"			"The Gunboats"
			"first_sale_date"	"2010/09/29"
			"item_class"		"tf_wearable"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Boots"
			"item_name"		"#TF_Unique_Blast_Boots"
			"item_slot"		"secondary"
			"equip_region"	"feet"
			"anim_slot"		"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"	"1"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/weapons/c_models/c_rocketboots_soldier"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"		"models/weapons/c_models/c_rocketboots_soldier.mdl"
			"act_as_wearable" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"rocket jump damage reduction"
				{
					"attribute_class"	"rocket_jump_dmg_reduction"
					"value" "0.4"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}		
		"134"
		{
			"name"	"Propaganda Contest First Place"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PropagandaContest_FirstPlace"
			"item_description"	"#TF_PropagandaContest_FirstPlace_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hat_first"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hat_first.mdl"
				"sniper"	"models/player/items/sniper/hat_first.mdl"
				"soldier"	"models/player/items/soldier/hat_first.mdl"
				"demoman"	"models/player/items/demo/hat_first.mdl"
				"medic"		"models/player/items/medic/hat_first.mdl"
				"heavy"		"models/player/items/heavy/hat_first.mdl"
				"spy"		"models/player/items/spy/hat_first.mdl"
				"engineer"	"models/player/items/engineer/hat_first.mdl"
				"pyro"		"models/player/items/pyro/hat_first.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"135"
		{
			"name"	"Towering Pillar of Hats"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_ToweringPillar_Hat"
			"item_description"	"#TF_ToweringPillar_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hat_first_nr"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hat_first_nr.mdl"
				"sniper"	"models/player/items/sniper/hat_first_nr.mdl"
				"soldier"	"models/player/items/soldier/hat_first_nr.mdl"
				"demoman"	"models/player/items/demo/hat_first_nr.mdl"
				"medic"		"models/player/items/medic/hat_first_nr.mdl"
				"heavy"		"models/player/items/heavy/hat_first_nr.mdl"
				"spy"		"models/player/items/spy/hat_first_nr.mdl"
				"engineer"	"models/player/items/engineer/hat_first_nr.mdl"
				"pyro"		"models/player/items/pyro/hat_first_nr.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}		
		"136"
		{
			"name"	"Propaganda Contest Second Place"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PropagandaContest_SecondPlace"
			"item_description"	"#TF_PropagandaContest_SecondPlace_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hat_second"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hat_second.mdl"
				"sniper"	"models/player/items/sniper/hat_second.mdl"
				"soldier"	"models/player/items/soldier/hat_second.mdl"
				"demoman"	"models/player/items/demo/hat_second.mdl"
				"medic"		"models/player/items/medic/hat_second.mdl"
				"heavy"		"models/player/items/heavy/hat_second.mdl"
				"spy"		"models/player/items/spy/hat_second.mdl"
				"engineer"	"models/player/items/engineer/hat_second.mdl"
				"pyro"		"models/player/items/pyro/hat_second.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}		
		"137"
		{
			"name"	"Noble Amassment of Hats"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_NobleAmassment_Hat"
			"item_description"	"#TF_NobleAmassment_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hat_second_nr"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hat_second_nr.mdl"
				"sniper"	"models/player/items/sniper/hat_second_nr.mdl"
				"soldier"	"models/player/items/soldier/hat_second_nr.mdl"
				"demoman"	"models/player/items/demo/hat_second_nr.mdl"
				"medic"		"models/player/items/medic/hat_second_nr.mdl"
				"heavy"		"models/player/items/heavy/hat_second_nr.mdl"
				"spy"		"models/player/items/spy/hat_second_nr.mdl"
				"engineer"	"models/player/items/engineer/hat_second_nr.mdl"
				"pyro"		"models/player/items/pyro/hat_second_nr.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}		
		"138"
		{
			"name"	"Propaganda Contest Third Place"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PropagandaContest_ThirdPlace"
			"item_description"	"#TF_PropagandaContest_ThirdPlace_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hat_third"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hat_third.mdl"
				"sniper"	"models/player/items/sniper/hat_third.mdl"
				"soldier"	"models/player/items/soldier/hat_third.mdl"
				"demoman"	"models/player/items/demo/hat_third.mdl"
				"medic"		"models/player/items/medic/hat_third.mdl"
				"heavy"		"models/player/items/heavy/hat_third.mdl"
				"spy"		"models/player/items/spy/hat_third.mdl"
				"engineer"	"models/player/items/engineer/hat_third.mdl"
				"pyro"		"models/player/items/pyro/hat_third.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"139"
		{
			"name"	"Modest Pile of Hat"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_ModestPile_Hat"
			"item_description"	"#TF_ModestPile_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hat_third_nr"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hat_third_nr.mdl"
				"sniper"	"models/player/items/sniper/hat_third_nr.mdl"
				"soldier"	"models/player/items/soldier/hat_third_nr.mdl"
				"demoman"	"models/player/items/demo/hat_third_nr.mdl"
				"medic"		"models/player/items/medic/hat_third_nr.mdl"
				"heavy"		"models/player/items/heavy/hat_third_nr.mdl"
				"spy"		"models/player/items/spy/hat_third_nr.mdl"
				"engineer"	"models/player/items/engineer/hat_third_nr.mdl"
				"pyro"		"models/player/items/pyro/hat_third_nr.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"140"
		{
			"name"	"The Wrangler"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_laser_pointer"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Laser_Pointer"
			"item_name"	"#TF_Unique_Achievement_Laser_Pointer"
			"item_description"	"#TF_Wrangler_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"item1"
			"item_quality"	"unique"
			"propername"	"1"
			"item_logname"	"laser_pointer"
			"item_iconname"	"laser_pointer"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_wrangler"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_wrangler.mdl"
			"model_world"	"models/weapons/c_models/c_wrangler.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"sound_single_shot" "Weapon_Ambassador.Single"
				"sound_burst" "Weapon_Ambassador.SingleCrit"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"141"
		{
			"name"	"The Frontier Justice"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_sentry_revenge"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_name"	"#TF_Unique_Sentry_Shotgun"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"item_logname"	"frontier_justice"
			"item_iconname"	"frontier_kill"
			"image_inventory"	"backpack/weapons/c_models/c_frontierjustice/c_frontierjustice"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"mod sentry killed revenge"
				{
					"attribute_class"	"sentry_killed_revenge"
					"value"	"1"
				}			
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}				
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.5"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"142"
		{
			"name"	"The Gunslinger"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_robot_arm"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Robot_Arm"
			"item_name"	"#TF_Unique_Robot_Arm"
			"item_slot"	"melee"
			"equip_region"	"arms"
			"item_quality"	"unique"
			"anim_slot"	"item2"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"propername"	"1"
			"item_logname"	"robot_arm"
			"item_iconname"	"robot_arm_kill"
			"image_inventory"	"backpack/weapons/gunslinger"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"mod wrench builds minisentry"
				{
					"attribute_class"	"wrench_builds_minisentry"
					"value"	"1"
				}
				"max health additive bonus"
				{
					"attribute_class"	"add_maxhealth"
					"value" "25"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"3"									
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 	"0"									
				}				
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"rightarm"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_robot_arm_pickup.wav"
			"drop_sound"		"ui/item_robot_arm_drop.wav"
		}
		"143"
		{
			"name"	"OSX Item"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_OSXItem"
			"item_description"	"#TF_OSXItem_Desc"
			"item_slot"	"misc"
			"equip_region"	"earbuds_special"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/earbuds"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scout_earbuds.mdl"
				"sniper"	"models/player/items/sniper/sniper_earbuds.mdl"
				"soldier"	"models/player/items/soldier/soldier_earbuds.mdl"
				"demoman"	"models/player/items/demo/demo_earbuds.mdl"
				"medic"		"models/player/items/medic/medic_earbuds.mdl"
				"heavy"		"models/player/items/heavy/heavy_earbuds.mdl"
				"spy"		"models/player/items/spy/spy_earbuds.mdl"
				"engineer"	"models/player/items/engineer/engineer_earbuds.mdl"
				"pyro"		"models/player/items/pyro/pyro_earbuds.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"attached_particlesystems"
				{
					"0"
					{
						"system"	"headphone_notes"
						"attachment" "ear_R"
					}
					"1"
					{
						"system"	"headphone_notes"
						"attachment" "ear_L"
					}
				}
			}
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
		}
		"144"
		{
			"name"	"Medic Mask"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_MedicMask"
			"item_description"	"#TF_MedicMask_Desc"
			"item_slot"	"misc"
			"equip_region"	"beard"			
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_mask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_mask.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"145"
		{
			"name"	"Heavy Hair"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_HeavyHair"
			"item_description"	"#TF_HeavyHair_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"glasses"	"1"			
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/hounddog"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/hounddog.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"146"
		{
			"name"	"Demoman Hallmark"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DemomanHallmark"
			"item_description"	"#TF_DemomanHallmark_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hallmark"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/hallmark.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"147"
		{
			"name"	"Spy Noble Hair"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SpyNobleHair"
			"item_description"	"#TF_SpyNobleHair_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/noblehair"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/noblehair.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"148"
		{
			"name"	"Engineer Welding Mask"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_EngineerWeldingMask"
			"item_description"	"#TF_EngineerWeldingMask_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/weldingmask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/weldingmask.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
				"playback_activity"
				{
					"on_spawn"	"ACT_IDLE"
					"start_building"	"ACT_RUN"
					"stop_building"	"ACT_IDLE"
				}
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"		
		}
		"150"
		{
			"name"	"Scout Beanie"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_ScoutBeanie"
			"item_description"	"#TF_ScoutBeanie_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/beanie"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/beanie.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"		"#TF_ScoutBeanie_Style0"
					}
					"1"
					{
						"skin_red"	"4"
						"skin_blu"	"5"
						"name"		"#TF_ScoutBeanie_Style1"
					}
					"2"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"		"#TF_ScoutBeanie_Style2"
					}
					"3"
					{
						"skin_red"	"6"
						"skin_blu"	"7"
						"name"		"#TF_ScoutBeanie_Style3"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"151"
		{
			"name"	"Pyro Brain Sucker"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PyroBrainSucker"
			"item_description"	"#TF_PyroBrainSucker_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_brainsucker"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_brainsucker.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"2"
				}
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"			"ui/item_gooey_pickup.wav"
		}
		"152"
		{
			"name"	"Soldier Samurai Hat"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SoldierSamurai"
			"item_description"	"#TF_SoldierSamurai_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_samurai"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_samurai.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"153"
		{
			"name"	"The Homewrecker"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"item_logname"	"sledgehammer"
			"item_iconname"	"sledgehammer"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SledgeHammer"
			"item_name"	"#TF_Unique_SledgeHammer"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_sledgehammer/c_sledgehammer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_sledgehammer/c_sledgehammer.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"dmg bonus vs buildings"
				{
					"attribute_class"	"mult_dmg_vs_buildings"
					"value"	"2.0"
				}
				"dmg penalty vs players"
				{
					"attribute_class"	"mult_dmg_vs_players"
					"value"	"0.75"
				}
				"damage applies to sappers"
				{
					"attribute_class"	"set_dmg_apply_to_sapper"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"154"
		{
			"name"	"The Pain Train"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shovel"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"paintrain"
			"item_iconname"	"paintrain"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_MakeshiftClub"
			"item_name"	"#TF_Unique_Makeshiftclub"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_paintrain/c_paintrain"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_paintrain/c_paintrain.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"demoman"	"1"
				"soldier"	"1"
			}
			"attributes"
			{
				"increase player capture value"
				{
					"attribute_class"	"add_player_capturevalue"
					"value"	"1"
				}
				"dmg taken from bullets increased"
				{
					"attribute_class"	"mult_dmgtaken_from_bullets"
					"value"	"1.1"
				}
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_PickAxe.Swing"
				"sound_melee_hit"	"Weapon_PickAxe.HitFlesh"
				"sound_melee_burst"	"Weapon_PickAxe.SwingCrit"
				"sound_melee_hit_world"	"Weapon_Machete.HitWorld"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"155"
		{
			"name"	"The Southern Hospitality"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_wrench"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"				"1"
				"can_deal_posthumous_damage"	"1"
				"can_destroy_sappers"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Wrench"
			"item_name"	"#TF_Unique_Combat_Wrench"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"propername"	"1"
			"item_logname"	"southern_hospitality"
			"item_iconname"	"southern_comfort_kill"
			"image_inventory"	"backpack/weapons/c_models/c_spikewrench/c_spikewrench"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_spikewrench/c_spikewrench.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"bleeding duration"
				{
					"attribute_class"	"bleeding_duration"
					"value" "5"
				}
				"dmg taken from fire increased"
				{
					"attribute_class"	"mult_dmgtaken_from_fire"
					"value"			"1.20"
				}
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_ITEM3_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_ITEM3_VM_DRAW"
					"ACT_VM_HITCENTER"	"ACT_ITEM3_VM_HITCENTER"
					"ACT_VM_SWINGHARD"	"ACT_ITEM3_VM_SWINGHARD"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"158"
		{
			"name"	"Sniper Pith Helmet"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SniperPithHelmet"
			"item_description"	"#TF_SniperPithHelmet_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/pith_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/pith_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"159"
		{
			"name"	"The Dalokohs Bar"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_lunchbox"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_LunchBox"
			"item_name"	"#TF_Unique_Lunchbox_Chocolate"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_chocolate/c_chocolate"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_chocolate/c_chocolate.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_sandwich_drop.wav"
			"drop_sound"	"ui/item_sandwich_pickup.wav"
			"attributes"
			{
				"lunchbox adds maxhealth bonus"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
			}
		}							
		"160"
		{
			"name"	"TTG Max Pistol"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pistol"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Pistol"
			"item_name"	"#TF_TTG_MaxGun"
			"item_description"	"#TF_TTG_MaxGun_Desc"
			"item_slot"	"secondary"
			"item_logname"	"maxgun"
			"item_iconname"	"maxgun"
			"image_inventory"	"backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl"
			"model_world"	"models/weapons/w_models/w_ttg_max_gun.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"	"1"
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"161"
		{
			"name"	"TTG Sam Revolver"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_revolver"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Revolver"
			"item_name"	"#TF_TTG_SamRevolver"
			"item_description"	"#TF_TTG_SamRevolver_Desc"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"item_logname"	"samrevolver"
			"item_iconname"	"samrevolver"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"162"
		{
			"name"	"TTG Max Hat"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TTG_MaxsHat"
			"item_description"	"#TF_TTG_MaxsHat_Desc"
			"item_slot"	"head"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_ttg_max"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scout_ttg_max.mdl"
				"sniper"	"models/player/items/sniper/sniper_ttg_max.mdl"
				"soldier"	"models/player/items/soldier/soldier_ttg_max.mdl"
				"demoman"	"models/player/items/demo/demo_ttg_max.mdl"
				"medic"		"models/player/items/medic/medic_ttg_max.mdl"
				"heavy"		"models/player/items/heavy/heavy_ttg_max.mdl"
				"spy"		"models/player/items/spy/spy_ttg_max.mdl"
				"engineer"	"models/player/items/engineer/engineer_ttg_max.mdl"
				"pyro"		"models/player/items/pyro/pyro_ttg_max.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"163"
		{
			"name"	"Crit-a-Cola"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_lunchbox_drink"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_LunchBox"
			"item_name"	"#TF_Unique_EnergyDrink_CritCola"
			"item_description"	"#TF_Unique_EnergyDrink_CritCola_Desc"
			"anim_slot"	"ITEM1"
			"item_slot"	"secondary"
			"image_inventory"	"backpack/weapons/c_models/c_energy_drink/c_critcola"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"skin" "2"
				"custom_particlesystem"
				{
					"system"	"energydrink_cola_splash"
				}
				"sound_deploy"	"Scout.DodgeCanOpen"
			}		
			"attributes"
			{
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"2"
				}
			}
			"mouse_pressed_sound"	"ui/item_soda_can_pickup.wav"
			"drop_sound"		"ui/item_soda_can_drop.wav"
		}
		"164"
		{
			"name"	"Employee Badge A"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Employee_Badge_A"
			"item_description"	"#TF_Employee_Badge_A_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/id_badge_gold"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/id_badge.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"custom employee number"
				{
					"attribute_class"	"set_employee_number"
					"force_gc_to_generate" "1"
					"use_custom_logic"	"employee_number"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "0"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"165"
		{
			"name"	"Employee Badge B"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Employee_Badge_B"
			"item_description"	"#TF_Employee_Badge_B_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/id_badge_silver"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/id_badge.mdl"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"custom employee number"
				{
					"attribute_class"	"set_employee_number"
					"force_gc_to_generate" "1"
					"use_custom_logic"	"employee_number"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "1"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"166"
		{
			"name"	"Employee Badge C"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Employee_Badge_C"
			"item_description"	"#TF_Employee_Badge_C_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/id_badge_bronze"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/id_badge.mdl"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"custom employee number"
				{
					"attribute_class"	"set_employee_number"
					"force_gc_to_generate" "1"
					"use_custom_logic"	"employee_number"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "2"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"167"
		{
			"name"	"High Five Taunt"
			"first_sale_date"	"2011/10/13"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"usable"		"1"
				"can_gift_wrap" "1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action tauntenabler"
			"item_type_name"	"#TF_TauntEnabler"
			"item_name"	"#TF_TauntEnabler_HighFive"
			"item_description"	"#TF_TauntEnabler_HighFive_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/player/items/all_class/taunt_highfive"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"taunt_concept"	"TLK_HIGHFIVE_READY"
				}
				"animation_sequence"
				{
					"taunt_concept"	"taunt_highFiveStart"
				}
				"animation_scene"
				{
					"taunt_concept"	"taunt_highfivesuccessfull.vcd"
				}
			}
			"attributes"
			{
				"taunt is press and hold"
				{
					"attribute_class"	"enable_misc2_holdtaunt"
					"value"				"1"
				}
			}
		}
		"169"
		{
			"name"	"Golden Wrench"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_wrench"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Wrench"
			"item_name"	"#TF_Unique_Golden_Wrench"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"propername"	"1"
			"attach_to_hands"	"1"
			"item_logname"	"wrench_golden"
			"item_iconname"	"wrench_golden"
			"image_inventory"	"backpack/weapons/c_models/c_wrench/gold_wrench"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_wrench/c_wrench.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"material_override"	"models/weapons/c_items/gold_wrench.vmt"
			}
			"attributes"
			{
				"turn to gold"
				{
					"attribute_class"	"set_turn_to_gold"
					"value" "1"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"170"
		{
			"name"	"Employee Badge Plat"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Employee_Badge_Plat"
			"item_description"	"#TF_Employee_Badge_Plat_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/id_badge_platinum"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/id_badge.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"custom employee number"
				{
					"attribute_class"	"set_employee_number"
					"force_gc_to_generate" "1"
					"use_custom_logic"	"employee_number"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "3"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"171"
		{
			"name"	"The Tribalman's Shiv"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_club"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"tribalkukri"
			"item_iconname"	"tribalkukri"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Club"
			"item_name"	"#TF_Unique_TribalmanKukri"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_wood_machete/c_wood_machete"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_wood_machete/c_wood_machete.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"bleeding duration"
				{
					"attribute_class"	"bleeding_duration"
					"value" "6"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.5"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"172"
		{
			"name"	"The Scotsman's Skullcutter"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_sword"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"battleaxe"
			"item_iconname"	"battleaxe"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Axe"
			"item_name"	"#TF_Unique_BattleAxe"
			"item_slot"	"melee"
			"anim_slot"	"item1"
			"image_inventory"	"backpack/weapons/c_models/c_battleaxe/c_battleaxe"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"96"
			"model_player"	"models/weapons/c_models/c_battleaxe/c_battleaxe.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"damage bonus"
				{
					"attribute_class"	"mult_dmg"
					"value"	"1.2"
				}
				"move speed penalty"
				{
					"attribute_class"	"mult_player_movespeed"
					"value"	"0.85"
				}
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_Sword.Swing"
				"sound_melee_hit"	"Weapon_Sword.HitFlesh"
				"sound_melee_hit_world"	"Weapon_Sword.HitWorld"
				"sound_melee_burst"	"Weapon_Sword.SwingCrit"
				"sound_special1"	"Sword.Hit"
				"sound_special2"	"Sword.Idle"
			}
			"mouse_pressed_sound"	"ui/item_knife_large_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"173"
		{
			"name"	"The Vita-Saw"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bonesaw"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"battleneedle"
			"item_iconname"	"battleneedle"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bonesaw"
			"item_name"	"#TF_Unique_BattleSaw"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_uberneedle/c_uberneedle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_uberneedle/c_uberneedle.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"preserve ubercharge"
				{
					"attribute_class"	"preserve_ubercharge"
					"value"	"20"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-10"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"2"
				}
			}
			"visuals"
			{
				"sound_taunt"	"Taunt.MedicViolinUber"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"174"
		{
			"name"	"Scout Whoopee Cap"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_ScoutWhoopee"
			"item_description"	"#TF_ScoutWhoopee_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/scout_whoopee"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/scout_whoopee.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"175"
		{
			"name"	"Pyro Monocle"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_FacialHair"
			"item_name"	"#TF_PyroMonocle"
			"equip_region"	"beard"
			"item_description"	"#TF_PyroMonocle_Desc"
			"item_slot"	"misc"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_monocle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_monocle.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"177"
		{
			"name"	"Medic Goggles"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Glasses"
			"item_name"	"#TF_MedicGoggles"
			"item_description"	"#TF_MedicGoggles_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_goggles"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_goggles.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_nvg_pickup.wav"
		}
		"178"
		{
			"name"	"Engineer Earmuffs"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_EngineerEarmuffs"
			"item_description"	"#TF_EngineerEarmuffs_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"ears"		"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/engy_earphones"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/engy_earphones.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
		}
		"179"
		{
			"name"	"Demoman Tricorne"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DemomanTricorne"
			"item_description"	"#TF_DemomanTricorne_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_tricorne"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/demo_tricorne.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"180"
		{
			"name"	"Spy Beret"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SpyBeret"
			"item_description"	"#TF_SpyBeret_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/spy_beret"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/spy_beret.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"181"
		{
			"name"	"Sniper Fishing Hat"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SniperFishingHat"
			"item_description"	"#TF_SniperFishingHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/sniper_fishinghat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/sniper_fishinghat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"182"
		{
			"name"	"Pyro Helm"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PyroHelm"
			"item_description"	"#TF_PyroHelm_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_pyrolean"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_pyrolean.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"183"
		{
			"name"	"Soldier Drill Hat"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SoldierDrillHat"
			"item_description"	"#TF_SoldierDrillHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_sargehat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_sargehat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"184"
		{
			"name"	"Medic Gatsby"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_MedicGatsby"
			"item_description"	"#TF_MedicGatsby_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_gatsby"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_gatsby.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"185"
		{
			"name"	"Heavy Do-rag"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_HeavyDorag"
			"item_description"	"#TF_HeavyDorag_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/heavy_bandana"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/heavy_bandana.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"189"
		{
			"name"	"Parasite Hat"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Parasite_Hat"
			"item_description"	"#TF_Parasite_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"image_inventory"	"backpack/player/items/all_class/parasite_hat"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/parasite_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/parasite_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/parasite_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/parasite_hat_demo.mdl"
				"medic"		"models/player/items/all_class/parasite_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/parasite_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/parasite_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/parasite_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/parasite_hat_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"2"
				}
			}
			"mouse_pressed_sound"	"ui/item_as_parasite_pickup.wav"
			"drop_sound"		"ui/item_as_parasite_drop.wav"
		}
		"190"
		{
			"name"	"Upgradeable TF_WEAPON_BAT"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bat"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Bat"
			"item_name"	"#TF_Weapon_Bat"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_bat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_bat.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"191"
		{
			"name"	"Upgradeable TF_WEAPON_BOTTLE"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bottle"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Bottle"
			"item_name"	"#TF_Weapon_Bottle"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_bottle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_bottle.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bottle_pickup.wav"
			"drop_sound"		"ui/item_bottle_drop.wav"
		}
		"192"
		{
			"name"	"Upgradeable TF_WEAPON_FIREAXE"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fireaxe"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_FireAxe"
			"item_name"	"#TF_Weapon_FireAxe"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_fireaxe.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"193"
		{
			"name"	"Upgradeable TF_WEAPON_CLUB"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_club"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Club"
			"item_name"	"#TF_Weapon_Club"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_machete"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_machete/c_machete.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"194"
		{
			"name"	"Upgradeable TF_WEAPON_KNIFE"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_knife"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Knife"
			"item_name"	"#TF_Weapon_Knife"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_knife"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_knife.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"195"
		{
			"name"	"Upgradeable TF_WEAPON_FISTS"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fists"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Fists"
			"item_name"	"#TF_Weapon_Fists"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/v_models/v_fist_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	""
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"196"
		{
			"name"	"Upgradeable TF_WEAPON_SHOVEL"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shovel"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Shovel"
			"item_name"	"#TF_Weapon_Shovel"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_shovel"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shovel/c_shovel.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_shovel_pickup.wav"
			"drop_sound"		"ui/item_shovel_drop.wav"
		}
		"197"
		{
			"name"	"Upgradeable TF_WEAPON_WRENCH"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_wrench"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Wrench"
			"item_name"	"#TF_Weapon_Wrench"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_wrench"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_wrench.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"3"									
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 	"0"									
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"198"
		{
			"name"	"Upgradeable TF_WEAPON_BONESAW"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bonesaw"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Bonesaw"
			"item_name"	"#TF_Weapon_Bonesaw"
			"item_slot"	"melee"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_bonesaw/c_bonesaw"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_bonesaw.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"199"
		{
			"name"	"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_shotgun"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_name"	"#TF_Weapon_Shotgun"
			"item_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_shotgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shotgun/c_shotgun.mdl"
			"model_world"	"models/weapons/w_models/w_shotgun.mdl"
			"used_by_classes"
			{
				"engineer"	"primary"
				"pyro" "secondary"
				"soldier" "secondary"
				"heavy" "secondary"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"200"
		{
			"name"	"Upgradeable TF_WEAPON_SCATTERGUN"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_scattergun"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Scattergun"
			"item_name"	"#TF_Weapon_Scattergun"
			"item_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_scattergun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_scattergun.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"201"
		{
			"name"	"Upgradeable TF_WEAPON_SNIPERRIFLE"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_sniperrifle"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_headshot"				"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_SniperRifle"
			"item_name"	"#TF_Weapon_SniperRifle"
			"item_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_sniperrifle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_sniperrifle.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"202"
		{
			"name"	"Upgradeable TF_WEAPON_MINIGUN"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_minigun"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Minigun"
			"item_name"	"#TF_Weapon_Minigun"
			"item_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_minigun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_minigun.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"203"
		{
			"name"	"Upgradeable TF_WEAPON_SMG"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_smg"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_SMG"
			"item_name"	"#TF_Weapon_SMG"
			"item_slot"	"secondary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_smg"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_smg/c_smg.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"204"
		{
			"name"	"Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_syringegun_medic"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_SyringeGun"
			"item_name"	"#TF_Weapon_SyringeGun"
			"item_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_syringegun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_syringegun.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"205"
		{
			"name"	"Upgradeable TF_WEAPON_ROCKETLAUNCHER"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_rocketlauncher"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"	"#TF_Weapon_RocketLauncher"
			"item_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_rocketlauncher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_rocketlauncher.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"206"
		{
			"name"	"Upgradeable TF_WEAPON_GRENADELAUNCHER"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_grenadelauncher"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_GrenadeLauncher"
			"item_name"	"#TF_Weapon_GrenadeLauncher"
			"item_slot"	"primary"
			"anim_slot"	"secondary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_grenadelauncher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"207"
		{
			"name"	"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pipebomblauncher"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_PipebombLauncher"
			"item_name"	"#TF_Weapon_PipebombLauncher"
			"item_slot"	"secondary"
			"anim_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_stickybomb_launcher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_stickybomb_launcher.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
 			"visuals"
 			{
 				"skin"	"0"
 			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"208"
		{
			"name"	"Upgradeable TF_WEAPON_FLAMETHROWER"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_flamethrower"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_reflect_projectiles"	"1"
				"can_extinguish"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_FlameThrower"
			"item_name"	"#TF_Weapon_FlameThrower"
			"item_slot"	"primary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_flamethrower/c_flamethrower"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"209"
		{
			"name"	"Upgradeable TF_WEAPON_PISTOL"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_pistol"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Pistol"
			"item_name"	"#TF_Weapon_Pistol"
			"item_slot"	"secondary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_pistol"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pistol/c_pistol.mdl"
			"model_world"	"models/weapons/w_models/w_pistol.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
				"scout" "1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"210"
		{
			"name"	"Upgradeable TF_WEAPON_REVOLVER"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_revolver"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Revolver"
			"item_name"	"#TF_Weapon_Revolver"
			"item_slot"	"secondary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/w_models/w_revolver"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_revolver.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"211"
		{
			"name"	"Upgradeable TF_WEAPON_MEDIGUN"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_medigun"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Medigun"
			"item_name"	"#TF_Weapon_Medigun"
			"item_slot"	"secondary"
			"equip_region"	"medigun_backpack"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_medigun/c_medigun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/w_models/w_medigun.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"1"								
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 			"2"								
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"212"
		{
			"name"	"Upgradeable TF_WEAPON_INVIS"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_invis"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"	"stockitem"
			"item_type_name"	"#TF_Weapon_Watch"
			"item_name"	"#TF_Weapon_Watch"
			"item_slot"	"pda2"
			"item_quality"		"unique"
			"anim_slot" "FORCE_NOT_USED"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/v_models/v_watch_spy.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_watch_pickup.wav"
			"drop_sound"		"ui/item_watch_drop.wav"
		}
		"213"
		{
			"name"	"The Attendant"
			"first_sale_date"	"2010/09/29"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TheAttendant"
			"item_description"	"#TF_TheAttendant_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername" "1"
			"image_inventory"	"backpack/player/items/pyro/attendant"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/attendant.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"item_set"	"polycount_pyro"
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"214"
		{
			"name"	"The Powerjack"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"powerjack"
			"item_iconname"	"powerjack"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SledgeHammer"
			"item_name"	"#TF_ThePowerjack"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_powerjack/c_powerjack"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_powerjack/c_powerjack.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"heal on kill"
				{
					"attribute_class"	"heal_on_kill"
					"value"	"75"
				}
				"dmg from melee increased"
				{
					"attribute_class"	"dmg_from_melee"
					"value"	"1.2"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"polycount_pyro"
		}
		"215"
		{
			"name"	"The Degreaser"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_flamethrower"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_reflect_projectiles"	"1"
				"can_extinguish"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"degreaser"
			"item_iconname"	"degreaser"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Flamethrower"
			"item_name"	"#TF_TheDegreaser"
			"item_slot"	"primary"
			"image_inventory"	"backpack/weapons/c_models/c_degreaser/c_degreaser"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_degreaser/c_degreaser.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"deploy time decreased"
				{
					"attribute_class"	"mult_deploy_time"
					"value"	"0.35"
				}
				"weapon burn dmg reduced"
				{
					"attribute_class"	"mult_wpn_burndmg"
					"value" "0.75"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.9"
				}

			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Degreaser.FireStart"
				"sound_special1"	"Weapon_Degreaser.FireLoop"
				"sound_burst"	"Weapon_Degreaser.FireLoopCrit"
				"sound_special3"	"Weapon_Degreaser.FireEnd"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"polycount_pyro"
		}
		"216"
		{
			"name"	"Rimmed Raincatcher"
			"first_sale_date"	"2011/04/07"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DemomanPirate"
			"item_description"	"#TF_DemomanPirate_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/drinking_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/drinking_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"219"
		{
			"name"	"The Milkman"
			"first_sale_date"	"2010/09/29"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TheMilkman"
			"item_description"	"#TF_TheMilkman_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/milkhat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/milkhat.mdl"
			"drop_type"	"drop"
			"propername"	"1"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"item_set"	"polycount_scout"
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"220"
		{
			"name"	"The Shortstop"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_handgun_scout_primary"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Peppergun"
			"item_description"	"#TF_TheShortstop_Desc"
			"item_name"	"#TF_TheShortstop"
			"item_slot"	"primary"
			"anim_slot"	"secondary"
			"item_quality"	"unique"
			"item_logname"	"short_stop"
			"item_iconname"	"short_stop"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_shortstop/c_shortstop"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shortstop/c_shortstop.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"reload time increased hidden"
				{
					"attribute_class"	"mult_reload_time_hidden"
					"value"	"1.5"
				}
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Short_Stop.Single"
				"sound_burst"	"Weapon_Short_Stop.Single"
				"muzzle_flash"	"muzzle_bignasty"
				"tracer_effect"	"bullet_bignasty_tracer01"
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_SECONDARY_VM_IDLE_2"
					"ACT_VM_DRAW"	"ACT_SECONDARY_VM_DRAW_2"
					"ACT_VM_PRIMARYATTACK"	"ACT_SECONDARY_VM_PRIMARYATTACK_2"
					"ACT_VM_RELOAD"	"ACT_SECONDARY_VM_RELOAD_2"
					"ACT_MP_RELOAD_STAND"	"ACT_MP_RELOAD_STAND_SECONDARY_2"
					"ACT_MP_RELOAD_CROUCH"	"ACT_MP_RELOAD_CROUCH_SECONDARY_2"
					"ACT_MP_RELOAD_SWIM"	"ACT_MP_RELOAD_SWIM_SECONDARY_2"
					"ACT_MP_RELOAD_AIRWALK"	"ACT_MP_RELOAD_AIRWALK_SECONDARY_2"
				}
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
			"item_set"	"polycount_scout"
		}
		"221"
		{
			"name"	"The Holy Mackerel"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_bat_fish"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Fish"
			"item_name"	"#TF_TheHolyMackerel"
			"item_description"	"#TF_TheHolyMackerel_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"item_logname"	"holy_mackerel"
			"item_iconname"	"holy_mackerel"
			"propername"	"1"
			"min_ilevel"	"42"
			"max_ilevel"	"42"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_holymackerel"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_holymackerel.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"7"									
				}
				"kill eater kill type"
				{
					"attribute_class"	"kill_eater_kill_type"
					"value"	"7"			
				}
			}
			"visuals"
			{
				"sound_melee_hit"	"Weapon_HolyMackerel.HitFlesh"
				"sound_melee_hit_world"	"Weapon_HolyMackerel.HitWorld"
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"		"ui/item_gooey_pickup.wav"
			"item_set"	"polycount_scout"
		}
		"222"
		{
			"name"	"Mad Milk"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_jar_milk"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_extinguish"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Jar_Milk"
			"item_description"	"#TF_MadMilk_Desc"
			"item_name"	"#TF_MadMilk"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"anim_slot"	"item1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_madmilk/c_madmilk"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_madmilk/c_madmilk.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"4"									
				}
			}
			"visuals"
			{
				"skin" "2"
				"custom_particlesystem"
				{
					"system"	"energydrink_milk_splash"
				}
				"sound_deploy"	"Weapon_MadMilk.Draw"
			}
			"mouse_pressed_sound"	"ui/item_bottle_pickup.wav"
			"drop_sound"		"ui/item_bottle_drop.wav"
			"item_set"	"polycount_scout"
		}	
		"223"
		{
			"name"	"The Familiar Fez"
			"first_sale_date"	"2010/09/29"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TheFamiliarFez"
			"item_description"	"#TF_TheFamiliarFez_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"glasses"	"1"			
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/fez"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/fez.mdl"
			"drop_type"	"none"
			"item_set"	"polycount_spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"224"
		{
			"name"	"L'Etranger"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_revolver"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Revolver"
			"item_name"	"#TF_LEtranger"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"propername"	"0"
			"item_logname"	"letranger"
			"item_iconname"	"letranger"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_letranger/c_letranger"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_letranger/c_letranger.mdl"
			"attach_to_hands" "1"
			"item_set"	"polycount_spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
			"attributes"
			{
				"add cloak on hit"
				{
					"attribute_class"	"add_cloak_on_hit"
					"value" "15"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.8"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Letranger.Single"
				"sound_burst"	"Weapon_Letranger.SingleCrit"
			}
		}
		"225"
		{
			"name"	"Your Eternal Reward"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_knife"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Knife"
			"item_name"	"#TF_EternalReward"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"0"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"item_logname"	"eternal_reward"
			"item_iconname"	"eternal_reward"
			"image_inventory"	"backpack/weapons/c_models/c_eternal_reward/c_eternal_reward"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"model_player"	"models/weapons/c_models/c_eternal_reward/c_eternal_reward.mdl"
			"item_set"	"polycount_spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_HITCENTER"	"ACT_MELEE_VM_HITCENTER"
					"ACT_VM_SWINGHARD"	"ACT_MELEE_VM_SWINGHARD"
				}
			}
			"attributes"
			{
				"disguise on backstab"
				{
					"attribute_class"	"set_disguise_on_backstab"
					"value" "1"
				}
				"silent killer"
				{
					"attribute_class"	"set_silent_killer"
					"value" "1"
				}
				"cannot disguise"
				{
					"attribute_class"	"set_cannot_disguise"
					"value" "1"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value" "1"
				}
			}		
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"226"
		{
			"name"	"The Battalion's Backup"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_buff_item"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Battle_Banner"
			"item_name"	"#TF_TheBattalionsBackup"
			"item_description"	"#TF_TheBattalionsBackup_Desc"
			"item_slot"	"secondary"
			"equip_region"	"back"
			"anim_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/weapons/c_models/c_battalion_buffpack/c_batt_buffpack"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_battalion_bugle/c_battalion_bugle.mdl"
			"attach_to_hands" "1"
			"extra_wearable" "models/weapons/c_models/c_battalion_buffpack/c_batt_buffpack.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"item_set"	"polycount_soldier"
			"mouse_pressed_sound"	"ui/item_pack_pickup.wav"
			"drop_sound"		"ui/item_pack_drop.wav"
			"attributes"
			{
				"mod soldier buff type"
				{
					"attribute_class"	"set_buff_type"
					"value"	"2"
				}
			}
			"visuals_blu"
			{
				"animation_replacement"
				{
					"ACT_MP_ATTACK_STAND_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
					"ACT_MP_ATTACK_STAND_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
					"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
					"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
				}
			}
			"visuals_red"
			{
				"animation_replacement"
				{
					"ACT_MP_ATTACK_STAND_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1"
					"ACT_MP_ATTACK_STAND_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
					"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
					"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
				}
			}
		}
		"227"
		{
			"name"	"The Grenadier's Softcap"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_TheGrenadiersSoftcap"
			"item_description"	"#TF_TheGrenadiersSoftcap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/grenadier_softcap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/grenadier_softcap.mdl"
			"drop_type"	"drop"
			"item_set"	"polycount_soldier"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"228"
		{
			"name"	"The Black Box"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_rocketlauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"blackbox"
			"item_iconname"	"blackbox"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"	"#TF_TheBlackBox"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_blackbox/c_blackbox"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_blackbox/c_blackbox.mdl"
			"attach_to_hands" "1"
			"item_set" "polycount_soldier"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"heal on hit for rapidfire"
				{
					"attribute_class"	"add_onhit_addhealth"
					"value"	"15"
				}
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.75"
				}
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_RPG_BlackBox.Single"
				"sound_burst"	"Weapon_RPG_BlackBox.SingleCrit"
				"animation_replacement"
				{
					"ACT_VM_RELOAD"	"ACT_PRIMARY_VM_RELOAD_2"
					"ACT_RELOAD_START"	"ACT_PRIMARY_RELOAD_START_2"
					"ACT_RELOAD_FINISH"	"ACT_PRIMARY_RELOAD_FINISH_2"
					"ACT_MP_RELOAD_STAND"	"ACT_MP_RELOAD_STAND_PRIMARY_2"
					"ACT_MP_RELOAD_STAND_LOOP"	"ACT_MP_RELOAD_STAND_PRIMARY_2"
					"ACT_MP_RELOAD_STAND_END"	"ACT_MP_RELOAD_STAND_PRIMARY_END_2"
					"ACT_MP_RELOAD_CROUCH"	"ACT_MP_RELOAD_CROUCH_PRIMARY_2"
					"ACT_MP_RELOAD_CROUCH_END"	"ACT_MP_RELOAD_CROUCH_PRIMARY_END_2"
					"ACT_MP_RELOAD_CROUCH_LOOP"	"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP_2"
					"ACT_MP_RELOAD_AIRWALK"	"ACT_MP_RELOAD_AIRWALK_PRIMARY_2"
					"ACT_MP_RELOAD_AIRWALK_END"	"ACT_MP_RELOAD_AIRWALK_PRIMARY_END_2"
					"ACT_MP_RELOAD_AIRWALK_LOOP"	"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP_2"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"229"
		{
			"name"	"Ol' Snaggletooth"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_OlSnaggletooth"
			"item_description"	"#TF_OlSnaggletooth_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/snaggletooth"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/snaggletooth.mdl"
			"drop_type"	"drop"
			"item_set"	"polycount_sniper"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_leather_pickup.wav"
			"drop_sound"		"ui/item_leather_pickup.wav"
		}
		"230"
		{
			"name"	"The Sydney Sleeper"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_sniperrifle"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_logname"	"sydney_sleeper"
			"item_iconname"	"sydney_sleeper"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SniperRifle"
			"item_name"	"#TF_SydneySleeper"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_dartgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_dartgun.mdl"
			"attach_to_hands"	"1"
			"visuals"
			{
				"player_bodygroups"
				{
					"bullets"		"1"
				}
				"sound_single_shot"	"Weapon_SydneySleeper.Single"
				"sound_burst"	"Weapon_SydneySleeper.SingleCrit"
			}
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"polycount_sniper"
			"brass_eject_model"	""	
			"attributes"
			{
				"sniper no headshots"
				{
					"attribute_class" "set_weapon_mode"	
					"value" "1"
				}
				"jarate duration"
				{
					"attribute_class" "jarate_duration"
					"value" "8"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"sniper charge per sec"
				{
					"attribute_class"	"mult_sniper_charge_per_sec"
					"value"	"1.25"
				}
			}
		}
		"231"
		{
			"name"			"Darwin's Danger Shield"
			"first_sale_date"	"2010/09/29"
			"item_class"		"tf_wearable"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Shield"
			"item_name"		"#TF_DarwinsDangerShield"
			"item_slot"		"secondary"
			"equip_region"	"back"
			"anim_slot"		"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"		"0"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/player/items/sniper/croc_shield"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/croc_shield.mdl"
			"extra_wearable" "models/player/items/sniper/croc_shield.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"max health additive bonus"
				{
					"attribute_class"	"add_maxhealth"
					"value" "25"
				}
			}
			"mouse_pressed_sound"	"ui/item_leather_pickup.wav"
			"drop_sound"		"ui/item_leather_pickup.wav"
			"item_set"	"polycount_sniper"
		}
		"232"
		{
			"name"	"The Bushwacka"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_club"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"bushwacka"
			"item_iconname"	"bushwacka"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Club"
			"item_name"	"#TF_TheBushwacka"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_croc_knife/c_croc_knife"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_croc_knife/c_croc_knife.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"attributes"
			{
				"minicrits become crits"
				{
					"attribute_class"	"minicrits_become_crits"
					"value" "1"
				}
				"dmg taken from fire increased"
				{
					"attribute_class"	"mult_dmgtaken_from_fire"
					"value"			"1.2"
				}
			}
			"item_set"	"polycount_sniper"
		}
		"233"
		{
			"name"	"Gift - 1 Player"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"gift_standard_1_loot_list"
					"num_items"		"1"
					"max_recipients"	"1"
				}
			}
			"capabilities"
			{
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc" "action gift_1"
			"item_type_name"	"#TF_Gift"
			"item_name"	"#TF_Gift_RandomPerson"
			"item_description"	"#TF_Gift_RandomPerson_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/gift_single"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	""
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_cardboard_pickup.wav"
			"drop_sound"		"ui/item_cardboard_drop.wav"
		}
		"234"
		{
			"name"	"Gift - 24 Players"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"	   	"gift_standard_24_loot_list"
					"num_items"		"1"
					"max_recipients"	"23"
				}
			}
			"capabilities"
			{
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc" "action gift_24"
			"item_type_name"	"#TF_Gift"
			"item_name"	"#TF_Gift_EntireServer"
			"item_description"	"#TF_Gift_EntireServer_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/gift_multiple"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	""
			"min_ilevel"	"23"
			"max_ilevel"	"23"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_cardboard_pickup.wav"
			"drop_sound"		"ui/item_cardboard_drop.wav"
		}
		
		
		"237"
		{
			"name"	"Rocket Jumper"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_rocketlauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"	"#TF_Weapon_RocketLauncher_Jump"
			"item_description"	"#TF_Weapon_RocketLauncher_Jump_Desc"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"baseitem" "0"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"propername" 	"1"
			"image_inventory"	"backpack/weapons/c_models/c_rocketjumper/c_rocketjumper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_rocketjumper/c_rocketjumper.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"no self blast dmg"
				{
					"attribute_class"	"no_self_blast_dmg"
					"value" "2"
				}
				"maxammo primary increased"
				{
					"attribute_class"	"mult_maxammo_primary"
					"value" "3.0"
				}
				"cannot pick up intelligence"
				{
					"attribute_class"	"cannot_pick_up_intelligence"
					"value"				"1"
				}
			}
		}
		"239"
		{
			"name"	"Gloves of Running Urgently"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tf_weapon_fists"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Gloves"
			"item_name"	"#TF_Unique_Gloves_of_Running_Urgently"
			"item_slot"	"melee"
			"item_logname"	"gloves_running_urgently"
			"item_iconname"	"gloves_running_urgently"
			"image_inventory"	"backpack/weapons/c_models/c_boxing_gloves_urgency/c_boxing_gloves_urgency"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"move speed bonus"
				{
					"attribute_class"	"mult_player_movespeed"
					"value"	"1.3"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.75"
				}
				"provide on active"
				{
					"attribute_class"	"provide_on_active"
					"value" "1"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value" "2"
				}
				"self mark for death"
				{
					"attribute_class"	"self_mark_for_death"
					"value"	"1"
				}
			}
			"hide_bodygroups_deployed_only"	"1"
			"visuals"
			{
				"player_bodygroups"
				{
					"hands"			"1"
				}

				"sound_melee_miss"	"Weapon_BoxingGloves.Miss"
				"sound_melee_hit"	"Weapon_BoxingGloves.HitFlesh"
				"sound_melee_hit_world"	"Weapon_BoxingGloves.HitWorld"
				"sound_burst"	"Weapon_BoxingGloves.MissCrit"
			}
			"visuals_red"
			{
				"skin"	"2"
				"sound_melee_miss"	"Weapon_BoxingGloves.Miss"
				"sound_melee_hit"	"Weapon_BoxingGloves.HitFlesh"
				"sound_melee_hit_world"	"Weapon_BoxingGloves.HitWorld"
				"sound_burst"	"Weapon_BoxingGloves.MissCrit"
			}
			"visuals_blu"
			{
				"skin"	"3"
				"sound_melee_miss"	"Weapon_BoxingGloves.Miss"
				"sound_melee_hit"	"Weapon_BoxingGloves.HitFlesh"
				"sound_melee_hit_world"	"Weapon_BoxingGloves.HitWorld"
				"sound_burst"	"Weapon_BoxingGloves.MissCrit"
			}
			"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
			"drop_sound" "ui/item_boxing_gloves_drop.wav"
		}
		"240"
		{
			"name"	"Worms Gear"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_Worms_Gear"
			"item_description"	"#TF_Worms_Gear_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"	"1"
				"grenades"	"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/worms_gear"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/worms_gear.mdl"
			"drop_type"	"none"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"grenades"		"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		"241"
		{
			"name"	"Duel MiniGame"
			"first_sale_date"	"2010/09/29"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"duel_minigame"
			}
			"capabilities"
			{
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_UsableItem"
			"item_name"	"#TF_Usable_Duel"
			"item_description"	"#TF_Usable_Duel_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/player/items/crafting/icon_dueling"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"model_player"	""
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"armory_desc" "action duel"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_dueling_pistols_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}

		"242"
		{
			"name"	"Duel Medal Bronze"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Duel_Medal_Bronze"
			"item_description"	"#TF_Duel_Medal_Bronze_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/dueling_medal_bronze"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/dueling_medal.mdl"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"armory_desc" "duel_medal"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "2"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"243"
		{
			"name"	"Duel Medal Silver"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Duel_Medal_Silver"
			"item_description"	"#TF_Duel_Medal_Silver_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/dueling_medal_silver"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/dueling_medal.mdl"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"armory_desc" "duel_medal"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "1"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"244"
		{
			"name"	"Duel Medal Gold"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Duel_Medal_Gold"
			"item_description"	"#TF_Duel_Medal_Gold_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/dueling_medal_gold"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/dueling_medal.mdl"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"armory_desc" "duel_medal"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "0"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"245"
		{
			"name"	"Duel Medal Plat"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Duel_Medal_Plat"
			"item_description"	"#TF_Duel_Medal_Plat_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/dueling_medal_platinum"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/dueling_medal.mdl"
			"min_ilevel"	"75"
			"max_ilevel"	"75"
			"armory_desc" "duel_medal"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin" "3"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}


		"246"
		{
			"name"	"Pugilist's Protector"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_HeavyPugilistProtector"
			"item_description"	"#TF_HeavyPugilistProtector_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/pugilist_protector"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/pugilist_protector.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"247"
		{
			"name"	"Old Guadalajara"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PyroFiestaSombrero"
			"item_description"	"#TF_PyroFiestaSombrero_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/fiesta_sombrero"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/fiesta_sombrero.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"248"
		{
			"name"	"Napper's Respite"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PyroBeanie"
			"item_description"	"#TF_PyroBeanie_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_beanie"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_beanie.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"249"
		{
			"name"	"Bombing Run"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_ScoutBombingRun"
			"item_description"	"#TF_ScoutBombingRun_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/pilot_protector"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/pilot_protector.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		"250"
		{
			"name"	"Chieftain's Challenge"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SoldierChiefRocketeer"
			"item_description"	"#TF_SoldierChiefRocketeer_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/chief_rocketeer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/chief_rocketeer.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"251"
		{
			"name"	"Stout Shako"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SoldierShako"
			"item_description"	"#TF_SoldierShako_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_shako"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_shako.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"252"
		{
			"name"	"Dr's Dapper Topper"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_Seuss"
			"item_description"	"#TF_Seuss_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/dappertopper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/dappertopper.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"253"
		{
			"name"	"Handyman's Handle"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PyroPlunger"
			"item_description"	"#TF_PyroPlunger_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_plunger"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_plunger.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"254"
		{
			"name"	"Hard Counter"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_HeavyUmbrella"
			"item_description"	"#TF_HeavyUmbrella_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/heavy_umbrella"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/heavy_umbrella.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_umbrella_pickup.wav"
			"drop_sound"		"ui/item_umbrella_pickup.wav"
		}
		"255"
		{
			"name"	"Sober Stuntman"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DemoStuntHelmet"
			"item_description"	"#TF_DemoStuntHelmet_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/stunt_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/stunt_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		"259"
		{
			"name"	"Carouser's Capotain"
			"first_sale_date"	"2011/02/28"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DemoInquisitor"
			"item_description"	"#TF_DemoInquisitor_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/inquisitor"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/inquisitor.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}

		"260"
		{
			"name"	"Wiki Cap"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_WikiCap"
			"item_description"	"#TF_WikiCap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"image_inventory"	"backpack/player/items/all_class/wikicap"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/wikicap_scout.mdl"
				"sniper"	"models/player/items/all_class/wikicap_sniper.mdl"
				"soldier"	"models/player/items/all_class/wikicap_soldier.mdl"
				"demoman"	"models/player/items/all_class/wikicap_demo.mdl"
				"medic"		"models/player/items/all_class/wikicap_medic.mdl"
				"heavy"		"models/player/items/all_class/wikicap_heavy.mdl"
				"spy"		"models/player/items/all_class/wikicap_spy.mdl"
				"engineer"	"models/player/items/all_class/wikicap_engineer.mdl"
				"pyro"		"models/player/items/all_class/wikicap_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"261"
		{
			"name"	"Mann Co. Cap"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_MannCoCap"
			"item_description"	"#TF_MannCoCap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/all_manncap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scout_cap.mdl"
				"sniper"	"models/player/items/sniper/sniper_cap.mdl"
				"soldier"	"models/player/items/soldier/soldier_cap.mdl"
				"demoman"	"models/player/items/demo/demo_cap.mdl"
				"medic"		"models/player/items/medic/medic_cap.mdl"
				"heavy"		"models/player/items/heavy/heavy_cap.mdl"
				"spy"		"models/player/items/spy/spy_cap.mdl"
				"engineer"	"models/player/items/engineer/engineer_cap.mdl"
				"pyro"		"models/player/items/pyro/pyro_cap.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"262"
		{
			"name"	"Polycount Pin"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Polycount_Pin"
			"item_description"	"#TF_Polycount_Pin_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/polypack_badge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/polypack_badge.mdl"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}

		"263"
		{
			"name"	"Ellis Hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_EllisHat"
			"item_description"	"#TF_EllisHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/all_ellis"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scout_ellis.mdl"
				"sniper"	"models/player/items/sniper/sniper_ellis.mdl"
				"soldier"	"models/player/items/soldier/soldier_ellis.mdl"
				"demoman"	"models/player/items/demo/demo_ellis.mdl"
				"medic"		"models/player/items/medic/medic_ellis.mdl"
				"heavy"		"models/player/items/heavy/heavy_ellis.mdl"
				"spy"		"models/player/items/spy/spy_ellis.mdl"
				"engineer"	"models/player/items/engineer/engineer_ellis.mdl"
				"pyro"		"models/player/items/pyro/pyro_ellis.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}

		"264"
		{
			"name"	"Frying Pan"
			"item_class"	"saxxy"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"fryingpan"
			"item_iconname"	"fryingpan"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_FryingPan"
			"item_name"	"#TF_Unique_FryingPan"
			"item_slot"	"melee"
			"image_inventory"	"backpack/player/items/all_class/all_pan"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_frying_pan/c_frying_pan.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"anim_slot" "MELEE_ALLCLASS"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"pyro" "1"
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"sound_melee_hit"		"FryingPan.HitFlesh"
				"sound_melee_hit_world"	"FryingPan.HitWorld"
			}			
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"265"
		{
			"name"	"Stickybomb Jumper"
			"first_sale_date"	"2010/10/11"
			"item_class"	"tf_weapon_pipebomblauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#Tf_Weapon_Pipebomblauncher"
			"item_name"	"#TF_Weapon_StickyBomb_Jump"
			"item_description"	"#TF_Weapon_StickyBomb_Jump_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"primary"
			"item_quality"	"unique"
			"baseitem" "0"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"propername" 	"1"
			"image_inventory"	"backpack/weapons/c_models/c_sticky_jumper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_sticky_jumper.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"no self blast dmg"
				{
					"attribute_class"	"no_self_blast_dmg"
					"value" "1"
				}
				"maxammo secondary increased"
				{
					"attribute_class"	"mult_maxammo_secondary"
					"value" "3.0"
				}				
				"override projectile type"
				{
					"attribute_class"	"override_projectile_type"
					"value"				"14"
				}
				"cannot pick up intelligence"
				{
					"attribute_class"	"cannot_pick_up_intelligence"
					"value"				"1"
				}
			}
		}
		"266"
		{
			"name"	"The Horseless Headless Horseman's Headtaker"
			"item_class"	"tf_weapon_sword"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Axe"
			"item_name"	"#TF_HalloweenBoss_Axe"
			"item_description"	"#TF_HalloweenBoss_Axe_Desc"
			"item_slot"	"melee"
			"anim_slot"	"item1"
			"item_quality"	"rarity4"
			"item_logname"	"headtaker"
			"item_iconname"	"headtaker"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_headtaker/c_headtaker"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_headtaker/c_headtaker.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_Sword.Swing"
				"sound_melee_hit"	"Halloween.HeadlessBossAxeHitFlesh"
				"sound_melee_hit_world"	"Halloween.HeadlessBossAxeHitWorld"
				"sound_melee_burst"	"Weapon_Sword.SwingCrit"
				"sound_special1"	"Sword.Hit"
				"sound_special2"	"Sword.Idle"
			}
			"attributes"
			{
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-25"
				}
				"decapitate type"
				{
					"attribute_class"	"decapitate_type"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_large_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}

		"267"
		{
			"name"	"Haunted Metal Scrap"
			"item_class"	"craft_item"
			"craft_class"	"craft_bar"
			"craft_material_type"	"craft_bar"
			"capabilities"
			{
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#TF_Haunted_Metal"
			"item_description"	"#TF_Haunted_Metal_Desc"
			"image_inventory"	"backpack/crafting/haunted_metal"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"rarity4"
			"min_ilevel"	"4"
			"max_ilevel"	"4"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}

		"268"
		{
			"name"	"Halloween Mask - Scout"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Scout"
			"item_description"	"#TF_Halloween_Mask_Scout_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/halloween_bag_scout_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_scout_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_scout_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_scout_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_scout_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_scout_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_scout_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_scout_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_scout_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_scout"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"269"
		{
			"name"	"Halloween Mask - Sniper"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Sniper"
			"item_description"	"#TF_Halloween_Mask_Sniper_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/halloween_bag_sniper_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_sniper_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_sniper_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_sniper_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_sniper_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_sniper_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_sniper_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_sniper_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_sniper_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_sniper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"270"
		{
			"name"	"Halloween Mask - Soldier"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Soldier"
			"item_description"	"#TF_Halloween_Mask_Soldier_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_soldier_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_soldier_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_soldier_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_soldier_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_soldier_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_soldier_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_soldier_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_soldier_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_soldier_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_soldier"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"271"
		{
			"name"	"Halloween Mask - Demoman"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Demoman"
			"item_description"	"#TF_Halloween_Mask_Demoman_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_demo_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_demo_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_demo_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_demo_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_demo_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_demo_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_demo_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_demo_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_demo_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"272"
		{
			"name"	"Halloween Mask - Medic"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Medic"
			"item_description"	"#TF_Halloween_Mask_Medic_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_medic_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_medic_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_medic_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_medic_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_medic_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_medic_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_medic_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_medic_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_medic_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_medic"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"273"
		{
			"name"	"Halloween Mask - Heavy"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Heavy"
			"item_description"	"#TF_Halloween_Mask_Heavy_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_heavy_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_heavy_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_heavy_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_heavy_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_heavy_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_heavy_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_heavy_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_heavy_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_heavy_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"274"
		{
			"name"	"Halloween Mask - Spy"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Spy"
			"item_description"	"#TF_Halloween_Mask_Spy_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_spy_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_spy_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_spy_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_spy_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_spy_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_spy_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_spy_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_spy_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_spy_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_spy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"275"
		{
			"name"	"Halloween Mask - Engineer"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Engineer"
			"item_description"	"#TF_Halloween_Mask_Engineer_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_engineer_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_engineer_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_engineer_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_engineer_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_engineer_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_engineer_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_engineer_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_engineer_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_engineer_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_engineer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"276"
		{
			"name"	"Halloween Mask - Pyro"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_Pyro"
			"item_description"	"#TF_Halloween_Mask_Pyro_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_pyro_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_pyro_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_pyro_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_pyro_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_pyro_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_pyro_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_pyro_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_pyro_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_pyro_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_pyro"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"holiday_restriction"	"halloween_or_fullmoon"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"277"
		{
			"name"	"Halloween Mask - Saxton Hale"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Mask_SaxtonHale"
			"item_description"	"#TF_Halloween_Mask_SaxtonHale_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/halloween_bag_saxton_scout.mdl"
				"sniper"	"models/player/items/all_class/halloween_bag_saxton_sniper.mdl"
				"soldier"	"models/player/items/all_class/halloween_bag_saxton_soldier.mdl"
				"demoman"	"models/player/items/all_class/halloween_bag_saxton_demo.mdl"
				"medic"		"models/player/items/all_class/halloween_bag_saxton_medic.mdl"
				"heavy"		"models/player/items/all_class/halloween_bag_saxton_heavy.mdl"
				"spy"		"models/player/items/all_class/halloween_bag_saxton_spy.mdl"
				"engineer"	"models/player/items/all_class/halloween_bag_saxton_engineer.mdl"
				"pyro"		"models/player/items/all_class/halloween_bag_saxton_pyro.mdl"
			}
			"image_inventory"	"backpack/player/items/all_class/halloween_bag_saxton"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}

		"278"
		{
			"name"	"Horseless Headless Horseman's Head"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Head"
			"item_description"	"#TF_Halloween_Head_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/pumkin_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/pumpkin_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/pumpkin_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/pumpkin_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/pumpkin_hat_demo.mdl"
				"medic"		"models/player/items/all_class/pumpkin_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/pumpkin_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/pumpkin_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/pumpkin_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/pumpkin_hat_pyro.mdl"
			}
			"drop_type"	"none"
			"holiday_restriction"	"halloween_or_fullmoon"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_default_pickup.wav"
			"drop_sound" 		"ui/item_default_drop.wav"
		}
		"279"
		{
			"name"	"Ghastly Gibus 2010"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Domination_Hat_Ghastlier"
			"item_description"	"#TF_Domination_Hat_Ghastlier_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/all_domination_2009"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/all_domination_2009_scout.mdl"
				"sniper"	"models/player/items/all_class/all_domination_2009_sniper.mdl"
				"soldier"	"models/player/items/all_class/all_domination_2009_soldier.mdl"
				"demoman"	"models/player/items/all_class/all_domination_2009_demo.mdl"
				"medic"		"models/player/items/all_class/all_domination_2009_medic.mdl"
				"heavy"		"models/player/items/all_class/all_domination_2009_heavy.mdl"
				"spy"		"models/player/items/all_class/all_domination_2009_spy.mdl"
				"engineer"	"models/player/items/all_class/all_domination_2009_engineer.mdl"
				"pyro"		"models/player/items/all_class/all_domination_2009_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2010"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/all_domination_2009_scout.mdl"
							"sniper"	"models/player/items/all_class/all_domination_2009_sniper.mdl"
							"soldier"	"models/player/items/all_class/all_domination_2009_soldier.mdl"
							"demoman"	"models/player/items/all_class/all_domination_2009_demo.mdl"
							"medic"		"models/player/items/all_class/all_domination_2009_medic.mdl"
							"heavy"		"models/player/items/all_class/all_domination_2009_heavy.mdl"
							"spy"		"models/player/items/all_class/all_domination_2009_spy.mdl"
							"engineer"	"models/player/items/all_class/all_domination_2009_engineer.mdl"
							"pyro"		"models/player/items/all_class/all_domination_2009_pyro.mdl"
						}
						"name"	"#TF_Gibus_Style_Ghastlier"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/all_domination_scout.mdl"
							"sniper"	"models/player/items/all_class/all_domination_sniper.mdl"
							"soldier"	"models/player/items/all_class/all_domination_soldier.mdl"
							"demoman"	"models/player/items/all_class/all_domination_demo.mdl"
							"medic"		"models/player/items/all_class/all_domination_medic.mdl"
							"heavy"		"models/player/items/all_class/all_domination_heavy.mdl"
							"spy"		"models/player/items/all_class/all_domination_spy.mdl"
							"engineer"	"models/player/items/all_class/all_domination_engineer.mdl"
							"pyro"		"models/player/items/all_class/all_domination_pyro.mdl"
						}
						"name"	"#TF_Gibus_Style_Ghastly"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"280"
		{
			"name"	"Halloween Noise Maker - Black Cat"
			"first_sale_date"	"2010/10/15"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_BlackCat"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_cat"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Halloween.BlackCat"
				"particle_effect"	"halloween_notes"
			}
			"mouse_pressed_sound" 	"Halloween.BlackCat"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"281"
		{
			"name"	"Halloween Noise Maker - Gremlin"
			"first_sale_date"	"2010/10/15"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Gremlin"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_gremlin"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Halloween.Gremlin"
				"particle_effect"	"halloween_notes"
			}
			"mouse_pressed_sound" 	"Halloween.Gremlin"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"282"
		{
			"name"	"Halloween Noise Maker - Werewolf"
			"first_sale_date"	"2010/10/15"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Werewolf"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_wolf"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Halloween.Werewolf"
				"particle_effect"	"halloween_notes"
			}
			"mouse_pressed_sound" 	"Halloween.Werewolf"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"283"
		{
			"name"	"Halloween Noise Maker - Witch"
			"first_sale_date"	"2010/10/15"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Witch"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_witch"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Halloween.Witch"
				"particle_effect"	"halloween_notes"
			}
			"mouse_pressed_sound" 	"Halloween.Witch"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"284"
		{
			"name"	"Halloween Noise Maker - Banshee"
			"first_sale_date"	"2010/10/15"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Banshee"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_banshee"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Halloween.Banshee"
				"particle_effect"	"halloween_notes"
			}
			"mouse_pressed_sound" 	"Halloween.Banshee"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"286"
		{
			"name"	"Halloween Noise Maker - Crazy Laugh"
			"first_sale_date"	"2010/10/15"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_CrazyLaugh"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_laugh"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Halloween.CrazyLaugh"
				"particle_effect"	"halloween_notes"
			}
			"mouse_pressed_sound" 	"Halloween.CrazyLaugh"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"287"
		{
			"name"	"Spine-Chilling Skull"
			"first_sale_date"	"2010/10/22"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	""					
			"craft_material_type"	""			
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Skullcap"
			"item_description"	"#TF_Halloween_Skullcap_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"face"			"1"
			}
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/skull"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/skull_scout.mdl"
				"sniper"	"models/player/items/all_class/skull_sniper.mdl"
				"soldier"	"models/player/items/all_class/skull_soldier.mdl"
				"demoman"	"models/player/items/all_class/skull_demo.mdl"
				"medic"		"models/player/items/all_class/skull_medic.mdl"
				"heavy"		"models/player/items/all_class/skull_heavy.mdl"
				"spy"		"models/player/items/all_class/skull_spy.mdl"
				"engineer"	"models/player/items/all_class/skull_engineer.mdl"
				"pyro"		"models/player/items/all_class/skull_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2010"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"288"
		{
			"name"	"Halloween Noise Maker - Stabby"
			"first_sale_date"	"2010/10/22"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Stabby"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_stabby"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Halloween.Stabby"
				"particle_effect"	"halloween_notes"
			}
			"mouse_pressed_sound" 	"Halloween.Stabby"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"289"
		{
			"name"	"Voodoo Juju"
			"first_sale_date"	"2010/10/25"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	""					
			"craft_material_type"	""			
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Voodoo"
			"item_description"	"#TF_Halloween_Voodoo_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/voodoojuju_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/voodoojuju_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/voodoojuju_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/voodoojuju_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/voodoojuju_hat_demo.mdl"
				"medic"		"models/player/items/all_class/voodoojuju_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/voodoojuju_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/voodoojuju_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/voodoojuju_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/voodoojuju_hat_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2010"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"290"
		{
			"name"	"Cadaver's Cranium"
			"first_sale_date"	"2010/10/26"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Cadavers_Cranium"
			"item_description"	"#TF_Cadavers_Cranium_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/heavy/cadavers_cranium"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/cadavers_cranium.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"291"
		{
			"name"	"Horrific Headsplitter"
			"first_sale_date"	"2010/10/26"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Horrific_Headsplitter"
			"item_description"	"#TF_Horrific_Headsplitter_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/headsplitter"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/headsplitter_scout.mdl"
				"sniper"	"models/player/items/all_class/headsplitter_sniper.mdl"
				"soldier"	"models/player/items/all_class/headsplitter_soldier.mdl"
				"demoman"	"models/player/items/all_class/headsplitter_demo.mdl"
				"medic"		"models/player/items/all_class/headsplitter_medic.mdl"
				"heavy"		"models/player/items/all_class/headsplitter_heavy.mdl"
				"spy"		"models/player/items/all_class/headsplitter_spy.mdl"
				"engineer"	"models/player/items/all_class/headsplitter_engineer.mdl"
				"pyro"		"models/player/items/all_class/headsplitter_pyro.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"292"
		{
			"name"	"Poker Visor"
			"first_sale_date"	"2010/11/05"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" "1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_TTG_PokerVisor"
			"item_description"	"#TF_TTG_PokerVisor_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"image_inventory"	"backpack/player/items/heavy/ttg_visor"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/ttg_visor.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}

		"294"
		{
			"name"	"TTG Max Pistol - Poker Night"
			"item_class"	"tf_weapon_pistol"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"0"
			"item_type_name"	"#TF_Weapon_Pistol"
			"item_name"	"#TF_TTG_MaxGun"
			"item_description"	"#TF_TTG_MaxGun_Desc"
			"item_slot"	"secondary"
			"item_logname"	"maxgun"
			"item_iconname"	"maxgun"
			"image_inventory"	"backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl"
			"model_world"	"models/weapons/w_models/w_ttg_max_gun.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"	"1"
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"295"
		{
			"name"	"TTG Glasses"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Glasses"
			"item_name"	"#TF_TTG_Glasses"
			"item_description"	"#TF_TTG_Glasses_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"image_inventory"	"backpack/player/items/demo/ttg_glasses"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player"	"models/player/items/demo/ttg_glasses.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"296"
		{
			"name"	"TTG Badge"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_TTG_Badge"
			"item_description"	"#TF_TTG_Badge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/ttg_badge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player"	"models/player/items/all_class/ttg_badge.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"297"
		{
			"name"	"TTG Watch"
			"item_class"	"tf_weapon_invis"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Watch"
			"item_name"	"#TF_TTG_Watch"
			"item_slot"	"pda2"
			"anim_slot"	"FORCE_NOT_USED"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_ttg_watch/c_ttg_watch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/v_models/v_ttg_watch_spy.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_watch_pickup.wav"
			"drop_sound"		"ui/item_watch_drop.wav"
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
		}
		"298"
		{
			"name"	"Iron Curtain"
			"item_class"	"tf_weapon_minigun"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Minigun"
			"item_name"	"#TF_Iron_Curtain"
			"item_slot"	"primary"
			"item_logname"	"iron_curtain"
			"item_iconname"	"iron_curtain"
			"image_inventory"	"backpack/weapons/c_models/c_iron_curtain/c_iron_curtain"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_iron_curtain/c_iron_curtain.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
		}
		"299"
		{
			"name"	"Portal 2 Pin"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Portal2_Pin"
			"item_description"	"#TF_Portal2_Pin_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/p2_pin"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player"	"models/player/items/all_class/p2_pin.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
		}
		"302"
		{
			"name"	"Camera Helm"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_CameraHelm"
			"item_description"	"#TF_CameraHelm_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"image_inventory"	"backpack/player/items/all_class/replay_hat"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/replay_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/replay_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/replay_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/replay_hat_demo.mdl"
				"medic"		"models/player/items/all_class/replay_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/replay_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/replay_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/replay_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/replay_hat_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"303"
		{
			"name"			"Berliner's Bucket Helm"
			"first_sale_date"	"2010/12/08"
			"loadondemand" 		"1"
			"item_class"		"tf_wearable"
			"craft_class"		"hat"
			"craft_material_type"		"hat"
			"capabilities"
			{
				"nameable"	"1"
				"can_gift_wrap" "1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Hat"
			"item_name"		"#TF_BerlinersBucketHelm"
			"item_description"	"#TF_BerlinersBucketHelm_Desc"
			"item_slot"		"head"
			"equip_regions"
			{
				"hat"		"1"
				"face"		"1"		
			}
			"item_quality"		"unique"
			"image_inventory"	"backpack/player/items/medic/berliners_bucket_helm"
			"image_inventory_size_w""128"
			"image_inventory_size_h""82"
			"model_player"		"models/player/items/medic/berliners_bucket_helm.mdl"
			"drop_type"		"drop"
			"propername"		"0"
			"used_by_classes"
			{
				"medic"		"1"
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		"304"
		{
			"name"			"The Amputator"
			"first_sale_date"	"2010/12/08"
			"item_class"		"tf_weapon_bonesaw"
			"craft_class"		"weapon"
			"craft_material_type"		"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"		"amputator"
			"item_iconname"		"amputator"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bonesaw"
			"item_name"		"#TF_Amputator"
			"item_slot"		"melee"
			"image_inventory"	"backpack/weapons/c_models/c_amputator/c_amputator"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"		"models/weapons/c_models/c_amputator/c_amputator.mdl"
			"attach_to_hands"	"1"
			"item_quality"		"unique"
			"propername"		"1"
			"min_ilevel"		"15"
			"max_ilevel"		"15"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"enables aoe heal"
				{
					"attribute_class"	"enables_aoe_heal"
					"value"	"1"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"3"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"medieval_medic"
		}
		"305"
		{
			"name"	"The Crusader's Crossbow"
			"first_sale_date"	"2010/12/08"
			"item_class"	"tf_weapon_crossbow"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_Crossbow"
			"item_name"	"#TF_CrusadersCrossbow"
			"item_logname"	"crusaders_crossbow"
			"item_iconname"	"crusaders_crossbow"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"image_inventory"	"backpack/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"fires healing bolts"
				{
					"attribute_class" "fires_healing_bolts"
					"value" "1"
				}
				"sniper no headshots"
				{
					"attribute_class" "set_weapon_mode"	
					"value" "1"
				}
				"maxammo primary reduced"
				{
					"attribute_class"	"mult_maxammo_primary"
					"value"	"0.25"
				}
				"Reload time decreased"
				{
					"attribute_class"	"mult_reload_time"
					"value"	"0.6"
				}
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
			"item_set"	"medieval_medic"
		}
		"306"
		{
			"name"	"Scotch Bonnet"
			"first_sale_date"	"2010/12/08"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_ScotchBonnet"
			"item_description"	"#TF_ScotchBonnet_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_scotchbonnet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/demo_scotchbonnet.mdl"
			"drop_type"	"drop"
			"propername"	"0"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		"307"
		{
			"name"	"The Ullapool Caber"
			"first_sale_date"	"2010/12/08"
			"item_class"	"tf_weapon_stickbomb"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_StickBomb"
			"item_name"	"#TF_UllapoolCaber"
			"item_description"	"#TF_UllapoolCaber_Desc"
			"item_logname"	"ullapool_caber"
			"item_iconname"	"ullapool_caber"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory" "backpack/weapons/c_models/c_caber/c_caber"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_caber/c_caber.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"attributes"
			{
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"item_set"	"experts_ordnance"
		}
		"308"
		{
			"name"			"The Loch-n-Load"
			"first_sale_date"	"2010/12/08"
			"item_class"		"tf_weapon_grenadelauncher"
			"craft_class"		"weapon"
			"craft_material_type"		"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_logname"	"loch_n_load"
			"item_iconname"	"loch_n_load"
			"item_type_name"	"#TF_Weapon_GrenadeLauncher"
			"item_name"		"#TF_LochNLoad"
			"item_slot"		"primary"
			"anim_slot"		"secondary"
			"item_quality"		"unique"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"propername"		"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_lochnload/c_lochnload"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_lochnload/c_lochnload.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.5"
				}
				"damage bonus"
				{
					"attribute_class"	"mult_dmg"
					"value"	"1.2"
				}
				"Projectile speed increased"
				{
					"attribute_class"	"mult_projectile_speed"
					"value" "1.25"
				}
				"blast dmg to self increased"
				{
					"attribute_class"	"blast_dmg_to_self"
					"value"	"1.25"
				}
				"sticky air burst mode"
				{
					"attribute_class"	"set_detonate_mode"
					"value"	"2"
				}
			}
			"item_set"	"experts_ordnance"
		}
		"309"
		{
			"name"	"Big Chief"
			"first_sale_date"	"2010/12/08"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_BigChief"
			"item_description"	"#TF_BigChief_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/heavy_big_chief"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/heavy_big_chief.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"310"
		{
			"name"	"Warrior's Spirit"
			"first_sale_date"	"2010/12/08"
			"item_class"	"tf_weapon_fists"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Gloves"
			"item_name"	"#TF_WarriorsSpirit"
			"item_slot"	"melee"
			"item_logname"	"warrior_spirit"
			"item_iconname"	"warrior_spirit"
			"image_inventory"	"backpack/weapons/c_models/c_bear_claw/c_bear_claw"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_bear_claw/c_bear_claw.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"damage bonus"
				{
					"attribute_class"	"mult_dmg"
					"value"	"1.3"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-20"
				}
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_BoxingGloves.Miss"
				"sound_melee_hit"	"Weapon_BoxingGloves.HitFlesh"
				"sound_melee_hit_world"	"Weapon_BoxingGloves.HitWorld"
				"sound_burst"	"Weapon_BoxingGloves.MissCrit"
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_FISTS_VM_IDLE"
					"ACT_VM_HITLEFT"	"ACT_FISTS_VM_HITLEFT"
					"ACT_VM_HITRIGHT"	"ACT_FISTS_VM_HITRIGHT"
					"ACT_VM_SWINGHARD"	"ACT_FISTS_VM_SWINGHARD"
					"ACT_VM_DRAW"	"ACT_FISTS_VM_DRAW"
				}				
			}
			"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
			"drop_sound" "ui/item_boxing_gloves_drop.wav"
			"item_set"	"hibernating_bear"
		}
		"311"
		{
			"name"	"The Buffalo Steak Sandvich"
			"first_sale_date"	"2010/12/08"
			"item_class"	"tf_weapon_lunchbox"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_LunchBox"
			"item_name"	"#TF_BuffaloSteak"
			"item_description"	"#TF_BuffaloSteak_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_buffalo_steak/c_buffalo_steak"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"2"
				}
			}
			"mouse_pressed_sound"	"ui/item_sandwich_drop.wav"
			"drop_sound"		"ui/item_sandwich_pickup.wav"
			"item_set"	"hibernating_bear"
		}
		"312"
		{
			"name"	"The Brass Beast"
			"first_sale_date"	"2010/12/08"
			"item_class"	"tf_weapon_minigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Minigun"
			"item_name"	"#TF_GatlingGun"
			"item_slot"	"primary"
			"item_logname"	"brass_beast"
			"item_iconname"	"brass_beast"
			"image_inventory"	"backpack/weapons/c_models/c_gatling_gun/c_gatling_gun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_gatling_gun/c_gatling_gun.mdl"
			"attach_to_hands"	"1"
			"propername"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals"
			{
				"sound_deploy"	"Weapon_Gatling.Draw"
				"sound_reload"	"Weapon_Gatling.Reload"
				"sound_empty"	"Weapon_Gatling.ClipEmpty"
				"sound_double_shot"	"Weapon_Gatling.Fire"
				"sound_special1"	"Weapon_Gatling.WindUp"
				"sound_special2"	"Weapon_Gatling.WindDown"
				"sound_special3"	"Weapon_Gatling.Spin"
				"sound_burst"	"Weapon_Gatling.FireCrit"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"damage bonus"
				{
					"attribute_class"	"mult_dmg"
					"value"	"1.20"
				}
				"minigun spinup time increased"
				{
					"attribute_class"	"mult_minigun_spinup_time"
					"value" "1.5"
				}
				"aiming movespeed decreased"
				{
					"attribute_class"	"mult_player_aiming_movespeed"
					"value" "0.4"
				}
			}
			"item_set"	"hibernating_bear"
		}
		"313"
		{
			"name"	"Magnificent Mongolian"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" "1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_MagnificentMongolian"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/heavy_magnificent_mongolian"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/heavy_magnificent_mongolian.mdl"
			"drop_type"	"drop"
			"propername"	"0"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"314"
		{
			"name"	"Larrikin Robin"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_LarrikinRobin"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/larrikin_robin"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/larrikin_robin.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"315"
		{
			"name"	"Blighted Beak"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_BlightedBeak"
			"item_slot"	"misc"
			"equip_region"	"face"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/blighted_beak"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_blighted_beak.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_BlightedBeak_Style1"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_BlightedBeak_Style2"
					}
				}
			}
		}
		"316"
		{
			"name"	"Pyromancer's Mask"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PyromancersMask"
			"item_slot"	"head"
			"equip_region"	"hat"			
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_pyromancers_mask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_pyromancers_mask.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_Pyromancer_Style1"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_Pyromancer_Style2"
					}
					"2"
					{
						"skin"	"2"
						"name"	"#TF_Pyromancer_Style3"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"317"
		{
			"name"	"The Candy Cane"
			"first_sale_date"	"2010/12/20"
			"item_class"	"tf_weapon_bat"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bat"
			"item_name"	"#TF_CandyCane"
			"item_logname"	"candy_cane"
			"item_iconname"	"candy_cane"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_candy_cane/c_candy_cane"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_candy_cane/c_candy_cane.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
			"visuals_red"
			{
				"skin"	"0"
			}
			"visuals_blu"
			{
				"skin"	"1"
			}
			"attributes"
			{
				"drop health pack on kill"
				{
					"attribute_class"	"drop_health_pack_on_kill"
					"value"			"1"
				}
				"dmg taken from blast increased"
				{
					"attribute_class"	"mult_dmgtaken_from_explosions"
					"value"			"1.25"
				}
			}
		}
		"318"
		{
			"name"	"Prancer's Pride"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PrancersPride"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/prancers_pride"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/prancers_pride.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"319"
		{
			"name"	"Detective Noir"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DetectiveNoir"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/spy_detective_noir"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/spy_detective_noir.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"321"
		{
			"name"	"Madame Dixie"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_MadameDixie"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_madame_dixie"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_madame_dixie.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"322"
		{
			"name"	"Buckaroos Hat"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_BuckaroosHat"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/engineer_buckaroos_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/engineer_buckaroos_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"323"
		{
			"name"	"German Gonzila"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_GermanGonzila"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_german_gonzila"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_german_gonzila.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"324"
		{
			"name"	"Flipped Trilby"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_FlippedTrilby"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/scout_flipped_trilby"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/scout_flipped_trilby.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"325"
		{
			"name"	"The Boston Basher"
			"first_sale_date"	"2010/12/20"
			"item_class"	"tf_weapon_bat"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bat"
			"item_name"	"#TF_BostonBasher"
			"item_logname"	"boston_basher"
			"item_iconname"	"boston_basher"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_boston_basher/c_boston_basher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_boston_basher/c_boston_basher.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
			"attributes"
			{
				"bleeding duration"
				{
					"attribute_class"	"bleeding_duration"
					"value" "5"
				}
				"hit self on miss"
				{
					"attribute_class"	"hit_self_on_miss"
					"value"	"1"
				}
			}
		}
		"326"
		{
			"name"	"The Back Scratcher"
			"first_sale_date"	"2010/12/20"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"back_scratcher"
			"item_iconname"	"back_scratcher"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_GardenRake"
			"item_name"	"#TF_BackScratcher"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_back_scratcher/c_back_scratcher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_back_scratcher/c_back_scratcher.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
			"attributes"
			{
				"damage bonus"
				{
					"attribute_class"	"mult_dmg"
					"value"	"1.25"
				}
				"health from healers reduced"
				{
					"attribute_class"	"mult_health_fromhealers"
					"value"			"0.25"
				}
				"health from packs increased"
				{
					"attribute_class"	"mult_health_frompacks"
					"value"			"1.5"
				}
			}
		}
		"327"
		{
			"name"	"The Claidheamohmor"
			"first_sale_date"	"2010/12/20"
			"item_class"	"tf_weapon_sword"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"claidheamohmor"
			"item_iconname"	"claidheamohmor"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Sword"
			"item_name"	"#TF_Claidheamohmor"
			"item_description"	"#TF_Claidheamohmor_Desc"
			"item_slot"	"melee"
			"anim_slot"	"item1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_claidheamohmor/c_claidheamohmor"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_claidheamohmor/c_claidheamohmor.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_Sword.Swing"
				"sound_melee_hit"	"Weapon_Sword.HitFlesh"
				"sound_melee_hit_world"	"Weapon_Sword.HitWorld"
				"sound_melee_burst"	"Weapon_Sword.SwingCrit"
				"sound_special1"	"Sword.Hit"
				"sound_special2"	"Sword.Idle"
			}
			"attributes"
			{			
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"charge time increased"
				{
					"attribute_class"	"mod_charge_time"
					"value" "0.5"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-15"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_large_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"329"
		{
			"name"	"The Jag"
			"first_sale_date"	"2010/12/20"
			"item_class"	"tf_weapon_wrench"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Wrench"
			"item_name"	"#TF_Jag"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"propername"	"1"
			"attach_to_hands"	"1"
			"item_logname"	"wrench_jag"
			"item_iconname"	"wrench_jag"
			"image_inventory"	"backpack/weapons/c_models/c_jag/c_jag"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_jag/c_jag.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
			"attributes"
			{
				"Construction rate increased"
				{
					"attribute_class"	"mult_construction_value"
					"value"		"1.3"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.75"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"3"									
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 	"0"									
				}
			}
		}
		"330"
		{
			"name"	"Coupe D'isaster"
			"first_sale_date"	"2010/12/20"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_CoupeDisaster"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/coupe_disaster"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/coupe_disaster.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"331"
		{
			"name"	"Fists of Steel"
			"first_sale_date"	"2010/12/20"
			"item_class"	"tf_weapon_fists"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Gloves"
			"item_name"	"#TF_FistsOfSteel"
			"item_slot"	"melee"
			"item_logname"	"steel_fists"
			"item_iconname"	"steel_fists"
			"image_inventory"	"backpack/weapons/c_models/c_fists_of_steel/c_fists_of_steel"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"hide_bodygroups_deployed_only"	"1"
			"visuals"
			{
				"player_bodygroups"
				{
					"hands"			"1"
				}
				"sound_deploy"		"Weapon_MetalGloves.Draw"
				"sound_melee_miss"	"Weapon_MetalGloves.Miss"
				"sound_melee_hit"	"Weapon_MetalGloves.HitFlesh"
				"sound_melee_hit_world"	"Weapon_MetalGloves.HitWorld"
				"sound_burst"		"Weapon_MetalGloves.MissCrit"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"dmg from ranged reduced"
				{
					"attribute_class"	"dmg_from_ranged"
					"value"	"0.6"
				}
			
				"dmg from melee increased"
				{
					"attribute_class"	"dmg_from_melee"
					"value"	"2.0"
				}
				"deploy time increased"
				{
					"attribute_class"	"mult_deploy_time"
					"value"	"1.2"
				}
			}
		}

		"332"
		{
			"name"	"Treasure Hat 1"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TreasureHat_1"
			"item_description"	"#TF_TreasureHat_1_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/player/items/all_class/treasure_hat_01"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/treasure_hat_01_scout.mdl"
				"sniper"	"models/player/items/all_class/treasure_hat_01_sniper.mdl"
				"soldier"	"models/player/items/all_class/treasure_hat_01_soldier.mdl"
				"demoman"	"models/player/items/all_class/treasure_hat_01_demo.mdl"
				"medic"		"models/player/items/all_class/treasure_hat_01_medic.mdl"
				"heavy"		"models/player/items/all_class/treasure_hat_01_heavy.mdl"
				"spy"		"models/player/items/all_class/treasure_hat_01_spy.mdl"
				"engineer"	"models/player/items/all_class/treasure_hat_01_engineer.mdl"
				"pyro"		"models/player/items/all_class/treasure_hat_01_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"333"
		{
			"name"	"Treasure Hat 2"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TreasureHat_2"
			"item_description"	"#TF_TreasureHat_2_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"image_inventory"	"backpack/player/items/all_class/treasure_hat_02"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/treasure_hat_02_scout.mdl"
				"sniper"	"models/player/items/all_class/treasure_hat_02_sniper.mdl"
				"soldier"	"models/player/items/all_class/treasure_hat_02_soldier.mdl"
				"demoman"	"models/player/items/all_class/treasure_hat_02_demo.mdl"
				"medic"		"models/player/items/all_class/treasure_hat_02_medic.mdl"
				"heavy"		"models/player/items/all_class/treasure_hat_02_heavy.mdl"
				"spy"		"models/player/items/all_class/treasure_hat_02_spy.mdl"
				"engineer"	"models/player/items/all_class/treasure_hat_02_engineer.mdl"
				"pyro"		"models/player/items/all_class/treasure_hat_02_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player_per_class"
						{
							"scout"		"models/player/items/all_class/treasure_hat_02_scout.mdl"
							"sniper"	"models/player/items/all_class/treasure_hat_02_sniper.mdl"
							"soldier"	"models/player/items/all_class/treasure_hat_02_soldier.mdl"
							"demoman"	"models/player/items/all_class/treasure_hat_02_demo.mdl"
							"medic"		"models/player/items/all_class/treasure_hat_02_medic.mdl"
							"heavy"		"models/player/items/all_class/treasure_hat_02_heavy.mdl"
							"spy"		"models/player/items/all_class/treasure_hat_02_spy.mdl"
							"engineer"	"models/player/items/all_class/treasure_hat_02_engineer.mdl"
							"pyro"		"models/player/items/all_class/treasure_hat_02_pyro.mdl"
						}
						"name"	"#TF_TreasureHat_2"
					}
					"1"
					{
						"model_player_per_class"
						{
							"scout"		"models/player/items/all_class/treasure_hat_01_scout.mdl"
							"sniper"	"models/player/items/all_class/treasure_hat_01_sniper.mdl"
							"soldier"	"models/player/items/all_class/treasure_hat_01_soldier.mdl"
							"demoman"	"models/player/items/all_class/treasure_hat_01_demo.mdl"
							"medic"		"models/player/items/all_class/treasure_hat_01_medic.mdl"
							"heavy"		"models/player/items/all_class/treasure_hat_01_heavy.mdl"
							"spy"		"models/player/items/all_class/treasure_hat_01_spy.mdl"
							"engineer"	"models/player/items/all_class/treasure_hat_01_engineer.mdl"
							"pyro"		"models/player/items/all_class/treasure_hat_01_pyro.mdl"
						}
						"name"	"#TF_TreasureHat_1"
					}
				}
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"attached_particlesystems"
				{
					"0"
					{
						"system"	"coin_spin"
						"attachment" "root"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"334"
		{
			"name"	"Treasure Hat 3"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TreasureHat_3"
			"item_description"	"#TF_TreasureHat_3_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"28"
			"max_ilevel"	"28"
			"image_inventory"	"backpack/player/items/all_class/treasure_hat_oct"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/treasure_hat_oct.mdl"
				"sniper"	"models/player/items/sniper/treasure_hat_oct.mdl"
				"soldier"	"models/player/items/soldier/treasure_hat_oct.mdl"
				"demoman"	"models/player/items/demo/treasure_hat_oct.mdl"
				"medic"		"models/player/items/medic/treasure_hat_oct.mdl"
				"heavy"		"models/player/items/heavy/treasure_hat_oct.mdl"
				"spy"		"models/player/items/spy/treasure_hat_oct.mdl"
				"engineer"	"models/player/items/engineer/treasure_hat_oct.mdl"
				"pyro"		"models/player/items/pyro/treasure_hat_oct.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/scout/treasure_hat_oct.mdl"
							"sniper"	"models/player/items/sniper/treasure_hat_oct.mdl"
							"soldier"	"models/player/items/soldier/treasure_hat_oct.mdl"
							"demoman"	"models/player/items/demo/treasure_hat_oct.mdl"
							"medic"		"models/player/items/medic/treasure_hat_oct.mdl"
							"heavy"		"models/player/items/heavy/treasure_hat_oct.mdl"
							"spy"		"models/player/items/spy/treasure_hat_oct.mdl"
							"engineer"	"models/player/items/engineer/treasure_hat_oct.mdl"
							"pyro"		"models/player/items/pyro/treasure_hat_oct.mdl"
						}
						"name"	"#TF_TreasureHat_3_Style"
					}
					"1"
					{
						"model_player_per_class"
						{
							"scout"		"models/player/items/all_class/treasure_hat_02_scout.mdl"
							"sniper"	"models/player/items/all_class/treasure_hat_02_sniper.mdl"
							"soldier"	"models/player/items/all_class/treasure_hat_02_soldier.mdl"
							"demoman"	"models/player/items/all_class/treasure_hat_02_demo.mdl"
							"medic"		"models/player/items/all_class/treasure_hat_02_medic.mdl"
							"heavy"		"models/player/items/all_class/treasure_hat_02_heavy.mdl"
							"spy"		"models/player/items/all_class/treasure_hat_02_spy.mdl"
							"engineer"	"models/player/items/all_class/treasure_hat_02_engineer.mdl"
							"pyro"		"models/player/items/all_class/treasure_hat_02_pyro.mdl"
						}
						"name"	"#TF_TreasureHat_2"
					}
					"2"
					{
						"model_player_per_class"
						{
							"scout"		"models/player/items/all_class/treasure_hat_01_scout.mdl"
							"sniper"	"models/player/items/all_class/treasure_hat_01_sniper.mdl"
							"soldier"	"models/player/items/all_class/treasure_hat_01_soldier.mdl"
							"demoman"	"models/player/items/all_class/treasure_hat_01_demo.mdl"
							"medic"		"models/player/items/all_class/treasure_hat_01_medic.mdl"
							"heavy"		"models/player/items/all_class/treasure_hat_01_heavy.mdl"
							"spy"		"models/player/items/all_class/treasure_hat_01_spy.mdl"
							"engineer"	"models/player/items/all_class/treasure_hat_01_engineer.mdl"
							"pyro"		"models/player/items/all_class/treasure_hat_01_pyro.mdl"
						}
						"name"	"#TF_TreasureHat_1"
					}
				}
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"		"ui/item_gooey_pickup.wav"
		}
		"335"
		{
			"name"	"KF Pyro Mask"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_KF_Pyro_Mask"
			"item_slot"	"misc"
			"equip_region"	"pyro_head_replacement"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_tripwire_mask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_tripwire_mask.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"head"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"336"
		{
			"name"	"KF Pyro Tie"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_KF_Pyro_Tie"
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_tripwire_tie"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_tripwire_tie.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"grenades"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"337"
		{
			"name"	"Le Party Phantom"
			"first_sale_date"	"2010/12/20"
			"prefab"	"mask"
			"item_name"	"#TF_PartyPhantom"
			"image_inventory"	"backpack/player/items/spy/spy_party_phantom"
			"model_player"	"models/player/items/spy/spy_party_phantom.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"338"
		{
			"name"	"Industrial Festivizer"
			"first_sale_date"	"2010/12/20"
			"prefab"	"hat_decoration"
			"item_name"	"#TF_ColoredLights"
			"image_inventory"	"backpack/player/items/engineer/engineer_colored_lights"
			"model_player"	"models/player/items/engineer/engineer_colored_lights.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
		}
		"339"
		{
			"name"	"Exquisite Rack"
			"first_sale_date"	"2010/12/20"
			"prefab"	"hat_decoration"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_ExquisiteRack"
			"image_inventory"	"backpack/player/items/soldier/soldier_holiday_antlers"
			"model_player"	"models/player/items/soldier/soldier_holiday_antlers.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"340"
		{
			"name"	"Defiant Spartan"
			"first_sale_date"	"2010/12/20"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"equip_regions"
			{
				"hat"		"1"
				"face"		"1"		
			}
			"item_name"	"#TF_DefiantSpartan"
			"image_inventory"	"backpack/player/items/soldier/soldier_spartan"
			"model_player"	"models/player/items/soldier/soldier_spartan.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"341"
		{
			"name"	"A Rather Festive Tree"
			"first_sale_date"	"2010/12/20"
			"prefab"	"hat"
			"item_name"	"#TF_FestiveTree"
			"image_inventory"	"backpack/player/items/all_class/oh_xmas_tree"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/oh_xmas_tree_scout.mdl"
				"sniper"	"models/player/items/all_class/oh_xmas_tree_sniper.mdl"
				"soldier"	"models/player/items/all_class/oh_xmas_tree_soldier.mdl"
				"demoman"	"models/player/items/all_class/oh_xmas_tree_demo.mdl"
				"medic"		"models/player/items/all_class/oh_xmas_tree_medic.mdl"
				"heavy"		"models/player/items/all_class/oh_xmas_tree_heavy.mdl"
				"spy"		"models/player/items/all_class/oh_xmas_tree_spy.mdl"
				"engineer"	"models/player/items/all_class/oh_xmas_tree_engineer.mdl"
				"pyro"		"models/player/items/all_class/oh_xmas_tree_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy"		"1"
				"soldier"	"1"
				"heavy"		"1"
				"demoman"	"1"
				"pyro"		"1"
				"scout"		"1"
				"medic"		"1"
				"sniper"	"1"
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"342"
		{
			"name"	"Prince Tavish's Crown"
			"first_sale_date"	"2010/12/20"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_TavishCrown"
			"image_inventory"	"backpack/player/items/demo/crown"
			"model_player"	"models/player/items/demo/crown.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		"343"
		{
			"name"	"Friendly Item"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_HelpedNewUserHat"
			"item_description"	"#TF_HelpedNewUserHat_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/player/items/all_class/professor_speks"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/professor_speks.mdl"
				"sniper"	"models/player/items/sniper/professor_speks.mdl"
				"soldier"	"models/player/items/soldier/professor_speks.mdl"
				"demoman"	"models/player/items/demo/professor_speks.mdl"
				"medic"		"models/player/items/medic/professor_speks.mdl"
				"heavy"		"models/player/items/heavy/professor_speks.mdl"
				"spy"		"models/player/items/spy/professor_speks.mdl"
				"engineer"	"models/player/items/engineer/professor_speks.mdl"
				"pyro"		"models/player/items/pyro/professor_speks.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"344"
		{
			"name"	"Crocleather Slouch"
			"first_sale_date"	"2011/05/03"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_CrocLeather_Slouch"
			"item_description"	"#TF_CrocLeather_Slouch_Desc"
			"image_inventory"	"backpack/player/items/sniper/sniper_crocleather_slouch"
			"model_player"	"models/player/items/sniper/sniper_crocleather_slouch.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_helmet_pickup.wav"
			"drop_sound" 		"ui/item_helmet_drop.wav"
		}
		
		"345"
		{
			"name"	"MNC Hat"
			"prefab"	"hat"
			"item_name"	"#TF_MNC_Hat"
			"item_description"	"#TF_MNC_Hat_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/mnc_hat"
			"model_player_per_class"
			{
				"scout"		"models/player/items/scout/scout_mnc.mdl"
				"sniper"	"models/player/items/sniper/sniper_mnc.mdl"
				"soldier"	"models/player/items/soldier/soldier_mnc.mdl"
				"demoman"	"models/player/items/demo/demo_mnc.mdl"
				"medic"		"models/player/items/medic/medic_mnc.mdl"
				"heavy"		"models/player/items/heavy/heavy_mnc.mdl"
				"spy"		"models/player/items/spy/spy_mnc.mdl"
				"engineer"	"models/player/items/engineer/engineer_mnc.mdl"
				"pyro"		"models/player/items/pyro/pyro_mnc.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"346"
		{
			"name"	"MNC Mascot Hat"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_MNC_Mascot_Hat"
			"item_description"	"#TF_MNC_Mascot_Hat_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/scout/mnc_mascot_hat"
			"model_player"	"models/player/items/scout/mnc_mascot_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"347"
		{
			"name"	"MNC Mascot Outfit"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Apparel"
			"item_name"	"#TF_MNC_Mascot_Outfit"
			"item_description"	"#TF_MNC_Mascot_Outfit_Desc"
			"item_slot"	"misc"
			"equip_regions"
			{
				"arms"			"1"
				"feet"			"1"
			}
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/scout/mnc_mascot_outfit"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/mnc_mascot_outfit.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes_socks"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"348"
		{
			"name"	"Sharpened Volcano Fragment"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RiftFireAxe"
			"item_name"	"#TF_Unique_RiftFireAxe"
			"item_description"	"#TF_RiftFireAxe_Desc"
			"item_slot"	"melee"
			"item_logname"	"lava_axe"
			"item_iconname"	"lava_axe"
			"item_quality"	"unique"
			"image_inventory"	"backpack/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe.mdl"
			"attach_to_hands"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"0"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"attributes"
			{
				"Set DamageType Ignite"
				{
					"attribute_class"	"set_dmgtype_ignite"
					"value" "1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.8"
				}
			}
		}
		"349"
		{
			"name"	"Sun-on-a-Stick"
			"item_class"	"tf_weapon_bat"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RiftFireMace"
			"item_name"	"#TF_Unique_RiftFireMace"
			"item_description"	"#TF_RiftFireMace_Desc"
			"item_slot"	"melee"
			"item_logname"	"lava_bat"
			"item_iconname"	"lava_bat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace.mdl"
			"attach_to_hands"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"attributes"
			{
				"crit vs burning players"
				{
					"attribute_class"	"or_crit_vs_playercond"
					"value"	"1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.75"
				}
			}
		}
		
		"351"
		{
			"name"	"The Detonator"
			"first_sale_date"	"2011/06/17"
			"item_class"	"tf_weapon_flaregun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Flaregun"
			"item_logname" "detonator"
			"item_iconname" "detonator"
			"item_name"		"#TF_Weapon_Flaregun_Detonator"
			"item_description"	"#TF_Weapon_Flaregun_Detonator_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_detonator/c_detonator"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_detonator/c_detonator.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"0"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"hidden secondary max ammo penalty"
				{
					"attribute_class"	"mult_maxammo_secondary"
					"value"	"0.5"
				}
				"blast dmg to self increased"
				{
					"attribute_class"	"blast_dmg_to_self"
					"value"	"1.25"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Detonator.Fire"
				"sound_special1"	"Weapon_Detonator.Detonate"
				"sound_special2"	"Weapon_Detonator.DetonateWorld"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		
		"354"
		{
			"name"	"The Concheror"
			"first_sale_date"	"2011/03/08"
			"item_class"	"tf_weapon_buff_item"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SoldierSashimono"
			"item_name"	"#TF_SoldierSashimono"
			"item_description"	"#TF_SoldierSashimono_Desc"
			"item_slot"	"secondary"
			"equip_region"	"back"
			"anim_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/player/items/crafting/shogun_warpack_backpackscene"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shogun_warhorn/c_shogun_warhorn.mdl"
			"attach_to_hands" "1"
			"extra_wearable" "models/weapons/c_models/c_shogun_warpack/c_shogun_warpack.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_ITEM1_VM_DRAW"	"ACT_ITEM2_VM_DRAW"
					"ACT_ITEM1_VM_IDLE"	"ACT_ITEM2_VM_IDLE"
					"ACT_ITEM1_VM_PRIMARYATTACK"	"ACT_ITEM2_VM_PRIMARYATTACK"
					"ACT_ITEM1_VM_SECONDARYATTACK"	"ACT_ITEM2_VM_SECONDARYATTACK"
					"ACT_MP_ATTACK_STAND_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM2"
					"ACT_MP_ATTACK_STAND_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
					"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM2"
					"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE"	"ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
				}
			}
			"attributes"
			{
				"mod soldier buff type"
				{
					"attribute_class"	"set_buff_type"
					"value"	"3"
				}
			}
			"mouse_pressed_sound"	"ui/item_pack_pickup.wav"
			"drop_sound"		"ui/item_pack_drop.wav"
		}
		"355"
		{
			"name"	"The Fan O'War"
			"first_sale_date"	"2011/03/08"
			"item_class"	"tf_weapon_bat"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"warfan"
			"item_iconname"	"warfan"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Gunbai"
			"item_name"	"#TF_Gunbai"
			"item_description"	"#TF_Gunbai_Desc"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_shogun_warfan/c_shogun_warfan"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_shogun_warfan/c_shogun_warfan.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"mark for death"
				{
					"attribute_class"	"mark_for_death"
					"value"	"1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.1"
				}
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"356"
		{
			"name"	"Conniver's Kunai"
			"first_sale_date"	"2011/03/08"
			"item_class"	"tf_weapon_knife"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Kunai"
			"item_name"	"#TF_Kunai"
			"item_description"	"#TF_Kunai_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"0"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"item_logname"	"kunai"
			"item_iconname"	"kunai"
			"image_inventory"	"backpack/weapons/c_models/c_shogun_kunai/c_shogun_kunai"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"model_player"	"models/weapons/c_models/c_shogun_kunai/c_shogun_kunai.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_HITCENTER"	"ACT_MELEE_VM_HITCENTER"
					"ACT_VM_SWINGHARD"	"ACT_MELEE_VM_SWINGHARD"
				}
			}
			"attributes"
			{
				"sanguisuge"
				{
					"attribute_class"	"sanguisuge"
					"value"	"1"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-65"
				}
				"lunchbox adds minicrits"
        		{
					"attribute_class"	"set_weapon_mode"
					"value" "1"
        		}
			}		
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"357"
		{
			"name"	"The Half-Zatoichi"
			"first_sale_date"	"2011/03/08"
			"item_class"	"tf_weapon_katana"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_logname"	"demokatana"
			"item_iconname"	"demokatana"
			"item_type_name"	"#TF_Weapon_SoldierKatana"
			"item_name"	"#TF_SoldierKatana"
			"item_description"	"#TF_SoldierKatana_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_shogun_katana/c_shogun_katana"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"soldier"	"1"
				"demoman"	"1"
			}
			"model_player_per_class"
			{
				"soldier"	"models/weapons/c_models/c_shogun_katana/c_shogun_katana_soldier.mdl"
				"demoman"	"models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl"
			}
			"attributes"
			{
				"decapitate type"
				{
					"attribute_class"	"decapitate_type"
					"value"	"1"
				}
				"restore health on kill"
				{
					"attribute_class"	"restore_health_on_kill"
					"value"	"100"
				}
				"honorbound"
				{
					"attribute_class"	"honorbound"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_large_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"358"
		{
			"name"	"Heavy Topknot"
			"first_sale_date"	"2011/03/08"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_HeavyTopknot"
			"item_description"	"#TF_HeavyTopknot_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/heavy_shogun_topknot"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/heavy_shogun_topknot.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"359"
		{
			"name"	"Demo Kabuto"
			"first_sale_date"	"2011/03/08"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DemoKabuto"
			"item_description"	"#TF_DemoKabuto_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_shogun_kabuto"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/demo_shogun_kabuto.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"360"
		{
			"name"	"Hero's Hachimaki"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Homefront_Blindfold"
			"item_description"	"#TF_Homefront_Blindfold_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"face"			"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/homefront_blindfold"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/homefront_blindfold.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"361"
		{
			"name"	"Spy Oni Mask"
			"first_sale_date"	"2011/03/08"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SpyOniMask"
			"item_description"	"#TF_SpyOniMask_Desc"
			"item_slot"	"misc"
			"equip_region"	"face"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/shogun_ninjamask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/shogun_ninjamask.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"spy" "1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"362"
		{
			"name"	"Charity Noise Maker - Bell"
			"first_sale_date"	"2010/03/21"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"charity"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Charity_Bell"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_bell"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"	"Fundraiser.Bell"
			}
			"mouse_pressed_sound" 	"Fundraiser.Bell"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		
		"363"
		{
			"name"	"Medic Geisha Hair"
			"first_sale_date"	"2011/03/08"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_MedicGeishaHair"
			"item_description"	"#TF_MedicGeishaHair_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/shogun_geishahair"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/shogun_geishahair.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"364"
		{
			"name"	"Charity Noise Maker - Tingsha"
			"first_sale_date"	"2010/03/21"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"charity"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Charity_Tingsha"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_gong"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"	"Fundraiser.Tingsha"
			}
			"mouse_pressed_sound" 	"Fundraiser.Tingsha"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"365"
		{
			"name"	"Promotional Noise Maker - Koto"
			"first_sale_date"	"2011/03/09"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Shogun"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_harp"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
			}
			"visuals"
			{
				"custom_sound0"	"Samurai.Koto"
			}
			"mouse_pressed_sound" 	"Samurai.Koto"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"377"
		{
			"name"	"Hottie's Hoodie"
			"first_sale_date"	"2011/04/25"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"item_name"	"#TF_HottiesHoodie"
			"item_description"	"#TF_HottiesHoodie_Desc"
			"image_inventory"	"backpack/player/items/pyro/hotties_hoodie"
			"model_player"	"models/player/items/pyro/hotties_hoodie.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
		}
		"378"
		{
			"name"	"The Team Captain"
			"first_sale_date"	"2011/04/25"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_TeamCaptain"
			"item_description"	"#TF_TeamCaptain_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername" "1"
			"image_inventory"	"backpack/player/items/soldier/soldier_officer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_officer.mdl"
			"model_player_per_class"	
			{
				"heavy"		"models/player/items/heavy/heavy_officer.mdl"
				"soldier"	"models/player/items/soldier/soldier_officer.mdl"
				"medic"		"models/player/items/medic/medic_officer.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"		"1"
				"soldier"	"1"
				"medic"		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"379"
		{
			"name"	"Western Wear"
			"first_sale_date"	"2011/04/13"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_EngineerTopHat"
			"item_description"	"#TF_EngineerTopHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/engineer_top_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/engineer_top_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"380"
		{
			"name"	"Large Luchadore"
			"first_sale_date"	"2011/04/13"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_LargeLuchadore"
			"item_description"	"#TF_LargeLuchadore_Desc"
			"item_slot"	"misc"
			"equip_region"	"head_skin"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/wrestling_mask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/wrestling_mask.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"		"#TF_Luchadore_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"		"#TF_Luchadore_Style1"
					}
					"2"
					{
						"skin_red"	"4"
						"skin_blu"	"5"
						"name"		"#TF_Luchadore_Style2"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"381"
		{
			"name"	"Medic's Mountain Cap"
			"first_sale_date"	"2011/03/22"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_MountainCap"
			"item_description"	"#TF_MountainCap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/fieldcap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/fieldcap.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"382"
		{
			"name"	"Big Country"
			"first_sale_date"	"2011/03/22"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_BigCountry"
			"item_description"	"#TF_BigCountry_Desc"
			"image_inventory"	"backpack/player/items/crafting/mullet_hat_icon"
			"model_player"	"models/player/items/engineer/mullet_hat.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"0"
				}
				"styles"
				{
					"0"
					{
						"name"	"#TF_BigCountry_Style0"
						"additional_hidden_bodygroups"
						{
							"hat"			"1"
						}
					}
					"1"
					{
						"name"	"#TF_BigCountry_Style1"
					}
				}
			}
		}
		"383"
		{
			"name"	"Grimm Hatte"
			"first_sale_date"	"2011/03/22"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_GrimmHatte"
			"item_description"	"#TF_GrimmHatte_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/grimm_hatte"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/grimm_hatte.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"384"
		{
			"name"	"Professor's Peculiarity"
			"first_sale_date"	"2011/03/21"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_ProfessorHair"
			"item_description"	"#TF_ProfessorHair_Desc"
			"image_inventory"	"backpack/player/items/crafting/professor_hair_icon"
			"model_player"	"models/player/items/engineer/professor_hair.mdl"
			"equip_regions"
			{
				"hat"			"1"
				"glasses"		"1"
			}
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"0"
				}
				"styles"
				{
					"0"
					{
						"name"	"#TF_ProfessorHair_Style0"
						"additional_hidden_bodygroups"
						{
							"hat"			"1"
						}
					}
					"1"
					{
						"name"	"#TF_ProfessorHair_Style1"
					}
				}
			}
		}
		"386"
		{
			"name"	"Teddy Roosebelt"
			"first_sale_date"	"2011/03/21"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_PocketBuddy"
			"item_name"	"#TF_TeddyRoosebelt"
			"item_description"	"#TF_TeddyRoosebelt_Desc"
			"item_slot"	"misc"
			"equip_region"	"engineer_pocket"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/teddy_roosebelt"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/teddy_roosebelt.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"387"
		{
			"name"	"Sight for Sore Eyes"
			"first_sale_date"	"2011/03/18"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_SoreEyes"
			"item_description"	"#TF_SoreEyes_Desc"
			"item_slot"	"misc"
			"equip_region"	"lenses"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/sore_eyes"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/sore_eyes.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"388"
		{
			"name"	"Private Eye"
			"first_sale_date"	"2011/03/18"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Private_Eye"
			"item_description"	"#TF_Private_Eye_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/spy_private_eye"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/spy_private_eye.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"demoman" "1"
				"spy"	"1"
				"medic"	"1"
			}
			"item_set"	"hidden_detective_set"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"389"
		{
			"name"	"Googly Gazer"
			"first_sale_date"	"2011/03/17"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_GooglyGazer"
			"item_description"	"#TF_GooglyGazer_Desc"
			"item_slot"	"misc"
			"equip_region"	"lenses"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/mad_eye"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/mad_eye.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"		"#TF_Gazer_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"		"#TF_Gazer_Style1"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_robot_arm_pickup.wav"
			"drop_sound"		"ui/item_robot_arm_drop.wav"
		}
		"390"
		{
			"name"	"Reggaelator"
			"first_sale_date"	"2011/03/17"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Reggaelator"
			"item_description"	"#TF_Reggaelator_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_dreads"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/demo_dreads.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_Reggaelator_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_Reggaelator_Style1"
					}
					"2"
					{
						"skin"	"2"
						"name"	"#TF_Reggaelator_Style2"
					}
					"3"
					{
						"skin"	"3"
						"name"	"#TF_Reggaelator_Style3"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"391"
		{
			"name"	"Honcho's Headgear"
			"first_sale_date"	"2011/03/17"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_HonchosHeadgear"
			"item_description"	"#TF_HonchosHeadgear_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"glasses"	"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/honchos_headgear"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/honchos_headgear.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"392"
		{
			"name"	"Pocket Medic"
			"first_sale_date"	"2011/03/17"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_PocketBuddy"
			"item_name"	"#TF_PocketMedic"
			"item_description"	"#TF_PocketMedic_Desc"
			"item_slot"	"misc"
			"equip_region"	"heavy_pocket"
			"image_inventory"	"backpack/player/items/heavy/pocket_medic"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player_per_class"	
			{
				"soldier"	"models/player/items/soldier/fwk_soldier_pocketmedic.mdl"
				"heavy"		"models/player/items/heavy/pocket_medic.mdl"
			}
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"used_by_classes"
			{
				"soldier"	"1"
				"heavy"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 			"ui/item_hat_pickup.wav"
		}
		"393"
		{
			"name"	"Villain's Veil"
			"first_sale_date"	"2011/03/17"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_VillainsVeil"
			"item_description"	"#TF_VillainsVeil_Desc"
			"item_slot"	"misc"
			"equip_region"	"beard"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/kerch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/kerch.mdl"
			"drop_type"	"none"
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_VillainsVeil_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_VillainsVeil_Style1"
					}
					"2"
					{
						"skin"	"2"
						"name"	"#TF_VillainsVeil_Style2"
					}
				}
			}
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"394"
		{
			"name"	"Connoisseur's Cap"
			"first_sale_date"	"2011/03/17"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Connoisseurs_Cap"
			"item_description"	"#TF_Connoisseurs_Cap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_chef_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_chef_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"395"
		{
			"name"	"Furious Fukaamigasa"
			"first_sale_date"	"2011/03/17"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_FuriousFukaamigasa"
			"item_description"	"#TF_FuriousFukaamigasa_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/asian_merc"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/asian_merc.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"397"
		{
			"name"	"Charmer's Chapeau"
			"first_sale_date"	"2011/03/16"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Charmers_Chapeau"
			"item_description"	"#TF_Charmers_Chapeau_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/spy_charmers_chapeau"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/spy_charmers_chapeau.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}	
		"398"
		{
			"name"	"Doctor's Sack"
			"first_sale_date"	"2011/03/07"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Doctors_Sack"
			"item_description"	"#TF_Doctors_Sack_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/icepack"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/icepack.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"399"
		{
			"name"	"Ol' Geezer"
			"first_sale_date"	"2011/03/07"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Ol_Geezer"
			"item_description"	"#TF_Ol_Geezer_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/prospector_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/prospector_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"400"
		{
			"name"	"Desert Marauder"
			"first_sale_date"	"2011/03/07"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
				"paintable"				"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_DesertMarauder"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/desert_marauder"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/desert_marauder.mdl"
			"drop_type"	"none"
			"item_set"	"desert_sniper"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"401"
		{
			"name"	"The Shahanshah"
			"first_sale_date"	"2011/03/07"
			"item_class"	"tf_weapon_club"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"shahanshah"
			"item_iconname"	"shahanshah"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Club"
			"item_name"	"#TF_Shahanshah"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_scimitar/c_scimitar"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_scimitar/c_scimitar.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"item_set"	"desert_sniper"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"dmg bonus while half dead"
				{
					"attribute_class"	"mult_dmg_bonus_while_half_dead"
					"value"	"1.25"
				}
				"dmg penalty while half alive"
				{
					"attribute_class"	"mult_dmg_penalty_while_half_alive"
					"value"	"0.75"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"402"
		{
			"name"	"The Bazaar Bargain"
			"first_sale_date"	"2011/03/07"
			"item_class"	"tf_weapon_sniperrifle_decap"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_headshot"				"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_logname"	"bazaar_bargain"
			"item_iconname"	"bazaar_bargain"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SniperRifle"
			"item_name"	"#TF_BazaarBargain"
			"item_description"	"#TF_BazaarBargain_Desc"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper.mdl"
			"attach_to_hands"	"1"
			"visuals"
			{
				"sound_single_shot"	"Weapon_Bazaar_Bargain.Single"
				"sound_burst"	"Weapon_Bazaar_Bargain.SingleCrit"
			}
			"attributes"
			{
				"mult sniper charge penalty DISPLAY ONLY"
				{
					"attribute_class"	"mult_sniper_charge_base_dummy"
					"value"				"1.2"
				}
			}
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"desert_sniper"
		}
		"403"
		{
			"name"	"Sultan's Ceremonial"
			"first_sale_date"	"2011/03/17"
			"loadondemand"	"1"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SultansCeremonial"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_sultan_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/demo_sultan_hat.mdl"
			"drop_type"	"drop"
			"item_set"	"desert_demo"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"404"
		{
			"name"	"The Persian Persuader"
			"first_sale_date"	"2011/03/17"
			"item_class"	"tf_weapon_sword"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Sword"
			"item_name"	"#TF_PersianPersuader"
			"item_description"	"#TF_PersianPersuader_Desc"
			"item_logname"	"persian_persuader"
			"item_iconname"	"persian_persuader"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory" "backpack/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword.mdl"
			"attach_to_hands" "1"
			"anim_slot" "MELEE_ALLCLASS"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"desert_demo"
			"visuals"
			{
				"sound_melee_miss"	"Weapon_Sword.Swing"
				"sound_melee_hit"	"Weapon_Sword.HitFlesh"
				"sound_melee_hit_world"	"Weapon_Sword.HitWorld"
				"sound_melee_burst"	"Weapon_Sword.SwingCrit"
				"sound_special1"	"Sword.Hit"
				"sound_special2"	"Sword.Idle"
			}
			"attributes"
			{
				"charge recharge rate increased"
				{
					"attribute_class"	"charge_recharge_rate"
					"value"	"2.0"
				}
				"ammo becomes health"
				{
					"attribute_class"	"ammo_becomes_health"
					"value" "1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
		}
		"405"
		{
			"name"			"Ali Baba's Wee Booties"
			"first_sale_date"	"2011/03/17"
			"item_class"		"tf_wearable"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Boots"
			"item_name"		"#TF_Ali_Babas_Wee_Booties"
			"item_slot"		"primary"
			"equip_region"	"feet"
			"anim_slot"		"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"	"0"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/player/items/demo/demo_booties"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"		"models/player/items/demo/demo_booties.mdl"
			"act_as_wearable" "1"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"mult charge turn control"
				{
					"attribute_class"	"charge_turn_control"
					"value"			"2"
				}
				"max health additive bonus"
				{
					"attribute_class"	"add_maxhealth"
					"value" "25"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"desert_demo"
		}	
		"406"
		{
			"name"			"The Splendid Screen"
			"first_sale_date"	"2011/03/21"
			"item_class"		"tf_wearable_demoshield"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Shield"
			"item_logname" "splendid_screen"
			"item_iconname" "splendid_screen"
			"item_name"		"#TF_SplendidScreen"
			"item_description"	"#TF_SplendidScreen_Desc"
			"item_slot"		"secondary"
			"equip_region"	"arms"
			"anim_slot"		"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"	"1"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/weapons/c_models/c_persian_shield/c_persian_shield"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_persian_shield/c_persian_shield.mdl"
			"act_as_wearable" "1"
			"attach_to_hands"	"0"
			"attach_to_hands_vm_only"	"1"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"no charge impact range"
				{
					"attribute_class"	"no_charge_impact_range"
					"value"			"1"
				}
				"charge impact damage increased"
				{
					"attribute_class"	"charge_impact_damage"
					"value"			"1.7"
				}
				"dmg taken from fire reduced"
				{
					"attribute_class"	"mult_dmgtaken_from_fire"
					"value"			"0.8"
				}
				"dmg taken from blast reduced"
				{
					"attribute_class"	"mult_dmgtaken_from_explosions"
					"value"			"0.85"
				}
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player"	"models/weapons/c_models/c_persian_shield/c_persian_shield.mdl"
						"name"	"#TF_SplendidScreen_Style1"
					}
					"1"
					{
						"model_player"	"models/weapons/c_models/c_persian_shield/c_persian_shield_spike.mdl"
						"name"	"#TF_SplendidScreen_Style2"
					}
					"2"
					{
						"model_player"	"models/weapons/c_models/c_persian_shield/c_persian_shield_arrow.mdl"
						"name"	"#TF_SplendidScreen_Style3"
					}
					"3"
					{
						"model_player"	"models/weapons/c_models/c_persian_shield/c_persian_shield_all.mdl"
						"name"	"#TF_SplendidScreen_Style4"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
			"item_set"	"desert_demo"
		}
		
		
		"408"
		{
			"name"	"Humanitarian's Hachimaki"
			"first_sale_date"	"2011/03/17"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"armory_desc"		"charity"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_CharityHat_A"
			"item_description"	"#TF_CharityHat_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"face"			"1"
			}
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/japan_hachimaki"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/japan_hachimaki.mdl"
				"sniper"	"models/player/items/sniper/japan_hachimaki.mdl"
				"soldier"	"models/player/items/soldier/japan_hachimaki.mdl"
				"demoman"	"models/player/items/demo/japan_hachimaki.mdl"
				"medic"		"models/player/items/medic/japan_hachimaki.mdl"
				"heavy"		"models/player/items/heavy/japan_hachimaki.mdl"
				"spy"		"models/player/items/spy/japan_hachimaki.mdl"
				"engineer"	"models/player/items/engineer/japan_hachimaki.mdl"
				"pyro"		"models/player/items/pyro/japan_hachimaki.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"409"
		{
			"name"	"Benefactor's Kanmuri"
			"first_sale_date"	"2011/03/17"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"armory_desc"		"charity"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_CharityHat_B"
			"item_description"	"#TF_CharityHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/japan_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/japan_hat.mdl"
				"sniper"	"models/player/items/sniper/japan_hat.mdl"
				"soldier"	"models/player/items/soldier/japan_hat.mdl"
				"demoman"	"models/player/items/demo/japan_hat.mdl"
				"medic"		"models/player/items/medic/japan_hat.mdl"
				"heavy"		"models/player/items/heavy/japan_hat.mdl"
				"spy"		"models/player/items/spy/japan_hat.mdl"
				"engineer"	"models/player/items/engineer/japan_hat.mdl"
				"pyro"		"models/player/items/pyro/japan_hat.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"410"
		{
			"name"	"Mangnanimous Monarch"
			"first_sale_date"	"2011/03/17"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"armory_desc"		"charity"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_CharityHat_C"
			"item_description"	"#TF_CharityHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/japan_hat_monarch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/japan_hat_monarch.mdl"
				"sniper"	"models/player/items/sniper/japan_hat_monarch.mdl"
				"soldier"	"models/player/items/soldier/japan_hat_monarch.mdl"
				"demoman"	"models/player/items/demo/japan_hat_monarch.mdl"
				"medic"		"models/player/items/medic/japan_hat_monarch.mdl"
				"heavy"		"models/player/items/heavy/japan_hat_monarch.mdl"
				"spy"		"models/player/items/spy/japan_hat_monarch.mdl"
				"engineer"	"models/player/items/engineer/japan_hat_monarch.mdl"
				"pyro"		"models/player/items/pyro/japan_hat_monarch.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"411"
		{
			"name"	"The Quick-Fix"
			"first_sale_date"	"2011/03/22"
			"item_class"	"tf_weapon_medigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Medigun_Prototype"
			"item_name"		"#TF_Unique_MediGun_QuickFix"
			"item_description"	"#TF_Unique_MediGun_QuickFix_Desc"
			"propername"		"1"
			"item_slot"		"secondary"
			"equip_region"	"back"
			"image_inventory"	"backpack/weapons/c_models/c_proto_medigun/c_proto_medigun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_proto_medigun/c_proto_medigun.mdl"
			"extra_wearable" "models/weapons/c_models/c_proto_backpack/c_proto_backpack.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"8"
			"max_ilevel"	"8"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"2"
				}
				"heal rate bonus"
				{
					"attribute_class"	"mult_medigun_healrate"
					"value" "1.4"
				}
				"medigun charge is megaheal"
				{
					"attribute_class"	"set_charge_type"
					"value"	"2"
				}
				"ubercharge rate bonus"
				{
					"attribute_class"	"mult_medigun_uberchargerate"
					"value"	"1.25"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"1"								
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 			"2"								
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"medic_backpack"			"1"
				}
			}
			"visuals_red"
			{
				"skin" "0"
				"custom_particlesystem"
				{
					"system"	"medicgun_beam_attrib_overheal_red"
				}
			}
			"visuals_blu"
			{
				"skin" "1"
				"custom_particlesystem"
				{
					"system"	"medicgun_beam_attrib_overheal_blue"
				}
			}
			"item_set"	"rapid_repair"
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"412"
		{
			"name"	"The Overdose"
			"first_sale_date"	"2011/03/22"
			"item_class"	"tf_weapon_syringegun_medic"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"proto_syringe"
			"item_iconname"	"proto_syringe"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SyringeGun_Prototype"
			"item_name"		"#TF_Overdose"
			"item_description"	"#TF_Overdose_Desc"
			"item_slot"	"primary"
			"image_inventory"	"backpack/weapons/c_models/c_proto_syringegun/c_proto_syringegun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_proto_syringegun/c_proto_syringegun.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.9"
				}
			}
			"visuals"
			{
				"sound_single_shot"    "Weapon_Overdose.Single"
				"sound_burst"    "Weapon_Overdose.SingleCrit"
			}
			"visuals_red"
			{
				"skin" "0"
				"sound_single_shot"    "Weapon_Overdose.Single"
				"sound_burst"    "Weapon_Overdose.SingleCrit"
			}
			"visuals_blu"
			{
				"skin" "1"
				"sound_single_shot"    "Weapon_Overdose.Single"
				"sound_burst"    "Weapon_Overdose.SingleCrit"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
			"item_set"	"rapid_repair"
		}
		"413"
		{
			"name"	"The Solemn Vow"
			"first_sale_date"	"2011/03/22"
			"item_class"	"tf_weapon_bonesaw"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"anim_slot" "MELEE_ALLCLASS"
			"item_logname"	"solemn_vow"
			"item_iconname"	"solemn_vow"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bust"
			"item_description"	"#TF_SolemnVow_Desc"
			"item_name"	"#TF_SolemnVow"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"mod see enemy health"
				{
					"attribute_class"	"see_enemy_health"
					"value" "1"
				}
			}
			"visuals"
			{
				"custom_sound1"	"Weapon_Wrench.HitFlesh"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"rapid_repair"
		}
		"414"
		{
			"name"	"The Liberty Launcher"
			"first_sale_date"	"2011/03/23"
			"item_class"	"tf_weapon_rocketlauncher"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"	"#TF_LibertyLauncher"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"item_logname"	"liberty_launcher"
			"item_iconname"	"liberty_launcher"
			"propername"	"1"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"image_inventory"	"backpack/weapons/c_models/c_liberty_launcher/c_liberty_launcher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"airborne_armaments"
			"attributes"
			{
				"Projectile speed increased"
				{
					"attribute_class"	"mult_projectile_speed"
					"value"	"1.4"
				}
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.75"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Liberty_Launcher.Single"
				"sound_burst"	"Weapon_Liberty_Launcher.SingleCrit"
			}
		}
		"415"
		{
			"name"	"The Reserve Shooter"
			"first_sale_date"	"2011/03/23"
			"item_class"	"tf_weapon_shotgun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_name"	"#TF_ReserveShooter"
			"item_slot"	"secondary"
			"item_logname"	"reserve_shooter"
			"item_iconname"	"reserve_shooter"
			"show_in_armory"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_reserve_shooter/c_reserve_shooter"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
				"pyro"		"1"
			}
			"visuals"
			{
				"sound_deploy"		"Weapon_Reserve_Shooter.Draw"
				"sound_single_shot"	"Weapon_Reserve_Shooter.Single"
				"sound_empty"		"Weapon_Reserve_Shooter.Empty"
				"sound_reload"		"Weapon_Reserve_Shooter.WorldReload"
				"sound_special1"	"Weapon_Reserve_Shooter.Pump"
				"sound_burst"		"Weapon_Reserve_Shooter.SingleCrit"
			}
			"attributes"
			{
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.5"
				}
				"mod mini-crit airborne deploy"
				{
					"attribute_class"	"mini_crit_airborne_deploy"
					"value" "3"
				}
				"deploy time decreased"
				{
					"attribute_class"	"mult_deploy_time"
					"value"	"0.85"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"airborne_armaments"
		}
		"416"
		{
			"name"	"The Market Gardener"
			"first_sale_date"	"2011/03/23"
			"item_class"	"tf_weapon_shovel"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Shovel"
			"item_name"	"#TF_MarketGardener"
			"item_logname"	"market_gardener"
			"item_iconname"	"market_gardener"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory" "backpack/weapons/c_models/c_market_gardener/c_market_gardener"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_market_gardener/c_market_gardener.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"mod crit while airborne"
				{
					"attribute_class"	"crit_while_airborne"
					"value"	"1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"airborne_armaments"
		}
		"417"
		{
			"name"	"Jumper's Jeepcap"
			"first_sale_date"	"2011/03/23"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_JumpersJeepcap"
			"item_description"	"#TF_JumpersJeepcap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_jeepcap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/soldier_jeepcap.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"item_set"	"airborne_armaments"
		}
		"420"
		{
			"name"	"Potato Hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PotatoHat"
			"item_description"	"#TF_PotatoHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/hardhat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hardhat.mdl"
				"sniper"	"models/player/items/sniper/hardhat.mdl"
				"soldier"	"models/player/items/soldier/hardhat.mdl"
				"demoman"	"models/player/items/demo/hardhat.mdl"
				"medic"		"models/player/items/medic/hardhat.mdl"
				"heavy"		"models/player/items/heavy/hardhat.mdl"
				"spy"		"models/player/items/spy/hardhat.mdl"
				"engineer"	"models/player/items/engineer/hardhat.mdl"
				"pyro"		"models/player/items/pyro/hardhat.mdl"
			}
			"drop_type"	"drop"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"		"#TF_PotatoHatStyle_Classified"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"		"#TF_PotatoHatStyle_Logo"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		"422"
		{
			"name"	"Resurrection Associate Pin"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Resurrection_Associate_Pin"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/p2_pin"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"13"
			"max_ilevel"	"13"
			"model_player"	"models/player/items/all_class/p2_pin.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
		}
		"423"
		{
			"name"	"Saxxy"
			"item_class"	"saxxy"
			"capabilities"
			{
				"nameable"		"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Symbol"
			"item_name"	"#TF_Saxxy"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"propername"	"1"
			"attach_to_hands"	"1"
			"item_logname"	"saxxy"
			"item_iconname"	"saxxy"
			"image_inventory"	"backpack/weapons/c_models/c_saxxy/c_saxxy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_saxxy/c_saxxy.mdl"
			"anim_slot" "MELEE_ALLCLASS"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"turn to gold"
				{
					"attribute_class"	"set_turn_to_gold"
					"value" "1"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"sound_melee_hit_world"	"Saxxy.HitWorld"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"424"
		{
			"name"	"Tomislav"
			"first_sale_date"	"2011/04/14"
			"item_class"	"tf_weapon_minigun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Minigun"
			"item_name"	"#TF_Tomislav"
			"item_slot"	"primary"
			"item_logname"	"tomislav"
			"item_iconname"	"tomislav"
			"image_inventory"	"backpack/weapons/c_models/c_tomislav/c_tomislav"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_tomislav/c_tomislav.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"visuals"
			{
				"sound_deploy"	"Weapon_Gatling.Draw"
				"sound_reload"	"Weapon_Gatling.Reload"
				"sound_empty"	"Weapon_Tomislav.WindDown"
				"sound_double_shot"	"Weapon_Tomislav.Fire"
				"sound_burst"	"Weapon_Tomislav.FireCrit"
				"sound_special1"	"Weapon_Tomislav.WindUp"
				"sound_special2"	"Weapon_Tomislav.WindDown"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"minigun spinup time decreased"
				{
					"attribute_class"	"mult_minigun_spinup_time"
					"value" "0.9"
				}
				"minigun no spin sounds"
				{
					"attribute_class"	"minigun_no_spin_sounds"
					"value" "1"
				}
				"fire rate penalty"
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"1.2"
				}
			}
			"item_set"	"black_market"
		}
		"425"
		{
			"name"	"The Family Business"
			"first_sale_date"	"2011/04/14"
			"item_class"	"tf_weapon_shotgun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_logname" "family_business"
			"item_iconname" "family_business"
			"item_name"	"#TF_RussianRiot"
			"item_slot"	"secondary"
			"show_in_armory"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/weapons/c_models/c_russian_riot/c_russian_riot"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_russian_riot/c_russian_riot.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value" "0.85"
				}
				"clip size bonus"
				{
					"attribute_class"	"mult_clipsize"
					"value" "1.33"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"black_market"
		}
		"426"
		{
			"name"	"The Eviction Notice"
			"first_sale_date"	"2011/04/14"
			"item_class"	"tf_weapon_fists"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Gloves"
			"item_name"	"#TF_EvictionNotice"
			"item_slot"	"melee"
			"item_logname"	"eviction_notice"
			"item_iconname"	"eviction_notice"
			"image_inventory"	"backpack/weapons/c_models/c_eviction_notice/c_eviction_notice"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_eviction_notice/c_eviction_notice.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.4"
				}
				"fire rate bonus"
				{
					"attribute_class"	"mult_postfiredelay"
					"value" "0.5"
				}
			}
			"visuals"
			{
				"sound_melee_miss"		"EvictionNotice.Swing"
				"sound_melee_hit"		"EvictionNotice.Impact"
				"sound_melee_hit_world"	"EvictionNotice.HitWorld"
				"sound_melee_burst"		"EvictionNotice.ImpactCrit"
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_FISTS_VM_IDLE"
					"ACT_VM_HITLEFT"	"ACT_FISTS_VM_HITLEFT"
					"ACT_VM_HITRIGHT"	"ACT_FISTS_VM_HITRIGHT"
					"ACT_VM_SWINGHARD"	"ACT_FISTS_VM_SWINGHARD"
					"ACT_VM_DRAW"	"ACT_FISTS_VM_DRAW"
				}				
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
			"item_set"	"black_market"
		}
		"427"
		{
			"name"	"Capone's Capper"
			"first_sale_date"	"2011/04/14"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
				"paintable"				"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_CaponesCapper"
			"item_description"	"#TF_CaponesCapper_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/capones_capper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/capones_capper.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
			"item_set"	"black_market"
		}
		"429"
		{
			"name"	"Moustachium Bar"
			"item_class"	"craft_item"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#TF_SpaceChem_MoustachiumBar"
			"item_description"	"#TF_SpaceChem_MoustachiumBar_Desc"
			"image_inventory"	"backpack/crafting/moustachium"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"430"
		{
			"name"	"SpaceChem Fishcake Fragment"
			"item_class"	"craft_item"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_SpaceChem_FishcakeFragmentType"
			"item_name"	"#TF_SpaceChem_FishcakeFragment"
			"item_description"	"#TF_SpaceChem_FishcakeFragment_Desc"
			"image_inventory"	"backpack/crafting/fish"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"431"
		{
			"name"	"SpaceChem Pin Fragment"
			"item_class"	"craft_item"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_SpaceChem_PinFragmentType"
			"item_name"	"#TF_SpaceChem_PinFragment"
			"image_inventory"	"backpack/crafting/spacechem_token_01"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"432"
		{
			"name"	"SpaceChem Pin"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_SpaceChem_Pin"
			"item_description"	"#TF_SpaceChem_Pin_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/spacechem_pin"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player"	"models/player/items/all_class/spacechem_pin.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
		}
		"433"
		{
			"name"	"Fishcake"
			"item_class"	"tf_weapon_lunchbox"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_SpaceChem_Fishcake_Type"
			"item_name"	"#TF_SpaceChem_Fishcake"
			"item_description"	"#TF_SpaceChem_Fishcake_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_fishcake/c_fishcake"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_fishcake/c_fishcake.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"lunchbox adds maxhealth bonus"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_sandwich_drop.wav"
			"drop_sound"		"ui/item_sandwich_pickup.wav"
		}
		
		"434"
		{
			"name"	"Bucket Hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_BucketHat"
			"item_description"	"#TF_BucketHat_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"glasses"	"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/bucket"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/bucket.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"435"
		{
			"name"	"Traffic Cone"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TrafficCone"
			"item_description"	"#TF_TrafficCone_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/traffic_cone"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/traffic_cone.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"436"
		{
			"name"	"Polish War Babushka"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_PolishWarBabushka"
			"item_description"	"#TF_PolishWarBabushka_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/mbsf_engineer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/mbsf_engineer.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"437"
		{
			"name"	"Janissary Hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_JanissaryHat"
			"item_description"	"#TF_JanissaryHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/mbsf_spy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/mbsf_spy.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"438"
		{
			"name"	"Replay Taunt"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"usable"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action tauntenabler"
			"item_type_name"	"#TF_TauntEnabler"
			"item_name"		"#TF_TauntEnabler_Replay"
			"item_description"	"#TF_TauntEnabler_Replay_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/player/items/all_class/taunt_replay"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"taunt_concept"	"TLK_TAUNT_REPLAY"
				}
				"animation_scene"
				{
					"taunt_concept"	"taunt_replay.vcd"
				}
			}
		}

		"439"
		{
			"name"	"Lord Cockswain's Pith Helmet"
			"first_sale_date"	"2011/07/13"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_LordCockswainPith"
			"item_description"	"#TF_LordCockswainPith_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername" "0"
			"image_inventory"	"backpack/player/items/soldier/drg_pith_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/drg_pith_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"item_set"	"drg_victory"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"440"
		{
			"name"	"Lord Cockswain's Novelty Mutton Chops and Pipe"
			"first_sale_date"	"2011/07/13"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_craft_mark"	"1"
				"paintable"			"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_FacialHair"
			"item_name"	"#TF_LordCockswainChops"
			"item_description"	"#TF_LordCockswainChops_Desc"
			"item_slot"	"misc"
			"equip_region" "beard"
			"item_quality"	"unique"
			"propername" "0"
			"image_inventory"	"backpack/player/items/crafting/drg_hair_beard_icon"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/drg_hair_beard.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}
			"item_set"	"drg_victory"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"441"
		{
			"name"	"The Cow Mangler 5000"
			"first_sale_date"	"2011/07/13"
			"item_class"	"tf_weapon_particle_cannon"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
			}
			"item_logname"	"cow_mangler"
			"item_iconname"	"cow_mangler"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_FocusedWaveProjector"
			"item_name"	"#TF_CowMangler"
			"item_slot"	"primary"
			"anim_slot" "primary2"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"30"
			"max_ilevel"	"30"
			"image_inventory"	"backpack/weapons/c_models/c_drg_cowmangler/c_drg_cowmangler"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_drg_cowmangler/c_drg_cowmangler.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"energy weapon no ammo"
				{
					"attribute_class"	"energy_weapon_no_ammo"
					"value" "1"
				}
				"energy weapon charged shot"
				{
					"attribute_class"	"energy_weapon_charged_shot"
					"value" "1"
				}
				"energy weapon no hurt building"
				{
					"attribute_class"	"energy_weapon_no_hurt_building"
					"value" "1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.9"
				}
				"no crit boost"
				{
					"attribute_class"	"no_crit_boost"
					"value" "1"
				}
				"Reload time increased"
				{
					"attribute_class"	"mult_reload_time"
					"value"	"1.05"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_CowMangler.Single"
				"sound_burst"		"Weapon_CowMangler.SingleCharged"
				"sound_reload"		"Weapon_CowMangler.Reload"
				"sound_special1"	"Weapon_CowMangler.Charging"
				"sound_special2"	"Weapon_CowMangler.Idle"
			}
			"item_set"	"drg_victory"
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"442"
		{
			"name"	"The Righteous Bison"
			"first_sale_date"	"2011/07/13"
			"item_class"	"tf_weapon_raygun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_IndivisibleParticleSmasher"
			"item_description"	"#TF_RighteousBison_Desc"
			"item_name"	"#TF_RighteousBison"
			"item_slot"	"secondary"
			"anim_slot" "secondary2"
			"item_quality"	"unique"
			"item_logname"	"righteous_bison"
			"item_iconname"	"righteous_bison"
			"propername"	"1"
			"min_ilevel"	"30"
			"max_ilevel"	"30"
			"image_inventory"	"backpack/weapons/c_models/c_drg_righteousbison/c_drg_righteousbison"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_drg_righteousbison/c_drg_righteousbison.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"energy weapon no ammo"
				{
					"attribute_class"	"energy_weapon_no_ammo"
					"value" "1"
				}
				"energy weapon penetration"
				{
					"attribute_class"	"energy_weapon_penetration"
					"value"	"1"
				}
				"energy weapon no hurt building"
				{
					"attribute_class"	"energy_weapon_no_hurt_building"
					"value" "1"
				}
				"energy weapon no deflect"
				{
					"attribute_class"	"energy_weapon_no_deflect"
					"value" "1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Bison.Single"
				"sound_burst"		"Weapon_Bison.SingleCrit"
				"sound_reload"		"Weapon_Bison.Reload"
			}
			"item_set"	"drg_victory"
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"443"
		{
			"name"	"Dr. Grordbort's Crest"
			"first_sale_date"	"2011/07/13"
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_DrGrordbortBadge"
			"item_description"	"#TF_DrGrordbortBadge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/drg_badge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/drg_badge.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"visuals"
			{
				"skin"	"0"
			}
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		
		"444"
		{
			"name"			"The Mantreads"
			"first_sale_date"	"2011/05/10"
			"item_class"		"tf_wearable"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Boots"
			"item_logname" "mantreads"
			"item_iconname" "mantreads"
			"item_name"		"#TF_Mantreads"
			"item_slot"		"secondary"
			"equip_region"	"feet"
			"anim_slot"		"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"	"1"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/player/items/soldier/tankerboots"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"		"models/player/items/soldier/tankerboots.mdl"
			"act_as_wearable" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"damage force reduction"
				{
					"attribute_class"	"damage_force_reduction"
					"value" "0.25"
				}
				"boots falling stomp"
				{
					"attribute_class"	"boots_falling_stomp"
					"value" "1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"	"26"		
				}
				"kill eater kill type"
				{
					"attribute_class"	"kill_eater_kill_type"
					"value"	"26"		
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"general_suit"
		}
		"445"
		{
			"name"	"Armored Authority"
			"first_sale_date"	"2011/05/10"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_ArmoredAuthority"
			"item_description"	"#TF_ArmoredAuthority_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername" "0"
			"image_inventory"	"backpack/player/items/soldier/armored_authority"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/armored_authority.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"item_set"	"general_suit"
		}
		"446"
		{
			"name"	"Fancy Dress Uniform"
			"first_sale_date"	"2011/05/10"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
				"paintable"				"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Uniform"
			"item_name"	"#TF_FancyDressUniform"
			"item_description"	"#TF_FancyDressUniform_Desc"
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"item_quality"	"unique"
			"propername" "0"
			"image_inventory"	"backpack/player/items/soldier/fdu"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/fdu.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"item_set"	"general_suit"
		}
		"447"
		{
			"name"	"The Disciplinary Action"
			"first_sale_date"	"2011/05/10"
			"item_class"	"tf_weapon_shovel"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Riding_Crop"
			"item_name"	"#TF_DisciplinaryAction"
			"item_logname"	"disciplinary_action"
			"item_iconname"	"disciplinary_action"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory" "backpack/weapons/c_models/c_riding_crop/c_riding_crop"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_riding_crop/c_riding_crop.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.75"
				}
				"speed buff ally"
				{
					"attribute_class"	"speed_buff_ally"
					"value"	"1"
				}
				"melee range multiplier"
				{
					"attribute_class"	"melee_range_multiplier"
					"value"	"1.7"
				}
				"melee bounds multiplier"
				{
					"attribute_class"	"melee_bounds_multiplier"
					"value"	"1.55"
				}
			}
			"visuals"
			{
				"sound_melee_miss"		"DisciplineDevice.Swing"
				"sound_melee_hit"		"DisciplineDevice.Impact"
				"sound_melee_hit_world"	"DisciplineDevice.HitWorld"
				"sound_melee_burst"		"DisciplineDevice.ImpactCrit"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"general_suit"
		}
		"448"
		{
			"name"	"The Soda Popper"
			"first_sale_date"	"2011/05/10"
			"item_class"	"tf_weapon_soda_popper"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Scattergun"
			"item_name"	"#TF_SodaPopper"
			"item_description"	"#TF_SodaPopper_Desc"
			"item_logname"	"soda_popper"
			"item_iconname"	"soda_popper"
			"item_slot"	"primary"
			"anim_slot"	"item2"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/weapons/c_models/c_soda_popper/c_soda_popper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_soda_popper/c_soda_popper.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"Reload time decreased"
				{
					"attribute_class"	"mult_reload_time"
					"value"	"0.75"
				}
				"fire rate bonus"
				{
					"attribute_class"	"mult_postfiredelay"
					"value" "0.5"
				}
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.34"
				}
				"scattergun no reload single"
				{
					"attribute_class"	"set_scattergun_no_reload_single"
					"value"	"1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_ITEM2_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_ITEM2_VM_DRAW"
					"ACT_VM_HOLSTER"	"ACT_ITEM2_VM_HOLSTER"
					"ACT_VM_PULLBACK"	"ACT_ITEM2_VM_PULLBACK"
					"ACT_VM_PRIMARYATTACK"	"ACT_ITEM2_VM_PRIMARYATTACK"
					"ACT_VM_SECONDARYATTACK"	"ACT_ITEM2_VM_SECONDARYATTACK"
					"ACT_VM_RELOAD"	"ACT_ITEM2_VM_RELOAD"
					"ACT_VM_DRYFIRE"	"ACT_ITEM2_VM_DRYFIRE"
					"ACT_VM_IDLE_TO_LOWERED"	"ACT_ITEM2_VM_IDLE_TO_LOWERED"
					"ACT_VM_IDLE_LOWERED"	"ACT_ITEM2_VM_IDLE_LOWERED"
					"ACT_VM_LOWERED_TO_IDLE"	"ACT_ITEM2_VM_LOWERED_TO_IDLE"
				}
			
			
				"sound_single_shot"	"Weapon_Soda_Popper.Single"
				"sound_burst"	"Weapon_Soda_Popper.SingleCrit"
				"muzzle_flash"	"muzzle_bignasty"
				"tracer_effect"	"bullet_bignasty_tracer01"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"item_set"	"bonk_fan"
		}
		"449"
		{
			"name"	"The Winger"
			"first_sale_date"	"2011/05/10"
			"item_class"	"tf_weapon_handgun_scout_secondary"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_Pistol"
			"item_logname" "the_winger"
			"item_iconname" "the_winger"
			"item_name"	"#TF_Winger"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"attach_to_hands"	"1"
			"propername" "1"
			"image_inventory"	"backpack/weapons/c_models/c_winger_pistol/c_winger_pistol"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl"
			"model_world"	"models/weapons/c_models/c_winger_pistol/c_winger_pistol_3rd.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"damage bonus"
				{
					"attribute_class"	"mult_dmg"
					"value" "1.15"
				}
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.4"
				}
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
			"item_set"	"bonk_fan"
		}
		"450"
		{
			"name"	"The Atomizer"
			"first_sale_date"	"2011/05/10"
			"item_class"	"tf_weapon_bat"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_Bat"
			"item_logname" "atomizer"
			"item_iconname" "atomizer"
			"item_name"	"#TF_Atomizer"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername" "1"
			"image_inventory"	"backpack/weapons/c_models/c_bonk_bat/c_bonk_bat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands"	"1"
			"model_player"	"models/weapons/c_models/c_bonk_bat/c_bonk_bat.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals_red"
			{
				"skin" "0"
			}
			"visuals_blu"
			{
				"skin" "1"
			}
			"attributes"
			{
				"air dash count"
				{
					"attribute_class"	"air_dash_count"
					"value"	"1"
				}
				"fire rate penalty"
				{
					"attribute_class"	"mult_postfiredelay"
					"value" "1.3"
				}
				"dmg penalty vs players"
				{
					"attribute_class"	"mult_dmg_vs_players"
					"value"	"0.8"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"bonk_fan"
		}
		"451"
		{
			"name"	"Bonk Boy"
			"first_sale_date"	"2011/05/10"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_BonkBoy"
			"item_description"	"#TF_BonkBoy_Desc"
			"item_slot"	"misc"
			"equip_region"	"head_skin"
			"item_quality"	"unique"
			"propername" "0"
			"image_inventory"	"backpack/player/items/scout/bonk_mask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/bonk_mask.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				
				"styles"
				{
					"0"
					{
						"name"	"#TF_BonkBoy_Style_WithNoHat"
						"skin_red"	"0"
						"skin_blu"	"1"
						"additional_hidden_bodygroups"
						{
							"hat"			"1"
							"headphones"	"1"
						}
					}
					"1"
					{
						"name"	"#TF_BonkBoy_Style_WithHat"
						"skin_red"	"0"
						"skin_blu"	"1"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"item_set"	"bonk_fan"
		}
		
		"452"
		{
			"name"	"Three-Rune Blade"
			"item_class"	"tf_weapon_bat"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Sword"
			"item_name"	"#TF_ScoutSword"
			"item_description"	"#TF_ScoutSword_Desc"
			"item_logname"	"scout_sword"
			"item_iconname"	"scout_sword"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_scout_sword/c_scout_sword"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_scout_sword/c_scout_sword.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_Sword.Swing"
				"sound_melee_hit"	"Weapon_Sword.HitFlesh"
				"sound_melee_hit_world"	"Weapon_Sword.HitWorld"
				"sound_melee_burst"	"Weapon_Sword.SwingCrit"
				"sound_special1"	"Sword.Hit"
				"sound_special2"	"Sword.Idle"
			}
			"mouse_pressed_sound"	"ui/item_knife_large_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"attributes"
			{
				"bleeding duration"
				{
					"attribute_class"	"bleeding_duration"
					"value" "5"
				}
				"hit self on miss"
				{
					"attribute_class"	"hit_self_on_miss"
					"value"	"1"
				}
			}
		}
		"453"
		{
			"name"	"Hero's Tail"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"paintable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_ScoutHair"
			"item_description"	"#TF_ScoutHair_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/crafting/scout_hair_icon"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/scout_hair.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_HerosTail_Style0"
					}
					"1"
					{
						"skin"	"2"
						"name"	"#TF_HerosTail_Style1"
					}
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"454"
		{
			"name"	"Sign of the Wolf's School"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"paintable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Medallion"
			"item_name"	"#TF_ScoutMedallion"
			"item_description"	"#TF_ScoutMedallion_Desc"
			"item_slot"	"misc"
			"equip_region"	"necklace"
			"image_inventory"	"backpack/player/items/scout/scout_medallion"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/scout/scout_medallion.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"dogtags"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		
		"457"
		{
			"name"	"The Postal Pummeler"
			"first_sale_date"	"2011/06/30"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"item_logname"	"mailbox"
			"item_iconname"	"mailbox"
			"show_in_armory"	"1"
			"item_name"	"#TF_Mailbox"
			"item_type_name"	"#TF_Weapon_Mailbox"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_mailbox/c_mailbox"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_mailbox/c_mailbox.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"crit vs burning players"
				{
					"attribute_class"	"or_crit_vs_playercond"
					"value"	"1"
				}
				"dmg penalty vs nonburning"
				{
					"attribute_class"	"mult_dmg_vs_nonburning"
					"value"	"0.5"
				}
				"no crit vs nonburning"
				{
					"attribute_class"	"set_nocrit_vs_nonburning"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"459"
		{
			"name"	"Cosa Nostra Cap"
			"first_sale_date"	"2011/05/15"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
				"paintable"				"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_CosaNostraCap"
			"item_description"	"#TF_CosaNostraCap_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/spy_gang_cap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/spy_gang_cap.mdl"
			"drop_type"	"drop"
			"item_set"	"gangland_spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"460"
		{
			"name"	"The Enforcer"
			"first_sale_date"	"2011/05/15"
			"item_class"	"tf_weapon_revolver"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Revolver"
			"item_name"	"#TF_Enforcer"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"propername"	"1"
			"item_logname"	"enforcer"
			"item_iconname"	"enforcer"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_snub_nose/c_snub_nose"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_snub_nose/c_snub_nose.mdl"
			"attach_to_hands" "1"
			"item_set"	"gangland_spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
			"attributes"
			{
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"fire rate penalty"
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"1.2"
				}
				"damage bonus while undisguised"
				{
					"attribute_class"	"mult_dmg_undisguised"
					"value"	"1.2"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Enforcer.Single"
				"sound_burst"	"Weapon_Enforcer.SingleCrit"
			}
		}
		"461"
		{
			"name"	"The Big Earner"
			"first_sale_date"	"2011/05/15"
			"item_class"	"tf_weapon_knife"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Knife"
			"item_name"	"#TF_BigEarner"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"item_logname"	"big_earner"
			"item_iconname"	"big_earner"
			"image_inventory"	"backpack/weapons/c_models/c_switchblade/c_switchblade"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"model_player"	"models/weapons/c_models/c_switchblade/c_switchblade.mdl"
			"item_set"	"gangland_spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"add cloak on kill"
				{
					"attribute_class"	"add_cloak_on_kill"
					"value" "30"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-25"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"462"
		{
			"name"	"The Made Man"
			"first_sale_date"	"2011/05/15"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
				"paintable"				"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Rose"
			"item_name"	"#TF_MadeMan"
			"item_description"	"#TF_MadeMan_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/spy/spy_rose"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/spy/spy_rose.mdl"
			"drop_type"	"none"
			"item_set"	"gangland_spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"463"
		{
			"name"	"Laugh Taunt"
			"first_sale_date"	"2011/05/24"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"			"1"
				"usable"			"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action tauntenabler"
			"item_type_name"	"#TF_TauntEnabler"
			"item_name"		"#TF_TauntEnabler_Laugh"
			"item_description"	"#TF_TauntEnabler_Laugh_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/player/items/all_class/all_laugh_taunt"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"taunt_concept"	"TLK_TAUNT_LAUGH"
				}
				"animation_sequence"
				{
					"taunt_concept"	"taunt_laugh"
				}
				"animation_scene"
				{
					"taunt_concept"	"taunt_laugh.vcd"
				}
			}
		}
		
		"465"
		{
			"name"	"Conjurer's Cowl"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_ConjurersCowl"
			"item_description"	"#TF_ConjurersCowl_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_hood"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/demo_hood.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"466"
		{
			"name"	"The Maul"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"item_logname"	"the_maul"
			"item_iconname"	"the_maul"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SledgeHammer"
			"item_name"	"#TF_RFAHammer"
			"item_description"	"#TF_RFAHammer_Desc"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_rfa_hammer/c_rfa_hammer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_rfa_hammer/c_rfa_hammer.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"dmg bonus vs buildings"
				{
					"attribute_class"	"mult_dmg_vs_buildings"
					"value"	"2.0"
				}
				"dmg penalty vs players"
				{
					"attribute_class"	"mult_dmg_vs_players"
					"value"	"0.75"
				}
				"damage applies to sappers"
				{
					"attribute_class"	"set_dmg_apply_to_sapper"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		
		"467"
		{
			"name"	"Medic MtG Hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_MedicMtGHat"
			"item_description"	"#TF_MedicMtGHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/medic/medic_mtg"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/medic/medic_mtg.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"468"
		{
			"name"	"Scout MtG Hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_ScoutMtGHat"
			"item_description"	"#TF_ScoutMtGHat_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/scout_mtg"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/scout_mtg.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		
		"470"
		{
			"name"	"Lo-Fi Longwave"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"propername"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TowerHardhat"
			"item_description"	"#TF_TowerHardhat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/hardhat_tower"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/hardhat_tower.mdl"
				"sniper"	"models/player/items/sniper/hardhat_tower.mdl"
				"soldier"	"models/player/items/soldier/hardhat_tower.mdl"
				"demoman"	"models/player/items/demo/hardhat_tower.mdl"
				"medic"		"models/player/items/medic/hardhat_tower.mdl"
				"heavy"		"models/player/items/heavy/hardhat_tower.mdl"
				"spy"		"models/player/items/spy/hardhat_tower.mdl"
				"engineer"	"models/player/items/engineer/hardhat_tower.mdl"
				"pyro"		"models/player/items/pyro/hardhat_tower.mdl"
			}
			"drop_type"	"drop"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}

		"471"
		{
			"name"	"Loyalty Reward"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"propername"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_LoyaltyReward"
			"item_description"	"#TF_LoyaltyReward_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/veteran_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/veteran_hat.mdl"
				"sniper"	"models/player/items/sniper/veteran_hat.mdl"
				"soldier"	"models/player/items/soldier/veteran_hat.mdl"
				"demoman"	"models/player/items/demo/veteran_hat.mdl"
				"medic"		"models/player/items/medic/veteran_hat.mdl"
				"heavy"		"models/player/items/heavy/veteran_hat.mdl"
				"spy"		"models/player/items/spy/veteran_hat.mdl"
				"engineer"	"models/player/items/engineer/veteran_hat.mdl"
				"pyro"		"models/player/items/pyro/veteran_hat.mdl"
			}
			"drop_type"	"drop"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}

		"472"
		{
			"name" "Free Trial Premium Upgrade"
			"item_class"	"upgrade"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_Trial_UpgradeItem"
			"show_in_armory"	"0"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
		}
		
		"473"
		{
			"name"	"Spiral Sallet"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"propername"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SpiralSallet"
			"item_description"	"#TF_SpiralSallet_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"face"		"1"		
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/soldier_spiral"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/scout/scout_spiral.mdl"
				"sniper"	"models/player/items/sniper/sniper_spiral.mdl"
				"soldier"	"models/player/items/soldier/soldier_spiral.mdl"
				"demoman"	"models/player/items/demo/demo_spiral.mdl"
				"medic"		"models/player/items/medic/medic_spiral.mdl"
				"heavy"		"models/player/items/heavy/heavy_spiral.mdl"
				"spy"		"models/player/items/spy/spy_spiral.mdl"
				"engineer"	"models/player/items/engineer/engineer_spiral.mdl"
				"pyro"		"models/player/items/pyro/pyro_spiral.mdl"
			}
			"drop_type"	"drop"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		
		"474"
		{
			"name"	"The Conscientious Objector"
			"first_sale_date"	"2011/09/07"
			"item_class"	"saxxy"
			"capabilities"
			{
				"nameable"		"1"
				"can_customize_texture"	"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Sign"
			"item_name"	"#TF_ConscientiousObjector"
			"item_description"	"#TF_ConscientiousObjector_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"propername"	"1"
			"attach_to_hands"	"1"
			"item_logname"	"nonnonviolent_protest"
			"item_iconname"	"nonnonviolent_protest"
			"image_inventory"	"backpack/weapons/c_models/c_picket/c_picket"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_picket/c_picket.mdl"
			"anim_slot" "MELEE_ALLCLASS"
			"armory_desc" "can_customize_texture"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"pyro" "1"
			}
			"visuals"
			{
				"sound_melee_hit_world"	"Weapon_Machete.HitWorld"
				"sound_melee_miss"	"Weapon_Machete.Miss"
				"sound_melee_hit"	"Weapon_Machete.HitFlesh"
				"sound_melee_burst"	"Weapon_Machete.MissCrit"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
			"custom_texture_blend_steps"
			{
				"1"
				{
					"op"	"normal"
					"image"	"scripts/items/custom_texture_blend_layers/paper_overlay.png"
				}
			}
		}
		"477"
		{
			"name"	"Meet the Medic Heroic Taunt"
			"first_sale_date"	"2011/06/22"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"			"1"
				"usable"			"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action tauntenabler"
			"item_type_name"	"#TF_TauntEnabler"
			"item_name"		"#TF_TauntEnabler_MedicHeroicPose"
			"item_description"	"#TF_TauntEnabler_MedicHeroicPose_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/player/items/medic/medic_heroic_taunt"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"medic"		"1"
			}
			"visuals"
			{
				"animation_replacement"
				{
					"taunt_concept"	"TLK_TAUNT_HEROIC_POSE"
				}
				"animation_sequence"
				{
					"taunt_concept"	"taunt_taunt09"
				}
				"animation_scene"
				{
					"taunt_concept"	"taunt_taunt09.vcd"
				}
				"animation_required_item"
				{
					"taunt_concept"	"secondary"
				}
			}
		}

		"478"
		{
			"name"	"Copper's Hard Top"
			"first_sale_date"	"2011/07/05"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"		"1"
			}
			"item_name"	"#TF_CopHelmet"
			"item_description"	"#TF_CopHelmet_Desc"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/cop_helmet"
			"model_player"	"models/player/items/heavy/cop_helmet.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"		"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"name"	"#TF_CopHelmet_Style0"
						"skin_red"	"0"
						"skin_blu"	"1"

					}
					"1"
					{
						"name"	"#TF_CopHelmet_Style1"
						"skin_red"	"2"
						"skin_blu"	"2"
					}
				}
			}
		}
		"479"
		{
			"name"	"Security Shades"
			"first_sale_date"	"2011/07/05"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_CopGlasses"
			"item_description"	"#TF_CopGlasses_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/cop_glasses"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/cop_glasses.mdl"
			"drop_type"	"drop"
			"propername"	"0"
			"used_by_classes"
			{
				"heavy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"480"
		{
			"name"	"Tam O'Shanter"
			"first_sale_date"	"2011/07/05"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
				"paintable"				"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_TamOShanter"
			"item_description"	"#TF_TamOShanter_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/tamoshanter"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/tamoshanter.mdl"
			"drop_type"	"drop"
			"propername"	"0"
			"used_by_classes"
			{
				"demoman"		"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"481"
		{
			"name"	"Stately Steel Toe"
			"first_sale_date"	"2011/07/05"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_StatelySteelToe"
			"item_description"	"#TF_StatelySteelToe_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/boot_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/boot_hat.mdl"
			"drop_type"	"drop"
			"propername"	"0"
			"used_by_classes"
			{
				"pyro"		"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"482"
		{
			"name"	"Nessie's Nine Iron"
			"first_sale_date"	"2011/07/05"
			"item_class"	"tf_weapon_sword"
			"craft_material_type"	"weapon"
			"craft_class"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_logname"	"nessieclub"
			"item_iconname"	"nessieclub"
			"item_type_name"	"#TF_Weapon_GolfClub"
			"item_name"	"#TF_NineIron"
			"item_description"	"#TF_NineIron_Desc"
			"item_slot"	"melee"
			"anim_slot"	"item1"
			"item_quality"	"unique"
			"propername"	"0"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_golfclub/c_golfclub"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_golfclub/c_golfclub.mdl"
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_Sword.Swing"
				"sound_melee_hit"	"Weapon_Sword.HitFlesh"
				"sound_melee_hit_world"	"Weapon_Sword.HitWorld"
				"sound_melee_burst"	"Weapon_Sword.SwingCrit"
				"sound_special1"	"Sword.Hit"
				"sound_special2"	"Sword.Idle"
			}
			"attributes"
			{
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"max health additive penalty"
				{
					"attribute_class"	"add_maxhealth"
					"value" "-25"
				}
				"decapitate type"
				{
					"attribute_class"	"decapitate_type"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_large_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"483"
		{
			"name"	"Rogue's Col Roule"
			"first_sale_date"	"2011/07/05"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"				"1"
				"paintable"				"1"
				"can_gift_wrap" 		"1"
				"can_craft_count"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Apparel"
			"item_name"	"#TF_RoguesColRoule"
			"item_description"	"#TF_RoguesColRoule_Desc"
			"item_slot"	"misc"
			"equip_regions"
			{
				"shirt"			"1"
				"arms"			"1"
			}
			"image_inventory"	"backpack/player/items/crafting/tneck_backpack_icon"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/spy/tneck.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"drop_type"	"none"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"484"
		{
			"name"	"Prairie Heel Biters"
			"first_sale_date"	"2011/07/05"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Spurs"
			"item_name"	"#TF_HeelBiters"
			"item_description"	"#TF_HeelBiters_Desc"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"image_inventory"	"backpack/player/items/crafting/spurs_backpack_icon"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/engineer/spurs.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"485"
		{
			"name"	"Big Steel Jaw of Summer Fun"
			"first_sale_date"	"2011/07/05"
			"loadondemand" "1"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"				"1"
				"can_craft_count"		"1"
				"can_gift_wrap" 		"1"
			}
			"show_in_armory"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_SteelJaw"
			"item_description"	"#TF_SteelJaw_Desc"
			"item_slot"	"misc"
			"equip_region"	"beard"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/big_jaw"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/big_jaw.mdl"
			"drop_type"	"none"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		
		"486"
		{
			"name"	"Summer Shades"
			"craft_material_type"	"hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"paintable"			"1"
			}
			"loadondemand"		"1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Glasses"
			"item_name"			"#TF_Summer_Shades"
			"item_description"	"#TF_Summer_Shades_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/summer_shades"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/summer_shades.mdl"
				"sniper"	"models/player/items/sniper/summer_shades.mdl"
				"soldier"	"models/player/items/soldier/summer_shades.mdl"
				"demoman"	"models/player/items/demo/summer_shades.mdl"
				"medic"		"models/player/items/medic/summer_shades.mdl"
				"heavy"		"models/player/items/heavy/summer_shades.mdl"
				"spy"		"models/player/items/spy/summer_shades.mdl"
				"engineer"	"models/player/items/engineer/summer_shades.mdl"
				"pyro"		"models/player/items/pyro/summer_shades.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		

		"489"
		{
			"name"	"Power Up Canteen (MvM)"
			"first_sale_date"	"2012/12/25"
			"item_class"	"tf_powerup_bottle"
			"tool"
			{
				"type"	"powerup_bottle"
			}
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"usable"		"1"
				"can_craft_count"	"1"
			}
			"loadondemand"			"1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_UsableItem"
			"item_name"	"#TF_Usable_PowerupBottle"
			"item_description"	"#TF_Usable_PowerupBottle_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/player/items/all_class/powerupbottle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/mvm_loot/all_class/mvm_flask_generic.mdl"
			"armory_desc" "action"			
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"powerup charges"
				{
					"attribute_class"	"powerup_charges"
					"value"	"0"
				}
				"powerup max charges"
				{
					"attribute_class"	"powerup_max_charges"
					"value"	"3"
				}
				"powerup duration"
				{
					"attribute_class"	"powerup_duration"
					"value"	"5"
				}
			}
			"mouse_pressed_sound"	"ui/item_bottle_pickup.wav"
			"drop_sound"		"ui/item_bottle_drop.wav"
		}
		
		"490"
		{
			"name"	"Scout Flip-Flops"
			"first_sale_date"	"2011/06/30"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"paintable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_FlipFlops"
			"item_name"	"#TF_Scout_FlipFlops"
			"item_description"	"#TF_Scout_FlipFlops_Desc"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/flipflops"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/flipflops.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes_socks"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"491"
		{
			"name"	"Lucky No. 42"
			"first_sale_date"	"2011/06/30"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"paintable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Towels"
			"item_name"	"#TF_Scout_Towels"
			"item_description"	"#TF_Scout_Towels_Desc"
			"item_slot"	"misc"
			"equip_region"	"scout_backpack"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/summer_pack"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/summer_pack.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"492"
		{
			"name"	"Summer Hat"
			"first_sale_date"	"2011/06/30"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_SummerHat"
			"item_description"	"#TF_SummerHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/summer_hat_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/summer_hat_scout.mdl"
				"sniper"	"models/player/items/sniper/summer_hat_sniper.mdl"
				"soldier"	"models/player/items/soldier/summer_hat_soldier.mdl"
				"demoman"	"models/player/items/demo/summer_hat_demo.mdl"
				"medic"		"models/player/items/medic/summer_hat_medic.mdl"
				"heavy"		"models/player/items/heavy/summer_hat_heavy.mdl"
				"spy"		"models/player/items/spy/summer_hat_spy.mdl"
				"engineer"	"models/player/items/engineer/summer_hat_engineer.mdl"
				"pyro"		"models/player/items/pyro/summer_hat_pyro.mdl"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_SummerHat_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_SummerHat_Style1"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"493"
		{
			"name"	"Promotional Noise Maker - Fireworks"
			"first_sale_date"	"2011/06/30"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Fireworks"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_fireworks"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
			}
			"visuals"
			{
				"custom_sound0"	"Summer.Fireworks"
			}
			"mouse_pressed_sound" 	"Summer.Fireworks"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		
		
		"495"
		{
			"name"	"Valve Store Shipment Box"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"gift_standard_1_loot_list"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"0"
			"item_type_name"	"#TF_ShipmentBox_Type"
			"item_name"	"#TF_ValveStoreShipmentBox"
			"item_description"	"#TF_ValveStoreShipmentBox_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/valvestore_shipmentbox"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_cardboard_pickup.wav"
			"drop_sound"		"ui/item_cardboard_drop.wav"
		}
		
		
		"513"
		{
			"name"	"The Original"
			"first_sale_date"	"2011/08/09"
			"item_class"	"tf_weapon_rocketlauncher"
			"craft_material_type"	"weapon"
			"craft_class"	"weapon"
			"capabilities"
			{
				"nameable"				"1"
				"can_gift_wrap"			"1"
				"can_craft_count"		"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"quake_rl"
			"item_iconname"	"quake_rl"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"	"#TF_TheOriginal"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"centerfire projectile"
				{
					"attribute_class"	"centerfire_projectile"
					"value"	"1"
				}
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_DRAW"	"ACT_VM_DRAW_QRL"
					"ACT_VM_IDLE"	"ACT_VM_IDLE_QRL"
					"ACT_VM_PULLBACK"	"ACT_VM_PULLBACK_QRL"
					"ACT_VM_PRIMARYATTACK"	"ACT_VM_PRIMARYATTACK_QRL"
					"ACT_VM_RELOAD"	"ACT_VM_RELOAD_QRL"
					"ACT_RELOAD_START"	"ACT_VM_RELOAD_START_QRL"
					"ACT_RELOAD_FINISH"	"ACT_VM_RELOAD_FINISH_QRL"
					"ACT_MP_RELOAD_STAND_PRIMARY"	"ACT_MP_RELOAD_STAND_PRIMARY3"
					"ACT_MP_RELOAD_CROUCH_PRIMARY"	"ACT_MP_RELOAD_CROUCH_PRIMARY3"
					"ACT_MP_RELOAD_AIRWALK_PRIMARY"	"ACT_MP_RELOAD_AIRWALK_PRIMARY3"
					"ACT_MP_RELOAD_STAND_PRIMARY_LOOP"	"ACT_MP_RELOAD_STAND_PRIMARY3_LOOP"
					"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP"	"ACT_MP_RELOAD_CROUCH_PRIMARY3_LOOP"
					"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP"	"ACT_MP_RELOAD_AIRWALK_PRIMARY3_LOOP"
					"ACT_MP_RELOAD_STAND_PRIMARY_END"	"ACT_MP_RELOAD_STAND_PRIMARY3_END"
					"ACT_MP_RELOAD_CROUCH_PRIMARY_END"	"ACT_MP_RELOAD_CROUCH_PRIMARY3_END"
					"ACT_MP_RELOAD_AIRWALK_PRIMARY_END"	"ACT_MP_RELOAD_AIRWALK_PRIMARY3_END"
					"ACT_MP_RELOAD_SWIM_PRIMARY"	"ACT_MP_RELOAD_SWIM_PRIMARY3"
				}
				"sound_single_shot"		"Weapon_QuakeRPG.Single"
				"sound_burst"			"Weapon_QuakeRPG.SingleCrit"
				"sound_deploy"			"Weapon_QuakeRPG.Draw"
				"sound_reload"			"Weapon_QuakeRPG.Reload"	
			}
			"visuals_mvm_boss"
			{
				"use_visualsblock_as_base"	"visuals"
				"sound_single_shot"		"MVM.GiantSoldierRocketShoot"
				"sound_burst"			"MVM.GiantSoldierRocketShoot"
				"sound_special1"		"MVM.GiantSoldierRocketExplode"
			} 
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		
		"514"
		{
			"name"	"Mask of the Shaman"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"			"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Mask"
			"item_name"	"#TF_MaskOfTheShaman"
			"item_description"	"#TF_MaskOfTheShaman_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/dust_mask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"model_player"	"models/player/items/demo/dust_mask.mdl"
			"used_by_classes"
			{
				"demoman" 		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		
		"515"
		{
			"name"	"Pilotka"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Pilotka"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/ro_pilotka"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"model_player"	"models/player/items/heavy/ro_pilotka.mdl"
			"used_by_classes"
			{
				"heavy" 		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"516"
		{
			"name"	"Stahlhelm"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_RO_SoldierHelmet"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/ro_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"model_player"	"models/player/items/soldier/ro_helmet.mdl"
			"used_by_classes"
			{
				"soldier" 		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		
		"517"
		{
			"name"	"Dragonborn Helmet"
			"first_sale_date"	"2011/08/09"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_DragonbornHelmet"
			"item_description"	"#TF_DragonbornHelmet_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"face"		"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/skyrim_helmet"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"model_player"	"models/player/items/heavy/skyrim_helmet.mdl"
			"used_by_classes"
			{
				"heavy" 		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"518"
		{
			"name"	"The Anger"
			"first_sale_date"	"2011/08/09"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_BrinkHood"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"beard"		"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/c_bet_brinkhood"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"model_player"	"models/player/items/sniper/c_bet_brinkhood.mdl"
			"used_by_classes"
			{
				"sniper" 		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"519"
		{
			"name"	"Pip-Boy"
			"first_sale_date"	"2011/08/09"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Armband"
			"item_name"	"#TF_Pipboy"
			"item_description"	"#TF_Pipboy_Desc"
			"item_slot"	"misc"
			"equip_region"	"engineer_left_arm"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/bet_pb"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"model_player"	"models/player/items/engineer/bet_pb.mdl"
			"used_by_classes"
			{
				"engineer" 		"1"
			}
			"attributes"
			{
				"has pipboy build interface"
				{
					"attribute_class"	"set_custom_buildmenu"
					"value"				"1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"3"									
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value" 	"0"									
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		"520"
		{
			"name"	"Wingstick"
			"first_sale_date"	"2011/08/09"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Wingstick"
			"item_name"	"#TF_Wingstick"
			"item_slot"	"misc"
			"equip_region"	"engineer_belt"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/bet_wingstick"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"model_player"	"models/player/items/engineer/bet_wingstick.mdl"
			"used_by_classes"
			{
				"engineer" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_pickup.wav"
		}
		
		"521"
		{
			"name"	"Belltower Spec Ops"
			"first_sale_date"	"2011/08/12"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_DEX_Helmet"
			"item_description"	"#TF_DEX_Helmet_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"ears"		"1"
			}	
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/dex_belltower_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/dex_belltower_spy.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy" 		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"522"
		{
			"name"	"The Deus Specs"
			"first_sale_date"	"2011/08/17"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand"		"1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Glasses"
			"item_name"			"#TF_DEX_Glasses"
			"item_description"	"#TF_DEX_Glasses_Desc"
			"item_slot"	"misc"
			"equip_region"	"lenses"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/all_class/dex_glasses_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/dex_glasses_scout.mdl"
				"sniper"	"models/player/items/all_class/dex_glasses_sniper.mdl"
				"soldier"	"models/player/items/all_class/dex_glasses_soldier.mdl"
				"demoman"	"models/player/items/all_class/dex_glasses_demo.mdl"
				"medic"		"models/player/items/all_class/dex_glasses_medic.mdl"
				"heavy"		"models/player/items/all_class/dex_glasses_heavy.mdl"
				"spy"		"models/player/items/all_class/dex_glasses_spy.mdl"
				"engineer"	"models/player/items/all_class/dex_glasses_engineer.mdl"
				"pyro"		"models/player/items/all_class/dex_glasses_pyro.mdl"
			}
			"drop_type"	"none"
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"523"
		{
			"name"	"The Sarif Cap"
			"first_sale_date"	"2011/08/17"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_DEX_Hat"
			"item_description"	"#TF_DEX_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/demo/demo_dex"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scout_dex.mdl"
				"sniper"	"models/player/items/sniper/sniper_dex.mdl"
				"soldier"	"models/player/items/soldier/soldier_dex.mdl"
				"demoman"	"models/player/items/demo/demo_dex.mdl"
				"medic"		"models/player/items/medic/medic_dex.mdl"
				"heavy"		"models/player/items/heavy/heavy_dex.mdl"
				"spy"		"models/player/items/spy/spy_dex.mdl"
				"engineer"	"models/player/items/engineer/engineer_dex.mdl"
				"pyro"		"models/player/items/pyro/pyro_dex.mdl"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"524"
		{
			"name"	"The Purity Fist"
			"first_sale_date"	"2011/08/17"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"item_type_name"	"#TF_Wearable_Arms"
			"item_name"	"#TF_DEX_Arm"
			"item_description"	"#TF_DEX_Arm_Desc"
			"item_slot"	"misc"
			"equip_region"	"arms"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/dex_sarifarm"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"model_player"	"models/player/items/heavy/dex_sarifarm.mdl"
			"used_by_classes"
			{
				"heavy"		"1"
			}
			"visuals"
			{
				"wm_bodygroup_override"			"1"
				"wm_bodygroup_state_override"			"2"
				"vm_bodygroup_override"			"1"
				"vm_bodygroup_state_override"			"2"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"525"
		{
			"name"	"The Diamondback"
			"first_sale_date"	"2011/08/11"
			"item_class"	"tf_weapon_revolver"
			"craft_material_type"	"weapon"
			"craft_class"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Revolver"
			"item_name"	"#TF_DEX_Revolver"
			"item_description"	"#TF_DEX_Revolver_Desc"
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"propername"	"1"
			"item_logname"	"diamondback"
			"item_iconname"	"diamondback"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_dex_revolver/c_dex_revolver"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_dex_revolver/c_dex_revolver.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"sapper kills collect crits"
				{
					"attribute_class"	"sapper_kills_collect_crits"
					"value"	"1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.85"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Diamond_Back.Single"
				"sound_burst"	"Weapon_Diamond_Back.SingleCrit"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"526"
		{
			"name"	"The Machina"
			"first_sale_date"	"2011/08/11"
			"item_class"	"tf_weapon_sniperrifle"
			"craft_material_type"	"weapon"
			"craft_class"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_headshot"			"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_SniperRifle"
			"item_name"	"#TF_DEX_Rifle"
			"item_description"	"#TF_DEX_Rifle_Desc"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"	
			"item_logname"	"machina"
			"item_iconname"	"machina"			
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"sniper penetrate players when charged"
				{
					"attribute_class"	"sniper_penetrate_players_when_charged"
					"value"	"1"
				}	
				"sniper only fire zoomed"
				{
					"attribute_class"	"sniper_only_fire_zoomed"
					"value"	"1"
				}
				"sniper full charge damage bonus"
				{
					"attribute_class"	"sniper_full_charge_damage_bonus"
					"value"				"1.15"
 				}
 				"sniper fires tracer DISPLAY ONLY"
 				{
					"attribute_class"	"sniper_fires_tracer_DISPLAY_ONLY"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_SniperRailgun_Large.Single"
				"sound_burst"		"Weapon_SniperRailgun_Large.SingleCrit"
				"sound_reload"		"Weapon_SniperRailgun.WorldReload"
				"sound_deploy"		"Weapon_SniperRailgun.Draw"
				"sound_empty"		"Weapon_SniperRailgun.ClipEmpty"
				"sound_special2"	"Weapon_SniperRailgun.NonScoped"
				"sound_special3"	"Weapon_SniperRailgun.Single"
				"muzzle_flash"		"dxhr_sniper_muzzleflash"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"527"
		{
			"name"	"The Widowmaker"
			"first_sale_date"	"2011/08/11"
			"item_class"	"tf_weapon_shotgun_primary"
			"craft_material_type"	"weapon"
			"craft_class"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_Shotgun"
			"item_logname" "widowmaker"
			"item_iconname" "widowmaker"
			"item_name"	"#TF_DEX_Shotgun"
			"item_description"	"#TF_DEX_Shotgun_Desc"
			"item_slot"	"primary"
			"show_in_armory"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_dex_shotgun/c_dex_shotgun"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_dex_shotgun/c_dex_shotgun.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"mod ammo per shot"
				{
					"attribute_class"	"mod_ammo_per_shot"
					"value"	"30"
				}
				"mod use metal ammo type"
				{
					"attribute_class"	"mod_use_metal_ammo_type"
					"value"	"1"
				}
				"mod no reload DISPLAY ONLY"
				{
					"attribute_class"	"mod_no_reload_display_only"				
					"value"				"1"
				}
				"mod max primary clip override"
				{
					"attribute_class"	"mod_max_primary_clip_override"
					"value"	"-1"
				}
				"add onhit addammo"
				{
					"attribute_class"	"add_onhit_addammo"		
					"value"	"100"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_WidowMaker.Single"
				"sound_burst"		"Weapon_WidowMaker.SingleCrit"
				"sound_deploy"		"Weapon_WidowMaker.Draw"
				"sound_empty"		"Weapon_WidowMaker.Empty"
				"animation_replacement"
				{
					"ACT_VM_PRIMARYATTACK"	"ACT_VM_PRIMARYATTACK_SPECIAL"
				}
			}			
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"528"
		{
			"name"	"The Short Circuit"
			"first_sale_date"	"2011/08/17"
			"item_class"	"tf_weapon_mechanical_arm"
			"craft_material_type"	"weapon"
			"craft_class"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"item_type_name"	"#TF_Weapon_Robot_Arm"
			"item_logname" "short_circuit"
			"item_iconname" "short_circuit"
			"item_name"	"#TF_DEX_Pistol"
			"item_description"	"#TF_DEX_Pistol_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"secondary"
			"show_in_armory"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"image_inventory"	"backpack/weapons/c_models/c_dex_arm/c_dex_arm"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_dex_arm/c_dex_arm.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"mod ammo per shot"
				{
					"attribute_class"	"mod_ammo_per_shot"
					"value"	"35"
				}
				"electrical airblast DISPLAY ONLY"
				{
					"attribute_class"	"electrical_airblast_DISPLAY_ONLY"
					"value"	"1"
				}	
				"mod use metal ammo type"
				{
					"attribute_class"	"mod_use_metal_ammo_type"
					"value"	"1"
				}
				"mod no reload DISPLAY ONLY"
				{
					"attribute_class"	"mod_no_reload_display_only"				
					"value"				"1"
				}
				"mod max primary clip override"
				{
					"attribute_class"	"mod_max_primary_clip_override"
					"value"	"-1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"disable weapon hiding for animations"
				{
					"attribute_class"	"disable_weapon_hiding_for_animations"
					"value"	"1"
				}
			}
			"hide_bodygroups_deployed_only"	"1"
			"visuals"
			{
				"sound_single_shot"	"Weapon_BarretsArm.Shot"
				"sound_empty"		"Weapon_BarretsArm.Fizzle"
				"sound_deploy"		"Weapon_BarretsArm.Draw"
				"sound_special3"	"Weapon_BarretsArm.Zap"
				"wm_bodygroup_override"			"2"
				"wm_bodygroup_state_override"			"2"
			}
			"mouse_pressed_sound"	"ui/item_robot_arm_pickup.wav"
			"drop_sound"		"ui/item_robot_arm_drop.wav"
		}
		
		
		
		"533"
		{
			"name"	"Clockwerk's Helm"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Clockwerk_Hat"
			"item_description"	"#TF_DotaGamescom2011_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/clockwerk_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/clockwerk_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"534"
		{
			"name"	"Sniper's Snipin' Glass"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_DotaSniper_Hat"
			"item_description"	"#TF_DotaGamescom2011_Hat_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/sniper/dotasniper_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/dotasniper_hat.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
		"535"
		{
			"name"	"Storm Spirit's Jolly Hat"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Stormspirit_Hat"
			"item_description"	"#TF_DotaGamescom2011_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/stormspirit_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/stormspirit_hat.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"
		}
				
					
		"536"
		{
			"name"	"Noise Maker - TF Birthday"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_TFBirthday"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_birthday"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"holiday_restriction"	"birthday"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"unlimited quantity"
				{
					"attribute_class"	"unlimited_quantity"
					"value" "1"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"Game.HappyBirthdayNoiseMaker"
				"particle_effect"	"bday_confetti"
			}
			"mouse_pressed_sound" 	"Game.HappyBirthdayNoiseMaker"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"537"
		{
			"name"	"TF Birthday Hat 2011"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"			"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Birthday2011_Hat"
			"item_description"	"#TF_Birthday2011_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/bdayhat_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/bdayhat_scout.mdl"
				"sniper"	"models/player/items/all_class/bdayhat_sniper.mdl"
				"soldier"	"models/player/items/all_class/bdayhat_soldier.mdl"
				"demoman"	"models/player/items/all_class/bdayhat_demo.mdl"
				"medic"		"models/player/items/all_class/bdayhat_medic.mdl"
				"heavy"		"models/player/items/all_class/bdayhat_heavy.mdl"
				"spy"		"models/player/items/all_class/bdayhat_spy.mdl"
				"engineer"	"models/player/items/all_class/bdayhat_engineer.mdl"
				"pyro"		"models/player/items/all_class/bdayhat_pyro.mdl"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"538"
		{
			"name"	"Killer Exclusive"
			"first_sale_date"	"2012/01/10"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_KillerExclusive"
			"item_description"	"#TF_KillerExclusive_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/all_class/pcg_hat_engineer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/pcg_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/pcg_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/pcg_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/pcg_hat_demo.mdl"
				"medic"		"models/player/items/all_class/pcg_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/pcg_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/pcg_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/pcg_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/pcg_hat_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"539"
		{
			"name"	"The El Jefe"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Tropico4_Hat"
			"item_description"	"#TF_Tropico4_Hat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/rebel_cap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"		"1"
			}
			"model_player"	"models/player/items/scout/rebel_cap.mdl"
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		
		"540"
		{
			"name"	"Ball-Kicking Boots"
			"first_sale_date"	"2011/10/25"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"item_type_name"	"#TF_Wearable_Shoes"
			"item_name"	"#TF_Football_Boots"
			"item_description"	"#TF_Football_Boots_Desc"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/scout/fm2012_cleats"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"		"1"
			}
			"model_player"	"models/player/items/scout/fm2012_cleats.mdl"
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes_socks"			"1"
				}
			}
			"attributes"
			{
				"override footstep sound set"
				{
					"attribute_class"	"override_footstep_sound_set"
					"value"				"1"
				}
				"spawn with physics toy"
				{
					"attribute_class"	"spawn_with_physics_toy"
					"value"				"1"							
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"541"
		{
			"name"	"Merc's Pride Scarf"
			"first_sale_date"	"2011/10/25"
			"craft_material_type"	"hat"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand"		"1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Scarf"
			"item_name"			"#TF_Football_Scarf"
			"item_description"	"#TF_Football_Scarf_Desc"
			"item_slot"	"misc"
			"equip_region"	"necklace"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/demo/scarf_soccer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/scarf_soccer.mdl"
				"sniper"	"models/player/items/sniper/scarf_soccer.mdl"
				"soldier"	"models/player/items/soldier/scarf_soccer.mdl"
				"demoman"	"models/player/items/demo/scarf_soccer.mdl"
				"medic"		"models/player/items/medic/scarf_soccer.mdl"
				"heavy"		"models/player/items/heavy/scarf_soccer.mdl"
				"spy"		"models/player/items/spy/scarf_soccer.mdl"
				"engineer"	"models/player/items/engineer/scarf_soccer.mdl"
				"pyro"		"models/player/items/pyro/scarf_soccer.mdl"
			}
			"drop_type"	"none"
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"542"
		{
			"name"	"Noise Maker - Vuvuzela"
			"first_sale_date"	"2011/10/25"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Vuvuzela"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_soccer"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"soccer.vuvezela"
				"particle_effect"	"bday_confetti"
			}
			"mouse_pressed_sound" 	"soccer.vuvezela"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		
		"543"
		{
			"name"		"Hair of the Dog"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_DemoHat"
			"item_description"	"#TF_Hwn_DemoHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/demo/hwn_demo_hat"
			"model_player"	"models/player/items/demo/hwn_demo_hat.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"item_set"	"demo_halloween_2011"
		}	
		"544"
		{
			"name"	"Scottish Snarl"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_DemoMisc1"
			"item_description"	"#TF_Hwn_DemoMisc1_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"face"
			"image_inventory"	"backpack/player/items/demo/hwn_demo_misc1"
			"model_player"	"models/player/items/demo/hwn_demo_misc1.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"item_set"	"demo_halloween_2011"
		}		
		"545"
		{
			"name"	"Pickled Paws"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_DemoMisc2"
			"item_description"	"#TF_Hwn_DemoMisc2_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"image_inventory"	"backpack/player/items/demo/hwn_demo_misc2"
			"model_player"	"models/player/items/demo/hwn_demo_misc2.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes"			"1"
				}
			}
			"item_set"	"demo_halloween_2011"
		}		
		"546"
		{
			"name"	"Wrap Battler"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_ScoutHat"
			"item_description"	"#TF_Hwn_ScoutHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/scout/hwn_scout_hat"
			"model_player"	"models/player/items/scout/hwn_scout_hat.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"item_set"	"scout_halloween_2011"
		}	
		"547"
		{
			"name"	"B-ankh!"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_ScoutMisc1"
			"item_description"	"#TF_Hwn_ScoutMisc1_Desc"
			"equip_regions"
			{
				"arms"			"1"
				"necklace"		"1"
			}
			"item_slot"	"misc"
			"propername"	"0"
			"image_inventory"	"backpack/player/items/scout/hwn_scout_misc1"
			"model_player"	"models/player/items/scout/hwn_scout_misc1.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"dogtags"			"1"
				}
			}
			"item_set"	"scout_halloween_2011"
		}		
		"548"
		{
			"name"	"Futankhamun"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_ScoutMisc2"
			"item_description"	"#TF_Hwn_ScoutMisc2_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"image_inventory"	"backpack/player/items/scout/hwn_scout_misc2"
			"model_player"	"models/player/items/scout/hwn_scout_misc2.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes_socks"			"1"
				}
			}
			"item_set"	"scout_halloween_2011"
		}		
		"549"
		{
			"name"	"Blazing Bull"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_PyroHat"
			"item_description"	"#TF_Hwn_PyroHat_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"lenses"		"1"
			}
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/hwn_pyro_hat"
			"model_player"	"models/player/items/pyro/hwn_pyro_hat.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"item_set"	"pyro_halloween_2011"
		}	
		"550"
		{
			"name"	"Fallen Angel"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_PyroMisc1"
			"item_description"	"#TF_Hwn_PyroMisc1_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"pyro_wings"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/hwn_pyro_misc1"
			"model_player"	"models/player/items/pyro/hwn_pyro_misc1.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"item_set"	"pyro_halloween_2011"
		}		
		"551"
		{
			"name"	"Tail From the Crypt"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_PyroMisc2"
			"item_description"	"#TF_Hwn_PyroMisc2_Desc"
			"propername"	"0"
			"item_slot"	"misc"
			"equip_region"	"pyro_tail"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/hwn_pyro_misc2"
			"model_player"	"models/player/items/pyro/hwn_pyro_misc2.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"item_set"	"pyro_halloween_2011"
		}		
		"552"
		{
			"name"	"Einstein"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_MedicHat"
			"item_description"	"#TF_Hwn_MedicHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/medic/hwn_medic_hat"
			"model_player"	"models/player/items/medic/hwn_medic_hat.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"item_set"	"medic_halloween_2011"
		}	
		"553"
		{
			"name"	"Dr. Gogglestache"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_MedicMisc1"
			"item_description"	"#TF_Hwn_MedicMisc1_Desc"
			"propername"	"0"
			"item_slot"	"misc"
			"equip_region"	"face"
			"image_inventory"	"backpack/player/items/medic/hwn_medic_misc1"
			"model_player"	"models/player/items/medic/hwn_medic_misc1.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"item_set"	"medic_halloween_2011"
		}		
		"554"
		{
			"name"	"Emerald Jarate"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_MedicMisc2"
			"item_description"	"#TF_Hwn_MedicMisc2_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"medigun_accessories"
			"image_inventory"	"backpack/player/items/medic/hwn_medic_misc2"
			"model_player"	"models/player/items/medic/hwn_medic_misc2.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"item_set"	"medic_halloween_2011"
		}		
		"555"
		{
			"name"	"Idiot Box"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SoldierHat"
			"item_description"	"#TF_Hwn_SoldierHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/soldier/hwn_soldier_hat"
			"model_player"	"models/player/items/soldier/hwn_soldier_hat.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"item_set"	"soldier_halloween_2011"
		}	
		"556"
		{
			"name"	"Steel Pipes"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SoldierMisc1"
			"item_description"	"#TF_Hwn_SoldierMisc1_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"arms"
			"image_inventory"	"backpack/player/items/soldier/hwn_soldier_misc1"
			"model_player"	"models/player/items/soldier/hwn_soldier_misc1.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"item_set"	"soldier_halloween_2011"
		}		
		"557"
		{
			"name"	"Shoestring Budget"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SoldierMisc2"
			"item_description"	"#TF_Hwn_SoldierMisc2_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"image_inventory"	"backpack/player/items/soldier/hwn_soldier_misc2"
			"model_player"	"models/player/items/soldier/hwn_soldier_misc2.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"item_set"	"soldier_halloween_2011"
		}		
		"558"
		{
			"name"	"Under Cover"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SpyHat"
			"item_description"	"#TF_Hwn_SpyHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/spy/hwn_spy_hat"
			"model_player"	"models/player/items/spy/hwn_spy_hat.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"item_set"	"spy_halloween_2011"
		}	
		"559"
		{
			"name"	"Griffin's Gog"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SpyMisc1"
			"item_description"	"#TF_Hwn_SpyMisc1_Desc"
			"propername"	"0"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"image_inventory"	"backpack/player/items/spy/hwn_spy_misc1"
			"model_player"	"models/player/items/spy/hwn_spy_misc1.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"item_set"	"spy_halloween_2011"
		}		
		"560"
		{
			"name"	"Intangible Ascot"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SpyMisc2"
			"item_description"	"#TF_Hwn_SpyMisc2_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/spy/hwn_spy_misc2"
			"model_player"	"models/player/items/spy/hwn_spy_misc2.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"item_set"	"spy_halloween_2011"
		}		
		"561"
		{
			"name"	"Can Opener"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_HeavyHat"
			"item_description"	"#TF_Hwn_HeavyHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/heavy/hwn_heavy_hat"
			"model_player"	"models/player/items/heavy/hwn_heavy_hat.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"item_set"	"heavy_halloween_2011"
		}	
		"562"
		{
			"name"	"Soviet Stitch-Up"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_HeavyMisc1"
			"item_description"	"#TF_Hwn_HeavyMisc1_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"arms"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/hwn_heavy_misc1"
			"model_player"	"models/player/items/heavy/hwn_heavy_misc1.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"item_set"	"heavy_halloween_2011"
		}		
		"563"
		{
			"name"	"Steel-Toed Stompers"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_HeavyMisc2"
			"item_description"	"#TF_Hwn_HeavyMisc2_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"image_inventory"	"backpack/player/items/heavy/hwn_heavy_misc2"
			"model_player"	"models/player/items/heavy/hwn_heavy_misc2.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"item_set"	"heavy_halloween_2011"
		}
		"564"
		{
			"name"	"Holy Hunter"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SniperHat"
			"item_description"	"#TF_Hwn_SniperHat_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/sniper/hwn_sniper_hat"
			"model_player"	"models/player/items/sniper/hwn_sniper_hat.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"item_set"	"sniper_halloween_2011"
		}	
		"565"
		{
			"name"	"Silver Bullets"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SniperMisc1"
			"item_description"	"#TF_Hwn_SniperMisc1_Desc"
			"propername"	"0"
			"item_slot"	"misc"
			"equip_regions"
			{
				"necklace"			"1"
				"sniper_bullets"	"1"
			}
			"image_inventory"	"backpack/player/items/sniper/hwn_sniper_misc1"
			"model_player"	"models/player/items/sniper/hwn_sniper_misc1.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"item_set"	"sniper_halloween_2011"
		}		
		"566"
		{
			"name"	"Garlic Flank Stake"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_SniperMisc2"
			"item_description"	"#TF_Hwn_SniperMisc2_Desc"
			"propername"	"0"
			"item_slot"	"misc"
			"equip_region"	"sniper_legs"
			"image_inventory"	"backpack/player/items/sniper/hwn_sniper_misc2"
			"model_player"	"models/player/items/sniper/hwn_sniper_misc2.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"item_set"	"sniper_halloween_2011"
		}	
		"567"
		{
			"name"	"Buzz Killer"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_EngineerHat"
			"item_description"	"#TF_Hwn_EngineerHat_Desc"
			"item_slot"	"head"
			"equip_region"	"whole_head"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/engineer/hwn_engineer_hat"
			"model_player"	"models/player/items/engineer/hwn_engineer_hat.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"item_set"	"engineer_halloween_2011"
		}	
		"568"
		{
			"name"	"Frontier Flyboy"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_EngineerMisc1"
			"item_description"	"#TF_Hwn_EngineerMisc1_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"engineer_wings"
			"image_inventory"	"backpack/player/items/engineer/hwn_engineer_misc1"
			"model_player"	"models/player/items/engineer/hwn_engineer_misc1.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"item_set"	"engineer_halloween_2011"
		}		
		"569"
		{
			"name"	"Legend of Bugfoot"
			"prefab"	"halloween_costume_piece_2011"
			"item_name"	"#TF_Hwn_EngineerMisc2"
			"item_description"	"#TF_Hwn_EngineerMisc2_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"feet"
			"image_inventory"	"backpack/player/items/engineer/hwn_engineer_misc2"
			"model_player"	"models/player/items/engineer/hwn_engineer_misc2.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"item_set"	"engineer_halloween_2011"
		}
		
		"570"
		{
			"name"	"The Last Breath"
			"first_sale_date"	"2011/10/28"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"			"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_craft_count"	"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "0"
			"show_in_armory"	"1"
			"propername"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Hwn_PyroGasmask"
			"item_description"	"#TF_Hwn_PyroGasmask_Desc"
			"min_ilevel"	"13"
			"max_ilevel"	"13"
			"item_slot"	"misc"
			"equip_region"	"pyro_head_replacement"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/pyro_halloween_gasmask"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/pyro_halloween_gasmask.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"head"			"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}	
		"571"
		{
			"name"	"Apparition's Aspect"
			"first_sale_date"	"2011/10/28"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"			"hat"
			"loadondemand" "0"
			"min_ilevel"	"13"
			"max_ilevel"	"13"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"0"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Ghost_Aspect"
			"item_slot"	"misc"
			"equip_region"	"pyro_head_replacement"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/pyro/ghost_aspect"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/pyro/ghost_aspect.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"head"			"1"
				}
			}
			"drop_type"	"none"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}	
		"572"
		{
			"name"	"Unarmed Combat"
			"first_sale_date"	"2011/10/28"
			"item_class"	"tf_weapon_bat_fish"
			"craft_material_type"	"weapon"
			"craft_class"		"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Severed_Arm"
			"item_name"	"#TF_UnarmedCombat"
			"item_description"	"#TF_UnarmedCombat_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"item_logname"	"unarmed_combat"
			"item_iconname"	"unarmed_combat"
			"min_ilevel"	"1"
			"max_ilevel"	"100"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_unarmed_combat/c_unarmed_combat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"fish damage override"
				{
					"attribute_class"	"fish_damage_override"
					"value"				"1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value" 	"7"									
				}
				"kill eater kill type"
				{
					"attribute_class"	"kill_eater_kill_type"
					"value"	"7"			
				}
			}
			"visuals"
			{
				"sound_melee_hit"	"Weapon_HolyMackerel.HitFlesh"
				"sound_melee_hit_world"	"Weapon_HolyMackerel.HitWorld"
			}
			"visuals_red"
			{
				"skin"  "0"
				"sound_melee_hit"  "Weapon_HolyMackerel.HitFlesh"
				"sound_melee_hit_world"  "Weapon_HolyMackerel.HitWorld"
			}
			"visuals_blu"
			{
				"skin"  "1"
				"sound_melee_hit"  "Weapon_HolyMackerel.HitFlesh"
				"sound_melee_hit_world"  "Weapon_HolyMackerel.HitWorld"
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"		"ui/item_gooey_pickup.wav"
		}
		"574"
		{
			"name"	"The Wanga Prick"
			"first_sale_date"	"2011/10/28"
			"item_class"	"tf_weapon_knife"
			"craft_material_type"	"weapon"
			"craft_class"		"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Knife"
			"item_name"	"#TF_VoodooPin"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"0"
			"min_ilevel"	"1"
			"max_ilevel"	"100"
			"item_logname"	"voodoo_pin"
			"item_iconname"	"voodoo_pin"
			"image_inventory"	"backpack/weapons/c_models/c_voodoo_pin/c_voodoo_pin"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"model_player"	"models/weapons/c_models/c_voodoo_pin/c_voodoo_pin.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"disguise on backstab"
				{
					"attribute_class"	"set_disguise_on_backstab"
					"value" "1"
				}
				"silent killer"
				{
					"attribute_class"	"set_silent_killer"
					"value" "1"
				}
				"cannot disguise"
				{
					"attribute_class"	"set_cannot_disguise"
					"value" "1"
				}
				"lunchbox adds minicrits"
                		{
					"attribute_class"	"set_weapon_mode"
					"value" "1"
                		}
			}		
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}		
		"575"
		{
			"name"	"The Infernal Impaler"
			"first_sale_date"	"2011/10/28"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"			"hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"0"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_InfernalImpaler"
			"min_ilevel"	"13"
			"max_ilevel"	"13"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"glasses"		"1"
			}
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/soldier/infernal_impaler"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/soldier/infernal_impaler.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
			"drop_type"	"drop"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}	
		
		"576"
		{
			"name"	"Spine-Chilling Skull 2011"
			"hidden"	"0"
			"first_sale_date"	"2011/10/28"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Skullcap2011"
			"item_description"	"#TF_Halloween_Skullcap2011_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"face"			"1"
			}
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/skull_horns_b"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
 			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/skull_horns_b.mdl"
				"sniper"	"models/player/items/sniper/skull_horns_b.mdl"
				"soldier"	"models/player/items/soldier/skull_horns_b.mdl"
				"demoman"	"models/player/items/demo/skull_horns_b.mdl"
				"medic"		"models/player/items/medic/skull_horns_b.mdl"
				"heavy"		"models/player/items/heavy/skull_horns_b.mdl"
				"spy"		"models/player/items/spy/skull_horns_b.mdl"
				"engineer"	"models/player/items/engineer/skull_horns_b.mdl"
				"pyro"		"models/player/items/pyro/skull_horns_b.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/scout/skull_horns_b.mdl"
							"sniper"	"models/player/items/sniper/skull_horns_b.mdl"
							"soldier"	"models/player/items/soldier/skull_horns_b.mdl"
							"demoman"	"models/player/items/demo/skull_horns_b.mdl"
							"medic"		"models/player/items/medic/skull_horns_b.mdl"
							"heavy"		"models/player/items/heavy/skull_horns_b.mdl"
							"spy"		"models/player/items/spy/skull_horns_b.mdl"
							"engineer"	"models/player/items/engineer/skull_horns_b.mdl"
							"pyro"		"models/player/items/pyro/skull_horns_b.mdl"
						}
						"name"	"#TF_SpineChillingSkull2011_Style1"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/scout/skull_horns_b2.mdl"
							"sniper"	"models/player/items/sniper/skull_horns_b2.mdl"
							"soldier"	"models/player/items/soldier/skull_horns_b2.mdl"
							"demoman"	"models/player/items/demo/skull_horns_b2.mdl"
							"medic"		"models/player/items/medic/skull_horns_b2.mdl"
							"heavy"		"models/player/items/heavy/skull_horns_b2.mdl"
							"spy"		"models/player/items/spy/skull_horns_b2.mdl"
							"engineer"	"models/player/items/engineer/skull_horns_b2.mdl"
							"pyro"		"models/player/items/pyro/skull_horns_b2.mdl"
						}
						"name"	"#TF_SpineChillingSkull2011_Style2"
					}
					"2"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/scout/skull_horns_b3.mdl"
							"sniper"	"models/player/items/sniper/skull_horns_b3.mdl"
							"soldier"	"models/player/items/soldier/skull_horns_b3.mdl"
							"demoman"	"models/player/items/demo/skull_horns_b3.mdl"
							"medic"		"models/player/items/medic/skull_horns_b3.mdl"
							"heavy"		"models/player/items/heavy/skull_horns_b3.mdl"
							"spy"		"models/player/items/spy/skull_horns_b3.mdl"
							"engineer"	"models/player/items/engineer/skull_horns_b3.mdl"
							"pyro"		"models/player/items/pyro/skull_horns_b3.mdl"
						}
						"name"	"#TF_SpineChillingSkull2011_Style3"
					}
				}
			}
			"attributes"
			{
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2011"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"577"
		{
			"name"	"Halloween Giveaway Package 2011 (Cauldron)"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"halloween_loot_cauldron_2011"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Package_Type"
			"item_name"	"#TF_HalloweenCauldron2011"
			"item_description"	"#TF_HalloweenCauldron2011_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/gift_halloween"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"578"
		{
			"name"	"Spine-Chilling Skull 2011 Style 1"
			"hidden"	"0"
			"first_sale_date"	"2011/10/26"
			"item_class"	"tf_wearable"
			"craft_class"	"haunted_hat"
			"craft_material_type"	"haunted_hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Skullcap2011_Style1"
			"item_description"	"#TF_Halloween_Skullcap2011_Style1_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"face"			"1"
			}
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/skull_horns_b"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
 			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/skull_horns_b.mdl"
				"sniper"	"models/player/items/sniper/skull_horns_b.mdl"
				"soldier"	"models/player/items/soldier/skull_horns_b.mdl"
				"demoman"	"models/player/items/demo/skull_horns_b.mdl"
				"medic"		"models/player/items/medic/skull_horns_b.mdl"
				"heavy"		"models/player/items/heavy/skull_horns_b.mdl"
				"spy"		"models/player/items/spy/skull_horns_b.mdl"
				"engineer"	"models/player/items/engineer/skull_horns_b.mdl"
				"pyro"		"models/player/items/pyro/skull_horns_b.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2011"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"579"
		{
			"name"	"Spine-Chilling Skull 2011 Style 2"
			"hidden"	"0"
			"first_sale_date"	"2011/10/26"
			"item_class"	"tf_wearable"
			"craft_class"	"haunted_hat"
			"craft_material_type"	"haunted_hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Skullcap2011_Style2"
			"item_description"	"#TF_Halloween_Skullcap2011_Style2_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"face"			"1"
			}
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/skull_horns_b2"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
 			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/skull_horns_b2.mdl"
				"sniper"	"models/player/items/sniper/skull_horns_b2.mdl"
				"soldier"	"models/player/items/soldier/skull_horns_b2.mdl"
				"demoman"	"models/player/items/demo/skull_horns_b2.mdl"
				"medic"		"models/player/items/medic/skull_horns_b2.mdl"
				"heavy"		"models/player/items/heavy/skull_horns_b2.mdl"
				"spy"		"models/player/items/spy/skull_horns_b2.mdl"
				"engineer"	"models/player/items/engineer/skull_horns_b2.mdl"
				"pyro"		"models/player/items/pyro/skull_horns_b2.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2011"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"580"
		{
			"name"	"Spine-Chilling Skull 2011 Style 3"
			"hidden"	"0"
			"first_sale_date"	"2011/10/26"
			"item_class"	"tf_wearable"
			"craft_class"	"haunted_hat"
			"craft_material_type"	"haunted_hat"
			"loadondemand" "1"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Skullcap2011_Style3"
			"item_description"	"#TF_Halloween_Skullcap2011_Style3_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"			"1"
				"face"			"1"
			}
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/skull_horns_b3"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
 			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/skull_horns_b3.mdl"
				"sniper"	"models/player/items/sniper/skull_horns_b3.mdl"
				"soldier"	"models/player/items/soldier/skull_horns_b3.mdl"
				"demoman"	"models/player/items/demo/skull_horns_b3.mdl"
				"medic"		"models/player/items/medic/skull_horns_b3.mdl"
				"heavy"		"models/player/items/heavy/skull_horns_b3.mdl"
				"spy"		"models/player/items/spy/skull_horns_b3.mdl"
				"engineer"	"models/player/items/engineer/skull_horns_b3.mdl"
				"pyro"		"models/player/items/pyro/skull_horns_b3.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2011"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}	
		"581"
		{
			"name"	"MONOCULUS!"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_Halloween_Eyeball_Boss_Hat"
			"item_description"	"#TF_Halloween_Eyeball_Boss_Hat_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"whole_head"		"1"
				"beard"				"1"	
			}
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/haunted_eyeball_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
 			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/haunted_eyeball_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/haunted_eyeball_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/haunted_eyeball_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/haunted_eyeball_hat_demo.mdl"
				"medic"		"models/player/items/all_class/haunted_eyeball_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/haunted_eyeball_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/haunted_eyeball_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/haunted_eyeball_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/haunted_eyeball_hat_pyro.mdl"
			}
			"drop_type"	"none"
			"holiday_restriction"	"halloween_or_fullmoon"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"		"ui/item_gooey_pickup.wav"
		}
		"582"
		{
			"name"	"Seal Mask"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
			}
			"loadondemand" "1"
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Mask"
			"item_name"	"#TF_Halloween_Seal_Mask"
			"item_description"	"#TF_Halloween_Seal_Mask_Desc"
			"item_slot"	"head"
			"equip_region"	"face"
			"item_quality"	"unique"
			"min_ilevel"	"31"
			"max_ilevel"	"31"
			"image_inventory"	"backpack/player/items/all_class/seal_mask_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
 			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/seal_mask_scout.mdl"
				"sniper"	"models/player/items/all_class/seal_mask_sniper.mdl"
				"soldier"	"models/player/items/all_class/seal_mask_soldier.mdl"
				"demoman"	"models/player/items/all_class/seal_mask_demo.mdl"
				"medic"		"models/player/items/all_class/seal_mask_medic.mdl"
				"heavy"		"models/player/items/all_class/seal_mask_heavy.mdl"
				"spy"		"models/player/items/all_class/seal_mask_spy.mdl"
				"engineer"	"models/player/items/all_class/seal_mask_engineer.mdl"
				"pyro"		"models/player/items/all_class/seal_mask_pyro.mdl"
			}
			"drop_type"	"none"
			"holiday_restriction"	"halloween_or_fullmoon"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"		"1"
				}
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"583"
		{
			"name"	"Bombinomicon"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Bombinomicon_Badge"
			"item_description"	"#TF_Bombinomicon_Badge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"image_inventory"	"backpack/player/items/all_class/bombonomicon"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/bombonomicon.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"bombinomicon effect on death"
				{
					"attribute_class"	"bombinomicon_effect_on_death"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"584"
		{
			"name"	"Ghastly Gibus 2011"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"paintable"		"1"
				"nameable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name""#TF_Wearable_Hat"
			"item_name"	"#TF_Domination_Hat_Ghastly"
			"item_description"	"#TF_Domination_Hat_Ghastly_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/all_domination"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/all_domination_scout.mdl"
				"sniper"	"models/player/items/all_class/all_domination_sniper.mdl"
				"soldier"	"models/player/items/all_class/all_domination_soldier.mdl"
				"demoman"	"models/player/items/all_class/all_domination_demo.mdl"
				"medic"		"models/player/items/all_class/all_domination_medic.mdl"
				"heavy"		"models/player/items/all_class/all_domination_heavy.mdl"
				"spy"		"models/player/items/all_class/all_domination_spy.mdl"
				"engineer"	"models/player/items/all_class/all_domination_engineer.mdl"
				"pyro"		"models/player/items/all_class/all_domination_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
				"halloween item"
				{
					"attribute_class"	"halloween_item"
					"value"				"2011"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}	
		
		"585"
		{
			"name"	"Cold War Luchador"
			"prefab"	"mask"
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"item_name"	"#TF_Luchador"
			"item_description"	"#TF_Luchador_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/heavy/sr3_heavy_mask"
			"model_player"	"models/player/items/heavy/sr3_heavy_mask.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"586"
		{
			"name"	"Mark of the Saint"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"		"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap"	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Saint_Pin"
			"item_description"	"#TF_Saint_Pin_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/sr3_badge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"propername"	"1"
			"model_player"	"models/player/items/all_class/sr3_badge.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"587"
		{
			"name"	"Apoco-Fists"
			"item_class"	"tf_weapon_fists"
			"craft_class"		"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap"	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Fists"
			"item_name"	"#TF_Apocofists"
			"item_description"	"#TF_Apocofists_Desc"
			"item_slot"	"melee"
			"item_logname"	"apocofists"
			"item_iconname"	"apocofists"
			"image_inventory"	"backpack/weapons/c_models/c_sr3_punch/c_sr3_punch"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_sr3_punch/c_sr3_punch.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"crit kill will gib"
				{
					"attribute_class"	"crit_kill_will_gib"
					"value"	"1"
				}
			}
			"hide_bodygroups_deployed_only"	"1"
			"visuals"
			{
				"player_bodygroups"
				{
					"hands"			"1"
				}
			}
			"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
			"drop_sound" "ui/item_boxing_gloves_drop.wav"
		}
		
		"588"	
		{		
			"name"	"The Pomson 6000"
			"first_sale_date"	"2011/12/15"
			"item_class"	"tf_weapon_drg_pomson"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_type_name"	"#TF_Weapon_IndivisibleParticleSmasher"
			"item_name"	"#TF_Pomson"
			"item_description"	"#TF_Pomson_Desc"
			"item_slot"	"primary"
			"item_logname"	"pomson"
			"item_iconname"	"pomson"
			"show_in_armory"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_drg_pomson/c_drg_pomson"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_drg_pomson/c_drg_pomson.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"energy weapon no ammo"
				{
					"attribute_class"	"energy_weapon_no_ammo"
					"value" "1"
				}
				"energy weapon no deflect"
				{
					"attribute_class"	"energy_weapon_no_deflect"
					"value" "1"
				}
				"subtract victim medigun charge on hit"
				{
					"attribute_class"	"subtract_victim_medigun_charge_onhit"
					"value" "10"
				}
				"subtract victim cloak on hit"
				{
					"attribute_class"	"subtract_victim_cloak_on_hit"
					"value" "20"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Pomson.Single"
				"sound_burst"		"Weapon_Pomson.SingleCrit"
				"sound_reload"		"Weapon_Pomson.Reload"
				"muzzle_flash"		"drg_pomson_muzzleflash"
				
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_SECONDARY2_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_SECONDARY2_VM_DRAW"
					"ACT_VM_PRIMARYATTACK"	"ACT_SECONDARY2_VM_PRIMARYATTACK"
					"ACT_RELOAD_START"	"ACT_SECONDARY2_RELOAD_START"
					"ACT_RELOAD_FINISH"	"ACT_SECONDARY2_RELOAD_FINISH"
					"ACT_VM_RELOAD"	"ACT_SECONDARY2_VM_RELOAD"
					"ACT_MP_RELOAD_STAND"	"ACT_MP_RELOAD_STAND_SECONDARY2"
					"ACT_MP_RELOAD_STAND_LOOP"	"ACT_MP_RELOAD_STAND_SECONDARY2_LOOP"
					"ACT_MP_RELOAD_STAND_END"	"ACT_MP_RELOAD_STAND_SECONDARY2_END"
					"ACT_MP_RELOAD_CROUCH"	"ACT_MP_RELOAD_CROUCH_SECONDARY2"
					"ACT_MP_RELOAD_CROUCH_LOOP"	"ACT_MP_RELOAD_CROUCH_SECONDARY2_LOOP"
					"ACT_MP_RELOAD_CROUCH_END"	"ACT_MP_RELOAD_CROUCH_SECONDARY2_END"
					"ACT_MP_RELOAD_SWIM"	"ACT_MP_RELOAD_SWIM_SECONDARY2"
					"ACT_MP_RELOAD_SWIM_LOOP"	"ACT_MP_RELOAD_SWIM_SECONDARY2_LOOP"
					"ACT_MP_RELOAD_SWIM_END"	"ACT_MP_RELOAD_SWIM_SECONDARY2_END"
					"ACT_MP_RELOAD_AIRWALK"	"ACT_MP_RELOAD_AIRWALK_SECONDARY2"
					"ACT_MP_RELOAD_AIRWALK_LOOP"	"ACT_MP_RELOAD_AIRWALK_SECONDARY2_LOOP"
					"ACT_MP_RELOAD_AIRWALK_END"	"ACT_MP_RELOAD_AIRWALK_SECONDARY2_END"
				}
			}
			"item_set"	"drg_brainiac"
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
		}
		"589"
		{		
			"name"	"The Eureka Effect"
			"first_sale_date"	"2011/12/15"
			"item_class"	"tf_weapon_wrench"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_destroy_sappers"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Wrench"
			"item_name"	"#TF_Wrenchmotron"
			"item_description"	"#TF_Wrenchmotron_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"item_logname"	"eureka_effect"
			"item_iconname"	"eureka_effect"		
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"propername"	"1"
			"item_logname"	"wrenchmotron"
			"item_iconname"	"wrenchmotron"
			"image_inventory"	"backpack/weapons/c_models/c_drg_wrenchmotron/c_drg_wrenchmotron"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_drg_wrenchmotron/c_drg_wrenchmotron.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"alt fire teleport to spawn"
				{
					"attribute_class"	"alt_fire_teleport_to_spawn"
					"value" "1"
				}

				"cannot pick up buildings"
				{
					"attribute_class"	"cannot_pick_up_buildings"
					"value" "1"
				}
			}
			"visuals"
			{
				"attached_particlesystems"
				{
					"0"
					{
						"system"	"drg_wrenchmotron_idle"
						"attachment" "electrode_0"
					}
				}
			}
			"item_set"	"drg_brainiac"
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}		
		"590"
		{		
			"name"	"The Brainiac Hairpiece"
			"first_sale_date"	"2011/12/15"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_FacialHair"
			"item_name"	"#TF_Brainiac"
			"item_description"	"#TF_Brainiac_Desc"
			"item_slot"	"misc"
			"equip_region" "beard"
			"item_quality"	"unique"
			"propername" "1"
			"image_inventory"	"backpack/player/items/engineer/drg_brainiac_hair"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/drg_brainiac_hair.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"item_set"	"drg_brainiac"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"		
		}
		"591"
		{		
			"name"	"The Brainiac Goggles"
			"first_sale_date"	"2011/12/15"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"item_type_name"	"#TF_Wearable_Glasses"
			"item_name"	"#TF_Brainiac_Goggles"
			"item_description"	"#TF_Brainiac_Goggles_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_quality"	"unique"
			"propername" "1"
			"image_inventory"	"backpack/player/items/engineer/drg_brainiac_goggles"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/drg_brainiac_goggles.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"item_set"	"drg_brainiac"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_drop.wav"		
		}
		"592"
		{
			"name"	"Dr. Grordbort's Copper Crest"
			"first_sale_date"	"2011/12/15"
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_DRG_CopperBadge"
			"item_description"	"#TF_DRG_CopperBadge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/drg_badge_copper"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/drg_badge.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"visuals"
			{
				"skin"	"2"
			}
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
	
		"593"
		{		
			"name"	"The Third Degree"
			"first_sale_date"	"2011/12/15"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"																	
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"thirddegree"
			"item_iconname"	"thirddegree"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_FireAxe"
			"item_name"	"#TF_ThirdDegree"
			"item_description"	"#TF_ThirdDegree_Desc"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_drg_thirddegree/c_drg_thirddegree"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_drg_thirddegree/c_drg_thirddegree.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"damage all connected"
				{
					"attribute_class"	"damage_all_connected"
					"value" "1"
				}
				"ragdolls become ash"
				{
					"attribute_class"	"ragdolls_become_ash"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_melee_hit"	"Weapon_3rd_degree.HitFlesh"
				"sound_melee_hit_world"	"Weapon_3rd_degree.HitWorld"
			}
			"item_set"	"drg_moonman"
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"		
		}
		"594"
		{		
			"name"	"The Phlogistinator"
			"first_sale_date"	"2011/12/15"
			"item_class"	"tf_weapon_flamethrower"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"phlogistinator"
			"item_iconname"	"phlogistinator"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Flamethrower"
			"item_name"	"#TF_Phlogistinator"
			"item_description"	"#TF_Phlogistinator_Desc"
			"item_slot"	"primary"
			"image_inventory"	"backpack/weapons/c_models/c_drg_phlogistinator/c_drg_phlogistinator"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_drg_phlogistinator/c_drg_phlogistinator.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"item_set"	"drg_moonman"
			"visuals"
			{
				"sound_single_shot"	"Weapon_phlogistinator.FireStart"
				"sound_special1"	"Weapon_phlogistinator.FireLoop"
				"sound_special3"	"Weapon_phlogistinator.WindDown"
				"sound_burst"		"Weapon_phlogistinator.FireLoopCrit"
			}
			"attributes"
			{
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.9"
				}
				"burn damage earns rage"
				{
					"attribute_class"	"burn_damage_earns_rage"
					"value" "1"
				}
				"mod soldier buff type"
				{
					"attribute_class"	"set_buff_type"
					"value" "5"	
				}
				"airblast disabled"
				{
					"attribute_class"	"airblast_disabled"
					"value" "1"
				}
				"ragdolls become ash"
				{
					"attribute_class"	"ragdolls_become_ash"
					"value"	"1"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"		
		}
		"595"
		{		
			"name"	"The Manmelter"
			"first_sale_date"	"2011/12/15"
			"item_class"	"tf_weapon_flaregun_revenge"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"manmelter"
			"item_iconname"	"manmelter"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_IndivisibleParticleSmasher"
			"item_name"	"#TF_ManMelter"
			"item_description"	"#TF_ManMelter_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_drg_manmelter/c_drg_manmelter"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_drg_manmelter/c_drg_manmelter.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"30"
			"max_ilevel"	"30"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"energy weapon no ammo"
				{
					"attribute_class"	"energy_weapon_no_ammo"
					"value" "1"
				}
				"energy weapon no deflect"
				{
					"attribute_class"	"energy_weapon_no_deflect"
					"value" "1"
				}
				"fire rate penalty HIDDEN"
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"1.2"
				}
				"Projectile speed increased"
				{
					"attribute_class"	"mult_projectile_speed"
					"value"	"1.5"
				}
				"extinguish earns revenge crits"
				{
					"attribute_class"	"extinguish_revenge"
					"value"	"1"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
				"ragdolls become ash"
				{
					"attribute_class"	"ragdolls_become_ash"
					"value"	"1"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"2"
				}
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_IDLE"	"ACT_SECONDARY2_VM_IDLE"
					"ACT_VM_DRAW"	"ACT_SECONDARY2_VM_DRAW"
					"ACT_VM_PRIMARYATTACK"	"ACT_SECONDARY2_VM_PRIMARYATTACK"
					"ACT_MP_ATTACK_STAND_PRIMARYFIRE"	"ACT_MP_ATTACK_STAND_SECONDARY2"
					"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE"	"ACT_MP_ATTACK_CROUCH_SECONDARY2"
					"ACT_MP_ATTACK_SWIM_PRIMARYFIRE"	"ACT_MP_ATTACK_SWIM_SECONDARY2"
					"ACT_MP_ATTACK_STANDACT_MP_ATTACK_AIRWALK_PRIMARYFIRE_PRIMARYFIRE"	"ACT_MP_ATTACK_AIRWALK_SECONDARY2"
				}
			}
			"item_set"	"drg_moonman"
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"		
		}
		"596"
		{		
			"name"	"The Moonman Backpack"
			"first_sale_date"	"2011/12/15"
			"prefab"	"backpack"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_FuelTank"
			"item_name"	"#TF_GrordbortPyro_Tank"
			"item_description"	"#TF_GrordbortPyro_Tank_Desc"
			"image_inventory"	"backpack/player/items/pyro/drg_pyro_fueltank"
			"propername"	"1"
			"model_player"	"models/player/items/pyro/drg_pyro_fuelTank.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"item_set"	"drg_moonman"
		}
		"597"
		{
			"name"	"The Bubble Pipe"
			"first_sale_date"	"2011/12/15"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_Bubble_Helmet"
			"item_description"	"#TF_Bubble_Helmet_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/drg_pyro_bubblehelmet"
			"model_player"	"models/player/items/pyro/drg_pyro_bubbleHelmet.mdl"
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"item_set"	"drg_moonman"
		}
		
		"598"
		{
			"name"	"Manniversary Paper Hat"
			"prefab"	"hat"
			"craft_class"	""
			"item_name"	"#TF_ManniversaryPaperHat"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/all_class/paper_hat"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"model_player_per_class"	
			{
				"scout"		"models/player/items/scout/paper_hat.mdl"
				"sniper"	"models/player/items/sniper/paper_hat.mdl"
				"soldier"	"models/player/items/soldier/paper_hat.mdl"
				"demoman"	"models/player/items/demo/paper_hat.mdl"
				"medic"		"models/player/items/medic/paper_hat.mdl"
				"heavy"		"models/player/items/heavy/paper_hat.mdl"
				"spy"		"models/player/items/spy/paper_hat.mdl"
				"engineer"	"models/player/items/engineer/paper_hat.mdl"
				"pyro"		"models/player/items/pyro/paper_hat.mdl"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"599"
		{
			"name"	"Manniversary Giveaway Package"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"package_manniversary_2011"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Package_Type"
			"item_name"	"#TF_ManniversaryPackage"
			"item_description"	"#TF_ManniversaryPackage_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/gift_fashion"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_cardboard_pickup.wav"
			"drop_sound"		"ui/item_cardboard_drop.wav"
		}
		"600"
		{
			"name"	"Your Worst Nightmare"
			"first_sale_date"	"2011/09/06"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SniperHat1"
			"item_description"	"#TF_SniperHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/sniper/fwk_sniper_bandanahair"
			"model_player"	"models/player/items/sniper/fwk_sniper_bandanahair.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
		}
		"601"
		{
			"name"	"The One-Man Army"
			"first_sale_date"	"2011/09/06"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_HeavyHat1"
			"item_description"	"#TF_HeavyHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/heavy/fwk_heavy_bandanahair"
			"model_player"	"models/player/items/heavy/fwk_heavy_bandanahair.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"602"
		{
			"name"	"The Counterfeit Billycock"
			"first_sale_date"	"2011/09/06"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SpyHat1"
			"item_description"	"#TF_SpyHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/spy/fwk_spy_disguisedhat"
			"model_player"	"models/player/items/spy/fwk_spy_disguisedhat.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"603"
		{
			"name"	"The Outdoorsman"
			"first_sale_date"	"2011/09/06"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_HeavyHat2"
			"item_description"	"#TF_HeavyHat2_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/heavy/fwk_heavy_lumber"
			"model_player"	"models/player/items/heavy/fwk_heavy_lumber.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}	
		"604"
		{
			"name"	"The Tavish DeGroot Experience"
			"first_sale_date"	"2011/09/07"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_DemoHat1"
			"item_description"	"#TF_DemoHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/demo/fwk_demo_sashhat"
			"model_player"	"models/player/items/demo/fwk_demo_sashhat.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"demoman"	"1"
			}
		}
		"605"
		{
			"name"	"The Pencil Pusher"
			"first_sale_date"	"2011/09/07"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_EngineerHat1"
			"item_description"	"#TF_EngineerHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/all_class/heavy_thinker"
			"model_player"	"models/player/items/engineer/heavy_thinker.mdl"
			"drop_type"		"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
		}
		"606"
		{
			"name"	"The Builder's Blueprints"
			"first_sale_date"	"2011/09/07"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Blueprints"
			"item_name"	"#TF_EngineerBlueprints"
			"item_description"	"#TF_EngineerBlueprints_Desc"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"engineer_pocket"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/engineer/fwk_engineer_blueprints"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/engineer/fwk_engineer_blueprints.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"607"
		{
			"name"	"The Buccaneer's Bicorne"
			"first_sale_date"	"2011/09/07"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_BuccaneersBicorne"
			"item_description"	"#TF_BuccaneersBicorne_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/demo/mightypirate"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/demo/mighty_pirate.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"item_set"	"swashbucklers_swag"
		}
		"608"
		{
			"name"			"The Bootlegger"
			"first_sale_date"	"2011/09/07"
			"item_class"		"tf_wearable"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Boots"
			"item_name"		"#TF_Bootlegger"
			"item_description"	"#TF_Bootlegger_Desc"
			"item_slot"		"primary"
			"equip_region"	"feet"
			"anim_slot"		"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"	"1"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/player/items/demo/pegleg"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"		"models/player/items/demo/pegleg.mdl"
			"act_as_wearable" "1"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"mult charge turn control"
				{
					"attribute_class"	"charge_turn_control"
					"value"			"2"
				}
				"max health additive bonus"
				{
					"attribute_class"	"add_maxhealth"
					"value" "25"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
			"item_set"	"swashbucklers_swag"
		}	
		"609"
		{
			"name"	"The Scottish Handshake"
			"first_sale_date"	"2011/09/07"
			"item_class"	"tf_weapon_bottle"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bottle"
			"item_name"	"#TF_ScottishHandshake"
			"item_description"	"#TF_ScottishHandshake_Desc"
			"item_logname"	"scotland_shard"
			"item_iconname"	"scotland_shard"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory" "backpack/weapons/c_models/c_scotland_shard/rum"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bottle_pickup.wav"
			"drop_sound"		"ui/item_bottle_drop.wav"
			"item_set"	"swashbucklers_swag"
		}
		"610"
		{
			"name"	"A Whiff of the Old Brimstone"
			"prefab"	"grenades"
			"first_sale_date"	"2011/09/07"
			"loadondemand"	"0"						
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_OldBrimstone"
			"item_description"	"#TF_OldBrimstone_Desc"
			"image_inventory"	"backpack/player/items/demo/bombs"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player"	"models/player/items/demo/demo_bombs.mdl"
			"model_vision_filtered"	"models/player/items/all_class/mtp_bottle_demo.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"item_set"	"swashbucklers_swag"
		}
		"611"
		{
			"name"	"The Salty Dog"
			"first_sale_date"	"2011/09/07"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SoldierHat1"
			"item_description"	"#TF_SoldierHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/soldier/fwk_soldier_seacaptain"
			"model_player"	"models/player/items/soldier/fwk_soldier_seacaptain.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"612"
		{
			"name"	"The Little Buddy"
			"first_sale_date"	"2011/09/09"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_PyroHat1"
			"item_description"	"#TF_PyroHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/fwk_pyro_sailor"
			"model_player"	"models/player/items/pyro/fwk_pyro_sailor.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
		}
		"613"
		{
			"name"	"The Gym Rat"
			"first_sale_date"	"2011/09/09"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_HeavyHat3"
			"item_description"	"#TF_HeavyHat3_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/heavy/fwk_heavy_gym"
			"model_player"	"models/player/items/heavy/fwk_heavy_gym.mdl"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"614"
		{
			"name"	"The Hot Dogger"
			"first_sale_date"	"2011/09/12"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_ScoutHat1"
			"item_description"	"#TF_ScoutHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/scout/fwk_scout_hotdog"
			"model_player"	"models/player/items/scout/fwk_scout_hotdog.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"615"
		{
			"name"	"The Birdcage"
			"first_sale_date"	"2011/09/12"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_PyroHat2"
			"item_description"	"#TF_PyroHat2_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/fwk_pyro_birdcage"
			"model_player"	"models/player/items/pyro/fwk_pyro_birdcage.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
		}
		"616"
		{
			"name"	"The Surgeon's Stahlhelm"
			"first_sale_date"	"2011/09/14"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_MedicHat1"
			"item_description"	"#TF_MedicHat1_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/medic/fwk_medic_stahlhelm"
			"model_player"	"models/player/items/medic/fwk_medic_stahlhelm.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"medic"	"1"
			}
		}
		"617"
		{
			"name"	"The Backwards Ballcap"
			"first_sale_date"	"2011/09/14"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_ScoutHat2"
			"item_description"	"#TF_ScoutHat2_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/scout/fwk_scout_cap"
			"model_player"	"models/player/items/scout/fwk_scout_cap.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
				"styles"
				{
					"0"
					{
						"name"		"#TF_ScoutBackwardsCap_Style0"
						"skin_red"	"0"
						"skin_blu"	"1"
					}
					"1"
					{
						"name"		"#TF_ScoutBackwardsCap_Style1"
						"skin_red"	"0"
						"skin_blu"	"1"
						"additional_hidden_bodygroups"
						{
							"headphones"		"1"
						}
					}
				}
			}
		}
		"618"
		{
			"name"	"The Crocodile Smile"
			"first_sale_date"	"2011/09/14"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Necklace"
			"item_name"	"#TF_SniperNecklace"
			"item_description"	"#TF_SniperNecklace_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"necklace"
			"image_inventory"	"backpack/player/items/sniper/fwk_sniper_necklace"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/sniper/fwk_sniper_necklace.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"none"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"619"
		{
			"name"	"Flair!"
			"first_sale_date"	"2011/09/15"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_customize_texture"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Flair"
			"item_name"	"#TF_FlairButtons"
			"item_description"	"#TF_FlairButtons_Desc"
			"item_slot"	"misc"
			"equip_region"	"flair"
			"image_inventory"	"backpack/player/items/all_class/flair_buttons"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"none"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"propername"	"0"
			"armory_desc" "can_customize_texture"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/flair_scout.mdl"
				"sniper"	"models/player/items/all_class/flair_sniper.mdl"
				"soldier"	"models/player/items/all_class/flair_soldier.mdl"
				"demoman"	"models/player/items/all_class/flair_demo.mdl"
				"medic"		"models/player/items/all_class/flair_medic.mdl"
				"heavy"		"models/player/items/all_class/flair_heavy.mdl"
				"spy"		"models/player/items/all_class/flair_spy.mdl"
				"engineer"	"models/player/items/all_class/flair_engineer.mdl"
				"pyro"		"models/player/items/all_class/flair_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"custom_texture_blend_steps"
			{
				"1"
				{
					"op"	"multiply"
					"image"	"scripts/items/custom_texture_blend_layers/flair_template_guide.png"
				}
			}
		}
		"620"
		{
			"name"	"Couvre Corner"
			"first_sale_date"	"2011/09/15"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_PocketSquare"
			"item_name"	"#TF_MedicPocketSquare"
			"item_description"	"#TF_MedicPocketSquare_Desc"
			"item_slot"	"misc"
			"equip_region"	"medic_pocket"
			"image_inventory"	"backpack/player/items/medic/fwk_medic_pocketsquare"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/medic/fwk_medic_pocketsquare.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"none"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"621"
		{
			"name"	"The Surgeon's Stethoscope"
			"first_sale_date"	"2011/09/15"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Stethoscope"
			"item_name"	"#TF_MedicStethoscope"
			"item_description"	"#TF_MedicStethoscope_Desc"
			"item_slot"	"misc"
			"equip_region"	"necklace"
			"image_inventory"	"backpack/player/items/medic/fwk_medic_stethoscope"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/medic/fwk_medic_stethoscope.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"propername"	"1"
			"drop_type"		"none"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"622"
		{
			"name"	"L'Inspecteur"
			"first_sale_date"	"2011/09/15"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SpyHat2"
			"item_description"	"#TF_SpyHat2_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/spy/fwk_spy_inspector"
			"model_player"	"models/player/items/spy/fwk_spy_inspector.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"623"
		{
			"name"	"Photo Badge"
			"first_sale_date"	"2011/09/15"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_customize_texture"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_PhotoBadge"
			"item_description"	"#TF_PhotoBadge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/photo_badge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"none"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"propername"	"0"
			"model_player"	"models/player/items/all_class/photo_badge.mdl"
			"armory_desc" "can_customize_texture"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		"625"
		{
			"name"	"Clan Pride"
			"first_sale_date"	"2011/09/15"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"can_customize_texture"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Medallion"
			"item_name"	"#TF_StampableMedal"
			"item_description"	"#TF_StampableMedal_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/stampable_medal"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"none"
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
			"propername"	"0"
			"model_player"	"models/player/items/all_class/stampable_medal.mdl"
			"armory_desc" "can_customize_texture"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		"626"
		{
			"name"	"The Swagman's Swatter"
			"first_sale_date"	"2011/09/19"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SniperHat2"
			"item_description"	"#TF_SniperHat2_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/sniper/fwk_sniper_corkhat"
			"model_player"	"models/player/items/sniper/fwk_sniper_corkhat.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"sniper"	"1"
			}
		}
		"627"
		{
			"name"	"The Flamboyant Flamenco"
			"first_sale_date"	"2011/09/19"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_PyroHat3"
			"item_description"	"#TF_PyroHat3_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/fwk_pyro_flamenco"
			"model_player"	"models/player/items/pyro/fwk_pyro_flamenco.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"pyro"	"1"
			}
		}
		"628"
		{
			"name"	"The Virtual Reality Headset"
			"first_sale_date"	"2011/09/19"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_EngineerHat2"
			"item_description"	"#TF_EngineerHat2_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/engineer/fwk_engineer_cranial"
			"model_player"	"models/player/items/engineer/fwk_engineer_cranial.mdl"
			"drop_type"		"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_robot_arm_pickup.wav"
			"drop_sound"		"ui/item_robot_arm_drop.wav"
		}
		"629"
		{
			"name"	"The Spectre's Spectacles"
			"first_sale_date"	"2011/09/19"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Glasses"
			"item_name"	"#TF_SpyGlasses"
			"item_description"	"#TF_SpyGlasses_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"image_inventory"	"backpack/player/items/spy/fwk_spy_specs"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"propername"	"1"
			"model_player"	"models/player/items/spy/fwk_spy_specs.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"630"
		{
			"name"	"The Stereoscopic Shades"
			"first_sale_date"	"2011/09/20"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Glasses"
			"item_name"	"#TF_ScoutGlasses"
			"item_description"	"#TF_ScoutGlasses_Desc"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"image_inventory"	"backpack/player/items/scout/fwk_scout_3d"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"propername"	"1"
			"model_player"	"models/player/items/scout/fwk_scout_3d.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"631"
		{
			"name"	"The Hat With No Name"
			"first_sale_date"	"2011/09/21"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SoldierHat2"
			"item_description"	"#TF_SoldierHat2_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/soldier/fwk_soldier_cowboyhat"
			"model_player"	"models/player/items/soldier/fwk_soldier_cowboyhat.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"632"
		{
			"name"	"The Cremator's Conscience"
			"first_sale_date"	"2011/09/21"
			"prefab"	"grenades"
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"			"1"
			}
			"item_type_name"	"#TF_Wearable_Conscience"
			"item_name"	"#TF_PyroConscience"
			"item_description"	"#TF_PyroConscience_Desc"
			"image_inventory"	"backpack/player/items/pyro/fwk_pyro_conscience"
			"model_player"	"models/player/items/pyro/fwk_pyro_conscience.mdl"
			"propername"	"1"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
		}
		"633"
		{
			"name"	"The Hermes"
			"first_sale_date"	"2011/09/22"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_ScoutHat3"
			"item_description"	"#TF_ScoutHat3_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/scout/fwk_scout_provision"
			"model_player"	"models/player/items/scout/fwk_scout_provision.mdl"
			"drop_type"		"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}		
		
		"634"
		{
			"name"	"Point and Shoot"
			"first_sale_date"	"2012/02/09"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_TrnHat"
			"item_description"	"#TF_TrnHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/trn_wiz_hat_demo"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/trn_wiz_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/trn_wiz_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/trn_wiz_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/trn_wiz_hat_demo.mdl"
				"medic"		"models/player/items/all_class/trn_wiz_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/trn_wiz_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/trn_wiz_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/trn_wiz_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/trn_wiz_hat_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"635"
		{
			"name"	"War Head"
			"first_sale_date"	"2012/02/09"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_TrnHelmet"
			"item_description"	"#TF_TrnHelmet_Desc"
			"item_slot"	"head"
			"equip_regions"
			{
				"hat"		"1"
				"ears"		"1"
			}	
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/heavy/trn_heavy_knight"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/heavy/trn_heavy_knight.mdl"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"		
		}
		
		"636"
		{
			"name"	"Dr. Grordbort's Silver Crest"
			"first_sale_date"	"2011/11/15"
			"capabilities"
			{
				"nameable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_DRG_SilverBadge"
			"item_description"	"#TF_DRG_SilverBadge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/drg_badge_silver"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/all_class/drg_badge.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"visuals"
			{
				"skin"	"1"
			}
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		
		"637"
		{
			"name"	"The Dashin' Hashshashin"
			"first_sale_date"	"2011/11/23"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"			"1"
			}	
			"item_name"	"#TF_DashinHashshashin"
			"item_description"	"#TF_DashinHashshashin_Desc"
			"image_inventory"	"backpack/player/items/spy/acr_assassins_cowl"
			"propername"	"1"
			"model_player"	"models/player/items/spy/acr_assassins_cowl.mdl"
			"min_ilevel"	"10"
			"max_ilevel"	"10"			
			"equip_regions"
			{
				"hat"	"1"
				"shirt"	"1"
			}
			"used_by_classes"
			{
				"spy" "1"
			}
		}
		"638"
		{		
			"name"	"The Sharp Dresser"
			"first_sale_date"	"2011/11/23"
			"item_class"	"tf_weapon_knife"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Knife"
			"item_name"	"#TF_SharpDresser"
			"item_description"	"#TF_SharpDresser_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"item_logname"	"sharp_dresser"
			"item_iconname"	"sharp_dresser"
			"image_inventory"	"backpack/weapons/c_models/c_acr_hookblade/c_acr_hookblade"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"model_player"	"models/weapons/c_models/c_acr_hookblade/c_acr_hookblade.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"anim_slot"	"ITEM1"
			"visuals"
			{
				"sound_melee_hit"	"Weapon_Assassin_Knife.HitFlesh"

				"animation_replacement"
				{
					"ACT_VM_DRAW"	"ACT_ITEM1_VM_DRAW"
					"ACT_VM_IDLE"	"ACT_ITEM1_VM_IDLE"
					"ACT_VM_HITCENTER"	"ACT_ITEM1_VM_HITCENTER"
					"ACT_VM_HITCENTER2"	"ACT_ITEM1_VM_HITCENTER2"
					"ACT_VM_SWINGHARD"	"ACT_ITEM1_VM_SWINGHARD"
					"ACT_BACKSTAB_VM_UP"	"ACT_ITEM1_BACKSTAB_VM_UP"
					"ACT_BACKSTAB_VM_DOWN"	"ACT_ITEM1_BACKSTAB_VM_DOWN"
					"ACT_BACKSTAB_VM_IDLE"	"ACT_ITEM1_BACKSTAB_VM_IDLE"
					"ACT_MELEE_VM_STUN"	"ACT_MELEE_VM_ITEM1_STUN"
				}
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}		

		"639"
		{
			"name"	"Bowtie"
			"first_sale_date"	"2011/11/16"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"				"1"
				"paintable"				"1"
				"can_gift_wrap" 		"1"
				"can_craft_count"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Shirt"
			"item_name"	"#TF_Bowtie"
			"item_description"	"#TF_Bowtie_Desc"
			"item_slot"	"misc"
			"equip_regions"
			{	
				"necklace"	"1"
				"shirt"		"1"
			}
			"image_inventory"	"backpack/player/items/medic/bowtie"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player_per_class"	
			{
				"medic"		"models/player/items/medic/bowtie.mdl"
				"spy"		"models/player/items/spy/bowtie.mdl"
			}
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"drop_type"	"none"
			"used_by_classes"
			{
				"medic"	"1"
				"spy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		
		"640"
		{
			"name"	"The Top Notch"
			"first_sale_date"	"2011/11/23"
			"item_class"			"tf_wearable"
			"loadondemand"			"1"
			"show_in_armory"		"1"
			"item_type_name"		"#TF_Wearable_Hat"
			"item_name"				"#TF_TopNotch"
			"item_description"		"#TF_TopNotch_Desc"
			"item_slot"				"head"
			"equip_region"			"hat"
			"item_quality"			"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"propername"			"1"
			"image_inventory"	"backpack/player/items/all_class/notch_head_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/notch_head_scout.mdl"
				"sniper"	"models/player/items/all_class/notch_head_sniper.mdl"
				"soldier"	"models/player/items/all_class/notch_head_soldier.mdl"
				"demoman"	"models/player/items/all_class/notch_head_demo.mdl"
				"medic"		"models/player/items/all_class/notch_head_medic.mdl"
				"heavy"		"models/player/items/all_class/notch_head_heavy.mdl"
				"spy"		"models/player/items/all_class/notch_head_spy.mdl"
				"engineer"	"models/player/items/all_class/notch_head_engineer.mdl"
				"pyro"		"models/player/items/all_class/notch_head_pyro.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 			"ui/item_hat_pickup.wav"
		}
		
		"641"
		{
			"name"	"The Ornament Armament"
			"prefab"	"grenades"
			"first_sale_date"	"2011/12/19"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_ShinyBauls"
			"item_description"	"#TF_ShinyBauls_Desc"
			"image_inventory"	"backpack/player/items/soldier/xms_soldier_ornaments"
			"propername" "1"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player_per_class"	
			{
				"soldier"	"models/player/items/soldier/xms_soldier_ornaments.mdl"
				"demoman"	"models/player/items/soldier/xms_demo_ornaments.mdl"
				"pyro"		"models/player/items/soldier/xms_pyro_ornaments.mdl"
			}
			"used_by_classes"
			{
				"soldier"	"1"
				"demoman"	"1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}		
		"642"
		{
			"name"			"The Cozy Camper"
			"first_sale_date"	"2012/03/15"
			"item_class"		"tf_wearable"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name" 	"#TF_Wearable_Backpack"
			"item_name"	"#TF_CozyCamper"
			"item_description"	"#TF_CozyCamper_Desc"
			"item_slot"		"secondary"
			"equip_region"	"back"
			"anim_slot"	"FORCE_NOT_USED"
			"item_quality"		"unique"
			"propername"		"1"
			"min_ilevel"		"10"
			"max_ilevel"		"10"
			"image_inventory"	"backpack/player/items/sniper/xms_sniper_commandobackpack"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/sniper/xms_sniper_commandobackpack.mdl"
			"extra_wearable" "models/player/items/sniper/xms_sniper_commandobackpack.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"health regen"
				{
					"attribute_class"	"add_health_regen"
					"value"	"1"
				}
				"aiming knockback resistance"
				{
					"attribute_class"	"mult_aiming_knockback_resistance"
					"value"	"0.80"
				}
				"sniper aiming movespeed decreased"
				{
					"attribute_class"	"mult_player_aiming_movespeed"
					"value" "0.20"
				}
				"aiming no flinch"
				{
					"attribute_class"	"aiming_no_flinch"
					"value" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_pack_pickup.wav"
			"drop_sound"		"ui/item_pack_drop.wav"
		}		
		"643"
		{
			"name"	"The Sandvich Safe"
			"first_sale_date"	"2011/12/19"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Lunchbox"
			"item_name"	"#TF_SandvichSafe"
			"item_description"	"#TF_SandvichSafe_Desc"
			"item_slot"	"misc"
			"equip_region"	"heavy_hip"
			"image_inventory"	"backpack/player/items/heavy/xms_heavy_sandvichsafe"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"propername"	"1"
			"model_player"	"models/player/items/heavy/xms_heavy_sandvichsafe.mdl"
			"drop_type"	"none"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_metal_pot_pickup.wav"
			"drop_sound" 		"ui/item_metal_pot_drop.wav"
		}
		"644"
		{
			"name"	"The Head Warmer"
			"first_sale_date"	"2011/12/19"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"equip_regions"
			{
				"hat"		"1"
				"glasses"	"1"
			}
			"item_name"	"#TF_IncineratorsInsulator"
			"item_description"	"#TF_IncineratorsInsulator_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/xms_pyro_parka"
			"model_player"	"models/player/items/pyro/xms_pyro_parka.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
		}
		"645"
		{
			"name"	"The Outback Intellectual"
			"first_sale_date"	"2011/12/19"
			"craft_material_type"	"hat"
			"craft_class"	"hat"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Apparel"
			"item_name"	"#TF_TouchingStory"
			"item_description"	"#TF_TouchingStory_Desc"
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"image_inventory"	"backpack/player/items/sniper/xms_sniper_sweater_vest"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"propername"	"1"
			"model_player"	"models/player/items/sniper/xms_sniper_sweater_vest.mdl"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"drop_type"	"none"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"646"
		{
			"name"	"The Itsy Bitsy Spyer"
			"first_sale_date"	"2011/12/01"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_PocketBuddy"
			"item_name"	"#TF_ItsyBitsySpyer"
			"item_description"	"#TF_ItsyBitsySpyer_Desc"
			"item_slot"	"misc"
			"equip_regions"
			{
				"sniper_pocket"		"1"
				"engineer_pocket"	"1"
			}
			"item_quality"	"unique"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/engineer/xms_engineer_voodoospy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"sniper"	"models/player/items/sniper/sniper_voodoospy.mdl"
				"engineer"	"models/player/items/engineer/xms_engineer_voodoospy.mdl"
			}
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"drop_type"	"none"
			"used_by_classes"
			{
				"sniper"	"1"
				"engineer"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"647"
		{
			"name"	"The All-Father"
			"first_sale_date"	"2011/12/19"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_FacialHair"
			"item_name"	"#TF_AllFather"
			"item_description"	"#TF_AllFather_Desc"
			"item_slot"	"misc"
			"equip_region" "beard"
			"item_quality"	"unique"
			"propername" "1"
			"image_inventory"	"backpack/player/items/all_class/xms_heavy_beard"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"soldier"	"models/player/items/all_class/xms_soldier_beard.mdl"
				"heavy"		"models/player/items/all_class/xms_heavy_beard.mdl"
			}
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"drop_type"	"none"
			"used_by_classes"
			{
				"soldier"	"1"
				"heavy"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"648"
		{
			"name"	"The Wrap Assassin"
			"first_sale_date"	"2011/12/19"
			"item_class"	"tf_weapon_bat_giftwrap"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Bat"
			"item_name"	"#TF_BallBuster"
			"item_description"	"#TF_BallBuster_Desc"
			"item_logname"	"wrap_assassin"
			"item_iconname"	"wrap_assassin"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"15"
			"max_ilevel"	"15"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap.mdl"
			"item_set"	"winter2011_scout_elf"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"mod bat launches ornaments"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"1"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.3"
				}			
			}
			"visuals"
			{
				"sound_deploy"			"BallBuster.Ornament_DrawCatch"
				"sound_melee_hit"		"BallBuster.HitFlesh"
				"sound_melee_hit_world"	"BallBuster.HitWorld"
				"sound_special2"		"BallBuster.HitBall"
			}
			"visuals_red"
			{
				"skin"	"2"
				"sound_deploy"			"BallBuster.Ornament_DrawCatch"
				"sound_melee_hit"		"BallBuster.HitFlesh"
				"sound_melee_hit_world"	"BallBuster.HitWorld"
				"sound_special2"		"BallBuster.HitBall"
			}
			"visuals_blu"
			{
				"skin"	"1"
				"sound_deploy"			"BallBuster.Ornament_DrawCatch"
				"sound_melee_hit"		"BallBuster.HitFlesh"
				"sound_melee_hit_world"	"BallBuster.HitWorld"
				"sound_special2"		"BallBuster.HitBall"
			}
			"mouse_pressed_sound"	"ui/item_cardboard_pickup.wav"
			"drop_sound"			"ui/item_cardboard_drop.wav"
		}
		"649"
		{
			"name"	"The Spy-cicle"
			"first_sale_date"	"2011/12/19"
			"item_class"	"tf_weapon_knife"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Knife"
			"item_name"	"#TF_SpyCicle"
			"item_description"	"#TF_SpyCicle_Desc"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"item_logname"	"spy_cicle"
			"item_iconname"	"spy_cicle"
			"image_inventory"	"backpack/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"model_player"	"models/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"attributes"
			{
				"freeze backstab victim"
				{
					"attribute_class"	"freeze_backstab_victim"
					"value" "1"
				}				
				"silent killer"
				{
					"attribute_class"	"set_silent_killer"
					"value" "1"
				}
				"melts in fire"
				{
					"attribute_class"	"melts_in_fire"
					"value" "15"
				}
				"become fireproof on hit by fire"
				{
					"attribute_class"	"become_fireproof_on_hit_by_fire"
					"value" "2"
				}
				"set icicle knife mode"
				{
					"attribute_class"	"set_weapon_mode"
					"value" "3"
				}
			}
			"visuals"
			{
				"animation_replacement"
				{
					"ACT_VM_HITCENTER"	"ACT_MELEE_VM_HITCENTER"
					"ACT_VM_SWINGHARD"	"ACT_MELEE_VM_SWINGHARD"
				}

				"attached_particlesystems"
				{
					"0"
					{
						"system"	"xms_icicle_idle"
						"attachment" "bip_middle_0_R"
					}
				}

				"sound_melee_miss"		""
				"sound_melee_hit"		""
				"sound_melee_hit_world"	"Icicle.HitWorld"
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"650"
		{
			"name"	"The Kringle Collection"
			"first_sale_date"	"2011/12/19"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SoldierWinterCoat"
			"item_type_name"	"#TF_Wearable_Coat"
			"item_description"	"#TF_SoldierWinterCoat_Desc"
			"item_slot"	"misc"
			"equip_region"	"soldier_coat"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/soldier/xms_snowcoat"
			"model_player"	"models/player/items/soldier/xms_snowcoat.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"651"
		{
			"name"	"The Jingle Belt"
			"first_sale_date"	"2011/12/19"
			"prefab"	"grenades"
			"loadondemand"	"0"						
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"item_name"	"#TF_JingleHell"
			"item_description"	"#TF_JingleHell_Desc"
			"item_type_name"	"#TF_Wearable_Bells"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/xms_pyro_bells"
			"model_player"	"models/player/items/pyro/xms_pyro_bells.mdl"
			"model_vision_filtered"	"models/player/items/all_class/mtp_bottle_pyro.mdl"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{		
				"add jingle to footsteps"
				{
					"attribute_class"	"add_jingle_to_footsteps"
					"value"				"1"
				}
			}
		}
		"652"
		{
			"name"	"The Big Elfin Deal"
			"first_sale_date"	"2011/12/19"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"			
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_TheElf"
			"item_description"	"#TF_TheElf_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"propername" "1"
			"image_inventory"	"backpack/player/items/scout/xms_scout_elf_hat"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/xms_scout_elf_hat.mdl"
			"drop_type"	"none"
			"item_set"	"winter2011_scout_elf"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}		
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"653"
		{
			"name"	"The Bootie Time"
			"first_sale_date"	"2011/12/19"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"			"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"paintable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name" 	"#TF_Wearable_Apparel"
			"item_name"	"#TF_Scout_Elf_Boots"
			"item_description"	"#TF_Scout_Elf_Boots_Desc"
			"item_slot"	"misc"
			"equip_regions"
			{
				"arms"			"1"
				"feet"			"1"
			}
			"item_quality"	"unique"
			"propername" "1"
			"image_inventory"	"backpack/player/items/scout/xms_scout_elf_sneakers"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/scout/xms_scout_elf_sneakers.mdl"
			"drop_type"	"none"
			"item_set"	"winter2011_scout_elf"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{		
				"add jingle to footsteps"
				{
					"attribute_class"	"add_jingle_to_footsteps"
					"value"				"2"
				}
			}						
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes_socks"			"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		
		"654"
		{
			"name"			"Festive Minigun 2011"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Minigun_Festive2011"
			"image_inventory"	"backpack/player/items/heavy/xms_heavy_minigunlights"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/heavy/xms_heavy_minigunlights.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/heavy/xms_heavy_minigunlights_v.mdl"
					}
				}
			}
		}
		"655"
		{
			"name"	"Spirit Of Giving"
			"loadondemand"	"1"
			"capabilities"
			{
				"nameable" "1"
			}
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Gifting_Badge"
			"item_description"	"#TF_Gifting_Badge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/all_class/xms_allclass_giftbadge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"strange"
			"model_player"	"models/player/items/all_class/xms_allclass_giftbadge.mdl"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"armory_desc" "duel_medal"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"8"								
				}
				"kill eater"
				{
					"attribute_class"	"kill_eater"
					"value"				"0"
					"force_gc_to_generate" "1"
					"use_custom_logic"	"gifts_given_out"
				}
			}
			"visuals"
			{
				"skin" "2"
				"use_per_class_bodygroups" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"656"
		{
			"name"	"The Holiday Punch"
			"first_sale_date"	"2011/12/19"
			"item_class"	"tf_weapon_fists"
			"craft_class"		"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap"	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Fists"
			"item_name"			"#TF_MasculineMittens"
			"item_description"	"#TF_MasculineMittens_Desc"
			"item_slot"	"melee"
			"item_logname"	"holiday_punch"
			"item_iconname"	"holiday_punch"
			"image_inventory"	"backpack/weapons/c_models/c_xms_gloves/c_xms_gloves"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"hide_bodygroups_deployed_only"	"1"
			"attributes"
			{
				"crit forces victim to laugh"
				{
					"attribute_class"	"crit_forces_victim_to_laugh"
					"value" "1"
				}		
				"crit from behind"
				{
					"attribute_class"	"crit_from_behind"
					"value" "1"
				}		
				"crit does no damage"
				{
					"attribute_class"	"crit_does_no_damage"
					"value" "1"
				}		
				"tickle enemies wielding same weapon"
				{
					"attribute_class"	"tickle_enemies_wielding_same_weapon"
					"value"	"1"
				}
				"kill eater score type"
				{
					"attribute_class"	"kill_eater_score_type"
					"value"				"25"								
				}
				"kill eater score type 2"
				{
					"attribute_class"	"kill_eater_score_type_2"
					"value"				"0"									
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hands"			"1"
				}
				"sound_deploy"			"Weapon_mittens.HitGlove"
				"sound_melee_hit"		"Weapon_mittens.HitFlesh"
				"sound_melee_hit_world"	"Weapon_mittens.HitWorld"
				"sound_burst"			"Weapon_mittens.CritHit"
			}
			"mouse_pressed_sound" "ui/item_hat_pickup.wav"
			"drop_sound"          "ui/item_boxing_gloves_drop.wav"
		}		
		"657"
		{
			"name"	"The Nine-Pipe Problem"
			"first_sale_date"	"2012/03/08"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"medic_pipe"
			"item_type_name"	"#TF_Wearable_Pipe"
			"item_name"	"#TF_MedicSmokingPipe"
			"item_description"	"#TF_MedicSmokingPipe_Desc"
			"image_inventory"	"backpack/player/items/medic/medic_smokingpipe"
			"model_player"	"models/player/items/medic/medic_smokingpipe.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"capabilities"
			{
				"can_craft_count" "1"
				"paintable"	"1"
			}
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"medic"		"models/player/items/medic/medic_smokingpipe.mdl"
						}						
						"name"	"#TF_MedicSmokingPipe_Style0"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"medic"		"models/player/items/medic/medic_smokingpipe2.mdl"
						}
						"name"	"#TF_MedicSmokingPipe_Style1"
					}
				}
			}
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}			
			"item_set"	"hidden_detective_set"
		}		
		"658"
		{
			"name"			"Festive Rocket Launcher 2011"
			"prefab"		"weapon_rocketlauncher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"		"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_RocketLauncher_Festive2011"
			"image_inventory"	"backpack/player/items/soldier/xms_rocketlauncher"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/soldier/xms_rocketlauncher.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/soldier/xms_rocketlauncher_v.mdl"
					}
				}
			}
		}
		"659"
		{
			"name"			"Festive Flamethrower 2011"
			"prefab"		"weapon_flamethrower"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Flamethrower_Festive2011"
			"image_inventory"	"backpack/player/items/pyro/xms_flamethrower"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/pyro/xms_flamethrower.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/pyro/xms_flamethrower_v.mdl"
					}
				}
			}
		}
		"660"
		{
			"name"			"Festive Bat 2011"
			"prefab"		"weapon_bat"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Bat_Festive2011"
			"image_inventory"	"backpack/player/items/scout/xms_bat"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/scout/xms_bat.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/scout/xms_bat_v.mdl"
					}
				}
			}
		}
		"661"
		{
			"name"			"Festive Stickybomb Launcher 2011"
			"prefab"		"weapon_stickybomb_launcher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_StickybombLauncher_Festive2011"
			"image_inventory"	"backpack/player/items/demo/xms_stickybomb_launcher"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/demo/xms_stickybomb_launcher.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/demo/xms_stickybomb_launcher_v.mdl"
					}
				}
			}
		}
		"662"
		{
			"name"			"Festive Wrench 2011"
			"prefab"		"weapon_wrench"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Wrench_Festive2011"
			"image_inventory"	"backpack/player/items/engineer/xms_wrench"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/engineer/xms_wrench.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/engineer/xms_wrench_v.mdl"
					}
				}
			}
		}
		"663"
		{
			"name"			"Festive Medigun 2011"
			"prefab"		"weapon_medigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Medigun_Festive2011"
			"image_inventory"	"backpack/player/items/medic/xms_medigun"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/medic/xms_medigun.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/medic/xms_medigun_v.mdl"
					}
				}
			}
		}
		"664"
		{
			"name"			"Festive Sniper Rifle 2011"
			"prefab"		"weapon_sniperrifle"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_SniperRifle_Festive2011"
			"image_inventory"	"backpack/player/items/sniper/xms_sniperrifle"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/sniper/xms_sniperrifle.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/sniper/xms_sniperrifle_v.mdl"
					}
				}
			}
		}
		"665"
		{
			"name"			"Festive Knife 2011"
			"prefab"		"weapon_knife"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Knife_Festive2011"
			"image_inventory"	"backpack/player/items/spy/xms_knife"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/spy/xms_knife.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/spy/xms_knife_v.mdl"
					}
				}
			}
		}
		"666"
		{
			"name"	"The B.M.O.C."
			"first_sale_date"	"2011/12/15"
			"prefab"	"hat"
			"craft_class"	""
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Winter2011_SantaHat"
			"item_description"	"#TF_Winter2011_SantaHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/xms_santa_hat_demo"
			"propername" "1"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/xms_santa_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/xms_santa_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/xms_santa_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/xms_santa_hat_demo.mdl"
				"medic"		"models/player/items/all_class/xms_santa_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/xms_santa_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/xms_santa_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/xms_santa_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/xms_santa_hat_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"667"
		{
			"name"	"The Holiday Headcase"
			"first_sale_date"	"2011/12/15"
			"prefab"	"hat"
			"craft_class"	""
			"item_name"	"#TF_Winter2011_GiftHat"
			"item_description"	"#TF_Winter2011_GiftHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/xms_gift_hat_demo"
			"propername" "1"
			"equip_regions"
			{
				"hat"		"1"
				"beard"		"1"
				"necklace"	"1"
			}
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/xms_gift_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/xms_gift_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/xms_gift_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/xms_gift_hat_demo.mdl"
				"medic"		"models/player/items/all_class/xms_gift_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/xms_gift_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/xms_gift_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/xms_gift_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/xms_gift_hat_pyro.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"668"
		{
			"name"	"The Full Head of Steam"
			"first_sale_date"	"2011/12/15"
			"prefab"	"hat"
			"craft_class"	""
			"craft_material_type"	""
			"propername"	"1"
			"item_name"	"#TF_FoundryAchievementHat"
			"item_description"	"#TF_FoundryAchievementHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/xms_steamwhistle_spy"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/xms_steamwhistle_scout.mdl"
				"sniper"	"models/player/items/all_class/xms_steamwhistle_sniper.mdl"
				"soldier"	"models/player/items/all_class/xms_steamwhistle_soldier.mdl"
				"demoman"	"models/player/items/all_class/xms_steamwhistle_demo.mdl"
				"medic"		"models/player/items/all_class/xms_steamwhistle_medic.mdl"
				"heavy"		"models/player/items/all_class/xms_steamwhistle_heavy.mdl"
				"spy"		"models/player/items/all_class/xms_steamwhistle_spy.mdl"
				"engineer"	"models/player/items/all_class/xms_steamwhistle_engineer.mdl"
				"pyro"		"models/player/items/all_class/xms_steamwhistle_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"669"
		{
			"name"			"Festive Scattergun 2011"
			"prefab"		"weapon_scattergun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Scattergun_Festive2011"
			"image_inventory"	"backpack/player/items/scout/xms_scattergun"
			"visuals"
			{
				"attached_models"
				{
					"0"
					{
						"model_display_flags"	"1"
						"model"	"models/player/items/scout/xms_scattergun.mdl"
					}
					"1"
					{
						"model_display_flags"	"2"
						"model"	"models/player/items/scout/xms_scattergun_v.mdl"
					}
				}
			}
		}
		"670"
		{
			"name"	"The Stocking Stuffer"
			"first_sale_date"	"2011/12/19"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_Winter2011_EngineerStocking"
			"item_description"	"#TF_Winter2011_EngineerStocking_Desc"
			"item_type_name"	"#TF_Wearable_Stocking"
			"item_slot"	"misc"
			"propername" "1"
			"equip_region"	"engineer_pocket"
			"image_inventory"	"backpack/player/items/engineer/xms_engineer_stocking"
			"model_player"	"models/player/items/engineer/xms_engineer_stocking.mdl"
			"used_by_classes"
			{
				"engineer"	"1"
			}
		}
		"671"
		{
			"name"	"The Brown Bomber"
			"first_sale_date"	"2011/12/19"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_Winter2011_WinterFurCap"
			"item_description"	"#TF_Winter2011_WinterFurCap_Desc"
			"image_inventory"	"backpack/player/items/all_class/xms_furcap_demo"
			"propername" "1"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/xms_furcap_scout.mdl"
				"sniper"	"models/player/items/all_class/xms_furcap_sniper.mdl"
				"soldier"	"models/player/items/all_class/xms_furcap_soldier.mdl"
				"demoman"	"models/player/items/all_class/xms_furcap_demo.mdl"
				"medic"		"models/player/items/all_class/xms_furcap_medic.mdl"
				"heavy"		"models/player/items/all_class/xms_furcap_heavy.mdl"
				"spy"		"models/player/items/all_class/xms_furcap_spy.mdl"
				"engineer"	"models/player/items/all_class/xms_furcap_engineer.mdl"
				"pyro"		"models/player/items/all_class/xms_furcap_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_Winter2011_WinterFurCap_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"	"#TF_Winter2011_WinterFurCap_Style1"
					}
				}
			}
		}
		
		
		"673"
		{
			"name"	"Noise Maker - Winter 2011"
			"first_sale_date"	"2011/12/15"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"noise_maker"
			}
			"capabilities"
			{
				"usable"		"1"
				"usable_gc"		"1"
			}
			"show_in_armory"	"1"
			"armory_desc"		"action noisemaker"
			"item_type_name"	"#TF_Party_Favor"
			"item_name"	"#TF_NoiseMaker_Winter2011"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/noisemaker_xmas"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"holiday_restriction"	"christmas"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"noise maker"
				{
					"attribute_class"	"enable_misc2_noisemaker"
					"value"			"1"
				}
				"unlimited quantity"
				{
					"attribute_class"	"unlimited_quantity"
					"value" "1"
				}
			}
			"visuals"
			{
				"custom_sound0"		"xmas.jingle_noisemaker"
				"particle_effect"	"xms_snowburst"
			}
			"mouse_pressed_sound" 	"xmas.jingle_noisemaker"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"675"
		{
			"name"	"The Ebenezer"
			"first_sale_date"	"2011/12/15"
			"prefab"	"hat"
			"craft_class"	""
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Winter2011_Ebenezer"
			"item_description"	"#TF_Winter2011_Ebenezer_Desc"
			"image_inventory"	"backpack/player/items/all_class/xms_winter_joy_hat_demo"
			"propername" "1"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/xms_winter_joy_hat_scout.mdl"
				"sniper"	"models/player/items/all_class/xms_winter_joy_hat_sniper.mdl"
				"soldier"	"models/player/items/all_class/xms_winter_joy_hat_soldier.mdl"
				"demoman"	"models/player/items/all_class/xms_winter_joy_hat_demo.mdl"
				"medic"		"models/player/items/all_class/xms_winter_joy_hat_medic.mdl"
				"heavy"		"models/player/items/all_class/xms_winter_joy_hat_heavy.mdl"
				"spy"		"models/player/items/all_class/xms_winter_joy_hat_spy.mdl"
				"engineer"	"models/player/items/all_class/xms_winter_joy_hat_engineer.mdl"
				"pyro"		"models/player/items/all_class/xms_winter_joy_hat_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		
	
		"699"
		{
			"name"	"Something Special For Someone Special"
			"first_sale_date"	"2011/12/19"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"item_class"	"craft_item"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Ring"
			"item_name"	"#TF_SomethingSpecial"
			"item_description"	"#TF_SomethingSpecial_Desc"
			"image_inventory"	"backpack/player/items/all_class/something_special"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"100"
			"max_ilevel"	"100"
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		
		"701"
		{
			"name"	"The Lucky Shot"
			"first_sale_date"	"2012/01/10"
			"prefab"	"hat"
			"item_name"	"#TF_LuckyShot"
			"item_description"	"#TF_LuckyShot_Desc"
			"image_inventory"	"backpack/player/items/soldier/luckyshot"
			"model_player"	"models/player/items/soldier/luckyShot.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		
		
		"702"
		{
			"name"	"The Warsworn Helmet"
			"first_sale_date"	"2012/01/13"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_WarswornHelmet"
			"item_description"	"#TF_WarswornHelmet_Desc"
			"image_inventory"	"backpack/player/items/all_class/all_reckoning_eagonn_spy"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/all_reckoning_eagonn_scout.mdl"
				"sniper"	"models/player/items/all_class/all_reckoning_eagonn_sniper.mdl"
				"soldier"	"models/player/items/all_class/all_reckoning_eagonn_soldier.mdl"
				"demoman"	"models/player/items/all_class/all_reckoning_eagonn_demo.mdl"
				"medic"		"models/player/items/all_class/all_reckoning_eagonn_medic.mdl"
				"heavy"		"models/player/items/all_class/all_reckoning_eagonn_heavy.mdl"
				"spy"		"models/player/items/all_class/all_reckoning_eagonn_spy.mdl"
				"engineer"	"models/player/items/all_class/all_reckoning_eagonn_engineer.mdl"
				"pyro"		"models/player/items/all_class/all_reckoning_eagonn_pyro.mdl"
			}
			"propername"	"1"
			"drop_type"	"drop"
			"equip_regions"
			{
				"hat"		"1"
				"face"		"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		"703"
		{
			"name"	"The Bolgan"
			"first_sale_date"	"2012/01/13"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_BolganHelmet"
			"item_description"	"#TF_BolganHelmet_Desc"
			"image_inventory"	"backpack/player/items/all_class/all_reckoning_bolgan_demo"
			"model_player"	"models/player/items/all_class/all_reckoning_bolgan_demo.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"equip_regions"
			{
				"hat"		"1"
				"face"		"1"
			}
			"used_by_classes"
			{
				"demoman"	"1"
			}
		}
		"704"
		{
			"name"	"The Bolgan Family Crest"
			"first_sale_date"	"2012/01/13"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_name"	"#TF_ReckoningBadge"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_description"	"#TF_ReckoningBadge_Desc"
			"image_inventory"	"backpack/player/items/all_class/all_reckoning_badge"
			"model_player"	"models/player/items/all_class/all_reckoning_badge.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		
		
		"707"
		{
			"name"	"The Boston Boom-Bringer"
			"first_sale_date"	"2012/02/09"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"scout_backpack"
			"item_name"	"#TF_ScoutBoombox"
			"item_type_name"	"#TF_Wearable_Boombox"
			"item_description"	"#TF_ScoutBoombox_Desc"
			"image_inventory"	"backpack/player/items/scout/boombox"
			"model_player"	"models/player/items/scout/boombox.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{
				"taunt success sound"
				{
					"attribute_class"	"taunt_success_sound"
					"value"				"1"
				}
			}
		}
		"708"
		{
			"name"	"Aladdin's Private Reserve"
			"first_sale_date"	"2012/01/26"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"demo_belt"
			"item_name"	"#TF_DemoLamp"
			"item_type_name"	"#TF_Wearable_MysticalLamp"
			"item_description"	"#TF_DemoLamp_Desc"
			"image_inventory"	"backpack/player/items/demo/djinn_lamp"
			"model_player"	"models/player/items/demo/djinn_lamp.mdl"
			"propername"	"0"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}
		}
		"709"
		{
			"name"	"The Snapped Pupil"
			"first_sale_date"	"2012/02/14"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"glasses"
			"item_name"	"#TF_DemoSnappedPupil"
			"item_type_name"	"#TF_Wearable_Photograph"
			"item_description"	"#TF_DemoSnappedPupil_Desc"
			"image_inventory"	"backpack/player/items/demo/eyePhoto"
			"model_player"	"models/player/items/demo/eyePhoto.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"used_by_classes"
			{
				"demoman"	"1"
			}
		}
		
		"711"
		{
			"name"	"Daily Duel Winner Reward Hat"
			"prefab"	"score_reward_hat"
			"item_name"	"#TF_DailyDuelWinnerRewardHat"
			"item_description"	"#TF_DailyDuelWinnerRewardHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/dueler_demo"
			"propername"	"1"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/dueler_scout.mdl"
				"sniper"	"models/player/items/all_class/dueler_sniper.mdl"
				"soldier"	"models/player/items/all_class/dueler_soldier.mdl"
				"demoman"	"models/player/items/all_class/dueler_demo.mdl"
				"medic"		"models/player/items/all_class/dueler_medic.mdl"
				"heavy"		"models/player/items/all_class/dueler_heavy.mdl"
				"spy"		"models/player/items/all_class/dueler_spy.mdl"
				"engineer"	"models/player/items/all_class/dueler_engineer.mdl"
				"pyro"		"models/player/items/all_class/dueler_pyro.mdl"
			}
		}
		"712"
		{
			"name"	"Daily Gift Giver Reward Hat"
			"prefab"	"score_reward_hat"
			"item_name"	"#TF_DailyGiftGiverRewardHat"
			"item_description"	"#TF_DailyGiftGiverRewardHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/generous_demo"
			"propername"	"1"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/generous_scout.mdl"
				"sniper"	"models/player/items/all_class/generous_sniper.mdl"
				"soldier"	"models/player/items/all_class/generous_soldier.mdl"
				"demoman"	"models/player/items/all_class/generous_demo.mdl"
				"medic"		"models/player/items/all_class/generous_medic.mdl"
				"heavy"		"models/player/items/all_class/generous_heavy.mdl"
				"spy"		"models/player/items/all_class/generous_spy.mdl"
				"engineer"	"models/player/items/all_class/generous_engineer.mdl"
				"pyro"		"models/player/items/all_class/generous_pyro.mdl"
			}			
		}
		"713"
		{
			"name"	"Daily Map Stamp Reward Hat"
			"prefab"	"score_reward_hat"
			"item_name"	"#TF_DailyMapStampRewardHat"
			"item_description"	"#TF_DailyMapStampRewardHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/stamper_demo"
			"propername"	"1"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/stamper_scout.mdl"
				"sniper"	"models/player/items/all_class/stamper_sniper.mdl"
				"soldier"	"models/player/items/all_class/stamper_soldier.mdl"
				"demoman"	"models/player/items/all_class/stamper_demo.mdl"
				"medic"		"models/player/items/all_class/stamper_medic.mdl"
				"heavy"		"models/player/items/all_class/stamper_heavy.mdl"
				"spy"		"models/player/items/all_class/stamper_spy.mdl"
				"engineer"	"models/player/items/all_class/stamper_engineer.mdl"
				"pyro"		"models/player/items/all_class/stamper_pyro.mdl"
			}			
		}
		
		
		"718"
		{
			"name"	"The Merc Medal"
			"first_sale_date"	"2012/01/31"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"craft_class"		"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap"	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Jag_Badge"
			"item_description"	"#TF_Jag_Badge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/jag_badge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"propername"	"1"
			"model_player"	"models/player/items/all_class/jag_badge.mdl"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"drop_type"		"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"719"
		{
			"name"	"The Battle Bob"
			"first_sale_date"	"2012/01/31"
			"prefab"	"hat_decoration"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Jag_Haircut"
			"item_description"	"#TF_Jag_Haircut_Desc"			
			"image_inventory"	"backpack/player/items/soldier/jag_bob_haircut"
			"model_player"	"models/player/items/soldier/jag_bob_haircut.mdl"
			"propername"	"1"
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"name"	"#TF_Jag_Haircut_Style_NoHelmet"
						"additional_hidden_bodygroups"
						{
							"hat"			"1"
						}
					}
					"1"
					{
						"name"	"#TF_Jag_Haircut_Style_WithHelmet"
					}
				}
			}
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"720"
		{
			"name"	"The Bushman's Boonie"
			"first_sale_date"	"2012/01/31"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Jag_Shadow"
			"item_description"	"#TF_Jag_Shadow_Desc"
			"image_inventory"	"backpack/player/items/sniper/jag_shadow"
			"model_player"	"models/player/items/sniper/jag_shadow.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
		}
		
		"721"
		{
			"name"	"The Conquistador"
			"first_sale_date"	"2012/02/02"
			"prefab"	"hat"
			"item_name"	"#TF_Conquistador"
			"item_description"	"#TF_Conquistador_Desc"
			"image_inventory"	"backpack/player/items/soldier/morion"
			"model_player"	"models/player/items/soldier/morion.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"722"
		{
			"name"	"The Fast Learner"
			"first_sale_date"	"2012/02/22"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_slot"	"misc"
			"equip_regions"
			{
				"scout_or_heavy_shirt"	"1"
				"arm_tatoos" "1"
			}
			"item_name"	"#TF_ScoutPrepShirt"
			"item_type_name"	"#TF_Wearable_Shirt"
			"item_description"	"#TF_ScoutPrepShirt_Desc"
			"image_inventory"	"backpack/player/items/scout/scout_prep_shirt"
			"model_player"	"models/player/items/scout/scout_prep_shirt.mdl"
			"propername"	"1"
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_ScoutPrepShirt_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_ScoutPrepShirt_Style1"
					}
				}
			}
			"used_by_classes"
			{
				"scout"	"1"
			}
		}
		"725"
		{
			"name"	"Tour of Duty Ticket"
			"first_sale_date"	"2012/08/16"
			"item_class"	"craft_item"
			"capabilities"
			{
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Ticket"
			"item_name"	"#TF_MvM_ChallengeTicket"
			"item_description"	"#TF_MvM_ChallengeTicket_Desc"
			"image_inventory"	"backpack/crafting/mvm_ticket"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"726"
		{
			"name"	"Tour of Duty Badge Advanced 1"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_MvM_Badge_Advanced1"
			"item_description"	"#TF_MvM_Badge_Advanced1_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/mvm_loot/all_class/mvm_badge"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/mvm_loot/all_class/mvm_badge.mdl"
			"min_ilevel"	"1"
			"max_ilevel"	"100"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"727"
		{
			"name"			"The Black Rose"
			"first_sale_date"	"2012/02/16"
			"item_class"	"tf_weapon_knife"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Knife"
			"propername"	"1"
			"item_quality"	"unique"
			"item_name"			"#TF_BlackRose"
			"item_description"	"#TF_BlackRose_Desc"
			"item_slot"	"melee"
			"item_logname"	"black_rose"
			"item_iconname"	"black_rose"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attach_to_hands" "1"
			"model_world"		"models/weapons/c_models/c_ava_roseknife/c_ava_roseknife.mdl"
			"model_player"		"models/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_BlackRose_Style_TeamColors"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"2"
						"name"	"#TF_BlackRose_Style_Black"
					}
				}
				"animation_replacement"
				{
					"ACT_VM_DRAW"	"ACT_ITEM2_VM_DRAW"
					"ACT_VM_IDLE"	"ACT_ITEM2_VM_IDLE"
					"ACT_VM_HITCENTER"	"ACT_ITEM2_VM_HITCENTER"
					"ACT_VM_SWINGHARD"	"ACT_ITEM2_VM_SWINGHARD"
					"ACT_BACKSTAB_VM_UP"	"ACT_ITEM2_BACKSTAB_VM_UP"
					"ACT_BACKSTAB_VM_DOWN"	"ACT_ITEM2_BACKSTAB_VM_DOWN"
					"ACT_BACKSTAB_VM_IDLE"	"ACT_ITEM2_BACKSTAB_VM_IDLE"
					"ACT_MELEE_VM_STUN"	"ACT_MELEE_VM_ITEM2_STUN"
				}
			}
			"mouse_pressed_sound"	"ui/item_knife_small_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"			
		}
				
		"729"
		{
			"name"	"Store Purchase Promotion Package"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"store_promotion_loot_list"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Package_Type"
			"item_name"	"#TF_StorePromotionPackage"
			"item_description"	"#TF_StorePromotionPackage_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/shopping_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		
		"730"
		{
			"name"	"The Beggar's Bazooka"
			"first_sale_date"	"2012/06/27"
			"item_class"	"tf_weapon_rocketlauncher"
			"propername"	"1"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"		"1"
				"can_deal_gib_damage"	"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_RocketLauncher"
			"item_name"			"#TF_DS_DumpsterDevice"
			"item_description"	"#TF_DS_DumpsterDevice_Desc"
			"item_logname"	"dumpster_device"
			"item_iconname"	"dumpster_device"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"image_inventory"	"backpack/weapons/c_models/c_dumpster_device/c_dumpster_device"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_dumpster_device/c_dumpster_device.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"fire rate bonus HIDDEN"				
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"0.3"
				}
				"auto fires full clip"
				{
					"attribute_class"	"auto_fires_full_clip"
					"value"	"1"
				}
				"can overload"
				{
					"attribute_class"	"can_overload"
					"value"	"1"
				}
				"reload time increased hidden"
				{
					"attribute_class"	"mult_reload_time_hidden"
					"value" "1.3"
				}
				"clip size penalty HIDDEN"
				{
					"attribute_class"	"mult_clipsize"
					"value" "0.75"
				}
				"projectile spread angle penalty"
				{
					"attribute_class"	"projectile_spread_angle"
					"value"	"3"
				}
				"no primary ammo from dispensers"
				{
					"attribute_class"	"no_primary_ammo_from_dispensers"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Does_Dumpster.Single"
				"sound_burst"		"Weapon_Does_Dumpster.SingleCrit"
				"sound_reload"		"Weapon_DumpsterRocket.Reload"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"			"ui/item_heavy_gun_drop.wav"
		}
		"731"
		{
			"name"	"The Captain's Cocktails"
			"first_sale_date"	"2012/07/10"
			"prefab"	"grenades"
			"loadondemand"	"0"						
			"propername"	"1"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_DS_CanGrenades"
			"item_description"	"#TF_DS_CanGrenades_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/soldier/ds_can_grenades"
			"model_player"	"models/player/items/soldier/ds_can_grenades.mdl"
			"model_vision_filtered"	"models/player/items/all_class/mtp_bottle_soldier.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}		
		"732"
		{
			"name"	"The Helmet Without a Home"
			"first_sale_date"	"2012/07/10"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable" "1"
				"can_craft_count"	"1"
			}
			"propername"	"1"
			"item_name"	"#TF_DS_FootballHelmet"
			"item_description"	"#TF_DS_FootballHelmet_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/soldier/ds_football_helmet"
			"model_player"	"models/player/items/soldier/ds_football_helmet.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}	
		
		"733"
		{
			"name"	"Pet Robro"
			"first_sale_date"	"2012/08/15"
			"hidden"	"0"	
			"item_class"	"tf_wearable"
			"craft_class"	""						
			"craft_material_type"	"hat"
			"equip_region"		"disconnected_floating_item"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
			}
			"loadondemand" "1"
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Robot"
			"item_name"	"#TF_Pet_Robro"
			"item_description"	"#TF_Pet_Robro_Desc"
			"item_slot"	"misc"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"100"
			"image_inventory"	"backpack/player/items/all_class/pet_robro"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/pet_robro.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		
		"734"
		{
			"name"	"The Teufort Tooth Kicker"
			"first_sale_date"	"2012/03/01"
			"item_class"	"tf_wearable"
			"loadondemand" "1"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"			"1"
				"paintable"			"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"item_type_name"	"TF_Wearable_Boots"
			"item_name"	"#TF_CowboyBoots"
			"item_description"	"#TF_CowboyBoots_Desc"
			"item_slot"	"misc"
			"propername"	"1"
			"equip_region"	"feet"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/cowboyboots_soldier"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"	
			{
				"scout"		"models/player/items/all_class/cowboyboots_scout.mdl"
				"sniper"	"models/player/items/all_class/cowboyboots_sniper.mdl"
				"soldier"	"models/player/items/all_class/cowboyboots_soldier.mdl"
				"demoman"	"models/player/items/all_class/cowboyboots_demo.mdl"
				"engineer"	"models/player/items/all_class/cowboyboots_engineer.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"demoman"	"1"
				"soldier"	"1"
				"engineer"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"shoes_socks"		"1"
					"shoes"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		
		
		"738"
		{
			"name"	"Pet Balloonicorn"
			"first_sale_date"	"2012/06/27"
			"hidden"	"0"
			"vision_filter_flags" "1"
			"item_class"	"tf_wearable"
			"craft_class"	"hat"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"loadondemand" "1"
			"propername" "1"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Pet_Balloonicorn"
			"item_description"	"#TF_Pet_Balloonicorn_Desc"
			"item_slot"	"misc"
			"equip_region"		"disconnected_floating_item"
			"item_quality"	"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"image_inventory"	"backpack/player/items/all_class/pet_balloonicorn"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/pet_balloonicorn.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"vision opt in flags"
				{
					"attribute_class"	"vision_opt_in_flags"
					"value"				"1"
				}
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
				"pyrovision only DISPLAY ONLY"
				{
					"attribute_class"	"pyrovision_only_display"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_mtp_pickup.wav"
			"drop_sound"			"ui/item_mtp_drop.wav"
		}
		"739"
		{
			"name"	"The Lollichop"
			"first_sale_date"	"2012/06/27"
			"item_class"	"tf_weapon_fireaxe"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
			}
			"item_logname"	"lollichop"
			"item_iconname"	"lollichop"
			"show_in_armory"	"1"
			"item_type_name"	"#tf_weapon_fireaxe"
			"item_name"	"#TF_Lollichop"
			"item_description"	"#TF_Lollichop_Desc"
			"item_slot"	"melee"
			"image_inventory"	"backpack/weapons/c_models/c_lollichop/c_lollichop"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_lollichop/c_lollichop.mdl"
			"model_vision_filtered"	"models/weapons/w_models/w_fireaxe.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"vision opt in flags"
				{
					"attribute_class"	"vision_opt_in_flags"
					"value"				"1"
				}
				"pyrovision only DISPLAY ONLY"
				{
					"attribute_class"	"pyrovision_only_display"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_mtp_pickup.wav"
			"drop_sound"			"ui/item_mtp_drop.wav"
		}
		"740"
		{
			"name"	"The Scorch Shot"
			"first_sale_date"	"2012/06/27"
			"item_class"	"tf_weapon_flaregun"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"				
			}
			"tags"
			{
				"can_deal_damage"				"1"
				"can_deal_posthumous_damage"	"1"
				"can_deal_critical_damage"		"1"
			}
			"item_logname"	"scorchshot"
			"item_iconname"	"scorchshot"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Flaregun"
			"item_name"	"#TF_ScorchShot"
			"item_description"	"#TF_ScorchShot_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_scorch_shot/c_scorch_shot"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_scorch_shot/c_scorch_shot.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"hidden secondary max ammo penalty"
				{
					"attribute_class"	"mult_maxammo_secondary"
					"value"	"0.5"
				}
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value"	"0.5"
				}
				"mod flaregun fires pellets with knockback"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"3"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_ScorchShot.Single"
				"sound_burst"		"Weapon_ScorchShot.SingleCrit"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"741"
		{
			"name"	"The Rainblower"
			"first_sale_date"	"2012/06/27"
			"item_class"	"tf_weapon_flamethrower"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_reflect_projectiles"	"1"
				"can_extinguish"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_posthumous_damage"	"1"
			}
			"item_logname"	"rainblower"
			"item_iconname"	"rainblower"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Flamethrower"
			"item_name"	"#TF_Rainblower"
			"item_description"	"#TF_Rainblower_Desc"
			"item_slot"	"primary"
			"image_inventory"	"backpack/weapons/c_models/c_rainblower/c_rainblower"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_rainblower/c_rainblower.mdl"
			"model_vision_filtered"	"models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"attributes"
			{
				"vision opt in flags"
				{
					"attribute_class"	"vision_opt_in_flags"
					"value"				"1"
				}
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"3"
				}
				"pyrovision only DISPLAY ONLY"
				{
					"attribute_class"	"pyrovision_only_display"
					"value"				"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"		"Weapon_Rainblower.Fire"			
				"sound_special1"		"Weapon_Rainblower.FireLoop"			
				"sound_special2"		"Weapon_Rainblower.PilotLoop"			
				"sound_special3"		"Weapon_Rainblower.WindDown"			
			}
			"mouse_pressed_sound"	"ui/item_mtp_pickup.wav"
			"drop_sound"			"ui/item_mtp_drop.wav"
		}


		"743"
		{
			"name"	"Autogrant Pyrovision Goggles"							
			"prefab"	"pyrovision_goggles"
			"attributes"
			{
				"pyro year number"
				{
					"attribute_class"		"pyro_year_number"
					"force_gc_to_generate" "1"
					"use_custom_logic"		"year"
				}
			}
		}
		"744"
		{
			"name"	"Pyrovision Goggles"
			"prefab"	"pyrovision_goggles"
		}
		"745"
		{
			"name"	"The Infernal Orchestrina"
			"first_sale_date"	"2012/07/10"
			"item_class"			"tf_wearable"
			"loadondemand"			"1"
			"craft_class"			"hat"
			"craft_material_type"	"hat"
			"show_in_armory"		"1"
			"item_quality"			"unique"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"drop_type"				"none"
			"item_slot"	"misc"			
			"equip_region"	"back"
			"vision_filter_flags" "1"
			"capabilities"
			{
				"nameable"		"1"
				"can_craft_count"	"1"
				"can_gift_wrap"		"1"
			}
			"item_type_name"	"#TF_Wearable_Backpack"
			"item_name"	"#TF_PyroMusicDevice"
			"item_description"	"#TF_PyroMusicDevice_Desc"
			"image_inventory"	"backpack/player/items/pyro/mtp_backpack"
			"propername" "1"
			"model_player_per_class"
			{
				"pyro"		"models/player/items/pyro/mtp_backpack.mdl"
			}
			"used_by_classes"
			{
				"pyro" "1"
			}
			"attributes"
			{
				"vision opt in flags"
				{
					"attribute_class"	"vision_opt_in_flags"
					"value"				"1"
				}
				"pyrovision only DISPLAY ONLY"
				{
					"attribute_class"	"pyrovision_only_display"
					"value"				"1"
				}
				"taunt success sound"
				{
					"attribute_class"	"taunt_success_sound"
					"value"				"2"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"backpack"			"1"
				}
				"playback_activity"
				{
					"on_spawn"	"ACT_IDLE"
					"start_taunting"	"ACT_RUN"
					"stop_taunting"	"ACT_IDLE"
				}
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 			"ui/item_hat_pickup.wav"
		}
		"746"
		{
			"name"	"The Burning Bongos"
			"first_sale_date"	"2012/07/10"
			"prefab"	"grenades"
			"vision_filter_flags" "1"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Bongos"
			"item_name"			"#TF_PyroBongos"
			"item_description"	"#TF_PyroBongos_Desc"
			"image_inventory"	"backpack/player/items/pyro/mtp_bongos"
			"propername" "1"
			"model_player_per_class"
			{
				"pyro"		"models/player/items/pyro/mtp_bongos.mdl"
			}
			"used_by_classes"
			{
				"pyro" "1"
			}
			"attributes"
			{
				"vision opt in flags"
				{
					"attribute_class"	"vision_opt_in_flags"
					"value"				"1"
				}
				"pyrovision only DISPLAY ONLY"
				{
					"attribute_class"	"pyrovision_only_display"
					"value"				"1"
				}
			}
		}		
		
		
		"751"
		{
			"name" "The Cleaner's Carbine"
			"first_sale_date"	"2012/06/27"
			"baseitem" "0"
			"propername"	"1"
			"item_class"	"tf_weapon_smg"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_logname"	"pro_smg"
			"item_iconname"	"pro_smg"
			"item_type_name"	"#TF_Weapon_SMG"
			"item_name"	"#TF_Pro_SMG"
			"item_description"	"#TF_Pro_SMG_Desc"
			"item_slot"	"secondary"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_pro_smg/c_pro_smg"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pro_smg/c_pro_smg.mdl"	
			"attach_to_hands"	"1"
			"attributes"
			{
				"critboost on kill"
				{
					"attribute_class"	"add_onkill_critboost_time"
					"value"	"3"
				}
				"fire rate penalty"	
				{
					"attribute_class"	"mult_postfiredelay"
					"value" "1.35"
				}
				"clip size penalty"
				{
					"attribute_class"	"mult_clipsize"
					"value"	"0.80"
				}
				"crit mod disabled"
				{
					"attribute_class"	"mult_crit_chance"
					"value"	"0"
				}
			}
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_UrbanProfessional.Single"
				"sound_burst"		"Weapon_UrbanProfessional.SingleCrit"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"752"
		{
			"name"	"The Hitman's Heatmaker"
			"first_sale_date"	"2012/06/27"
			"item_class"	"tf_weapon_sniperrifle"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_headshot"				"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"item_logname"	"pro_rifle"
			"item_iconname"	"pro_rifle"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_SniperRifle"
			"item_name"	"#TF_Pro_SniperRifle"
			"item_description"	"#TF_Pro_SniperRifle_Desc"
			"item_slot"	"primary"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_pro_rifle/c_pro_rifle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pro_rifle/c_pro_rifle.mdl"	
			"attach_to_hands"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_heavy_gun_pickup.wav"
			"drop_sound"		"ui/item_heavy_gun_drop.wav"
			"attributes"
			{
				"decapitate type"
				{
					"attribute_class"	"decapitate_type"
					"value"	"1"
				}
				"damage penalty on bodyshot"
				{
					"attribute_class"	"bodyshot_damage_modify"
					"value" "0.80"
				}
				"rage on kill"
				{
					"attribute_class"	"rage_on_kill"
					"value" "35"
				}
				"rage on assists"
				{
					"attribute_class"	"rage_on_assists"
					"value" "15"
				}
				"mod soldier buff type"
				{
					"attribute_class"	"set_buff_type"
					"value" "6"			
				}
				"sniper rage DISPLAY ONLY"
				{
					"attribute_class"	"sniper_rage_DISPLAY_ONLY"
					"value" "0"
				}
			}
			"visuals"
			{
				"sound_single_shot"		"Weapon_ProSniperRifle.Single"
				"sound_burst"			"Weapon_ProSniperRifle.SingleCrit"
			}
		}
		"753"
		{
			"name"	"The Waxy Wayfinder"
			"first_sale_date"	"2012/03/22"
			"prefab"	"hat"
			"item_name"	"#TF_PyroCandle"
			"item_description"	"#TF_PyroCandle_Desc"
			"image_inventory"	"backpack/player/items/pyro/pyro_candle"
			"model_player"	"models/player/items/pyro/pyro_candle.mdl"
			"propername"	"1"
			"capabilities"
			{
				"can_craft_count" "1"
				"paintable"	"1"
			}
			"used_by_classes"
			{
				"pyro"	"1"
			}	
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}		
		}	
		
		"754"
		{
			"name"	"The Scrap Pack"
			"prefab"	"backpack"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Robot"
			"item_name"	"#TF_ShootManyRobotsPack"
			"item_description"	"#TF_ShootManyRobotsPack_Desc"
			"image_inventory"	"backpack/player/items/pyro/shootmanyrobots_pyro"
			"propername" "1"
			"model_player_per_class"
			{
				"medic"		"models/player/items/medic/shootmanyrobots_medic.mdl"
				"pyro"		"models/player/items/pyro/shootmanyrobots_pyro.mdl"
			}
			"used_by_classes"
			{
				"medic"	"1"
				"pyro" "1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_robot_arm_pickup.wav"
			"drop_sound"		"ui/item_robot_arm_drop.wav"
		}
		
		"755"
		{
			"name"	"The Texas Half-Pants"
			"first_sale_date"	"2012/04/17"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_slot"	"misc"
			"equip_region"	"engineer_pants"
			"item_type_name"	"TF_Wearable_Apparel"
			"item_name"	"#TF_EngineerChaps"
			"item_description"	"#TF_EngineerChaps_Desc"
			"image_inventory"	"backpack/player/items/engineer/engineer_chaps"
			"model_player"	"models/player/items/engineer/engineer_chaps.mdl"
			"propername"	"1"
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_EngineerChaps_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_EngineerChaps_Style1"
					}
				}
			}
			"used_by_classes"
			{
				"engineer"	"1"
			}
		}
		
		"756"
		{
			"name"	"The Bolt Action Blitzer"
			"hidden"	"0"
			"item_class"	"tf_wearable"
			"craft_material_type"	"hat"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
				"can_gift_wrap" 	"1"
			}
			"loadondemand" "1"
			"show_in_armory"	"1"
			"propername"	"1"
			"item_type_name" "#TF_Wearable_Hat"
			"item_name"	"#TF_CrimeCraftHelmet"
			"item_description"	"#TF_CrimeCraftHelmet_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"item_quality"	"unique"
			"image_inventory"	"backpack/player/items/all_class/crimecraft_helmet_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/crimecraft_helmet_scout.mdl"
				"sniper"	"models/player/items/all_class/crimecraft_helmet_sniper.mdl"
				"soldier"	"models/player/items/all_class/crimecraft_helmet_soldier.mdl"
				"demoman"	"models/player/items/all_class/crimecraft_helmet_demo.mdl"
				"medic"		"models/player/items/all_class/crimecraft_helmet_medic.mdl"
				"heavy"		"models/player/items/all_class/crimecraft_helmet_heavy.mdl"
				"spy"		"models/player/items/all_class/crimecraft_helmet_spy.mdl"
				"engineer"	"models/player/items/all_class/crimecraft_helmet_engineer.mdl"
				"pyro"		"models/player/items/all_class/crimecraft_helmet_pyro.mdl"
			}
			"drop_type"	"none"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_pickup.wav"
			"drop_sound"		"ui/item_helmet_drop.wav"
		}
		"757"
		{
			"name"	"The Toss-Proof Towel"
			"first_sale_date"	"2012/04/26"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"item_type_name"	"TF_Wearable_Apparel"
			"item_name"	"#TF_HeavyBoxingTowel"
			"item_description"	"#TF_HeavyBoxingTowel_Desc"
			"image_inventory"	"backpack/player/items/heavy/heavy_boxingtowel"
			"model_player"	"models/player/items/heavy/heavy_boxingtowel.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}

		"758"
		{
			"name"	"MvM Squad Surplus Voucher"
			"first_sale_date"	"2012/08/16"
			"item_class"	"craft_item"
			"capabilities"
			{
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Ticket"
			"item_name"	"#TF_MvM_SquadSurplusVoucher"
			"item_description"	"#TF_MvM_SquadSurplusVoucher_Desc"
			"image_inventory"	"backpack/crafting/mvm_squad_surplus"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"759"
		{
			"name"	"The Fruit Shoot"
			"first_sale_date"	"2012/05/03"
			"prefab"	"hat"
			"item_name"	"#TF_SniperAppleArrow"
			"item_description"	"#TF_SniperAppleArrow_Desc"
			"image_inventory"	"backpack/player/items/sniper/sniper_applearrow"
			"model_player"		"models/player/items/sniper/sniper_applearrow.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"capabilities"
			{
				"can_craft_count" "1"
				"paintable"	"1"
			}
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"sniper"		"models/player/items/sniper/sniper_applearrow.mdl"
						}		
						"skin_red"	"0"
						"skin_blu"	"1"						
						"name"	"#TF_SniperAppleArrow_Style0"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"sniper"		"models/player/items/sniper/sniper_appleworm.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_SniperAppleArrow_Style1"
					}
					"2"
					{
						"model_player_per_class"	
						{
							"sniper"		"models/player/items/sniper/sniper_applebite.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_SniperAppleArrow_Style2"
					}
				}
			}		
			"item_set"	"hidden_applearrow_set"
		}
		"760"
		{
			"name"	"The Front Runner"
			"first_sale_date"	"2012/05/10"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count" "1"
				"paintable"	"1"
			}
			"item_name"	"#TF_ScoutHeadband"
			"item_description"	"#TF_ScoutHeadband_Desc"
			"image_inventory"	"backpack/player/items/scout/scout_headband"
			"model_player"	"models/player/items/scout/scout_headband.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}				
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_ScoutHeadband_Style0"
						"model_player_per_class"	
						{
							"scout"		"models/player/items/scout/scout_headband.mdl"
						}
					}
					"1"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_ScoutHeadband_Style1"
						"model_player_per_class"	
						{
							"scout"		"models/player/items/scout/scout_headband_s01.mdl"
						}	
					}
				}
			}
		}
		"761"
		{
			"name"	"The Triclops"
			"prefab"	"promo hat"
			"capabilities"
			{
				"paintable"			"1"
			}
			"item_name"	"#TF_SuperMNC_Pyro"
			"item_description"	"#TF_SuperMNC_Pyro_Desc"
			"equip_region"	"whole_head"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/pyro/smnc_pyro"
			"model_player"	"models/player/items/pyro/smnc_pyro.mdl"
			"used_by_classes"
			{
				"pyro" "1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_SuperMNC_Pyro_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"	"#TF_SuperMNC_Pyro_Style1"
					}
				}
			}
		}
		"762"
		{
			"name"	"The Flamingo Kid"
			"prefab"	"promo hat"
			"capabilities"
			{
			}
			"item_name"	"#TF_SuperMNC_Sniper"
			"item_description"	"#TF_SuperMNC_Sniper_Desc"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"propername"	"1"
			"drop_type"	"drop"
			"image_inventory"	"backpack/player/items/sniper/smnc_sniper"
			"model_player"	"models/player/items/sniper/smnc_sniper.mdl"
			"used_by_classes"
			{
				"sniper" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
		}				
		"763"
		{
			"name"	"The Sneaky Spats of Sneaking"
			"first_sale_date"	"2012/05/17"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"	"1"
				"can_craft_count" "1"
			}
			"item_slot"	"misc"
			"equip_region"	"feet"
			"item_type_name"	"#TF_Wearable_Shoes"
			"item_name"	"#TF_SpySpats"
			"item_description"	"#TF_SpySpats_Desc"
			"image_inventory"	"backpack/player/items/spy/spy_spats"
			"model_player"		"models/player/items/spy/spy_spats.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"764"
		{
			"name"	"The Cross-Comm Crash Helmet"
			"prefab"	"hat_decoration"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count" "1"
			}
			"item_name"	"#TF_GRFS_1"
			"item_description"	"#TF_GRFS_1_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/soldier/grfs_soldier"
			"model_player"	"models/player/items/soldier/grfs_soldier.mdl"
			"used_by_classes"
			{
				"soldier" "1"
			}
		}
		"765"
		{
			"name"	"The Cross-Comm Express"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count" "1"
			}
			"item_name"	"#TF_GRFS_2"
			"item_description"	"#TF_GRFS_2_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/scout/grfs_scout"
			"model_player"	"models/player/items/scout/grfs_scout.mdl"
			"used_by_classes"
			{
				"scout" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}								
		"766"
		{
			"name"	"The Doublecross-Comm"
			"prefab"	"beard"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count" "1"
			}
			"item_name"	"#TF_GRFS_3"
			"item_description"	"#TF_GRFS_3_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/sniper/grfs_sniper"
			"model_player_per_class"
			{
				"sniper"	"models/player/items/sniper/grfs_sniper.mdl"
				"spy"		"models/player/items/spy/grfs_spy.mdl"
			}
			"used_by_classes"
			{
				"sniper"	"1"
				"spy" "1"
			}			
		}				
		
		"767"
		{
			"name"	"The Atomic Accolade"
			"first_sale_date"	"2012/05/30"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_QC_Badge"
			"item_description"	"#TF_QC_Badge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/qc_badge"
			"propername"	"1"
			"model_player"	"models/player/items/all_class/qc_badge.mdl"
			"drop_type"		"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"768"
		{
			"name"	"The Professor's Pineapple"
			"first_sale_date"	"2012/05/30"
			"prefab"	"grenades"
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"		"1"
			}
			"item_name"	"#TF_QC_Flasks"
			"item_description"	"#TF_QC_Flasks_Desc"
			"item_type_name"	"#TF_Wearable_ScienceProject"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/all_class/qc_flask_demo"
			"model_player_per_class"
			{
				"soldier"	"models/player/items/all_class/qc_flask_soldier.mdl"
				"demoman"	"models/player/items/all_class/qc_flask_demo.mdl"
				"pyro"		"models/player/items/all_class/qc_flask_pyro.mdl"
			}
			"used_by_classes"
			{
				"soldier"	"1"
				"demoman"	"1"
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bottle_pickup.wav"
			"drop_sound"		"ui/item_bottle_drop.wav"
		}
		"769"
		{
			"name"	"The Quadwrangler"
			"first_sale_date"	"2012/05/30"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_QC_MedicGlove"
			"item_description"	"#TF_QC_MedicGlove_Desc"
			"item_type_name"	"#TF_Wearable_ScienceProject"
			"item_slot"	"misc"
			"equip_region"	"medic_gloves"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/medic/qc_glove"
			"model_player"	"models/player/items/medic/qc_glove.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
		}
		"770"
		{
			"name"	"The Surgeon's Side Satchel"
			"first_sale_date"	"2012/05/31"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"	"1"
				"can_craft_count" "1"
			}
			"item_slot"	"misc"
			"equip_region"	"medic_hip"
			"item_type_name"	"#TF_Wearable_Satchel"
			"item_name"	"#TF_MedicClipboard"
			"item_description"	"#TF_MedicClipboard_Desc"
			"image_inventory"	"backpack/player/items/medic/medic_clipboard"
			"model_player"		"models/player/items/medic/medic_clipboard.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"medic"	"1"
			}
		}
		"771"
		{
			"name"	"The Liquor Locker"
			"first_sale_date"	"2012/06/07"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"back"
			"item_type_name"	"#TF_Wearable_Treasure"
			"item_name"	"#TF_DemoTreasureChest"
			"item_description"	"#TF_DemoTreasureChest_Desc"
			"image_inventory"	"backpack/player/items/demo/demo_chest_back"
			"model_player"	"models/player/items/demo/demo_chest_back.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"capabilities"
			{
				"can_craft_count" "1"
				"paintable"	"1"
			}
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"visuals"
			{			
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"demoman"		"models/player/items/demo/demo_chest_back.mdl"
						}						
						"name"	"#TF_DemoTreasureChest_Style0"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"demoman"		"models/player/items/demo/demo_chest_front.mdl"
						}						
						"name"	"#TF_DemoTreasureChest_Style1"
					}
					"2"
					{
						"model_player_per_class"	
						{
							"demoman"		"models/player/items/demo/demo_chest_r.mdl"
						}						
						"name"	"#TF_DemoTreasureChest_Style2"
					}
					"3"
					{
						"model_player_per_class"	
						{
							"demoman"		"models/player/items/demo/demo_chest_l.mdl"
						}						
						"name"	"#TF_DemoTreasureChest_Style3"
					}
				}				
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}	
		"772"
		{
			"name"	"Baby Face's Blaster"
			"prefab"		"weapon_scattergun"
			"first_sale_date"	"2012/06/27"
			"item_class"	"tf_weapon_pep_brawler_blaster"
			"capabilities"
			{
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Scattergun"
			"item_name"	"#TF_Weapon_PEP_Scattergun"
			"item_description"	"#TF_Weapon_PEP_Scattergun_Desc"
			"item_logname"	"pep_brawlerblaster"
			"item_iconname"	"pep_brawlerblaster"
			"item_quality"	"unique"
			"baseitem" "0"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/weapons/c_models/c_pep_scattergun"
			"model_player"	"models/weapons/c_models/c_pep_scattergun.mdl"
			"attach_to_hands" "1"
			"attributes"
			{
				"damage penalty"
				{
					"attribute_class"	"mult_dmg"
					"value" "0.70"
				}
				"weapon spread bonus"
				{
					"attribute_class"	"mult_spread_scale"
					"value" "0.6"
				}
				"move speed penalty"
				{
					"attribute_class"	"mult_player_movespeed"
					"value"	"0.65"
				}
				"hype on damage"
				{
					"attribute_class"	"hype_on_damage"
					"value"	"1"
				}
				"hype resets on jump"
				{
					"attribute_class"	"hype_resets_on_jump"
					"value"	"1"
				}
			}
			"visuals"
			{
				"sound_single_shot"	"Weapon_Brawler_Blaster.Single"
				"sound_burst"		"Weapon_Brawler_Blaster.SingleCrit"
			}
		}
		"773"
		{
			"name" "Pretty Boy's Pocket Pistol"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_deal_critical_damage"	"1"
				"can_deal_mvm_penetration_damage"	"1"
			}
			"first_sale_date" "2012/06/27"
			"item_class"	"tf_weapon_handgun_scout_secondary"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"item_type_name"	"#TF_Weapon_Pistol"
			"item_name"	"#TF_Weapon_PEP_Pistol"
			"item_description"	"#TF_Weapon_PEP_Pistol_Desc"
			"item_logname"	"pep_pistol"
			"item_iconname"	"pep_pistol"			
			"item_slot"	"secondary"
			"item_quality"	"unique"
			"baseitem" "0"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"show_in_armory"	"1"
			"attach_to_hands"	"1"
			"image_inventory"	"backpack/weapons/c_models/c_pep_pistol/c_pep_pistol"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pep_pistol/c_pep_pistol.mdl"
			"model_world"	"models/weapons/c_models/c_pep_pistol/c_pep_pistol_3rd.mdl"
			"capabilities"
			{
				"can_gift_wrap" 	"1"
				"can_collect" "1"
			}
			"used_by_classes"
			{
				"scout"	"1"
			}
			"attributes"
			{	
				"max health additive bonus"
				{
					"attribute_class"	"add_maxhealth"
					"value" "15"
				}
				"cancel falling damage"
				{
					"attribute_class"	"cancel_falling_damage"
					"value" "1"
				}
				"fire rate penalty"
				{
					"attribute_class"	"mult_postfiredelay"
					"value"	"1.25"
				}
				"dmg taken from fire increased"
				{
					"attribute_class"	"mult_dmgtaken_from_fire"
					"value"			"1.5"
				}
			}
			"visuals"
			{
				"sound_single_shot"		"Weapon_PickPocket_Pistol.Single"
				"sound_burst"			"Weapon_PickPocket_Pistol.SingleCrit"
			}
			"mouse_pressed_sound"	"ui/item_light_gun_pickup.wav"
			"drop_sound"		"ui/item_light_gun_drop.wav"
		}
		"774"
		{
			"name"	"The Gentle Munitionne of Leisure"
			"first_sale_date"	"2012/06/27"
			"prefab"	"hat"
			"craft_class"	""
			"craft_material_type"	""
			"propername"	"1"
			"item_name"	"#TF_DoomsdayAchievementHat"
			"item_description"	"#TF_DoomsdayAchievementHat_Desc"
			"image_inventory"	"backpack/player/items/all_class/sd_rocket_spy"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/sd_rocket_scout.mdl"
				"sniper"	"models/player/items/all_class/sd_rocket_sniper.mdl"
				"soldier"	"models/player/items/all_class/sd_rocket_soldier.mdl"
				"demoman"	"models/player/items/all_class/sd_rocket_demo.mdl"
				"medic"		"models/player/items/all_class/sd_rocket_medic.mdl"
				"heavy"		"models/player/items/all_class/sd_rocket_heavy.mdl"
				"spy"		"models/player/items/all_class/sd_rocket_spy.mdl"
				"engineer"	"models/player/items/all_class/sd_rocket_engineer.mdl"
				"pyro"		"models/player/items/all_class/sd_rocket_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"775"
		{
			"name"	"The Escape Plan"
			"first_sale_date"	"2012/06/29"
			"item_class"	"tf_weapon_shovel"
			"craft_class"	"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"tags"
			{
				"can_deal_damage"			"1"
				"can_be_equipped_by_soldier_or_demo"	"1"
				"can_deal_critical_damage"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Pickaxe"
			"item_name"	"#TF_Unique_Pickaxe_EscapePlan"
			"item_logname"	"unique_pickaxe_escape"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_pickaxe/c_pickaxe.mdl"
			"attach_to_hands" "1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"mod shovel speed boost"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"2"
				}
				"mod weapon blocks healing"
				{
					"attribute_class"	"weapon_blocks_healing"
					"value" "1"
				}
			}
			"visuals"
			{
				"sound_melee_miss"	"Weapon_PickAxe.Swing"
				"sound_melee_hit"	"Weapon_PickAxe.HitFlesh"
				"sound_melee_burst"	"Weapon_PickAxe.SwingCrit"
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"776"
		{
			"name"	"The Bird-Man of Aberdeen"
			"first_sale_date"	"2012/07/10"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"left_shoulder"
			"item_type_name"	"#TF_Wearable_Animal"
			"item_name"	"#TF_DemoParrot"
			"item_description"	"#TF_DemoParrot_Desc"
			"image_inventory"	"backpack/player/items/demo/demo_parrot"
			"model_player"	"models/player/items/demo/demo_parrot.mdl"
			"propername"	"1"
			"capabilities"
			{
				"can_craft_count"	"1"
				"paintable"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_DemoParrot_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_DemoParrot_Style1"
					}
					"2"
					{
						"skin"	"2"
						"name"	"#TF_DemoParrot_Style2"
					}
				}
			}
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
		}
		"777"
		{
			"name"	"The Apparatchik's Apparel"
			"first_sale_date"	"2012/07/10"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_regions"
			{
				"scout_or_heavy_shirt"	"1"
				"arm_tatoos" "1"
			}
			"item_name"	"#TF_HeavyShirt"
			"item_type_name"	"#TF_Wearable_Shirt"
			"item_description"	"#TF_HeavyShirt_Desc"
			"image_inventory"	"backpack/player/items/heavy/heavy_shirt"
			"model_player"	"models/player/items/heavy/heavy_shirt.mdl"
			"propername"	"1"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_HeavyShirt_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"name"	"#TF_HeavyShirt_Style1"
					}
					"2"
					{
						"skin_red"	"4"
						"skin_blu"	"5"
						"name"	"#TF_HeavyShirt_Style2"
					}
					"3"
					{
						"skin_red"	"6"
						"skin_blu"	"7"
						"name"	"#TF_HeavyShirt_Style3"
					}
				}
			}
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"778"
		{
			"prefab"	"hat"
			"name"	"The Gentleman's Ushanka"
			"first_sale_date"	"2012/07/10"
			"item_name"	"#TF_MedicUshanka"
			"item_description"	"#TF_MedicUshanka_Desc"
			"image_inventory"	"backpack/player/items/medic/medic_ushanka"
			"model_player"	"models/player/items/medic/medic_ushanka.mdl"
			"propername"	"1"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"used_by_classes"
			{
				"medic"	"1"
			}
		}
		"779"
		{
			"name"	"Liquidator's Lid"
			"first_sale_date"	"2012/07/10"
			"prefab"	"hat"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"			"#TF_Pro_SniperHat"
			"item_description"	"#TF_Pro_SniperHat_Desc"
			"image_inventory"	"backpack/player/items/sniper/pro_hat"
			"model_player"	"models/player/items/sniper/pro_hat.mdl"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"used_by_classes"
			{
				"sniper"	"1"
			}
		}
		"780"
		{
			"name"	"The Fed-Fightin' Fedora"
			"first_sale_date"	"2012/07/10"
			"prefab"	"hat"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_PEP_ScoutHat"
			"item_description"	"#TF_PEP_ScoutHat_Desc"
			"image_inventory"	"backpack/player/items/scout/pep_hat"
			"model_player"	"models/player/items/scout/pep_hat.mdl"
			"propername"	"1"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"		"1"
					"headphones"	"1"
				}
			}
		}
		"781"
		{
			"name"	"Dillinger's Duffel"
			"first_sale_date"	"2012/07/10"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"scout_backpack"
			"item_type_name"	"#TF_Wearable_Backpack"
			"item_name"			"#TF_PEP_ScoutBag"
			"item_description"	"#TF_PEP_ScoutBag_Desc"
			"image_inventory"	"backpack/player/items/scout/pep_bag"
			"model_player"	"models/player/items/scout/pep_bag.mdl"
			"drop_type"	"none"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"used_by_classes"
			{
				"scout"	"1"
			}
		}
		"782"
		{
			"name"	"The Business Casual"
			"first_sale_date"	"2012/07/10"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"item_type_name"	"#TF_Wearable_Shirt"
			"item_name"			"#TF_SpyOpenJacket"
			"item_description"	"#TF_SpyOpenJacket_Desc"
			"image_inventory"	"backpack/player/items/spy/spy_openjacket"
			"model_player"	"models/player/items/spy/spy_openjacket.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"783"
		{
			"name"	"The HazMat Headcase"
			"first_sale_date"	"2012/07/10"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"pyro_head_replacement"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_PyroHazmat"
			"item_description"	"#TF_PyroHazmat_Desc"
			"image_inventory"	"backpack/player/items/pyro/pyro_hazmat_f"
			"model_player"	"models/player/items/pyro/pyro_hazmat_f.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"head"			"1"
				}
				"styles"
				{
					"0"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"model_player_per_class"	
						{
							"pyro"		"models/player/items/pyro/pyro_hazmat_f.mdl"
						}
						"name"	"#TF_PyroHazmat_Style0"
					}
					"1"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"model_player_per_class"	
						{
							"pyro"		"models/player/items/pyro/pyro_hazmat_f.mdl"
						}
						"name"	"#TF_PyroHazmat_Style1"
					}
					"2"
					{
						"skin_red"	"0"
						"skin_blu"	"1"
						"model_player_per_class"	
						{
							"pyro"		"models/player/items/pyro/pyro_hazmat.mdl"
						}
						"name"	"#TF_PyroHazmat_Style2"
					}
					"3"
					{
						"skin_red"	"2"
						"skin_blu"	"3"
						"model_player_per_class"	
						{
							"pyro"		"models/player/items/pyro/pyro_hazmat.mdl"
						}
						"name"	"#TF_PyroHazmat_Style3"
					}
				}
			}
		}
		"784"
		{
			"name"	"The Idea Tube"
			"first_sale_date"	"2012/07/10"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"back"
			"item_type_name"	"#TF_Wearable_Backpack"
			"item_name"			"#TF_EngineerBlueprintsBack"
			"item_description"	"#TF_EngineerBlueprintsBack_desc"
			"image_inventory"	"backpack/player/items/engineer/engineer_blueprints_back"
			"model_player"	"models/player/items/engineer/engineer_blueprints_back.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
		}
		"785"
		{
			"name"	"Robot Chicken Hat"
			"prefab"	"promo hat"
			"craft_class"		""
			"capabilities"
			{
				"paintable"			"1"
			}
			"item_name"	"#TF_RobotChickenHat"
			"item_description"	"#TF_RobotChickenHat_Desc"
			"equip_region"	"hat"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/as_robot_chicken_demo"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/as_robot_chicken_scout.mdl"
				"sniper"	"models/player/items/all_class/as_robot_chicken_sniper.mdl"
				"soldier"	"models/player/items/all_class/as_robot_chicken_soldier.mdl"
				"demoman"	"models/player/items/all_class/as_robot_chicken_demo.mdl"
				"medic"		"models/player/items/all_class/as_robot_chicken_medic.mdl"
				"heavy"		"models/player/items/all_class/as_robot_chicken_heavy.mdl"
				"spy"		"models/player/items/all_class/as_robot_chicken_spy.mdl"
				"engineer"	"models/player/items/all_class/as_robot_chicken_engineer.mdl"
				"pyro"		"models/player/items/all_class/as_robot_chicken_pyro.mdl"
			}
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}

				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/as_robot_chicken_scout.mdl"
							"sniper"	"models/player/items/all_class/as_robot_chicken_sniper.mdl"
							"soldier"	"models/player/items/all_class/as_robot_chicken_soldier.mdl"
							"demoman"	"models/player/items/all_class/as_robot_chicken_demo.mdl"
							"medic"		"models/player/items/all_class/as_robot_chicken_medic.mdl"
							"heavy"		"models/player/items/all_class/as_robot_chicken_heavy.mdl"
							"spy"		"models/player/items/all_class/as_robot_chicken_spy.mdl"
							"engineer"	"models/player/items/all_class/as_robot_chicken_engineer.mdl"
							"pyro"		"models/player/items/all_class/as_robot_chicken_pyro.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_RobotChickenHat_Style0"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"scout"		"models/player/items/all_class/as_robot_chicken_scout_b.mdl"
							"sniper"	"models/player/items/all_class/as_robot_chicken_sniper_b.mdl"
							"soldier"	"models/player/items/all_class/as_robot_chicken_soldier_b.mdl"
							"demoman"	"models/player/items/all_class/as_robot_chicken_demo_b.mdl"
							"medic"		"models/player/items/all_class/as_robot_chicken_medic_b.mdl"
							"heavy"		"models/player/items/all_class/as_robot_chicken_heavy_b.mdl"
							"spy"		"models/player/items/all_class/as_robot_chicken_spy_b.mdl"
							"engineer"	"models/player/items/all_class/as_robot_chicken_engineer_b.mdl"
							"pyro"		"models/player/items/all_class/as_robot_chicken_pyro_b.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"
						"name"	"#TF_RobotChickenHat_Style1"
					}
				}
			}
		}

		"786"
		{
			"name"	"The Grenadier Helm"
			"prefab"	"hat"
			"first_sale_date"	"2012/08/09"
			"craft_class"	""			
			"item_name"	"#TF_HA_Demo"
			"item_description"	"#TF_HA_Demo_Desc"
			"propername"	"1"
			"drop_type"	"drop"
			"image_inventory"	"backpack/player/items/demo/hero_academy_demo"
			"model_player"	"models/player/items/demo/hero_academy_demo.mdl"
			"used_by_classes"
			{
				"demoman" "1"
			}
		}
		"787"
		{
			"name"	"The Tribal Bones"
			"prefab"	"cosmetic"
			"first_sale_date"	"2012/08/09"
			"craft_class"	""			
			"capabilities"
			{
				"paintable"			"1"
			}
			"item_type_name"	"#TF_Wearable_Bones"
			"item_name"	"#TF_HA_Pyro"
			"item_description"	"#TF_HA_Pyro_Desc"
			"propername"	"1"
			"item_slot"	"misc"
			"equip_region"	"necklace"
			"image_inventory"	"backpack/player/items/pyro/hero_academy_pyro"
			"model_player"	"models/player/items/pyro/hero_academy_pyro.mdl"
			"used_by_classes"
			{
				"pyro" "1"
			}
		}
		"788"
		{
			"name"	"The Void Monk Hair"
			"prefab"	"hat"
			"first_sale_date"	"2012/08/09"
			"craft_class"	""			
			"capabilities"
			{
				"paintable"			"1"
			}
			"item_name"	"#TF_HA_Scout"
			"item_description"	"#TF_HA_Scout_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/scout/hero_academy_scout"
			"model_player"	"models/player/items/scout/hero_academy_scout.mdl"
			"used_by_classes"
			{
				"scout" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"789"
		{
			"name"	"The Ninja Cowl"
			"prefab"	"hat"
			"first_sale_date"	"2012/08/09"
			"craft_class"	""			
			"capabilities"
			{
				"paintable"			"1"
			}
			"item_name"	"#TF_HA_Spy"
			"item_description"	"#TF_HA_Spy_Desc"
			"propername"	"1"
			"equip_region"	"whole_head"
			"image_inventory"	"backpack/player/items/spy/hero_academy_spy"
			"model_player"	"models/player/items/spy/hero_academy_spy.mdl"
			"used_by_classes"
			{
				"spy" "1"
			}
		}

		"790"
		{
			"name"	"Sandvich Promo Package" 
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"sandvich_promo_package_loot_list"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"0"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/gift_mystery"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"propername" "0"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"item_type_name"	"#TF_Package_Type"
			"item_name"	"#TF_Sandvich_Promo_Package"
			"item_description"	"#TF_Sandvich_Promo_Package_Desc"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"791"
		{
			"name"	"Companion Square Promo Package" 
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"companion_square_promo_package_loot_list"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"0"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/gift_mystery"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"propername" "0"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"item_type_name"	"#TF_Package_Type"
			"item_name"	"#TF_Companion_Square_Promo_Package"
			"item_description"	"#TF_Companion_Square_Promo_Package_Desc"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}
		"792"
		{
			"name"			"Silver Botkiller Sniper Rifle"
			"prefab"		"weapon_sniperrifle"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_SniperRifle_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle"
			"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}

		"793"
		{
			"name"			"Silver Botkiller Minigun"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Minigun_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/heavy/fob_h_minigun"
			"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"794"
		{
			"name"			"Silver Botkiller Knife"
			"prefab"		"weapon_knife"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Knife_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/spy/fob_h_knife"
			"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
		}
		"795"
		{
			"name"			"Silver Botkiller Wrench"
			"prefab"		"weapon_wrench"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Wrench_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/engineer/fob_h_wrench"
			"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
		}
		"796"
		{
			"name"			"Silver Botkiller Medi Gun"
			"prefab"		"weapon_medigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Medigun_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/medic/fob_h_medigun"
			"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"797"
		{
			"name"			"Silver Botkiller Stickybomb Launcher"
			"prefab"		"weapon_stickybomb_launcher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_StickybombLauncher_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/demo/fob_h_stickybomb"
			"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"798"
		{
			"name"			"Silver Botkiller Flame Thrower"
			"prefab"		"weapon_flamethrower"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Flamethrower_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/pyro/fob_h_flamethrower"
			"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"799"
		{
			"name"			"Silver Botkiller Scattergun"
			"prefab"		"weapon_scattergun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Scattergun_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/scout/fob_h_scattergun"
			"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"800"
		{
			"name"			"Silver Botkiller Rocket Launcher"
			"prefab"		"weapon_rocketlauncher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_RocketLauncher_AdvancedMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher"
			"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"801"
		{
			"name"			"Gold Botkiller Sniper Rifle"
			"prefab"		"weapon_sniperrifle"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_SniperRifle_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_gold"
			"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"802"
		{
			"name"			"Gold Botkiller Minigun"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Minigun_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/heavy/fob_h_minigun_gold"
			"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"803"
		{
			"name"			"Gold Botkiller Knife"
			"prefab"		"weapon_knife"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Knife_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/spy/fob_h_knife_gold"
			"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}
		}
		"804"
		{
			"name"			"Gold Botkiller Wrench"
			"prefab"		"weapon_wrench"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Wrench_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/engineer/fob_h_wrench_gold"
			"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}
		}
		"805"
		{
			"name"			"Gold Botkiller Medi Gun"
			"prefab"		"weapon_medigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Medigun_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/medic/fob_h_medigun_gold"
			"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"806"
		{
			"name"			"Gold Botkiller Stickybomb Launcher"
			"prefab"		"weapon_stickybomb_launcher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_StickybombLauncher_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/demo/fob_h_stickybomb_gold"
			"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}		
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"807"
		{
			"name"			"Gold Botkiller Flame Thrower"
			"prefab"		"weapon_flamethrower"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Flamethrower_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_gold"
			"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}		
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"808"
		{
			"name"			"Gold Botkiller Scattergun"
			"prefab"		"weapon_scattergun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Scattergun_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/scout/fob_h_scattergun_gold"
			"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}		
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"809"
		{
			"name"			"Gold Botkiller Rocket Launcher"
			"prefab"		"weapon_rocketlauncher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_RocketLauncher_AdvancedMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_gold"
			"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
			"visuals_red"
			{			
				"skin"	"2"
			}
			"visuals_blu"
			{
				"skin"	"3"
			}		
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"810"
		{
			"name"	"The Red-Tape Recorder"
			"prefab"		"recorder"
		}
		"811"
		{
			"name"	"The Huo Long Heatmaker"
			"prefab"		"long_heatmaker"
		}
 		"812"
		{
			"name"	"The Flying Guillotine"
			"prefab"		"guillotine"
		}
 		"813"
		{
			"name"	"The Neon Annihilator"
			"prefab"		"annihilator"
		}
		"814"
		{
			"name"	"The Triad Trinket"
			"prefab"		"triad_trinket"
		}
 		"815"
		{
			"name"	"The Champ Stamp"
			"prefab"		"champ_stamp"
		}
 		"816"
		{
			"name"	"The Marxman"
			"prefab"		"marxman"
		}
  		"817"
		{
			"name"	"The Human Cannonball"
			"prefab"		"cannonball"
		}
		"818"
		{
			"name"	"Awesomenauts Badge"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Awes_Medal"
			"item_description"	"#TF_Awes_Medal_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/awes_badge"
			"model_player"	"models/player/items/all_class/awes_badge.mdl"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"819"
		{
			"name"	"The Lone Star"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_Awes_Sniper"
			"item_description"	"#TF_Awes_Sniper_Desc"
			"propername" "1"
			"image_inventory"	"backpack/player/items/sniper/awes_hat"
			"model_player"	"models/player/items/sniper/awes_hat.mdl"
			"used_by_classes"
			{
				"sniper" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
				}
			}
		}
		"820"
		{
			"name"	"The Russian Rocketeer"
			"prefab"	"backpack"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_Awes_Pyro"
			"item_description"	"#TF_Awes_Pyro_Desc"
			"propername" "1"
			"image_inventory"	"backpack/player/items/pyro/awes_jetpack"
			"model_player"	"models/player/items/pyro/awes_jetpack.mdl"
			"used_by_classes"
			{
				"pyro" "1"
			}
		}

		"821"
		{
			"name"	"The Soviet Gentleman"
			"first_sale_date"	"2012/02/22"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_HeavyMustacheHat"
			"item_description"	"#TF_HeavyMustacheHat_Desc"
			"image_inventory"	"backpack/player/items/heavy/heavy_mustachehat"
			"model_player"	"models/player/items/heavy/heavy_mustachehat.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"823"
		{
			"name"	"The Pocket Purrer"
			"first_sale_date"	"2012/02/22"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"engineer_pocket"
			"item_type_name"	"#TF_Wearable_Satchel"
			"item_name"	"#TF_EngineerPocketCat"
			"item_description"	"#TF_EngineerPocketCat_Desc"
			"image_inventory"	"backpack/player/items/engineer/engineer_pocketcat"
			"model_player"	"models/player/items/engineer/engineer_pocketcat.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"			"ui/item_gooey_pickup.wav"
		}
		"824"
		{
			"name"	"The Koala Compact"
			"first_sale_date"	"2012/02/22"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"engineer_pocket"
			"item_type_name"	"#TF_Wearable_Satchel"
			"item_name"	"#TF_SniperPocketKoala"
			"item_description"	"#TF_SniperPocketKoala_Desc"
			"image_inventory"	"backpack/player/items/sniper/sniper_pocketkoala"
			"model_player"	"models/player/items/sniper/sniper_pocketkoala.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"sniper"		"models/player/items/sniper/sniper_pocketkoala.mdl"
						}						
						"name"	"#TF_SniperPocketKoala_Style0"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"sniper"		"models/player/items/sniper/sniper_pocketkoala_s2.mdl"
						}
						"name"	"#TF_SniperPocketKoala_Style1"
					}
				}
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"			"ui/item_gooey_pickup.wav"
		}
		"825"
		{
			"name"	"Hat of Cards"
			"first_sale_date"	"2012/02/22"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SpyCardHat"
			"item_description"	"#TF_SpyCardHat_Desc"
			"image_inventory"	"backpack/player/items/spy/spy_cardhat"
			"model_player"	"models/player/items/spy/spy_cardhat.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"826"
		{
			"name"	"Medi-Mask"
			"first_sale_date"	"2012/02/22"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"face"
			"item_type_name"	"#TF_Wearable_Mask"
			"item_name"	"#TF_MedicGasMask"
			"item_description"	"#TF_MedicGasMask_Desc"
			"image_inventory"	"backpack/player/items/medic/medic_gasmask"
			"model_player"	"models/player/items/medic/medic_gasmask.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
		}
		"827"
		{
			"name"	"The Track Terrorizer"
			"first_sale_date"	"2012/02/22"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_regions"
			{
				"scout_or_heavy_shirt"	"1"
				"arm_tatoos" "1"
			}
			"item_type_name"	"#TF_Wearable_Shirt"
			"item_name"	"#TF_ScoutTrackJacket"
			"item_description"	"#TF_ScoutTrackJacket_Desc"
			"image_inventory"	"backpack/player/items/scout/scout_trackjacket"
			"model_player"	"models/player/items/scout/scout_trackjacket.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"scout"	"1"
			}
		}
		"828"
		{
			"name"	"Archimedes"
			"first_sale_date"	"2012/08/15"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"left_shoulder"
			"item_type_name"	"#TF_Wearable_Animal"
			"item_name"	"#TF_Archimedes"
			"item_description"	"#TF_Archimedes_Desc"
			"image_inventory"	"backpack/player/items/medic/archimedes"
			"model_player"	"models/player/items/medic/archimedes.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"attributes"
			{
				"counts as assister is some kind of pet this update is going to be awesome"
				{
					"attribute_class"	"counts_as_assister"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_gooey_pickup.wav"
			"drop_sound"			"ui/item_gooey_pickup.wav"
		}
		"829"
		{
			"name"	"The War Pig"
			"first_sale_date"	"2012/02/22"
			"prefab"	"hat"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_SoldierWarPig"
			"item_description"	"#TF_SoldierWarPig_Desc"
			"image_inventory"	"backpack/player/items/soldier/soldier_warpig"
			"model_player"	"models/player/items/soldier/soldier_warpig.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"		"1"
				}
				"styles"
				{
					"0"
					{
						"model_player_per_class"	
						{
							"soldier"		"models/player/items/soldier/soldier_warpig.mdl"
						}						
						"name"	"#TF_SoldierWarPig_Style0"
					}
					"1"
					{
						"model_player_per_class"	
						{
							"soldier"		"models/player/items/soldier/soldier_warpig_s2.mdl"
						}
						"name"	"#TF_SoldierWarPig_Style1"
					}
				}
			}
			"mouse_pressed_sound"	"ui/item_helmet_drop.wav"
			"drop_sound"			"ui/item_helmet_pickup.wav"
		}
		"830"
		{
			"name"	"The Bearded Bombardier"
			"first_sale_date"	"2012/07/10"
			"prefab"	"cosmetic"
			"item_slot"	"misc"
			"equip_region"	"face"
			"item_name"	"#TF_DemoBeardPipe"
			"item_type_name"	"#TF_Wearable_FacialHair"
			"item_description"	"#TF_DemoBeardPipe_Desc"
			"image_inventory"	"backpack/player/items/demo/demo_beardpipe"
			"model_player"	"models/player/items/demo/demo_beardpipe.mdl"
			"propername"	"1"
			"capabilities"
			{
				"paintable" "1"
				"can_craft_count"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"skin"	"0"
						"name"	"#TF_DemoBeardPipe_Style0"
					}
					"1"
					{
						"skin"	"1"
						"name"	"#TF_DemoBeardPipe_Style1"
					}
				}
			}
			"attributes"
			{
				"attach particle effect static"
				{
					"attribute_class"	"set_attached_particle_static"
					"value"	"28"
				}
			}	
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound" 	"ui/item_hat_pickup.wav"
			"drop_sound" 		"ui/item_hat_pickup.wav"
		}
		"831"
		{
			"name"	"Promo Red-Tape Recorder"
			"prefab"		"recorder"
			"show_in_armory"	"0"
			"craft_class"	""			
		}
		"832"
		{
			"name"	"Promo Huo Long Heatmaker"
			"prefab"		"long_heatmaker"
			"show_in_armory"	"0"
			"craft_class"	""			
		}
 		"833"
		{
			"name"	"Promo Flying Guillotine"
			"prefab"		"guillotine"
			"show_in_armory"	"0"
			"craft_class"	""			
		}
 		"834"
		{
			"name"	"Promo Neon Annihilator"
			"prefab"		"annihilator"
			"show_in_armory"	"0"
			"craft_class"	""			
		}
		"835"
		{
			"name"	"Promo Triad Trinket"
			"prefab"		"triad_trinket"
			"show_in_armory"	"0"
			"craft_class"	""			
		}
 		"836"
		{
			"name"	"Promo Champ Stamp"
			"prefab"		"champ_stamp"
			"show_in_armory"	"0"
			"craft_class"	""			
		}
 		"837"
		{
			"name"	"Promo Marxman"
			"prefab"		"marxman"
			"show_in_armory"	"0"
			"craft_class"	""			
		}
  		"838"
		{
			"name"	"Promo Human Cannonball"
			"prefab"		"cannonball"
			"show_in_armory"	"0"
			"craft_class"	""			
		}

		"839"
		{
			"name"	"Steam Translation Package"
			"item_class"	"tf_wearable"
			"tool"
			{
				"type"	"gift"
				"usage"
				{
					"loot_list"		"store_promotion_loot_list"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Package_Type"
			"item_name"	"#TF_StorePromotionPackage"
			"item_description"	"#TF_StorePromotionPackage_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/shopping_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound" 	"ui/item_paper_pickup.wav"
			"drop_sound" 		"ui/item_paper_pickup.wav"
		}


		"840"
		{
			"name"	"The U-clank-a"
			"prefab"	"hat"
			"craft_class"	""
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Heavy_Robot_Ushanka_Hat"
			"item_description"	"#TF_Heavy_Robot_Ushanka_Hat_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/heavy/robo_ushanka"
			"model_player"	"models/player/items/mvm_loot/heavy/robo_ushanka.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}

		"841"
		{
			"name"	"The Stealth Steeler"
			"prefab"	"hat"
			"craft_class"	""
			"capabilities"
			{
				"paintable"		"1"
			}
			"item_name"	"#TF_Spy_Robot_Fedora"
			"item_description"	"#TF_Spy_Robot_Fedora_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/spy/robo_fedora"
			"model_player"	"models/player/items/mvm_loot/spy/robo_fedora.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}

		"842"
		{
			"name"	"The Pyrobotics Pack"
			"prefab"	"backpack"
			"craft_class"	""
			"item_name"	"#TF_Pyro_Robot_Backpack"
			"item_description"	"#TF_Pyro_Robot_Backpack_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/pyro/pyrobo_backpack"
			"model_player"	"models/player/items/mvm_loot/pyro/pyrobo_backpack.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}

		"843"
		{
			"name"	"The Medic Mech-bag"
			"prefab"	"backpack"
			"craft_class"	""
			"item_name"	"#TF_Medic_Robot_Backpack"
			"item_description"	"#TF_Medic_Robot_Backpack_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/medic/robo_backpack"
			"model_player"	"models/player/items/mvm_loot/medic/robo_backpack.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"medic" "1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		
		"844"
		{
			"name"	"The Tin Pot"
			"prefab"	"hat"
			"craft_class"	""
			"item_name"	"#TF_Soldier_Robot_Helmet"
			"item_description"	"#TF_Soldier_Robot_Helmet_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/soldier/robot_helmet"
			"propername"	"1"
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player_per_class"
						{
							"soldier"	"models/player/items/mvm_loot/soldier/robot_helmet_bullet.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_Soldier_Robot_Helmet_Style0"
					}
					"1"
					{
						"model_player_per_class"
						{
							"soldier"	"models/player/items/mvm_loot/soldier/robot_helmet.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_Soldier_Robot_Helmet_Style1"
					}
				}
			}
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}

		"845"
		{
			"name"	"The Battery Bandolier"
			"prefab"	"grenades"
			"craft_class"	""
			"item_name"	"#TF_Demo_Robot_Grenades"
			"item_description"	"#TF_Demo_Robot_Grenades_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/demo/battery_grenade"
			"model_player"	"models/player/items/mvm_loot/demo/battery_grenade.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		
		"846"
		{
			"name"	"The Robot Running Man"
			"prefab"	"hat"
			"craft_class"	""
			"item_name"	"#TF_Scout_Robot_Cap"
			"item_description"	"#TF_Scout_Robot_Cap_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/scout/robo_cap"
			"model_player"	"models/player/items/mvm_loot/scout/robo_cap.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		
		"847"
		{
			"name"	"The Bolted Bushman"
			"prefab"	"hat"
			"craft_class"	""
			"item_name"	"#TF_Sniper_Robot_Hat"
			"item_description"	"#TF_Sniper_Robot_Hat_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/sniper/robo_sniper_hat"
			"model_player"	"models/player/items/mvm_loot/sniper/robo_sniper_hat.mdl"
			"propername"	"1"
			"drop_type"	"drop"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}

		"848"
		{
			"name"	"The Tin-1000"
			"prefab"	"hat"
			"craft_class"	""
			"item_name"	"#TF_Engineer_Robot_Hat"
			"item_description"	"#TF_Engineer_Robot_Hat_Desc"
			"image_inventory"	"backpack/player/items/mvm_loot/engineer/robo_engy_hat"
			"model_player"	"models/player/items/mvm_loot/engineer/robo_engy_hat.mdl"
			"propername"	"1"
			"drop_type"	"none"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}



		"850"
		{
			"name"			"Deflector"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"show_in_armory"	"0"
			"item_name"		"#TF_Minigun_Deflector"
			"item_quality"	"unique"
			"visuals"
			{
				"tracer_effect"	"bullet_tracer02"
			}
			"visuals_mvm_boss"
			{
				"use_visualsblock_as_base"	"visuals"
				"sound_double_shot"	"MVM.GiantHeavyGunFire"
				"sound_burst"		"MVM.GiantHeavyGunFire"
				"sound_special1"	"MVM.GiantHeavyGunWindUp"
				"sound_special2"	"MVM.GiantHeavyGunWindDown"
				"sound_special3"	"MVM.GiantHeavyGunSpin"
			} 
		}
		"851"
		{
			"name"	"The AWPer Hand"
			"prefab"	"weapon_sniperrifle"
			"craft_class"	"weapon"
			"capabilities"
			{
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_CSGO_AWP"
			"item_description"	"#TF_CSGO_AWP_Desc"
			"item_quality"	"unique"
			"baseitem"	"0"
			"image_inventory"	"backpack/weapons/c_models/c_csgo_awp/c_csgo_awp"
			"model_player"	"models/weapons/c_models/c_csgo_awp/c_csgo_awp.mdl"
			"propername"	"1"
			"attach_to_hands"	"1"
			"item_logname"	"awper_hand"
			"visuals"
			{
				"sound_single_shot"	"Weapon_AWP.Single"
				"sound_burst"		"Weapon_AWP.SingleCrit"
			}
		}
		"852"
		{
			"name"	"The Soldier's Stogie"
			"first_sale_date"	"2012/08/15"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"soldier_cigar"
			"item_type_name"	"#TF_Wearable_Cigar"
			"item_name"	"#TF_SoldierCigar"
			"item_description"	"#TF_SoldierCigar_Desc"
			"image_inventory"	"backpack/player/items/soldier/cigar"
			"model_player"	"models/player/items/soldier/cigar.mdl"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}

		"853"
		{
			"name"	"The Crafty Hair"
			"first_sale_date"	"2012/08/29"
			"prefab"	"promo hat"
			"capabilities"
			{
				"paintable"			"1"
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Hair"
			"item_name"	"#TF_XCOM_Hair"
			"item_description"	"#TF_XCOM_Hair_Desc"
			"propername" "1"
			"image_inventory"	"backpack/player/items/all_class/xcom_flattop_engineer"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/xcom_flattop_scout.mdl"
				"soldier"	"models/player/items/all_class/xcom_flattop_soldier.mdl"
				"medic"		"models/player/items/all_class/xcom_flattop_medic.mdl"
				"heavy"		"models/player/items/all_class/xcom_flattop_heavy.mdl"
				"engineer"	"models/player/items/all_class/xcom_flattop_engineer.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"soldier"	"1"
				"medic"	"1"
				"heavy"	"1"
				"engineer" "1"
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
			}
		}
		"854"
		{
			"name"	"Area 451"
			"first_sale_date"	"2012/08/29"
			"prefab"	"promo hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_XCOM_Pyro"
			"item_description"	"#TF_XCOM_Pyro_Desc"
			"image_inventory"	"backpack/player/items/pyro/xcom_sectoid_mask"
			"model_player"	"models/player/items/pyro/xcom_sectoid_mask.mdl"
			"used_by_classes"
			{
				"pyro" "1"
			}
		}
		"855"
		{
			"name"	"The Vigilant Pin"
			"first_sale_date"	"2012/08/29"
			"prefab"	"promo cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_XCOM_Pin"
			"item_description"	"#TF_XCOM_Pin_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/all_class/xcom_badge"
			"model_player"	"models/player/items/all_class/xcom_badge.mdl"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"856"
		{
			"name"	"The Pyrotechnic Tote"
			"prefab"	"backpack"
			"capabilities"
			{
				"paintable"		"1"
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Backpack"
			"item_name"	"#TF_Pyro_FireworksBag"
			"item_description"	"#TF_Pyro_FireworksBag_Desc"
			"image_inventory"	"backpack/player/items/pyro/pyro_fireworksbag"
			"propername" "1"
			"model_player"	"models/player/items/pyro/pyro_fireworksbag.mdl"
			"used_by_classes"
			{
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_pack_pickup.wav"
			"drop_sound"		"ui/item_pack_drop.wav"
		}

		"863"
		{
			"name"	"The Robo-Sandvich"
			"first_sale_date"	"2012/09/19"
			"item_class"	"tf_weapon_lunchbox"
			"craft_class"	""		
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_LunchBox"
			"item_name"	"#TF_Robot_Sandvich"
			"item_description"	"#TF_Robot_Sandvich_Desc"
			"item_slot"	"secondary"
			"anim_slot"	"ITEM1"
			"image_inventory"	"backpack/weapons/c_models/c_sandwich/c_robo_sandwich"
			"image_inventory_size_w"		"128"				   
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_sandwich/c_robo_sandwich.mdl"
			"attach_to_hands"	"1"
			"item_quality"	"unique"
			"propername"	"1"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"lunchbox adds minicrits"
				{
					"attribute_class"	"set_weapon_mode"
					"value"	"3"
				}
			}
			"mouse_pressed_sound"	"ui/item_metal_weapon_pickup.wav"
			"drop_sound"		"ui/item_metal_weapon_drop.wav"
		}
		"864"
		{
			"name"	"The Friends Forever Companion Square Badge"
			"first_sale_date"	"2012/09/19"
			"prefab"	"cosmetic"
			"craft_class"	""		
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_CompanionSquare_Badge"
			"item_description"	"#TF_CompanionSquare_Badge_Desc"
			"equip_region"	"medal"
			"item_slot"	"misc"
			"image_inventory"	"backpack/player/items/all_class/3a_cube"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"propername"	"1"
			"model_player"	"models/player/items/all_class/3a_cube.mdl"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		"865"
		{
			"name"	"The Triple A Badge"
			"first_sale_date"	"2012/09/19"
			"prefab"	"cosmetic"
			"craft_class"	""		
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_ThreeA_Badge"
			"item_description"	"#TF_ThreeA_Badge_Desc"
			"equip_region"	"medal"
			"item_slot"	"misc"
			"image_inventory"	"backpack/player/items/all_class/3a_badge"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"propername"	"1"
			"model_player"	"models/player/items/all_class/3a_badge.mdl"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		"866"
		{
			"name"	"The Heavy Artillery Officer's Cap"
			"prefab"	"promo hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_COH2_Heavy"
			"item_description"	"#TF_COH2_Heavy_Desc"
			"image_inventory"	"backpack/player/items/heavy/coh_heavyhat"
			"model_player"	"models/player/items/heavy/coh_heavyhat.mdl"
			"drop_type"	"drop"
			"propername"	"1"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"867"
		{
			"name"	"The Combat Medic's Crusher Cap"
			"prefab"	"promo hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_COH2_Medic"
			"item_description"	"#TF_COH2_Medic_Desc"
			"image_inventory"	"backpack/player/items/medic/coh_medichat"
			"model_player"	"models/player/items/medic/coh_medichat.mdl"
			"drop_type"	"drop"
			"propername"	"1"
			"used_by_classes"
			{
				"medic"	"1"
			}
		}
		"868"
		{
			"name"	"The Heroic Companion Badge"
			"prefab"	"promo cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_COH2_Badge"
			"item_description"	"#TF_COH2_Badge_Desc"
			"equip_region"	"medal"
			"item_slot"	"misc"
			"image_inventory"	"backpack/player/items/all_class/coh_badge_sovjet"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"propername"	"1"
			"model_player"	"models/player/items/all_class/coh_badge_sovjet.mdl"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player"	"models/player/items/all_class/coh_badge_sovjet.mdl"
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_COH2_Badge_Style1"
					}
					"1"
					{
						"model_player"	"models/player/items/all_class/coh_badge_german.mdl"
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_COH2_Badge_Style2"
					}
				}
			}
		}
		"870"
		{
			"name"	"Tour of Duty Badge Intermediate 1"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_MvM_Badge_Intermediate1"
			"item_description"	"#TF_MvM_Badge_Intermediate1_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/mvm_loot/all_class/mvm_badge_rust"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/mvm_loot/all_class/mvm_badge_rust.mdl"
			"min_ilevel"	"1"
			"max_ilevel"	"100"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"871"
		{
			"name"	"Tour of Duty Badge Expert 1"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_MvM_Badge_Expert1"
			"item_description"	"#TF_MvM_Badge_Expert1_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/mvm_loot/all_class/mvm_badge_diamond"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"model_player"	"models/player/items/mvm_loot/all_class/mvm_badge_diamond.mdl"
			"min_ilevel"	"1"
			"max_ilevel"	"100"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"872"
		{
			"name"	"The Lacking Moral Fiber Mask"
			"prefab"	"promo hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_type_name"	"TF_Wearable_Mask"
			"item_name"	"#TF_Dishonored_Mask"
			"item_description"	"#TF_Dishonored_Mask_Desc"
			"image_inventory"	"backpack/player/items/spy/spy_dishonored"
			"model_player"	"models/player/items/spy/spy_dishonored.mdl"
			"propername"	"1"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"873"
		{
			"name"	"The Whale Bone Charm"
			"prefab"	"promo cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_type_name"	"#TF_Wearable_Badge"
			"item_name"	"#TF_Dishonored_Badge"
			"item_description"	"#TF_Dishonored_Badge_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"image_inventory"	"backpack/player/items/all_class/dishonored_badge"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"propername"	"1"
			"model_player"	"models/player/items/all_class/dishonored_badge.mdl"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}	
		"874"
		{
			"name"	"The King of Scotland Cape"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"back"
			"item_type_name"	"TF_Wearable_Cape"
			"item_name"	"#TF_TW_Cape"
			"item_description"	"#TF_TW_Cape_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/demo/tw_kingcape"
			"model_player"	"models/player/items/demo/tw_kingcape.mdl"
			"used_by_classes"
			{
				"demoman"	"1"
			}
		}
		"875"
		{
			"name"	"The Menpo"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"beard"
			"item_type_name"	"TF_Wearable_Mask"
			"item_name"	"#TF_TW_Mask"
			"item_description"	"#TF_TW_Mask_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/demo/tw_shogun_demo"
			"model_player_per_class"
			{
				"soldier"	"models/player/items/soldier/tw_shogun_soldier.mdl"
				"demoman"	"models/player/items/demo/tw_shogun_demo.mdl"
			}
			"used_by_classes"
			{
				"soldier"	"1"
				"demoman"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player_per_class"
						{
							"soldier"	"models/player/items/soldier/tw_shogun_soldier.mdl"
							"demoman"	"models/player/items/demo/tw_shogun_demo.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Mask_Style1"
					}
					"1"
					{
						"model_player_per_class"
						{
							"soldier"	"models/player/items/soldier/tw_shogun2_soldier.mdl"
							"demoman"	"models/player/items/demo/tw_shogun2_demo.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Mask_Style2"
					}
					"2"
					{
						"model_player_per_class"
						{
							"soldier"	"models/player/items/soldier/tw_shogun3_soldier.mdl"
							"demoman"	"models/player/items/demo/tw_shogun3_demo.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Mask_Style3"
					}
					"3"
					{
						"model_player_per_class"
						{
							"soldier"	"models/player/items/soldier/tw_shogun4_soldier.mdl"
							"demoman"	"models/player/items/demo/tw_shogun4_demo.mdl"
						}
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Mask_Style4"
					}
				}
			}
		}
		"876"
		{
			"name"	"The K-9 Mane"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_TW_Mane"
			"item_description"	"#TF_TW_Mane_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/heavy/tw_doghat_heavy"
			"model_player_per_class"
			{
				"demoman"	"models/player/items/demo/tw_doghat_demo.mdl"
				"heavy"	"models/player/items/heavy/tw_doghat_heavy.mdl"
			}
			"used_by_classes"
			{
				"demoman"	"1"
				"heavy"	"1"
			}
		}
		"877"
		{
			"name"	"The Stovepipe Sniper Shako"
			"prefab"	"hat"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_name"	"#TF_TW_Sniper_Hat"
			"item_description"	"#TF_TW_Sniper_Hat_Desc"
			"drop_type"	"drop"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/sniper/tw_shako"
			"model_player"	"models/player/items/sniper/tw_shako.mdl"
			"used_by_classes"
			{
				"sniper"	"1"
			}
		}
		"878"
		{
			"name"	"The Foppish Physician"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"item_type_name"	"TF_Wearable_Apparel"
			"item_name"	"#TF_TW_Medic_Coat"
			"item_description"	"#TF_TW_Medic_Coat_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/medic/tw_coat_medic_necktie"
			"model_player"	"models/player/items/medic/tw_coat_medic_necktie.mdl"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player"	"models/player/items/medic/tw_coat_medic_necktie.mdl"
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Medic_Coat_Style1"
					}
					"1"
					{
						"model_player"	"models/player/items/medic/tw_coat_medic.mdl"
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Medic_Coat_Style2"
					}
				}
			}
		}
		"879"
		{
			"name"	"The Distinguished Rogue"
			"prefab"	"cosmetic"
			"capabilities"
			{
				"can_craft_count"	"1"
			}
			"item_slot"	"misc"
			"equip_region"	"shirt"
			"item_type_name"	"TF_Wearable_Apparel"
			"item_name"	"#TF_TW_Spy_Coat"
			"item_description"	"#TF_TW_Spy_Coat_Desc"
			"propername"	"1"
			"image_inventory"	"backpack/player/items/spy/tw_coat_spy"
			"model_player"	"models/player/items/spy/tw_coat_spy_necktie.mdl"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"visuals"
			{
				"styles"
				{
					"0"
					{
						"model_player"	"models/player/items/spy/tw_coat_spy_necktie.mdl"
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Spy_Coat_Style1"
					}
					"1"
					{
						"model_player"	"models/player/items/spy/tw_coat_spy.mdl"
						"skin_red"	"0"
						"skin_blu"	"1"	
						"name"	"#TF_TW_Spy_Coat_Style2"
					}
				}
			}
		}
		"880"
		{
			"name"	"The Freedom Staff"
			"item_class"	"saxxy"
			"craft_class"		"weapon"
			"craft_material_type"	"weapon"
			"capabilities"
			{
				"nameable"		"1"
				"can_gift_wrap" 	"1"
				"can_craft_count"	"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Weapon_Staff"
			"item_name"	"#TF_TW_Staff"
			"item_description"	"#TF_TW_Staff_Desc"
			"propername"	"1"
			"item_slot"	"melee"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"attach_to_hands"	"1"
			"item_logname"	"freedom_staff"
			"item_iconname"	"freedom_staff"
			"image_inventory"	"backpack/weapons/c_models/c_tw_eagle/c_tw_eagle"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/weapons/c_models/c_tw_eagle/c_tw_eagle.mdl"
			"anim_slot" "MELEE_ALLCLASS"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_wood_pole_pickup.wav"
			"drop_sound"		"ui/item_wood_pole_drop.wav"
		}
		"881"
		{
			"name"			"Rust Botkiller Sniper Rifle"
			"prefab"		"weapon_sniperrifle"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_SniperRifle_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_rust"
			"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"882"
		{
			"name"			"Rust Botkiller Minigun"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Minigun_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/heavy/fob_h_minigun_rust"
			"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"883"
		{
			"name"			"Rust Botkiller Knife"
			"prefab"		"weapon_knife"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Knife_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/spy/fob_h_knife_rust"
			"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
		}
		"884"
		{
			"name"			"Rust Botkiller Wrench"
			"prefab"		"weapon_wrench"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Wrench_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/engineer/fob_h_wrench_rust"
			"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
		}
		"885"
		{
			"name"			"Rust Botkiller Medi Gun"
			"prefab"		"weapon_medigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Medigun_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/medic/fob_h_medigun_rust"
			"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"886"
		{
			"name"			"Rust Botkiller Stickybomb Launcher"
			"prefab"		"weapon_stickybomb_launcher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_StickybombLauncher_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/demo/fob_h_stickybomb_rust"
			"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"887"
		{
			"name"			"Rust Botkiller Flame Thrower"
			"prefab"		"weapon_flamethrower"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Flamethrower_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_rust"
			"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"888"
		{
			"name"			"Rust Botkiller Scattergun"
			"prefab"		"weapon_scattergun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Scattergun_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/scout/fob_h_scattergun_rust"
			"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"889"
		{
			"name"			"Rust Botkiller Rocket Launcher"
			"prefab"		"weapon_rocketlauncher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_RocketLauncher_IntermediateMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_rust"
			"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
			"visuals_red"
			{			
				"skin"	"4"
			}
			"visuals_blu"
			{
				"skin"	"5"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"890"
		{
			"name"			"Blood Botkiller Sniper Rifle"
			"prefab"		"weapon_sniperrifle"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_SniperRifle_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_blood"
			"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"891"
		{
			"name"			"Blood Botkiller Minigun"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Minigun_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/heavy/fob_h_minigun_blood"
			"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"892"
		{
			"name"			"Blood Botkiller Knife"
			"prefab"		"weapon_knife"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Knife_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/spy/fob_h_knife_blood"
			"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
		}
		"893"
		{
			"name"			"Blood Botkiller Wrench"
			"prefab"		"weapon_wrench"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Wrench_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/engineer/fob_h_wrench_blood"
			"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
		}
		"894"
		{
			"name"			"Blood Botkiller Medi Gun"
			"prefab"		"weapon_medigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Medigun_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/medic/fob_h_medigun_blood"
			"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"895"
		{
			"name"			"Blood Botkiller Stickybomb Launcher"
			"prefab"		"weapon_stickybomb_launcher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_StickybombLauncher_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/demo/fob_h_stickybomb_blood"
			"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"896"
		{
			"name"			"Blood Botkiller Flame Thrower"
			"prefab"		"weapon_flamethrower"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Flamethrower_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_blood"
			"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"897"
		{
			"name"			"Blood Botkiller Scattergun"
			"prefab"		"weapon_scattergun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Scattergun_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/scout/fob_h_scattergun_blood"
			"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
		    "visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"898"
		{
			"name"			"Blood Botkiller Rocket Launcher"
			"prefab"		"weapon_rocketlauncher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_RocketLauncher_IntermediateMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_blood"
			"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
			"visuals_red"
			{			
				"skin"	"6"
			}
			"visuals_blu"
			{
				"skin"	"7"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"899"
		{
			"name"			"Carbonado Botkiller Sniper Rifle"
			"prefab"		"weapon_sniperrifle"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_SniperRifle_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"900"
		{
			"name"			"Carbonado Botkiller Minigun"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Minigun_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"901"
		{
			"name"			"Carbonado Botkiller Knife"
			"prefab"		"weapon_knife"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Knife_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/spy/fob_h_knife_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"902"
		{
			"name"			"Carbonado Botkiller Wrench"
			"prefab"		"weapon_wrench"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Wrench_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond_v.mdl" 
			"visuals"
			{
				"skin"	"1"
			}
		}
		"903"
		{
			"name"			"Carbonado Botkiller Medi Gun"
			"prefab"		"weapon_medigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Medigun_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}			
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"904"
		{
			"name"			"Carbonado Botkiller Stickybomb Launcher"
			"prefab"		"weapon_stickybomb_launcher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_StickybombLauncher_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}		
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"905"
		{
			"name"			"Carbonado Botkiller Flame Thrower"
			"prefab"		"weapon_flamethrower"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Flamethrower_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}	
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"906"
		{
			"name"			"Carbonado Botkiller Scattergun"
			"prefab"		"weapon_scattergun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Scattergun_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}	
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"907"
		{
			"name"			"Carbonado Botkiller Rocket Launcher"
			"prefab"		"weapon_rocketlauncher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_RocketLauncher_ExpertMVMLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_black"
			"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_v.mdl"
			"visuals"
			{
				"skin"	"1"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"908"
		{
			"name"			"Diamond Botkiller Sniper Rifle"
			"prefab"		"weapon_sniperrifle"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_SniperRifle_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond"
			"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"909"
		{
			"name"			"Diamond Botkiller Minigun"
			"prefab"		"weapon_minigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Minigun_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond"
			"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"910"
		{
			"name"			"Diamond Botkiller Knife"
			"prefab"		"weapon_knife"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Knife_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/spy/fob_h_knife_diamond"
			"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"911"
		{
			"name"			"Diamond Botkiller Wrench"
			"prefab"		"weapon_wrench"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Wrench_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond"
			"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"912"
		{
			"name"			"Diamond Botkiller Medi Gun"
			"prefab"		"weapon_medigun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Medigun_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond"
			"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"913"
		{
			"name"			"Diamond Botkiller Stickybomb Launcher"
			"prefab"		"weapon_stickybomb_launcher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_StickybombLauncher_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond"
			"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"914"
		{
			"name"			"Diamond Botkiller Flame Thrower"
			"prefab"		"weapon_flamethrower"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Flamethrower_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond"
			"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"915"
		{
			"name"			"Diamond Botkiller Scattergun"
			"prefab"		"weapon_scattergun"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_Scattergun_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond"
			"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}
		"916"
		{
			"name"			"Diamond Botkiller Rocket Launcher"
			"prefab"		"weapon_rocketlauncher"
			"craft_class"	""
			"baseitem"		"0"
			"item_quality"	"unique"
			"capabilities"
			{
				"can_gift_wrap" "1"
			}
			"item_name"			"#TF_Weapon_RocketLauncher_ExpertMVMRareLoot"
			"image_inventory"	"backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond"
			"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond.mdl"
			"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_v.mdl"
			"visuals"
			{
				"skin"	"0"
			}
			"attributes"
			{
				"disable fancy class select anim"
				{
					"attribute_class"	"disable_fancy_class_select_anim"
					"value"	"1"
				}
			}
		}




		"496"
		{
			"name"	"TournamentMedal - GWJ Winners"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_GWJ_1st"
			"item_description"	"#TF_TournamentMedal_Winners_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"image_inventory"	"backpack/player/items/all_class/weiner_bomb_medal"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/weiner_bomb_medal.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"0"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"497"
		{
			"name"	"TournamentMedal - GWJ Runnerups"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_GWJ_2nd"
			"item_description"	"#TF_TournamentMedal_Runnerups_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/weiner_bomb_run"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/weiner_bomb_medal.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"498"
		{
			"name"	"TournamentMedal - GWJ Participants"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_GWJ_3rd"
			"item_description"	"#TF_TournamentMedal_Participants_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/player/items/all_class/weiner_bomb_part"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/weiner_bomb_medal.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"2"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"499"
		{
			"name"	"TournamentMedal - ETF2LHL Winners"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_ETF2LHL_1st"
			"item_description"	"#TF_TournamentMedal_Winners_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"image_inventory"	"backpack/player/items/all_class/etf2l_highlander_medal"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/etf2l_highlander_medal.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"0"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"500"
		{
			"name"	"TournamentMedal - ETF2LHL 2nd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_ETF2LHL_2nd"
			"item_description"	"#TF_TournamentMedal_2nd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/etf2l_highlander_medal_1"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/etf2l_highlander_medal.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"501"
		{
			"name"	"TournamentMedal - ETF2LHL 3rd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_ETF2LHL_3rd"
			"item_description"	"#TF_TournamentMedal_3rd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/etf2l_highlander_medal_2"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/etf2l_highlander_medal.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"2"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"502"
		{
			"name"	"TournamentMedal - ETF2LHL Participants"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_ETF2LHL_4th"
			"item_description"	"#TF_TournamentMedal_Participants_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/player/items/all_class/etf2l_highlander_participant"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/etf2l_highlander_participant.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"503"
		{
			"name"	"TournamentMedal - UGCHL Participants"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHL_Participant"
			"item_description"	"#TF_TournamentMedal_Participants_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_participant"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_participant.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"504"
		{
			"name"	"TournamentMedal - UGCHLDiv1 Winners"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv1_1st"
			"item_description"	"#TF_TournamentMedal_Winners_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_platinum"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_platinum.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"0"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"505"
		{
			"name"	"TournamentMedal - UGCHLDiv1 2nd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv1_2nd"
			"item_description"	"#TF_TournamentMedal_2nd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_platinum_1"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_platinum.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"506"
		{
			"name"	"TournamentMedal - UGCHLDiv1 3rd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv1_3rd"
			"item_description"	"#TF_TournamentMedal_3rd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_platinum_2"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_platinum.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"2"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"507"
		{
			"name"	"TournamentMedal - UGCHLDiv2 Winners"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv2_1st"
			"item_description"	"#TF_TournamentMedal_Winners_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_silver"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_silver.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"0"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"508"
		{
			"name"	"TournamentMedal - UGCHLDiv2 2nd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv2_2nd"
			"item_description"	"#TF_TournamentMedal_2nd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_silver_1"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_silver.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"509"
		{
			"name"	"TournamentMedal - UGCHLDiv2 3rd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv2_3rd"
			"item_description"	"#TF_TournamentMedal_3rd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_silver_2"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_silver.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"2"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"510"
		{
			"name"	"TournamentMedal - UGCHLDiv3 Winners"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv3_1st"
			"item_description"	"#TF_TournamentMedal_Winners_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"25"
			"max_ilevel"	"25"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_iron"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_iron.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"0"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"511"
		{
			"name"	"TournamentMedal - UGCHLDiv3 2nd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv3_2nd"
			"item_description"	"#TF_TournamentMedal_2nd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_iron_1"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_iron.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"1"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"512"
		{
			"name"	"TournamentMedal - UGCHLDiv3 3rd"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"	"#TF_TournamentMedal_UGCHLDiv3_3rd"
			"item_description"	"#TF_TournamentMedal_3rd_Desc"
			"item_slot"	"misc"
			"equip_region"	"medal"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"image_inventory"	"backpack/player/items/all_class/ugc_highlander_iron_2"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"model_player"	"models/player/items/all_class/ugc_highlander_iron.mdl"
			"drop_type"	"none"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"skin"	"2"
			}
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}		
		"680"
		{		
			"name"				"UGC Tournament Fall 2011 - Platinum 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv1_1st"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_platinum"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"681"
		{		
			"name"				"UGC Tournament Fall 2011 - Platinum 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv1_2nd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_platinum"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"682"
		{		
			"name"				"UGC Tournament Fall 2011 - Platinum 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv1_3rd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_platinum"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"683"
		{		
			"name"				"UGC Tournament Fall 2011 - Platinum Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv1_Participant"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_platinum"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"684"
		{		
			"name"				"UGC Tournament Autumn 2011 - Euro Platinum"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHL_EuroPlatinum"
			"item_description"	"#TF_TournamentMedal_Autumn2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_platinum"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"685"
		{		
			"name"				"UGC Tournament Fall 2011 - Silver 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv2_1st"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_silver"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"686"
		{		
			"name"				"UGC Tournament Fall 2011 - Silver 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv2_2nd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_silver"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"687"
		{		
			"name"				"UGC Tournament Fall 2011 - Silver 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv2_3rd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_silver"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"688"
		{		
			"name"				"UGC Tournament Fall 2011 - Silver Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv2_Participant"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_silver"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}		
		"689"
		{		
			"name"				"UGC Tournament Autumn 2011 - Euro Silver"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHL_EuroSilver"
			"item_description"	"#TF_TournamentMedal_Autumn2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_silver"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}		
		"690"
		{		
			"name"				"UGC Tournament Fall 2011 - Iron 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv3_2nd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"691"
		{		
			"name"				"UGC Tournament Fall 2011 - Iron 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv3_1st"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"692"
		{		
			"name"				"UGC Tournament Fall 2011 - Iron 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv3_3rd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"693"
		{		
			"name"				"UGC Tournament Autumn 2011 - Euro Iron"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHL_EuroIron"
			"item_description"	"#TF_TournamentMedal_Autumn2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}		
		"694"
		{		
			"name"				"UGC Tournament Fall 2011 - Tin 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv4_1st"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"695"
		{		
			"name"				"UGC Tournament Fall 2011 - Tin 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv4_2nd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"696"
		{		
			"name"				"UGC Tournament Fall 2011 - Tin 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHLDiv4_3rd"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"697"
		{		
			"name"				"UGC Tournament Fall 2011 - Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHL_Participant"
			"item_description"	"#TF_TournamentMedal_Fall2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}	
		"698"
		{		
			"name"				"UGC Tournament Autumn 2011 - Euro Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGCHL_EuroParticipant"
			"item_description"	"#TF_TournamentMedal_Autumn2011"
			"image_inventory"	"backpack/player/items/all_class/ugc_trophy_medal_participant"
			"model_player"	"models/player/items/all_class/ugc_trophy_medal.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"717"
		{		
			"name"				"The Map Maker's Medallion"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_MapperMedal"
			"item_name"			"#TF_MapperMedal"
			"item_description"	"#TF_MapperMedal_Desc"
			"image_inventory"	"backpack/player/items/all_class/mapper_medal"
			"model_player"	"models/player/items/all_class/mapper_medal.mdl"
			"propername"	"1"
		}
		"8000"
		{		
			"name"				"UGC Highlander 1st Place North American Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_NA_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firstplatinum"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8001"
		{		
			"name"				"UGC Highlander 2nd Place North American Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_NA_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondplatinum"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8002"
		{		
			"name"				"UGC Highlander 3rd Place North American Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_NA_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdplatinum"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8003"
		{		
			"name"				"UGC Highlander 1st Place European Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_Europe_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firstplatinum"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8004"
		{		
			"name"				"UGC Highlander 2nd Place European Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_Europe_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondplatinum"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8005"
		{		
			"name"				"UGC Highlander 3rd Place European Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_Europe_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdplatinum"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8006"
		{		
			"name"				"UGC Highlander 1st Place South American Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_SA_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firstplatinum"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8007"
		{		
			"name"				"UGC Highlander 2nd Place South American Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_SA_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondplatinum"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8008"
		{		
			"name"				"UGC Highlander 3rd Place South American Platinum Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_SA_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdplatinum"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8009"
		{		
			"name"				"UGC Highlander 1st Place North American Silver Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_NA_Silver"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firstsilver"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8010"
		{		
			"name"				"UGC Highlander 2nd Place North American Silver Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_NA_Silver"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondsilver"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8011"
		{		
			"name"				"UGC Highlander 3rd Place North American Silver Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_NA_Silver"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdsilver"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8012"
		{		
			"name"				"UGC Highlander 1st Place European Silver Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_Europe_Silver"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firstsilver"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8013"
		{		
			"name"				"UGC Highlander 2nd Place European Silver Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_Europe_Silver"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondsilver"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8014"
		{		
			"name"				"UGC Highlander 3rd Place European Silver Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_Europe_Silver"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdsilver"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8015"
		{		
			"name"				"UGC Highlander 1st Place North American Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_NA_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firststeel"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8016"
		{		
			"name"				"UGC Highlander 2nd Place North American Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_NA_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondsteel"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8017"
		{		
			"name"				"UGC Highlander 3rd Place North American Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_NA_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdsteel"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8018"
		{		
			"name"				"UGC Highlander 1st Place European Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_Europe_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firststeel"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8019"
		{		
			"name"				"UGC Highlander 2nd Place European Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_Europe_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondsteel"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8020"
		{		
			"name"				"UGC Highlander 3rd Place European Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_Europe_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdsteel"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8021"
		{		
			"name"				"UGC Highlander 1st Place South American Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_1st_SA_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6firststeel"
			"model_player"	"models/player/items/all_class/ugc6first.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8022"
		{		
			"name"				"UGC Highlander 2nd Place South American Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_2nd_SA_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6secondsteel"
			"model_player"	"models/player/items/all_class/ugc6second.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8023"
		{		
			"name"				"UGC Highlander 3rd Place South American Steel Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_3rd_SA_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6thirdsteel"
			"model_player"	"models/player/items/all_class/ugc6third.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
 		"8024"
		{		
			"name"				"UGC Highlander Platinum Participant Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_Highlander_Platinum"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6participantplatinum"
			"model_player"	"models/player/items/all_class/ugc6participant.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8025"
		{		
			"name"				"UGC Highlander Silver Participant Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_Highlander_Silver"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6participantsilver"
			"model_player"	"models/player/items/all_class/ugc6participant.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8026"
		{		
			"name"				"UGC Highlander Steel Participant Season 6"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_UGC_Highlander_Steel"
			"item_description"	"#TF_TournamentMedal_UGC_Highlander_Season6"
			"image_inventory"	"backpack/player/items/all_class/ugc6participantsteel"
			"model_player"	"models/player/items/all_class/ugc6participant.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8027"
		{		
			"name"				"ESL Season VI Premier Division 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Premier_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Premier"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8028"
		{		
			"name"				"ESL Season VI Premier Division 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Premier_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Premier"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8029"
		{		
			"name"				"ESL Season VI Premier Division 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Premier_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Premier"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8030"
		{		
			"name"				"ESL Season VI Premier Division Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Premier_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Premier"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8031"
		{		
			"name"				"ESL Season VI Division 1 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div1_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8032"
		{		
			"name"				"ESL Season VI Division 1 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div1_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8033"
		{		
			"name"				"ESL Season VI Division 1 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div1_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8034"
		{		
			"name"				"ESL Season VI Division 1 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div1_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8035"
		{		
			"name"				"ESL Season VI Division 2 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div2_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div2"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8036"
		{		
			"name"				"ESL Season VI Division 2 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div2_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div2"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8037"
		{		
			"name"				"ESL Season VI Division 2 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div2_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div2"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8038"
		{		
			"name"				"ESL Season VI Division 2 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div2_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div2"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
 		"8039"
		{		
			"name"				"ESL Season VI Division 3 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div3_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div3"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8040"
		{		
			"name"				"ESL Season VI Division 3 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div3_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div3"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8041"
		{		
			"name"				"ESL Season VI Division 3 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div3_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div3"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8042"
		{		
			"name"				"ESL Season VI Division 3 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div3_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div3"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8043"
		{		
			"name"				"ESL Season VI Division 4 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div4_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8044"
		{		
			"name"				"ESL Season VI Division 4 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div4_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8045"
		{		
			"name"				"ESL Season VI Division 4 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div4_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8046"
		{		
			"name"				"ESL Season VI Division 4 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div4_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
 		"8047"
		{		
			"name"				"ESL Season VI Division 5 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div5_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8048"
		{		
			"name"				"ESL Season VI Division 5 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div5_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8049"
		{		
			"name"				"ESL Season VI Division 5 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div5_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8050"
		{		
			"name"				"ESL Season VI Division 5 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVI_Div5_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVI_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8051"
		{		
			"name"				"ESL Season VII Premiership Division 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Premiership_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Premiership"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8052"
		{		
			"name"				"ESL Season VII Premiership Division 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Premiership_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Premiership"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8053"
		{		
			"name"				"ESL Season VII Premiership Division 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Premiership_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Premiership"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8054"
		{		
			"name"				"ESL Season VII Premiership Division Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Premiership_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Premiership"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8055"
		{		
			"name"				"ESL Season VII Division 1 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div1_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8056"
		{		
			"name"				"ESL Season VII Division 1 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div1_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8057"
		{		
			"name"				"ESL Season VII Division 1 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div1_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8058"
		{		
			"name"				"ESL Season VII Division 2 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div2_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div2"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8059"
		{		
			"name"				"ESL Season VII Division 2 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div2_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div2"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8060"
		{		
			"name"				"ESL Season VII Division 2 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div2_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div2"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8061"
		{		
			"name"				"ESL Season VII Division 3 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div3_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div3"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8062"
		{		
			"name"				"ESL Season VII Division 4 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div4_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8063"
		{		
			"name"				"ESL Season VII Division 4 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div4_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8064"
		{		
			"name"				"ESL Season VII Division 4 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div4_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8065"
		{		
			"name"				"ESL Season VII Division 4 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div4_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div4"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
 		"8066"
		{		
			"name"				"ESL Season VII Division 5 1st Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div5_1st"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_gold"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"3"
			}
		}
		"8067"
		{		
			"name"				"ESL Season VII Division 5 2nd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div5_2nd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_silver"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"2"
			}
		}
		"8068"
		{		
			"name"				"ESL Season VII Division 5 3rd Place"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div5_3rd"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl_bronze"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"1"
			}
		}
		"8069"
		{		
			"name"				"ESL Season VII Division 5 Participant"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_ESL_SeasonVII_Div5_Participant"
			"item_description"	"#TF_TournamentMedal_ESL_SeasonVII_Div5"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_esl"
			"model_player"	"models/player/items/all_class/all_class_badge_esl.mdl"
			"visuals"
			{
				"skin"	"0"
			}
		}
		"8070"
		{		
			"name"				"Ready Steady Pan Participant Season 1"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_Ready_Steady_Pan_Participant"
			"item_description"	"#TF_TournamentMedal_Ready_Steady_Pan_Participant_Season1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_pan"
			"model_player"	"models/player/items/all_class/all_class_badge_pan.mdl"
		}
		"8071"
		{		
			"name"				"Ready Steady Pan Helper Season 1"
			"prefab"			"award_medal"
			"item_type_name"	"#TF_Wearable_TournamentMedal"
			"item_name"			"#TF_TournamentMedal_Ready_Steady_Pan_Participant"
			"item_description"	"#TF_TournamentMedal_Ready_Steady_Pan_Helper_Season1"
			"image_inventory"	"backpack/player/items/all_class/all_class_badge_pan"
			"model_player"	"models/player/items/all_class/all_class_badge_pan.mdl"
		}



		"1899"
		{
			"name"	"World Traveler"
			"loadondemand"	"1"
			"item_class"	"tf_wearable"
			"capabilities"
			{
				"nameable"		"1"
				"paintable"		"1"
			}
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Hat"
			"item_name"	"#TF_WorldTraveler"
			"item_description"	"#TF_WorldTraveler_Desc"
			"item_slot"	"head"
			"equip_region"	"hat"
			"image_inventory"	"backpack/player/items/all_class/world_traveller"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"20"
			"max_ilevel"	"20"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/world_traveller_scout.mdl"
				"sniper"	"models/player/items/all_class/world_traveller_sniper.mdl"
				"soldier"	"models/player/items/all_class/world_traveller_soldier.mdl"
				"demoman"	"models/player/items/all_class/world_traveller_demo.mdl"
				"medic"		"models/player/items/all_class/world_traveller_medic.mdl"
				"heavy"		"models/player/items/all_class/world_traveller_heavy.mdl"
				"spy"		"models/player/items/all_class/world_traveller_spy.mdl"
				"engineer"	"models/player/items/all_class/world_traveller_engineer.mdl"
				"pyro"		"models/player/items/all_class/world_traveller_pyro.mdl"
			}
			"drop_type"	"drop"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"attach particle effect"
				{
					"attribute_class"	"set_attached_particle"
					"value"	"20"
				}
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"visuals"
			{
				"player_bodygroups"
				{
					"hat"			"1"
					"headphones"	"1"
				}
				"code_controlled_bodygroup"
				{
					"function"	"map_contributor"
					"bodygroup"	"medal"
				}
			}
			"mouse_pressed_sound"	"ui/item_hat_pickup.wav"
			"drop_sound"		"ui/item_hat_drop.wav"
		}
		"1900"
		{
			"name" "Map Token Egypt"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Egypt"
			"item_description"	"#TF_MapToken_Egypt_Desc"
			"map_name"		"#TF_Egypt"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_egypt"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1901"
		{
			"name" "Map Token Coldfront"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Coldfront"
			"item_description"	"#TF_MapToken_Coldfront_Desc"
			"map_name"		"#TF_Coldfront"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_coldfront"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1902"
		{
			"name" "Map Token Fastlane"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Fastlane"
			"item_description"	"#TF_MapToken_Fastlane_Desc"
			"map_name"		"#TF_Fastlane"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_fastlane"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1903"
		{
			"name" "Map Token Turbine"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Turbine"
			"item_description"	"#TF_MapToken_Turbine_Desc"
			"map_name"		"#TF_Turbine"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_turbine"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1904"
		{
			"name" "Map Token Steel"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Steel"
			"item_description"	"#TF_MapToken_Steel_Desc"
			"map_name"		"#TF_Steel"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_steel"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1905"
		{
			"name" "Map Token Junction"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Junction"
			"item_description"	"#TF_MapToken_Junction_Desc"
			"map_name"		"#TF_Junction"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_junction"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1906"
		{
			"name" "Map Token Watchtower"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Watchtower"
			"item_description"	"#TF_MapToken_Watchtower_Desc"
			"map_name"		"#TF_Watchtower"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_watchtower"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1907"
		{
			"name" "Map Token Hoodoo"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Hoodoo"
			"item_description"	"#TF_MapToken_Hoodoo_Desc"
			"map_name"		"#TF_Hoodoo"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_hoodoo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1908"
		{
			"name" "Map Token Offblast"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Offblast"
			"item_description"	"#TF_MapToken_Offblast_Desc"
			"map_name"		"#TF_Offblast"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_offblast"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1909"
		{
			"name" "Map Token Yukon"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Yukon"
			"item_description"	"#TF_MapToken_Yukon_Desc"
			"map_name"		"#TF_Yukon"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_yukon"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1910"
		{
			"name" "Map Token Harvest"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Harvest"
			"item_description"	"#TF_MapToken_Harvest_Desc"
			"map_name"		"#TF_Harvest"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_harvest"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1911"
		{
			"name" "Map Token Freight"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Freight"
			"item_description"	"#TF_MapToken_Freight_Desc"
			"map_name"		"#TF_Freight"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_freight"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1912"
		{
			"name" "Map Token Mountain Lab"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_MountainLab"
			"item_description"	"#TF_MapToken_MountainLab_Desc"
			"map_name"		"#TF_MountainLab"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_mountainlab"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1913"
		{
			"name" "Map Token Manor Event"
			"first_sale_date"	"2010/10/29"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_ManorEvent"
			"item_description"	"#TF_MapToken_ManorEvent_Desc"
			"map_name"		"#TF_ManorEvent"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_manor"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1914"
		{
			"name" "Map Token Nightfall"
			"first_sale_date"	"2011/01/17"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Nightfall"
			"item_description"	"#TF_MapToken_Nightfall_Desc"
			"map_name"		"#TF_Nightfall"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_nightfall"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1915"
		{
			"name" "Map Token Frontier"
			"first_sale_date"	"2011/02/15"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Frontier"
			"item_description"	"#TF_MapToken_Frontier_Desc"
			"map_name"		"#TF_Frontier"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_frontier"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1916"
		{
			"name" "Map Token Lakeside"
			"first_sale_date"	"2011/02/15"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Lakeside"
			"item_description"	"#TF_MapToken_Lakeside_Desc"
			"map_name"		"#TF_Lakeside"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_lakeside"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1917"
		{
			"name" "Map Token Gullywash"
			"first_sale_date"	"2011/10/06"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_Gullywash"
			"item_description"	"#TF_MapToken_Gullywash_Desc"
			"map_name"		"#TF_Gullywash"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_gullywash"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"1918"
		{
			"name" "Map Token Kong King"
			"first_sale_date"	"2012/08/08"
			"item_class"	"map_token"
			"item_type_name"	"#TF_MapToken"
			"item_name"		"#TF_MapToken_KongKing"
			"item_description"	"#TF_MapToken_KongKing_Desc"
			"map_name"		"#TF_KongKing"
			"show_in_armory"	"1"
			"armory_desc"		"maptoken"
			"image_inventory"	"backpack/player/items/all_class/stamp_kongking"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}



		"2000"
		{
			"name" "Polycount Pyro Bundle"
			"first_sale_date"	"2010/09/29"
			"item_class"	"bundle"
			"bundle"
			{
				"The Degreaser"		"1"
				"The Powerjack"		"1"
				"The Attendant"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_PolycountPyro"
			"item_description"	"#TF_Bundle_PolycountPyro_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_pyro"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2001"
		{
			"name" "Polycount Spy Bundle"
			"first_sale_date"	"2010/09/29"
			"item_class"	"bundle"
			"bundle"
			{
				"L'Etranger"			"1"
				"Your Eternal Reward"	"1"
				"The Familiar Fez"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_PolycountSpy"
			"item_description"	"#TF_Bundle_PolycountSpy_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_spy"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2002"
		{
			"name" "Polycount Soldier Bundle"
			"first_sale_date"	"2010/09/29"
			"item_class"	"bundle"
			"bundle"
			{
				"The Black Box"				"1"
				"The Battalion's Backup"	"1"
				"The Grenadier's Softcap"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_PolycountSoldier"
			"item_description"	"#TF_Bundle_PolycountSoldier_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_soldier"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2003"
		{
			"name" "Polycount Sniper Bundle"
			"first_sale_date"	"2010/09/29"
			"item_class"	"bundle"
			"bundle"
			{
				"The Sydney Sleeper"		"1"
				"Darwin's Danger Shield"	"1"
				"The Bushwacka"				"1"
				"Ol' Snaggletooth"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_PolycountSniper"
			"item_description"	"#TF_Bundle_PolycountSniper_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_sniper"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2004"
		{
			"name" "Polycount Scout Bundle"
			"first_sale_date"	"2010/09/29"
			"item_class"	"bundle"
			"bundle"
			{
				"The Shortstop"		"1"
				"Mad Milk"			"1"
				"The Holy Mackerel"	"1"
				"The Milkman"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_PolycountScout"
			"item_description"	"#TF_Bundle_PolycountScout_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_scout"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2005"
		{
			"name" "Polycount Bundle"
			"first_sale_date"	"2010/09/29"
			"item_class"	"bundle"
			"bundle"
			{
				"The Degreaser"		"1"
				"The Powerjack"		"1"
				"The Attendant"		"1"
				
				"L'Etranger"		"1"
				"Your Eternal Reward"	"1"
				"The Familiar Fez"	"1"
				
				"The Black Box"			"1"
				"The Battalion's Backup"	"1"
				"The Grenadier's Softcap"	"1"
				
				"The Sydney Sleeper"		"1"
				"Darwin's Danger Shield"	"1"
				"The Bushwacka"			"1"
				"Ol' Snaggletooth"		"1"
				
				"The Shortstop"		"1"
				"Mad Milk"		"1"
				"The Holy Mackerel"	"1"
				"The Milkman"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Polycount"
			"item_description"	"#TF_Bundle_Polycount_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_polycount"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"pyro"		"1"
				"spy"		"1"
				"soldier"	"1"
				"sniper"	"1"
				"scout"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2006"
		{
			"name" "Halloween Noise Maker Bundle"
			"first_sale_date"	"2011/10/24"
			"item_class"	"bundle"
			"bundle"
			{
				"Halloween Noise Maker - Black Cat"		"1"
				"Halloween Noise Maker - Gremlin"		"1"
				"Halloween Noise Maker - Werewolf"		"1"
				"Halloween Noise Maker - Witch"			"1"
				"Halloween Noise Maker - Banshee"		"1"
				"Halloween Noise Maker - Crazy Laugh"		"1"
				"Halloween Noise Maker - Stabby"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_HalloweenNoiseMaker"
			"item_description"	"#TF_Bundle_HalloweenNoiseMaker_Desc"
			"image_inventory"	"backpack/crafting/noisemaker_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2007"
		{
			"name" "Map Token Bundle"
			"first_sale_date"	"2010/11/11"
			"item_class"	"bundle"
			"bundle"
			{
				"Map Token Egypt"		"1"
				"Map Token Coldfront"	"1"
				"Map Token Fastlane"	"1"
				"Map Token Turbine"		"1"
				"Map Token Steel"		"1"
				"Map Token Junction"	"1"
				"Map Token Watchtower"	"1"
				"Map Token Hoodoo"		"1"
				"Map Token Offblast"	"1"
				"Map Token Yukon"		"1"
				"Map Token Harvest"		"1"
				"Map Token Freight"		"1"
				"Map Token Mountain Lab"		"1"
				"Map Token Manor Event"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MapTokens"
			"item_description"	"#TF_Bundle_MapTokens_Desc"
			"image_inventory"	"backpack/player/items/all_class/stamp_collection"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"2008"
		{
			"name" "Medieval Medic Bundle"
			"first_sale_date"	"2010/11/30"
			"item_class"	"bundle"
			"bundle"
			{
				"The Amputator"			"1"
				"The Crusader's Crossbow"	"1"
				"Berliner's Bucket Helm"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MedievalMedic"
			"item_description"	"#TF_Bundle_MedievalMedic_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_medieval_medic"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2009"
		{
			"name" "Hibernating Bear Bundle"
			"first_sale_date"	"2010/12/08"
			"item_class"	"bundle"
			"bundle"
			{
				"The Brass Beast"		"1"
				"The Buffalo Steak Sandvich"	"1"
				"Warrior's Spirit"		"1"
				"Big Chief"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_HibernatingBear"
			"item_description"	"#TF_Bundle_HibernatingBear_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_hibernating_bear"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2010"
		{
			"name" "Expert's Ordnance Bundle"
			"first_sale_date"	"2010/12/13"
			"item_class"	"bundle"
			"bundle"
			{
				"The Loch-N-Load"	"1"
				"The Ullapool Caber"	"1"
				"Scotch Bonnet"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_ExpertsOrdnance"
			"item_description"	"#TF_Bundle_ExpertsOrdnance_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_experts_ordnance"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2011"
		{
			"name" "Winter Update Bundle"
			"first_sale_date"	"2010/12/13"
			"item_class"	"bundle"
			"bundle"
			{
				"The Amputator"			"1"
				"The Crusader's Crossbow"	"1"
				"Berliner's Bucket Helm"	"1"
				
				"The Brass Beast"		"1"
				"The Buffalo Steak Sandvich"	"1"
				"Warrior's Spirit"		"1"
				"Big Chief"			"1"
				
				"The Loch-N-Load"	"1"
				"The Ullapool Caber"	"1"
				"Scotch Bonnet"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_WinterUpdate"
			"item_description"	"#TF_Bundle_WinterUpdate_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_winterupdate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"medic"		"1"
				"heavy"		"1"
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2012"
		{
			"name" "Fancy Hat Bundle"
			"first_sale_date"	"2010/12/23"
			"item_class"	"bundle"
			"bundle"
			{
				"Coupe D'isaster"		"1"
				"Flipped Trilby"		"1"
				"German Gonzila"		"1"
				"Buckaroos Hat"			"1"
				"Madame Dixie"			"1"
				"Detective Noir"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_FancyHats"
			"item_description"	"#TF_Bundle_FancyHats_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_fancyhats"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"		"1"
				"medic"		"1"
				"scout"		"1"
				"engineer"	"1"
				"pyro"		"1"
				"demoman"	"1"
				"spy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2013"
		{
			"name" "Excessive Bundle of Bundles"
			"first_sale_date"	"2010/12/16"
			"item_class"	"bundle"
			"bundle"
			{
				"The Degreaser"		"1"
				"The Powerjack"		"1"
				"The Attendant"		"1"
				
				"L'Etranger"		"1"
				"Your Eternal Reward"	"1"
				"The Familiar Fez"	"1"
				
				"The Black Box"			"1"
				"The Battalion's Backup"	"1"
				"The Grenadier's Softcap"	"1"
				
				"The Sydney Sleeper"		"1"
				"Darwin's Danger Shield"	"1"
				"The Bushwacka"			"1"
				"Ol' Snaggletooth"		"1"
				
				"The Shortstop"		"1"
				"Mad Milk"		"1"
				"The Holy Mackerel"	"1"
				"The Milkman"		"1"
				
				"The Amputator"			"1"
				"The Crusader's Crossbow"	"1"
				"Berliner's Bucket Helm"	"1"
				
				"The Brass Beast"		"1"
				"The Buffalo Steak Sandvich"	"1"
				"Warrior's Spirit"		"1"
				"Big Chief"			"1"
				
				"The Loch-N-Load"	"1"
				"The Ullapool Caber"	"1"
				"Scotch Bonnet"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_ExcessiveBundle"
			"item_description"	"#TF_Bundle_ExcessiveBundle_Desc"
			"image_inventory"	"backpack/player/items/crafting/kit_polycount_winterupdate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"75"
			"max_ilevel"	"75"
			"used_by_classes"
			{
				"medic"		"1"
				"heavy"		"1"
				"demoman"	"1"
				"pyro"		"1"
				"spy"		"1"
				"soldier"	"1"
				"sniper"	"1"
				"scout"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2014"
		{
			"name" "Nasty Weapon Bundle"
			"first_sale_date"	"2010/12/23"
			"item_class"	"bundle"
			"bundle"
			{
				"The Boston Basher"		"1"
				"The Back Scratcher"		"1"
				"The Claidheamohmor"		"1"
				"Fists of Steel"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_NastyWeapons"
			"item_description"	"#TF_Bundle_NastyWeapons_Desc"
			"image_inventory"	"backpack/crafting/kit_nastyweapons"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"		"1"
				"pyro"		"1"
				"demoman"	"1"
				"scout"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2015"
		{
			"name" "Map Token Bundle 2"
			"first_sale_date"	"2011/01/17"
			"item_class"	"bundle"
			"bundle"
			{
				"Map Token Egypt"		"1"
				"Map Token Coldfront"	"1"
				"Map Token Fastlane"	"1"
				"Map Token Turbine"		"1"
				"Map Token Steel"		"1"
				"Map Token Junction"	"1"
				"Map Token Watchtower"	"1"
				"Map Token Hoodoo"		"1"
				"Map Token Offblast"	"1"
				"Map Token Yukon"		"1"
				"Map Token Harvest"		"1"
				"Map Token Freight"		"1"
				"Map Token Mountain Lab"		"1"
				"Map Token Manor Event"			"1"
				"Map Token Nightfall"			"1"
				"Map Token Frontier"			"1"
				"Map Token Lakeside"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MapTokens"
			"item_description"	"#TF_Bundle_MapTokens_Desc"
			"image_inventory"	"backpack/player/items/all_class/stamp_collection"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"2016"
		{
			"name" "Shogun Complete Bundle"
			"first_sale_date"	"2011/03/08"
			"item_class"	"bundle"
			"bundle"
			{
				"The Concheror"			"1"
				"The Fan O'War"			"1"
				"Conniver's Kunai"		"1"
				"The Half-Zatoichi"		"1"
				
				"Heavy Topknot"			"1"
				"Demo Kabuto"			"1"
				"Spy Oni Mask"			"1"
				"Medic Geisha Hair"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_ShogunPromoComplete"
			"item_description"	"#TF_Bundle_ShogunPromoComplete_Desc"
			"image_inventory"	"backpack/player/items/crafting/shogun_complete_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
				"scout"		"1"
				"spy"		"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2017"
		{
			"name" "Japan Charity Bundle"
			"first_sale_date"	"2011/03/23"
			"item_class"	"bundle"
			"armory_desc"		"charity"
			"bundle"
			{
				"Humanitarian's Hachimaki"		"1"
				"Benefactor's Kanmuri"			"1"
				
				"Charity Noise Maker - Bell"	"1"
				"Charity Noise Maker - Tingsha"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_JapanCharity"
			"item_description"	"#TF_Bundle_JapanCharity_Desc"
			"image_inventory"	"backpack/player/items/crafting/japan_charity_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2018"
		{
			"name" "Scout Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Force-a-Nature"	"1"
				"The Sandman"		"1"
				"Crit-a-Cola"	 	"1"
				"Batter's Helmet" 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_ScoutStarter"
			"item_description"	"#TF_Bundle_ScoutStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/scout_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2019"
		{
			"name" "Soldier Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Buff Banner"	"1"
				"The Equalizer" 	"1"
				"Tyrant's Helm" 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SoldierStarter"
			"item_description"	"#TF_Bundle_SoldierStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/soldier_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2020"
		{
			"name" "Pyro Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"			"1"
				"The Axtinguisher" 		"1"
				"Respectless Rubber Glove" 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_PyroStarter"
			"item_description"	"#TF_Bundle_PyroStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/pyro_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2021"
		{
			"name" "Demoman Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Eyelander" 	"1"
				"The Chargin' Targe" 	"1"
				"Glengarry Bonnet" 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DemomanStarter"
			"item_description"	"#TF_Bundle_DemomanStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/demo_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2022"
		{
			"name" "Heavy Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"Natascha" 		"1"
				"The Sandvich"	 	"1"
				"Football Helmet" 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_HeavyStarter"
			"item_description"	"#TF_Bundle_HeavyStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/heavy_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2023"
		{
			"name" "Engineer Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Frontier Justice"	"1"
				"The Gunslinger" 	"1"
				"Texas Ten Gallon" 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_EngineerStarter"
			"item_description"	"#TF_Bundle_EngineerStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/engineer_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2024"
		{
			"name" "Medic Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Kritzkrieg"	"1"
				"The Ubersaw"	 	"1"
				"Prussian Pickelhaube" 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MedicStarter"
			"item_description"	"#TF_Bundle_MedicStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/medic_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"medic"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2025"
		{
			"name" "Sniper Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Huntsman" 		"1"
				"Jarate"	 	"1"
				"Professional's Panama"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SniperStarter"
			"item_description"	"#TF_Bundle_SniperStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/sniper_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2026"
		{
			"name" "Spy Starter Bundle"
			"first_sale_date"	"2011/06/20"
			"item_class"	"bundle"
			"bundle"
			{
				"The Ambassador"	"1"
				"The Dead Ringer" 	"1"
				"Fancy Fedora"	 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SpyStarter"
			"item_description"	"#TF_Bundle_SpyStarter_Desc"
			"image_inventory"	"backpack/player/items/crafting/spy_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		
		
		"2028"
		{
			"name" "Mobster Monday Bundle"
			"first_sale_date"	"2011/06/16"
			"item_class"	"bundle"
			"bundle"
			{
				"Tomislav" 		"1"
				"The Family Business" 	"1"
				"The Eviction Notice" 	"1"
				"Capone's Capper" 	"1"
				"The Enforcer"		"1"
				"The Big Earner"	"1"
				"Cosa Nostra Cap"	"1"
				"The Made Man"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MobsterMonday"
			"item_description"	"#TF_Bundle_MobsterMonday_Desc"
			"image_inventory"	"backpack/player/items/crafting/mobster_monday_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"	"1"
				"spy"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2029"
		{
			"name" "TimbukTuesday Bundle"
			"first_sale_date"	"2011/06/16"
			"item_class"	"bundle"
			"bundle"
			{
				"The Bazaar Bargain"		"1"
				"The Shahanshah"		"1"
				"Desert Marauder"		"1"
				"The Persian Persuader"		"1"
				"The Splendid Screen"		"1"
				"Ali Baba's Wee Booties"	"1"
				"Sultan's Ceremonial"		"1"
				"The Soda Popper" 		"1"
				"The Winger" 			"1"
				"The Atomizer"			"1"
				"Bonk Boy" 			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_TimbukTuesday"
			"item_description"	"#TF_Bundle_TimbukTuesday_Desc"
			"image_inventory"	"backpack/player/items/crafting/timbuktuesday_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"sniper"	"1"
				"scout"		"1"
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2030"
		{
			"name" "World War Wednesday Bundle"
			"first_sale_date"	"2011/06/16"
			"item_class"	"bundle"
			"bundle"
			{
				"The Liberty Launcher" "1"
				"The Reserve Shooter"	"1"
				"The Market Gardener"	"1"
				"Jumper's Jeepcap"	"1"
				"The Mantreads" "1"
				"The Disciplinary Action" "1"
				"Armored Authority" "1"
				"Fancy Dress Uniform" "1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_WarWednesday"
			"item_description"	"#TF_Bundle_WarWednesday_Desc"
			"image_inventory"	"backpack/player/items/crafting/war_wednesday_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2031"
		{
			"name" "Meet the Medic! Bundle"
			"first_sale_date"	"2011/06/16"
			"item_class"	"bundle"
			"bundle"
			{
				"The Quick-Fix"		"1"
				"The Overdose"		"1"
				"The Solemn Vow"	"1"
				"Pocket Medic"		"1"
				"Meet the Medic Heroic Taunt"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MeetTheMedic"
			"item_description"	"#TF_Bundle_MeetTheMedic_Desc"
			"image_inventory"	"backpack/player/items/crafting/meet_the_medic_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"medic"		"1"
				"heavy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2032"
		{
			"name" "Uber Bundle"
			"first_sale_date"	"2011/06/16"
			"item_class"	"bundle"
			"bundle"
			{
				"The Detonator"			"1"
				"Tomislav" 			"1"
				"The Family Business" 		"1"
				"The Eviction Notice" 		"1"
				"Capone's Capper" 		"1"
				"The Enforcer"			"1"
				"The Big Earner"		"1"
				"Cosa Nostra Cap"		"1"
				"The Made Man"			"1"
				"The Bazaar Bargain"		"1"
				"The Shahanshah"		"1"
				"Desert Marauder"		"1"
				"The Persian Persuader"		"1"
				"The Splendid Screen"		"1"
				"Ali Baba's Wee Booties"	"1"
				"Sultan's Ceremonial"		"1"
				"The Soda Popper" 		"1"
				"The Winger" 			"1"
				"The Atomizer"			"1"
				"Bonk Boy" 			"1"
				"The Liberty Launcher" 		"1"
				"The Reserve Shooter"		"1"
				"The Market Gardener"		"1"
				"Jumper's Jeepcap"		"1"
				"The Mantreads" 		"1"
				"The Disciplinary Action" 	"1"
				"Armored Authority" 		"1"
				"Fancy Dress Uniform" 		"1"
				"The Quick-Fix"			"1"
				"The Overdose"			"1"
				"The Solemn Vow"		"1"
				"Pocket Medic"			"1"
				"Laugh Taunt"			"1"
				"Meet the Medic Heroic Taunt"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Uber"
			"item_description"	"#TF_Bundle_Uber_Desc"
			"image_inventory"	"backpack/player/items/crafting/uber_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"		"1"
				"spy"		"1"
				"sniper"	"1"
				"scout"		"1"
				"demoman"	"1"
				"soldier"	"1"
				"medic"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2033"
		{
			"name" "Summer Sun Bundle"
			"first_sale_date"	"2011/06/30"
			"item_class"	"bundle"
			"bundle"
			{
				"Lucky No. 42"	 		"1"
				"Scout Flip-Flops" 		"1"
				"Summer Hat"			"1"
				"Promotional Noise Maker - Fireworks"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Summer2011"
			"item_description"	"#TF_Bundle_Summer2011_Desc"
			"image_inventory"	"backpack/crafting/summer_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy"		"1"
				"engineer"	"1"
				"pyro"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2034"
		{
			"name" "Dr. Grordbort's Victory Pack"
			"first_sale_date"	"2011/07/13"
			"item_class"	"bundle"
			"bundle"
			{
				"Lord Cockswain's Pith Helmet"	"1"
				"Lord Cockswain's Novelty Mutton Chops and Pipe"	"1"
				"The Cow Mangler 5000"		"1"
				"The Righteous Bison"		"1"
				"Dr. Grordbort's Crest"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DrGrordbortVictoryPack"
			"item_description"	"#TF_Bundle_DrGrordbortVictoryPack_Desc"
			"image_inventory"	"backpack/player/items/crafting/grordborts_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2035"
		{
			"name" "Dr. Grordbort ComicCon Promo Code"
			"item_class"	"bundle"
			"bundle"
			{
				"The Righteous Bison"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DrGComicCon"
			"item_description"	"#TF_Bundle_DrGComicCon_Desc"
			"image_inventory"	"backpack/player/items/crafting/grordborts_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2036"
		{
			"name" "Bethesda Employee Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"The Original"		"1"
				"Dragonborn Helmet"	"1"
				"The Anger"			"1"
				"Pip-Boy"			"1"
				"Wingstick"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"Bethesda Employee Bundle"
			"image_inventory"	"backpack/player/items/crafting/grordborts_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"9"
				}
			}
		}		
		"2037"
		{
			"name" "Tripwire Employee Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"Pilotka"			"1"
				"Stahlhelm"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"Tripwire Employee Bundle"
			"image_inventory"	"backpack/player/items/crafting/grordborts_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"9"
				}
			}
		}		
		"2038"
		{
			"name" "Bethesda Employee Bundle Genuine"
			"item_class"	"bundle"
			"bundle"
			{
				"The Original"		"1"
				"Dragonborn Helmet"	"1"
				"The Anger"			"1"
				"Pip-Boy"			"1"
				"Wingstick"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"Bethesda Employee Bundle"
			"image_inventory"	"backpack/player/items/crafting/grordborts_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
		}		
		"2039"
		{
			"name" "Tripwire Employee Bundle Genuine"
			"item_class"	"bundle"
			"bundle"
			{
				"Pilotka"			"1"
				"Stahlhelm"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"Tripwire Employee Bundle"
			"image_inventory"	"backpack/player/items/crafting/grordborts_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
		}
		"2040"
		{
			"name" "Deus Ex Promo Bundle"
			"first_sale_date"	"2011/08/17"
			"item_class"	"bundle"
			"bundle"
			{
				"Belltower Spec Ops"	"1"
				"The Deus Specs"		"1"
				"The Sarif Cap"			"1"
				"The Purity Fist"		"1"
				"The Diamondback"		"1"
				"The Machina"			"1"
				"The Widowmaker"		"1"
				"The Short Circuit"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DeusExPromo"
			"item_description"	"#TF_Bundle_DeusExPromo_Desc"
			"image_inventory"	"backpack/crafting/dex_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2041"
		{
			"name" "Deus Ex Purity Fist Promo"
			"item_class"	"bundle"
			"bundle"
			{
				"The Purity Fist"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DeusExFistPromo"
			"item_description"	"#TF_Bundle_DeusExFistPromo_Desc"
			"image_inventory"	"backpack/player/items/crafting/dex_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2042"
		{
			"name" "DOTA2 Gamescom Winners Finals PROMO Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"Sniper's Snipin' Glass"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DOTA2GamescomWinnersFinals"
			"item_description"	"#TF_Bundle_DOTA2GamescomWinnersFinals_Desc"
			"image_inventory"	"backpack/player/items/crafting/soldier_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}			
		"2043"
		{
			"name" "DOTA2 Gamescom Losers Finals PROMO Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"Storm Spirit's Jolly Hat"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DOTA2GamescomLosersFinals"
			"item_description"	"#TF_Bundle_DOTA2GamescomLosersFinals_Desc"
			"image_inventory"	"backpack/player/items/crafting/soldier_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"	"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2044"
		{
			"name" "DOTA2 Gamescom Championship PROMO Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"Clockwerk's Helm"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DOTA2GamescomChampionship"
			"item_description"	"#TF_Bundle_DOTA2GamescomChampionship_Desc"
			"image_inventory"	"backpack/player/items/crafting/soldier_starter_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2045"
		{
			"name" "Deus Ex Self-Made Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"Belltower Spec Ops"	"1"
				"The Deus Specs"		"1"
				"The Sarif Cap"			"1"
				"The Purity Fist"		"1"
				"The Diamondback"		"1"
				"The Machina"			"1"
				"The Widowmaker"		"1"
				"The Short Circuit"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DeusExSelfMade"
			"item_description"	"#TF_Bundle_DeusExSelfMade_Desc"
			"image_inventory"	"backpack/crafting/dex_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"9"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2046"
		{
			"name" "Shogun Complete Genuine Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"The Concheror"			"1"
				"The Fan O'War"			"1"
				"Conniver's Kunai"		"1"
				"The Half-Zatoichi"		"1"
				
				"Heavy Topknot"			"1"
				"Demo Kabuto"			"1"
				"Spy Oni Mask"			"1"
				"Medic Geisha Hair"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_ShogunPromoComplete"
			"item_description"	"#TF_Bundle_ShogunPromoComplete_Desc"
			"image_inventory"	"backpack/player/items/crafting/shogun_complete_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
				"scout"		"1"
				"spy"		"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2047"
		{
			"name" "Killer Exclusive PCGamer Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"Killer Exclusive"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_KillerExclusive"
			"item_description"	"#TF_Bundle_KillerExclusive_Desc"
			"image_inventory"	"backpack/crafting/dex_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2048"
		{
			"name" "Deus Ex Contest Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"Belltower Spec Ops"	"1"
				"The Deus Specs"		"1"
				"The Sarif Cap"			"1"
				"The Purity Fist"		"1"
				"The Diamondback"		"1"
				"The Machina"			"1"
				"The Widowmaker"		"1"
				"The Short Circuit"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DeusExContest"
			"item_description"	"#TF_Bundle_DeusExContest_Desc"
			"image_inventory"	"backpack/crafting/dex_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2049"
		{
			"name" "Map Token Bundle 3"
			"first_sale_date"	"2011/10/06"
			"item_class"	"bundle"
			"bundle"
			{
				"Map Token Egypt"		"1"
				"Map Token Coldfront"	"1"
				"Map Token Fastlane"	"1"
				"Map Token Turbine"		"1"
				"Map Token Steel"		"1"
				"Map Token Junction"	"1"
				"Map Token Watchtower"	"1"
				"Map Token Hoodoo"		"1"
				"Map Token Offblast"	"1"
				"Map Token Yukon"		"1"
				"Map Token Harvest"		"1"
				"Map Token Freight"		"1"
				"Map Token Mountain Lab"		"1"
				"Map Token Manor Event"			"1"
				"Map Token Nightfall"			"1"
				"Map Token Frontier"			"1"
				"Map Token Lakeside"			"1"
				"Map Token Gullywash"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MapTokens"
			"item_description"	"#TF_Bundle_MapTokens_Desc"
			"image_inventory"	"backpack/player/items/all_class/stamp_collection"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"2050"
		{
			"name" "Football Manager 2012 Promo Bundle"
			"first_sale_date"	"2011/10/25"
			"item_class"	"bundle"
			"bundle"
			{
				"Ball-Kicking Boots"			"1"
				"Merc's Pride Scarf"			"1"
				"Noise Maker - Vuvuzela"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_FM2012Promo"
			"item_description"	"#TF_Bundle_FM2012Promo_Desc"
			"image_inventory"	"backpack/crafting/soccer_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2051"
		{
			"name" "Demo Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Hair of the Dog"		"1"
				"Scottish Snarl"		"1"
				"Pickled Paws"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DemoHalloween2011"
			"item_description"	"#TF_Bundle_DemoHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/demo_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"demoman"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2052"
		{
			"name" "Scout Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Wrap Battler"		"1"
				"B-ankh!"	"1"
				"Futankhamun"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_ScoutHalloween2011"
			"item_description"	"#TF_Bundle_ScoutHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/scout_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2053"
		{
			"name" "Pyro Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Blazing Bull"		"1"
				"Fallen Angel"	"1"
				"Tail From the Crypt"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_PyroHalloween2011"
			"item_description"	"#TF_Bundle_PyroHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/pyro_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2054"
		{
			"name" "Medic Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Einstein"		"1"
				"Dr. Gogglestache"	"1"
				"Emerald Jarate"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MedicHalloween2011"
			"item_description"	"#TF_Bundle_MedicHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/medic_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"medic"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2055"
		{
			"name" "Soldier Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Idiot Box"		"1"
				"Steel Pipes"	"1"
				"Shoestring Budget"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SoldierHalloween2011"
			"item_description"	"#TF_Bundle_SoldierHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/soldier_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2056"
		{
			"name" "Spy Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Under Cover"		"1"
				"Griffin's Gog"	"1"
				"Intangible Ascot"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SpyHalloween2011"
			"item_description"	"#TF_Bundle_SpyHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/spy_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"spy" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2057"
		{
			"name" "Heavy Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Can Opener"		"1"
				"Soviet Stitch-Up"	"1"
				"Steel-Toed Stompers"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_HeavyHalloween2011"
			"item_description"	"#TF_Bundle_HeavyHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/heavy_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"heavy"		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2058"
		{
			"name" "Sniper Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Holy Hunter"		"1"
				"Silver Bullets"	"1"
				"Garlic Flank Stake"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SniperHalloween2011"
			"item_description"	"#TF_Bundle_SniperHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/sniper_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2059"
		{
			"name" "Engineer Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Buzz Killer"		"1"
				"Frontier Flyboy"	"1"
				"Legend of Bugfoot"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_EngineerHalloween2011"
			"item_description"	"#TF_Bundle_EngineerHalloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/engineer_bundle_bag"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"engineer" 	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2060"
		{
			"name" "Halloween 2011 Bundle"
			"first_sale_date"	"2011/10/26"
			"item_class"	"bundle"
			"bundle"
			{
				"Hair of the Dog"		"1"
				"Scottish Snarl"		"1"
				"Pickled Paws"		"1"
				"Wrap Battler"		"1"
				"B-ankh!"	"1"
				"Futankhamun"	"1"
				"Blazing Bull"		"1"
				"Fallen Angel"		"1"
				"Tail From the Crypt"		"1"
				"Einstein"		"1"
				"Dr. Gogglestache"	"1"
				"Emerald Jarate"	"1"
				"Idiot Box"		"1"
				"Steel Pipes"	"1"
				"Shoestring Budget"	"1"
				"Under Cover"			"1"
				"Griffin's Gog"		"1"
				"Intangible Ascot"		"1"
				"Can Opener"		"1"
				"Soviet Stitch-Up"	"1"
				"Steel-Toed Stompers"	"1"
				"Holy Hunter"		"1"
				"Silver Bullets"	"1"
				"Garlic Flank Stake"	"1"
				"Buzz Killer"	"1"
				"Frontier Flyboy"	"1"
				"Legend of Bugfoot"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Halloween2011"
			"item_description"	"#TF_Bundle_Halloween2011_Desc"
			"image_inventory"	"backpack/player/items/crafting/bundle_of_bundles"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2061"
		{
			"name" "Archimedes Promo" 
			"item_class"	"bundle"
			"bundle"
			{
				"Archimedes"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_ArchimedesPromo"
			"item_description"	"#TF_Bundle_ArchimedesPromo_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"medic"		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2062"
		{
			"name" "Dr. Grordbort's Brainiac Pack"
			"first_sale_date"	"2011/12/15"
			"item_class"	"bundle"
			"bundle"
			{
				"The Pomson 6000"				"1"
				"The Eureka Effect"				"1"
				"The Brainiac Hairpiece"		"1"
				"The Brainiac Goggles"			"1"
				"Dr. Grordbort's Copper Crest"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DrGrordbortBrainiacPack"
			"item_description"	"#TF_Bundle_DrGrordbortBrainiacPack_Desc"
			"image_inventory"	"backpack/player/items/crafting/grordborts_engineer_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2063"
		{
			"name" "Dr. Grordbort's Moonman Pack"
			"first_sale_date"	"2011/12/15"
			"item_class"	"bundle"
			"bundle"
			{
				"The Third Degree"				"1"
				"The Phlogistinator"			"1"
				"The Manmelter"					"1"
				"The Moonman Backpack"			"1"
				"The Bubble Pipe"				"1"
				"Dr. Grordbort's Silver Crest"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DrGrordbortMoonmanPack"
			"item_description"	"#TF_Bundle_DrGrordbortMoonmanPack_Desc"
			"image_inventory"	"backpack/player/items/crafting/grordborts_pyro_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"pyro"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2064"
		{
			"name" "Dr. Grordbort's Moonbrain Double Pack"
			"first_sale_date"	"2011/11/15"
			"item_class"	"bundle"
			"bundle"
			{
				"The Pomson 6000"				"1"
				"The Eureka Effect"				"1"
				"The Brainiac Hairpiece"		"1"
				"The Brainiac Goggles"			"1"
				"Dr. Grordbort's Copper Crest"	"1"
				"The Third Degree"				"1"
				"The Phlogistinator"			"1"
				"The Manmelter"					"1"
				"The Moonman Backpack"			"1"
				"The Bubble Pipe"				"1"
				"Dr. Grordbort's Silver Crest"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_DrGrordbortMoonbrainPack"
			"item_description"	"#TF_Bundle_DrGrordbortMoonbrainPack_Desc"
			"image_inventory"	"backpack/player/items/crafting/grordborts_xmas_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"pyro"	"1"
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2065"
		{
			"name" "Santa's Little Accomplice Bundle"
			"first_sale_date"	"2011/12/19"
			"item_class"	"bundle"
			"bundle"
			{
				"The Wrap Assassin"				"1"
				"The Big Elfin Deal"			"1"
				"The Bootie Time"				"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Winter2011ScoutElf"
			"item_description"	"#TF_Bundle_Winter2011ScoutElf_Desc"
			"image_inventory"	"backpack/crafting/xmas_elf_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2066"
		{
			"name" "Pet Balloonicorn Promo" 
			"item_class"	"bundle"
			"bundle"
			{
				"Pet Balloonicorn"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Pet_Balloonicorn_Promo"
			"item_description"	"#TF_Pet_Balloonicorn_Promo_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
 		"2067"
		{
			"name" "Sandvich Promo" 
			"item_class"	"bundle"
			"bundle"
			{
				"Sandvich Promo Package"				"1"
				"Store Purchase Promotion Package"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Sandvich_Promo"
			"item_description"	"#TF_Sandvich_Promo_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2068"
		{
			"name" "Companion Square Promo" 
			"item_class"	"bundle"
			"bundle"
			{
				"Companion Square Promo Package"		"1"
				"Store Purchase Promotion Package"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Companion_Square_Promo"
			"item_description"	"#TF_Companion_Square_Promo_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2069"
		{
			"name" "Soldier Equalizer Escape Plan Bundle"
			"first_sale_date"	"2012/06/27"
			"item_class"	"bundle"
			"bundle"
			{
				"The Escape Plan"		"1"
				"The Equalizer"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_EqualizerEscape"
			"item_description"	"#TF_Bundle_EqualizerEscape_Desc"
			"image_inventory"	"backpack/player/items/crafting/equalizer_escape_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2070"
		{
			"name" "Robot Chicken Hat Promo" 
			"item_class"	"bundle"
			"bundle"
			{
				"Robot Chicken Hat"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_RobotChickenHat_Promo"
			"item_description"	"#TF_RobotChickenHat_Promo_Desc"
			"image_inventory"	"backpack/player/items/all_class/as_robot_chicken_demo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2071"
		{
			"name" "Urban Professional Bundle"
			"first_sale_date"	"2012/07/11"
			"item_class"	"bundle"
			"bundle"
			{
				"The Hitman's Heatmaker"		"1"
				"The Cleaner's Carbine"			"1"
				"Liquidator's Lid"				"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Summer2012_UrbanProfessional"
			"item_description"	"#TF_Bundle_Summer2012_UrbanProfessional_Desc"
			"image_inventory"	"backpack/player/items/crafting/urbanpro_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"sniper"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2072"
		{
			"name" "Dumpster Diver Bundle"
			"first_sale_date"	"2012/07/11"
			"item_class"	"bundle"
			"bundle"
			{
				"The Beggar's Bazooka"			"1"
				"The Captain's Cocktails"		"1"
				"The Helmet Without a Home"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Summer2012_DumpsterDiver"
			"item_description"	"#TF_Bundle_Summer2012_DumpsterDiver_Desc"
			"image_inventory"	"backpack/player/items/crafting/dumpster_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"soldier"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2073"
		{
			"name" "Public Enemy Bundle"
			"first_sale_date"	"2012/07/11"
			"item_class"	"bundle"
			"bundle"
			{
				"Baby Face's Blaster"			"1"
				"Pretty Boy's Pocket Pistol"	"1"
				"The Fed-Fightin' Fedora"		"1"
				"Dillinger's Duffel"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Summer2012_PublicEnemy"
			"item_description"	"#TF_Bundle_Summer2012_PublicEnemy_Desc"
			"image_inventory"	"backpack/player/items/crafting/publicenemy_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2074"
		{
			"name" "Pyromania Bundle"
			"first_sale_date"	"2012/07/11"
			"item_class"	"bundle"
			"bundle"
			{
				"The Hitman's Heatmaker"		"1"
				"The Cleaner's Carbine"			"1"
				"Liquidator's Lid"				"1"
				"The Beggar's Bazooka"			"1"
				"The Captain's Cocktails"		"1"
				"The Helmet Without a Home"		"1"
				"Baby Face's Blaster"			"1"
				"Pretty Boy's Pocket Pistol"	"1"
				"The Fed-Fightin' Fedora"		"1"
				"Dillinger's Duffel"			"1"
				"The Bird-Man of Aberdeen"		"1"
				"The Idea Tube"					"1"
				"The HazMat Headcase"			"1"
				"The Business Casual"			"1"
				"The Gentleman's Ushanka"		"1"
				"The Apparatchik's Apparel"		"1"
				"The Scorch Shot"				"1"
				"The Infernal Orchestrina"		"1"
				"The Burning Bongos"			"1"
				"Pet Balloonicorn"				"1"
				"The Lollichop"					"1"
				"The Rainblower"				"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Summer2012_Pyromania"
			"item_description"	"#TF_Bundle_Summer2012_Pyromania_Desc"
			"image_inventory"	"backpack/player/items/crafting/summer_pyro_sale_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"pyro" "1"
				"spy"		"1"
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2075"
		{
			"name" "Summer 2012 Community Bundle"
			"first_sale_date"	"2012/07/11"
			"item_class"	"bundle"
			"bundle"
			{
				"The Bird-Man of Aberdeen"		"1"
				"The Idea Tube"					"1"
				"The HazMat Headcase"			"1"
				"The Business Casual"			"1"
				"The Gentleman's Ushanka"		"1"
				"The Apparatchik's Apparel"		"1"
				"The Scorch Shot"				"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_Summer2012_Community"
			"item_description"	"#TF_Bundle_Summer2012_Community_Desc"
			"image_inventory"	"backpack/player/items/crafting/summer_pyro_community_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"pyro" "1"
				"spy"		"1"
				"engineer"	"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2076"
		{
			"name" "Sleeping Dogs Bundle"
			"first_sale_date"	"2012/08/01"
			"item_class"	"bundle"
			"bundle"
			{
				"The Red-Tape Recorder"	 	"1"
				"The Huo Long Heatmaker"	"1"
				"The Flying Guillotine"		"1"
				"The Neon Annihilator"		"1"
				"The Triad Trinket"			"1"
				"The Champ Stamp"			"1"
				"The Marxman"				"1"
				"The Human Cannonball"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SleepingDogsBundle"
			"item_description"	"#TF_Bundle_SleepingDogsBundle_Desc"
			"image_inventory"	"backpack/player/items/crafting/sleeping_dogs_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2077"
		{
			"name" "QuakeCon2012 Bundle"
			"first_sale_date"	"2012/08/01"
			"item_class"	"bundle"
			"bundle"
			{
				"The Original"	 	"1"
				"Wingstick"			"1"
				"Dragonborn Helmet"	"1"
				"The Anger"			"1"
				"Pip-Boy"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_QuakeCon2012Bundle"
			"item_description"	"#TF_Bundle_QuakeCon2012Bundle_Desc"
			"image_inventory"	"backpack/player/items/crafting/bethesda_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2078"
		{
			"name" "Steam Translation Bundle"
			"first_sale_date"	"2012/08/01"
			"item_class"	"bundle"
			"bundle"
			{
				"Steam Translation Package"	 	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_STSBundle"
			"item_description"	"#TF_Bundle_STSBundle_Desc"
			"image_inventory"	"backpack/player/items/crafting/sts_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2079"
		{
			"name" "Map Token Bundle 4"
			"first_sale_date"	"2012/08/09"
			"item_class"	"bundle"
			"bundle"
			{
				"Map Token Egypt"		"1"
				"Map Token Coldfront"	"1"
				"Map Token Fastlane"	"1"
				"Map Token Turbine"		"1"
				"Map Token Steel"		"1"
				"Map Token Junction"	"1"
				"Map Token Watchtower"	"1"
				"Map Token Hoodoo"		"1"
				"Map Token Offblast"	"1"
				"Map Token Yukon"		"1"
				"Map Token Harvest"		"1"
				"Map Token Freight"		"1"
				"Map Token Mountain Lab"		"1"
				"Map Token Manor Event"			"1"
				"Map Token Nightfall"			"1"
				"Map Token Frontier"			"1"
				"Map Token Lakeside"			"1"
				"Map Token Gullywash"			"1"
				"Map Token Kong King"			"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_MapTokens"
			"item_description"	"#TF_Bundle_MapTokens_Desc"
			"image_inventory"	"backpack/player/items/all_class/stamp_collection"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"2080"
		{
			"name" "Hero Academy Gold Bundle"
			"first_sale_date"	"2012/08/09"
			"item_class"	"bundle"
			"bundle"
			{
				"The Ninja Cowl"	 	"1"
				"The Void Monk Hair"	"1"
				"The Tribal Bones"		"1"
				"The Grenadier Helm"	"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_HA_Gold"
			"item_description"	"#TF_Bundle_HA_Gold_Desc"
			"image_inventory"	"backpack/player/items/crafting/academy_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"demoman"	"1"
				"spy" 		"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2081"
		{
			"name" "Sleeping Dogs Employee Bundle"
			"item_class"	"bundle"
			"bundle"
			{
				"The Red-Tape Recorder"		"1"
				"The Huo Long Heatmaker"	"1"
				"The Flying Guillotine"		"1"
				"The Neon Annihilator"		"1"
				"The Triad Trinket"			"1"
				"The Champ Stamp"			"1"
				"The Marxman"				"1"
				"The Human Cannonball"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Bundle_SleepingDogsBundle"
			"item_description"	"#TF_Bundle_SleepingDogsBundle_Desc"
			"image_inventory"	"backpack/player/items/crafting/sleeping_dogs_bundle"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"attributes"
			{
				"elevate quality"
				{
					"attribute_class"	"set_elevated_quality"
					"value"	"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2082"
		{
			"name" "Mysterious Promo" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo"
			"item_description"	"#TF_Mysterious_Promo_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2083"
		{
			"name" "Mysterious Promo 2" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo2"
			"item_description"	"#TF_Mysterious_Promo2_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2084"
		{
			"name" "Mysterious Promo 3" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo3"
			"item_description"	"#TF_Mysterious_Promo3_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2085"
		{
			"name" "Mysterious Promo 4" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo4"
			"item_description"	"#TF_Mysterious_Promo4_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2086"
		{
			"name" "Mysterious Promo 5" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo5"
			"item_description"	"#TF_Mysterious_Promo5_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2087"
		{
			"name" "Mysterious Promo 6" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo6"
			"item_description"	"#TF_Mysterious_Promo6_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2088"
		{
			"name" "Mysterious Promo 7" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo7"
			"item_description"	"#TF_Mysterious_Promo7_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2089"
		{
			"name" "Mysterious Promo 8" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo8"
			"item_description"	"#TF_Mysterious_Promo8_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"2090"
		{
			"name" "Mysterious Promo 9" 
			"item_class"	"bundle"
			"bundle"
			{
				"The Flare Gun"		"1"
			}
			"item_type_name"	"#TF_StoreBundle"
			"item_name"		"#TF_Mysterious_Promo9"
			"item_description"	"#TF_Mysterious_Promo9_Desc"
			"image_inventory"	"backpack/player/items/crafting/mysterious_promo"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"50"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}



		"5000"
		{
			"name"	"Craft Bar Level 1"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"craft_item"
			"craft_class"	"craft_bar"
			"craft_material_type"	"craft_bar"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_Bar_A"
			"image_inventory"	"backpack/crafting/pile_of_junk"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"5001"
		{
			"name"	"Craft Bar Level 2"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"craft_item"
			"craft_class"	"craft_bar"
			"craft_material_type"	"craft_bar"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_Bar_B"
			"image_inventory"	"backpack/crafting/pile_of_junk2"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"2"
			"max_ilevel"	"2"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"5002"
		{
			"name"	"Craft Bar Level 3"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"craft_item"
			"craft_class"	"craft_bar"
			"craft_material_type"	"craft_bar"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_Bar_C"
			"image_inventory"	"backpack/crafting/pile_of_junk3"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"3"
			"max_ilevel"	"3"
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"5003"
		{
			"name"	"Scout Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_1"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_scout"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"scout"
			"used_by_classes"
			{
				"scout"	"1"
			}
		}
		"5004"
		{
			"name"	"Sniper Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_2"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_sniper"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"sniper"
			"used_by_classes"
			{
				"sniper"	"1"
			}
		}
		"5005"
		{
			"name"	"Soldier Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_3"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_soldier"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"soldier"
			"used_by_classes"
			{
				"soldier"	"1"
			}
		}
		"5006"
		{
			"name"	"Demoman Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_4"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_demo"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"demoman"
			"used_by_classes"
			{
				"demoman"	"1"
			}
		}
		"5007"
		{
			"name"	"Heavy Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_5"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_heavy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"heavy"
			"used_by_classes"
			{
				"heavy"	"1"
			}
		}
		"5008"
		{
			"name"	"Medic Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_6"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_medic"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"medic"
			"used_by_classes"
			{
				"medic"	"1"
			}
		}
		"5009"
		{
			"name"	"Pyro Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_7"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_pyro"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"pyro"
			"used_by_classes"
			{
				"pyro"	"1"
			}
		}
		"5010"
		{
			"name"	"Spy Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_8"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_spy"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"spy"
			"used_by_classes"
			{
				"spy"	"1"
			}
		}
		"5011"
		{
			"name"	"Engineer Class Token"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"class_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_C_9"
			"item_description"	"#TF_CraftItem_Token_C_Desc"
			"image_inventory"	"backpack/crafting/token_engineer"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"class_token_id"		"engineer"
			"used_by_classes"
			{
				"engineer"	"1"
			}
		}
		"5012"
		{
			"name"	"Slot Token - Primary"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"slot_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"item_slot"	"primary"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_S_1"
			"item_description"	"#TF_CraftItem_Token_S_Desc"
			"image_inventory"	"backpack/crafting/token_primary"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"slot_token_id"		"primary"
		}
		"5013"
		{
			"name"	"Slot Token - Secondary"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"slot_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"item_slot"	"secondary"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_S_2"
			"item_description"	"#TF_CraftItem_Token_S_Desc"
			"image_inventory"	"backpack/crafting/token_secondary"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"slot_token_id"		"secondary"
		}
		"5014"
		{
			"name"	"Slot Token - Melee"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"slot_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"item_slot"	"melee"
			"show_in_armory"	"1"
			"armory_desc"	"craftitem"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_S_3"
			"item_description"	"#TF_CraftItem_Token_S_Desc"
			"image_inventory"	"backpack/crafting/token_melee"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"slot_token_id"		"melee"
		}
		"5018"
		{
			"name"	"Slot Token - PDA2"
			"first_sale_date"	"2010/09/29"
			"capabilities"
			{
				"can_craft_mark"	"0"
			}
			"item_class"	"slot_token"
			"craft_class"	"craft_token"
			"craft_material_type"	"craft_token"
			"item_slot"	"pda2"
			"item_type_name"	"#TF_CraftItem"
			"item_name"	"#CI_T_S_7"
			"item_description"	"#TF_CraftItem_Token_S_Desc"
			"image_inventory"	"backpack/crafting/token_pda"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"slot_token_id"		"pda2"
		}
		"5020"
		{
			"name"	"Name Tag"
			"first_sale_date"	"2010/09/29"
			"prefab"	"tool_nametag"
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
		}
		"5021"
		{
			"name"	"Decoder Ring"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "key"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_DecoderRing"
			"item_description"	"#TF_Tool_DecoderRing_Desc"
			"image_inventory"	"backpack/player/items/crafting/key"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"5022"
		{
			"name"	"Supply Crate"
			"first_sale_date"	"2010/09/29"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "supply_crate"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_SupplyCrate"
			"item_description"	"#TF_SupplyCrate_Desc"
			"image_inventory"	"backpack/player/items/crafting/crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "47"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5023"
		{
			"name"	"Paint Can"
			"first_sale_date"	"2010/09/29"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"paint_can"
				"usage_capabilities"
				{
					"paintable" "1"
				}
			}
			"armory_desc"		"paintcan"
			"store_remap"		"Paint Can 5"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_PaintCan"
			"item_description"	"#TF_Tool_PaintCan_Desc"
			"image_inventory"	"backpack/player/items/crafting/paintcan"
			"image_inventory_overlay"	"backpack/player/items/crafting/paintcan_paintcolor"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value"				"0"
					"force_gc_to_generate" "1"
				}
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_paint_can_pickup.wav"
			"drop_sound"		"ui/item_paint_can_pickup.wav"
		}
		
		
		
		"5026"
		{
			"name"	"Customize Texture Tool"
			"first_sale_date"	"2011/09/12"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"customize_texture_item"
				"usage_capabilities"
				{
					"can_customize_texture" "1"
				}
			}
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_CustomTextureItem"
			"item_description"	"#TF_Tool_CustomTextureItem_Desc"
			"image_inventory"	"backpack/crafting/decal_tool"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"armory_desc" "decaltooltag"
			"show_in_armory"	"1"
		}
		"5027"
		{
			"name"	"Paint Can 1"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_1"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "7511618"	
				}
			}
		}
		"5028"
		{
			"name"	"Paint Can 2"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_2"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "4345659"	
				}
			}
		}
		"5029"
		{
			"name"	"Paint Can 3"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_3"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "5322826"	
				}
			}
		}
		"5030"
		{
			"name"	"Paint Can 4"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_4"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "14204632"	
				}
			}
		}
		"5031"
		{
			"name"	"Paint Can 5"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_5"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "8208497"	
				}
			}
		}
		"5032"
		{
			"name"	"Paint Can 6"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_6"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "13595446"	
				}
			}
		}
		"5033"
		{
			"name"	"Paint Can 7"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_7"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "10843461"	
				}
			}
		}
		"5034"
		{
			"name"	"Paint Can 8"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_8"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "12955537"	
				}
			}
		}
		"5035"
		{
			"name"	"Paint Can 9"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_9"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "6901050"	
				}
			}
		}
		"5036"
		{
			"name"	"Paint Can 10"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_10"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "8154199"	
				}
			}
		}
		"5037"
		{
			"name"	"Paint Can 11"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_11"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "15185211"	
				}
			}
		}
		"5038"
		{
			"name"	"Paint Can 12"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_12"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "8289918"	
				}
			}
		}
		"5039"
		{
			"name"	"Paint Can 13"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_13"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "15132390"	
				}
			}
		}
		"5040"
		{
			"name"	"Paint Can 14"
			"prefab"	"paint_can"
			"first_sale_date"	"2010/09/29"
			"item_name"		"#TF_Tool_PaintCan_14"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "1315860"	
				}
			}
		}
		"5041"
		{
			"name"	"Supply Crate 2"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
			}
			"capabilities"
			{
				"can_gift_wrap" 	"1"
				"decodable"		"1"
			}
			"armory_desc" "supply_crate"
			"armory_remap"		"Supply Crate"
			"show_in_armory"	"0"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_SupplyCrate"
			"item_description"	"#TF_SupplyCrate_Desc"
			"image_inventory"	"backpack/player/items/crafting/crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "49"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5042"
		{
			"name"	"Gift Wrap"
			"first_sale_date"	"2010/10/15"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"gift_wrap"
				"use_string" "#WrapGift"
				"usage_capabilities"
				{
					"can_gift_wrap" "1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc"		"gift_wrap"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_GiftWrap"
			"item_description"	"#TF_Tool_GiftWrap_Desc"
			"image_inventory"	"backpack/crafting/gift_custom_supplies"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"96"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_cardboard_pickup.wav"
			"drop_sound"		"ui/item_cardboard_drop.wav"
		}
		"5043"
		{
			"name"	"Wrapped Gift"
			"item_class"	"tool"
			"tool"
			{
				"type"	"wrapped_gift"
				"use_string" "#UnwrapGift"
			}
			"capabilities"
			{
				"nameable"		"1"
				"usable_gc"		"1"
				"usable_out_of_game"	"1"
			}
			"armory_desc"		"gift"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_GIFT"
			"item_name"		"#TF_Tool_Gift"
			"item_description"	"#TF_Tool_Gift_Desc"
			"image_inventory"	"backpack/crafting/gift_custom"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_cardboard_pickup.wav"
			"drop_sound"		"ui/item_cardboard_drop.wav"
		}
		"5044"
		{
			"name"	"Description Tag"
			"first_sale_date"	"2010/10/15"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"desc"
				"usage_capabilities"
				{
					"nameable" "1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "desctag"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"	"#TF_T_Dt"
			"item_description"	"#TF_Tool_Desctag_Desc"
			"image_inventory"	"backpack/crafting/desc_tag"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5045"
		{
			"name"	"Supply Crate 3"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
			}
			"capabilities"
			{
				"can_gift_wrap" 	"1"
				"decodable"		"1"
			}
			"armory_desc" "supply_crate"
			"show_in_armory"	"0"
			"armory_remap"		"Supply Crate"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_SupplyCrate"
			"item_description"	"#TF_SupplyCrate_Desc"
			"image_inventory"	"backpack/player/items/crafting/crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "45"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5046"
		{
			"name"	"Paint Can Team Color"
			"prefab"	"paint_can_team_color"
			"first_sale_date"	"2010/10/29"
			"item_name"		"#TF_Tool_PaintCan_TeamColor"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "12073019" 
				}
				"set item tint RGB 2"
				{
					"attribute_class"	"set_item_tint_rgb_2"
					"value" "5801378" 
				}
			}
		}
		"5048" 
		{
			"name"	"Winter Crate"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"expiration_date"	"2010-12-31 23:00:00"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
				"restriction"	"winter"
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "winter_crate"
			"show_in_armory" "1"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_WinterCrate"
			"item_description"	"#TF_WinterCrate_Desc"
			"image_inventory"	"backpack/player/items/crafting/festive_crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "6"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5049"
		{
			"name"	"Winter Key" 
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "key"
			"armory_remap"		"Decoder Ring"
			"show_in_armory"	"0"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_DecoderRing"
			"item_description"	"#TF_Tool_DecoderRing_Desc"
			"image_inventory"	"backpack/player/items/crafting/key"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"5050"
		{
			"name"	"Backpack Expander"
			"first_sale_date"	"2010/12/13"
			"item_class"	"tool"
			"tool"
			{
				"type"	"backpack_expander"
				"usage"
				{
					"backpack_slots"	"100"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"capabilities"
			{
				"usable_gc"		"1"
				"usable_out_of_game"	"1"
			}
			"armory_desc" "backpack_expander"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_BackpackExpander"
			"item_description"	"#TF_Tool_BackpackExpander_Desc"
			"image_inventory"	"backpack/player/items/all_class/backpack_expander"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"50"
			"max_ilevel"	"59"
			"mouse_pressed_sound"	"ui/item_bag_pickup.wav"
			"drop_sound"		"ui/item_bag_drop.wav"
		}
		"5051"
		{
			"name"	"Paint Can 15"
			"prefab"	"paint_can"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_15"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "16738740"	
				}
			}
		}
		"5052"
		{
			"name"	"Paint Can 16"
			"prefab"	"paint_can"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_16"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "3100495"	
				}
			}
		}
		"5053"
		{
			"name"	"Paint Can 17"
			"prefab"	"paint_can"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_17"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "8421376"	
				}
			}
		}
		"5054"
		{
			"name"	"Paint Can 18"
			"prefab"	"paint_can"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_18"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "3329330"	
				}
			}
		}
		"5055"
		{
			"name"	"Paint Can 19"
			"prefab"	"paint_can"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_19"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "15787660"	
				}
			}
		}
		"5056"
		{
			"name"	"Paint Can 20"
			"prefab"	"paint_can"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_20"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "15308410"	
				}
			}
		}		
		"5057"
		{
			"name"	"Christmas Key 2010"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"armory_desc" "key"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_ChristmasKey2010"
			"item_description"	"#TF_Tool_ChristmasKey2010_Desc"
			"image_inventory"	"backpack/player/items/crafting/key_winter"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"			"1"
				}
			}
		}
		"5060"
		{
			"name"	"Paint Can Team Color 2"
			"prefab"	"paint_can_team_color"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_TeamColor2"
			"item_description"	"#TF_Tool_PaintCan_TeamColor2_Desc"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "4732984" 
				}
				"set item tint RGB 2"
				{
					"attribute_class"	"set_item_tint_rgb_2"
					"value" "3686984" 
				}
			}
		}
		"5061"
		{
			"name"	"Paint Can Team Color 3"
			"prefab"	"paint_can_team_color"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_TeamColor3"
			"item_description"	"#TF_Tool_PaintCan_TeamColor3_Desc"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "11049612" 
				}
				"set item tint RGB 2"
				{
					"attribute_class"	"set_item_tint_rgb_2"
					"value" "8626083" 
				}
			}
		}
		"5062"
		{
			"name"	"Paint Can Team Color 4"
			"prefab"	"paint_can_team_color"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_TeamColor4"
			"item_description"	"#TF_Tool_PaintCan_TeamColor4_Desc"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "3874595" 
				}
				"set item tint RGB 2"
				{
					"attribute_class"	"set_item_tint_rgb_2"
					"value" "1581885" 
				}
			}
		}
		"5063"
		{
			"name"	"Paint Can Team Color 5"
			"prefab"	"paint_can_team_color"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_TeamColor5"
			"item_description"	"#TF_Tool_PaintCan_TeamColor5_Desc"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "6637376" 
				}
				"set item tint RGB 2"
				{
					"attribute_class"	"set_item_tint_rgb_2"
					"value" "2636109" 
				}
			}
		}
		"5064"
		{
			"name"	"Paint Can Team Color 6"
			"prefab"	"paint_can_team_color"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_TeamColor6"
			"item_description"	"#TF_Tool_PaintCan_TeamColor6_Desc"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "8400928" 
				}
				"set item tint RGB 2"
				{
					"attribute_class"	"set_item_tint_rgb_2"
					"value" "2452877" 
				}
			}
		}
		"5065"
		{
			"name"	"Paint Can Team Color 7"
			"prefab"	"paint_can_team_color"
			"first_sale_date"	"2011/05/25"
			"item_name"		"#TF_Tool_PaintCan_TeamColor7"
			"item_description"	"#TF_Tool_PaintCan_TeamColor7_Desc"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value" "12807213" 
				}
				"set item tint RGB 2"
				{
					"attribute_class"	"set_item_tint_rgb_2"
					"value" "12091445" 
				}
			}
		}
		"5066" 
		{
			"name"	"Summer Crate"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"expiration_date"	"2011-07-11 23:00:00"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
				"restriction"	"summer"
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "summer_crate"
			"show_in_armory" "1"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_SummerCrate"
			"item_description"	"#TF_SummerCrate_Desc"
			"image_inventory"	"backpack/player/items/crafting/crate_summer"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "22"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5067"
		{
			"name"	"Summer Key"
			"first_sale_date"	"2011/06/30"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "key"
			"armory_remap"		"Decoder Ring"
			"show_in_armory"	"0"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_DecoderRing"
			"item_description"	"#TF_Tool_DecoderRing_Desc"
			"image_inventory"	"backpack/player/items/crafting/key"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"5068"
		{
			"name"	"Supply Crate Rare"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "supply_crate"
			"armory_remap"		"Supply Crate"
			"show_in_armory"	"0"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_SupplyCrateRare"
			"item_description"	"#TF_SupplyCrateRare_Desc"
			"image_inventory"	"backpack/player/items/crafting/crate_salvage"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "40"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5070" 
		{
			"name"	"Naughty Winter Crate 2011"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"expiration_date"	"2012-01-01 23:00:00"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
				"restriction"	"winter2011_naughty"
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "winter_crate"
			"show_in_armory" "1"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_WinterCrate2011_Naughty"
			"item_description"	"#TF_WinterCrate2011_Naughty_Desc"
			"image_inventory"	"backpack/player/items/crafting/bad_winter_crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "35"
					
					
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5071" 
		{
			"name"	"Nice Winter Crate 2011"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"expiration_date"	"2012-01-01 23:00:00"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
				"restriction"	"winter2011_nice"
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "winter_crate"
			"show_in_armory" "1"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_WinterCrate2011_Nice"
			"item_description"	"#TF_WinterCrate2011_Nice_Desc"
			"image_inventory"	"backpack/player/items/crafting/winter_crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "36"
					
					
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5072"
		{
			"name"	"Naughty Winter Key 2011"   
			"item_class"	"tool"
			"craft_class"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "key"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_DecoderRing"
			"item_description"	"#TF_Tool_DecoderRing_Desc"
			"image_inventory"	"backpack/player/items/crafting/key"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"5073"
		{
			"name"	"Nice Winter Key 2011"   
			"item_class"	"tool"
			"craft_class"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "key"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_DecoderRing"
			"item_description"	"#TF_Tool_DecoderRing_Desc"
			"image_inventory"	"backpack/player/items/crafting/key"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"5074"
		{
			"name"	"Something Special For Someone Special (Tool)"
			"first_sale_date"	"2012/02/15"
			"capabilities"
			{
				"nameable"				"1"
				"can_gift_wrap" 		"1"
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"tool"
			{
				"type"	"wedding_ring"
			}
			"item_class"	"tool"
			"hack_disable_armory_type_desc"		"1"			
			"show_in_armory"	"1"
			"item_type_name"	"#TF_Wearable_Ring"
			"item_name"	"#TF_WeddingRing"
			"item_description"	"#TF_WeddingRing_Desc"
			"armory_desc"	"weddingring"
			"image_inventory"	"backpack/player/items/all_class/something_special"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"100"
			"max_ilevel"	"100"
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"mouse_pressed_sound"	"ui/item_metal_scrap_pickup.wav"
			"drop_sound"		"ui/item_metal_scrap_drop.wav"
		}
		"5075"
		{
			"name"	"Something Special For Someone Special (Wearable)"
			"capabilities"
			{
				"can_be_restored"	"0"			
			}
			"item_class"	"tf_wearable"
			"item_type_name"	"#TF_Wearable_Ring"
			"item_name"	"#TF_WeddingRing"
			"armory_remap"		"Something Special For Someone Special (Tool)"
			"image_inventory"	"backpack/player/items/all_class/all_class_ring"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"item_slot"	"misc"
			"min_ilevel"	"100"
			"max_ilevel"	"100"
			"model_player_per_class"
			{
				"scout"		"models/player/items/all_class/ring_scout.mdl"
				"sniper"	"models/player/items/all_class/ring_sniper.mdl"
				"soldier"	"models/player/items/all_class/ring_soldier.mdl"
				"demoman"	"models/player/items/all_class/ring_demo.mdl"
				"medic"		"models/player/items/all_class/ring_medic.mdl"
				"heavy"		"models/player/items/all_class/ring_heavy.mdl"
				"spy"		"models/player/items/all_class/ring_spy.mdl"
				"engineer"	"models/player/items/all_class/ring_engineer.mdl"
				"pyro"		"models/player/items/all_class/ring_pyro.mdl"
			}
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
			"attributes"
			{
				"cannot trade"
				{
					"attribute_class"	"cannot_trade"
					"value"				"1"
				}
			}
			"mouse_pressed_sound"	"ui/item_medal_pickup.wav"
			"drop_sound"		"ui/item_medal_pickup.wav"
		}
		"5076"
		{
			"name"	"Paint Can 21"
			"prefab"	"paint_can"
			"item_name"		"#TF_Tool_PaintCan_21"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value"	"12377523"	
				}
			}
		}
		"5077"
		{
			"name"	"Paint Can 22"
			"prefab"	"paint_can"
			"item_name"		"#TF_Tool_PaintCan_22"
			"attributes"
			{
				"set item tint RGB"
				{
					"attribute_class"	"set_item_tint_rgb"
					"value"	"2960676"	
				}
			}
		}
		"5078" 
		{
			"name"	"Scorched Crate"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"expiration_date"	"2012-07-11 01:00:00"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
				"restriction"	"scorched"
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "scorched_crate"
			"show_in_armory" "1"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_ScorchedCrate"
			"item_description"	"#TF_ScorchedCrate_Desc"
			"image_inventory"	"backpack/crafting/fire_crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "46"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5079"
		{
			"name"	"Scorched Key"
			"first_sale_date"	"2012/06/27"
			"item_class"	"tool"
			"craft_class"	"tool"
			"craft_material_type"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "key"
			"show_in_armory"	"0"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_DecoderRing"
			"item_description"	"#TF_Tool_DecoderRing_Desc"
			"image_inventory"	"backpack/player/items/crafting/key"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}
		"5080" 
		{
			"name"	"Fall Crate 2012"
			"item_class"	"supply_crate"
			"craft_class"	"supply_crate"
			"craft_material_type"	"supply_crate"
			"expiration_date"	"2012-09-21 06:00:00"
			"tool"
			{
				"type"	""
				"usage"
				{
				}
				"restriction"	"fall 2012"
			}
			"capabilities"
			{
				"decodable"		"1"
			}
			"armory_desc" "fall_2012_crate"
			"show_in_armory" "1"
			"item_type_name"	"#TF_LockedCrate"
			"item_name"		"#TF_FallCrate2012"
			"item_description"	"#TF_FallCrate2012_Desc"
			"image_inventory"	"backpack/crafting/fall_crate"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"	"unique"
			"min_ilevel"	"10"
			"max_ilevel"	"10"
			"attributes"
			{
				"set supply crate series"
				{
					"attribute_class"	"supply_crate_series"
					"value" "48"
					"force_gc_to_generate" "1"
				}
			}
			"mouse_pressed_sound"	"ui/item_crate_pickup.wav"
			"drop_sound"		"ui/item_crate_drop.wav"
		}
		"5081" 
		{
			"name"	"Fall Key 2012"   
			"item_class"	"tool"
			"craft_class"	"tool"
			"tool"
			{
				"type"	"decoder_ring"
				"usage_capabilities"
				{
					"decodable"	"1"
				}
			}
			"attributes"
			{
				"always tradable"
				{
					"attribute_class"	"always_tradable"
					"value"				"1"
				}
			}
			"armory_desc" "key"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_T"
			"item_name"		"#TF_Tool_DecoderRing"
			"item_description"	"#TF_Tool_DecoderRing_Desc"
			"image_inventory"	"backpack/player/items/crafting/key"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"5"
			"max_ilevel"	"5"
			"mouse_pressed_sound"	"ui/item_metal_tiny_pickup.wav"
			"drop_sound"		"ui/item_metal_tiny_drop.wav"
		}		
		
		"5500"
		{
			"name"	"RIFT Spider Hat Code"
			"item_class"	"tool"
			"tool"
			{
				"type"	"claimcode"
				"usage"
				{
					"claim_type"	"#TF_RIFT_SpiderHat_ClaimType"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"armory_desc" "claimcode"
			"show_in_armory"	"1"
			"item_type_name"	"#TF_ClaimCode"
			"item_name"	"#TF_RIFT_SpiderHat_ClaimCode"
			"item_description"	"#TF_RIFT_SpiderHat_ClaimCode_Desc"
			"image_inventory"	"backpack/crafting/ticket"
			"image_inventory_size_w"		"128"
			"image_inventory_size_h"		"82"
			"item_quality"	"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}

		"5600"
		{
			"name"		"Goldfish"
			"prefab"	"ash_remains"
			"item_name"	"#TF_Item_Goldfish_Burned"
			"item_description"	"#TF_Item_Goldfish_Burned_Desc"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5601"
		{
			"name"		"Pocket Lint"
			"prefab"	"ash_remains"
			"item_name"	"#TF_Item_PocketLint_Burned"
			"item_description"	"#TF_Item_PocketLint_Burned_Desc"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5602"
		{
			"name"		"Cheese Wheel"
			"prefab"	"ash_remains"
			"item_name"	"#TF_Item_CheeseWheel_Burned"
			"item_description"	"#TF_Item_CheeseWheel_Burned_Desc"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5603"
		{
			"name"		"Banana Peel"
			"prefab"	"ash_remains"
			"item_name"	"#TF_Item_BananaPeel_Burned"
			"item_description"	"#TF_Item_BananaPeel_Burned_Desc"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5604"
		{
			"name"		"Barn Door Plank"
			"prefab"	"ash_remains"
			"item_name"	"#TF_Item_BarnDoorPlank_Burned"
			"item_description"	"#TF_Item_BarnDoorPlank_Burned_Desc"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5605"
		{
			"name"		"Secret Diary"
			"prefab"	"ash_remains"
			"craft_material_type"	""
			"expiration_date"	""
			"item_name"	"#TF_Item_SecretDiary_FireProof"
			"item_type_name"	"#TF_Item_SecretDiary_Type"
			"item_description"	"#TF_Item_SecretDiary_FireProof_Desc"
			"image_inventory"	"backpack/crafting/diary_book"
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5606"
		{
			"name"		"Damaged Capacitor"
			"prefab"	"ash_remains"
			"item_class"	"tf_wearable"
			"item_slot"	"misc"
			"craft_material_type"	""
			"expiration_date"	""
			"item_name"	"#TF_Item_DamagedCapacitor"
			"item_description"	"#TF_Item_DamagedCapacitor_Desc"
			"image_inventory"	"backpack/crafting/capacitor"
			"used_by_classes"
			{
				"scout"		"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"		"1"
				"heavy"		"1"
				"spy" 		"1"
				"engineer" 	"1"
				"pyro" 		"1"
			}
			"mouse_pressed_sound"	"ui/item_paper_pickup.wav"
			"drop_sound"		"ui/item_paper_pickup.wav"
		}
		"5607"
		{
			"name"		"Pile Of Ash"
			"item_class"	"tf_wearable"
			"expiration_date"	"2012-07-11 01:00:00"
			"tool"
			{
				"type"	"gift"
				"use_string" "#RummageThroughAsh"
				"usage"
				{
					"loot_list"		"pyro_ash_pile_loot_list"
					"num_items"		"1"
					"max_recipients"	"1"
					"target_rule"	"only_self"
				}
			}
			"capabilities"
			{
				"usable_gc"				"1"
				"usable_out_of_game"	"1"
			}
			"show_in_armory"	"1"
			"item_name"	"#TF_PileOfAsh"
			"item_description"	"#TF_PileOfAsh_Desc"
			"item_slot"	"action"
			"image_inventory"	"backpack/crafting/ash_pile"
			"image_inventory_size_w"	"128"
			"image_inventory_size_h"	"82"
			"item_quality"		"unique"
			"min_ilevel"	"1"
			"max_ilevel"	"1"
			"used_by_classes"
			{
				"scout"	"1"
				"sniper"	"1"
				"soldier"	"1"
				"demoman"	"1"
				"medic"	"1"
				"heavy"	"1"
				"spy" "1"
				"engineer" "1"
				"pyro" "1"
			}
		}
		
		"5999"				
		{
			"name"	"Strange Part (Armory)"
			"prefab"	"strange_part"
			"armory_desc"		"strangepart"
			"show_in_armory"	"1"
			"image_inventory"	"backpack/crafting/strange_parts"
			"item_name"	"#TF_StrangePart_Empty"
			"item_description"	"#TF_StrangePart_Empty_Desc"
		}

		"6000"
		{
			"name"	"Strange Part: Heavies Killed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"14"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_heavies_killed"
			"item_name"	"#TF_StrangePart_HeaviesKilled"
			"item_description"	"#TF_StrangePart_HeaviesKilled_Desc"
		}
		"6001"
		{
			"name"	"Strange Part: Demomen Killed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"13"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_demos_killed"
			"item_name"	"#TF_StrangePart_DemomenKilled"
			"item_description"	"#TF_StrangePart_DemomenKilled_Desc"
		}
		"6002"
		{
			"name"	"Strange Part: Soldiers Killed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"12"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_soldiers_killed"
			"item_name"	"#TF_StrangePart_SoldiersKilled"
			"item_description"	"#TF_StrangePart_SoldiersKilled_Desc"
		}
		"6003"
		{
			"name"	"Strange Part: Scouts Killed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"10"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_scouts_killed"
			"item_name"	"#TF_StrangePart_ScoutsKilled"
			"item_description"	"#TF_StrangePart_ScoutsKilled_Desc"
		}
		"6004"
		{
			"name"	"Strange Part: Engineers Killed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"17"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_engineers_killed"
			"item_name"	"#TF_StrangePart_EngineersKilled"
			"item_description"	"#TF_StrangePart_EngineersKilled_Desc"
		}
		
		
		"6009"
		{
			"name"	"Strange Part: Buildings Destroyed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"			"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"19"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_buildings_destroyed"
			"item_name"	"#TF_StrangePart_BuildingsDestroyed"
			"item_description"	"#TF_StrangePart_BuildingsDestroyed_Desc"
		}
		"6010"
		{
			"name"	"Strange Part: Projectiles Reflected"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_reflect_projectiles"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"20"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_projectiles_deflected"
			"item_name"	"#TF_StrangePart_ProjectilesReflected"
			"item_description"	"#TF_StrangePart_ProjectilesReflected_Desc"
		}
		"6011"
		{
			"name"	"Strange Part: Headshot Kills"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_headshot"			"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"21"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_headshots"
			"item_name"	"#TF_StrangePart_HeadshotKills"
			"item_description"	"#TF_StrangePart_HeadshotKills_Desc"
		}
		"6012"
		{
			"name"	"Strange Part: Airborne Enemies Killed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"22"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_airborne_killed"
			"item_name"	"#TF_StrangePart_AirborneEnemiesKilled"
			"item_description"	"#TF_StrangePart_AirborneEnemiesKilled_Desc"
		}
		"6013"
		{
			"name"	"Strange Part: Enemies Gibbed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_gib_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"23"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_enemies_gibbed"
			"item_name"	"#TF_StrangePart_GibKilled"
			"item_description"	"#TF_StrangePart_GibKilled_Desc"
		}

		"6015"
		{
			"name"	"Strange Part: Full Moon Kills"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"27"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_KillDuringFullMoon"
			"item_name"	"#TF_StrangePart_FullMoonKills"
			"item_description"	"#TF_StrangePart_FullMoonKills_Desc"
		}
		"6016"
		{
			"name"	"Strange Part: Domination Kills"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"28"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_KillStartDomination"
			"item_name"	"#TF_StrangePart_DominationKills"
			"item_description"	"#TF_StrangePart_DominationKills_Desc"
		}
		"6018"
		{
			"name"	"Strange Part: Revenge Kills"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"30"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_KillRevenge"
			"item_name"	"#TF_StrangePart_RevengeKills"
			"item_description"	"#TF_StrangePart_RevengeKills_Desc"
		}
		"6019"
		{
			"name"	"Strange Part: Posthumous Kills"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_posthumous_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"31"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_PlayerKillPosthumous"
			"item_name"	"#TF_StrangePart_PosthumousKills"
			"item_description"	"#TF_StrangePart_PosthumousKills_Desc"
		}
		"6020"
		{
			"name"	"Strange Part: Allies Extinguished"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_extinguish"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"32"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_burningallyextinguished"
			"item_name"	"#TF_StrangePart_AlliesExtinguished"
			"item_description"	"#TF_StrangePart_AlliesExtinguished_Desc"
		}
		"6021"
		{
			"name"	"Strange Part: Critical Kills"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_critical_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"33"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_killcritical"
			"item_name"	"#TF_StrangePart_CriticalKills"
			"item_description"	"#TF_StrangePart_CriticalKills_Desc"
		}
		"6022"
		{
			"name"	"Strange Part: Kills While Explosive-Jumping"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_be_equipped_by_soldier_or_demo"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"34"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_KillWhileExplosiveJumping"
			"item_name"	"#TF_StrangePart_KillsWhileExplosiveJumping"
			"item_description"	"#TF_StrangePart_KillsWhileExplosiveJumping_Desc"
		}
		"6024"
		{
			"name"	"Strange Part: Cloaked Spies Killed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"37"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_invisibles_killed"
			"item_name"	"#TF_StrangePart_InvisibleSpyKills"
			"item_description"	"#TF_StrangePart_InvisibleSpyKills_Desc"
		}
		"6025"
		{
			"name"	"Strange Part: Sappers Destroyed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_destroy_sappers"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"36"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_sappers_killed"
			"item_name"	"#TF_StrangePart_SappersDestroyed"
			"item_description"	"#TF_StrangePart_SappersDestroyed_Desc"
		}
		"6026"
		{
			"name"	"Strange Part: Robots Destroyed"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"39"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_mvm_robot_kills"
			"item_name"	"#TF_StrangePart_RobotsDestroyed"
			"item_description"	"#TF_StrangePart_RobotsDestroyed_Desc"
		}
		"6032"
		{
			"name"	"Strange Part: Kills While Low-Health"
			"prefab"	"strange_part"
			"tool"
			{
				"usage"
				{
					"required_tags"
					{
						"can_deal_damage"		"1"
					}
				}
			}
			"attributes"
			{
				"strange part new counter ID"
				{
					"attribute_class"	"strange_part_new_counter_id"
					"value"				"44"
				}
			}
			"image_inventory"	"backpack/crafting/strange_part_10_percent_kills"
			"item_name"	"#TF_StrangePart_KillWhileLowHealth"
			"item_description"	"#TF_StrangePart_KillWhileLowHealth_Desc"
		}



	}
	"attributes"
	{

		"1"
		{
			"name"	"damage penalty"
			"attribute_class"	"mult_dmg"
			"attribute_name"	"Minor damage penalty"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageDone_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"2"
		{
			"name"	"damage bonus"
			"attribute_class"	"mult_dmg"
			"attribute_name"	"Minor damage bonus"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"weapons"
			"description_string"	"#Attrib_DamageDone_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"3"
		{
			"name"	"clip size penalty"
			"attribute_class"	"mult_clipsize"
			"attribute_name"	"Minor clip penalty"
			"min_value"	"0.9"
			"max_value"	"0.75"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ClipSize_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"4"
		{
			"name"	"clip size bonus"
			"attribute_class"	"mult_clipsize"
			"attribute_name"	"Minor clip size bonus"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"weapons"
			"description_string"	"#Attrib_ClipSize_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"5"
		{
			"name"	"fire rate penalty"
			"attribute_class"	"mult_postfiredelay"
			"attribute_name"	"Minor fire rate penalty"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FireRate_Negative"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"6"
		{
			"name"	"fire rate bonus"
			"attribute_class"	"mult_postfiredelay"
			"attribute_name"	"Minor firerate bonus"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"weapons"
			"description_string"	"#Attrib_FireRate_Positive"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"7"
		{
			"name"	"heal rate penalty"
			"attribute_class"	"mult_medigun_healrate"
			"attribute_name"	"Minor heal rate penalty"
			"min_value"	"0.95"
			"max_value"	"0.8"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealRate_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"8"
		{
			"name"	"heal rate bonus"
			"attribute_class"	"mult_medigun_healrate"
			"attribute_name"	"Minor heal rate bonus"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"weapon_healing"
			"description_string"	"#Attrib_HealRate_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"9"
		{
			"name"	"ubercharge rate penalty"
			"attribute_class"	"mult_medigun_uberchargerate"
			"attribute_name"	"Minor uber charge rate penalty"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_UberchargeRate_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"10"
		{
			"name"	"ubercharge rate bonus"
			"attribute_class"	"mult_medigun_uberchargerate"
			"attribute_name"	"Minor uber charge rate bonus"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"weapon_healing"
			"description_string"	"#Attrib_UberchargeRate_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"11"
		{
			"name"	"overheal bonus"
			"attribute_class"	"mult_medigun_overheal_amount"
			"attribute_name"	"Minor overheal bonus"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_OverhealAmount_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"12"
		{
			"name"	"overheal decay penalty"
			"attribute_class"	"mult_medigun_overheal_decay"
			"attribute_name"	"Minor overheal decay penalty"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_OverhealDecay_Negative"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"13"
		{
			"name"	"overheal decay bonus"
			"attribute_class"	"mult_medigun_overheal_decay"
			"attribute_name"	"Minor overheal decay bonus"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_OverhealDecay_Positive"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"14"
		{
			"name"	"overheal decay disabled"
			"attribute_class"	"mult_medigun_overheal_decay"
			"attribute_name"	"Overheal decay disabled"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_OverhealDecay_Disabled"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"15"
		{
			"name"	"crit mod disabled"
			"attribute_class"	"mult_crit_chance"
			"attribute_name"	"Crit chance disabled"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritChance_Disabled"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"no_crits"
			"stored_as_integer"	"0"
		}
		"16"
		{
			"name"	"heal on hit for rapidfire"
			"attribute_class"	"add_onhit_addhealth"
			"attribute_name"	"Minor heal on hit"
			"min_value"	"1"
			"max_value"	"5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealOnHit_Positive"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"17"
		{
			"name"	"add uber charge on hit"
			"attribute_class"	"add_onhit_ubercharge"
			"attribute_name"	"Minor add uber charge on hit"
			"min_value"	"0.01"
			"max_value"	"0.05"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AddUber_OnHit_Positive"
			"description_format"	"value_is_additive_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"18"
		{
			"name"	"medigun charge is crit boost"
			"attribute_class"	"set_charge_type"
			"attribute_name"	"Medigun charge boosts crit chance"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Medigun_CritBoost"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"19"
		{
			"name"	"tmp dmgbuff on hit"
			"attribute_class"	"addperc_ondmgdone_tmpbuff"
			"attribute_name"	"Add Tmp Dmg Buff on hit"
			"min_value"	"0.15"
			"max_value"	"0.2"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageDoneBonus_Positive"
			"description_format"	"value_is_additive_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"20"
		{
			"name"	"crit vs burning players"
			"attribute_class"	"or_crit_vs_playercond"
			"attribute_name"	"Critical Hit vs Burning Players"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritVsBurning"
			"description_format"	"value_is_or"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"21"
		{
			"name"	"dmg penalty vs nonburning"
			"attribute_class"	"mult_dmg_vs_nonburning"
			"attribute_name"	"Damage penalty vs non burning players"
			"min_value"	"0.99"
			"max_value"	"0.95"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgPenaltyVsNonBurning"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"22"
		{
			"name"	"no crit vs nonburning"
			"attribute_class"	"set_nocrit_vs_nonburning"
			"attribute_name"	"Crits Disabled vs Non-burning players"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoCritVsNonBurning"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"23"
		{
			"name"	"mod flamethrower push"
			"attribute_class"	"set_flamethrower_push_disabled"
			"attribute_name"	"Disables flamethrower push"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ModFlamethrowerPush"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"24"
		{
			"name"	"mod flamethrower back crit"
			"attribute_class"	"set_flamethrower_back_crit"
			"attribute_name"	"Turns on back crits for the flamethrower"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ModFlamethrower_BackCrits"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"25"
		{
			"name"	"hidden secondary max ammo penalty"
			"attribute_class"	"mult_maxammo_secondary"
			"attribute_name"	"Minor secondary max ammo penalty"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"unused"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"26"
		{
			"name"	"max health additive bonus"
			"attribute_class"	"add_maxhealth"
			"attribute_name"	"Minor max health bonus"
			"min_value"	"5"
			"max_value"	"15"
			"group"	"weapon"
			"description_string"	"#Attrib_MaxHealth_Positive"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"27"
		{
			"name"	"alt-fire disabled"
			"attribute_class"	"unimplemented_altfire_disabled"
			"attribute_name"	"Alt-fire Disabled"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AltFire_Disabled"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"28"
		{
			"name"	"crit mod disabled hidden"
			"attribute_class"	"mult_crit_chance"
			"attribute_name"	"Crit Chance disabled"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritChance_Disabled"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"29"
		{
			"name"	"alt-fire is vampire"
			"attribute_class"	"set_altfire_mode"
			"attribute_name"	"Alt-fire Is Vampire"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AltFire_Is_Vampire"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"30"
		{
			"name"	"fists have radial buff"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Fists Have Radial Buff"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FistsHaveRadialBuff"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"31"
		{
			"name"	"critboost on kill"
			"attribute_class"	"add_onkill_critboost_time"
			"attribute_name"	"Add CritBoost effect on kill"
			"min_value"	"2"
			"max_value"	"3"
			"group"	"weapons"
			"description_string"	"#Attrib_CritBoost_OnKill"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_kill"
			"stored_as_integer"	"0"
		}
		"32"
		{
			"name"	"slow enemy on hit"
			"attribute_class"	"mult_onhit_enemyspeed"
			"attribute_name"	"Minor slow enemy on hit"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Slow_Enemy_OnHit"
			"description_format"	"value_is_additive_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"33"
		{
			"name"	"set cloak is feign death"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Replaces cloak power with feign death."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakIsFeignDeath"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"armory_desc"	"cloak_type"
			"stored_as_integer"	"0"
		}
		"34"
		{
			"name"	"mult cloak meter consume rate"
			"attribute_class"	"mult_cloak_meter_consume_rate"
			"attribute_name"	"Rate cloak energy is consumed."
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakMeterConsumeRate"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"35"
		{
			"name"	"mult cloak meter regen rate"
			"attribute_class"	"mult_cloak_meter_regen_rate"
			"attribute_name"	"Rate cloak energy is regenerated."
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakMeterRegenRate"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"36"
		{
			"name"	"spread penalty"
			"attribute_class"	"mult_spread_scale"
			"attribute_name"	"Shot spread penalty"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Spread_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"37"
		{
			"name"	"hidden primary max ammo bonus"
			"attribute_class"	"mult_maxammo_primary"
			"attribute_name"	"Primary max ammo bonus"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"unused"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"38"
		{
			"name"	"mod bat launches balls"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Bat can fire several grenades before melee mode."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BatLaunchesBalls"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"39"
		{
			"name"	"dmg penalty vs nonstunned"
			"attribute_class"	"unimplemented_mod_dmg_vs_nonstunned"
			"attribute_name"	"Damage penalty vs non stunned players"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgPenaltyVsNonStunned"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"40"
		{
			"name"	"zoom speed mod disabled"
			"attribute_class"	"unimplemented_mod_zoom_speed_disabled"
			"attribute_name"	"Zoom Speed Mod Disabled"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ZoomSpeedMod_Disabled"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"41"
		{
			"name"	"sniper charge per sec"
			"attribute_class"	"mult_sniper_charge_per_sec"
			"attribute_name"	"sniper charge per sec"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"weapon_charge_rate"
			"description_string"	"#Attrib_SniperCharge_Per_Sec"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"42"
		{
			"name"	"sniper no headshots"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Sniper no headshots"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SniperNoHeadshots"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"43"
		{
			"name"	"scattergun no reload single"
			"attribute_class"	"set_scattergun_no_reload_single"
			"attribute_name"	"Scattergun No Reload Single"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Scattergun_NoReloadSingle"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"44"
		{
			"name"	"scattergun has knockback"
			"attribute_class"	"set_scattergun_has_knockback"
			"attribute_name"	"Scattergun Has Knockback"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Scattergun_HasKnockback"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"45"
		{
			"name"	"bullets per shot bonus"
			"attribute_class"	"mult_bullets_per_shot"
			"attribute_name"	"Minor bullets per shot bonus"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BulletsPerShot_Bonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"46"
		{
			"name"	"sniper zoom penalty"
			"attribute_class"	"mult_zoom_fov"
			"attribute_name"	"Sniper zoom penalty"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SniperZoom_Penalty"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"47"
		{
			"name"	"sniper no charge"
			"attribute_class"	"unimplemented_mod_sniper_no_charge"
			"attribute_name"	"Sniper no charge"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SniperNoCharge"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"48"
		{
			"name"	"set cloak is movement based"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Replaces default cloak with a motion based cloak."
			"min_value"	"2"
			"max_value"	"2"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakIsMovementBased"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"armory_desc"	"cloak_type"
			"stored_as_integer"	"0"
		}
		"49"
		{
			"name"	"no double jump"
			"attribute_class"	"set_scout_doublejump_disabled"
			"attribute_name"	"Disables double jump"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoDoubleJump"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"50"
		{
			"name"	"absorb damage while cloaked"
			"attribute_class"	"unimplemented_absorb_dmg_while_cloaked"
			"attribute_name"	"Absorbs damage when cloaked."
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AbsorbDmgWhileCloaked"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"51"
		{
			"name"	"revolver use hit locations"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Revolver uses hit locations"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RevolverUseHitLocations"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"52"
		{
			"name"	"backstab shield"
			"attribute_class"	"set_blockbackstab_once"
			"attribute_name"	"Stops one backstab."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BackstabShield"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"53"
		{
			"name"	"fire retardant"
			"attribute_class"	"set_fire_retardant"
			"attribute_name"	"Player cannot be set on fire."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FireRetardant"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"54"
		{
			"name"	"move speed penalty"
			"attribute_class"	"mult_player_movespeed"
			"attribute_name"	"Minor move speed penalty"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"weapon"
			"description_string"	"#Attrib_MoveSpeed_Penalty"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"55"
		{
			"name"	"obsolete ammo penalty"
			"attribute_class"	"obsolete"
			"attribute_name"	"Minor primary max ammo penalty"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"unused"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"56"
		{
			"name"	"jarate description"
			"attribute_class"	"desc_jarate_description"
			"attribute_name"	"Text description of jarate"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Jarate_Description"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"57"
		{
			"name"	"health regen"
			"attribute_class"	"add_health_regen"
			"attribute_name"	"Minor health regeneration"
			"min_value"	"0.3"
			"max_value"	"0.5"
			"group"	"passive"
			"description_string"	"#Attrib_HealthRegen"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"58"
		{
			"name"	"self dmg push force increased"
			"attribute_class"	"mult_dmgself_push_force"
			"attribute_name"	"Minor increased self dmg push force"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SelfDmgPush_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"59"
		{
			"name"	"self dmg push force decreased"
			"attribute_class"	"mult_dmgself_push_force"
			"attribute_name"	"Minor decreased self dmg push force"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SelfDmgPush_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"60"
		{
			"name"	"dmg taken from fire reduced"
			"attribute_class"	"mult_dmgtaken_from_fire"
			"attribute_name"	"Minor fire damage reduction"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Fire_Reduced"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"61"
		{
			"name"	"dmg taken from fire increased"
			"attribute_class"	"mult_dmgtaken_from_fire"
			"attribute_name"	"Minor fire damage increased"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Fire_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"62"
		{
			"name"	"dmg taken from crit reduced"
			"attribute_class"	"mult_dmgtaken_from_crit"
			"attribute_name"	"Minor crit damage reduction"
			"min_value"	"0.9"
			"max_value"	"0.75"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Crit_Reduced"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"63"
		{
			"name"	"dmg taken from crit increased"
			"attribute_class"	"mult_dmgtaken_from_crit"
			"attribute_name"	"Minor crit damage increased"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Crit_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"64"
		{
			"name"	"dmg taken from blast reduced"
			"attribute_class"	"mult_dmgtaken_from_explosions"
			"attribute_name"	"Minor blast damage reduced"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Blast_Reduced"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"65"
		{
			"name"	"dmg taken from blast increased"
			"attribute_class"	"mult_dmgtaken_from_explosions"
			"attribute_name"	"Minor blast damage increased"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Blast_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"66"
		{
			"name"	"dmg taken from bullets reduced"
			"attribute_class"	"mult_dmgtaken_from_bullets"
			"attribute_name"	"Minor bullet damage reduced"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Bullets_Reduced"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"67"
		{
			"name"	"dmg taken from bullets increased"
			"attribute_class"	"mult_dmgtaken_from_bullets"
			"attribute_name"	"Minor bullet damage increased"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_From_Bullets_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"68"
		{
			"name"	"increase player capture value"
			"attribute_class"	"add_player_capturevalue"
			"attribute_name"	"Minor capture value increase"
			"min_value"	"1"
			"max_value"	"2"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CaptureValue_Increased"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"69"
		{
			"name"	"health from healers reduced"
			"attribute_class"	"mult_health_fromhealers"
			"attribute_name"	"Minor penalty to health from healers"
			"min_value"	"0.95"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealthFromHealers_Reduced"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"70"
		{
			"name"	"health from healers increased"
			"attribute_class"	"mult_health_fromhealers"
			"attribute_name"	"Minor increase to health from healers"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealthFromHealers_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"71"
		{
			"name"	"weapon burn dmg increased"
			"attribute_class"	"mult_wpn_burndmg"
			"attribute_name"	"Minor increase to burn dmg"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_WpnBurnDmg_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"72"
		{
			"name"	"weapon burn dmg reduced"
			"attribute_class"	"mult_wpn_burndmg"
			"attribute_name"	"Minor reduction to burn dmg"
			"min_value"	"0.95"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_WpnBurnDmg_Reduced"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"73"
		{
			"name"	"weapon burn time increased"
			"attribute_class"	"mult_wpn_burntime"
			"attribute_name"	"Minor increase to burn time"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_WpnBurnTime_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"74"
		{
			"name"	"weapon burn time reduced"
			"attribute_class"	"mult_wpn_burntime"
			"attribute_name"	"Minor reduction to burn time"
			"min_value"	"0.95"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_WpnBurnTime_Reduced"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"75"
		{
			"name"	"aiming movespeed increased"
			"attribute_class"	"mult_player_aiming_movespeed"
			"attribute_name"	"Minor aiming movespeed increase"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AimingMoveSpeed_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"76"
		{
			"name"	"maxammo primary increased"
			"attribute_class"	"mult_maxammo_primary"
			"attribute_name"	"Minor primary maxammo increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxammoPrimary_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"77"
		{
			"name"	"maxammo primary reduced"
			"attribute_class"	"mult_maxammo_primary"
			"attribute_name"	"Minor primary maxammo reduction"
			"min_value"	"0.9"
			"max_value"	"0.6"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxammoPrimary_Reduced"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"78"
		{
			"name"	"maxammo secondary increased"
			"attribute_class"	"mult_maxammo_secondary"
			"attribute_name"	"Minor secondary maxammo increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxammoSecondary_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"79"
		{
			"name"	"maxammo secondary reduced"
			"attribute_class"	"mult_maxammo_secondary"
			"attribute_name"	"Minor secondary maxammo reduction"
			"min_value"	"0.9"
			"max_value"	"0.6"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxammoSecondary_Reduced"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"80"
		{
			"name"	"maxammo metal increased"
			"attribute_class"	"mult_maxammo_metal"
			"attribute_name"	"Minor metal maxammo increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxammoMetal_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"81"
		{
			"name"	"maxammo metal reduced"
			"attribute_class"	"mult_maxammo_metal"
			"attribute_name"	"Minor metal maxammo reduction"
			"min_value"	"0.95"
			"max_value"	"0.65"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxammoMetal_Reduced"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"82"
		{
			"name"	"cloak consume rate increased"
			"attribute_class"	"mult_cloak_meter_consume_rate"
			"attribute_name"	"Minor cloak consume rate increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakConsumeRate_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"83"
		{
			"name"	"cloak consume rate decreased"
			"attribute_class"	"mult_cloak_meter_consume_rate"
			"attribute_name"	"Minor cloak consume rate decrease"
			"min_value"	"0.95"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakConsumeRate_Decreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"84"
		{
			"name"	"cloak regen rate increased"
			"attribute_class"	"mult_cloak_meter_regen_rate"
			"attribute_name"	"Minor cloak regen rate increase"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakRegenRate_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"85"
		{
			"name"	"cloak regen rate decreased"
			"attribute_class"	"mult_cloak_meter_regen_rate"
			"attribute_name"	"Minor cloak regen rate decrease"
			"min_value"	"0.95"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakRegenRate_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"86"
		{
			"name"	"minigun spinup time increased"
			"attribute_class"	"mult_minigun_spinup_time"
			"attribute_name"	"Minor minigun spinup time increase"
			"min_value"	"1.05"
			"max_value"	"1.2"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MinigunSpinup_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"87"
		{
			"name"	"minigun spinup time decreased"
			"attribute_class"	"mult_minigun_spinup_time"
			"attribute_name"	"Minor minigun spinup time decrease"
			"min_value"	"0.95"
			"max_value"	"0.8"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MinigunSpinup_Decreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"88"
		{
			"name"	"max pipebombs increased"
			"attribute_class"	"add_max_pipebombs"
			"attribute_name"	"Minor max pipebomb increase"
			"min_value"	"2"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxPipebombs_Increased"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"89"
		{
			"name"	"max pipebombs decreased"
			"attribute_class"	"add_max_pipebombs"
			"attribute_name"	"Minor max pipebomb decrease"
			"min_value"	"-2"
			"max_value"	"-4"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxPipebombs_Decreased"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"90"
		{
			"name"	"SRifle Charge rate increased"
			"attribute_class"	"mult_sniper_charge_per_sec"
			"attribute_name"	"Minor charge rate increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SRifleChargeRate_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"91"
		{
			"name"	"SRifle Charge rate decreased"
			"attribute_class"	"mult_sniper_charge_per_sec"
			"attribute_name"	"Minor charge rate decrease"
			"min_value"	"0.95"
			"max_value"	"0.8"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SRifleChargeRate_Decreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"92"
		{
			"name"	"Construction rate increased"
			"attribute_class"	"mult_construction_value"
			"attribute_name"	"Minor construction rate increase"
			"min_value"	"1.1"
			"max_value"	"1.3"
			"group"	"weapon_wrench"
			"description_string"	"#Attrib_ConstructionRate_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"93"
		{
			"name"	"Construction rate decreased"
			"attribute_class"	"mult_construction_value"
			"attribute_name"	"Minor construction rate decrease"
			"min_value"	"0.9"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ConstructionRate_Decreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"94"
		{
			"name"	"Repair rate increased"
			"attribute_class"	"mult_repair_value"
			"attribute_name"	"Minor repair rate increase"
			"min_value"	"1.05"
			"max_value"	"1.2"
			"group"	"weapon_wrench"
			"description_string"	"#Attrib_RepairRate_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"95"
		{
			"name"	"Repair rate decreased"
			"attribute_class"	"mult_repair_value"
			"attribute_name"	"Minor repair rate decrease"
			"min_value"	"0.9"
			"max_value"	"0.75"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RepairRate_Decreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"96"
		{
			"name"	"Reload time increased"
			"attribute_class"	"mult_reload_time"
			"attribute_name"	"Minor reload time increase"
			"min_value"	"1.1"
			"max_value"	"1.4"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ReloadTime_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"97"
		{
			"name"	"Reload time decreased"
			"attribute_class"	"mult_reload_time"
			"attribute_name"	"Minor reload time decrease"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ReloadTime_Decreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"98"
		{
			"name"	"selfdmg on hit for rapidfire"
			"attribute_class"	"add_onhit_addhealth"
			"attribute_name"	"Minor self dmg on hit"
			"min_value"	"-1"
			"max_value"	"-3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealOnHit_Negative"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"99"
		{
			"name"	"Blast radius increased"
			"attribute_class"	"mult_explosion_radius"
			"attribute_name"	"Minor explosion radius increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"radius"
			"description_string"	"#Attrib_BlastRadius_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"100"
		{
			"name"	"Blast radius decreased"
			"attribute_class"	"mult_explosion_radius"
			"attribute_name"	"Minor explosion radius decrease"
			"min_value"	"0.95"
			"max_value"	"0.75"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BlastRadius_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"101"
		{
			"name"	"Projectile range increased"
			"attribute_class"	"mult_projectile_range"
			"attribute_name"	"Minor projectile range increase"
			"min_value"	"1.1"
			"max_value"	"1.3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ProjectileRange_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"102"
		{
			"name"	"Projectile range decreased"
			"attribute_class"	"mult_projectile_range"
			"attribute_name"	"Minor projectile range decrease"
			"min_value"	"0.9"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ProjectileRange_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"103"
		{
			"name"	"Projectile speed increased"
			"attribute_class"	"mult_projectile_speed"
			"attribute_name"	"Minor projectile speed increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"weapon_projectile"
			"description_string"	"#Attrib_ProjectileSpeed_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"104"
		{
			"name"	"Projectile speed decreased"
			"attribute_class"	"mult_projectile_speed"
			"attribute_name"	"Minor projectile speed decrease"
			"min_value"	"0.9"
			"max_value"	"0.75"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ProjectileSpeed_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"105"
		{
			"name"	"overheal penalty"
			"attribute_class"	"mult_medigun_overheal_amount"
			"attribute_name"	"Minor overheal penalty"
			"min_value"	"0.9"
			"max_value"	"0.7"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_OverhealAmount_Negative"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"106"
		{
			"name"	"weapon spread bonus"
			"attribute_class"	"mult_spread_scale"
			"attribute_name"	"Shot spread bonus"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"weapon_hitscan"
			"description_string"	"#Attrib_Spread_Positive"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"107"
		{
			"name"	"move speed bonus"
			"attribute_class"	"mult_player_movespeed"
			"attribute_name"	"Minor move speed bonus"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"passive"
			"description_string"	"#Attrib_MoveSpeed_Bonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"108"
		{
			"name"	"health from packs increased"
			"attribute_class"	"mult_health_frompacks"
			"attribute_name"	"Minor bonus to health from packs"
			"min_value"	"1.1"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealthFromPacks_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"109"
		{
			"name"	"health from packs decreased"
			"attribute_class"	"mult_health_frompacks"
			"attribute_name"	"Minor penalty to health from packs"
			"min_value"	"0.95"
			"max_value"	"0.6"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealthFromPacks_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"110"
		{
			"name"	"heal on hit for slowfire"
			"attribute_class"	"add_onhit_addhealth"
			"attribute_name"	"Minor heal on hit"
			"min_value"	"10"
			"max_value"	"15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealOnHit_Positive"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"111"
		{
			"name"	"selfdmg on hit for slowfire"
			"attribute_class"	"add_onhit_addhealth"
			"attribute_name"	"Minor self dmg on hit"
			"min_value"	"-3"
			"max_value"	"-8"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealOnHit_Negative"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"112"
		{
			"name"	"ammo regen"
			"attribute_class"	"addperc_ammo_regen"
			"attribute_name"	"Minor ammo regeneration"
			"min_value"	"0.03"
			"max_value"	"0.08"
			"group"	"passive"
			"description_string"	"#Attrib_AmmoRegen"
			"description_format"	"value_is_additive_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"113"
		{
			"name"	"metal regen"
			"attribute_class"	"add_metal_regen"
			"attribute_name"	"Minor health regeneration"
			"min_value"	"1"
			"max_value"	"8"
			"group"	"passive"
			"description_string"	"#Attrib_MetalRegen"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"114"
		{
			"name"	"mod mini-crit airborne"
			"attribute_class"	"mini_crit_airborne"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MiniCritAirborneEnemies"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"115"
		{
			"name"	"mod shovel damage boost"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Shovel deals more damage."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ShovelDamageBoost"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"116"
		{
			"name"	"mod soldier buff type"
			"attribute_class"	"set_buff_type"
			"attribute_name"	"indicates soldier activated buff type"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SoldierBuffType"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"117"
		{
			"name"	"dmg falloff increased"
			"attribute_class"	"mult_dmg_falloff"
			"attribute_name"	"Damage falloff"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Dmg_Falloff_Increased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"118"
		{
			"name"	"dmg falloff decreased"
			"attribute_class"	"mult_dmg_falloff"
			"attribute_name"	"Damage falloff"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Dmg_Falloff_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"119"
		{
			"name"	"sticky detonate mode"
			"attribute_class"	"set_detonate_mode"
			"attribute_name"	"indicates method of detonating stickies"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_StickyDetonateMode"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"120"
		{
			"name"	"sticky arm time penalty"
			"attribute_class"	"sticky_arm_time"
			"attribute_name"	"makes stickies take longer to arm"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_StickyArmTimePenalty"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"121"
		{
			"name"	"stickies detonate stickies"
			"attribute_class"	"stickies_detonate_stickies"
			"attribute_name"	"indicates these stickies can destroy enemy stickies"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_StickiesDetonateStickies"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"122"
		{
			"name"	"mod demo buff type"
			"attribute_class"	"set_buff_type"
			"attribute_name"	"indicates demo activated buff type"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DemoBuffType"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"123"
		{
			"name"	"speed boost when active"
			"attribute_class"	"mult_move_speed_when_active"
			"attribute_name"	"move speed buff when item is active"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SpeedBoostWhenActive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_active"
			"stored_as_integer"	"0"
		}
		"124"
		{
			"name"	"mod wrench builds minisentry"
			"attribute_class"	"wrench_builds_minisentry"
			"attribute_name"	"Wrench builds minisentry"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_WrenchBuildsMiniSentry"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"125"
		{
			"name"	"max health additive penalty"
			"attribute_class"	"add_maxhealth"
			"attribute_name"	"Minor max health penalty"
			"min_value"	"-5"
			"max_value"	"-15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxHealth_Negative"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"126"
		{
			"name"	"sticky arm time bonus"
			"attribute_class"	"sticky_arm_time"
			"attribute_name"	"makes stickies arm more quickly"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_StickyArmTimeBonus"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"127"
		{
			"name"	"sticky air burst mode"
			"attribute_class"	"set_detonate_mode"
			"attribute_name"	"set mode to 2"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_StickyAirBurstMode"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"128"
		{
			"name"	"provide on active"
			"attribute_class"	"provide_on_active"
			"attribute_name"	"the item will only provide its attributes when it is the active weapon"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ProvideOnActive"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"armory_desc"	"on_active"
			"stored_as_integer"	"0"
		}
		"129"
		{
			"name"	"health drain"
			"attribute_class"	"add_health_regen"
			"attribute_name"	"Minor health drain"
			"min_value"	"0.3"
			"max_value"	"0.5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealthDrain"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"130"
		{
			"name"	"medic regen bonus"
			"attribute_class"	"medic_regen"
			"attribute_name"	"medic regen bonus"
			"min_value"	"0.3"
			"max_value"	"0.5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedicRegenBonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"131"
		{
			"name"	"medic regen penalty"
			"attribute_class"	"medic_regen"
			"attribute_name"	"medic regen penalty"
			"min_value"	"0.3"
			"max_value"	"0.5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedicRegenPenalty"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"132"
		{
			"name"	"community description"
			"attribute_class"	"desc_community_description"
			"attribute_name"	"Text description of community"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Community_Description"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"133"
		{
			"name"	"soldier model index"
			"attribute_class"	"desc_soldiermedal_index"
			"attribute_name"	"Text description of soldier medal"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedalIndex_Description"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"134"
		{
			"name"	"attach particle effect"
			"attribute_class"	"set_attached_particle"
			"attribute_name"	"Attach Custom Particle"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AttachedParticle"
			"description_format"	"value_is_particle_index"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"135"
		{
			"name"	"rocket jump damage reduction"
			"attribute_class"	"rocket_jump_dmg_reduction"
			"attribute_name"	"Reduces damage from rocket jumping"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RocketJumpDmgReduction"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"136"
		{
			"name"	"mod sentry killed revenge"
			"attribute_class"	"sentry_killed_revenge"
			"attribute_name"	"Player receives crits for his sentry's death."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SentryKilledRevenge"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"137"
		{
			"name"	"dmg bonus vs buildings"
			"attribute_class"	"mult_dmg_vs_buildings"
			"attribute_name"	"Minor damage bonus Vs Buildings"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgVsBuilding_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"138"
		{
			"name"	"dmg penalty vs players"
			"attribute_class"	"mult_dmg_vs_players"
			"attribute_name"	"Minor damage penalty Vs players"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgVsPlayer_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"139"
		{
			"name"	"lunchbox adds maxhealth bonus"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Lunchbox adds max health bonus"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_LunchboxAddsMaxHealth"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"140"
		{
			"name"	"hidden maxhealth non buffed"
			"attribute_class"	"add_maxhealth_nonbuffed"
			"attribute_name"	"Max health buff that doesn't affect buffed max"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxHealth_Positive"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"141"
		{
			"name"	"selfmade description"
			"attribute_class"	"desc_selfmade_description"
			"attribute_name"	"Text description of selfmade"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Selfmade_Description"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"142"
		{
			"name"	"set item tint RGB"
			"attribute_class"	"set_item_tint_rgb"
			"attribute_name"	"Sets the RGB on tinted items"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SetItemTintRGB"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"143"
		{
			"name"	"custom employee number"
			"attribute_class"	"set_employee_number"
			"attribute_name"	"Set Employee Number"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EmployeeNumber"
			"description_format"	"value_is_date"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"144"
		{
			"name"	"lunchbox adds minicrits"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Lunchbox adds minicrits"
			"min_value"	"2"
			"max_value"	"2"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_LunchboxAddsMinicrits"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"145"
		{
			"name"	"taunt is highfive"
			"attribute_class"	"enable_misc2_highfive"
			"attribute_name"	"Misc2 slot will be a high five taunt"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageDone_Negative"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"146"
		{
			"name"	"damage applies to sappers"
			"attribute_class"	"set_dmg_apply_to_sapper"
			"attribute_name"	"Damage applies to sappers"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgAppliesToSappers"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"147"
		{
			"name"	"Wrench index"
			"attribute_class"	"desc_wrench_index"
			"attribute_name"	"Wrench index"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_WrenchNumber"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"148"
		{
			"name"	"building cost reduction"
			"attribute_class"	"building_cost_reduction"
			"attribute_name"	"Building cost reduction"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BuildingCostReduction"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"149"
		{
			"name"	"bleeding duration"
			"attribute_class"	"bleeding_duration"
			"attribute_name"	"Bleeding Duration"
			"min_value"	"1"
			"max_value"	"4"
			"group"	"bleed"
			"description_string"	"#Attrib_BleedingDuration"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit bleed"
			"stored_as_integer"	"0"
		}
		"150"
		{
			"name"	"turn to gold"
			"attribute_class"	"set_turn_to_gold"
			"attribute_name"	"turns corpse to gold"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_TurnToGold"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"151"
		{
			"name"	"DEPRECATED socketed item definition id DEPRECATED "
			"attribute_class"	"socketed_item_definition_id"
			"attribute_name"	"Item in socket"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Socket"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"152"
		{
			"name"	"custom texture lo"
			"attribute_class"	"custom_texture_lo"
			"attribute_name"	"Custom Texture UFS ID (Low)"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CustomTexture"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"153"
		{
			"name"	"cannot trade"
			"attribute_class"	"cannot_trade"
			"attribute_name"	"cannot trade"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CannotTrade"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"154"
		{
			"name"	"disguise on backstab"
			"attribute_class"	"set_disguise_on_backstab"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DisguiseOnBackstab"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"155"
		{
			"name"	"cannot disguise"
			"attribute_class"	"set_cannot_disguise"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CannotDisguise"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"156"
		{
			"name"	"silent killer"
			"attribute_class"	"set_silent_killer"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SilentKiller"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"157"
		{
			"name"	"disguise speed penalty"
			"attribute_class"	"disguise_speed_penalty"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DisguiseSpeedPenalty"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"158"
		{
			"name"	"add cloak on kill"
			"attribute_class"	"add_cloak_on_kill"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AddCloakOnKill"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"159"
		{
			"name"	"cloak blink time penalty"
			"attribute_class"	"cloak_blink_time_penalty"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakBlinkTimePenalty"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"160"
		{
			"name"	"quiet unstealth"
			"attribute_class"	"set_quiet_unstealth"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_QuietUnstealth"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"161"
		{
			"name"	"flame size penalty"
			"attribute_class"	"mult_flame_size"
			"attribute_name"	"flame size penalty"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FlameSize_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"162"
		{
			"name"	"flame size bonus"
			"attribute_class"	"mult_flame_size"
			"attribute_name"	"flame size bonus"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FlameSize_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"163"
		{
			"name"	"flame life penalty"
			"attribute_class"	"mult_flame_life"
			"attribute_name"	"flame life penalty"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FlameLife_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"164"
		{
			"name"	"flame life bonus"
			"attribute_class"	"mult_flame_life"
			"attribute_name"	"flame life bonus"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FlameLife_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"165"
		{
			"name"	"charged airblast"
			"attribute_class"	"set_charged_airblast"
			"attribute_name"	"charged airblast"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ChargedAirblast"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"166"
		{
			"name"	"add cloak on hit"
			"attribute_class"	"add_cloak_on_hit"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AddCloakOnHit"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"167"
		{
			"name"	"disguise damage reduction"
			"attribute_class"	"disguise_damage_reduction"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DisguiseDamageReduction"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"168"
		{
			"name"	"disguise no burn"
			"attribute_class"	"disguise_no_burn"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DisguiseNoBurn"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"169"
		{
			"name"	"dmg from sentry reduced"
			"attribute_class"	"dmg_from_sentry_reduced"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgFromSentryReduced"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"170"
		{
			"name"	"airblast cost increased"
			"attribute_class"	"mult_airblast_cost"
			"attribute_name"	"airblast cost increased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AirblastCost_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"171"
		{
			"name"	"airblast cost decreased"
			"attribute_class"	"mult_airblast_cost"
			"attribute_name"	"airblast cost decreased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AirblastCost_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"172"
		{
			"name"	"purchased"
			"attribute_class"	"purchased"
			"attribute_name"	"purchased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Purchased"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"173"
		{
			"name"	"flame ammopersec increased"
			"attribute_class"	"mult_flame_ammopersec"
			"attribute_name"	"flame ammopersec increased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FlameAmmoPerSec_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"174"
		{
			"name"	"flame ammopersec decreased"
			"attribute_class"	"mult_flame_ammopersec"
			"attribute_name"	"flame ammopersec decreased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FlameAmmoPerSec_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"175"
		{
			"name"	"jarate duration"
			"attribute_class"	"jarate_duration"
			"attribute_name"	"Jarate Duration"
			"min_value"	"1"
			"max_value"	"4"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_JarateDuration"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit jarate"
			"stored_as_integer"	"0"
		}
		"176"
		{
			"name"	"no death from headshots"
			"attribute_class"	"no_death_from_headshots"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoDeathFromHeadshots"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"177"
		{
			"name"	"deploy time increased"
			"attribute_class"	"mult_deploy_time"
			"attribute_name"	"deploy time increased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DeployTime_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"178"
		{
			"name"	"deploy time decreased"
			"attribute_class"	"mult_deploy_time"
			"attribute_name"	"deploy time decreased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DeployTime_Decreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"179"
		{
			"name"	"minicrits become crits"
			"attribute_class"	"minicrits_become_crits"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MinicritsBecomeCrits"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"180"
		{
			"name"	"heal on kill"
			"attribute_class"	"heal_on_kill"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"weapons"
			"description_string"	"#Attrib_HealOnKill"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"181"
		{
			"name"	"no self blast dmg"
			"attribute_class"	"no_self_blast_dmg"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoSelfBlastDmg"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"182"
		{
			"name"	"slow enemy on hit major"
			"attribute_class"	"mult_onhit_enemyspeed_major"
			"attribute_name"	"Major slow enemy on hit"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Slow_Enemy_OnHit_Major"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"183"
		{
			"name"	"aiming movespeed decreased"
			"attribute_class"	"mult_player_aiming_movespeed"
			"attribute_name"	"Minor aiming movespeed decrease"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AimingMoveSpeed_Decreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"184"
		{
			"name"	"duel loser account id"
			"attribute_class"	"duel_loser_account_id"
			"attribute_name"	"duel loser account id"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DuelLoserAccountID"
			"description_format"	"value_is_account_id"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"185"
		{
			"name"	"event date"
			"attribute_class"	"event_date"
			"attribute_name"	"event date"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EventDate"
			"description_format"	"value_is_date"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"186"
		{
			"name"	"gifter account id"
			"attribute_class"	"gifter_account_id"
			"attribute_name"	"gifter account id"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_GifterAccountID"
			"description_format"	"value_is_account_id"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"187"
		{
			"name"	"set supply crate series"
			"attribute_class"	"supply_crate_series"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SupplyCrateSeries"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"188"
		{
			"name"	"preserve ubercharge"
			"attribute_class"	"preserve_ubercharge"
			"attribute_name"	"Preserve Ubercharge"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_PreserveUbercharge"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"189"
		{
			"name"	"elevate quality"
			"attribute_class"	"set_elevated_quality"
			"attribute_name"	"Elevate Quality"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ElevateQuality"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"190"
		{
			"name"	"active health regen"
			"attribute_class"	"active_item_health_regen"
			"attribute_name"	"Minor health regen"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealthRegen"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"191"
		{
			"name"	"active health degen"
			"attribute_class"	"active_item_health_regen"
			"attribute_name"	"Minor health degen"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HealthDrain"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"192"
		{
			"name"	"referenced item id low"
			"attribute_class"	"referenced_item_id_low"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"1"
		}
		"193"
		{
			"name"	"referenced item id high"
			"attribute_class"	"referenced_item_id_high"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"1"
		}
		"194"
		{
			"name"	"referenced item def"
			"attribute_class"	"referenced_item_def"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ReferencedItem"
			"description_format"	"value_is_item_def"
			"hidden"	"1"
			"effect_type"	"neutral"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"1"
		}
		"195"
		{
			"name"	"always tradable"
			"attribute_class"	"always_tradable"
			"attribute_name"	"always tradable"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Always_Tradable"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"196"
		{
			"name"	"noise maker"
			"attribute_class"	"enable_misc2_noisemaker"
			"attribute_name"	"Misc2 slot will be a noise maker"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoiseMaker"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"197"
		{
			"name"	"halloween item"
			"attribute_class"	"halloween_item"
			"attribute_name"	"halloween item"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Halloween_Item"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"198"
		{
			"name"	"collection bits"
			"attribute_class"	"collection_bits"
			"attribute_name"	"collection bits"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Halloween_Item"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"199"
		{
			"name"	"fires healing bolts"
			"attribute_class"	"fires_healing_bolts"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FiresHealingBolts"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"200"
		{
			"name"	"enables aoe heal"
			"attribute_class"	"enables_aoe_heal"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EnablesAOEHeal"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"201"
		{
			"name"	"gesture speed increase"
			"attribute_class"	"mult_gesture_time"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_GestureSpeed_Increase"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"202"
		{
			"name"	"charge time increased"
			"attribute_class"	"mod_charge_time"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ChargeTime_Increase"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"203"
		{
			"name"	"drop health pack on kill"
			"attribute_class"	"drop_health_pack_on_kill"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DropHealthPackOnKill"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"204"
		{
			"name"	"hit self on miss"
			"attribute_class"	"hit_self_on_miss"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HitSelfOnMiss"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"205"
		{
			"name"	"dmg from ranged reduced"
			"attribute_class"	"dmg_from_ranged"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgFromRanged_Reduced"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_active"
			"stored_as_integer"	"0"
		}
		"206"
		{
			"name"	"dmg from melee increased"
			"attribute_class"	"dmg_from_melee"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgFromMelee_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_active"
			"stored_as_integer"	"0"
		}
		"207"
		{
			"name"	"blast dmg to self increased"
			"attribute_class"	"blast_dmg_to_self"
			"attribute_name"	"blast dmg to self increased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BlastDamageToSelf_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"208"
		{
			"name"	"Set DamageType Ignite"
			"attribute_class"	"set_dmgtype_ignite"
			"attribute_name"	"Set DamageType Ignite"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SetDamageType_Ignite"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"209"
		{
			"name"	"minicrit vs burning player"
			"attribute_class"	"or_minicrit_vs_playercond_burning"
			"attribute_name"	"Minicrit vs Burning Player"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Minicrit_Vs_Burning_Player"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"210"
		{
			"name"	"paint effect"
			"attribute_class"	"paint_effect"
			"attribute_name"	"Paint Effect"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_PaintEffect"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"211"
		{
			"name"	"tradable after date"
			"attribute_class"	"tradable_after_date"
			"attribute_name"	"tradable_after_date"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_TradableAfterDate"
			"description_format"	"value_is_date"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"212"
		{
			"name"	"force level display"
			"attribute_class"	"force_level_display"
			"attribute_name"	"Force Level Display"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"213"
		{
			"name"	"random level curve replacement"
			"attribute_class"	"random_level_curve_replacement"
			"attribute_name"	"Random Level Curve Replacement"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"214"
		{
			"name"	"kill eater"
			"attribute_class"	"kill_eater"
			"attribute_name"	"kill eater"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"215"
		{
			"name"	"apply z velocity on damage"
			"attribute_class"	"apply_z_velocity_on_damage"
			"attribute_name"	"Apply Z Velocity On Damage"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"216"
		{
			"name"	"apply look velocity on damage"
			"attribute_class"	"apply_look_velocity_on_damage"
			"attribute_name"	"Apply Look Velocity on Damage"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Knockback"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"217"
		{
			"name"	"sanguisuge"
			"attribute_class"	"sanguisuge"
			"attribute_name"	"sanguisuge"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sanguisuge"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"218"
		{
			"name"	"mark for death"
			"attribute_class"	"mark_for_death"
			"attribute_name"	"mark for death"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MarkForDeath"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"219"
		{
			"name"	"decapitate type"
			"attribute_class"	"decapitate_type"
			"attribute_name"	"decapitate type"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageDone_Negative"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"220"
		{
			"name"	"restore health on kill"
			"attribute_class"	"restore_health_on_kill"
			"attribute_name"	"restore health on kill"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RestoreHealthOnKill"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"221"
		{
			"name"	"mult decloak rate"
			"attribute_class"	"mult_decloak_rate"
			"attribute_name"	"mult decloak rate"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DecloakRate"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"222"
		{
			"name"	"mult sniper charge after bodyshot"
			"attribute_class"	"mult_sniper_charge_after_bodyshot"
			"attribute_name"	"mult sniper charge after bodyshot"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MultSniperChargeAfterBodyshot"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"223"
		{
			"name"	"mult sniper charge after miss"
			"attribute_class"	"mult_sniper_charge_after_miss"
			"attribute_name"	"mult sniper charge after miss"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MultSniperChargeAfterMiss"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"224"
		{
			"name"	"dmg bonus while half dead"
			"attribute_class"	"mult_dmg_bonus_while_half_dead"
			"attribute_name"	"dmg bonus while half dead"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MultDmgBonusWhileHalfDead"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"225"
		{
			"name"	"dmg penalty while half alive"
			"attribute_class"	"mult_dmg_penalty_while_half_alive"
			"attribute_name"	"dmg penalty while half alive"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MultDmgPenaltyWhileHalfAlive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"226"
		{
			"name"	"honorbound"
			"attribute_class"	"honorbound"
			"attribute_name"	"honorbound"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Honorbound"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"227"
		{
			"name"	"custom texture hi"
			"attribute_class"	"custom_texture_hi"
			"attribute_name"	"Custom Texture UFS ID (High)"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CustomTexture"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"228"
		{
			"name"	"makers mark id"
			"attribute_class"	"makers_mark_id"
			"attribute_name"	"makers mark id"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MakersMark"
			"description_format"	"value_is_account_id"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"229"
		{
			"name"	"unique craft index"
			"attribute_class"	"unique_craft_index"
			"attribute_name"	"unique craft index"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"230"
		{
			"name"	"mod medic killed revenge"
			"attribute_class"	"medic_killed_revenge"
			"attribute_name"	"Player receives revenge crits for his medic's death."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedicKilledRevenge"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"231"
		{
			"name"	"medigun charge is megaheal"
			"attribute_class"	"set_charge_type"
			"attribute_name"	"Medigun charge boosts healing rate"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Medigun_MegaHeal"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"232"
		{
			"name"	"mod medic killed minicrit boost"
			"attribute_class"	"medic_killed_minicrit_boost"
			"attribute_name"	"Player receives minicrit boost for his medic's death."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedicKilledMiniCritBoost"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"233"
		{
			"name"	"mod medic healed damage bonus"
			"attribute_class"	"medic_healed_damage_bonus"
			"attribute_name"	"Player receives damage bonus while healed."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedicHealedDamageBonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"234"
		{
			"name"	"mod medic healed deploy time penalty"
			"attribute_class"	"mod_medic_healed_deploy_time"
			"attribute_name"	"deploy time increased"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedicHealedDeployTimePenalty"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"235"
		{
			"name"	"mod shovel speed boost"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Shovel equalizer speed."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ShovelSpeedBoost"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"236"
		{
			"name"	"mod weapon blocks healing"
			"attribute_class"	"weapon_blocks_healing"
			"attribute_name"	"When deployed, weapon blocks healing"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_WeaponBlocksHealing"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"237"
		{
			"name"	"mult sniper charge after headshot"
			"attribute_class"	"mult_sniper_charge_after_headshot"
			"attribute_name"	"mult sniper charge after headshot"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MultSniperChargeAfterHeadshot"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"238"
		{
			"name"	"minigun no spin sounds"
			"attribute_class"	"minigun_no_spin_sounds"
			"attribute_name"	"When deployed, weapon has no spin sounds"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MinigunNoSpinSounds"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"239"
		{
			"name"	"ubercharge rate bonus for healer"
			"attribute_class"	"mult_uberchargerate_for_healer"
			"attribute_name"	"Minor uber charge rate bonus for a player's healer"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_UberchargeRate_ForHealer"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"240"
		{
			"name"	"reload time decreased while healed"
			"attribute_class"	"mult_reload_time_while_healed"
			"attribute_name"	"Minor reload time decrease while healed"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ReloadTime_Decreased_While_Healed"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"241"
		{
			"name"	"reload time increased hidden"
			"attribute_class"	"mult_reload_time_hidden"
			"attribute_name"	"Minor reload time increase"
			"min_value"	"1.1"
			"max_value"	"2.0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ReloadTime_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"242"
		{
			"name"	"mod medic killed marked for death"
			"attribute_class"	"medic_killed_marked_for_death"
			"attribute_name"	"Killer of medic becomes marked for death."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MedicKilledMarkedForDeath"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"243"
		{
			"name"	"mod rage on hit penalty"
			"attribute_class"	"rage_on_hit"
			"attribute_name"	"Player loses rage with each hit."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RageOnHitPenalty"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"244"
		{
			"name"	"mod rage on hit bonus"
			"attribute_class"	"rage_on_hit"
			"attribute_name"	"Player gains rage with each hit."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RageOnHitBonus"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"245"
		{
			"name"	"mod rage damage boost"
			"attribute_class"	"rage_damage"
			"attribute_name"	"Damage increases with rage."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RageDamageBoost"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"246"
		{
			"name"	"mult charge turn control"
			"attribute_class"	"charge_turn_control"
			"attribute_name"	"More turn control when charging."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ChargeTurnControl"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"247"
		{
			"name"	"no charge impact range"
			"attribute_class"	"no_charge_impact_range"
			"attribute_name"	"Reduced range to shield impact damage."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoChargeImpactRange"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"248"
		{
			"name"	"charge impact damage increased"
			"attribute_class"	"charge_impact_damage"
			"attribute_name"	"Increase to shield impact damage."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ChargeImpactDamageIncreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"249"
		{
			"name"	"charge recharge rate increased"
			"attribute_class"	"charge_recharge_rate"
			"attribute_name"	"Increase to shield charge recharge rate."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ChargeRechargeRateIncreased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"250"
		{
			"name"	"air dash count"
			"attribute_class"	"air_dash_count"
			"attribute_name"	"Add extra air dashes."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AirDashCountIncreased"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"251"
		{
			"name"	"speed buff ally"
			"attribute_class"	"speed_buff_ally"
			"attribute_name"	"Grant an ally a speed buff on hit."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SpeedBuffAlly"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"252"
		{
			"name"	"damage force reduction"
			"attribute_class"	"damage_force_reduction"
			"attribute_name"	"Reduce force taken from damage."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageForceReduction"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"253"
		{
			"name"	"mult cloak rate"
			"attribute_class"	"mult_cloak_rate"
			"attribute_name"	"mult cloak rate"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CloakRate"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"254"
		{
			"name"	"airblast functionality flags"
			"attribute_class"	"airblast_functionality_flags"
			"attribute_name"	"airblast functionality flags"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"255"
		{
			"name"	"airblast pushback scale"
			"attribute_class"	"airblast_pushback_scale"
			"attribute_name"	"airblast pushback scale"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AirBlastPushScale"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"256"
		{
			"name"	"mult airblast refire time"
			"attribute_class"	"mult_airblast_refire_time"
			"attribute_name"	"mult airblast refire time"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"257"
		{
			"name"	"airblast vertical pushback scale"
			"attribute_class"	"airblast_vertical_pushback_scale"
			"attribute_name"	"airblast vertical pushback scale"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"258"
		{
			"name"	"ammo becomes health"
			"attribute_class"	"ammo_becomes_health"
			"attribute_name"	"ammo becomes health"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AmmoBecomesHealth"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"259"
		{
			"name"	"boots falling stomp"
			"attribute_class"	"boots_falling_stomp"
			"attribute_name"	"falling damage transferred to guy you land on"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BootsFallingStomp"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"260"
		{
			"name"	"deflection size multiplier"
			"attribute_class"	"deflection_size_multiplier"
			"attribute_name"	"deflection size multiplier"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DeflectionSizeMultiplier"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"261"
		{
			"name"	"set item tint RGB 2"
			"attribute_class"	"set_item_tint_rgb_2"
			"attribute_name"	"Sets the RGB2 on tinted items"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SetItemTintRGB"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"262"
		{
			"name"	"saxxy award category"
			"attribute_class"	"saxxy_award_category"
			"attribute_name"	"saxxy award category"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SaxxyAward"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"263"
		{
			"name"	"melee bounds multiplier"
			"attribute_class"	"melee_bounds_multiplier"
			"attribute_name"	"melee bounds multiplier"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"264"
		{
			"name"	"melee range multiplier"
			"attribute_class"	"melee_range_multiplier"
			"attribute_name"	"melee range multiplier"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"265"
		{
			"name"	"mod mini-crit airborne deploy"
			"attribute_class"	"mini_crit_airborne_deploy"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MiniCritAirborneEnemiesDeploy"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"266"
		{
			"name"	"projectile penetration"
			"attribute_class"	"projectile_penetration"
			"attribute_name"	"projectiles will travel through multiple targets"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"penetration"
			"description_string"	"#Attrib_Penetration"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"267"
		{
			"name"	"mod crit while airborne"
			"attribute_class"	"crit_while_airborne"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritWhileAirborne"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"268"
		{
			"name"	"mult sniper charge penalty DISPLAY ONLY"
			"attribute_class"	"mult_sniper_charge_base_dummy"
			"attribute_name"	"mult sniper charge penalty DISPLAY ONLY"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MultSniperChargePenalty"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"269"
		{
			"name"	"mod see enemy health"
			"attribute_class"	"see_enemy_health"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SeeEnemyHealth"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"270"
		{
			"name"	"powerup max charges"
			"attribute_class"	"powerup_max_charges"
			"attribute_name"	"power max charges"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_PowerupMaxCharges"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"271"
		{
			"name"	"powerup charges"
			"attribute_class"	"powerup_charges"
			"attribute_name"	"power charges"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_PowerupCharges"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"272"
		{
			"name"	"powerup duration"
			"attribute_class"	"powerup_duration"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_PowerupDuration"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"273"
		{
			"name"	"critboost"
			"attribute_class"	"critboost"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritBoost"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"274"
		{
			"name"	"ubercharge"
			"attribute_class"	"ubercharge"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Ubercharge"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"275"
		{
			"name"	"cancel falling damage"
			"attribute_class"	"cancel_falling_damage"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CancelFallingDamage"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"276"
		{
			"name"	"bidirectional teleport"
			"attribute_class"	"bidirectional_teleport"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"wrench"
			"description_string"	"#Attrib_BiDirectionalTP"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"277"
		{
			"name"	"multiple sentries"
			"attribute_class"	"multiple_sentries"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"wrench"
			"description_string"	"#Attrib_MultipleSentries"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"278"
		{
			"name"	"effect bar recharge rate increased"
			"attribute_class"	"effectbar_recharge_rate"
			"attribute_name"	"Increase to recharge rate."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EffectBarRechargeRateIncreased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"279"
		{
			"name"	"maxammo grenades1 increased"
			"attribute_class"	"mult_maxammo_grenades1"
			"attribute_name"	"Minor grenades1 maxammo increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MaxammoGrenades1_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"280"
		{
			"name"	"override projectile type"
			"attribute_class"	"override_projectile_type"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"wrench"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"281"
		{
			"name"	"energy weapon no ammo"
			"attribute_class"	"energy_weapon_no_ammo"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EnergyWeaponNoAmmo"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"282"
		{
			"name"	"energy weapon charged shot"
			"attribute_class"	"energy_weapon_charged_shot"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EnergyWeaponChargedShot"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"283"
		{
			"name"	"energy weapon penetration"
			"attribute_class"	"energy_weapon_penetration"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EnergyWeaponPenetration"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"284"
		{
			"name"	"energy weapon no hurt building"
			"attribute_class"	"energy_weapon_no_hurt_building"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EnergyWeaponNoHurtBuilding"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"285"
		{
			"name"	"energy weapon no deflect"
			"attribute_class"	"energy_weapon_no_deflect"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EnergyWeaponNoDeflect"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"286"
		{
			"name"	"engy building health bonus"
			"attribute_class"	"mult_engy_building_health"
			"attribute_name"	"engy buildings have health bonus"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EngyBuildingHealthBonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"287"
		{
			"name"	"engy sentry damage bonus"
			"attribute_class"	"mult_engy_sentry_damage"
			"attribute_name"	"engy sentryguns have damage bonus"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_EngySentryDamageBonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"288"
		{
			"name"	"no crit boost"
			"attribute_class"	"no_crit_boost"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoCritBoost"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"289"
		{
			"name"	"centerfire projectile"
			"attribute_class"	"centerfire_projectile"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CenterFireProjectile"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"292"
		{
			"name"	"kill eater score type"
			"attribute_class"	"kill_eater_score_type"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"293"
		{
			"name"	"kill eater score type 2"
			"attribute_class"	"kill_eater_score_type_2"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"294"
		{
			"name"	"kill eater 2"
			"attribute_class"	"kill_eater_2"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"295"
		{
			"name"	"has pipboy build interface"
			"attribute_class"	"set_custom_buildmenu"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	""
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"296"
		{
			"name"	"sapper kills collect crits"
			"attribute_class"	"sapper_kills_collect_crits"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SapperKillsCollectCrits"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"297"
		{
			"name"	"sniper only fire zoomed"
			"attribute_class"	"sniper_only_fire_zoomed"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SniperOnlyFireZoomed"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"298"
		{
			"name"	"mod ammo per shot"
			"attribute_class"	"mod_ammo_per_shot"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AmmoPerShot"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"299"
		{
			"name"	"add onhit addammo"
			"attribute_class"	"add_onhit_addammo"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_OnHit_AddAmmo"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}	
		"300"
		{
			"name"	"electrical airblast DISPLAY ONLY"
			"attribute_class"	"electrical_airblast_DISPLAY_ONLY"
			"min_value"	"0.01"
			"max_value"	"0.05"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ElectricalAirblast"
			"description_format"	"value_is_additive_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"301"
		{
			"name"	"mod use metal ammo type"
			"attribute_class"	"mod_use_metal_ammo_type"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_UseMetalAmmoType"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"302"
		{
			"name"	"expiration date"
			"attribute_class"	"expiration_date"
			"attribute_name"	"Expiration Date"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ExpirationDate"
			"description_format"	"value_is_date"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"303"
		{
			"name"	"mod max primary clip override"
			"attribute_class"	"mod_max_primary_clip_override"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	""
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}	
		"304"
		{
			"name"	"sniper full charge damage bonus"
			"attribute_class"	"sniper_full_charge_damage_bonus"
			"attribute_name"	"Minor damage bonus"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sniper_FullChargeBonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"305"
		{
			"name"	"sniper fires tracer DISPLAY ONLY"
			"attribute_class"	"sniper_fires_tracer_DISPLAY_ONLY"
			"attribute_name"	"Minor damage penalty"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sniper_FiresTracer"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"306"
		{
			"name"	"sniper no headshot without full charge"
			"attribute_class"	"sniper_no_headshot_without_full_charge"
			"attribute_name"	"Minor damage penalty"
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sniper_NoHeadShot"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"307"
		{
			"name"	"mod no reload DISPLAY ONLY"
			"attribute_class"	"mod_no_reload_display_only"
			"attribute_name"	""
			"min_value"	"1"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoReload"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"308"
		{
			"name"	"sniper penetrate players when charged"
			"attribute_class"	"sniper_penetrate_players_when_charged"
			"attribute_name"	"projectiles will travel through multiple targets"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"penetration"
			"description_string"	"#Attrib_SniperFullChargePenetration"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"309"
		{
			"name"	"crit kill will gib"
			"attribute_class"	"crit_kill_will_gib"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritKillWillGib"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}		
		"310"
		{
			"name"	"recall"
			"attribute_class"	"recall"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Recall"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"311"
		{
			"name"	"unlimited quantity"
			"attribute_class"	"unlimited_quantity"
			"attribute_name"	"unlimited quantity"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"penetration"
			"description_string"	"#Attrib_Unlimited"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"312"
		{
			"name"	"disable weapon hiding for animations"
			"attribute_class"	"disable_weapon_hiding_for_animations"
			"attribute_name"	"disable weapon hiding for animations"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"penetration"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"313"
		{
			"name"	"applies snare effect"
			"attribute_class"	"applies_snare_effect"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AppliesSnareEffect"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"314"
		{
			"name"	"uber duration bonus"
			"attribute_class"	"add_uber_time"
			"attribute_name"	"uber duration bonus"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"weapons"
			"description_string"	"#Attrib_UberDurationBonus"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"315"
		{
			"name"	"refill_ammo"
			"attribute_class"	"refill_ammo"
			"min_value"	"1"
			"max_value"	"25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RefillAmmo"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"317"
		{
			"name"	"store sort override DEPRECATED"
			"attribute_class"	"store_sort_override_DEPRECATED"
			"attribute_name"	"store sort override DEPRECATED"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AlternateRocketEffect"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"318"
		{
			"name"	"faster reload rate"
			"attribute_class"	"fast_reload"
			"attribute_name"	"faster reload rate"
			"min_value"	"0.9"
			"max_value"	"0.1"
			"group"	"weapons"
			"description_string"	"#Attrib_FastReload"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"319"
		{
			"name"	"increase buff duration"
			"attribute_class"	"mod_buff_duration"
			"attribute_name"	"increase buff duration"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BuffTime_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"320"
		{
			"name"	"robo sapper"
			"attribute_class"	"robo_sapper"
			"attribute_name"	"special sapper for robotic enemies"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"sapper"
			"description_string"	"#Attrib_RoboSapper"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"321"
		{
			"name"	"build rate bonus"
			"attribute_class"	"mod_build_rate"
			"attribute_name"	"increase build speed"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"engineer"
			"description_string"	"#Attrib_BuildRateBonus"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"322"
		{
			"name"	"taunt is press and hold"
			"attribute_class"	"enable_misc2_holdtaunt"
			"attribute_name"	"Misc2 slot will be a taunt"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageDone_Negative"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"1"
		}
		"323"
		{
			"name"	"attack projectiles"
			"attribute_class"	"attack_projectiles"
			"attribute_name"	"able to shoot down rockets and grenades"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"sapper"
			"description_string"	"#Attrib_AttackProjectiles"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"324"
		{
			"name"	"accuracy scales damage"
			"attribute_class"	"accuracy_scales_damage"
			"attribute_name"	"accuracy scales damage"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"weapons"
			"description_string"	"#Attrib_AccurScalesDmg"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"325"
		{
			"name"	"currency bonus"
			"attribute_class"	"currency_bonus"
			"attribute_name"	"collected currency bonus"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CurrencyBonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"326"
		{
			"name"	"increased jump height"
			"attribute_class"	"mod_jump_height"
			"attribute_name"	"jump higher, farther"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"engineer"
			"description_string"	"#Attrib_JumpHeightBonus"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"327"
		{
			"name"	"building instant upgrade"
			"attribute_class"	"building_instant_upgrade"
			"attribute_name"	"instantly upgrade buildings to max level"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"engineer"
			"description_string"	"#Attrib_BuildingInstaUpgrade"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"328"
		{
			"name"	"disable fancy class select anim"
			"attribute_class"	"disable_fancy_class_select_anim"
			"attribute_name"	"disable fancy class select anim"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"weapons"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"329"
		{
			"name"	"airblast vulnerability multiplier"
			"attribute_class"	"airblast_vulnerability_multiplier"
			"attribute_name"	"airblast vulnerability multiplier"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AirBlastVulnerabilityMultipier"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"330"
		{
			"name"	"override footstep sound set"
			"attribute_class"	"override_footstep_sound_set"
			"attribute_name"	"override footstep sound set"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"331"
		{
			"name"	"spawn with physics toy"
			"attribute_class"	"spawn_with_physics_toy"
			"attribute_name"	"spawn with physics toy"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"332"
		{
			"name"	"fish damage override"
			"attribute_class"	"fish_damage_override"
			"attribute_name"	"fish damage override"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"333"
		{
			"name"	"special dsp"
			"attribute_class"	"special_dsp"
			"min_value"	"1"
			"max_value"	"150"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"334"
		{
			"name"	"bombinomicon effect on death"
			"attribute_class"	"bombinomicon_effect_on_death"
			"attribute_name"	"bombinomicon effect on death"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"engineer"
			"description_string"	"#Attrib_BombinomiconEffectOnDeath"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"335"
		{
			"name"	"clip size bonus upgrade"
			"attribute_class"	"mult_clipsize_upgrade"
			"attribute_name"	"Minor clip size bonus"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"weapons"
			"description_string"	"#Attrib_ClipSize_Positive"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"337"
		{
			"name"	"subtract victim medigun charge on hit"
			"attribute_class"	"subtract_victim_medigun_charge_onhit"
			"attribute_name"	"Subtract victim's medigun charge on hit"
			"min_value"	"0.01"
			"max_value"	"0.05"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SubtractVictimMedigunChargeOnHit"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_hit"
			"stored_as_integer"	"0"
		}
		"338"
		{
			"name"	"subtract victim cloak on hit"
			"attribute_class"	"subtract_victim_cloak_on_hit"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SubtractVictimCloakOnHit"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"339"
		{
			"name"	"reveal cloaked victim on hit"
			"attribute_class"	"reveal_cloaked_victim_on_hit"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RevealCloakedVictimOnHit"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"340"
		{
			"name"	"reveal disguised victim on hit"
			"attribute_class"	"reveal_disguised_victim_on_hit"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_RevealDisguisedVictimOnHit"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"341"
		{
			"name"	"jarate backstabber"
			"attribute_class"	"jarate_backstabber"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_JarateBackstabber"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"343"
		{
			"name"	"engy sentry fire rate increased"
			"attribute_class"	"mult_sentry_firerate"
			"attribute_name"	"sentry firerate bonus"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"weapons"
			"description_string"	"#Attrib_SentryFireRate_Increased"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"344"
		{
			"name"	"engy sentry radius increased"
			"attribute_class"	"mult_sentry_range"
			"attribute_name"	"sentry radius increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"radius"
			"description_string"	"#Attrib_SentryRadius_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"345"
		{
			"name"	"engy dispenser radius increased"
			"attribute_class"	"mult_dispenser_radius"
			"attribute_name"	"engy dispenser radius increase"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"radius"
			"description_string"	"#Attrib_DispenserRadius_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"346"
		{
			"name"	"mod bat launches ornaments"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Bat can fire several ornaments before melee mode."
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BatLaunchesOrnaments"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"347"
		{
			"name"	"freeze backstab victim"
			"attribute_class"	"freeze_backstab_victim"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FreezeBackstabVictim"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"348"
		{
			"name"	"fire rate penalty HIDDEN"
			"attribute_class"	"mult_postfiredelay"
			"attribute_name"	"Minor fire rate penalty"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	""
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"349"
		{
			"name"	"energy weapon no drain"
			"attribute_class"	"energy_weapon_no_drain"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	""
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"350"
		{
			"name"	"ragdolls become ash"
			"attribute_class"	"ragdolls_become_ash"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	""
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"351"
		{
			"name"	"engy disposable sentries"
			"attribute_class"	"engy_disposable_sentries"
			"attribute_name"	"engy can place disposable sentries"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"sapper"
			"description_string"	"#Attrib_EngyDisposableSentries"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"352"
		{
			"name"	"alt fire teleport to spawn"
			"attribute_class"	"alt_fire_teleport_to_spawn"
			"attribute_name"	"alt fire teleport to spawn"
			"min_value"	"0"
			"max_value"	"2"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AltFireTeleportToSpawn"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"353"
		{
			"name"	"cannot pick up buildings"
			"attribute_class"	"cannot_pick_up_buildings"
			"attribute_name"	"cannot pick up buildings"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CannotPickUpBuildings"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"354"
		{
			"name"	"stun enemies wielding same weapon"
			"attribute_class"	"stun_enemies_wielding_same_weapon"
			"attribute_name"	"stun enemies wielding same weapon"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_StunEnemiesWieldingSameWeapon"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}	
		"356"
		{
			"name"	"airblast disabled"
			"attribute_class"	"airblast_disabled"
			"attribute_name"	"airblast_disabled"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AirblastDisabled"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"357"
		{
			"name"	"increase buff duration HIDDEN"
			"attribute_class"	"mod_buff_duration"
			"attribute_name"	"increase buff duration"
			"min_value"	"1.05"
			"max_value"	"1.15"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BuffTime_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"358"
		{
			"name"	"crit forces victim to laugh"
			"attribute_class"	"crit_forces_victim_to_laugh"
			"attribute_name"	"crit forces victim to laugh"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritForcesLaugh"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"359"
		{
			"name"	"melts in fire"
			"attribute_class"	"melts_in_fire"
			"attribute_name"	"melts in fire"
			"min_value"	"0"
			"max_value"	"100"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MeltsInFire"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"360"
		{
			"name"	"damage all connected"
			"attribute_class"	"damage_all_connected"
			"attribute_name"	"damage all connected"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageAllConnected"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"361"
		{
			"name"	"become fireproof on hit by fire"
			"attribute_class"	"become_fireproof_on_hit_by_fire"
			"attribute_name"	"become fireproof on hit by fire"
			"min_value"	"0"
			"max_value"	"300"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BecomeFireproofOnHitByFire"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"362"
		{
			"name"	"crit from behind"
			"attribute_class"	"crit_from_behind"
			"attribute_name"	"crit from behind"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritFromBehind"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}		
		"363"
		{
			"name"	"crit does no damage"
			"attribute_class"	"crit_does_no_damage"
			"attribute_name"	"crit does no damage"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritDoesNoDamage"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}		
		"364"
		{
			"name"	"add jingle to footsteps"
			"attribute_class"	"add_jingle_to_footsteps"
			"attribute_name"	"add jingle to footsteps"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AddJingleToFootsteps"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}				
		"365"
		{
			"name"	"set icicle knife mode"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"set icicle knife mode"
			"min_value"	"3"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SetIcicleKnifeMode"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}				
		"366"
		{
			"name"	"mod stun waist high airborne"
			"attribute_class"	"stun_waist_high_airborne"
			"min_value"	"0"
			"max_value"	"1000"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_StunWaistHighAirborne"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"367"
		{
			"name"	"extinguish earns revenge crits"
			"attribute_class"	"extinguish_revenge"
			"attribute_name"	"extinguish earns revenge crits"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ExtinguishRevenge"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"368"
		{
			"name"	"burn damage earns rage"
			"attribute_class"	"burn_damage_earns_rage"
			"attribute_name"	"burn damage earns rage"
			"min_value"	"0"
			"max_value"	"100"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_BurnDamageEarnsRage"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"369"
		{
			"name"	"tickle enemies wielding same weapon"
			"attribute_class"	"tickle_enemies_wielding_same_weapon"
			"attribute_name"	"tickle enemies wielding same weapon"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_TickleEnemiesWieldingSameWeapon"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"370"
		{
			"name"	"attach particle effect static"
			"attribute_class"	"set_attached_particle_static"
			"attribute_name"	"Attach Custom Particle Static"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AttachedParticle"
			"description_format"	"value_is_particle_index"
			"hidden"	"0"
			"effect_type"	"neutral"
			"stored_as_integer"	"0"
		}
		"371"
		{
			"name"	"taunt success sound"
			"attribute_class"	"taunt_success_sound"
			"attribute_name"	"taunt success sound"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_TauntSoundSuccess"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"372"
		{
			"name"	"accepted wedding ring account id 1"
			"attribute_class"	"accepted_wedding_ring_account_id_1"
			"attribute_name"	"accepted wedding ring account id 1"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AcceptedWeddingRingAccount1"
			"description_format"	"value_is_account_id"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"373"
		{
			"name"	"accepted wedding ring account id 2"
			"attribute_class"	"accepted_wedding_ring_account_id_2"
			"attribute_name"	"accepted wedding ring account id 2"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AcceptedWeddingRingAccount2"
			"description_format"	"value_is_account_id"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"374"
		{
			"name"	"tool escrow until date"
			"attribute_class"	"tool_escrow_until_date"
			"attribute_name"	"tool escrow until date"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ToolEscrowUntilDate"
			"description_format"	"value_is_date"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"375"
		{
			"name"	"generate rage on damage"
			"attribute_class"	"generate_rage_on_dmg"
			"attribute_name"	"damage done generates rage for general purpose use"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"penetration"
			"description_string"	"#Attrib_RageOnDamage"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"376"
		{
			"name"	"aiming no flinch"
			"attribute_class"	"aiming_no_flinch"
			"description_string"	"#Attrib_AimingNoFlinch"
			"description_format"	"value_is_additive"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"377"
		{
			"name"	"aiming knockback resistance"
			"attribute_class"	"mult_aiming_knockback_resistance"
			"attribute_name"	"Minor aiming knockback resistance"
			"description_string"	"#Attrib_AimingKnockbackResistance"
			"description_format"	"value_is_inverted_percentage"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"378"
		{
			"name"	"sniper aiming movespeed decreased"
			"attribute_class"	"mult_player_aiming_movespeed"
			"attribute_name"	"movespeed decrease when sniper aiming"
			"description_string"	"#Attrib_SniperAimingMoveSpeed_Decreased"
			"description_format"	"value_is_percentage"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"379"
		{
			"name"	"kill eater user 1"
			"attribute_class"	"kill_eater_user_1"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"380"
		{
			"name"	"kill eater user score type 1"
			"attribute_class"	"kill_eater_user_score_type_1"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"381"
		{
			"name"	"kill eater user 2"
			"attribute_class"	"kill_eater_user_2"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"382"
		{
			"name"	"kill eater user score type 2"
			"attribute_class"	"kill_eater_user_score_type_2"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"383"
		{
			"name"	"kill eater user 3"
			"attribute_class"	"kill_eater_user_3"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"384"
		{
			"name"	"kill eater user score type 3"
			"attribute_class"	"kill_eater_user_score_type_3"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"385"
		{
			"name"	"strange part new counter ID"
			"attribute_class"	"strange_part_new_counter_id"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"386"
		{
			"name"	"mvm completed challenges bitmask"
			"attribute_class"	"mvm_completed_challenges_bitmask"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"387"
		{
			"name"	"rage on kill"
			"attribute_class"	"rage_on_kill"
			"attribute_name"	"player gains rage on kill"
			"description_string"	"#Attrib_RageGainOnKill"
			"description_format"	"value_is_additive"
			"min_value"	"0"
			"max_value"	"100"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"388"
		{
			"name"	"kill eater kill type"
			"attribute_class"	"kill_eater_kill_type"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"389"
		{
			"name"	"shot penetrate all players"
			"attribute_class"	"shot_penetrate_all_players"
			"attribute_name"	"projectiles will travel through multiple targets"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"penetration"
			"description_string"	"#Attrib_ShotPenetration"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"390"
		{
			"name"	"headshot damage increase"
			"attribute_class"	"headshot_damage_modify"
			"attribute_name"	"Damage from headshots increased"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HeadshotDamageIncrease"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"391"
		{
			"name"	"mystery solving time decrease"
			"attribute_class"	"mystery_solving_time_decrease"
			"attribute_name"	"mystery solving time decrease"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_MysterySolvingTimeDecrease"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"392"
		{
			"name"	"damage penalty on bodyshot"
			"attribute_class"	"bodyshot_damage_modify"
			"attribute_name"	"Damage penalty on body shots"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DamageDone_Bodyshot_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"393"
		{
			"name" "sniper rage DISPLAY ONLY"
			"attribute_class"	"sniper_rage_DISPLAY_ONLY"
			"attribute_name"	"sniper rage DISPLAY ONLY"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SniperRageDisplayOnly"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"394"
		{
			"name"	"fire rate bonus HIDDEN"
			"attribute_class"	"mult_postfiredelay"
			"attribute_name"	"Minor firerate bonus"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"weapons"
			"description_string"	"#Attrib_FireRate_Positive"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"395"
		{
			"name"	"explosive sniper shot"
			"attribute_class"	"explosive_sniper_shot"
			"attribute_name"	"explosive sniper shot"
			"description_string"	"#Attrib_ExplosiveSniperShot"
			"description_format"	"value_is_additive"
			"min_value"	"0"
			"max_value"	"100"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"396"
		{
			"name"	"melee attack rate bonus"
			"attribute_class"	"mult_postfiredelay"
			"attribute_name"	"melee attack rate bonus"
			"min_value"	"0.95"
			"max_value"	"0.9"
			"group"	"weapons"
			"description_string"	"#Attrib_MeleeRate_Positive"
			"description_format"	"value_is_inverted_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"397"
		{
			"name"	"projectile penetration heavy"
			"attribute_class"	"projectile_penetration"
			"attribute_name"	"projectiles will travel through multiple targets"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"penetration"
			"description_string"	"#Attrib_Penetration_Heavy"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"398"
		{
			"name"	"rage on assists"
			"attribute_class"	"rage_on_assists"
			"attribute_name"	"player gains rage on assists"
			"description_string"	"#Attrib_RageGainOnAssists"
			"description_format"	"value_is_additive"
			"min_value"	"0"
			"max_value"	"100"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"399"
		{
			"name"	"armor piercing"
			"attribute_class"	"armor_piercing"
			"attribute_name"	"armor piercing"
			"description_string"	"#Attrib_ArmorPiercing"
			"description_format"	"value_is_additive"
			"min_value"	"0"
			"max_value"	"100"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"400"
		{
			"name"	"cannot pick up intelligence"
			"attribute_class"	"cannot_pick_up_intelligence"
			"attribute_name"	"player cannot pick up intelligence"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CannotPickUpIntelligence"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"401"
		{
			"name"	"chance of hunger decrease"
			"attribute_class"	"chance_of_hunger_decrease"
			"attribute_name"	"chance of hunger decrease"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ChanceOfHungerDecrease"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"402"
		{
			"name"	"cannot be backstabbed"
			"attribute_class"	"cannot_be_backstabbed"
			"attribute_name"	"Spy won't even raise his knife to the backstab pose"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CannotBeBackstabbed"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"403"
		{
			"name"	"squad surplus claimer id"
			"attribute_class"	"squad_surplus_claimer_account_id"
			"attribute_name"	"squad surplus claimer id"
			"min_value"	"0.95"
			"max_value"	"0.85"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SquadSurplusClaimerAccountID"
			"description_format"	"value_is_account_id"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"404"
		{
			"name"	"share consumable with patient"
			"attribute_class"	"share_consumable_with_patient"
			"attribute_name"	"share consumable with patient"
			"description_string"	"#Attrib_ShareConsumable"
			"description_format"	"value_is_additive"
			"min_value"	"0"
			"max_value"	"100"
			"group"	"only_on_unique"
			"hidden"	"0"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"405"
		{
			"name"	"airblast vertical vulnerability multiplier"
			"attribute_class"	"airblast_vertical_vulnerability_multiplier"
			"attribute_name"	"airblast vertical vulnerability multiplier"
			"min_value"	"0"
			"max_value"	"2"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AirBlastVerticalVulnerabilityMultipier"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"406"
		{
			"name"	"vision opt in flags"
			"attribute_class"	"vision_opt_in_flags"
			"attribute_name"	"vision opt in flags"
			"min_value"	"0"
			"max_value"	"32"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_VisionOptInFlags"
			"description_format"	"value_is_or"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"407"
		{
			"name"	"crit vs disguised players"
			"attribute_class"	"or_crit_vs_playercond"
			"attribute_name"	"Critical Hit vs Disguised Players"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritVsDisguised"
			"description_format"	"value_is_or"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"408"
		{
			"name"	"crit vs non burning players"
			"attribute_class"	"or_crit_vs_not_playercond"
			"attribute_name"	"Critical Hit vs Non-Burning Players"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritVsNonBurning"
			"description_format"	"value_is_or"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"409"
		{
			"name"	"kill forces attacker to laugh"
			"attribute_class"	"kill_forces_attacker_to_laugh"
			"attribute_name"	"kill forces attacker to laugh"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_KillForcesAttackerLaugh"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"410"
		{
			"name"	"damage bonus while undisguised"
			"attribute_class"		"mult_dmg_undisguised"
			"attribute_name"		"damage bonus while undisguised"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"weapons"
			"description_string"	"#Attrib_DmgBonus_Undisguised"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"411"
		{
			"name"	"projectile spread angle penalty"
			"attribute_class"	"projectile_spread_angle"
			"attribute_name"	"projectile spread angle penalty"
			"min_value"	"0.0"
			"max_value"	"10.0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Projectile_Spread_Angle_Negative"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"412"
		{
			"name"	"dmg taken increased"
			"attribute_class"	"mult_dmgtaken"
			"attribute_name"	"dmg taken increased"
			"min_value"	"1.05"
			"max_value"	"1.25"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_DmgTaken_Increased"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"0"
		}
		"413"
		{
			"name"	"auto fires full clip"
			"attribute_class"	"auto_fires_full_clip"
			"attribute_name"	"auto fires full clip"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_AutoFiresFullClip"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"414"
		{
			"name"	"self mark for death"
			"attribute_class"	"self_mark_for_death"
			"attribute_name"	"self mark for death"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_SelfMarkForDeath"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"415"
		{
			"name"	"counts as assister is some kind of pet this update is going to be awesome"
			"attribute_class"	"counts_as_assister"
			"attribute_name"	"counts as assister"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"armory_desc"	"on_wearer"
			"stored_as_integer"	"1"
		}
		"416"
		{
			"name"	"mod flaregun fires pellets with knockback"
			"attribute_class"	"set_weapon_mode"
			"attribute_name"	"Flaregun fires pellets with knockback."
			"min_value"	"3"
			"max_value"	"3"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_FlaregunPelletsWithKnockback"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"417"
		{
			"name"	"can overload"
			"attribute_class"	"can_overload"
			"attribute_name"	"can overload"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CanOverload"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"418"
		{
			"name"	"hype on damage"
			"attribute_class"	"hype_on_damage"
			"attribute_name"	"hype on damage"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HypeOnDamage"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"419"
		{
			"name"	"hype resets on jump"
			"attribute_class"	"hype_resets_on_jump"
			"attribute_name"	"hype resets on jump"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_HypeResetsOnJump"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"420"
		{
			"name"	"pyro year number"
			"attribute_class"	"pyro_year_number"
			"attribute_name"	"pyro year number"
			"min_value"	"0"
			"max_value"	"7334"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_PyroYearNumber"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		"421"
		{
			"name"	"no primary ammo from dispensers"
			"attribute_class"	"no_primary_ammo_from_dispensers"
			"attribute_name"	"no primary ammo from dispensers"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_NoPrimaryAmmoFromDispensers"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"422"
		{
			"name"	"pyrovision only DISPLAY ONLY"
			"attribute_class"	"pyrovision_only_display"
			"attribute_name"	"pyrovision only DISPLAY ONLY"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_PyrovisionOnly"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"1"
		}
		"424"
		{
			"name"	"clip size penalty HIDDEN"
			"attribute_class"	"mult_clipsize"
			"attribute_name"	"Minor clip penalty HIDDEN"
			"min_value"	"0.9"
			"max_value"	"0.75"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_ClipSize_Negative"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"426"
		{
			"name"	"sapper damage penalty"
			"attribute_class"	"mult_sapper_damage"
			"attribute_name"	"sapper damage penalty"
			"min_value"	"0"
			"max_value"	"5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sapper_Damage_Penalty"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"429"
		{
			"name"	"sapper health penalty"
			"attribute_class"	"mult_sapper_health"
			"attribute_name"	"sapper health penalty"
			"min_value"	"0"
			"max_value"	"5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sapper_Health_Penalty"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"430"
		{
			"name"	"ring of fire while aiming"
			"attribute_class"	"ring_of_fire_while_aiming"
			"attribute_name"	"ring of fire while aiming"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Ring_Of_Fire_While_Aiming"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"431"
		{
			"name"	"uses ammo while aiming"
			"attribute_class"	"uses_ammo_while_aiming"
			"attribute_name"	"uses ammo while aiming"
			"min_value"	"1"
			"max_value"	"100"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Uses_Ammo_While_Aiming"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"433"
		{
			"name"	"sapper degenerates buildings"
			"attribute_class"	"sapper_degenerates_buildings"
			"attribute_name"	"sapper degenerates buildings"
			"min_value"	"0"
			"max_value"	"5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sapper_Degenerates_Buildings"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"434"
		{
			"name"	"sapper damage penalty hidden"
			"attribute_class"	"mult_sapper_damage"
			"attribute_name"	"sapper damage penalty"
			"min_value"	"0"
			"max_value"	"5"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Sapper_Damage_Penalty"
			"description_format"	"value_is_percentage"
			"hidden"	"1"
			"effect_type"	"negative"
			"stored_as_integer"	"0"
		}
		"435"
		{
			"name"	"cleaver description"
			"attribute_class"	"desc_cleaver_description"
			"attribute_name"	"Text description of cleaver"
			"min_value"	"0"
			"max_value"	"0"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_Cleaver_Description"
			"description_format"	"value_is_percentage"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"436"
		{
			"name"	"ragdolls plasma effect"
			"attribute_class"	"ragdolls_plasma_effect"
			"min_value"	"0"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	""
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"437"
		{
			"name"	"crit vs stunned players"
			"attribute_class"	"or_crit_vs_playercond"
			"attribute_name"	"Critical Hit vs Stunned Players"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritVsStunned"
			"description_format"	"value_is_or"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"438"
		{
			"name"	"crit vs wet players"
			"attribute_class"	"crit_vs_wet_players"
			"attribute_name"	"Critical Hit vs Wet Players"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_string"	"#Attrib_CritVsWet"
			"description_format"	"value_is_or"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}
		"439"
		{
			"name"	"override item level desc string"
			"attribute_class"	"override_item_level_desc_string"
			"attribute_name"	"override item level desc string"
			"min_value"	"1"
			"max_value"	"1"
			"group"	"only_on_unique"
			"description_format"	"value_is_additive"
			"hidden"	"1"
			"effect_type"	"positive"
			"stored_as_integer"	"1"
		}
		
		"440"
		{
			"name"	"clip size upgrade atomic"
			"attribute_class"	"mult_clipsize_upgrade_atomic"
			"attribute_name"	"clip size upgrade atomic"
			"min_value"	"1.05"
			"max_value"	"1.1"
			"group"	"weapons"
			"description_string"	"#Attrib_ClipSize_Atomic"
			"description_format"	"value_is_additive"
			"hidden"	"0"
			"effect_type"	"positive"
			"stored_as_integer"	"0"
		}




	}
	"item_sets"
	{

		"polycount_pyro"
		{
			"name"	"#TF_Set_Polycount_Pyro"
			"items"
			{
				"The Degreaser"		"1"
				"The Powerjack"		"1"
				"The Attendant"		"1"
			}
			"attributes"
			{
				"move speed bonus"
				{
					"attribute_class"	"mult_player_movespeed"
					"value"	"1.1"
				}
				"dmg taken from bullets increased"
				{
					"attribute_class"	"mult_dmgtaken_from_bullets"
					"value"	"1.1"
				}
			}
			"store_bundle"	"Polycount Pyro Bundle"
		}
		"polycount_spy"
		{
			"name"	"#TF_Set_Polycount_Spy"
			"items"
			{
				"L'Etranger"		"1"
				"Your Eternal Reward"	"1"
				"The Familiar Fez"	"1"
			}
			"attributes"
			{
				"quiet unstealth"
				{
					"attribute_class"	"set_quiet_unstealth"
					"value" "1"
				}
				"cloak blink time penalty"
				{
					"attribute_class"	"cloak_blink_time_penalty"
					"value" "0.5"
				}
			}
			"store_bundle"	"Polycount Spy Bundle"
		}
		"polycount_soldier"
		{
			"name"	"#TF_Set_Polycount_Soldier"
			"items"
			{
				"The Black Box"			"1"
				"The Battalion's Backup"	"1"
				"The Grenadier's Softcap"	"1"
			}
			"attributes"
			{
				"dmg from sentry reduced"
				{
					"attribute_class"	"dmg_from_sentry_reduced"
					"value"	"0.8"
				}
			}
			"store_bundle"	"Polycount Soldier Bundle"
		}
		"polycount_sniper"
		{
			"name" "#TF_Set_Polycount_Sniper"
			"items"
			{
				"The Sydney Sleeper"		"1"
				"Darwin's Danger Shield"	"1"
				"The Bushwacka"			"1"
				"Ol' Snaggletooth"		"1"
			}
			"attributes"
			{
				"no death from headshots"
				{
					"attribute_class"	"no_death_from_headshots"
					"value" "1"
				}
			}
			"store_bundle"	"Polycount Sniper Bundle"
		}
		"polycount_scout"
		{
			"name"	"#TF_Set_Polycount_Scout"
			"items"
			{
				"The Shortstop"		"1"
				"Mad Milk"		"1"
				"The Holy Mackerel"	"1"
				"The Milkman"		"1"
			}
			"attributes"
			{
				"max health additive bonus"
				{
					"attribute_class"	"add_maxhealth"
					"value" "25"
				}
			}	
			"store_bundle"	"Polycount Scout Bundle"
		}
		"medieval_medic"
		{
			"name"	"#TF_Set_Medieval_Medic"
			"items"
			{
				"The Amputator"			"1"
				"The Crusader's Crossbow"	"1"
			}
			"attributes"
			{
				"health regen"
				{
					"attribute_class"	"add_health_regen"
					"value" "1"
				}
			}
			"store_bundle" "Medieval Medic Bundle"
		}
		"hibernating_bear"
		{
			"name"	"#TF_Set_Hibernating_Bear"
			"items"
			{
				"The Brass Beast"		"1"
				"The Buffalo Steak Sandvich"	"1"
				"Warrior's Spirit"		"1"
			}
			"attributes"
			{
				"dmg taken from crit reduced"
				{
					"attribute_class"	"mult_dmgtaken_from_crit"
					"value"			"0.95"
				}
			}
			"store_bundle" "Hibernating Bear Bundle"
		}
		"experts_ordnance"
		{
			"name"	"#TF_Set_Experts_Ordnance"
			"items"
			{
				"The Ullapool Caber"		"1"
				"The Loch-n-Load"		"1"
			}
			"attributes"
			{
				"dmg taken from fire reduced"
				{
					"attribute_class"	"mult_dmgtaken_from_fire"
					"value"			"0.9"
				}
			}
			"store_bundle" "Expert's Ordnance Bundle"
		}
		"desert_sniper"
		{
			"name"	"#TF_Set_Desert_Sniper"
			"items"
			{
				"The Bazaar Bargain"		"1"
				"The Shahanshah"		"1"
				"Desert Marauder"		"1"
			}
			"attributes"
			{
			}
		}
		"desert_demo"
		{
			"name"	"#TF_Set_Desert_Demo"
			"items"
			{
				"The Persian Persuader"		"1"
				"The Splendid Screen"		"1"
				"Ali Baba's Wee Booties"	"1"
				"Sultan's Ceremonial"		"1"
			}
			"attributes"
			{
			}
		}
		"rapid_repair"
		{
			"name"	"#TF_Set_Clinical_Trial"
			"items"
			{
				"The Quick-Fix"		"1"
				"The Overdose"		"1"
				"The Solemn Vow"	"1"
			}
			"attributes"
			{
			}
		}
		"airborne_armaments"
		{
			"name"	"#TF_Set_Airborne_Armaments"
			"items"
			{
				"The Liberty Launcher" 	"1"
				"The Reserve Shooter"	"1"
				"The Market Gardener"	"1"
				"Jumper's Jeepcap"	"1"
			}
			"attributes"
			{
			}
		}
		"black_market"
		{
			"name"	"#TF_Set_Black_Market"
			"items"
			{
				"Tomislav" 		"1"
				"The Family Business" 	"1"
				"The Eviction Notice" 	"1"
				"Capone's Capper" 	"1"
			}
			"attributes"
			{
			}
		}
		"bonk_fan"
		{
			"name"	"#TF_Set_Bonk_Fan"
			"items"
			{
				"The Soda Popper" 	"1"
				"The Winger" 		"1"
				"The Atomizer" 		"1"
				"Bonk Boy"		"1"
			}
			"attributes"
			{
			}
		}
		"general_suit"
		{
			"name" "#TF_Set_General"
			"items"
			{
				"The Mantreads" 	"1"
				"The Disciplinary Action" "1"
				"Armored Authority" 	"1"
				"Fancy Dress Uniform" 	"1"
			}
			"attributes"
			{
			}
		}
		"gangland_spy"
		{
			"name"	"#TF_Set_Gangland_Spy"
			"items"
			{
				"The Enforcer"		"1"
				"The Big Earner"	"1"
				"Cosa Nostra Cap"	"1"
				"The Made Man"		"1"
			}
			"attributes"
			{
			}
		}
		"drg_victory"
		{
			"name"	"#TF_Set_DrG_Victory"
			"items"
			{
				"The Cow Mangler 5000"				"1"
				"The Righteous Bison"				"1"
				"Lord Cockswain's Pith Helmet"		"1"
				"Lord Cockswain's Novelty Mutton Chops and Pipe"	"1"
			}
			"attributes"
			{
			}
		}
		"swashbucklers_swag"
		{
			"name" "#TF_Set_Swashbucklers_Swag"
			"items"
			{
				"The Scottish Handshake"		"1"
				"The Buccaneer's Bicorne"			"1"
				"A Whiff of the Old Brimstone"			"1"
				"The Bootlegger"			"1"
			}
			"attributes"
			{
			}
		}
		"demo_halloween_2011"
		{
			"name" "#TF_Set_Demo_Halloween_2011"
			"items"
			{
				"Hair of the Dog"		"1"
				"Scottish Snarl"		"1"
				"Pickled Paws"		"1"
			}
			"attributes"
			{
			}
		}
		"scout_halloween_2011"
		{
			"name" "#TF_Set_Scout_Halloween_2011"
			"items"
			{
				"Wrap Battler"		"1"
				"B-ankh!"	"1"
				"Futankhamun"	"1"
			}
			"attributes"
			{
			}
		}
		"pyro_halloween_2011"
		{
			"name" "#TF_Set_Pyro_Halloween_2011"
			"items"
			{
				"Blazing Bull"		"1"
				"Fallen Angel"		"1"
				"Tail From the Crypt"		"1"
			}
			"attributes"
			{
			}
		}	
		"medic_halloween_2011"
		{
			"name" "#TF_Set_Medic_Halloween_2011"
			"items"
			{
				"Einstein"		"1"
				"Dr. Gogglestache"	"1"
				"Emerald Jarate"	"1"
			}
			"attributes"
			{
			}
		}	
		"soldier_halloween_2011"
		{
			"name" "#TF_Set_Soldier_Halloween_2011"
			"items"
			{
				"Idiot Box"			"1"
				"Steel Pipes"		"1"
				"Shoestring Budget"		"1"
			}
			"attributes"
			{
			}
		}	
		"spy_halloween_2011"
		{
			"name" "#TF_Set_Spy_Halloween_2011"
			"items"
			{
				"Under Cover"			"1"
				"Griffin's Gog"		"1"
				"Intangible Ascot"		"1"
			}
			"attributes"
			{
			}
		}	
		"heavy_halloween_2011"
		{
			"name" "#TF_Set_Heavy_Halloween_2011"
			"items"
			{
				"Can Opener"			"1"
				"Soviet Stitch-Up"		"1"
				"Steel-Toed Stompers"		"1"
			}
			"attributes"
			{
			}
		}
		"sniper_halloween_2011"
		{
			"name" "#TF_Set_Sniper_Halloween_2011"
			"items"
			{
				"Holy Hunter"			"1"
				"Silver Bullets"		"1"
				"Garlic Flank Stake"		"1"
			}
			"attributes"
			{
			}
		}
		"engineer_halloween_2011"
		{
			"name" "#TF_Set_Engineer_Halloween_2011"
			"items"
			{
				"Buzz Killer"		"1"
				"Frontier Flyboy"		"1"
				"Legend of Bugfoot"		"1"
			}
			"attributes"
			{
				"special dsp"
				{
					"attribute_class"	"special_dsp"
					"value" "134"
				}
			}
		}

		"drg_brainiac"
		{
			"name"	"#TF_Set_DrG_Brainiac"
			"items"
			{
				"The Eureka Effect"			"1"
				"The Pomson 6000"			"1"
				"The Brainiac Hairpiece"	"1"
				"The Brainiac Goggles"		"1"
			}
			"attributes"
			{
			}
		}
		
		"drg_moonman"
		{
			"name"	"#TF_Set_DrG_Moonman"
			"items"
			{
				"The Phlogistinator"	"1"
				"The Third Degree"		"1"
				"The Manmelter"			"1"
				"The Moonman Backpack"	"1"
				"The Bubble Pipe"		"1"
			}
			"attributes"
			{
			}
		}
		
		"winter2011_scout_elf"
		{
			"name"	"#TF_Set_Scout_Winter_2011"
			"items"
			{
				"The Wrap Assassin"		"1"
				"The Bootie Time"		"1"
				"The Big Elfin Deal"	"1"
			}
			"attributes"
			{
			}
		}
		
		"hidden_detective_set"
		{
			"name"	"#TF_Set_HiddenDetective"
			"items"
			{
				"Private Eye"			"1"
				"The Nine-Pipe Problem"		"1"
			}
			"is_hidden_set"	"1"
			"attributes"
			{
				"mystery solving time decrease"
				{
					"attribute_class"	"mystery_solving_time_decrease"
					"value" "1.88"
				}
			}
		}
		"hidden_applearrow_set"
		{
			"name"	"#TF_Set_AppleArrow"
			"items"
			{
				"The Huntsman"			"1"
				"The Fruit Shoot"		"1"
			}
			"is_hidden_set"	"1"
			"attributes"
			{
				"chance of hunger decrease"
				{
					"attribute_class"	"chance_of_hunger_decrease"
					"value" "1.13"
				}
			}
		}


	}
	"client_loot_lists"
	{
		"kill_eater_set_demo_a"
		{
			"The Chargin' Targe"		"1"
			"Upgradeable TF_WEAPON_GRENADELAUNCHER"		"1"
			"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"		"1"
			"The Eyelander"		"1"
		}
		"kill_eater_set_soldier_a"
		{
			"Upgradeable TF_WEAPON_ROCKETLAUNCHER"		"1"
			"The Pain Train"		"1"
			"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"		"1"
			"The Direct Hit"		"1"
		}
		"kill_eater_set_heavy_a"
		{
			"Gloves of Running Urgently"		"1"
			"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"		"1"
			"Natascha"		"1"
			"Upgradeable TF_WEAPON_MINIGUN"		"1"
		}
		"kill_eater_set_scout_a"
		{
			"Upgradeable TF_WEAPON_SCATTERGUN"		"1"
			"The Boston Basher"		"1"
			"Upgradeable TF_WEAPON_PISTOL"		"1"
			"The Sandman"		"1"
		}
		"kill_eater_set_spy_a"
		{
			"The Ambassador"		"1"
			"Conniver's Kunai"		"1"
			"Upgradeable TF_WEAPON_KNIFE"		"1"
			"Upgradeable TF_WEAPON_REVOLVER"		"1"
		}
		"kill_eater_set_pyro_a"
		{
			"Upgradeable TF_WEAPON_FLAMETHROWER"		"1"
			"The Flare Gun"		"1"
			"The Powerjack"		"1"
			"The Backburner"		"1"
		}
		"kill_eater_set_medic_a__medigun"
		{
			"Upgradeable TF_WEAPON_MEDIGUN"		"1"
		}
		"kill_eater_set_medic_a"
		{
			"Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"		"1"
			"The Crusader's Crossbow"		"1"
			"Upgradeable TF_WEAPON_BONESAW"		"1"
			"kill_eater_set_medic_a__medigun"		"1"
		}
		"kill_eater_set_sniper_a"
		{
			"Upgradeable TF_WEAPON_SNIPERRIFLE"		"1"
			"The Sydney Sleeper"		"1"
			"The Bushwacka"		"1"
			"Jarate"		"1"
		}
		"kill_eater_set_engineer_a__wrenches"
		{
			"Upgradeable TF_WEAPON_WRENCH"		"1"
			"The Jag"		"1"
		}
		"kill_eater_set_engineer_a"
		{
			"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"		"1"
			"The Frontier Justice"		"1"
			"kill_eater_set_engineer_a__wrenches"		"1"
		}
		"kill_eater_set_mixed_a"
		{
			"The Axtinguisher"		"1"
			"The Black Box"		"1"
			"The Eyelander"		"1"
			"The Razorback"		"1"
		}
		"kill_eater_set_mixed_b"
		{
			"Mad Milk"		"1"
			"The Half-Zatoichi"		"1"
			"Upgradeable TF_WEAPON_FISTS"		"1"
			"The Degreaser"		"1"
		}
		"kill_eater_set_rare_mixed_a__secondary_stats"
		{
			"The Kritzkrieg"		"1"
			"The Gunslinger"		"1"
		}
		"kill_eater_set_rare_mixed_a"
		{
			"kill_eater_set_rare_mixed_a__secondary_stats"		"1"
			"The Machina"		"1"
			"The Ullapool Caber"		"1"
			"The Holy Mackerel"		"1"
		}
		"kill_eater_set_mixed_c"
		{
			"The Brass Beast"		"1"
			"The Ubersaw"		"1"
			"L'Etranger"		"1"
			"The Equalizer"		"1"
		}
		"kill_eater_set_mixed_d"
		{
			"Your Eternal Reward"		"1"
			"The Family Business"		"1"
			"The Soda Popper"		"1"
			"The Amputator"		"1"
		}
		"kill_eater_set_mixed_e"
		{
			"The Reserve Shooter"		"1"
			"The Atomizer"		"1"
			"The Southern Hospitality"		"1"
			"The Scottish Resistance"		"1"
		}
		"kill_eater_set_mixed_f"
		{
			"The Bazaar Bargain"		"1"
			"The Big Earner"		"1"
			"The Blutsauger"		"1"
			"The Liberty Launcher"		"1"
		}
		"kill_eater_set_mixed_g__secondary_stats"
		{
			"The Quick-Fix"		"1"
		}
		"kill_eater_set_mixed_g"
		{
			"The Dead Ringer"		"1"
			"Upgradeable TF_WEAPON_SMG"		"1"
			"The Killing Gloves of Boxing"		"1"
			"kill_eater_set_mixed_g__secondary_stats"		"1"
		}
		"kill_eater_set_mixed_h"
		{
			"The Loch-n-Load"		"1"
			"The Overdose"		"1"
			"Upgradeable TF_WEAPON_KNIFE"		"1"
		}
		"kill_eater_set_rare_mixed_b__secondary_stats"
		{
			"The Holiday Punch"		"1"
		}
		"kill_eater_set_rare_mixed_b"
		{
			"kill_eater_set_rare_mixed_b__secondary_stats"		"1"
			"The Huntsman"		"1"
			"The Widowmaker"		"1"
			"The Mantreads"		"1"
			"Upgradeable TF_WEAPON_BUILDER_SPY"		"1"
		}
		"kill_eater_set_mixed_i"
		{
			"Upgradeable TF_WEAPON_BAT"		"1"
			"The Direct Hit"		"1"
			"The Diamondback"		"1"
		}
		"kill_eater_set_mixed_j"
		{
			"Upgradeable TF_WEAPON_BOTTLE"		"1"
			"The Back Scratcher"		"1"
			"Upgradeable TF_WEAPON_PISTOL"		"1"
		}
		"kill_eater_set_mixed_k"
		{
			"The Tribalman's Shiv"		"1"
			"The Detonator"		"1"
			"The Shortstop"		"1"
		}
		"kill_eater_set_mixed_l"
		{
			"Upgradeable TF_WEAPON_ROCKETLAUNCHER"		"1"
			"The Market Gardener"		"1"
			"The Equalizer"		"1"
		}
		"kill_eater_set_mixed_m"
		{
			"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"		"1"
			"The Scotsman's Skullcutter"		"1"
			"The Persian Persuader"		"1"
		}
		"kill_eater_set_mixed_n"
		{
			"The Force-a-Nature"		"1"
			"Upgradeable TF_WEAPON_FLAMETHROWER"		"1"
			"Tomislav"		"1"
		}
		"kill_eater_set_mixed_o"
		{
			"The Homewrecker"		"1"
			"Upgradeable TF_WEAPON_SHOVEL"		"1"
			"Upgradeable TF_WEAPON_SCATTERGUN"		"1"
		}
		"supply_crate_loot_list_1"
		{
			"The Vita-Saw"		"1"
			"The Gunslinger"		"1"
			"The Equalizer"		"1"
			"The Scottish Resistance"		"1"
			"Old Guadalajara"		"1"
			"Napper's Respite"		"1"
			"Name Tag"		"1"
			"Paint Can 13"		"1"
			"Paint Can 14"		"1"
		}
		"supply_crate_loot_list_2"
		{
			"The Black Box"		"1"
			"The Shortstop"		"1"
			"L'Etranger"		"1"
			"Sober Stuntman"		"1"
			"Pugilist's Protector"		"1"
			"Chieftain's Challenge"		"1"
			"Duel MiniGame"		"1"
			"Paint Can 5"		"1"
			"Paint Can 11"		"1"
		}
		"supply_crate_loot_list_3"
		{
			"The Bushwacka"		"1"
			"Crit-a-Cola"		"1"
			"The Homewrecker"		"1"
			"Scout Beanie"		"1"
			"Bombing Run"		"1"
			"Stout Shako"		"1"
			"Description Tag"		"1"
			"Paint Can 14"		"1"
		}
		"supply_crate_loot_list_4"
		{
			"The Battalion's Backup"		"1"
			"The Pain Train"		"1"
			"Your Eternal Reward"		"1"
			"Scout Whoopee Cap"		"1"
			"Heavy Do-rag"		"1"
			"Handyman's Handle"		"1"
			"Duel MiniGame"		"1"
			"Paint Can 13"		"1"
		}
		"supply_crate_loot_list_5"
		{
			"Name Tag"		"1"
			"The Powerjack"		"1"
			"The Gunboats"		"1"
			"The Southern Hospitality"		"1"
			"Sniper Fishing Hat"		"1"
			"Engineer Earmuffs"		"1"
			"Medic Goggles"		"1"
			"Handyman's Handle"		"1"
			"Paint Can 4"		"1"
		}
		"supply_crate_loot_list_7"
		{
			"The Chargin' Targe"		"1"
			"The Direct Hit"		"1"
			"The Bushwacka"		"1"
			"Demoman's Fro"		"1"
			"Dr's Dapper Topper"		"1"
			"Rimmed Raincatcher"		"1"
			"The Milkman"		"1"
			"Description Tag"		"1"
			"Paint Can Team Color"		"1"
		}
		"supply_crate_loot_list_8"
		{
			"The Force-a-Nature"		"1"
			"Bonk! Atomic Punch"		"1"
			"The Huntsman"		"1"
			"Trophy Belt"		"1"
			"Horrific Headsplitter"		"1"
			"Cadaver's Cranium"		"1"
			"The Familiar Fez"		"1"
			"Duel MiniGame"		"1"
			"Gift Wrap"		"1"
		}
		"supply_crate_loot_list_9"
		{
			"Paint Can 15"		"1"
			"Paint Can 16"		"1"
			"Paint Can 17"		"1"
			"Paint Can 18"		"1"
			"Paint Can 19"		"1"
			"Paint Can 20"		"1"
			"The Grenadier's Softcap"		"1"
		}
		"supply_crate_loot_list_10"
		{
			"Paint Can 1"		"1"
			"Paint Can 2"		"1"
			"Paint Can 3"		"1"
			"The Ullapool Caber"		"1"
			"The Loch-n-Load"		"1"
			"Scotch Bonnet"		"1"
			"Glengarry Bonnet"		"1"
			"Demoman's Fro"		"1"
		}
		"supply_crate_loot_list_11"
		{
			"Paint Can 4"		"1"
			"Paint Can 5"		"1"
			"Paint Can 6"		"1"
			"The Crusader's Crossbow"		"1"
			"The Amputator"		"1"
			"Berliner's Bucket Helm"		"1"
			"Vintage Tyrolean"		"1"
			"Prussian Pickelhaube"		"1"
		}
		"supply_crate_loot_list_12"
		{
			"Paint Can 7"		"1"
			"Paint Can 8"		"1"
			"Paint Can 9"		"1"
			"The Brass Beast"		"1"
			"The Buffalo Steak Sandvich"		"1"
			"Big Chief"		"1"
			"Officer's Ushanka"		"1"
			"Coupe D'isaster"		"1"
		}
		"supply_crate_loot_list_13"
		{
			"Paint Can 13"		"1"
			"Paint Can 15"		"1"
			"Paint Can 16"		"1"
			"The Sydney Sleeper"		"1"
			"The Bushwacka"		"1"
			"Ol' Snaggletooth"		"1"
			"Professional's Panama"		"1"
			"Sniper Pith Helmet"		"1"
		}
		"supply_crate_loot_list_14"
		{
			"Paint Can 14"		"1"
			"Paint Can 17"		"1"
			"Paint Can 18"		"1"
			"L'Etranger"		"1"
			"Your Eternal Reward"		"1"
			"The Familiar Fez"		"1"
			"Backbiter's Billycock"		"1"
			"Detective Noir"		"1"
		}
		"supply_crate_loot_list_15"
		{
			"Paint Can Team Color"		"1"
			"Paint Can 19"		"1"
			"Paint Can 20"		"1"
			"The Black Box"		"1"
			"The Battalion's Backup"		"1"
			"The Grenadier's Softcap"		"1"
			"Exquisite Rack"		"1"
			"Tyrant's Helm"		"1"
		}
		"supply_crate_loot_list_16"
		{
			"Paint Can 1"		"1"
			"Paint Can 4"		"1"
			"Paint Can 7"		"1"
			"The Shortstop"		"1"
			"Mad Milk"		"1"
			"The Milkman"		"1"
			"Flipped Trilby"		"1"
			"Scout Whoopee Cap"		"1"
		}
		"supply_crate_loot_list_17"
		{
			"Paint Can 2"		"1"
			"Paint Can 5"		"1"
			"Paint Can 8"		"1"
			"The Degreaser"		"1"
			"The Powerjack"		"1"
			"The Attendant"		"1"
			"Madame Dixie"		"1"
			"Pyromancer's Mask"		"1"
		}
		"supply_crate_loot_list_18"
		{
			"Paint Can 3"		"1"
			"Paint Can 6"		"1"
			"Paint Can 9"		"1"
			"The Wrangler"		"1"
			"The Gunslinger"		"1"
			"Engineer Welding Mask"		"1"
			"Buckaroos Hat"		"1"
			"Professor's Peculiarity"		"1"
		}
		"supply_crate_loot_list_19"
		{
			"kill_eater_set_demo_a"		"1"
			"Demoman Hallmark"		"1"
			"Demoman Tricorne"		"1"
			"Laugh Taunt"		"1"
		}
		"supply_crate_loot_list_20"
		{
			"kill_eater_set_soldier_a"		"1"
			"Soldier Samurai Hat"		"1"
			"Soldier Drill Hat"		"1"
		}
		"supply_crate_loot_list_21"
		{
			"kill_eater_set_heavy_a"		"1"
			"Heavy Hair"		"1"
			"Football Helmet"		"1"
		}
		"supply_crate_loot_list_23"
		{
			"kill_eater_set_scout_a"		"1"
			"Ye Olde Baker Boy"		"1"
			"The Milkman"		"1"
		}
		"supply_crate_loot_list_24"
		{
			"kill_eater_set_spy_a"		"1"
			"Private Eye"		"1"
			"Fancy Fedora"		"1"
		}
		"supply_crate_loot_list_25"
		{
			"kill_eater_set_pyro_a"		"1"
			"Prancer's Pride"		"1"
			"Respectless Rubber Glove"		"1"
		}
		"supply_crate_loot_list_26"
		{
			"kill_eater_set_medic_a"		"1"
			"Medic Gatsby"		"1"
			"Otolaryngologist's Mirror"		"1"
		}
		"supply_crate_loot_list_27"
		{
			"kill_eater_set_sniper_a"		"1"
			"Larrikin Robin"		"1"
			"Villain's Veil"		"1"
		}
		"supply_crate_loot_list_28"
		{
			"kill_eater_set_engineer_a"		"1"
			"Engineer Earmuffs"		"1"
			"Mining Light"		"1"
		}
		"supply_crate_loot_list_29"
		{
			"kill_eater_set_mixed_a"		"1"
			"Tough Guy's Toque"		"1"
			"Spy Beret"		"1"
		}
		"supply_crate_loot_list_30"
		{
			"kill_eater_set_rare_mixed_a"		"1"
		}
		"supply_crate_loot_list_31"
		{
			"kill_eater_set_mixed_b"		"1"
			"Grimm Hatte"		"1"
			"Magnificent Mongolian"		"1"
		}
		"supply_crate_loot_list_32"
		{
			"kill_eater_set_mixed_c"		"1"
			"Pyromancer's Mask"		"1"
			"Prince Tavish's Crown"		"1"
		}
		"supply_crate_loot_list_33"
		{
			"kill_eater_set_mixed_d"		"1"
			"German Gonzila"		"1"
			"Magnificent Mongolian"		"1"
		}
		"supply_crate_loot_list_34"
		{
			"kill_eater_set_mixed_e"		"1"
			"Hard Counter"		"1"
			"Western Wear"		"1"
		}
		"supply_crate_loot_list_37"
		{
			"kill_eater_set_mixed_f"		"1"
			"Cosa Nostra Cap"		"1"
			"Private Eye"		"1"
		}
		"supply_crate_loot_list_38"
		{
			"kill_eater_set_mixed_g"		"1"
			"The Flamboyant Flamenco"		"1"
			"Reggaelator"		"1"
		}
		"supply_crate_loot_list_39"
		{
			"kill_eater_set_mixed_h"		"1"
			"Paint Can 21"		"1"
			"Paint Can 22"		"1"
			"The Salty Dog"		"1"
			"Sniper Fishing Hat"		"1"
		}
		"supply_crate_loot_list_40"
		{
			"kill_eater_set_rare_mixed_b"		"1"
		}
		"supply_crate_loot_list_41"
		{
			"kill_eater_set_mixed_i"		"1"
			"Strange Part: Enemies Gibbed"		"1"
			"Strange Part: Airborne Enemies Killed"		"1"
			"Strange Part: Heavies Killed"		"1"
			"The Crocodile Smile"		"1"
			"Large Luchadore"		"1"
		}
		"supply_crate_loot_list_42"
		{
			"kill_eater_set_mixed_j"		"1"
			"Strange Part: Buildings Destroyed"		"1"
			"Strange Part: Projectiles Reflected"		"1"
			"Strange Part: Headshot Kills"		"1"
			"The Outdoorsman"		"1"
			"Ol' Geezer"		"1"
		}
		"supply_crate_loot_list_43"
		{
			"kill_eater_set_mixed_k"		"1"
			"Strange Part: Allies Extinguished"		"1"
			"Strange Part: Posthumous Kills"		"1"
			"Berliner's Bucket Helm"		"1"
			"Coupe D'isaster"		"1"
		}
		"supply_crate_loot_list_44"
		{
			"kill_eater_set_mixed_l"		"1"
			"Strange Part: Demomen Killed"		"1"
			"Strange Part: Revenge Kills"		"1"
			"Strange Part: Critical Kills"		"1"
			"The Hat With No Name"		"1"
			"Stout Shako"		"1"
		}
		"supply_crate_loot_list_45"
		{
			"kill_eater_set_mixed_m"		"1"
			"Strange Part: Soldiers Killed"		"1"
			"Strange Part: Domination Kills"		"1"
			"Strange Part: Kills While Explosive-Jumping"		"1"
			"The Tavish DeGroot Experience"		"1"
			"Rimmed Raincatcher"		"1"
		}
		"supply_crate_loot_list_47"
		{
			"kill_eater_set_mixed_n"		"1"
			"Strange Part: Scouts Killed"		"1"
			"Strange Part: Sappers Destroyed"		"1"
			"Strange Part: Cloaked Spies Killed"		"1"
			"The Backwards Ballcap"		"1"
			"Professional's Panama"		"1"
		}
		"supply_crate_loot_list_49"
		{
			"kill_eater_set_mixed_o"		"1"
			"Strange Part: Engineers Killed"		"1"
			"Strange Part: Robots Destroyed"		"1"
			"Strange Part: Kills While Low-Health"		"1"
			"The Surgeon's Stahlhelm"		"1"
			"Furious Fukaamigasa"		"1"
		}
	}
	"revolving_loot_lists"
	{
		"supply_crate_loot_list_1"	"1" 
		"supply_crate_loot_list_2"	"2" 
		"supply_crate_loot_list_3"	"3" 
		"supply_crate_loot_list_4"	"4" 
		"supply_crate_loot_list_5"	"5" 
		"winter_crate_loot_list_2010"	"6" 
		"supply_crate_loot_list_7"	"7" 
		"supply_crate_loot_list_8"	"8" 
		"supply_crate_loot_list_9"	"9" 
		"supply_crate_loot_list_10"	"10" 
		"supply_crate_loot_list_11"	"11" 
		"supply_crate_loot_list_12"	"12" 
		"supply_crate_loot_list_13"	"13" 
		"supply_crate_loot_list_14"	"14" 
		"supply_crate_loot_list_15"	"15" 
		"supply_crate_loot_list_16"	"16" 
		"supply_crate_loot_list_17"	"17" 
		"supply_crate_loot_list_18"	"18" 
		"supply_crate_loot_list_19"	"19" 
		"supply_crate_loot_list_20"	"20" 
		"supply_crate_loot_list_21"	"21" 
		"supply_crate_loot_list_summer_2011"	"22" 
		"supply_crate_loot_list_23"	"23" 
		"supply_crate_loot_list_24"	"24" 
		"supply_crate_loot_list_25"	"25" 
		"supply_crate_loot_list_26"	"26" 
		"supply_crate_loot_list_27"	"27" 
		"supply_crate_loot_list_28"	"28" 
		"supply_crate_loot_list_29"	"29" 
		"supply_crate_loot_list_30"	"30" 
		"supply_crate_loot_list_31"	"31" 
		"supply_crate_loot_list_32"	"32" 
		"supply_crate_loot_list_33"	"33" 
		"supply_crate_loot_list_34"	"34" 
		"winter_crate_loot_list_2011_naughty"	"35"	
		"winter_crate_loot_list_2011_nice"		"36"	
		"supply_crate_loot_list_37"	"37" 
		"supply_crate_loot_list_38" "38" 
		"supply_crate_loot_list_39" "39" 
		"supply_crate_loot_list_40"	"40" 
		"supply_crate_loot_list_41" "41" 
		"supply_crate_loot_list_42" "42" 
		"supply_crate_loot_list_43"	"43" 
		"supply_crate_loot_list_44"	"44" 
		"supply_crate_loot_list_45"	"45" 
		"supply_crate_loot_list_pyro_2012"	"46" 
		"supply_crate_loot_list_47"	"47" 
		"supply_crate_loot_list_fall_2012"	"48" 
		"supply_crate_loot_list_49"	"49" 
		
		
		"kill_eater_set_demo_a"						"-1"
		"kill_eater_set_soldier_a"					"-2"
		"kill_eater_set_heavy_a"					"-3"
		
		"kill_eater_set_scout_a"					"-4"
		"kill_eater_set_spy_a"						"-5"
		"kill_eater_set_pyro_a"						"-6"
		
		"kill_eater_set_medic_a"					"-7"
		"kill_eater_set_medic_a__medigun"			"-8"
		"kill_eater_set_sniper_a"					"-9"
		"kill_eater_set_sniper_a__jarate"			"-10"
		"kill_eater_set_engineer_a"					"-11"
		"kill_eater_set_engineer_a__wrenches"		"-12"
		
		"kill_eater_set_mixed_a"						"-13"
		"kill_eater_set_mixed_b"						"-14"
		"kill_eater_set_rare_mixed_a__secondary_stats"	"-15"
		"kill_eater_set_rare_mixed_a"					"-16"
		"kill_eater_set_mixed_c"						"-17"
		"kill_eater_set_mixed_d"						"-18"
		"kill_eater_set_mixed_e"						"-19"
		"kill_eater_set_mixed_f"						"-20"
		"kill_eater_set_mixed_g__secondary_stats"		"-21"
		"kill_eater_set_mixed_g"						"-22"
		"kill_eater_set_mixed_h"						"-23"
		"kill_eater_set_rare_mixed_b__secondary_stats"	"-24"
		"kill_eater_set_rare_mixed_b"					"-25"
		"kill_eater_set_mixed_i"						"-26"
		"kill_eater_set_mixed_j"						"-27"
		"kill_eater_set_mixed_k"						"-28"
		"kill_eater_set_mixed_l"						"-29"
		"kill_eater_set_mixed_m"						"-30"
		"kill_eater_set_mixed_n"						"-31"
	}
	"recipes"
	{

		"0"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#RI_Pp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#RI_Pi"
			"do_A"	"1"
			"do_B"	"#CI_Bar_A"
			"always_known"	"1"
			"premium_only"	"0"
			"disabled"	"1"
			"input_items"
			{
				"2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_slot"
							"operator"	"string=="
							"value"	"primary"
							"required"	"1"
						}
						"1"
						{
							"field"	"craft_material_type"
							"operator"	"!string=="
							"value"	"craft_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"1"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#RI_Sp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#RI_Si"
			"do_A"	"1"
			"do_B"	"#CI_Bar_A"
			"always_known"	"1"
			"premium_only"	"0"
			"disabled"	"1"
			"input_items"
			{
				"2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_slot"
							"operator"	"string=="
							"value"	"secondary"
							"required"	"1"
						}
						"1"
						{
							"field"	"craft_material_type"
							"operator"	"!string=="
							"value"	"craft_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"2"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#RI_Mp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#RI_Mi"
			"do_A"	"1"
			"do_B"	"#CI_Bar_A"
			"always_known"	"1"
			"premium_only"	"0"
			"disabled"	"1"
			"input_items"
			{
				"2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_slot"
							"operator"	"string=="
							"value"	"melee"
							"required"	"1"
						}
						"1"
						{
							"field"	"craft_material_type"
							"operator"	"!string=="
							"value"	"craft_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"3"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#RI_Cw"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#RI_Wc"
			"do_A"	"1"
			"do_B"	"#CI_Bar_A"
			"all_same_class"	"1"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"4"
		{
			"name"	"#RT_C_A"
			"n_A"	"#CI_Bar_Ap"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#CI_Bar_Ap"
			"do_A"	"1"
			"do_B"	"#CI_Bar_B"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"5"
		{
			"name"	"#RT_C_A"
			"n_A"	"#CI_Bar_Bp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#CI_Bar_Bp"
			"do_A"	"1"
			"do_B"	"#CI_Bar_C"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 3"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"6"
		{
			"name"	"#RT_F_A"
			"n_A"	"#RI_Hg"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#CI_Bar_Cp"
			"do_A"	"1"
			"do_B"	"#RI_H"
			"always_known"	"1"
			"premium_only"	"1"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 3"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_class"
							"operator"	"string=="
							"value"	"hat"
							"required"	"1"
						}
					}
				}
			}
			"category"	"rareitem"
		}
		"7"
		{
			"name"	"#RT_F_A"
			"n_A"	"#CI_T_C"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#RI_Wc"
			"do_A"	"1"
			"do_B"	"#CI_T_C"
			"all_same_class"	"1"
			"add_class_usage_to_output"	"1"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"class_token"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"8"
		{
			"name"	"#RT_F_A"
			"n_A"	"#CI_T_S"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#RI_Ws"
			"do_A"	"1"
			"do_B"	"#CI_T_S"
			"all_same_slot"	"1"
			"add_slot_usage_to_output"	"1"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"slot_token"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"9"
		{
			"name"	"#RT_R_A"
			"n_A"	"#RI_Hg"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#RI_Hp"
			"do_A"	"1"
			"do_B"	"#RI_H"
			"always_known"	"1"
			"premium_only"	"1"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"hat"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"hat"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_class"
							"operator"	"string=="
							"value"	"hat"
							"required"	"1"
						}
					}
				}
			}
			"category"	"rareitem"
		}
		"10"
		{
			"name"	"#RT_F_A"
			"n_A"	"#RI_Ch"
			"desc_inputs"	"#RDI_ABC"
			"desc_outputs"	"#RDO_ABC"
			"di_A"	"4"
			"di_B"	"#CI_Bar_Cp"
			"di_C"	"#RI_CTc"
			"do_A"	"1"
			"do_B"	"#RI_Cs"
			"do_C"	"#RI_H"
			"add_class_usage_to_output"	"1"
			"always_known"	"1"
			"premium_only"	"1"
			"input_items"
			{
				"4"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 3"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"class_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_class"
							"operator"	"string=="
							"value"	"hat"
							"required"	"1"
						}
						"1"
						{
							"field"	"all_classes"
							"operator"	"!float=="
							"value"	"1"
							"required"	"0"
						}
					}
				}
			}
			"category"	"rareitem"
		}
		"11"
		{
			"name"	"#RT_F_A"
			"n_A"	"#RI_Cw"
			"desc_inputs"	"#RDI_ABC"
			"desc_outputs"	"#RDO_ABC"
			"di_A"	"#CI_Bar_A"
			"di_B"	"#RI_STc"
			"di_C"	"#RI_CTc"
			"do_A"	"1"
			"do_B"	"#RI_Cs"
			"do_C"	"#RI_W"
			"add_class_usage_to_output"	"1"
			"add_slot_usage_to_output"	"2"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"class_token"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"slot_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"quality"	"unique"
					"conditions"
					{
						"0"
						{
							"field"	"craft_class"
							"operator"	"!string=="
							"value"	"hat"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"12"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#RI_Mcp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#RI_Mci"
			"do_A"	"1"
			"do_B"	"#CI_Bar_A"
			"always_known"	"1"
			"premium_only"	"0"
			"disabled"	"1"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_slot"
							"operator"	"string=="
							"value"	"misc"
							"required"	"1"
						}
						"1"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"13"
		{
			"name"	"#RT_R_A"
			"n_A"	"#CI_T_C"
			"desc_inputs"	"#RDI_ABC"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"1"
			"di_B"	"#RI_W"
			"di_C"	"#RI_CTc"
			"do_A"	"1"
			"do_B"	"#CI_T_C"
			"add_class_usage_to_output"	"0"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"class_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"class_token"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"14"
		{
			"name"	"#RT_R_A"
			"n_A"	"#CI_T_S"
			"desc_inputs"	"#RDI_ABC"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"1"
			"di_B"	"#RI_W"
			"di_C"	"#RI_STc"
			"do_A"	"1"
			"do_B"	"#CI_T_S"
			"add_slot_usage_to_output"	"0"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"weapon"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"slot_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"item_class"
							"operator"	"string=="
							"value"	"slot_token"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"15"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#RI_Tp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#RI_Tp"
			"do_A"	"1"
			"do_B"	"#CI_Bar_B"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"craft_token"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"craft_token"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"craft_token"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"16"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Scout_Bonk_Helmet"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#TF_Unique_Achievement_EnergyDrink"
			"di_C"	"#TF_Unique_Headgear_Scout"
			"do_A"	"1"
			"do_B"	"#TF_Scout_Bonk_Helmet"
			"always_known"	"1"
			"premium_only"	"1"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Bonk! Atomic Punch"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Bonk! Atomic Punch"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Batter's Helmet"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Bonk Helm"
							"required"	"1"
						}
					}
				}
			}
			"category"	"rareitem"
		}
		"17"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_EnergyDrink_CritCola"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#TF_Unique_Achievement_EnergyDrink"
			"di_B"	"#TF_Unique_Achievement_Medigun1"
			"do_A"	"1"
			"do_B"	"#TF_Unique_EnergyDrink_CritCola"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Bonk! Atomic Punch"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Kritzkrieg"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Crit-a-Cola"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"18"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_Makeshiftclub"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_A"
			"di_B"	"#TF_Unique_Achievement_Bat"
			"do_A"	"1"
			"do_B"	"#TF_Unique_Makeshiftclub"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Sandman"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Pain Train"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"19"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_Blast_Boots"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#TF_Unique_Achievement_Shield"
			"di_B"	"#TF_Unique_Backstab_Shield"
			"do_A"	"1"
			"do_B"	"#TF_Unique_Blast_Boots"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Chargin' Targe"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Razorback"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Gunboats"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"20"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_Lunchbox_Chocolate"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_A"
			"di_B"	"#TF_Unique_Achievement_Lunchbox"
			"do_A"	"1"
			"do_B"	"#TF_Unique_Lunchbox_Chocolate"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Sandvich"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Dalokohs Bar"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"21"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_Sledgehammer"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_A"
			"di_B"	"#TF_Unique_Achievement_Pickaxe"
			"do_A"	"1"
			"do_B"	"#TF_Unique_Sledgehammer"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Equalizer"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Homewrecker"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"22"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#CI_Bar_Bp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"1"
			"di_B"	"#CI_Bar_Bp"
			"do_A"	"3"
			"do_B"	"#CI_Bar_A"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
				"item2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
				"item3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"23"
		{
			"name"	"#RT_MP_A"
			"n_A"	"#CI_Bar_Cp"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"1"
			"di_B"	"#CI_Bar_Cp"
			"do_A"	"3"
			"do_B"	"#CI_Bar_B"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 3"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
				"item2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
				"item3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"category"	"crafting"
		}
		"24"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_BattleAxe"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#TF_Unique_Achievement_FireAxe1"
			"di_B"	"#TF_Unique_Achievement_Jar"
			"do_A"	"1"
			"do_B"	"#TF_Unique_BattleAxe"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Axtinguisher"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Jarate"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Scotsman's Skullcutter"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"25"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_TribalmanKukri"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#TF_Unique_Achievement_FeignWatch"
			"di_B"	"#TF_Unique_Achievement_CompoundBow"
			"do_A"	"1"
			"do_B"	"#TF_Unique_TribalmanKukri"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Huntsman"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Dead Ringer"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Tribalman's Shiv"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"26"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_Combat_Wrench"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_A"
			"di_B"	"#TF_Unique_Achievement_Revolver"
			"do_A"	"1"
			"do_B"	"#TF_Unique_Combat_Wrench"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Ambassador"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Southern Hospitality"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"27"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_ThePowerjack"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_Unique_Achievement_FireAxe1"
			"do_A"	"1"
			"do_B"	"#TF_ThePowerjack"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Axtinguisher"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Powerjack"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"28"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_TheDegreaser"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
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		"38"
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		"39"
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		"40"
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		"41"
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		"42"
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			"name"	"#RT_SaxtonMask"
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		"72"
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		"81"
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		"84"
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				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Backburner"
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						}
					}
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			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Phlogistinator"
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					}
				}
			}
			"category"	"commonitem"
		}
		"99"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Manmelter"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_Weapon_Flaregun_Detonator"
			"do_A"	"1"
			"do_B"	"#TF_Manmelter"
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			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
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						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
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				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
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			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
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							"operator"	"string=="
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						}
					}
				}
			}
			"category"	"commonitem"
		}
		"100"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_ThirdDegree"
			"desc_inputs"	"#RDI_ABC2"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_Unique_Achievement_FireAxe1"
			"di_C"	"#TF_ThePowerjack"
			"do_A"	"1"
			"do_B"	"#TF_ThirdDegree"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
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				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Axtinguisher"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Powerjack"
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					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Third Degree"
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						}
					}
				}
			}
			"category"	"commonitem"
		}
		"101"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Pomson"
			"desc_inputs"	"#RDI_ABC2"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_RighteousBison"
			"di_C"	"#TF_DEX_Pistol"
			"do_A"	"1"
			"do_B"	"#TF_Pomson"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
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					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Righteous Bison"
							"required"	"1"
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					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Short Circuit"
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					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Pomson 6000"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"102"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Wrenchmotron"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#TF_Jag"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_Wrenchmotron"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Jag"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Eureka Effect"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"103"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_CozyCamper"
			"desc_inputs"	"#RDI_ABC2"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_Unique_Backstab_Shield"
			"di_C"	"#TF_Unique_Achievement_Jar"
			"do_A"	"1"
			"do_B"	"#TF_CozyCamper"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
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				"1"
				{
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					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Jarate"
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				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Razorback"
							"required"	"1"
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			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Cozy Camper"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"104"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Unique_Pickaxe_EscapePlan"
			"desc_inputs"	"#RDI_AB1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_A"
			"di_B"	"#TF_DisciplinaryAction"
			"do_A"	"1"
			"do_B"	"#TF_Unique_Pickaxe_EscapePlan"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
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						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Disciplinary Action"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
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			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
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						}
					}
				}
			}
			"category"	"commonitem"
		}
		"105"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_PileOfAsh"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"4"
			"di_B"	"#RI_BurnedItem"
			"do_A"	"1"
			"do_B"	"#TF_PileOfAsh"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"craft_material_burned"
							"required"	"1"
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				"1"
				{
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						"0"
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							"field"	"craft_material_type"
							"operator"	"string=="
							"value"	"craft_material_burned"
							"required"	"1"
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				"1"
				{
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					{
						"0"
						{
							"field"	"craft_material_type"
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							"required"	"1"
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				"1"
				{
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						"0"
						{
							"field"	"craft_material_type"
							"operator"	"string=="
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							"required"	"1"
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			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
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							"value"	"Pile Of Ash"
							"required"	"1"
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					}
				}
			}
			"category"	"special"
		}
		"106"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_DS_DumpsterDevice"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#TF_Unique_Achievement_RocketLauncher"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_DS_DumpsterDevice"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Direct Hit"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Beggar's Bazooka"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"107"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Pro_SniperRifle"
			"desc_inputs"	"#RDI_ABC2"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_DEX_Rifle"
			"di_C"	"#TF_BazaarBargain"
			"do_A"	"1"
			"do_B"	"#TF_Pro_SniperRifle"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
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							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Machina"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Bazaar Bargain"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Hitman's Heatmaker"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"108"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Pro_SMG"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#TF_TheBushwacka"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_Pro_SMG"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Bushwacka"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Cleaner's Carbine"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"109"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Weapon_PEP_Scattergun"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#TF_TheShortstop"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_Weapon_PEP_Scattergun"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Shortstop"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Baby Face's Blaster"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"110"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Weapon_PEP_Pistol"
			"desc_inputs"	"#RDI_ABC2"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_MadMilk"
			"di_C"	"#TF_Winger"
			"do_A"	"1"
			"do_B"	"#TF_Weapon_PEP_Pistol"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Mad Milk"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Winger"
							"required"	"1"
						}
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				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Pretty Boy's Pocket Pistol"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"111"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_ScorchShot"
			"desc_inputs"	"#RDI_ABC2"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"#CI_Bar_B"
			"di_B"	"#TF_Unique_Achievement_Flaregun"
			"di_C"	"#TF_TheDegreaser"
			"do_A"	"1"
			"do_B"	"#TF_ScorchShot"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Flare Gun"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Degreaser"
							"required"	"1"
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			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Scorch Shot"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"112"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_SD_Sign"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"2"
			"di_B"	"#TF_ThirdDegree"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_SD_Sign"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"2"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Third Degree"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Neon Annihilator"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"113"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_SD_Cleaver"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#TF_MadMilk"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_SD_Cleaver"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Mad Milk"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Flying Guillotine"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"114"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_SD_Minigun"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#TF_RussianRiot"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_SD_Minigun"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Family Business"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Huo Long Heatmaker"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"115"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_SD_Sapper"
			"desc_inputs"	"#RDI_ABC1"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"3"
			"di_B"	"#TF_SpyCicle"
			"di_C"	"#CI_Bar_B"
			"do_A"	"1"
			"do_B"	"#TF_SD_Sapper"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"3"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Spy-Cicle"
							"required"	"1"
						}
					}
				}
				"1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 2"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"The Red-Tape Recorder"
							"required"	"1"
						}
					}
				}
			}
			"category"	"commonitem"
		}
		"116"
		{
			"name"	"#RT_F_A"
			"n_A"	"#TF_Usable_PowerupBottle"
			"desc_inputs"	"#RDI_AB"
			"desc_outputs"	"#RDO_AB"
			"di_A"	"4"
			"di_B"	"#CI_Bar_A"
			"do_A"	"1"
			"do_B"	"#TF_Usable_PowerupBottle"
			"always_known"	"1"
			"premium_only"	"0"
			"input_items"
			{
				"4"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Craft Bar Level 1"
							"required"	"1"
						}
					}
				}
			}
			"output_items"
			{
				"item1"
				{
					"conditions"
					{
						"0"
						{
							"field"	"name"
							"operator"	"string=="
							"value"	"Power Up Canteen (MvM)"
							"required"	"1"
						}
					}
				}
			}
			"category"	"special"
		}


	}
	"achievement_rewards"
	{
		"TF_MEDIC_ACHIEVE_PROGRESS1"	"36"
		"TF_MEDIC_ACHIEVE_PROGRESS2"	"35"
		"TF_MEDIC_ACHIEVE_PROGRESS3"	"37"
		"TF_PYRO_ACHIEVE_PROGRESS1"	"39"
		"TF_PYRO_ACHIEVE_PROGRESS2"	"40"
		"TF_PYRO_ACHIEVE_PROGRESS3"	"38"
		"TF_HEAVY_ACHIEVE_PROGRESS1"	"42"
		"TF_HEAVY_ACHIEVE_PROGRESS2"	"41"
		"TF_HEAVY_ACHIEVE_PROGRESS3"	"43"
		"TF_SCOUT_ACHIEVE_PROGRESS1"	"45"
		"TF_SCOUT_ACHIEVE_PROGRESS2"	"44"
		"TF_SCOUT_ACHIEVE_PROGRESS3"	"46"
		"TF_SNIPER_ACHIEVE_PROGRESS1"	"56"
		"TF_SNIPER_ACHIEVE_PROGRESS2"	"58"
		"TF_SNIPER_ACHIEVE_PROGRESS3"	"57"
		"TF_SPY_ACHIEVE_PROGRESS1"	"61"
		"TF_SPY_ACHIEVE_PROGRESS2"	"60"
		"TF_SPY_ACHIEVE_PROGRESS3"	"59"
		"TF_SOLDIER_ACHIEVE_PROGRESS1"	"128"
		"TF_SOLDIER_ACHIEVE_PROGRESS2"	"127"
		"TF_SOLDIER_ACHIEVE_PROGRESS3"	"129"
		"TF_DEMOMAN_ACHIEVE_PROGRESS1"	"131"
		"TF_DEMOMAN_ACHIEVE_PROGRESS2"	"132"
		"TF_DEMOMAN_ACHIEVE_PROGRESS3"	"130"
		"TF_ENGINEER_ACHIEVE_PROGRESS1" "141"
		"TF_ENGINEER_ACHIEVE_PROGRESS2" "142"
		"TF_ENGINEER_ACHIEVE_PROGRESS3" "140"
		"TF_HALLOWEEN_DOMINATE_FOR_HAT" "584"
		"TF_HALLOWEEN_BOSS_KILL"	"278"
		"TF_HALLOWEEN_BOSS_KILL_MELEE"	"267"
		"TF_HALLOWEEN_COLLECT_PUMPKINS"	"115"
		"TF_HALLOWEEN_EYEBOSS_KILL" "581"
		"TF_HALLOWEEN_LOOT_ISLAND" "583"
		"TF_MAPS_FOUNDRY_ACHIEVE_PROGRESS1" "668"
		"TF_DOMINATE_FOR_GOGGLES"		"744"		
		"TF_MAPS_DOOMSDAY_ACHIEVE_PROGRESS1"		"774"


		"TF_MVM_COMPLETE_POP_FILE"	"489"	
		
		"ASW_PARA_HAT"
		{ 
			"SourceAppID"	"630"
			"DefIndex"		"189"
		}
		"com.telltalegames.CelebrityPoker.SpecialItem.TheHeavy"
		{ 
			"SourceAppID"	"31280"
			"DefIndex"		"298"
		}
		"com.telltalegames.CelebrityPoker.SpecialItem.Max"
		{ 
			"SourceAppID"	"31280"
			"Items"
			{
				"294" "1"
				"296" "1"
			}
		}
		"com.telltalegames.CelebrityPoker.SpecialItem.Tycho"
		{ 
			"SourceAppID"	"31280"
			"DefIndex"		"297"
		}
		"com.telltalegames.CelebrityPoker.SpecialItem.StrongBad"
		{ 
			"SourceAppID"	"31280"
			"DefIndex"		"295"
		}
		
		"SPACECHEM_TF2_1"
		{ 
			"SourceAppID"	"92800"
			"Items"
			{
				"429" "1"
				"429" "1"
				"429" "1"
			}
		}
		"SPACECHEM_TF2_2"
		{ 
			"SourceAppID"	"92800"
			"Items"
			{
				"429" "1"
				"430" "1"
			}
		}
		"SPACECHEM_TF2_3"
		{ 
			"SourceAppID"	"92800"
			"Items"
			{
				"429" "1"
				"429" "1"
				"431" "1"
			}
		}		

		"TF_REPLAY_EDIT_TIME"		"438"		
		"TF_REPLAY_YOUTUBE_VIEWS_TIER2" "302"		

		"REACHED_TERMINAL_1"
		{ 
			"SourceAppID"	"99900"
			"DefIndex"		"473"
		}
		
		"achieve_play_04"
		{ 
			"SourceAppID"	"102700"
			"DefIndex"		"727"
		}
		
		"ACHIEVEMENT_140402"		
		{
			"SourceAppID"	"38830"
			"DefIndex"		"756"
		}		
		
		"TF2Crossover_Achievement_1"		
		{
			"SourceAppID"	"104700"
			"DefIndex"		"762"
		}
		
		"TF2Crossover_Achievement_4"		
		{
			"SourceAppID"	"104700"
			"DefIndex"		"761"
		}
	}
	"attribute_controlled_attached_particles"
	{
		"1"
		{
			"system"			"burningplayer_red"
		}
		"2"
		{
			"system"			"burningplayer_flyingbits"
		}
		"3"
		{
			"system"			"particle_nemesis_burst_blue"
			"attachment"			"muzzle1"
		}
		"4"
		{
			"system"			"community_sparkle"
		}
		"5"
		{
			"system"			"halopoint"
			"attachment"			"halopoint1"
		}
		"6"
		{
			"system"			"superrare_confetti_green"	
		}
		"7"
		{
			"system"			"superrare_confetti_purple"
		}
		"8"
		{
			"system"			"superrare_ghosts"
			"attach_to_rootbone"	"1"
			"attachment"		"muzzle"
		}
		"9"
		{
			"system"			"superrare_greenenergy"
			"attach_to_rootbone"	"1"
		}
		"10"
		{
			"system"			"superrare_purpleenergy"
			"attach_to_rootbone"	"1"
		}
		"11"
		{
			"system"			"superrare_circling_tf"
			"attach_to_rootbone"	"1"
			"attachment"		"muzzle"
		}
		"12"
		{
			"system"			"superrare_flies"
			"attach_to_rootbone"	"1"
		}

		"13"
		{
			"system"			"superrare_burning1"
			"attach_to_rootbone"	"1"
			"attachment"		"muzzle"
		}
		"14"
		{
			"system"			"superrare_burning2"
			"attach_to_rootbone"	"1"
		}

		"15"
		{
			"system"			"superrare_plasma1"
			"attach_to_rootbone"	"1"
			"attachment"		"muzzle"
		}
		"16"
		{
			"system"			"superrare_plasma2"
			"attach_to_rootbone"	"1"
			"attachment"		"muzzle"
		}
		"17"
		{
			"system"			"superrare_beams1"
			"attach_to_rootbone"	"1"
		}
		"18"
		{
			"system"			"superrare_circling_peacesign"
			"attach_to_rootbone"	"1"
			"attachment"		"muzzle"
		}
		"19"
		{
			"system"			"superrare_circling_heart"
			"attach_to_rootbone"	"1"
			"attachment"		"muzzle"
		}
		"20"
		{
			"system"			"stamp_spin"
			"attach_to_rootbone"	"1"
		}
		"28"
		{
			"system"				"drg_pipe_smoke"
			"attach_to_rootbone"	"0"
			"attachment"			"cig_drg_smoke"
		}

		"29"
		{
			"system"			"unusual_storm"
			"attach_to_rootbone"	"1"
		}
		"30"
		{
			"system"			"unusual_blizzard"
			"attach_to_rootbone"	"1"
		}
		"31"
		{
			"system"			"unusual_orbit_nutsnbolts"
			"attach_to_rootbone"	"1"
		}
		"32"
		{
			"system"			"unusual_orbit_planets"
			"attach_to_rootbone"	"1"
		}
		"33"
		{
			"system"			"unusual_orbit_fire"
			"attach_to_rootbone"	"1"
		}
		"34"
		{
			"system"			"unusual_bubbles"
			"attach_to_rootbone"	"1"
		}
		"35"
		{
			"system"			"unusual_smoking"
			"attach_to_rootbone"	"1"
		}
		"36"
		{
			"system"			"unusual_steaming"
			"attach_to_rootbone"	"1"
		}
		
		
		"37"
		{
			"system"			"unusual_orbit_jack_flaming"
			"attach_to_rootbone"	"1"
		}
		"38"
		{
			"system"			"unusual_fullmoon_cloudy"
			"attach_to_rootbone"	"1"
		}
		"39"
		{
			"system"			"unusual_bubbles_green"
			"attach_to_rootbone"	"1"
		}
		"40"
		{
			"system"			"unusual_orbit_fire_dark"
			"attach_to_rootbone"	"1"
		}
		
		
	}
	"armory_data"
	{
		"armory_item_classes"
		{
			"class_token"					"#TF_Armory_Item_Class_ClassToken"
			"slot_token"					"#TF_Armory_Item_Class_SlotToken"
			"craft_item"					"#TF_Armory_Item_Class_CraftItem"
			"tool"							"#TF_Armory_Item_Class_Tool"
		}
		"armory_attributes"
		{
			"on_hit"					"#TF_Armory_Item_Attrib_OnHit"
			"on_kill"					"#TF_Armory_Item_Attrib_OnKill"
			"on_wearer"					"#TF_Armory_Item_Attrib_OnWearer"
			"cloak_type"				"#TF_Armory_Item_Attrib_CloakType"
			"on_active"					"#TF_Armory_Item_Attrib_OnActive"
			"no_crits"					"#TF_Armory_Item_Attrib_NoCrits"
			"bleed"						"#TF_Armory_Item_Attrib_Bleed"
		}
		"armory_items"
		{
			"duel_medal"				"#TF_Armory_Item_Duel_Medal"
			"duel"						"#TF_Armory_Item_Duel"
			"supply_crate"				"#TF_Armory_Item_Supply_Crate"
			"key"						"#TF_Armory_Item_Key"
			"nametag"					"#TF_Armory_Item_NameTag"
			"desctag"					"#TF_Armory_Item_DescTag"
			"decaltooltag"				"#TF_Armory_Item_DecalToolTag"
			"weddingring"				"#TF_Armory_Item_WeddingRing"
			"paintcan"					"#TF_Armory_Item_PaintCan"
			"action"					"#TF_Armory_Item_Action"
			"tauntenabler"				"#TF_Armory_Item_Type_TauntEnabler"
			"gift_1"					"#TF_Armory_Item_Gift1"
			"gift_24"					"#TF_Armory_Item_Gift24"
			"beachball"					"#TF_Armory_Item_BeachBall"
			"craftitem"					"#TF_Armory_Item_Class_CraftItem"
			"stockitem"					"#TF_Armory_Item_StockItem"
			"gift_wrap"					"#TF_Armory_Item_Gift_Wrap"
			"gift"						"#TF_Armory_Item_Gift"
			"noisemaker"				"#TF_Armory_Item_Type_NoiseMaker"
			"winter_crate"				"#TF_Armory_Item_Winter_Crate"
			"summer_crate"				"#TF_Armory_Item_Summer_Crate"
			"scorched_crate"			"#TF_Armory_Item_Scorched_Crate"
			"maptoken"					"#TF_Armory_Item_MapToken"
			"backpack_expander"			"#TF_Armory_Item_BackpackExpander"
			"charity"					"#TF_Armory_Item_Charity"
			"can_customize_texture"		"#TF_Armory_Item_CanCustomizeTexture"
			"strangepart"				"#TF_Armory_Item_StrangePart"
		}
	}
	"item_levels"
	{

		"KillEaterRank"
		{
			"0"
			{
				"score"		"10"
			}
			"1"
			{
				"score"		"25"
			}
			"2"
			{
				"score"		"45"
			}
			"3"
			{
				"score"		"70"
			}
			"4"
			{
				"score"		"100"
			}
			"5"
			{
				"score"		"135"
			}
			"6"
			{
				"score"		"175"
			}
			"7"
			{
				"score"		"225"
			}
			"8"
			{
				"score"		"275"
			}
			"9"
			{
				"score"		"350"
			}
			"10"
			{
				"score"		"500"
			}
			"11"
			{
				"score"		"750"
			}
			"12"
			{
				"score"		"999"
			}
			"13"
			{
				"score"		"1000"
			}
			"14"
			{
				"score"		"1500"
			}
			"15"
			{
				"score"		"2500"
			}
			"16"
			{
				"score"		"5000"
			}
			"17"
			{
				"score"		"7500"
			}
			"18"
			{
				"score"		"7616"
			}
			"19"
			{
				"score"		"8500"
			}
			"20"
			{
				"score"		"10000"
			}
		}
		"SpiritOfGivingRank"
		{
			"0"
			{
				"score"		"1"
			}
			"1"
			{
				"score"		"3"
			}
			"2"
			{
				"score"		"7"
			}
			"3"
			{
				"score"		"12"
			}
			"4"
			{
				"score"		"20"
			}
			"5"
			{
				"score"		"28"
			}
			"6"
			{
				"score"		"37"
			}
			"7"
			{
				"score"		"47"
			}
			"8"
			{
				"score"		"57"
			}
			"9"
			{
				"score"		"68"
			}
			"10"
			{
				"score"		"79"
			}
			"11"
			{
				"score"		"91"
			}
			"12"
			{
				"score"		"104"
			}
			"13"
			{
				"score"		"120"
			}
			"14"
			{
				"score"		"138"
			}
			"15"
			{
				"score"		"158"
			}
			"16"
			{
				"score"		"179"
			}
			"17"
			{
				"score"		"210"
			}
			"18"
			{
				"score"		"250"
			}
			"19"
			{
				"score"		"500"
			}
		}
		"KillEater_HolidayPunchRank"
		{
			"0"
			{
				"score"		"10"
			}
			"1"
			{
				"score"		"25"
			}
			"2"
			{
				"score"		"45"
			}
			"3"
			{
				"score"		"70"
			}
			"4"
			{
				"score"		"100"
			}
			"5"
			{
				"score"		"135"
			}
			"6"
			{
				"score"		"175"
			}
			"7"
			{
				"score"		"225"
			}
			"8"
			{
				"score"		"275"
			}
			"9"
			{
				"score"		"350"
			}
			"10"
			{
				"score"		"500"
			}
			"11"
			{
				"score"		"749"
			}
			"12"
			{
				"score"		"750"
			}
			"13"
			{
				"score"		"1000"
			}
			"14"
			{
				"score"		"1500"
			}
			"15"
			{
				"score"		"2500"
			}
			"16"
			{
				"score"		"5000"
			}
			"17"
			{
				"score"		"7500"
			}
			"18"
			{
				"score"		"7923"
			}
			"19"
			{
				"score"		"8500"
			}
			"20"
			{
				"score"		"10000"
			}
		}
		"KillEater_ManTreadsRank"
		{
			"0"
			{
				"score"		"1"
			}
			"1"
			{
				"score"		"3"
			}
			"2"
			{
				"score"		"5"
			}
			"3"
			{
				"score"		"7"
			}
			"4"
			{
				"score"		"10"
			}
			"5"
			{
				"score"		"14"
			}
			"6"
			{
				"score"		"18"
			}
			"7"
			{
				"score"		"23"
			}
			"8"
			{
				"score"		"28"
			}
			"9"
			{
				"score"		"35"
			}
			"10"
			{
				"score"		"50"
			}
			"11"
			{
				"score"		"75"
			}
			"12"
			{
				"score"		"99"
			}
			"13"
			{
				"score"		"100"
			}
			"14"
			{
				"score"		"150"
			}
			"15"
			{
				"score"		"250"
			}
			"16"
			{
				"score"		"500"
			}
			"17"
			{
				"score"		"750"
			}
			"18"
			{
				"score"		"784"
			}
			"19"
			{
				"score"		"850"
			}
			"20"
			{
				"score"		"1000"
			}
		}
		"KillEater_SapperRank"
		{
			"0"
			{
				"score"		"3"
			}
			"1"
			{
				"score"		"9"
			}
			"2"
			{
				"score"		"15"
			}
			"3"
			{
				"score"		"21"
			}
			"4"
			{
				"score"		"30"
			}
			"5"
			{
				"score"		"42"
			}
			"6"
			{
				"score"		"54"
			}
			"7"
			{
				"score"		"69"
			}
			"8"
			{
				"score"		"84"
			}
			"9"
			{
				"score"		"105"
			}
			"10"
			{
				"score"		"150"
			}
			"11"
			{
				"score"		"225"
			}
			"12"
			{
				"score"		"299"
			}
			"13"
			{
				"score"		"300"
			}
			"14"
			{
				"score"		"450"
			}
			"15"
			{
				"score"		"750"
			}
			"16"
			{
				"score"		"1500"
			}
			"17"
			{
				"score"		"2250"
			}
			"18"
			{
				"score"		"2345"
			}
			"19"
			{
				"score"		"2550"
			}
			"20"
			{
				"score"		"3000"
			}
		}
		"KillEater_RobotsKilledRank"
		{
			"0"
			{
				"score"		"100"
			}
			"1"
			{
				"score"		"250"
			}
			"2"
			{
				"score"		"450"
			}
			"3"
			{
				"score"		"700"
			}
			"4"
			{
				"score"		"1000"
			}
			"5"
			{
				"score"		"1350"
			}
			"6"
			{
				"score"		"1750"
			}
			"7"
			{
				"score"		"2250"
			}
			"8"
			{
				"score"		"2750"
			}
			"9"
			{
				"score"		"3500"
			}
			"10"
			{
				"score"		"5000"
			}
			"11"
			{
				"score"		"7500"
			}
			"12"
			{
				"score"		"9990"
			}
			"13"
			{
				"score"		"10000"
			}
			"14"
			{
				"score"		"15000"
			}
			"15"
			{
				"score"		"25000"
			}
			"16"
			{
				"score"		"50000"
			}
			"17"
			{
				"score"		"75000"
			}
			"18"
			{
				"score"		"76160"
			}
			"19"
			{
				"score"		"85000"
			}
			"20"
			{
				"score"		"100000"
			}
		}


	}
	"kill_eater_score_types"
	{

		"0"
		{
			"type_name"	"KillEaterEventType_Kills"
		}
		"1"
		{
			"type_name"	"KillEaterEventType_Ubers"
		}
		"2"
		{
			"type_name"	"KillEaterEventType_KillAssists"
		}
		"3"
		{
			"type_name"	"KillEaterEventType_SentryKills"
		}
		"4"
		{
			"type_name"	"KillEaterEventType_PeeVictims"
		}
		"5"
		{
			"type_name"	"KillEaterEventType_BackstabsAbsorbed"
		}
		"6"
		{
			"type_name"	"KillEaterEventType_HeadsTaken"
		}
		"7"
		{
			"type_name"	"KillEaterEventType_Humiliations"
		}
		"8"
		{
			"type_name"			"KillEaterEventType_GiftsGiven"
			"level_data"		"SpiritOfGivingRank"
		}
		"9"
		{
			"type_name"	"KillEaterEventType_FeignDeaths"
		}

		"10"
		{
			"type_name"	"KillEaterEventType_ScoutsKilled"
		}
		"12"
		{
			"type_name"	"KillEaterEventType_SoldiersKilled"
		}
		"13"
		{
			"type_name"	"KillEaterEventType_DemomenKilled"
		}
		"14"
		{
			"type_name"	"KillEaterEventType_HeaviesKilled"
		}

		"17"
		{
			"type_name"	"KillEaterEventType_EngineersKilled"
		}
		
		"19"
		{
			"type_name"	"KillEaterEventType_BuildingsDestroyed"
		}
		"20"
		{
			"type_name"	"KillEaterEventType_ProjectilesReflected"
		}
		"21"
		{
			"type_name"	"KillEaterEventType_HeadshotKills"
		}
		"22"
		{
			"type_name"	"KillEaterEventType_AirborneEnemyKills"
		}
		"23"
		{
			"type_name"	"KillEaterEventType_GibKills"
		}

		"24"
		{
			"type_name"		"KillEaterEventType_BuildingsSapped"
			"level_data"	"KillEater_SapperRank"
		}
		"25"
		{
			"type_name"		"KillEaterEventType_PlayersTickled"
			"level_data"	"KillEater_HolidayPunchRank"
		}
		"26"
		{
			"type_name"		"KillEaterEventType_MenTreaded"
			"level_data"	"KillEater_ManTreadsRank"
		}

		"27"
		{
			"type_name"	"KillEaterEventType_KillsDuringFullMoon"
		}
		"28"
		{
			"type_name"	"KillEaterEventType_StartDominationKills"
		}
		"30"
		{
			"type_name"	"KillEaterEventType_RevengeKills"
		}
		"31"
		{
			"type_name"	"KillEaterEventType_PosthumousKills"
		}
		"32"
		{
			"type_name"	"KillEaterEventType_AlliesExtinguished"
		}
		"33"
		{
			"type_name"	"KillEaterEventType_CriticalKills"
		}
		"34"
		{
			"type_name"	"KillEaterEventType_KillsWhileExplosiveJumping"
		}
		"36"
		{
			"type_name"	"KillEaterEventType_SapperDestroyed"
		}
		"37"
		{
			"type_name"	"KillEaterEventType_InvisibleSpiesKilled"
		}
		"39"
		{
			"type_name"	"KillEaterEventType_RobotsKilled"
			"level_data"	"KillEater_RobotsKilledRank"
		}
		"44"
		{
			"type_name"	"KillEaterEventType_LowHealthKill"
		}


	}
	"mvm_maps"
	{
		"mvm_decoy"
		{
			"display_name"	"#TF_MVM_Map_Decoy"

			"missions"
			{
				"mvm_decoy"
				{
					"display_name"	"#TF_MVM_Challenge_Decoy1"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"normal"
				}
				"mvm_decoy_intermediate"
				{
					"display_name"	"#TF_MVM_Challenge_Decoy_Intermediate"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"intermediate"
				}
				"mvm_decoy_intermediate2"
				{
					"display_name"	"#TF_MVM_Challenge_Decoy_Intermediate2"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"intermediate"
				}
				"mvm_decoy_advanced"
				{
					"display_name"	"#TF_MVM_Challenge_Decoy2"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"advanced"
				}
				"mvm_decoy_advanced2"
				{
					"display_name"	"#TF_MVM_Challenge_Decoy3"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"advanced"
				}
				"mvm_decoy_expert1"
				{
					"display_name"	"#TF_MVM_Challenge_Decoy_Expert1"
					"tour_name"		"#TF_MvM_Tour_0"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"badge_slot"	"-1"
					"difficulty"	"expert"
				}
			}
		}

		"mvm_coaltown"
		{
			"display_name"	"#TF_MVM_Map_CoalTown"

			"missions"
			{
				"mvm_coaltown"
				{
					"display_name"	"#TF_MVM_Challenge_CoalTown1"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"normal"
				}
				"mvm_coaltown_intermediate"
				{
					"display_name"	"#TF_MVM_Challenge_CoalTown_Intermediate"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"intermediate"
				}
				"mvm_coaltown_intermediate2"
				{
					"display_name"	"#TF_MVM_Challenge_CoalTown_Intermediate2"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"intermediate"
				}
				"mvm_coaltown_advanced"
				{
					"display_name"	"#TF_MVM_Challenge_CoalTown2"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"advanced"
				}
				"mvm_coaltown_advanced2"
				{
					"display_name"	"#TF_MVM_Challenge_CoalTown3"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"advanced"
				}
				"mvm_coaltown_expert1"
				{
					"display_name"	"#TF_MVM_Challenge_CoalTown_Expert1"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"expert"
				}
			}
		}

		"mvm_mannworks"
		{
			"display_name"	"#TF_MVM_Map_Mannworks"

			"missions"
			{
				"mvm_mannworks"
				{
					"display_name"	"#TF_MVM_Challenge_Mannworks1"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"normal"
				}
				"mvm_mannworks_intermediate"
				{
					"display_name"	"#TF_MVM_Challenge_MannWorks_Intermediate"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"intermediate"
				}
				"mvm_mannworks_intermediate2"
				{
					"display_name"	"#TF_MVM_Challenge_MannWorks_Intermediate2"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"intermediate"
				}
				"mvm_mannworks_advanced"
				{
					"display_name"	"#TF_MVM_Challenge_Mannworks2"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"advanced"
				}
				"mvm_mannworks_ironman"
				{
					"display_name"	"#TF_MVM_Challenge_Mannworks3"
					"mode"			"#TF_MVM_Challenge_Endurance"
					"difficulty"	"advanced"
				}
				"mvm_mannworks_expert1"
				{
					"display_name"	"#TF_MVM_Challenge_MannWorks_Expert1"
					"mode"			"#TF_MVM_Challenge_Invasion"
					"difficulty"	"expert"
				}
			}
		}
	}
	"mvm_tours"
	{
		"tour_intermediate1"
		{
			"tour_name"						"#TF_MvM_Tour_Intermediate_1"
			"badge_item_def"				"Tour of Duty Badge Intermediate 1"
			"mission_complete_loot_list"	"mvm_victory"
			"tour_complete_loot_list"		"mvm_victory_badge_leveled_intermediate"
			"difficulty"					"intermediate"
			"loot_image"				"pve/mvm_loot_image_intermediate1"

			"missions"
			{
				"mvm_coaltown_intermediate"		"1"
				"mvm_coaltown_intermediate2"	"2"
				"mvm_decoy_intermediate"		"3"
				"mvm_decoy_intermediate2"		"4"
				"mvm_mannworks_intermediate"	"5"
				"mvm_mannworks_intermediate2"	"6"
			}
		}

		"tour_advanced1"
		{
			"tour_name"						"#TF_MvM_Tour_Advanced_1"
			"badge_item_def"				"Tour of Duty Badge Advanced 1"
			"mission_complete_loot_list"	"mvm_victory"
			"tour_complete_loot_list"		"mvm_victory_badge_leveled_advanced"
			"difficulty"					"advanced"
			"loot_image"				"pve/mvm_loot_image"

			"missions"
			{
				"mvm_coaltown_advanced"		"1"
				"mvm_coaltown_advanced2"	"2"
				"mvm_decoy_advanced"		"8"
				"mvm_decoy_advanced2"		"9"
				"mvm_mannworks_advanced"	"15"
				"mvm_mannworks_ironman"		"16"
			}
		}

		"tour_expert1"
		{
			"tour_name"						"#TF_MvM_Tour_Expert_1"
			"badge_item_def"				"Tour of Duty Badge Expert 1"
			"mission_complete_loot_list"	"mvm_victory"
			"tour_complete_loot_list"		"mvm_victory_badge_leveled_expert"
			"difficulty"					"expert"
			"loot_image"				"pve/mvm_loot_image_expert1"

			"missions"
			{
				"mvm_coaltown_expert1"	"1"
				"mvm_decoy_expert1"		"2"
				"mvm_mannworks_expert1"	"3"
			}
		}
	}
	"steam_packages"
	{
		"16082"
		{
			"localization_key"		"SteamPackage_HA_Council"
		}
		"16083"
		{
			"localization_key"		"SteamPackage_HA_DarkElves"
		}
		"16084"
		{
			"localization_key"		"SteamPackage_HA_Dwarves"
		}
		"16085"
		{
			"localization_key"		"SteamPackage_HA_Tribe"
		}
		"16086"
		{
			"localization_key"		"SteamPackage_HA_GoldPack"
		}
	}
}
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 10-20-2012 , 04:52   Re: TF2items i think i coded wrong
Reply With Quote #10

Quote:
Originally Posted by funnyfacez3 View Post
Thank you where did you get the code for the hat?
TF2 Item Definition Indexes

I try to keep that page reasonably up to date.

Quote:
Originally Posted by funnyfacez3 View Post
and it makes my it makes my paint go away so its unpainted is that normal?
You need to use "preserve-attributes" "1" in the item settings.
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