Quote:
Originally Posted by funnyfacez3
Thank you where did you get the code for the hat? and it makes my it makes my paint go away so its unpainted is that normal?
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Code:
"items_game"
{
"game_info"
{
"first_valid_class" "1"
"last_valid_class" "9"
"first_valid_item_slot" "0"
"last_valid_item_slot" "10"
"num_item_presets" "4"
}
"qualities"
{
"normal"
{
"value" "0"
}
"unique"
{
"value" "6"
}
"rarity1"
{
"value" "1"
}
"rarity2"
{
"value" "2"
}
"rarity3"
{
"value" "4"
}
"rarity4"
{
"value" "5"
}
"community"
{
"value" "7"
}
"developer"
{
"value" "8"
}
"selfmade"
{
"value" "9"
}
"customized"
{
"value" "10"
}
"vintage"
{
"value" "3"
}
"strange"
{
"value" "11"
}
"completed"
{
"value" "12"
}
"haunted"
{
"value" "13"
}
"tobor_a"
{
"value" "14"
}
}
"colors"
{
"desc_level"
{
"color_name" "ItemAttribLevel"
}
"desc_attrib_neutral"
{
"color_name" "ItemAttribNeutral"
}
"desc_attrib_positive"
{
"color_name" "ItemAttribPositive"
}
"desc_attrib_negative"
{
"color_name" "ItemAttribNegative"
}
"desc_itemset_name"
{
"color_name" "ItemSetName"
}
"desc_itemset_equipped"
{
"color_name" "ItemSetItemEquipped"
}
"desc_itemset_missing"
{
"color_name" "ItemSetItemMissing"
}
"desc_bundle"
{
"color_name" "ItemBundleItem"
}
"desc_limited_use"
{
"color_name" "ItemLimitedUse"
}
"desc_flags"
{
"color_name" "ItemFlags"
}
"web_item_background_color"
{
"color_name" "(web only)"
}
}
"equip_regions_list"
{
"whole_head" "1"
"hat" "1"
"face" "1"
"glasses" "1"
"lenses" "1"
"ears" "1"
"beard" "1"
"shirt" "1"
"medal" "1"
"arms" "1"
"back" "1"
"feet" "1"
"necklace" "1"
"grenades" "1"
"arm_tatoos" "1"
"flair" "1"
"head_skin" "1"
"earbuds_special" "1"
"sniper_pocket" "1"
"engineer_pocket" "1"
"engineer_pants" "1"
"medigun_backpack" "1"
"medic_hip" "1"
"medic_pipe" "1"
"left_shoulder" "1"
"disconnected_floating_item" "1"
"shared"
{
"scout_backpack" "1"
"heavy_pocket" "1"
"engineer_belt" "1"
"medic_pocket" "1"
"soldier_pocket" "1"
"pyro_tank" "1"
"demo_belt" "1"
}
"shared"
{
"pyro_wings" "1"
"sniper_bullets" "1"
"medigun_accessories" "1"
"soldier_coat" "1"
"heavy_hip" "1"
}
"shared"
{
"engineer_left_arm" "1"
"pyro_tail" "1"
"sniper_legs" "1"
"medic_gloves" "1"
"scout_or_heavy_shirt" "1"
"soldier_cigar" "1"
}
"shared"
{
"engineer_wings" "1"
"pyro_head_replacement" "1"
}
}
"equip_conflicts"
{
"glasses"
{
"face" "1"
"lenses" "1"
}
"whole_head"
{
"hat" "1"
"face" "1"
"glasses" "1"
"ears" "1"
}
"heavy_pocket"
{
"medal" "1"
}
}
"prefabs"
{
"promo"
{
"craft_class" ""
"capabilities"
{
"can_gift_wrap" "0"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"cosmetic"
{
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_class" "tf_wearable"
"item_quality" "unique"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"craft_class" "hat"
"craft_material_type" "hat"
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound" "ui/item_default_drop.wav"
}
"hat"
{
"prefab" "cosmetic"
"item_type_name" "#TF_Wearable_Hat"
"item_slot" "head"
"equip_region" "hat"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"score_reward_hat"
{
"prefab" "promo hat"
"craft_material_type" ""
"capabilities"
{
"paintable" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"hat_decoration"
{
"prefab" "cosmetic"
"item_type_name" "#TF_Wearable_Hat"
"item_slot" "head"
"equip_region" "hat"
}
"mask"
{
"prefab" "cosmetic"
"item_type_name" "#TF_Wearable_Hat"
"item_slot" "misc"
"equip_region" "head_skin"
}
"beard"
{
"prefab" "cosmetic"
"item_type_name" "#TF_Wearable_Hat"
"item_slot" "misc"
"equip_region" "beard"
}
"backpack"
{
"prefab" "cosmetic"
"item_type_name" "#TF_Wearable_Backpack"
"item_slot" "misc"
"equip_region" "back"
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
"medic_backpack" "1"
}
}
}
"grenades"
{
"prefab" "cosmetic"
"item_type_name" "#TF_Wearable_Bombs"
"item_slot" "misc"
"equip_region" "grenades"
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
}
"paint_can"
{
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"paint_can_team_color"
{
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable_team_colors" "1"
}
}
"armory_desc" "paintcan"
"armory_remap" "Paint Can"
"item_type_name" "#TF_T"
"item_description" "#TF_Tool_PaintCan_TeamColor_Desc"
"image_inventory" "backpack/player/items/crafting/teampaint"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"halloween_costume_piece_2011"
{
"first_sale_date" "2011/10/26"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" ""
"holiday_restriction" "halloween_or_fullmoon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "0"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Costume"
"min_ilevel" "1"
"max_ilevel" "100"
"item_quality" "unique"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"weapon_minigun"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Weapon_Minigun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_minigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals_mvm_boss"
{
"sound_double_shot" "MVM.GiantHeavyGunFire"
"sound_burst" "MVM.GiantHeavyGunFire"
"sound_special1" "MVM.GiantHeavyGunWindUp"
"sound_special2" "MVM.GiantHeavyGunWindDown"
"sound_special3" "MVM.GiantHeavyGunSpin"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_rocketlauncher"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_rocketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_rocketlauncher.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals_mvm_boss"
{
"sound_single_shot" "MVM.GiantSoldierRocketShoot"
"sound_burst" "MVM.GiantSoldierRocketShoot"
"sound_special1" "MVM.GiantSoldierRocketExplode"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_stickybomb_launcher"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_gib_damage" "1"
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Weapon_PipebombLauncher"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl"
"attach_to_hands" "0"
"visuals"
{
"skin" "0"
}
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_flamethrower"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_FlameThrower"
"item_name" "#TF_Weapon_FlameThrower"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_medigun"
{
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Weapon_Medigun"
"item_slot" "secondary"
"equip_region" "medigun_backpack"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_medigun.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_knife"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_Weapon_Knife"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_knife"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"weapon_wrench"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Weapon_Wrench"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_wrench.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"weapon_scattergun"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_class" "tf_weapon_scattergun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_Scattergun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_scattergun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_scattergun.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_sniperrifle"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Weapon_SniperRifle"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sniperrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_sniperrifle.mdl"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"weapon_bat"
{
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Weapon_Bat"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"tool_nametag"
{
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "name"
"usage_capabilities"
{
"nameable" "1"
}
}
"armory_desc" "nametag"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_T_Nt"
"item_description" "#TF_Tool_Nametag_Desc"
"image_inventory" "backpack/crafting/tag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"award_medal"
{
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medal"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"strange_part"
{
"item_class" "tool"
"tool"
{
"type" "strange_part"
"usage_capabilities"
{
"strange_parts" "1"
}
}
"show_in_armory" "0"
"armory_remap" "Strange Part (Armory)"
"item_type_name" "#TF_StrangePart"
"image_inventory" "backpack/crafting/strange_parts"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"pyrovision_goggles"
{
"first_sale_date" "2012/06/27"
"item_class" "tf_wearable"
"hidden" "0"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"item_name" "#TF_Pyrovision_Goggles"
"item_type_name" "#TF_Wearable_Pyrovision_Goggles_Type"
"item_description" "#TF_Pyrovision_Goggles_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/pyrovision_goggles_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/pyrovision_goggles_scout.mdl"
"sniper" "models/player/items/all_class/pyrovision_goggles_sniper.mdl"
"soldier" "models/player/items/all_class/pyrovision_goggles_soldier.mdl"
"demoman" "models/player/items/all_class/pyrovision_goggles_demo.mdl"
"medic" "models/player/items/all_class/pyrovision_goggles_medic.mdl"
"heavy" "models/player/items/all_class/pyrovision_goggles_heavy.mdl"
"spy" "models/player/items/all_class/pyrovision_goggles_spy.mdl"
"engineer" "models/player/items/all_class/pyrovision_goggles_engineer.mdl"
"pyro" "models/player/items/all_class/pyrovision_goggles_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_flags"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"ash_remains"
{
"item_class" "craft_item"
"craft_material_type" "craft_material_burned"
"expiration_date" "2012-07-11 01:00:00"
"item_type_name" "#TF_Ash_Type"
"show_in_armory" "0"
"image_inventory" "backpack/crafting/ash"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
}
"recorder"
{
"first_sale_date" "2012/08/02"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_class" "tf_weapon_sapper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_name" "#TF_SD_Sapper"
"item_slot" "building"
"item_quality" "unique"
"item_logname" "recorder"
"item_iconname" "recorder"
"image_inventory" "backpack/weapons/w_models/w_sd_sapper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"anim_slot" "building"
"attach_to_hands" "0"
"propername" "1"
"model_player" "models/weapons/v_models/v_sd_sapper_spy.mdl"
"model_world" "models/weapons/w_models/w_sd_sapper.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper degenerates buildings"
{
"attribute_class" "sapper_degenerates_buildings"
"value" "0.5"
}
"sapper damage penalty"
{
"attribute_class" "mult_sapper_damage"
"value" "0.0"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"long_heatmaker"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_SD_Minigun"
"item_slot" "primary"
"item_logname" "long_heatmaker"
"item_iconname" "long_heatmaker"
"image_inventory" "backpack/weapons/c_models/c_canton/c_canton"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_canton/c_canton.mdl"
"attach_to_hands" "1"
"propername" "1"
"item_quality" "unique"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_double_shot" "Dragon_Minigun.Fire"
"sound_special1" "Dragon_Minigun.WindUp"
"sound_special2" "Dragon_Minigun.WindDown"
"sound_special3" "Dragon_Minigun.Spin"
"sound_burst" "Dragon_Minigun.FireCrit"
}
"attributes"
{
"ring of fire while aiming"
{
"attribute_class" "ring_of_fire_while_aiming"
"value" "15"
}
"uses ammo while aiming"
{
"attribute_class" "uses_ammo_while_aiming"
"value" "6"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"guillotine"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_weapon_cleaver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_posthumous_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Cleaver"
"item_name" "#TF_SD_Cleaver"
"item_logname" "guillotine"
"item_iconname" "guillotine"
"item_slot" "secondary"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_sd_cleaver/c_sd_cleaver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sd_cleaver/v_sd_cleaver.mdl"
"model_world" "models/weapons/c_models/c_sd_cleaver/c_sd_cleaver.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"cleaver description"
{
"attribute_class" "desc_cleaver_description"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"crit vs stunned players"
{
"attribute_class" "or_crit_vs_playercond"
"value" "65536"
}
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_SD_Cleaver_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_SD_Cleaver_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"annihilator"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "annihilator"
"item_iconname" "annihilator"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sign"
"item_name" "#TF_SD_Sign"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sd_neonsign/c_sd_neonsign"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_players"
"value" "0.80"
}
"ragdolls plasma effect"
{
"attribute_class" "ragdolls_plasma_effect"
"value" "1"
}
"crit vs wet players"
{
"attribute_class" "crit_vs_wet_players"
"value" "1"
}
"damage applies to sappers"
{
"attribute_class" "set_dmg_apply_to_sapper"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"visuals"
{
"sound_melee_hit" "Neon_Sign.ImpactFlesh"
"sound_melee_hit_world" "Neon_Sign.ImpactWorld"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"triad_trinket"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Necklace"
"item_name" "#TF_SD_Chain"
"item_description" "#TF_SD_Chain_Desc"
"item_slot" "misc"
"equip_regions"
{
"scout_or_heavy_shirt" "1"
"shirt" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_quality" "unique"
"drop_type" "none"
"image_inventory" "backpack/player/items/all_class/sd_shirt_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/sd_shirt_scout.mdl"
"sniper" "models/player/items/all_class/sd_shirt_sniper.mdl"
"heavy" "models/player/items/all_class/sd_shirt_heavy.mdl"
"spy" "models/player/items/all_class/sd_shirt_spy.mdl"
"engineer" "models/player/items/all_class/sd_shirt_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SD_Chain_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_SD_Chain_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"champ_stamp"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Tattoos"
"item_name" "#TF_SD_Tattoos"
"item_description" "#TF_SD_Tattoos_Desc"
"item_slot" "misc"
"equip_region" "arm_tatoos"
"show_in_armory" "1"
"item_quality" "unique"
"drop_type" "none"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/sd_tattoos_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/sd_tattoos_scout.mdl"
"sniper" "models/player/items/all_class/sd_tattoos_sniper.mdl"
"heavy" "models/player/items/all_class/sd_tattoos_heavy.mdl"
"engineer" "models/player/items/all_class/sd_tattoos_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"heavy" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"marxman"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_SD_Glasses"
"item_description" "#TF_SD_Glasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"loadondemand" "1"
"show_in_armory" "1"
"item_quality" "unique"
"drop_type" "none"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/sd_glasses"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/sd_glasses_scout.mdl"
"sniper" "models/player/items/all_class/sd_glasses_sniper.mdl"
"soldier" "models/player/items/all_class/sd_glasses_soldier.mdl"
"demoman" "models/player/items/all_class/sd_glasses_demo.mdl"
"medic" "models/player/items/all_class/sd_glasses_medic.mdl"
"heavy" "models/player/items/all_class/sd_glasses_heavy.mdl"
"spy" "models/player/items/all_class/sd_glasses_spy.mdl"
"engineer" "models/player/items/all_class/sd_glasses_engineer.mdl"
"pyro" "models/player/items/all_class/sd_glasses_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/sd_glasses_scout.mdl"
"sniper" "models/player/items/all_class/sd_glasses_sniper.mdl"
"soldier" "models/player/items/all_class/sd_glasses_soldier.mdl"
"demoman" "models/player/items/all_class/sd_glasses_demo.mdl"
"medic" "models/player/items/all_class/sd_glasses_medic.mdl"
"heavy" "models/player/items/all_class/sd_glasses_heavy.mdl"
"spy" "models/player/items/all_class/sd_glasses_spy.mdl"
"engineer" "models/player/items/all_class/sd_glasses_engineer.mdl"
"pyro" "models/player/items/all_class/sd_glasses_pyro.mdl"
}
"name" "#TF_SD_Glasses_Style0"
}
"1"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/sd_glasses_scout_cigar.mdl"
"sniper" "models/player/items/all_class/sd_glasses_sniper_cigar.mdl"
"soldier" "models/player/items/all_class/sd_glasses_soldier_cigar.mdl"
"demoman" "models/player/items/all_class/sd_glasses_demo_cigar.mdl"
"medic" "models/player/items/all_class/sd_glasses_medic_cigar.mdl"
"heavy" "models/player/items/all_class/sd_glasses_heavy_cigar.mdl"
"spy" "models/player/items/all_class/sd_glasses_spy_cigar.mdl"
"engineer" "models/player/items/all_class/sd_glasses_engineer_cigar.mdl"
"pyro" "models/player/items/all_class/sd_glasses_pyro_cigar.mdl"
}
"name" "#TF_SD_Glasses_Style1"
}
}
}
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"drop_sound" "ui/item_hat_pickup.wav"
}
"cannonball"
{
"first_sale_date" "2012/08/02"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SD_Helmet"
"item_description" "#TF_SD_Helmet_Desc"
"loadondemand" "1"
"show_in_armory" "1"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"drop_type" "drop"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/sd_helm_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/sd_helm_scout.mdl"
"sniper" "models/player/items/all_class/sd_helm_sniper.mdl"
"soldier" "models/player/items/all_class/sd_helm_soldier.mdl"
"demoman" "models/player/items/all_class/sd_helm_demo.mdl"
"medic" "models/player/items/all_class/sd_helm_medic.mdl"
"heavy" "models/player/items/all_class/sd_helm_heavy.mdl"
"spy" "models/player/items/all_class/sd_helm_spy.mdl"
"engineer" "models/player/items/all_class/sd_helm_engineer.mdl"
"pyro" "models/player/items/all_class/sd_helm_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SD_Helmet_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_SD_Helmet_Style1"
}
"2"
{
"skin_red" "4"
"skin_blu" "5"
"name" "#TF_SD_Helmet_Style2"
}
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
}
"items"
{
"default"
{
"name" "default"
"hidden" "1"
"item_class" "tf_wearable"
"item_name" "#TF_Default_ItemDef"
"item_slot" "melee"
"item_quality" "normal"
"min_ilevel" "1"
"max_ilevel" "1"
}
"0"
{
"name" "TF_WEAPON_BAT"
"first_sale_date" "2010/09/29"
"prefab" "weapon_bat"
}
"1"
{
"name" "TF_WEAPON_BOTTLE"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bottle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_Weapon_Bottle"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_bottle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bottle.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"2"
{
"name" "TF_WEAPON_FIREAXE"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Weapon_FireAxe"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_fireaxe.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"3"
{
"name" "TF_WEAPON_CLUB"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Weapon_Club"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_machete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_machete/c_machete.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"4"
{
"name" "TF_WEAPON_KNIFE"
"first_sale_date" "2010/09/29"
"prefab" "weapon_knife"
}
"5"
{
"name" "TF_WEAPON_FISTS"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Weapon_Fists"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/v_models/v_fist_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT" "ACT_FISTS_VM_HITLEFT"
"ACT_VM_HITRIGHT" "ACT_FISTS_VM_HITRIGHT"
"ACT_VM_SWINGHARD" "ACT_FISTS_VM_SWINGHARD"
"ACT_VM_DRAW" "ACT_FISTS_VM_DRAW"
}
}
}
"6"
{
"name" "TF_WEAPON_SHOVEL"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_Weapon_Shovel"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_shovel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shovel/c_shovel.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_shovel_pickup.wav"
"drop_sound" "ui/item_shovel_drop.wav"
}
"7"
{
"name" "TF_WEAPON_WRENCH"
"first_sale_date" "2010/09/29"
"prefab" "weapon_wrench"
}
"8"
{
"name" "TF_WEAPON_BONESAW"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Weapon_Bonesaw"
"item_slot" "melee"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bonesaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"9"
{
"name" "TF_WEAPON_SHOTGUN_PRIMARY"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"10"
{
"name" "TF_WEAPON_SHOTGUN_SOLDIER"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"hidden" "1"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"11"
{
"name" "TF_WEAPON_SHOTGUN_HWG"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"hidden" "1"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"12"
{
"name" "TF_WEAPON_SHOTGUN_PYRO"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"hidden" "1"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"13"
{
"name" "TF_WEAPON_SCATTERGUN"
"first_sale_date" "2010/09/29"
"prefab" "weapon_scattergun"
}
"14"
{
"name" "TF_WEAPON_SNIPERRIFLE"
"first_sale_date" "2010/09/29"
"prefab" "weapon_sniperrifle"
}
"15"
{
"name" "TF_WEAPON_MINIGUN"
"first_sale_date" "2010/09/29"
"prefab" "weapon_minigun"
}
"16"
{
"name" "TF_WEAPON_SMG"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_smg"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_SMG"
"item_name" "#TF_Weapon_SMG"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_smg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_smg/c_smg.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"17"
{
"name" "TF_WEAPON_SYRINGEGUN_MEDIC"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Weapon_SyringeGun"
"item_slot" "primary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_syringegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_syringegun.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"18"
{
"name" "TF_WEAPON_ROCKETLAUNCHER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_rocketlauncher"
}
"19"
{
"name" "TF_WEAPON_GRENADELAUNCHER"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_deal_posthumous_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_grenadelauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_Weapon_GrenadeLauncher"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_grenadelauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"20"
{
"name" "TF_WEAPON_PIPEBOMBLAUNCHER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_stickybomb_launcher"
}
"21"
{
"name" "TF_WEAPON_FLAMETHROWER"
"first_sale_date" "2010/09/29"
"prefab" "weapon_flamethrower"
}
"22"
{
"name" "TF_WEAPON_PISTOL"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl"
"model_world" "models/weapons/w_models/w_pistol.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"23"
{
"name" "TF_WEAPON_PISTOL_SCOUT"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"hidden" "1"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl"
"model_world" "models/weapons/w_models/w_pistol.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"24"
{
"name" "TF_WEAPON_REVOLVER"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Weapon_Revolver"
"item_slot" "secondary"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_revolver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_revolver.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"25"
{
"name" "TF_WEAPON_PDA_ENGINEER_BUILD"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_engineer_build"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_PDA_Engineer_Builder"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_builder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_builder/c_builder.mdl"
"model_world" "models/weapons/w_models/w_builder.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_IDLE"
"ACT_VM_DRAW" "ACT_ENGINEER_PDA2_VM_DRAW"
}
}
}
"26"
{
"name" "TF_WEAPON_PDA_ENGINEER_DESTROY"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_engineer_destroy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_PDA_Engineer_Destroyer"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda2"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_pda_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pda_engineer/c_pda_engineer.mdl"
"model_world" "models/weapons/w_models/w_builder.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA1_VM_IDLE"
"ACT_VM_DRAW" "ACT_ENGINEER_PDA1_VM_DRAW"
}
}
}
"27"
{
"name" "TF_WEAPON_PDA_SPY"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_spy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_Disguise_Kit"
"item_type_name" "#TF_Weapon_Disguise_Kit_Type"
"item_slot" "pda"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_cigarette_case"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_cigarette_case.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"28"
{
"name" "TF_WEAPON_BUILDER"
"hidden" "1"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "building"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_pda_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_toolbox/c_toolbox.mdl"
"model_world" "models/weapons/w_models/w_toolbox.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_BLD_VM_IDLE"
"ACT_VM_DRAW" "ACT_ENGINEER_BLD_VM_DRAW"
}
}
}
"29"
{
"name" "TF_WEAPON_MEDIGUN"
"first_sale_date" "2010/09/29"
"prefab" "weapon_medigun"
}
"30"
{
"name" "TF_WEAPON_INVIS"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Weapon_Watch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"735"
{
"name" "TF_WEAPON_BUILDER_SPY"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_Spy_Sapper"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_slot" "building"
"item_quality" "normal"
"baseitem" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sapper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/v_models/v_sapper_spy.mdl"
"model_world" "models/weapons/w_models/w_sapper.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"736"
{
"name" "Upgradeable TF_WEAPON_BUILDER_SPY"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_builder"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_Spy_Sapper"
"item_type_name" "#TF_Weapon_Spy_Sapper"
"item_slot" "building"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sapper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/v_models/v_sapper_spy.mdl"
"model_world" "models/weapons/w_models/w_sapper.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "24"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"737"
{
"name" "Upgradeable TF_WEAPON_PDA_ENGINEER_BUILD"
"capabilities"
{
"nameable" "1"
}
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pda_engineer_build"
"craft_class" "weapon"
"craft_material_type" "weapon"
"item_name" "#TF_Weapon_PDA_Engineer_Builder"
"item_type_name" "#TF_Weapon_PDA_Engineer"
"item_slot" "pda"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_builder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_builder/c_builder.mdl"
"model_world" "models/weapons/w_models/w_builder.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_IDLE"
"ACT_VM_DRAW" "ACT_ENGINEER_PDA2_VM_DRAW"
}
}
}
"35"
{
"name" "The Kritzkrieg"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Unique_Achievement_Medigun1"
"item_slot" "secondary"
"equip_region" "medigun_backpack"
"image_inventory" "backpack/weapons/c_models/c_overhealer/c_overhealer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_medigun/c_medigun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "8"
"max_ilevel" "8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"medigun charge is crit boost"
{
"attribute_class" "set_charge_type"
"value" "1"
}
"ubercharge rate bonus"
{
"attribute_class" "mult_medigun_uberchargerate"
"value" "1.25"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "2"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "1"
}
}
"visuals_red"
{
"attached_models"
{
"0"
{
"model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl"
}
}
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_overheal_red"
}
}
"visuals_blu"
{
"attached_models"
{
"0"
{
"model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl"
}
}
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_overheal_blue"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"36"
{
"name" "The Blutsauger"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "blutsauger"
"item_iconname" "blutsauger"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Unique_Achievement_Syringegun1"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_leechgun/c_leechgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_leechgun/c_leechgun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class" "add_onhit_addhealth"
"value" "3"
}
"health drain"
{
"attribute_class" "add_health_regen"
"value" "-2"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"37"
{
"name" "The Ubersaw"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "ubersaw"
"item_iconname" "ubersaw"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Unique_Achievement_Bonesaw1"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_ubersaw/c_ubersaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ubersaw/c_ubersaw.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"add uber charge on hit"
{
"attribute_class" "add_onhit_ubercharge"
"value" "0.25"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"visuals"
{
"custom_sound1" "Weapon_UberSaw.HitFlesh"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"38"
{
"name" "The Axtinguisher"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "axtinguisher"
"item_iconname" "axtinguisher"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Unique_Achievement_FireAxe1"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"crit vs burning players"
{
"attribute_class" "or_crit_vs_playercond"
"value" "1"
}
"dmg penalty vs nonburning"
{
"attribute_class" "mult_dmg_vs_nonburning"
"value" "0.5"
}
"no crit vs nonburning"
{
"attribute_class" "set_nocrit_vs_nonburning"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"39"
{
"name" "The Flare Gun"
"first_sale_date" "2011/04/14"
"item_class" "tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flaregun"
"item_name" "#TF_Unique_Achievement_Flaregun"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class" "mult_maxammo_secondary"
"value" "0.5"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"40"
{
"name" "The Backburner"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "backburner"
"item_iconname" "backburner"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_Unique_Achievement_Flamethrower"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_backburner/c_backburner"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"airblast cost increased"
{
"attribute_class" "mult_airblast_cost"
"value" "2.5"
}
"mod flamethrower back crit"
{
"attribute_class" "set_flamethrower_back_crit"
"value" "1"
}
"crit mod disabled hidden"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"visuals"
{
"sound_single_shot" "Weapon_BackBurner.FireStart"
"sound_special1" "Weapon_BackBurner.FireLoop"
"sound_burst" "Weapon_BackBurner.FireLoopCrit"
"attached_models"
{
"0"
{
"model" "models/weapons/c_models/c_backburner/c_backburner.mdl"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"41"
{
"name" "Natascha"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Unique_Achievement_Minigun"
"item_slot" "primary"
"item_logname" "natascha"
"item_iconname" "natascha"
"image_inventory" "backpack/weapons/c_models/c_w_ludmila/c_w_ludmila"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"attach_to_hands" "0"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"slow enemy on hit"
{
"attribute_class" "mult_onhit_enemyspeed"
"value" "1.0"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"minigun spinup time increased"
{
"attribute_class" "mult_minigun_spinup_time"
"value" "1.3"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"visuals"
{
"sound_reload" "Weapon_Minifun.Reload"
"sound_empty" "Weapon_Minifun.ClipEmpty"
"sound_double_shot" "Weapon_Minifun.Fire"
"sound_special1" "Weapon_Minifun.WindUp"
"sound_special2" "Weapon_Minifun.WindDown"
"sound_special3" "Weapon_Minifun.Spin"
"sound_burst" "Weapon_Minifun.FireCrit"
"skin" "2"
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/weapons/c_models/c_w_ludmila/c_w_ludmila.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/weapons/c_models/c_v_ludmila/c_v_ludmila.mdl"
}
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"42"
{
"name" "The Sandvich"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Achievement_LunchBox"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_sandwich/c_sandwich"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sandwich/c_sandwich.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
}
"43"
{
"name" "The Killing Gloves of Boxing"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_Unique_Achievement_Fists"
"item_slot" "melee"
"item_logname" "gloves"
"item_iconname" "gloves"
"image_inventory" "backpack/weapons/c_models/c_boxing_gloves/c_boxing_gloves"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "7"
"max_ilevel" "7"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"critboost on kill"
{
"attribute_class" "add_onkill_critboost_time"
"value" "5"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"44"
{
"name" "The Sandman"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bat_wood"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_posthumous_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Unique_Achievement_Bat"
"item_logname" "sandman"
"item_iconname" "sandman"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_wooden_bat/c_wooden_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wooden_bat/c_wooden_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mod bat launches balls"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-15"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"45"
{
"name" "The Force-a-Nature"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_scattergun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Unique_Achievement_Scattergun_Double"
"item_logname" "force_a_nature"
"item_iconname" "force_a_nature"
"item_slot" "primary"
"anim_slot" "item2"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_double_barrel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_double_barrel.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"scattergun has knockback"
{
"attribute_class" "set_scattergun_has_knockback"
"value" "1"
}
"fire rate bonus"
{
"attribute_class" "mult_postfiredelay"
"value" "0.5"
}
"bullets per shot bonus"
{
"attribute_class" "mult_bullets_per_shot"
"value" "1.2"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.34"
}
"scattergun no reload single"
{
"attribute_class" "set_scattergun_no_reload_single"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Scatter_Gun_Double.Single"
"sound_burst" "Weapon_Scatter_Gun_Double.SingleCrit"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"46"
{
"name" "Bonk! Atomic Punch"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Achievement_EnergyDrink"
"anim_slot" "ITEM1"
"item_slot" "secondary"
"image_inventory" "backpack/weapons/c_models/c_energy_drink/c_energy_drink"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_deploy" "Scout.DodgeCanOpen"
}
"mouse_pressed_sound" "ui/item_soda_can_pickup.wav"
"drop_sound" "ui/item_soda_can_drop.wav"
}
"47"
{
"name" "Demoman's Fro"
"first_sale_date" "2010/09/29"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Demo_Hat_1"
"item_description" "#TF_Demo_Hat_1_Desc"
"image_inventory" "backpack/player/items/demo/demo_afro"
"model_player" "models/player/items/demo/demo_afro.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"48"
{
"name" "Mining Light"
"first_sale_date" "2010/09/29"
"prefab" "hat_decoration"
"item_name" "#TF_Engineer_Hat_1"
"item_description" "#TF_Engineer_Hat_1_Desc"
"image_inventory" "backpack/player/items/engineer/mining_hat"
"model_player" "models/player/items/engineer/mining_hat.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"49"
{
"name" "Football Helmet"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Heavy_Hat_1"
"item_description" "#TF_Heavy_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/football_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/football_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"50"
{
"name" "Prussian Pickelhaube"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Hat_1"
"item_description" "#TF_Medic_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"51"
{
"name" "Pyro's Beanie"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Hat_1"
"item_description" "#TF_Pyro_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"52"
{
"name" "Batter's Helmet"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Hat_1"
"item_description" "#TF_Scout_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/batter_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/batter_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_pickup.wav"
}
"53"
{
"name" "Trophy Belt"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Hat_1"
"item_description" "#TF_Sniper_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/tooth_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/tooth_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"54"
{
"name" "Soldier's Stash"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Hat_1"
"item_description" "#TF_Soldier_Hat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"55"
{
"name" "Fancy Fedora"
"prefab" "hat"
"first_sale_date" "2010/09/29"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Spy_Hat_1"
"item_description" "#TF_Spy_Hat_1_Desc"
"image_inventory" "backpack/player/items/spy/spy_hat"
"model_player" "models/player/items/spy/spy_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
}
"56"
{
"name" "The Huntsman"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_compound_bow"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_CompoundBow"
"item_name" "#TF_Unique_Achievement_CompoundBow"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"item_iconname" "huntsman"
"min_ilevel" "10"
"max_ilevel" "10"
"anim_slot" "item2"
"image_inventory" "backpack/weapons/c_models/c_bow/c_bow"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bow/c_bow.mdl"
"attach_to_hands" "1"
"flip_viewmodel" "1"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"hidden primary max ammo bonus"
{
"attribute_class" "mult_maxammo_primary"
"value" "0.5"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"arrows" "1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"item_set" "hidden_applearrow_set"
}
"57"
{
"name" "The Razorback"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_Unique_Backstab_Shield"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/knife_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/knife_shield.mdl"
"extra_wearable" "models/player/items/sniper/knife_shield.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"backstab shield"
{
"attribute_class" "set_blockbackstab_once"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "5"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"58"
{
"name" "Jarate"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_jar"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_extinguish" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Jar"
"item_name" "#TF_Unique_Achievement_Jar"
"item_slot" "secondary"
"item_quality" "unique"
"anim_slot" "item1"
"min_ilevel" "5"
"max_ilevel" "5"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/urinejar"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/urinejar.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"jarate description"
{
"attribute_class" "desc_jarate_description"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "4"
}
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"59"
{
"name" "The Dead Ringer"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Unique_Achievement_FeignWatch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_pocket_watch/parts/c_pocket_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_pocket_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is feign death"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"mult cloak meter consume rate"
{
"attribute_class" "mult_cloak_meter_consume_rate"
"value" "1.6"
}
"mult cloak meter regen rate"
{
"attribute_class" "mult_cloak_meter_regen_rate"
"value" "1.8"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "9"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"60"
{
"name" "The Cloak and Dagger"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Unique_Achievement_CloakWatch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_leather_watch/parts/c_leather_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_leather_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"set cloak is movement based"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
"mult cloak meter regen rate"
{
"attribute_class" "mult_cloak_meter_regen_rate"
"value" "2.0"
}
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"61"
{
"name" "The Ambassador"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Unique_Achievement_Revolver"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "1"
"item_logname" "ambassador"
"item_iconname" "ambassador"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ambassador/parts/c_ambassador_opt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ambassador/c_ambassador.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"revolver use hit locations"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.85"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"94"
{
"name" "Texas Ten Gallon"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Engineer_Cowboy_Hat"
"item_description" "#TF_Engineer_Cowboy_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_cowboy_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_cowboy_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"95"
{
"name" "Engineer's Cap"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Engineer_Train_Hat"
"item_description" "#TF_Engineer_Train_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_train_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_train_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"96"
{
"prefab" "hat"
"name" "Officer's Ushanka"
"first_sale_date" "2010/09/29"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Heavy_Ushanka_Hat"
"item_description" "#TF_Heavy_Ushanka_Hat_Desc"
"image_inventory" "backpack/player/items/heavy/heavy_ushanka"
"model_player" "models/player/items/heavy/heavy_ushanka.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
}
"97"
{
"name" "Tough Guy's Toque"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Heavy_Stocking_cap"
"item_description" "#TF_Heavy_Stocking_cap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_stocking_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_stocking_cap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"98"
{
"name" "Stainless Pot"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Pot_Hat"
"item_description" "#TF_Soldier_Pot_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_pot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_pot.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_pot_pickup.wav"
"drop_sound" "ui/item_metal_pot_drop.wav"
}
"99"
{
"name" "Tyrant's Helm"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Soldier_Viking_Hat"
"item_description" "#TF_Soldier_Viking_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_viking"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_viking.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"100"
{
"name" "Glengarry Bonnet"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Demo_Scott_Hat"
"item_description" "#TF_Demo_Scott_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_scott"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_scott.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"101"
{
"name" "Vintage Tyrolean"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Tyrolean_Hat"
"item_description" "#TF_Medic_Tyrolean_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_tyrolean"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_tyrolean.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"102"
{
"name" "Respectless Rubber Glove"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Chicken_Hat"
"item_description" "#TF_Pyro_Chicken_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_chicken"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_chicken.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_rubber_pickup.wav"
"drop_sound" "ui/item_rubber_pickup.wav"
}
"103"
{
"name" "Camera Beard"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_Spy_Camera_Beard"
"item_description" "#TF_Spy_Camera_Beard_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_camera_beard"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_camera_beard.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"104"
{
"name" "Otolaryngologist's Mirror"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Medic_Mirror_Hat"
"item_description" "#TF_Medic_Mirror_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_mirror"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mirror.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"105"
{
"name" "Brigade Helm"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pyro_Fireman_Helmet"
"item_description" "#TF_Pyro_Fireman_Helmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/fireman_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/fireman_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"106"
{
"name" "Bonk Helm"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Bonk_Helmet"
"item_description" "#TF_Scout_Bonk_Helmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/bonk_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/bonk_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"107"
{
"name" "Ye Olde Baker Boy"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Scout_Newsboy_Cap"
"item_description" "#TF_Scout_Newsboy_Cap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/newsboy_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/newsboy_cap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"108"
{
"name" "Backbiter's Billycock"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Spy_Derby_Hat"
"item_description" "#TF_Spy_Derby_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/derby_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/derby_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"109"
{
"name" "Professional's Panama"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Straw_Hat"
"item_description" "#TF_Sniper_Straw_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/straw_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/straw_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"110"
{
"name" "Master's Yellow Belt"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Sniper_Jarate_Headband"
"item_description" "#TF_Sniper_Jarate_Headband_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/jarate_headband"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/jarate_headband.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"111"
{
"name" "Baseball Bill's Sports Shine"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Scout"
"item_description" "#TF_Hatless_Scout_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/scout_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"115"
{
"name" "Mildly Disturbing Halloween Mask"
"first_sale_date" "2010/09/29"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Holiday_Hat"
"item_name" "#TF_Halloween_Hat"
"item_description" "#TF_Halloween_Hat_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_halloween"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_halloween.mdl"
"sniper" "models/player/items/sniper/sniper_halloween.mdl"
"soldier" "models/player/items/soldier/soldier_halloween.mdl"
"demoman" "models/player/items/demo/demo_halloween.mdl"
"medic" "models/player/items/medic/medic_halloween.mdl"
"heavy" "models/player/items/heavy/heavy_halloween.mdl"
"spy" "models/player/items/spy/spy_halloween.mdl"
"engineer" "models/player/items/engineer/engineer_halloween.mdl"
"pyro" "models/player/items/pyro/pyro_halloween.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"116"
{
"name" "Ghastly Gibus"
"first_sale_date" "2010/09/29"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_Ghastlierest"
"item_description" "#TF_Domination_Hat_Ghastlierest_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_domination_b_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_b_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_b_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_b_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_b_demo.mdl"
"medic" "models/player/items/all_class/all_domination_b_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_b_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_b_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_b_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_b_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2009"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_2009_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_2009_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_2009_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_2009_demo.mdl"
"medic" "models/player/items/all_class/all_domination_2009_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_2009_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_2009_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_2009_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_2009_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastlier"
}
"1"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_demo.mdl"
"medic" "models/player/items/all_class/all_domination_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly"
}
"2"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_b_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_b_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_b_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_b_demo.mdl"
"medic" "models/player/items/all_class/all_domination_b_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_b_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_b_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_b_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_b_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastlierest"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"117"
{
"name" "Ritzy Rick's Hair Fixative"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Sniper"
"item_description" "#TF_Hatless_Sniper_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/sniper_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"118"
{
"name" "Texas Slim's Dome Shine"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hatless_Engineer"
"item_description" "#TF_Hatless_Engineer_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_nohat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_bald_head_pickup.wav"
"drop_sound" "ui/item_bald_head_pickup.wav"
}
"120"
{
"name" "Scotsman's Stove Pipe"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Demo_Top_Hat"
"item_description" "#TF_Demo_Top_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/top_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/top_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_StovePipe_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_StovePipe_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"121"
{
"name" "Web Easteregg Medal"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medal"
"item_name" "#TF_Soldier_Medal_Web_Sleuth"
"item_description" "#TF_Soldier_Medal_Web_Sleuth_Desc"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" "backpack/player/items/soldier/medal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"medal" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"122"
{
"name" "CheatDetectedMinor"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_CheatDetectedMinor"
"item_slot" "misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"123"
{
"name" "CheatDetectedMajor"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_CheatDetectedMajor"
"item_slot" "misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"124"
{
"name" "CheatDetectedHonesty"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "1"
"item_class" "tf_wearable"
"item_type_name" "CheatDetector"
"item_name" "#TF_HonestyReward"
"item_slot" "misc"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"image_inventory" ""
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"125"
{
"name" "Honest Halo"
"first_sale_date" "2010/09/29"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_HonestyHalo"
"item_name" "#TF_HonestyHalo"
"item_description" "#TF_HonestyHalo_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/player/items/all_class/all_halo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/all_halo.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "5"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"126"
{
"name" "L4D Hat"
"first_sale_date" "2010/09/29"
"hidden" "0"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_L4DHat"
"item_name" "#TF_L4DHat"
"item_description" "#TF_L4DHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/demo/demo_bill"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_bill.mdl"
"sniper" "models/player/items/sniper/sniper_bill.mdl"
"soldier" "models/player/items/soldier/soldier_bill.mdl"
"demoman" "models/player/items/demo/demo_bill.mdl"
"medic" "models/player/items/medic/medic_bill.mdl"
"heavy" "models/player/items/heavy/heavy_bill.mdl"
"spy" "models/player/items/spy/spy_bill.mdl"
"engineer" "models/player/items/engineer/engineer_bill.mdl"
"pyro" "models/player/items/pyro/pyro_bill.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"127"
{
"name" "The Direct Hit"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_rocketlauncher_directhit"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Unique_Achievement_RocketLauncher"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_directhit/c_directhit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_directhit/c_directhit.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"Blast radius decreased"
{
"attribute_class" "mult_explosion_radius"
"value" "0.3"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile_speed"
"value" "1.8"
}
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.25"
}
"mod mini-crit airborne"
{
"attribute_class" "mini_crit_airborne"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"128"
{
"name" "The Equalizer"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pickaxe"
"item_name" "#TF_Unique_Achievement_Pickaxe"
"item_logname" "unique_pickaxe"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe_s2"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe_s2.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"mod shovel damage boost"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"mod weapon blocks healing"
{
"attribute_class" "weapon_blocks_healing"
"value" "1"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_PickAxe.Swing"
"sound_melee_hit" "Weapon_PickAxe.HitFlesh"
"sound_melee_burst" "Weapon_PickAxe.SwingCrit"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"129"
{
"name" "The Buff Banner"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Battle_Banner"
"item_name" "#TF_Unique_Achievement_SoldierBuff"
"item_description" "#TF_Unique_Achievement_SoldierBuff_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_buffpack/c_buffpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bugle/c_bugle.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_buffpack/c_buffpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "1"
}
}
"visuals_blu"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"visuals_red"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"130"
{
"name" "The Scottish Resistance"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Unique_Achievement_StickyLauncher"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "unique"
"propername" "1"
"item_logname" "stickybomb_defender"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/w_models/w_stickybomb_defender"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scottish_resistance.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"fire rate bonus"
{
"attribute_class" "mult_postfiredelay"
"value" "0.75"
}
"sticky detonate mode"
{
"attribute_class" "set_detonate_mode"
"value" "1"
}
"stickies detonate stickies"
{
"attribute_class" "stickies_detonate_stickies"
"value" "1"
}
"maxammo secondary increased"
{
"attribute_class" "mult_maxammo_secondary"
"value" "1.5"
}
"max pipebombs increased"
{
"attribute_class" "add_max_pipebombs"
"value" "6"
}
"sticky arm time penalty"
{
"attribute_class" "sticky_arm_time"
"value" "0.8"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"131"
{
"name" "The Chargin' Targe"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_Unique_Achievement_Shield"
"item_description" "#TF_Unique_Achievement_Shield_Desc"
"item_slot" "secondary"
"equip_region" "arms"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_logname" "demoshield"
"item_iconname" "demoshield"
"image_inventory" "backpack/weapons/c_models/c_targe/c_targe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_targe/c_targe.mdl"
"act_as_wearable" "1"
"attach_to_hands" "0"
"attach_to_hands_vm_only" "1"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "0.5"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_from_explosions"
"value" "0.6"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"132"
{
"name" "The Eyelander"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_Unique_Achievement_Sword"
"item_description" "#TF_Unique_Achievement_Sword_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_claymore/c_claymore"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_claymore/c_claymore.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "6"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill_type"
"value" "6"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"133"
{
"name" "The Gunboats"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_Unique_Blast_Boots"
"item_slot" "secondary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_rocketboots_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rocketboots_soldier.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"rocket jump damage reduction"
{
"attribute_class" "rocket_jump_dmg_reduction"
"value" "0.4"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"134"
{
"name" "Propaganda Contest First Place"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_FirstPlace"
"item_description" "#TF_PropagandaContest_FirstPlace_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_first"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_first.mdl"
"sniper" "models/player/items/sniper/hat_first.mdl"
"soldier" "models/player/items/soldier/hat_first.mdl"
"demoman" "models/player/items/demo/hat_first.mdl"
"medic" "models/player/items/medic/hat_first.mdl"
"heavy" "models/player/items/heavy/hat_first.mdl"
"spy" "models/player/items/spy/hat_first.mdl"
"engineer" "models/player/items/engineer/hat_first.mdl"
"pyro" "models/player/items/pyro/hat_first.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"135"
{
"name" "Towering Pillar of Hats"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ToweringPillar_Hat"
"item_description" "#TF_ToweringPillar_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_first_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_first_nr.mdl"
"sniper" "models/player/items/sniper/hat_first_nr.mdl"
"soldier" "models/player/items/soldier/hat_first_nr.mdl"
"demoman" "models/player/items/demo/hat_first_nr.mdl"
"medic" "models/player/items/medic/hat_first_nr.mdl"
"heavy" "models/player/items/heavy/hat_first_nr.mdl"
"spy" "models/player/items/spy/hat_first_nr.mdl"
"engineer" "models/player/items/engineer/hat_first_nr.mdl"
"pyro" "models/player/items/pyro/hat_first_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"136"
{
"name" "Propaganda Contest Second Place"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_SecondPlace"
"item_description" "#TF_PropagandaContest_SecondPlace_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_second"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_second.mdl"
"sniper" "models/player/items/sniper/hat_second.mdl"
"soldier" "models/player/items/soldier/hat_second.mdl"
"demoman" "models/player/items/demo/hat_second.mdl"
"medic" "models/player/items/medic/hat_second.mdl"
"heavy" "models/player/items/heavy/hat_second.mdl"
"spy" "models/player/items/spy/hat_second.mdl"
"engineer" "models/player/items/engineer/hat_second.mdl"
"pyro" "models/player/items/pyro/hat_second.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"137"
{
"name" "Noble Amassment of Hats"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_NobleAmassment_Hat"
"item_description" "#TF_NobleAmassment_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_second_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_second_nr.mdl"
"sniper" "models/player/items/sniper/hat_second_nr.mdl"
"soldier" "models/player/items/soldier/hat_second_nr.mdl"
"demoman" "models/player/items/demo/hat_second_nr.mdl"
"medic" "models/player/items/medic/hat_second_nr.mdl"
"heavy" "models/player/items/heavy/hat_second_nr.mdl"
"spy" "models/player/items/spy/hat_second_nr.mdl"
"engineer" "models/player/items/engineer/hat_second_nr.mdl"
"pyro" "models/player/items/pyro/hat_second_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"138"
{
"name" "Propaganda Contest Third Place"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PropagandaContest_ThirdPlace"
"item_description" "#TF_PropagandaContest_ThirdPlace_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_third"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_third.mdl"
"sniper" "models/player/items/sniper/hat_third.mdl"
"soldier" "models/player/items/soldier/hat_third.mdl"
"demoman" "models/player/items/demo/hat_third.mdl"
"medic" "models/player/items/medic/hat_third.mdl"
"heavy" "models/player/items/heavy/hat_third.mdl"
"spy" "models/player/items/spy/hat_third.mdl"
"engineer" "models/player/items/engineer/hat_third.mdl"
"pyro" "models/player/items/pyro/hat_third.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"139"
{
"name" "Modest Pile of Hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ModestPile_Hat"
"item_description" "#TF_ModestPile_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hat_third_nr"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hat_third_nr.mdl"
"sniper" "models/player/items/sniper/hat_third_nr.mdl"
"soldier" "models/player/items/soldier/hat_third_nr.mdl"
"demoman" "models/player/items/demo/hat_third_nr.mdl"
"medic" "models/player/items/medic/hat_third_nr.mdl"
"heavy" "models/player/items/heavy/hat_third_nr.mdl"
"spy" "models/player/items/spy/hat_third_nr.mdl"
"engineer" "models/player/items/engineer/hat_third_nr.mdl"
"pyro" "models/player/items/pyro/hat_third_nr.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"140"
{
"name" "The Wrangler"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_laser_pointer"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Laser_Pointer"
"item_name" "#TF_Unique_Achievement_Laser_Pointer"
"item_description" "#TF_Wrangler_Desc"
"item_slot" "secondary"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"item_logname" "laser_pointer"
"item_iconname" "laser_pointer"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_wrangler"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrangler.mdl"
"model_world" "models/weapons/c_models/c_wrangler.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_Ambassador.Single"
"sound_burst" "Weapon_Ambassador.SingleCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"141"
{
"name" "The Frontier Justice"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sentry_revenge"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Unique_Sentry_Shotgun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"item_logname" "frontier_justice"
"item_iconname" "frontier_kill"
"image_inventory" "backpack/weapons/c_models/c_frontierjustice/c_frontierjustice"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod sentry killed revenge"
{
"attribute_class" "sentry_killed_revenge"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.5"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"142"
{
"name" "The Gunslinger"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_robot_arm"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Robot_Arm"
"item_name" "#TF_Unique_Robot_Arm"
"item_slot" "melee"
"equip_region" "arms"
"item_quality" "unique"
"anim_slot" "item2"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"item_logname" "robot_arm"
"item_iconname" "robot_arm_kill"
"image_inventory" "backpack/weapons/gunslinger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod wrench builds minisentry"
{
"attribute_class" "wrench_builds_minisentry"
"value" "1"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "0"
}
}
"visuals"
{
"player_bodygroups"
{
"rightarm" "1"
}
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"143"
{
"name" "OSX Item"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_OSXItem"
"item_description" "#TF_OSXItem_Desc"
"item_slot" "misc"
"equip_region" "earbuds_special"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/earbuds"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_earbuds.mdl"
"sniper" "models/player/items/sniper/sniper_earbuds.mdl"
"soldier" "models/player/items/soldier/soldier_earbuds.mdl"
"demoman" "models/player/items/demo/demo_earbuds.mdl"
"medic" "models/player/items/medic/medic_earbuds.mdl"
"heavy" "models/player/items/heavy/heavy_earbuds.mdl"
"spy" "models/player/items/spy/spy_earbuds.mdl"
"engineer" "models/player/items/engineer/engineer_earbuds.mdl"
"pyro" "models/player/items/pyro/pyro_earbuds.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"attached_particlesystems"
{
"0"
{
"system" "headphone_notes"
"attachment" "ear_R"
}
"1"
{
"system" "headphone_notes"
"attachment" "ear_L"
}
}
}
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
}
"144"
{
"name" "Medic Mask"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicMask"
"item_description" "#TF_MedicMask_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mask.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"145"
{
"name" "Heavy Hair"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyHair"
"item_description" "#TF_HeavyHair_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hounddog"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/hounddog.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"146"
{
"name" "Demoman Hallmark"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanHallmark"
"item_description" "#TF_DemomanHallmark_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hallmark"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/hallmark.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"147"
{
"name" "Spy Noble Hair"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyNobleHair"
"item_description" "#TF_SpyNobleHair_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/noblehair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/noblehair.mdl"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"148"
{
"name" "Engineer Welding Mask"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerWeldingMask"
"item_description" "#TF_EngineerWeldingMask_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/weldingmask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/weldingmask.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"playback_activity"
{
"on_spawn" "ACT_IDLE"
"start_building" "ACT_RUN"
"stop_building" "ACT_IDLE"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"150"
{
"name" "Scout Beanie"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutBeanie"
"item_description" "#TF_ScoutBeanie_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/beanie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/beanie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScoutBeanie_Style0"
}
"1"
{
"skin_red" "4"
"skin_blu" "5"
"name" "#TF_ScoutBeanie_Style1"
}
"2"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_ScoutBeanie_Style2"
}
"3"
{
"skin_red" "6"
"skin_blu" "7"
"name" "#TF_ScoutBeanie_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"151"
{
"name" "Pyro Brain Sucker"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroBrainSucker"
"item_description" "#TF_PyroBrainSucker_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_brainsucker"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_brainsucker.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"152"
{
"name" "Soldier Samurai Hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierSamurai"
"item_description" "#TF_SoldierSamurai_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_samurai"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_samurai.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"153"
{
"name" "The Homewrecker"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"item_logname" "sledgehammer"
"item_iconname" "sledgehammer"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_Unique_SledgeHammer"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_sledgehammer/c_sledgehammer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sledgehammer/c_sledgehammer.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg bonus vs buildings"
{
"attribute_class" "mult_dmg_vs_buildings"
"value" "2.0"
}
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_players"
"value" "0.75"
}
"damage applies to sappers"
{
"attribute_class" "set_dmg_apply_to_sapper"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"154"
{
"name" "The Pain Train"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "paintrain"
"item_iconname" "paintrain"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_MakeshiftClub"
"item_name" "#TF_Unique_Makeshiftclub"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_paintrain/c_paintrain"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_paintrain/c_paintrain.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"demoman" "1"
"soldier" "1"
}
"attributes"
{
"increase player capture value"
{
"attribute_class" "add_player_capturevalue"
"value" "1"
}
"dmg taken from bullets increased"
{
"attribute_class" "mult_dmgtaken_from_bullets"
"value" "1.1"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_PickAxe.Swing"
"sound_melee_hit" "Weapon_PickAxe.HitFlesh"
"sound_melee_burst" "Weapon_PickAxe.SwingCrit"
"sound_melee_hit_world" "Weapon_Machete.HitWorld"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"155"
{
"name" "The Southern Hospitality"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Unique_Combat_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"item_logname" "southern_hospitality"
"item_iconname" "southern_comfort_kill"
"image_inventory" "backpack/weapons/c_models/c_spikewrench/c_spikewrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_spikewrench/c_spikewrench.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"bleeding duration"
{
"attribute_class" "bleeding_duration"
"value" "5"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "1.20"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ITEM3_VM_IDLE"
"ACT_VM_DRAW" "ACT_ITEM3_VM_DRAW"
"ACT_VM_HITCENTER" "ACT_ITEM3_VM_HITCENTER"
"ACT_VM_SWINGHARD" "ACT_ITEM3_VM_SWINGHARD"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"158"
{
"name" "Sniper Pith Helmet"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SniperPithHelmet"
"item_description" "#TF_SniperPithHelmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/pith_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/pith_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"159"
{
"name" "The Dalokohs Bar"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_Lunchbox_Chocolate"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_chocolate/c_chocolate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_chocolate/c_chocolate.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
}
"160"
{
"name" "TTG Max Pistol"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_TTG_MaxGun"
"item_description" "#TF_TTG_MaxGun_Desc"
"item_slot" "secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl"
"model_world" "models/weapons/w_models/w_ttg_max_gun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"161"
{
"name" "TTG Sam Revolver"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_TTG_SamRevolver"
"item_description" "#TF_TTG_SamRevolver_Desc"
"item_slot" "secondary"
"item_quality" "unique"
"item_logname" "samrevolver"
"item_iconname" "samrevolver"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"162"
{
"name" "TTG Max Hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TTG_MaxsHat"
"item_description" "#TF_TTG_MaxsHat_Desc"
"item_slot" "head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_ttg_max"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_ttg_max.mdl"
"sniper" "models/player/items/sniper/sniper_ttg_max.mdl"
"soldier" "models/player/items/soldier/soldier_ttg_max.mdl"
"demoman" "models/player/items/demo/demo_ttg_max.mdl"
"medic" "models/player/items/medic/medic_ttg_max.mdl"
"heavy" "models/player/items/heavy/heavy_ttg_max.mdl"
"spy" "models/player/items/spy/spy_ttg_max.mdl"
"engineer" "models/player/items/engineer/engineer_ttg_max.mdl"
"pyro" "models/player/items/pyro/pyro_ttg_max.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"163"
{
"name" "Crit-a-Cola"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_lunchbox_drink"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Unique_EnergyDrink_CritCola"
"item_description" "#TF_Unique_EnergyDrink_CritCola_Desc"
"anim_slot" "ITEM1"
"item_slot" "secondary"
"image_inventory" "backpack/weapons/c_models/c_energy_drink/c_critcola"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system" "energydrink_cola_splash"
}
"sound_deploy" "Scout.DodgeCanOpen"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_soda_can_pickup.wav"
"drop_sound" "ui/item_soda_can_drop.wav"
}
"164"
{
"name" "Employee Badge A"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_A"
"item_description" "#TF_Employee_Badge_A_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/id_badge_gold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"165"
{
"name" "Employee Badge B"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_B"
"item_description" "#TF_Employee_Badge_B_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/id_badge_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"166"
{
"name" "Employee Badge C"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_C"
"item_description" "#TF_Employee_Badge_C_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/id_badge_bronze"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"167"
{
"name" "High Five Taunt"
"first_sale_date" "2011/10/13"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"usable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "action tauntenabler"
"item_type_name" "#TF_TauntEnabler"
"item_name" "#TF_TauntEnabler_HighFive"
"item_description" "#TF_TauntEnabler_HighFive_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/all_class/taunt_highfive"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_HIGHFIVE_READY"
}
"animation_sequence"
{
"taunt_concept" "taunt_highFiveStart"
}
"animation_scene"
{
"taunt_concept" "taunt_highfivesuccessfull.vcd"
}
}
"attributes"
{
"taunt is press and hold"
{
"attribute_class" "enable_misc2_holdtaunt"
"value" "1"
}
}
}
"169"
{
"name" "Golden Wrench"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_wrench"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Unique_Golden_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "wrench_golden"
"item_iconname" "wrench_golden"
"image_inventory" "backpack/weapons/c_models/c_wrench/gold_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wrench/c_wrench.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"material_override" "models/weapons/c_items/gold_wrench.vmt"
}
"attributes"
{
"turn to gold"
{
"attribute_class" "set_turn_to_gold"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"170"
{
"name" "Employee Badge Plat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Employee_Badge_Plat"
"item_description" "#TF_Employee_Badge_Plat_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/id_badge_platinum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/id_badge.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"custom employee number"
{
"attribute_class" "set_employee_number"
"force_gc_to_generate" "1"
"use_custom_logic" "employee_number"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"171"
{
"name" "The Tribalman's Shiv"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "tribalkukri"
"item_iconname" "tribalkukri"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Unique_TribalmanKukri"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_wood_machete/c_wood_machete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_wood_machete/c_wood_machete.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_duration"
"value" "6"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.5"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"172"
{
"name" "The Scotsman's Skullcutter"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "battleaxe"
"item_iconname" "battleaxe"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Axe"
"item_name" "#TF_Unique_BattleAxe"
"item_slot" "melee"
"anim_slot" "item1"
"image_inventory" "backpack/weapons/c_models/c_battleaxe/c_battleaxe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"model_player" "models/weapons/c_models/c_battleaxe/c_battleaxe.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.2"
}
"move speed penalty"
{
"attribute_class" "mult_player_movespeed"
"value" "0.85"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"173"
{
"name" "The Vita-Saw"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "battleneedle"
"item_iconname" "battleneedle"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Unique_BattleSaw"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_uberneedle/c_uberneedle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_uberneedle/c_uberneedle.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"preserve ubercharge"
{
"attribute_class" "preserve_ubercharge"
"value" "20"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-10"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"visuals"
{
"sound_taunt" "Taunt.MedicViolinUber"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"174"
{
"name" "Scout Whoopee Cap"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutWhoopee"
"item_description" "#TF_ScoutWhoopee_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/scout_whoopee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_whoopee.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"175"
{
"name" "Pyro Monocle"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_PyroMonocle"
"equip_region" "beard"
"item_description" "#TF_PyroMonocle_Desc"
"item_slot" "misc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_monocle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_monocle.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"177"
{
"name" "Medic Goggles"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_MedicGoggles"
"item_description" "#TF_MedicGoggles_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_goggles"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_goggles.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_nvg_pickup.wav"
}
"178"
{
"name" "Engineer Earmuffs"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerEarmuffs"
"item_description" "#TF_EngineerEarmuffs_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"ears" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engy_earphones"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engy_earphones.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"179"
{
"name" "Demoman Tricorne"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanTricorne"
"item_description" "#TF_DemomanTricorne_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_tricorne"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_tricorne.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"180"
{
"name" "Spy Beret"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyBeret"
"item_description" "#TF_SpyBeret_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_beret"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_beret.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"181"
{
"name" "Sniper Fishing Hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SniperFishingHat"
"item_description" "#TF_SniperFishingHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/sniper_fishinghat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/sniper_fishinghat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"182"
{
"name" "Pyro Helm"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroHelm"
"item_description" "#TF_PyroHelm_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_pyrolean"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_pyrolean.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"183"
{
"name" "Soldier Drill Hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierDrillHat"
"item_description" "#TF_SoldierDrillHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_sargehat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_sargehat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"184"
{
"name" "Medic Gatsby"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicGatsby"
"item_description" "#TF_MedicGatsby_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_gatsby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_gatsby.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"185"
{
"name" "Heavy Do-rag"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyDorag"
"item_description" "#TF_HeavyDorag_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_bandana"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_bandana.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"189"
{
"name" "Parasite Hat"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Parasite_Hat"
"item_description" "#TF_Parasite_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"image_inventory" "backpack/player/items/all_class/parasite_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"scout" "models/player/items/all_class/parasite_hat_scout.mdl"
"sniper" "models/player/items/all_class/parasite_hat_sniper.mdl"
"soldier" "models/player/items/all_class/parasite_hat_soldier.mdl"
"demoman" "models/player/items/all_class/parasite_hat_demo.mdl"
"medic" "models/player/items/all_class/parasite_hat_medic.mdl"
"heavy" "models/player/items/all_class/parasite_hat_heavy.mdl"
"spy" "models/player/items/all_class/parasite_hat_spy.mdl"
"engineer" "models/player/items/all_class/parasite_hat_engineer.mdl"
"pyro" "models/player/items/all_class/parasite_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_as_parasite_pickup.wav"
"drop_sound" "ui/item_as_parasite_drop.wav"
}
"190"
{
"name" "Upgradeable TF_WEAPON_BAT"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bat"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_Weapon_Bat"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"191"
{
"name" "Upgradeable TF_WEAPON_BOTTLE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bottle"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_Weapon_Bottle"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_bottle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bottle.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"192"
{
"name" "Upgradeable TF_WEAPON_FIREAXE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_Weapon_FireAxe"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_fireaxe.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"193"
{
"name" "Upgradeable TF_WEAPON_CLUB"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Weapon_Club"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_machete"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_machete/c_machete.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"194"
{
"name" "Upgradeable TF_WEAPON_KNIFE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_knife"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_Weapon_Knife"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_knife"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_knife.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"195"
{
"name" "Upgradeable TF_WEAPON_FISTS"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fists"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Weapon_Fists"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/v_models/v_fist_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" ""
"used_by_classes"
{
"heavy" "1"
}
}
"196"
{
"name" "Upgradeable TF_WEAPON_SHOVEL"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shovel"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_Weapon_Shovel"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_shovel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shovel/c_shovel.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_shovel_pickup.wav"
"drop_sound" "ui/item_shovel_drop.wav"
}
"197"
{
"name" "Upgradeable TF_WEAPON_WRENCH"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_wrench"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Weapon_Wrench"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_wrench"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_wrench.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"198"
{
"name" "Upgradeable TF_WEAPON_BONESAW"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bonesaw"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Weapon_Bonesaw"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_bonesaw.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"199"
{
"name" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_shotgun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_Weapon_Shotgun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/w_models/w_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl"
"model_world" "models/weapons/w_models/w_shotgun.mdl"
"used_by_classes"
{
"engineer" "primary"
"pyro" "secondary"
"soldier" "secondary"
"heavy" "secondary"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"200"
{
"name" "Upgradeable TF_WEAPON_SCATTERGUN"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_scattergun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_Scattergun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_scattergun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_scattergun.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"201"
{
"name" "Upgradeable TF_WEAPON_SNIPERRIFLE"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sniperrifle"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Weapon_SniperRifle"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_sniperrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_sniperrifle.mdl"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"202"
{
"name" "Upgradeable TF_WEAPON_MINIGUN"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_minigun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Weapon_Minigun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_minigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_minigun.mdl"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"203"
{
"name" "Upgradeable TF_WEAPON_SMG"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_smg"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SMG"
"item_name" "#TF_Weapon_SMG"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_smg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_smg/c_smg.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"204"
{
"name" "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_syringegun_medic"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_SyringeGun"
"item_name" "#TF_Weapon_SyringeGun"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_syringegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_syringegun.mdl"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"205"
{
"name" "Upgradeable TF_WEAPON_ROCKETLAUNCHER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_rocketlauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_rocketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_rocketlauncher.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"206"
{
"name" "Upgradeable TF_WEAPON_GRENADELAUNCHER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_grenadelauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_Weapon_GrenadeLauncher"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_grenadelauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"207"
{
"name" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pipebomblauncher"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_PipebombLauncher"
"item_name" "#TF_Weapon_PipebombLauncher"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"skin" "0"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"208"
{
"name" "Upgradeable TF_WEAPON_FLAMETHROWER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_flamethrower"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_FlameThrower"
"item_name" "#TF_Weapon_FlameThrower"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"209"
{
"name" "Upgradeable TF_WEAPON_PISTOL"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_pistol"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_Weapon_Pistol"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl"
"model_world" "models/weapons/w_models/w_pistol.mdl"
"used_by_classes"
{
"engineer" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"210"
{
"name" "Upgradeable TF_WEAPON_REVOLVER"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Weapon_Revolver"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/w_models/w_revolver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_revolver.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"211"
{
"name" "Upgradeable TF_WEAPON_MEDIGUN"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_medigun"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Medigun"
"item_name" "#TF_Weapon_Medigun"
"item_slot" "secondary"
"equip_region" "medigun_backpack"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/w_models/w_medigun.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"212"
{
"name" "Upgradeable TF_WEAPON_INVIS"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_invis"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "stockitem"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_Weapon_Watch"
"item_slot" "pda2"
"item_quality" "unique"
"anim_slot" "FORCE_NOT_USED"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_watch_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
}
"213"
{
"name" "The Attendant"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"craft_class" "hat"
"craft_material_type" "hat"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheAttendant"
"item_description" "#TF_TheAttendant_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/attendant"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/attendant.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"item_set" "polycount_pyro"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"214"
{
"name" "The Powerjack"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "powerjack"
"item_iconname" "powerjack"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_ThePowerjack"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_powerjack/c_powerjack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_powerjack/c_powerjack.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"heal on kill"
{
"attribute_class" "heal_on_kill"
"value" "75"
}
"dmg from melee increased"
{
"attribute_class" "dmg_from_melee"
"value" "1.2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "polycount_pyro"
}
"215"
{
"name" "The Degreaser"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "degreaser"
"item_iconname" "degreaser"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_TheDegreaser"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_degreaser/c_degreaser"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_degreaser/c_degreaser.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"deploy time decreased"
{
"attribute_class" "mult_deploy_time"
"value" "0.35"
}
"weapon burn dmg reduced"
{
"attribute_class" "mult_wpn_burndmg"
"value" "0.75"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Degreaser.FireStart"
"sound_special1" "Weapon_Degreaser.FireLoop"
"sound_burst" "Weapon_Degreaser.FireLoopCrit"
"sound_special3" "Weapon_Degreaser.FireEnd"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "polycount_pyro"
}
"216"
{
"name" "Rimmed Raincatcher"
"first_sale_date" "2011/04/07"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemomanPirate"
"item_description" "#TF_DemomanPirate_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/drinking_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/drinking_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"219"
{
"name" "The Milkman"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheMilkman"
"item_description" "#TF_TheMilkman_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/milkhat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/milkhat.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"item_set" "polycount_scout"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"220"
{
"name" "The Shortstop"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_handgun_scout_primary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Peppergun"
"item_description" "#TF_TheShortstop_Desc"
"item_name" "#TF_TheShortstop"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"item_logname" "short_stop"
"item_iconname" "short_stop"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_shortstop/c_shortstop"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shortstop/c_shortstop.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"reload time increased hidden"
{
"attribute_class" "mult_reload_time_hidden"
"value" "1.5"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Short_Stop.Single"
"sound_burst" "Weapon_Short_Stop.Single"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE_2"
"ACT_VM_DRAW" "ACT_SECONDARY_VM_DRAW_2"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY_VM_PRIMARYATTACK_2"
"ACT_VM_RELOAD" "ACT_SECONDARY_VM_RELOAD_2"
"ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_STAND_SECONDARY_2"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_CROUCH_SECONDARY_2"
"ACT_MP_RELOAD_SWIM" "ACT_MP_RELOAD_SWIM_SECONDARY_2"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_AIRWALK_SECONDARY_2"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"item_set" "polycount_scout"
}
"221"
{
"name" "The Holy Mackerel"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_bat_fish"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Fish"
"item_name" "#TF_TheHolyMackerel"
"item_description" "#TF_TheHolyMackerel_Desc"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "holy_mackerel"
"item_iconname" "holy_mackerel"
"propername" "1"
"min_ilevel" "42"
"max_ilevel" "42"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_holymackerel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_holymackerel.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "7"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill_type"
"value" "7"
}
}
"visuals"
{
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld"
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
"item_set" "polycount_scout"
}
"222"
{
"name" "Mad Milk"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_jar_milk"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_extinguish" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Jar_Milk"
"item_description" "#TF_MadMilk_Desc"
"item_name" "#TF_MadMilk"
"item_slot" "secondary"
"item_quality" "unique"
"anim_slot" "item1"
"min_ilevel" "5"
"max_ilevel" "5"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_madmilk/c_madmilk"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_madmilk/c_madmilk.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "4"
}
}
"visuals"
{
"skin" "2"
"custom_particlesystem"
{
"system" "energydrink_milk_splash"
}
"sound_deploy" "Weapon_MadMilk.Draw"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
"item_set" "polycount_scout"
}
"223"
{
"name" "The Familiar Fez"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheFamiliarFez"
"item_description" "#TF_TheFamiliarFez_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/fez"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/fez.mdl"
"drop_type" "none"
"item_set" "polycount_spy"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"224"
{
"name" "L'Etranger"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_LEtranger"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "0"
"item_logname" "letranger"
"item_iconname" "letranger"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_letranger/c_letranger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_letranger/c_letranger.mdl"
"attach_to_hands" "1"
"item_set" "polycount_spy"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"attributes"
{
"add cloak on hit"
{
"attribute_class" "add_cloak_on_hit"
"value" "15"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.8"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Letranger.Single"
"sound_burst" "Weapon_Letranger.SingleCrit"
}
}
"225"
{
"name" "Your Eternal Reward"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_EternalReward"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "eternal_reward"
"item_iconname" "eternal_reward"
"image_inventory" "backpack/weapons/c_models/c_eternal_reward/c_eternal_reward"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_eternal_reward/c_eternal_reward.mdl"
"item_set" "polycount_spy"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER" "ACT_MELEE_VM_HITCENTER"
"ACT_VM_SWINGHARD" "ACT_MELEE_VM_SWINGHARD"
}
}
"attributes"
{
"disguise on backstab"
{
"attribute_class" "set_disguise_on_backstab"
"value" "1"
}
"silent killer"
{
"attribute_class" "set_silent_killer"
"value" "1"
}
"cannot disguise"
{
"attribute_class" "set_cannot_disguise"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"226"
{
"name" "The Battalion's Backup"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Battle_Banner"
"item_name" "#TF_TheBattalionsBackup"
"item_description" "#TF_TheBattalionsBackup_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_battalion_buffpack/c_batt_buffpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_battalion_bugle/c_battalion_bugle.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_battalion_buffpack/c_batt_buffpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"item_set" "polycount_soldier"
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
"attributes"
{
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "2"
}
}
"visuals_blu"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
"visuals_red"
{
"animation_replacement"
{
"ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY"
}
}
}
"227"
{
"name" "The Grenadier's Softcap"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheGrenadiersSoftcap"
"item_description" "#TF_TheGrenadiersSoftcap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/grenadier_softcap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/grenadier_softcap.mdl"
"drop_type" "drop"
"item_set" "polycount_soldier"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"228"
{
"name" "The Black Box"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "blackbox"
"item_iconname" "blackbox"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_TheBlackBox"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_blackbox/c_blackbox"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_blackbox/c_blackbox.mdl"
"attach_to_hands" "1"
"item_set" "polycount_soldier"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"heal on hit for rapidfire"
{
"attribute_class" "add_onhit_addhealth"
"value" "15"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.75"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_RPG_BlackBox.Single"
"sound_burst" "Weapon_RPG_BlackBox.SingleCrit"
"animation_replacement"
{
"ACT_VM_RELOAD" "ACT_PRIMARY_VM_RELOAD_2"
"ACT_RELOAD_START" "ACT_PRIMARY_RELOAD_START_2"
"ACT_RELOAD_FINISH" "ACT_PRIMARY_RELOAD_FINISH_2"
"ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_STAND_PRIMARY_2"
"ACT_MP_RELOAD_STAND_LOOP" "ACT_MP_RELOAD_STAND_PRIMARY_2"
"ACT_MP_RELOAD_STAND_END" "ACT_MP_RELOAD_STAND_PRIMARY_END_2"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_CROUCH_PRIMARY_2"
"ACT_MP_RELOAD_CROUCH_END" "ACT_MP_RELOAD_CROUCH_PRIMARY_END_2"
"ACT_MP_RELOAD_CROUCH_LOOP" "ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP_2"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_AIRWALK_PRIMARY_2"
"ACT_MP_RELOAD_AIRWALK_END" "ACT_MP_RELOAD_AIRWALK_PRIMARY_END_2"
"ACT_MP_RELOAD_AIRWALK_LOOP" "ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP_2"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"229"
{
"name" "Ol' Snaggletooth"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_OlSnaggletooth"
"item_description" "#TF_OlSnaggletooth_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/snaggletooth"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/snaggletooth.mdl"
"drop_type" "drop"
"item_set" "polycount_sniper"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound" "ui/item_leather_pickup.wav"
}
"230"
{
"name" "The Sydney Sleeper"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_logname" "sydney_sleeper"
"item_iconname" "sydney_sleeper"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_SydneySleeper"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_dartgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dartgun.mdl"
"attach_to_hands" "1"
"visuals"
{
"player_bodygroups"
{
"bullets" "1"
}
"sound_single_shot" "Weapon_SydneySleeper.Single"
"sound_burst" "Weapon_SydneySleeper.SingleCrit"
}
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "polycount_sniper"
"brass_eject_model" ""
"attributes"
{
"sniper no headshots"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"jarate duration"
{
"attribute_class" "jarate_duration"
"value" "8"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"sniper charge per sec"
{
"attribute_class" "mult_sniper_charge_per_sec"
"value" "1.25"
}
}
}
"231"
{
"name" "Darwin's Danger Shield"
"first_sale_date" "2010/09/29"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_name" "#TF_DarwinsDangerShield"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/croc_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/croc_shield.mdl"
"extra_wearable" "models/player/items/sniper/croc_shield.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
}
"mouse_pressed_sound" "ui/item_leather_pickup.wav"
"drop_sound" "ui/item_leather_pickup.wav"
"item_set" "polycount_sniper"
}
"232"
{
"name" "The Bushwacka"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "bushwacka"
"item_iconname" "bushwacka"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_TheBushwacka"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_croc_knife/c_croc_knife"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_croc_knife/c_croc_knife.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"minicrits become crits"
{
"attribute_class" "minicrits_become_crits"
"value" "1"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "1.2"
}
}
"item_set" "polycount_sniper"
}
"233"
{
"name" "Gift - 1 Player"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "gift_standard_1_loot_list"
"num_items" "1"
"max_recipients" "1"
}
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_1"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_RandomPerson"
"item_description" "#TF_Gift_RandomPerson_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_single"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"234"
{
"name" "Gift - 24 Players"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "gift_standard_24_loot_list"
"num_items" "1"
"max_recipients" "23"
}
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action gift_24"
"item_type_name" "#TF_Gift"
"item_name" "#TF_Gift_EntireServer"
"item_description" "#TF_Gift_EntireServer_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_multiple"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "23"
"max_ilevel" "23"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"237"
{
"name" "Rocket Jumper"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_Weapon_RocketLauncher_Jump"
"item_description" "#TF_Weapon_RocketLauncher_Jump_Desc"
"item_slot" "primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_rocketjumper/c_rocketjumper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rocketjumper/c_rocketjumper.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"no self blast dmg"
{
"attribute_class" "no_self_blast_dmg"
"value" "2"
}
"maxammo primary increased"
{
"attribute_class" "mult_maxammo_primary"
"value" "3.0"
}
"cannot pick up intelligence"
{
"attribute_class" "cannot_pick_up_intelligence"
"value" "1"
}
}
}
"239"
{
"name" "Gloves of Running Urgently"
"first_sale_date" "2010/09/29"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_Unique_Gloves_of_Running_Urgently"
"item_slot" "melee"
"item_logname" "gloves_running_urgently"
"item_iconname" "gloves_running_urgently"
"image_inventory" "backpack/weapons/c_models/c_boxing_gloves_urgency/c_boxing_gloves_urgency"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"move speed bonus"
{
"attribute_class" "mult_player_movespeed"
"value" "1.3"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"provide on active"
{
"attribute_class" "provide_on_active"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
"self mark for death"
{
"attribute_class" "self_mark_for_death"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"visuals_red"
{
"skin" "2"
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"visuals_blu"
{
"skin" "3"
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"240"
{
"name" "Worms Gear"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Worms_Gear"
"item_description" "#TF_Worms_Gear_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"grenades" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/worms_gear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/worms_gear.mdl"
"drop_type" "none"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"grenades" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"241"
{
"name" "Duel MiniGame"
"first_sale_date" "2010/09/29"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "duel_minigame"
}
"capabilities"
{
"usable_gc" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_UsableItem"
"item_name" "#TF_Usable_Duel"
"item_description" "#TF_Usable_Duel_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/crafting/icon_dueling"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"model_player" ""
"min_ilevel" "5"
"max_ilevel" "5"
"armory_desc" "action duel"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_dueling_pistols_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"242"
{
"name" "Duel Medal Bronze"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Bronze"
"item_description" "#TF_Duel_Medal_Bronze_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/dueling_medal_bronze"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"243"
{
"name" "Duel Medal Silver"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Silver"
"item_description" "#TF_Duel_Medal_Silver_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/dueling_medal_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "25"
"max_ilevel" "25"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "1"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"244"
{
"name" "Duel Medal Gold"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Gold"
"item_description" "#TF_Duel_Medal_Gold_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/dueling_medal_gold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "50"
"max_ilevel" "50"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "0"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"245"
{
"name" "Duel Medal Plat"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Duel_Medal_Plat"
"item_description" "#TF_Duel_Medal_Plat_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/dueling_medal_platinum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/dueling_medal.mdl"
"min_ilevel" "75"
"max_ilevel" "75"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"skin" "3"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"246"
{
"name" "Pugilist's Protector"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyPugilistProtector"
"item_description" "#TF_HeavyPugilistProtector_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/pugilist_protector"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/pugilist_protector.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"247"
{
"name" "Old Guadalajara"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroFiestaSombrero"
"item_description" "#TF_PyroFiestaSombrero_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/fiesta_sombrero"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/fiesta_sombrero.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"248"
{
"name" "Napper's Respite"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroBeanie"
"item_description" "#TF_PyroBeanie_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_beanie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_beanie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"249"
{
"name" "Bombing Run"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutBombingRun"
"item_description" "#TF_ScoutBombingRun_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/pilot_protector"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/pilot_protector.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"250"
{
"name" "Chieftain's Challenge"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierChiefRocketeer"
"item_description" "#TF_SoldierChiefRocketeer_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/chief_rocketeer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/chief_rocketeer.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"251"
{
"name" "Stout Shako"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoldierShako"
"item_description" "#TF_SoldierShako_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_shako"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_shako.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"252"
{
"name" "Dr's Dapper Topper"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Seuss"
"item_description" "#TF_Seuss_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/dappertopper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/dappertopper.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"253"
{
"name" "Handyman's Handle"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroPlunger"
"item_description" "#TF_PyroPlunger_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_plunger"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_plunger.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"254"
{
"name" "Hard Counter"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyUmbrella"
"item_description" "#TF_HeavyUmbrella_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_umbrella"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_umbrella.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_umbrella_pickup.wav"
"drop_sound" "ui/item_umbrella_pickup.wav"
}
"255"
{
"name" "Sober Stuntman"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoStuntHelmet"
"item_description" "#TF_DemoStuntHelmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/stunt_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/stunt_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"259"
{
"name" "Carouser's Capotain"
"first_sale_date" "2011/02/28"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoInquisitor"
"item_description" "#TF_DemoInquisitor_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/inquisitor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/inquisitor.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"260"
{
"name" "Wiki Cap"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_WikiCap"
"item_description" "#TF_WikiCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"image_inventory" "backpack/player/items/all_class/wikicap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"scout" "models/player/items/all_class/wikicap_scout.mdl"
"sniper" "models/player/items/all_class/wikicap_sniper.mdl"
"soldier" "models/player/items/all_class/wikicap_soldier.mdl"
"demoman" "models/player/items/all_class/wikicap_demo.mdl"
"medic" "models/player/items/all_class/wikicap_medic.mdl"
"heavy" "models/player/items/all_class/wikicap_heavy.mdl"
"spy" "models/player/items/all_class/wikicap_spy.mdl"
"engineer" "models/player/items/all_class/wikicap_engineer.mdl"
"pyro" "models/player/items/all_class/wikicap_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"261"
{
"name" "Mann Co. Cap"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_MannCoCap"
"item_description" "#TF_MannCoCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_manncap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_cap.mdl"
"sniper" "models/player/items/sniper/sniper_cap.mdl"
"soldier" "models/player/items/soldier/soldier_cap.mdl"
"demoman" "models/player/items/demo/demo_cap.mdl"
"medic" "models/player/items/medic/medic_cap.mdl"
"heavy" "models/player/items/heavy/heavy_cap.mdl"
"spy" "models/player/items/spy/spy_cap.mdl"
"engineer" "models/player/items/engineer/engineer_cap.mdl"
"pyro" "models/player/items/pyro/pyro_cap.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"262"
{
"name" "Polycount Pin"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Polycount_Pin"
"item_description" "#TF_Polycount_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/polypack_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/polypack_badge.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"263"
{
"name" "Ellis Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"craft_material_type" "hat"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_EllisHat"
"item_description" "#TF_EllisHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_ellis"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_ellis.mdl"
"sniper" "models/player/items/sniper/sniper_ellis.mdl"
"soldier" "models/player/items/soldier/soldier_ellis.mdl"
"demoman" "models/player/items/demo/demo_ellis.mdl"
"medic" "models/player/items/medic/medic_ellis.mdl"
"heavy" "models/player/items/heavy/heavy_ellis.mdl"
"spy" "models/player/items/spy/spy_ellis.mdl"
"engineer" "models/player/items/engineer/engineer_ellis.mdl"
"pyro" "models/player/items/pyro/pyro_ellis.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"264"
{
"name" "Frying Pan"
"item_class" "saxxy"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "fryingpan"
"item_iconname" "fryingpan"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FryingPan"
"item_name" "#TF_Unique_FryingPan"
"item_slot" "melee"
"image_inventory" "backpack/player/items/all_class/all_pan"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_frying_pan/c_frying_pan.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit" "FryingPan.HitFlesh"
"sound_melee_hit_world" "FryingPan.HitWorld"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"265"
{
"name" "Stickybomb Jumper"
"first_sale_date" "2010/10/11"
"item_class" "tf_weapon_pipebomblauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#Tf_Weapon_Pipebomblauncher"
"item_name" "#TF_Weapon_StickyBomb_Jump"
"item_description" "#TF_Weapon_StickyBomb_Jump_Desc"
"item_slot" "secondary"
"anim_slot" "primary"
"item_quality" "unique"
"baseitem" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_sticky_jumper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sticky_jumper.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"no self blast dmg"
{
"attribute_class" "no_self_blast_dmg"
"value" "1"
}
"maxammo secondary increased"
{
"attribute_class" "mult_maxammo_secondary"
"value" "3.0"
}
"override projectile type"
{
"attribute_class" "override_projectile_type"
"value" "14"
}
"cannot pick up intelligence"
{
"attribute_class" "cannot_pick_up_intelligence"
"value" "1"
}
}
}
"266"
{
"name" "The Horseless Headless Horseman's Headtaker"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Axe"
"item_name" "#TF_HalloweenBoss_Axe"
"item_description" "#TF_HalloweenBoss_Axe_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "rarity4"
"item_logname" "headtaker"
"item_iconname" "headtaker"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_headtaker/c_headtaker"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_headtaker/c_headtaker.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Halloween.HeadlessBossAxeHitFlesh"
"sound_melee_hit_world" "Halloween.HeadlessBossAxeHitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"267"
{
"name" "Haunted Metal Scrap"
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"capabilities"
{
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#TF_Haunted_Metal"
"item_description" "#TF_Haunted_Metal_Desc"
"image_inventory" "backpack/crafting/haunted_metal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "rarity4"
"min_ilevel" "4"
"max_ilevel" "4"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"268"
{
"name" "Halloween Mask - Scout"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Scout"
"item_description" "#TF_Halloween_Mask_Scout_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_scout_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_scout_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_scout_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_scout_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_scout_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_scout_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_scout_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_scout_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_scout_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"269"
{
"name" "Halloween Mask - Sniper"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Sniper"
"item_description" "#TF_Halloween_Mask_Sniper_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_sniper_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_sniper_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_sniper_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_sniper_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_sniper_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_sniper_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_sniper_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_sniper_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_sniper_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"270"
{
"name" "Halloween Mask - Soldier"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Soldier"
"item_description" "#TF_Halloween_Mask_Soldier_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_soldier_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_soldier_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_soldier_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_soldier_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_soldier_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_soldier_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_soldier_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_soldier_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_soldier_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"271"
{
"name" "Halloween Mask - Demoman"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Demoman"
"item_description" "#TF_Halloween_Mask_Demoman_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_demo_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_demo_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_demo_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_demo_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_demo_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_demo_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_demo_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_demo_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_demo_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"272"
{
"name" "Halloween Mask - Medic"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Medic"
"item_description" "#TF_Halloween_Mask_Medic_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_medic_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_medic_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_medic_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_medic_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_medic_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_medic_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_medic_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_medic_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_medic_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"273"
{
"name" "Halloween Mask - Heavy"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Heavy"
"item_description" "#TF_Halloween_Mask_Heavy_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_heavy_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_heavy_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_heavy_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_heavy_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_heavy_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_heavy_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_heavy_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_heavy_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_heavy_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"274"
{
"name" "Halloween Mask - Spy"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Spy"
"item_description" "#TF_Halloween_Mask_Spy_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_spy_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_spy_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_spy_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_spy_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_spy_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_spy_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_spy_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_spy_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_spy_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"275"
{
"name" "Halloween Mask - Engineer"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Engineer"
"item_description" "#TF_Halloween_Mask_Engineer_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_engineer_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_engineer_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_engineer_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_engineer_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_engineer_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_engineer_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_engineer_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_engineer_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_engineer_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"276"
{
"name" "Halloween Mask - Pyro"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_Pyro"
"item_description" "#TF_Halloween_Mask_Pyro_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_pyro_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_pyro_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_pyro_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_pyro_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_pyro_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_pyro_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_pyro_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_pyro_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_pyro_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"holiday_restriction" "halloween_or_fullmoon"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"277"
{
"name" "Halloween Mask - Saxton Hale"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Mask_SaxtonHale"
"item_description" "#TF_Halloween_Mask_SaxtonHale_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"model_player_per_class"
{
"scout" "models/player/items/all_class/halloween_bag_saxton_scout.mdl"
"sniper" "models/player/items/all_class/halloween_bag_saxton_sniper.mdl"
"soldier" "models/player/items/all_class/halloween_bag_saxton_soldier.mdl"
"demoman" "models/player/items/all_class/halloween_bag_saxton_demo.mdl"
"medic" "models/player/items/all_class/halloween_bag_saxton_medic.mdl"
"heavy" "models/player/items/all_class/halloween_bag_saxton_heavy.mdl"
"spy" "models/player/items/all_class/halloween_bag_saxton_spy.mdl"
"engineer" "models/player/items/all_class/halloween_bag_saxton_engineer.mdl"
"pyro" "models/player/items/all_class/halloween_bag_saxton_pyro.mdl"
}
"image_inventory" "backpack/player/items/all_class/halloween_bag_saxton"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"278"
{
"name" "Horseless Headless Horseman's Head"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Head"
"item_description" "#TF_Halloween_Head_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/pumkin_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/pumpkin_hat_scout.mdl"
"sniper" "models/player/items/all_class/pumpkin_hat_sniper.mdl"
"soldier" "models/player/items/all_class/pumpkin_hat_soldier.mdl"
"demoman" "models/player/items/all_class/pumpkin_hat_demo.mdl"
"medic" "models/player/items/all_class/pumpkin_hat_medic.mdl"
"heavy" "models/player/items/all_class/pumpkin_hat_heavy.mdl"
"spy" "models/player/items/all_class/pumpkin_hat_spy.mdl"
"engineer" "models/player/items/all_class/pumpkin_hat_engineer.mdl"
"pyro" "models/player/items/all_class/pumpkin_hat_pyro.mdl"
}
"drop_type" "none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_default_pickup.wav"
"drop_sound" "ui/item_default_drop.wav"
}
"279"
{
"name" "Ghastly Gibus 2010"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_Ghastlier"
"item_description" "#TF_Domination_Hat_Ghastlier_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_domination_2009"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_2009_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_2009_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_2009_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_2009_demo.mdl"
"medic" "models/player/items/all_class/all_domination_2009_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_2009_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_2009_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_2009_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_2009_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_2009_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_2009_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_2009_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_2009_demo.mdl"
"medic" "models/player/items/all_class/all_domination_2009_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_2009_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_2009_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_2009_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_2009_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastlier"
}
"1"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_demo.mdl"
"medic" "models/player/items/all_class/all_domination_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_pyro.mdl"
}
"name" "#TF_Gibus_Style_Ghastly"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"280"
{
"name" "Halloween Noise Maker - Black Cat"
"first_sale_date" "2010/10/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_BlackCat"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_cat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.BlackCat"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.BlackCat"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"281"
{
"name" "Halloween Noise Maker - Gremlin"
"first_sale_date" "2010/10/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Gremlin"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_gremlin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Gremlin"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Gremlin"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"282"
{
"name" "Halloween Noise Maker - Werewolf"
"first_sale_date" "2010/10/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Werewolf"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_wolf"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Werewolf"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Werewolf"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"283"
{
"name" "Halloween Noise Maker - Witch"
"first_sale_date" "2010/10/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Witch"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_witch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Witch"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Witch"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"284"
{
"name" "Halloween Noise Maker - Banshee"
"first_sale_date" "2010/10/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Banshee"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_banshee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Banshee"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Banshee"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"286"
{
"name" "Halloween Noise Maker - Crazy Laugh"
"first_sale_date" "2010/10/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_CrazyLaugh"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_laugh"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.CrazyLaugh"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.CrazyLaugh"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"287"
{
"name" "Spine-Chilling Skull"
"first_sale_date" "2010/10/22"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap"
"item_description" "#TF_Halloween_Skullcap_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/skull"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/skull_scout.mdl"
"sniper" "models/player/items/all_class/skull_sniper.mdl"
"soldier" "models/player/items/all_class/skull_soldier.mdl"
"demoman" "models/player/items/all_class/skull_demo.mdl"
"medic" "models/player/items/all_class/skull_medic.mdl"
"heavy" "models/player/items/all_class/skull_heavy.mdl"
"spy" "models/player/items/all_class/skull_spy.mdl"
"engineer" "models/player/items/all_class/skull_engineer.mdl"
"pyro" "models/player/items/all_class/skull_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"288"
{
"name" "Halloween Noise Maker - Stabby"
"first_sale_date" "2010/10/22"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Stabby"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_stabby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Halloween.Stabby"
"particle_effect" "halloween_notes"
}
"mouse_pressed_sound" "Halloween.Stabby"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"289"
{
"name" "Voodoo Juju"
"first_sale_date" "2010/10/25"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" ""
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Voodoo"
"item_description" "#TF_Halloween_Voodoo_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/voodoojuju_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/voodoojuju_hat_scout.mdl"
"sniper" "models/player/items/all_class/voodoojuju_hat_sniper.mdl"
"soldier" "models/player/items/all_class/voodoojuju_hat_soldier.mdl"
"demoman" "models/player/items/all_class/voodoojuju_hat_demo.mdl"
"medic" "models/player/items/all_class/voodoojuju_hat_medic.mdl"
"heavy" "models/player/items/all_class/voodoojuju_hat_heavy.mdl"
"spy" "models/player/items/all_class/voodoojuju_hat_spy.mdl"
"engineer" "models/player/items/all_class/voodoojuju_hat_engineer.mdl"
"pyro" "models/player/items/all_class/voodoojuju_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2010"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"290"
{
"name" "Cadaver's Cranium"
"first_sale_date" "2010/10/26"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Cadavers_Cranium"
"item_description" "#TF_Cadavers_Cranium_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/heavy/cadavers_cranium"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/cadavers_cranium.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"291"
{
"name" "Horrific Headsplitter"
"first_sale_date" "2010/10/26"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Horrific_Headsplitter"
"item_description" "#TF_Horrific_Headsplitter_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/headsplitter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/headsplitter_scout.mdl"
"sniper" "models/player/items/all_class/headsplitter_sniper.mdl"
"soldier" "models/player/items/all_class/headsplitter_soldier.mdl"
"demoman" "models/player/items/all_class/headsplitter_demo.mdl"
"medic" "models/player/items/all_class/headsplitter_medic.mdl"
"heavy" "models/player/items/all_class/headsplitter_heavy.mdl"
"spy" "models/player/items/all_class/headsplitter_spy.mdl"
"engineer" "models/player/items/all_class/headsplitter_engineer.mdl"
"pyro" "models/player/items/all_class/headsplitter_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"292"
{
"name" "Poker Visor"
"first_sale_date" "2010/11/05"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_TTG_PokerVisor"
"item_description" "#TF_TTG_PokerVisor_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"image_inventory" "backpack/player/items/heavy/ttg_visor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/ttg_visor.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"294"
{
"name" "TTG Max Pistol - Poker Night"
"item_class" "tf_weapon_pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "0"
"item_type_name" "#TF_Weapon_Pistol"
"item_name" "#TF_TTG_MaxGun"
"item_description" "#TF_TTG_MaxGun_Desc"
"item_slot" "secondary"
"item_logname" "maxgun"
"item_iconname" "maxgun"
"image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl"
"model_world" "models/weapons/w_models/w_ttg_max_gun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"295"
{
"name" "TTG Glasses"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_TTG_Glasses"
"item_description" "#TF_TTG_Glasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/demo/ttg_glasses"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/demo/ttg_glasses.mdl"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"296"
{
"name" "TTG Badge"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_TTG_Badge"
"item_description" "#TF_TTG_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/ttg_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/ttg_badge.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"297"
{
"name" "TTG Watch"
"item_class" "tf_weapon_invis"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Watch"
"item_name" "#TF_TTG_Watch"
"item_slot" "pda2"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_ttg_watch/c_ttg_watch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/v_models/v_ttg_watch_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_watch_pickup.wav"
"drop_sound" "ui/item_watch_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"298"
{
"name" "Iron Curtain"
"item_class" "tf_weapon_minigun"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Iron_Curtain"
"item_slot" "primary"
"item_logname" "iron_curtain"
"item_iconname" "iron_curtain"
"image_inventory" "backpack/weapons/c_models/c_iron_curtain/c_iron_curtain"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_iron_curtain/c_iron_curtain.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"299"
{
"name" "Portal 2 Pin"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Portal2_Pin"
"item_description" "#TF_Portal2_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/p2_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/p2_pin.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
}
"302"
{
"name" "Camera Helm"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CameraHelm"
"item_description" "#TF_CameraHelm_Desc"
"item_slot" "head"
"equip_region" "hat"
"image_inventory" "backpack/player/items/all_class/replay_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"scout" "models/player/items/all_class/replay_hat_scout.mdl"
"sniper" "models/player/items/all_class/replay_hat_sniper.mdl"
"soldier" "models/player/items/all_class/replay_hat_soldier.mdl"
"demoman" "models/player/items/all_class/replay_hat_demo.mdl"
"medic" "models/player/items/all_class/replay_hat_medic.mdl"
"heavy" "models/player/items/all_class/replay_hat_heavy.mdl"
"spy" "models/player/items/all_class/replay_hat_spy.mdl"
"engineer" "models/player/items/all_class/replay_hat_engineer.mdl"
"pyro" "models/player/items/all_class/replay_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"303"
{
"name" "Berliner's Bucket Helm"
"first_sale_date" "2010/12/08"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BerlinersBucketHelm"
"item_description" "#TF_BerlinersBucketHelm_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/berliners_bucket_helm"
"image_inventory_size_w""128"
"image_inventory_size_h""82"
"model_player" "models/player/items/medic/berliners_bucket_helm.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"304"
{
"name" "The Amputator"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "amputator"
"item_iconname" "amputator"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bonesaw"
"item_name" "#TF_Amputator"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_amputator/c_amputator"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_amputator/c_amputator.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"enables aoe heal"
{
"attribute_class" "enables_aoe_heal"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "3"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "medieval_medic"
}
"305"
{
"name" "The Crusader's Crossbow"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_crossbow"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_type_name" "#TF_Weapon_Crossbow"
"item_name" "#TF_CrusadersCrossbow"
"item_logname" "crusaders_crossbow"
"item_iconname" "crusaders_crossbow"
"item_slot" "primary"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"image_inventory" "backpack/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"fires healing bolts"
{
"attribute_class" "fires_healing_bolts"
"value" "1"
}
"sniper no headshots"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"maxammo primary reduced"
{
"attribute_class" "mult_maxammo_primary"
"value" "0.25"
}
"Reload time decreased"
{
"attribute_class" "mult_reload_time"
"value" "0.6"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"item_set" "medieval_medic"
}
"306"
{
"name" "Scotch Bonnet"
"first_sale_date" "2010/12/08"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScotchBonnet"
"item_description" "#TF_ScotchBonnet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_scotchbonnet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_scotchbonnet.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"307"
{
"name" "The Ullapool Caber"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_stickbomb"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_StickBomb"
"item_name" "#TF_UllapoolCaber"
"item_description" "#TF_UllapoolCaber_Desc"
"item_logname" "ullapool_caber"
"item_iconname" "ullapool_caber"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_caber/c_caber"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_caber/c_caber.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"item_set" "experts_ordnance"
}
"308"
{
"name" "The Loch-n-Load"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_grenadelauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_logname" "loch_n_load"
"item_iconname" "loch_n_load"
"item_type_name" "#TF_Weapon_GrenadeLauncher"
"item_name" "#TF_LochNLoad"
"item_slot" "primary"
"anim_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_lochnload/c_lochnload"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_lochnload/c_lochnload.mdl"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.5"
}
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.2"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile_speed"
"value" "1.25"
}
"blast dmg to self increased"
{
"attribute_class" "blast_dmg_to_self"
"value" "1.25"
}
"sticky air burst mode"
{
"attribute_class" "set_detonate_mode"
"value" "2"
}
}
"item_set" "experts_ordnance"
}
"309"
{
"name" "Big Chief"
"first_sale_date" "2010/12/08"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BigChief"
"item_description" "#TF_BigChief_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_big_chief"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_big_chief.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"310"
{
"name" "Warrior's Spirit"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_WarriorsSpirit"
"item_slot" "melee"
"item_logname" "warrior_spirit"
"item_iconname" "warrior_spirit"
"image_inventory" "backpack/weapons/c_models/c_bear_claw/c_bear_claw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bear_claw/c_bear_claw.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.3"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-20"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_BoxingGloves.Miss"
"sound_melee_hit" "Weapon_BoxingGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld"
"sound_burst" "Weapon_BoxingGloves.MissCrit"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT" "ACT_FISTS_VM_HITLEFT"
"ACT_VM_HITRIGHT" "ACT_FISTS_VM_HITRIGHT"
"ACT_VM_SWINGHARD" "ACT_FISTS_VM_SWINGHARD"
"ACT_VM_DRAW" "ACT_FISTS_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
"item_set" "hibernating_bear"
}
"311"
{
"name" "The Buffalo Steak Sandvich"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_lunchbox"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_BuffaloSteak"
"item_description" "#TF_BuffaloSteak_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_buffalo_steak/c_buffalo_steak"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
"item_set" "hibernating_bear"
}
"312"
{
"name" "The Brass Beast"
"first_sale_date" "2010/12/08"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_GatlingGun"
"item_slot" "primary"
"item_logname" "brass_beast"
"item_iconname" "brass_beast"
"image_inventory" "backpack/weapons/c_models/c_gatling_gun/c_gatling_gun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_gatling_gun/c_gatling_gun.mdl"
"attach_to_hands" "1"
"propername" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Gatling.Draw"
"sound_reload" "Weapon_Gatling.Reload"
"sound_empty" "Weapon_Gatling.ClipEmpty"
"sound_double_shot" "Weapon_Gatling.Fire"
"sound_special1" "Weapon_Gatling.WindUp"
"sound_special2" "Weapon_Gatling.WindDown"
"sound_special3" "Weapon_Gatling.Spin"
"sound_burst" "Weapon_Gatling.FireCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.20"
}
"minigun spinup time increased"
{
"attribute_class" "mult_minigun_spinup_time"
"value" "1.5"
}
"aiming movespeed decreased"
{
"attribute_class" "mult_player_aiming_movespeed"
"value" "0.4"
}
}
"item_set" "hibernating_bear"
}
"313"
{
"name" "Magnificent Mongolian"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MagnificentMongolian"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_magnificent_mongolian"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_magnificent_mongolian.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"314"
{
"name" "Larrikin Robin"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LarrikinRobin"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/larrikin_robin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/larrikin_robin.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"315"
{
"name" "Blighted Beak"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BlightedBeak"
"item_slot" "misc"
"equip_region" "face"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/blighted_beak"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_blighted_beak.mdl"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_BlightedBeak_Style1"
}
"1"
{
"skin" "1"
"name" "#TF_BlightedBeak_Style2"
}
}
}
}
"316"
{
"name" "Pyromancer's Mask"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyromancersMask"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_pyromancers_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_pyromancers_mask.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_Pyromancer_Style1"
}
"1"
{
"skin" "1"
"name" "#TF_Pyromancer_Style2"
}
"2"
{
"skin" "2"
"name" "#TF_Pyromancer_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"317"
{
"name" "The Candy Cane"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_CandyCane"
"item_logname" "candy_cane"
"item_iconname" "candy_cane"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_candy_cane/c_candy_cane"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_candy_cane/c_candy_cane.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
"attributes"
{
"drop health pack on kill"
{
"attribute_class" "drop_health_pack_on_kill"
"value" "1"
}
"dmg taken from blast increased"
{
"attribute_class" "mult_dmgtaken_from_explosions"
"value" "1.25"
}
}
}
"318"
{
"name" "Prancer's Pride"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PrancersPride"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/prancers_pride"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/prancers_pride.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"319"
{
"name" "Detective Noir"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DetectiveNoir"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_detective_noir"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_detective_noir.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"321"
{
"name" "Madame Dixie"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"paintable" "1"
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MadameDixie"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_madame_dixie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_madame_dixie.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"322"
{
"name" "Buckaroos Hat"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BuckaroosHat"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_buckaroos_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_buckaroos_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"323"
{
"name" "German Gonzila"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_GermanGonzila"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_german_gonzila"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_german_gonzila.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"324"
{
"name" "Flipped Trilby"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_FlippedTrilby"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/scout_flipped_trilby"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_flipped_trilby.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"325"
{
"name" "The Boston Basher"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_BostonBasher"
"item_logname" "boston_basher"
"item_iconname" "boston_basher"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_boston_basher/c_boston_basher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_boston_basher/c_boston_basher.mdl"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_duration"
"value" "5"
}
"hit self on miss"
{
"attribute_class" "hit_self_on_miss"
"value" "1"
}
}
}
"326"
{
"name" "The Back Scratcher"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "back_scratcher"
"item_iconname" "back_scratcher"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_GardenRake"
"item_name" "#TF_BackScratcher"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_back_scratcher/c_back_scratcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_back_scratcher/c_back_scratcher.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.25"
}
"health from healers reduced"
{
"attribute_class" "mult_health_fromhealers"
"value" "0.25"
}
"health from packs increased"
{
"attribute_class" "mult_health_frompacks"
"value" "1.5"
}
}
}
"327"
{
"name" "The Claidheamohmor"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "claidheamohmor"
"item_iconname" "claidheamohmor"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_Claidheamohmor"
"item_description" "#TF_Claidheamohmor_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_claidheamohmor/c_claidheamohmor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_claidheamohmor/c_claidheamohmor.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"charge time increased"
{
"attribute_class" "mod_charge_time"
"value" "0.5"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-15"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"329"
{
"name" "The Jag"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Jag"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "wrench_jag"
"item_iconname" "wrench_jag"
"image_inventory" "backpack/weapons/c_models/c_jag/c_jag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_jag/c_jag.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
"attributes"
{
"Construction rate increased"
{
"attribute_class" "mult_construction_value"
"value" "1.3"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "0"
}
}
}
"330"
{
"name" "Coupe D'isaster"
"first_sale_date" "2010/12/20"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CoupeDisaster"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/coupe_disaster"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/coupe_disaster.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"331"
{
"name" "Fists of Steel"
"first_sale_date" "2010/12/20"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_FistsOfSteel"
"item_slot" "melee"
"item_logname" "steel_fists"
"item_iconname" "steel_fists"
"image_inventory" "backpack/weapons/c_models/c_fists_of_steel/c_fists_of_steel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"sound_deploy" "Weapon_MetalGloves.Draw"
"sound_melee_miss" "Weapon_MetalGloves.Miss"
"sound_melee_hit" "Weapon_MetalGloves.HitFlesh"
"sound_melee_hit_world" "Weapon_MetalGloves.HitWorld"
"sound_burst" "Weapon_MetalGloves.MissCrit"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"dmg from ranged reduced"
{
"attribute_class" "dmg_from_ranged"
"value" "0.6"
}
"dmg from melee increased"
{
"attribute_class" "dmg_from_melee"
"value" "2.0"
}
"deploy time increased"
{
"attribute_class" "mult_deploy_time"
"value" "1.2"
}
}
}
"332"
{
"name" "Treasure Hat 1"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TreasureHat_1"
"item_description" "#TF_TreasureHat_1_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/all_class/treasure_hat_01"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/treasure_hat_01_scout.mdl"
"sniper" "models/player/items/all_class/treasure_hat_01_sniper.mdl"
"soldier" "models/player/items/all_class/treasure_hat_01_soldier.mdl"
"demoman" "models/player/items/all_class/treasure_hat_01_demo.mdl"
"medic" "models/player/items/all_class/treasure_hat_01_medic.mdl"
"heavy" "models/player/items/all_class/treasure_hat_01_heavy.mdl"
"spy" "models/player/items/all_class/treasure_hat_01_spy.mdl"
"engineer" "models/player/items/all_class/treasure_hat_01_engineer.mdl"
"pyro" "models/player/items/all_class/treasure_hat_01_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
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}
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"headphones" "1"
}
}
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}
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"spy" "1"
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}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
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}
}
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{
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{
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}
"name" "#TF_TreasureHat_1"
}
}
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
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{
"0"
{
"system" "coin_spin"
"attachment" "root"
}
}
}
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}
"334"
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"name" "Treasure Hat 3"
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"item_class" "tf_wearable"
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{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
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"item_description" "#TF_TreasureHat_3_Desc"
"item_slot" "head"
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"item_quality" "unique"
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"max_ilevel" "28"
"image_inventory" "backpack/player/items/all_class/treasure_hat_oct"
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"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/treasure_hat_oct.mdl"
"sniper" "models/player/items/sniper/treasure_hat_oct.mdl"
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"heavy" "models/player/items/heavy/treasure_hat_oct.mdl"
"spy" "models/player/items/spy/treasure_hat_oct.mdl"
"engineer" "models/player/items/engineer/treasure_hat_oct.mdl"
"pyro" "models/player/items/pyro/treasure_hat_oct.mdl"
}
"drop_type" "drop"
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{
"scout" "1"
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"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"visuals"
{
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{
"0"
{
"model_player_per_class"
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"scout" "models/player/items/scout/treasure_hat_oct.mdl"
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"pyro" "models/player/items/pyro/treasure_hat_oct.mdl"
}
"name" "#TF_TreasureHat_3_Style"
}
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"sniper" "models/player/items/all_class/treasure_hat_02_sniper.mdl"
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"pyro" "models/player/items/all_class/treasure_hat_02_pyro.mdl"
}
"name" "#TF_TreasureHat_2"
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"spy" "models/player/items/all_class/treasure_hat_01_spy.mdl"
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"pyro" "models/player/items/all_class/treasure_hat_01_pyro.mdl"
}
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}
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{
"hat" "1"
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}
}
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}
"335"
{
"name" "KF Pyro Mask"
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"capabilities"
{
"nameable" "1"
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"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_KF_Pyro_Mask"
"item_slot" "misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_tripwire_mask"
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"pyro" "1"
}
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"head" "1"
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}
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"336"
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"name" "KF Pyro Tie"
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{
"nameable" "1"
"can_gift_wrap" "1"
}
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"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_KF_Pyro_Tie"
"item_slot" "misc"
"equip_region" "shirt"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_tripwire_tie"
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"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_tripwire_tie.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"grenades" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"337"
{
"name" "Le Party Phantom"
"first_sale_date" "2010/12/20"
"prefab" "mask"
"item_name" "#TF_PartyPhantom"
"image_inventory" "backpack/player/items/spy/spy_party_phantom"
"model_player" "models/player/items/spy/spy_party_phantom.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"338"
{
"name" "Industrial Festivizer"
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"prefab" "hat_decoration"
"item_name" "#TF_ColoredLights"
"image_inventory" "backpack/player/items/engineer/engineer_colored_lights"
"model_player" "models/player/items/engineer/engineer_colored_lights.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"339"
{
"name" "Exquisite Rack"
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"prefab" "hat_decoration"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_ExquisiteRack"
"image_inventory" "backpack/player/items/soldier/soldier_holiday_antlers"
"model_player" "models/player/items/soldier/soldier_holiday_antlers.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"340"
{
"name" "Defiant Spartan"
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"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_name" "#TF_DefiantSpartan"
"image_inventory" "backpack/player/items/soldier/soldier_spartan"
"model_player" "models/player/items/soldier/soldier_spartan.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"341"
{
"name" "A Rather Festive Tree"
"first_sale_date" "2010/12/20"
"prefab" "hat"
"item_name" "#TF_FestiveTree"
"image_inventory" "backpack/player/items/all_class/oh_xmas_tree"
"model_player_per_class"
{
"scout" "models/player/items/all_class/oh_xmas_tree_scout.mdl"
"sniper" "models/player/items/all_class/oh_xmas_tree_sniper.mdl"
"soldier" "models/player/items/all_class/oh_xmas_tree_soldier.mdl"
"demoman" "models/player/items/all_class/oh_xmas_tree_demo.mdl"
"medic" "models/player/items/all_class/oh_xmas_tree_medic.mdl"
"heavy" "models/player/items/all_class/oh_xmas_tree_heavy.mdl"
"spy" "models/player/items/all_class/oh_xmas_tree_spy.mdl"
"engineer" "models/player/items/all_class/oh_xmas_tree_engineer.mdl"
"pyro" "models/player/items/all_class/oh_xmas_tree_pyro.mdl"
}
"drop_type" "drop"
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{
"spy" "1"
"soldier" "1"
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"demoman" "1"
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"scout" "1"
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"sniper" "1"
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}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"342"
{
"name" "Prince Tavish's Crown"
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"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_TavishCrown"
"image_inventory" "backpack/player/items/demo/crown"
"model_player" "models/player/items/demo/crown.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"343"
{
"name" "Friendly Item"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HelpedNewUserHat"
"item_description" "#TF_HelpedNewUserHat_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/all_class/professor_speks"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/professor_speks.mdl"
"sniper" "models/player/items/sniper/professor_speks.mdl"
"soldier" "models/player/items/soldier/professor_speks.mdl"
"demoman" "models/player/items/demo/professor_speks.mdl"
"medic" "models/player/items/medic/professor_speks.mdl"
"heavy" "models/player/items/heavy/professor_speks.mdl"
"spy" "models/player/items/spy/professor_speks.mdl"
"engineer" "models/player/items/engineer/professor_speks.mdl"
"pyro" "models/player/items/pyro/professor_speks.mdl"
}
"drop_type" "drop"
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{
"scout" "1"
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}
"attributes"
{
"cannot trade"
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"value" "1"
}
}
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"drop_sound" "ui/item_hat_drop.wav"
}
"344"
{
"name" "Crocleather Slouch"
"first_sale_date" "2011/05/03"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_CrocLeather_Slouch"
"item_description" "#TF_CrocLeather_Slouch_Desc"
"image_inventory" "backpack/player/items/sniper/sniper_crocleather_slouch"
"model_player" "models/player/items/sniper/sniper_crocleather_slouch.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"345"
{
"name" "MNC Hat"
"prefab" "hat"
"item_name" "#TF_MNC_Hat"
"item_description" "#TF_MNC_Hat_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/mnc_hat"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_mnc.mdl"
"sniper" "models/player/items/sniper/sniper_mnc.mdl"
"soldier" "models/player/items/soldier/soldier_mnc.mdl"
"demoman" "models/player/items/demo/demo_mnc.mdl"
"medic" "models/player/items/medic/medic_mnc.mdl"
"heavy" "models/player/items/heavy/heavy_mnc.mdl"
"spy" "models/player/items/spy/spy_mnc.mdl"
"engineer" "models/player/items/engineer/engineer_mnc.mdl"
"pyro" "models/player/items/pyro/pyro_mnc.mdl"
}
"drop_type" "drop"
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{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"346"
{
"name" "MNC Mascot Hat"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_MNC_Mascot_Hat"
"item_description" "#TF_MNC_Mascot_Hat_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/scout/mnc_mascot_hat"
"model_player" "models/player/items/scout/mnc_mascot_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"347"
{
"name" "MNC Mascot Outfit"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_MNC_Mascot_Outfit"
"item_description" "#TF_MNC_Mascot_Outfit_Desc"
"item_slot" "misc"
"equip_regions"
{
"arms" "1"
"feet" "1"
}
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/scout/mnc_mascot_outfit"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/mnc_mascot_outfit.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"348"
{
"name" "Sharpened Volcano Fragment"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RiftFireAxe"
"item_name" "#TF_Unique_RiftFireAxe"
"item_description" "#TF_RiftFireAxe_Desc"
"item_slot" "melee"
"item_logname" "lava_axe"
"item_iconname" "lava_axe"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe.mdl"
"attach_to_hands" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "0"
"used_by_classes"
{
"pyro" "1"
}
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"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"Set DamageType Ignite"
{
"attribute_class" "set_dmgtype_ignite"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.8"
}
}
}
"349"
{
"name" "Sun-on-a-Stick"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RiftFireMace"
"item_name" "#TF_Unique_RiftFireMace"
"item_description" "#TF_RiftFireMace_Desc"
"item_slot" "melee"
"item_logname" "lava_bat"
"item_iconname" "lava_bat"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace.mdl"
"attach_to_hands" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"crit vs burning players"
{
"attribute_class" "or_crit_vs_playercond"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
}
}
"351"
{
"name" "The Detonator"
"first_sale_date" "2011/06/17"
"item_class" "tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flaregun"
"item_logname" "detonator"
"item_iconname" "detonator"
"item_name" "#TF_Weapon_Flaregun_Detonator"
"item_description" "#TF_Weapon_Flaregun_Detonator_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_detonator/c_detonator"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_detonator/c_detonator.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class" "mult_maxammo_secondary"
"value" "0.5"
}
"blast dmg to self increased"
{
"attribute_class" "blast_dmg_to_self"
"value" "1.25"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Detonator.Fire"
"sound_special1" "Weapon_Detonator.Detonate"
"sound_special2" "Weapon_Detonator.DetonateWorld"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"354"
{
"name" "The Concheror"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_buff_item"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SoldierSashimono"
"item_name" "#TF_SoldierSashimono"
"item_description" "#TF_SoldierSashimono_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/player/items/crafting/shogun_warpack_backpackscene"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shogun_warhorn/c_shogun_warhorn.mdl"
"attach_to_hands" "1"
"extra_wearable" "models/weapons/c_models/c_shogun_warpack/c_shogun_warpack.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_ITEM1_VM_DRAW" "ACT_ITEM2_VM_DRAW"
"ACT_ITEM1_VM_IDLE" "ACT_ITEM2_VM_IDLE"
"ACT_ITEM1_VM_PRIMARYATTACK" "ACT_ITEM2_VM_PRIMARYATTACK"
"ACT_ITEM1_VM_SECONDARYATTACK" "ACT_ITEM2_VM_SECONDARYATTACK"
"ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2"
"ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2"
"ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY"
}
}
"attributes"
{
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "3"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"355"
{
"name" "The Fan O'War"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "warfan"
"item_iconname" "warfan"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gunbai"
"item_name" "#TF_Gunbai"
"item_description" "#TF_Gunbai_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_shogun_warfan/c_shogun_warfan"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_shogun_warfan/c_shogun_warfan.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mark for death"
{
"attribute_class" "mark_for_death"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"356"
{
"name" "Conniver's Kunai"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Kunai"
"item_name" "#TF_Kunai"
"item_description" "#TF_Kunai_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "kunai"
"item_iconname" "kunai"
"image_inventory" "backpack/weapons/c_models/c_shogun_kunai/c_shogun_kunai"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_shogun_kunai/c_shogun_kunai.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER" "ACT_MELEE_VM_HITCENTER"
"ACT_VM_SWINGHARD" "ACT_MELEE_VM_SWINGHARD"
}
}
"attributes"
{
"sanguisuge"
{
"attribute_class" "sanguisuge"
"value" "1"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-65"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"357"
{
"name" "The Half-Zatoichi"
"first_sale_date" "2011/03/08"
"item_class" "tf_weapon_katana"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_logname" "demokatana"
"item_iconname" "demokatana"
"item_type_name" "#TF_Weapon_SoldierKatana"
"item_name" "#TF_SoldierKatana"
"item_description" "#TF_SoldierKatana_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_shogun_katana/c_shogun_katana"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
}
"model_player_per_class"
{
"soldier" "models/weapons/c_models/c_shogun_katana/c_shogun_katana_soldier.mdl"
"demoman" "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl"
}
"attributes"
{
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
"restore health on kill"
{
"attribute_class" "restore_health_on_kill"
"value" "100"
}
"honorbound"
{
"attribute_class" "honorbound"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"358"
{
"name" "Heavy Topknot"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyTopknot"
"item_description" "#TF_HeavyTopknot_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/heavy_shogun_topknot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/heavy_shogun_topknot.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"359"
{
"name" "Demo Kabuto"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DemoKabuto"
"item_description" "#TF_DemoKabuto_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_shogun_kabuto"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_shogun_kabuto.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"360"
{
"name" "Hero's Hachimaki"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Homefront_Blindfold"
"item_description" "#TF_Homefront_Blindfold_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/homefront_blindfold"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/homefront_blindfold.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"361"
{
"name" "Spy Oni Mask"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpyOniMask"
"item_description" "#TF_SpyOniMask_Desc"
"item_slot" "misc"
"equip_region" "face"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/shogun_ninjamask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/shogun_ninjamask.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"362"
{
"name" "Charity Noise Maker - Bell"
"first_sale_date" "2010/03/21"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Charity_Bell"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_bell"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Fundraiser.Bell"
}
"mouse_pressed_sound" "Fundraiser.Bell"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"363"
{
"name" "Medic Geisha Hair"
"first_sale_date" "2011/03/08"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicGeishaHair"
"item_description" "#TF_MedicGeishaHair_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/shogun_geishahair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/shogun_geishahair.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"364"
{
"name" "Charity Noise Maker - Tingsha"
"first_sale_date" "2010/03/21"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Charity_Tingsha"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_gong"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Fundraiser.Tingsha"
}
"mouse_pressed_sound" "Fundraiser.Tingsha"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"365"
{
"name" "Promotional Noise Maker - Koto"
"first_sale_date" "2011/03/09"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Shogun"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_harp"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Samurai.Koto"
}
"mouse_pressed_sound" "Samurai.Koto"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"377"
{
"name" "Hottie's Hoodie"
"first_sale_date" "2011/04/25"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"item_name" "#TF_HottiesHoodie"
"item_description" "#TF_HottiesHoodie_Desc"
"image_inventory" "backpack/player/items/pyro/hotties_hoodie"
"model_player" "models/player/items/pyro/hotties_hoodie.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"378"
{
"name" "The Team Captain"
"first_sale_date" "2011/04/25"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TeamCaptain"
"item_description" "#TF_TeamCaptain_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/soldier_officer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_officer.mdl"
"model_player_per_class"
{
"heavy" "models/player/items/heavy/heavy_officer.mdl"
"soldier" "models/player/items/soldier/soldier_officer.mdl"
"medic" "models/player/items/medic/medic_officer.mdl"
}
"drop_type" "drop"
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{
"heavy" "1"
"soldier" "1"
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"379"
{
"name" "Western Wear"
"first_sale_date" "2011/04/13"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_EngineerTopHat"
"item_description" "#TF_EngineerTopHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/engineer_top_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/engineer_top_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"380"
{
"name" "Large Luchadore"
"first_sale_date" "2011/04/13"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
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{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LargeLuchadore"
"item_description" "#TF_LargeLuchadore_Desc"
"item_slot" "misc"
"equip_region" "head_skin"
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"image_inventory" "backpack/player/items/heavy/wrestling_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/wrestling_mask.mdl"
"drop_type" "none"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Luchadore_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_Luchadore_Style1"
}
"2"
{
"skin_red" "4"
"skin_blu" "5"
"name" "#TF_Luchadore_Style2"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"381"
{
"name" "Medic's Mountain Cap"
"first_sale_date" "2011/03/22"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MountainCap"
"item_description" "#TF_MountainCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/fieldcap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/fieldcap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"382"
{
"name" "Big Country"
"first_sale_date" "2011/03/22"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_BigCountry"
"item_description" "#TF_BigCountry_Desc"
"image_inventory" "backpack/player/items/crafting/mullet_hat_icon"
"model_player" "models/player/items/engineer/mullet_hat.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "0"
}
"styles"
{
"0"
{
"name" "#TF_BigCountry_Style0"
"additional_hidden_bodygroups"
{
"hat" "1"
}
}
"1"
{
"name" "#TF_BigCountry_Style1"
}
}
}
}
"383"
{
"name" "Grimm Hatte"
"first_sale_date" "2011/03/22"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_GrimmHatte"
"item_description" "#TF_GrimmHatte_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/grimm_hatte"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/grimm_hatte.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"384"
{
"name" "Professor's Peculiarity"
"first_sale_date" "2011/03/21"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_ProfessorHair"
"item_description" "#TF_ProfessorHair_Desc"
"image_inventory" "backpack/player/items/crafting/professor_hair_icon"
"model_player" "models/player/items/engineer/professor_hair.mdl"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "0"
}
"styles"
{
"0"
{
"name" "#TF_ProfessorHair_Style0"
"additional_hidden_bodygroups"
{
"hat" "1"
}
}
"1"
{
"name" "#TF_ProfessorHair_Style1"
}
}
}
}
"386"
{
"name" "Teddy Roosebelt"
"first_sale_date" "2011/03/21"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_PocketBuddy"
"item_name" "#TF_TeddyRoosebelt"
"item_description" "#TF_TeddyRoosebelt_Desc"
"item_slot" "misc"
"equip_region" "engineer_pocket"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/teddy_roosebelt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/teddy_roosebelt.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"387"
{
"name" "Sight for Sore Eyes"
"first_sale_date" "2011/03/18"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SoreEyes"
"item_description" "#TF_SoreEyes_Desc"
"item_slot" "misc"
"equip_region" "lenses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/sore_eyes"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/sore_eyes.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"388"
{
"name" "Private Eye"
"first_sale_date" "2011/03/18"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Private_Eye"
"item_description" "#TF_Private_Eye_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_private_eye"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_private_eye.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
"spy" "1"
"medic" "1"
}
"item_set" "hidden_detective_set"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"389"
{
"name" "Googly Gazer"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_GooglyGazer"
"item_description" "#TF_GooglyGazer_Desc"
"item_slot" "misc"
"equip_region" "lenses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/mad_eye"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/mad_eye.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Gazer_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_Gazer_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"390"
{
"name" "Reggaelator"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Reggaelator"
"item_description" "#TF_Reggaelator_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_dreads"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_dreads.mdl"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_Reggaelator_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_Reggaelator_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_Reggaelator_Style2"
}
"3"
{
"skin" "3"
"name" "#TF_Reggaelator_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"391"
{
"name" "Honcho's Headgear"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HonchosHeadgear"
"item_description" "#TF_HonchosHeadgear_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/honchos_headgear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/honchos_headgear.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"392"
{
"name" "Pocket Medic"
"first_sale_date" "2011/03/17"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_PocketBuddy"
"item_name" "#TF_PocketMedic"
"item_description" "#TF_PocketMedic_Desc"
"item_slot" "misc"
"equip_region" "heavy_pocket"
"image_inventory" "backpack/player/items/heavy/pocket_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player_per_class"
{
"soldier" "models/player/items/soldier/fwk_soldier_pocketmedic.mdl"
"heavy" "models/player/items/heavy/pocket_medic.mdl"
}
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"soldier" "1"
"heavy" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"393"
{
"name" "Villain's Veil"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_VillainsVeil"
"item_description" "#TF_VillainsVeil_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/kerch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/kerch.mdl"
"drop_type" "none"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_VillainsVeil_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_VillainsVeil_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_VillainsVeil_Style2"
}
}
}
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"394"
{
"name" "Connoisseur's Cap"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Connoisseurs_Cap"
"item_description" "#TF_Connoisseurs_Cap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_chef_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_chef_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"395"
{
"name" "Furious Fukaamigasa"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_FuriousFukaamigasa"
"item_description" "#TF_FuriousFukaamigasa_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/asian_merc"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/asian_merc.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"397"
{
"name" "Charmer's Chapeau"
"first_sale_date" "2011/03/16"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Charmers_Chapeau"
"item_description" "#TF_Charmers_Chapeau_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_charmers_chapeau"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_charmers_chapeau.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"398"
{
"name" "Doctor's Sack"
"first_sale_date" "2011/03/07"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Doctors_Sack"
"item_description" "#TF_Doctors_Sack_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/icepack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/icepack.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"399"
{
"name" "Ol' Geezer"
"first_sale_date" "2011/03/07"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Ol_Geezer"
"item_description" "#TF_Ol_Geezer_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/prospector_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/prospector_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"400"
{
"name" "Desert Marauder"
"first_sale_date" "2011/03/07"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DesertMarauder"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/desert_marauder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/desert_marauder.mdl"
"drop_type" "none"
"item_set" "desert_sniper"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"401"
{
"name" "The Shahanshah"
"first_sale_date" "2011/03/07"
"item_class" "tf_weapon_club"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "shahanshah"
"item_iconname" "shahanshah"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Club"
"item_name" "#TF_Shahanshah"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_scimitar/c_scimitar"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scimitar/c_scimitar.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"item_set" "desert_sniper"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"dmg bonus while half dead"
{
"attribute_class" "mult_dmg_bonus_while_half_dead"
"value" "1.25"
}
"dmg penalty while half alive"
{
"attribute_class" "mult_dmg_penalty_while_half_alive"
"value" "0.75"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"402"
{
"name" "The Bazaar Bargain"
"first_sale_date" "2011/03/07"
"item_class" "tf_weapon_sniperrifle_decap"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_logname" "bazaar_bargain"
"item_iconname" "bazaar_bargain"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_BazaarBargain"
"item_description" "#TF_BazaarBargain_Desc"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper.mdl"
"attach_to_hands" "1"
"visuals"
{
"sound_single_shot" "Weapon_Bazaar_Bargain.Single"
"sound_burst" "Weapon_Bazaar_Bargain.SingleCrit"
}
"attributes"
{
"mult sniper charge penalty DISPLAY ONLY"
{
"attribute_class" "mult_sniper_charge_base_dummy"
"value" "1.2"
}
}
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "desert_sniper"
}
"403"
{
"name" "Sultan's Ceremonial"
"first_sale_date" "2011/03/17"
"loadondemand" "1"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SultansCeremonial"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_sultan_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_sultan_hat.mdl"
"drop_type" "drop"
"item_set" "desert_demo"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"404"
{
"name" "The Persian Persuader"
"first_sale_date" "2011/03/17"
"item_class" "tf_weapon_sword"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_PersianPersuader"
"item_description" "#TF_PersianPersuader_Desc"
"item_logname" "persian_persuader"
"item_iconname" "persian_persuader"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword.mdl"
"attach_to_hands" "1"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "desert_demo"
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"charge recharge rate increased"
{
"attribute_class" "charge_recharge_rate"
"value" "2.0"
}
"ammo becomes health"
{
"attribute_class" "ammo_becomes_health"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
}
"405"
{
"name" "Ali Baba's Wee Booties"
"first_sale_date" "2011/03/17"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_Ali_Babas_Wee_Booties"
"item_slot" "primary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/demo/demo_booties"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_booties.mdl"
"act_as_wearable" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"mult charge turn control"
{
"attribute_class" "charge_turn_control"
"value" "2"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
}
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "desert_demo"
}
"406"
{
"name" "The Splendid Screen"
"first_sale_date" "2011/03/21"
"item_class" "tf_wearable_demoshield"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shield"
"item_logname" "splendid_screen"
"item_iconname" "splendid_screen"
"item_name" "#TF_SplendidScreen"
"item_description" "#TF_SplendidScreen_Desc"
"item_slot" "secondary"
"equip_region" "arms"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_persian_shield/c_persian_shield"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield.mdl"
"act_as_wearable" "1"
"attach_to_hands" "0"
"attach_to_hands_vm_only" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"no charge impact range"
{
"attribute_class" "no_charge_impact_range"
"value" "1"
}
"charge impact damage increased"
{
"attribute_class" "charge_impact_damage"
"value" "1.7"
}
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "0.8"
}
"dmg taken from blast reduced"
{
"attribute_class" "mult_dmgtaken_from_explosions"
"value" "0.85"
}
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield.mdl"
"name" "#TF_SplendidScreen_Style1"
}
"1"
{
"model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_spike.mdl"
"name" "#TF_SplendidScreen_Style2"
}
"2"
{
"model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_arrow.mdl"
"name" "#TF_SplendidScreen_Style3"
}
"3"
{
"model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_all.mdl"
"name" "#TF_SplendidScreen_Style4"
}
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"item_set" "desert_demo"
}
"408"
{
"name" "Humanitarian's Hachimaki"
"first_sale_date" "2011/03/17"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_A"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/japan_hachimaki"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan_hachimaki.mdl"
"sniper" "models/player/items/sniper/japan_hachimaki.mdl"
"soldier" "models/player/items/soldier/japan_hachimaki.mdl"
"demoman" "models/player/items/demo/japan_hachimaki.mdl"
"medic" "models/player/items/medic/japan_hachimaki.mdl"
"heavy" "models/player/items/heavy/japan_hachimaki.mdl"
"spy" "models/player/items/spy/japan_hachimaki.mdl"
"engineer" "models/player/items/engineer/japan_hachimaki.mdl"
"pyro" "models/player/items/pyro/japan_hachimaki.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"409"
{
"name" "Benefactor's Kanmuri"
"first_sale_date" "2011/03/17"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_B"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/japan_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan_hat.mdl"
"sniper" "models/player/items/sniper/japan_hat.mdl"
"soldier" "models/player/items/soldier/japan_hat.mdl"
"demoman" "models/player/items/demo/japan_hat.mdl"
"medic" "models/player/items/medic/japan_hat.mdl"
"heavy" "models/player/items/heavy/japan_hat.mdl"
"spy" "models/player/items/spy/japan_hat.mdl"
"engineer" "models/player/items/engineer/japan_hat.mdl"
"pyro" "models/player/items/pyro/japan_hat.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"410"
{
"name" "Mangnanimous Monarch"
"first_sale_date" "2011/03/17"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"armory_desc" "charity"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_CharityHat_C"
"item_description" "#TF_CharityHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/japan_hat_monarch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/japan_hat_monarch.mdl"
"sniper" "models/player/items/sniper/japan_hat_monarch.mdl"
"soldier" "models/player/items/soldier/japan_hat_monarch.mdl"
"demoman" "models/player/items/demo/japan_hat_monarch.mdl"
"medic" "models/player/items/medic/japan_hat_monarch.mdl"
"heavy" "models/player/items/heavy/japan_hat_monarch.mdl"
"spy" "models/player/items/spy/japan_hat_monarch.mdl"
"engineer" "models/player/items/engineer/japan_hat_monarch.mdl"
"pyro" "models/player/items/pyro/japan_hat_monarch.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"411"
{
"name" "The Quick-Fix"
"first_sale_date" "2011/03/22"
"item_class" "tf_weapon_medigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Medigun_Prototype"
"item_name" "#TF_Unique_MediGun_QuickFix"
"item_description" "#TF_Unique_MediGun_QuickFix_Desc"
"propername" "1"
"item_slot" "secondary"
"equip_region" "back"
"image_inventory" "backpack/weapons/c_models/c_proto_medigun/c_proto_medigun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_proto_medigun/c_proto_medigun.mdl"
"extra_wearable" "models/weapons/c_models/c_proto_backpack/c_proto_backpack.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "8"
"max_ilevel" "8"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
"heal rate bonus"
{
"attribute_class" "mult_medigun_healrate"
"value" "1.4"
}
"medigun charge is megaheal"
{
"attribute_class" "set_charge_type"
"value" "2"
}
"ubercharge rate bonus"
{
"attribute_class" "mult_medigun_uberchargerate"
"value" "1.25"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "1"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "2"
}
}
"visuals"
{
"player_bodygroups"
{
"medic_backpack" "1"
}
}
"visuals_red"
{
"skin" "0"
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_overheal_red"
}
}
"visuals_blu"
{
"skin" "1"
"custom_particlesystem"
{
"system" "medicgun_beam_attrib_overheal_blue"
}
}
"item_set" "rapid_repair"
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"412"
{
"name" "The Overdose"
"first_sale_date" "2011/03/22"
"item_class" "tf_weapon_syringegun_medic"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "proto_syringe"
"item_iconname" "proto_syringe"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SyringeGun_Prototype"
"item_name" "#TF_Overdose"
"item_description" "#TF_Overdose_Desc"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_proto_syringegun/c_proto_syringegun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_proto_syringegun/c_proto_syringegun.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Overdose.Single"
"sound_burst" "Weapon_Overdose.SingleCrit"
}
"visuals_red"
{
"skin" "0"
"sound_single_shot" "Weapon_Overdose.Single"
"sound_burst" "Weapon_Overdose.SingleCrit"
}
"visuals_blu"
{
"skin" "1"
"sound_single_shot" "Weapon_Overdose.Single"
"sound_burst" "Weapon_Overdose.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"item_set" "rapid_repair"
}
"413"
{
"name" "The Solemn Vow"
"first_sale_date" "2011/03/22"
"item_class" "tf_weapon_bonesaw"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"anim_slot" "MELEE_ALLCLASS"
"item_logname" "solemn_vow"
"item_iconname" "solemn_vow"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bust"
"item_description" "#TF_SolemnVow_Desc"
"item_name" "#TF_SolemnVow"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"mod see enemy health"
{
"attribute_class" "see_enemy_health"
"value" "1"
}
}
"visuals"
{
"custom_sound1" "Weapon_Wrench.HitFlesh"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "rapid_repair"
}
"414"
{
"name" "The Liberty Launcher"
"first_sale_date" "2011/03/23"
"item_class" "tf_weapon_rocketlauncher"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_LibertyLauncher"
"item_slot" "primary"
"item_quality" "unique"
"item_logname" "liberty_launcher"
"item_iconname" "liberty_launcher"
"propername" "1"
"min_ilevel" "25"
"max_ilevel" "25"
"image_inventory" "backpack/weapons/c_models/c_liberty_launcher/c_liberty_launcher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "airborne_armaments"
"attributes"
{
"Projectile speed increased"
{
"attribute_class" "mult_projectile_speed"
"value" "1.4"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.75"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Liberty_Launcher.Single"
"sound_burst" "Weapon_Liberty_Launcher.SingleCrit"
}
}
"415"
{
"name" "The Reserve Shooter"
"first_sale_date" "2011/03/23"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_type_name" "#TF_Weapon_Shotgun"
"item_name" "#TF_ReserveShooter"
"item_slot" "secondary"
"item_logname" "reserve_shooter"
"item_iconname" "reserve_shooter"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_reserve_shooter/c_reserve_shooter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.mdl"
"used_by_classes"
{
"soldier" "1"
"pyro" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Reserve_Shooter.Draw"
"sound_single_shot" "Weapon_Reserve_Shooter.Single"
"sound_empty" "Weapon_Reserve_Shooter.Empty"
"sound_reload" "Weapon_Reserve_Shooter.WorldReload"
"sound_special1" "Weapon_Reserve_Shooter.Pump"
"sound_burst" "Weapon_Reserve_Shooter.SingleCrit"
}
"attributes"
{
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.5"
}
"mod mini-crit airborne deploy"
{
"attribute_class" "mini_crit_airborne_deploy"
"value" "3"
}
"deploy time decreased"
{
"attribute_class" "mult_deploy_time"
"value" "0.85"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "airborne_armaments"
}
"416"
{
"name" "The Market Gardener"
"first_sale_date" "2011/03/23"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Shovel"
"item_name" "#TF_MarketGardener"
"item_logname" "market_gardener"
"item_iconname" "market_gardener"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_market_gardener/c_market_gardener"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_market_gardener/c_market_gardener.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"mod crit while airborne"
{
"attribute_class" "crit_while_airborne"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "airborne_armaments"
}
"417"
{
"name" "Jumper's Jeepcap"
"first_sale_date" "2011/03/23"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_JumpersJeepcap"
"item_description" "#TF_JumpersJeepcap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_jeepcap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/soldier_jeepcap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"item_set" "airborne_armaments"
}
"420"
{
"name" "Potato Hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PotatoHat"
"item_description" "#TF_PotatoHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/hardhat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hardhat.mdl"
"sniper" "models/player/items/sniper/hardhat.mdl"
"soldier" "models/player/items/soldier/hardhat.mdl"
"demoman" "models/player/items/demo/hardhat.mdl"
"medic" "models/player/items/medic/hardhat.mdl"
"heavy" "models/player/items/heavy/hardhat.mdl"
"spy" "models/player/items/spy/hardhat.mdl"
"engineer" "models/player/items/engineer/hardhat.mdl"
"pyro" "models/player/items/pyro/hardhat.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_PotatoHatStyle_Classified"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_PotatoHatStyle_Logo"
}
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"422"
{
"name" "Resurrection Associate Pin"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Resurrection_Associate_Pin"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/p2_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "13"
"max_ilevel" "13"
"model_player" "models/player/items/all_class/p2_pin.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
}
"423"
{
"name" "Saxxy"
"item_class" "saxxy"
"capabilities"
{
"nameable" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Symbol"
"item_name" "#TF_Saxxy"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "saxxy"
"item_iconname" "saxxy"
"image_inventory" "backpack/weapons/c_models/c_saxxy/c_saxxy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_saxxy/c_saxxy.mdl"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"turn to gold"
{
"attribute_class" "set_turn_to_gold"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit_world" "Saxxy.HitWorld"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"424"
{
"name" "Tomislav"
"first_sale_date" "2011/04/14"
"item_class" "tf_weapon_minigun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Minigun"
"item_name" "#TF_Tomislav"
"item_slot" "primary"
"item_logname" "tomislav"
"item_iconname" "tomislav"
"image_inventory" "backpack/weapons/c_models/c_tomislav/c_tomislav"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_tomislav/c_tomislav.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"sound_deploy" "Weapon_Gatling.Draw"
"sound_reload" "Weapon_Gatling.Reload"
"sound_empty" "Weapon_Tomislav.WindDown"
"sound_double_shot" "Weapon_Tomislav.Fire"
"sound_burst" "Weapon_Tomislav.FireCrit"
"sound_special1" "Weapon_Tomislav.WindUp"
"sound_special2" "Weapon_Tomislav.WindDown"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"minigun spinup time decreased"
{
"attribute_class" "mult_minigun_spinup_time"
"value" "0.9"
}
"minigun no spin sounds"
{
"attribute_class" "minigun_no_spin_sounds"
"value" "1"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
}
"item_set" "black_market"
}
"425"
{
"name" "The Family Business"
"first_sale_date" "2011/04/14"
"item_class" "tf_weapon_shotgun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_type_name" "#TF_Weapon_Shotgun"
"item_logname" "family_business"
"item_iconname" "family_business"
"item_name" "#TF_RussianRiot"
"item_slot" "secondary"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_russian_riot/c_russian_riot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_russian_riot/c_russian_riot.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.85"
}
"clip size bonus"
{
"attribute_class" "mult_clipsize"
"value" "1.33"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "black_market"
}
"426"
{
"name" "The Eviction Notice"
"first_sale_date" "2011/04/14"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Gloves"
"item_name" "#TF_EvictionNotice"
"item_slot" "melee"
"item_logname" "eviction_notice"
"item_iconname" "eviction_notice"
"image_inventory" "backpack/weapons/c_models/c_eviction_notice/c_eviction_notice"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_eviction_notice/c_eviction_notice.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.4"
}
"fire rate bonus"
{
"attribute_class" "mult_postfiredelay"
"value" "0.5"
}
}
"visuals"
{
"sound_melee_miss" "EvictionNotice.Swing"
"sound_melee_hit" "EvictionNotice.Impact"
"sound_melee_hit_world" "EvictionNotice.HitWorld"
"sound_melee_burst" "EvictionNotice.ImpactCrit"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_FISTS_VM_IDLE"
"ACT_VM_HITLEFT" "ACT_FISTS_VM_HITLEFT"
"ACT_VM_HITRIGHT" "ACT_FISTS_VM_HITRIGHT"
"ACT_VM_SWINGHARD" "ACT_FISTS_VM_SWINGHARD"
"ACT_VM_DRAW" "ACT_FISTS_VM_DRAW"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"item_set" "black_market"
}
"427"
{
"name" "Capone's Capper"
"first_sale_date" "2011/04/14"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CaponesCapper"
"item_description" "#TF_CaponesCapper_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/capones_capper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/capones_capper.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"item_set" "black_market"
}
"429"
{
"name" "Moustachium Bar"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#TF_SpaceChem_MoustachiumBar"
"item_description" "#TF_SpaceChem_MoustachiumBar_Desc"
"image_inventory" "backpack/crafting/moustachium"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"430"
{
"name" "SpaceChem Fishcake Fragment"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_FishcakeFragmentType"
"item_name" "#TF_SpaceChem_FishcakeFragment"
"item_description" "#TF_SpaceChem_FishcakeFragment_Desc"
"image_inventory" "backpack/crafting/fish"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"431"
{
"name" "SpaceChem Pin Fragment"
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_PinFragmentType"
"item_name" "#TF_SpaceChem_PinFragment"
"image_inventory" "backpack/crafting/spacechem_token_01"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"432"
{
"name" "SpaceChem Pin"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_SpaceChem_Pin"
"item_description" "#TF_SpaceChem_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/spacechem_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/all_class/spacechem_pin.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
}
"433"
{
"name" "Fishcake"
"item_class" "tf_weapon_lunchbox"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_SpaceChem_Fishcake_Type"
"item_name" "#TF_SpaceChem_Fishcake"
"item_description" "#TF_SpaceChem_Fishcake_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_fishcake/c_fishcake"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_fishcake/c_fishcake.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds maxhealth bonus"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_sandwich_drop.wav"
"drop_sound" "ui/item_sandwich_pickup.wav"
}
"434"
{
"name" "Bucket Hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BucketHat"
"item_description" "#TF_BucketHat_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/bucket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/bucket.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"435"
{
"name" "Traffic Cone"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TrafficCone"
"item_description" "#TF_TrafficCone_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/traffic_cone"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/traffic_cone.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"436"
{
"name" "Polish War Babushka"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PolishWarBabushka"
"item_description" "#TF_PolishWarBabushka_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/mbsf_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/mbsf_engineer.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"437"
{
"name" "Janissary Hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_JanissaryHat"
"item_description" "#TF_JanissaryHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/mbsf_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/mbsf_spy.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"438"
{
"name" "Replay Taunt"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"usable" "1"
}
"show_in_armory" "1"
"armory_desc" "action tauntenabler"
"item_type_name" "#TF_TauntEnabler"
"item_name" "#TF_TauntEnabler_Replay"
"item_description" "#TF_TauntEnabler_Replay_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/all_class/taunt_replay"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_REPLAY"
}
"animation_scene"
{
"taunt_concept" "taunt_replay.vcd"
}
}
}
"439"
{
"name" "Lord Cockswain's Pith Helmet"
"first_sale_date" "2011/07/13"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LordCockswainPith"
"item_description" "#TF_LordCockswainPith_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/soldier/drg_pith_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/drg_pith_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"item_set" "drg_victory"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"440"
{
"name" "Lord Cockswain's Novelty Mutton Chops and Pipe"
"first_sale_date" "2011/07/13"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_craft_mark" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_LordCockswainChops"
"item_description" "#TF_LordCockswainChops_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/crafting/drg_hair_beard_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/drg_hair_beard.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
"item_set" "drg_victory"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"441"
{
"name" "The Cow Mangler 5000"
"first_sale_date" "2011/07/13"
"item_class" "tf_weapon_particle_cannon"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
}
"item_logname" "cow_mangler"
"item_iconname" "cow_mangler"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FocusedWaveProjector"
"item_name" "#TF_CowMangler"
"item_slot" "primary"
"anim_slot" "primary2"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "30"
"max_ilevel" "30"
"image_inventory" "backpack/weapons/c_models/c_drg_cowmangler/c_drg_cowmangler"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_cowmangler/c_drg_cowmangler.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_no_ammo"
"value" "1"
}
"energy weapon charged shot"
{
"attribute_class" "energy_weapon_charged_shot"
"value" "1"
}
"energy weapon no hurt building"
{
"attribute_class" "energy_weapon_no_hurt_building"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
"no crit boost"
{
"attribute_class" "no_crit_boost"
"value" "1"
}
"Reload time increased"
{
"attribute_class" "mult_reload_time"
"value" "1.05"
}
}
"visuals"
{
"sound_single_shot" "Weapon_CowMangler.Single"
"sound_burst" "Weapon_CowMangler.SingleCharged"
"sound_reload" "Weapon_CowMangler.Reload"
"sound_special1" "Weapon_CowMangler.Charging"
"sound_special2" "Weapon_CowMangler.Idle"
}
"item_set" "drg_victory"
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"442"
{
"name" "The Righteous Bison"
"first_sale_date" "2011/07/13"
"item_class" "tf_weapon_raygun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_IndivisibleParticleSmasher"
"item_description" "#TF_RighteousBison_Desc"
"item_name" "#TF_RighteousBison"
"item_slot" "secondary"
"anim_slot" "secondary2"
"item_quality" "unique"
"item_logname" "righteous_bison"
"item_iconname" "righteous_bison"
"propername" "1"
"min_ilevel" "30"
"max_ilevel" "30"
"image_inventory" "backpack/weapons/c_models/c_drg_righteousbison/c_drg_righteousbison"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_righteousbison/c_drg_righteousbison.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_no_ammo"
"value" "1"
}
"energy weapon penetration"
{
"attribute_class" "energy_weapon_penetration"
"value" "1"
}
"energy weapon no hurt building"
{
"attribute_class" "energy_weapon_no_hurt_building"
"value" "1"
}
"energy weapon no deflect"
{
"attribute_class" "energy_weapon_no_deflect"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Bison.Single"
"sound_burst" "Weapon_Bison.SingleCrit"
"sound_reload" "Weapon_Bison.Reload"
}
"item_set" "drg_victory"
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"443"
{
"name" "Dr. Grordbort's Crest"
"first_sale_date" "2011/07/13"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_DrGrordbortBadge"
"item_description" "#TF_DrGrordbortBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/drg_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/drg_badge.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"visuals"
{
"skin" "0"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"444"
{
"name" "The Mantreads"
"first_sale_date" "2011/05/10"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_logname" "mantreads"
"item_iconname" "mantreads"
"item_name" "#TF_Mantreads"
"item_slot" "secondary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/soldier/tankerboots"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/tankerboots.mdl"
"act_as_wearable" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"damage force reduction"
{
"attribute_class" "damage_force_reduction"
"value" "0.25"
}
"boots falling stomp"
{
"attribute_class" "boots_falling_stomp"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "26"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill_type"
"value" "26"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "general_suit"
}
"445"
{
"name" "Armored Authority"
"first_sale_date" "2011/05/10"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ArmoredAuthority"
"item_description" "#TF_ArmoredAuthority_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/soldier/armored_authority"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/armored_authority.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"item_set" "general_suit"
}
"446"
{
"name" "Fancy Dress Uniform"
"first_sale_date" "2011/05/10"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Uniform"
"item_name" "#TF_FancyDressUniform"
"item_description" "#TF_FancyDressUniform_Desc"
"item_slot" "misc"
"equip_region" "shirt"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/soldier/fdu"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/fdu.mdl"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"item_set" "general_suit"
}
"447"
{
"name" "The Disciplinary Action"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Riding_Crop"
"item_name" "#TF_DisciplinaryAction"
"item_logname" "disciplinary_action"
"item_iconname" "disciplinary_action"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_riding_crop/c_riding_crop"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_riding_crop/c_riding_crop.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.75"
}
"speed buff ally"
{
"attribute_class" "speed_buff_ally"
"value" "1"
}
"melee range multiplier"
{
"attribute_class" "melee_range_multiplier"
"value" "1.7"
}
"melee bounds multiplier"
{
"attribute_class" "melee_bounds_multiplier"
"value" "1.55"
}
}
"visuals"
{
"sound_melee_miss" "DisciplineDevice.Swing"
"sound_melee_hit" "DisciplineDevice.Impact"
"sound_melee_hit_world" "DisciplineDevice.HitWorld"
"sound_melee_burst" "DisciplineDevice.ImpactCrit"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "general_suit"
}
"448"
{
"name" "The Soda Popper"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_soda_popper"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_SodaPopper"
"item_description" "#TF_SodaPopper_Desc"
"item_logname" "soda_popper"
"item_iconname" "soda_popper"
"item_slot" "primary"
"anim_slot" "item2"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_soda_popper/c_soda_popper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_soda_popper/c_soda_popper.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"Reload time decreased"
{
"attribute_class" "mult_reload_time"
"value" "0.75"
}
"fire rate bonus"
{
"attribute_class" "mult_postfiredelay"
"value" "0.5"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.34"
}
"scattergun no reload single"
{
"attribute_class" "set_scattergun_no_reload_single"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE"
"ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW"
"ACT_VM_HOLSTER" "ACT_ITEM2_VM_HOLSTER"
"ACT_VM_PULLBACK" "ACT_ITEM2_VM_PULLBACK"
"ACT_VM_PRIMARYATTACK" "ACT_ITEM2_VM_PRIMARYATTACK"
"ACT_VM_SECONDARYATTACK" "ACT_ITEM2_VM_SECONDARYATTACK"
"ACT_VM_RELOAD" "ACT_ITEM2_VM_RELOAD"
"ACT_VM_DRYFIRE" "ACT_ITEM2_VM_DRYFIRE"
"ACT_VM_IDLE_TO_LOWERED" "ACT_ITEM2_VM_IDLE_TO_LOWERED"
"ACT_VM_IDLE_LOWERED" "ACT_ITEM2_VM_IDLE_LOWERED"
"ACT_VM_LOWERED_TO_IDLE" "ACT_ITEM2_VM_LOWERED_TO_IDLE"
}
"sound_single_shot" "Weapon_Soda_Popper.Single"
"sound_burst" "Weapon_Soda_Popper.SingleCrit"
"muzzle_flash" "muzzle_bignasty"
"tracer_effect" "bullet_bignasty_tracer01"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"item_set" "bonk_fan"
}
"449"
{
"name" "The Winger"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_handgun_scout_secondary"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_type_name" "#TF_Weapon_Pistol"
"item_logname" "the_winger"
"item_iconname" "the_winger"
"item_name" "#TF_Winger"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "15"
"max_ilevel" "15"
"attach_to_hands" "1"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_winger_pistol/c_winger_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl"
"model_world" "models/weapons/c_models/c_winger_pistol/c_winger_pistol_3rd.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"damage bonus"
{
"attribute_class" "mult_dmg"
"value" "1.15"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.4"
}
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"item_set" "bonk_fan"
}
"450"
{
"name" "The Atomizer"
"first_sale_date" "2011/05/10"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_type_name" "#TF_Weapon_Bat"
"item_logname" "atomizer"
"item_iconname" "atomizer"
"item_name" "#TF_Atomizer"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/weapons/c_models/c_bonk_bat/c_bonk_bat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_bonk_bat/c_bonk_bat.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals_red"
{
"skin" "0"
}
"visuals_blu"
{
"skin" "1"
}
"attributes"
{
"air dash count"
{
"attribute_class" "air_dash_count"
"value" "1"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.3"
}
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_players"
"value" "0.8"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "bonk_fan"
}
"451"
{
"name" "Bonk Boy"
"first_sale_date" "2011/05/10"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BonkBoy"
"item_description" "#TF_BonkBoy_Desc"
"item_slot" "misc"
"equip_region" "head_skin"
"item_quality" "unique"
"propername" "0"
"image_inventory" "backpack/player/items/scout/bonk_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/bonk_mask.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_BonkBoy_Style_WithNoHat"
"skin_red" "0"
"skin_blu" "1"
"additional_hidden_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"1"
{
"name" "#TF_BonkBoy_Style_WithHat"
"skin_red" "0"
"skin_blu" "1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"item_set" "bonk_fan"
}
"452"
{
"name" "Three-Rune Blade"
"item_class" "tf_weapon_bat"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sword"
"item_name" "#TF_ScoutSword"
"item_description" "#TF_ScoutSword_Desc"
"item_logname" "scout_sword"
"item_iconname" "scout_sword"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_scout_sword/c_scout_sword"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scout_sword/c_scout_sword.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"attributes"
{
"bleeding duration"
{
"attribute_class" "bleeding_duration"
"value" "5"
}
"hit self on miss"
{
"attribute_class" "hit_self_on_miss"
"value" "1"
}
}
}
"453"
{
"name" "Hero's Tail"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutHair"
"item_description" "#TF_ScoutHair_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/crafting/scout_hair_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_hair.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_HerosTail_Style0"
}
"1"
{
"skin" "2"
"name" "#TF_HerosTail_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"454"
{
"name" "Sign of the Wolf's School"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medallion"
"item_name" "#TF_ScoutMedallion"
"item_description" "#TF_ScoutMedallion_Desc"
"item_slot" "misc"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/scout/scout_medallion"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/scout/scout_medallion.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"457"
{
"name" "The Postal Pummeler"
"first_sale_date" "2011/06/30"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_logname" "mailbox"
"item_iconname" "mailbox"
"show_in_armory" "1"
"item_name" "#TF_Mailbox"
"item_type_name" "#TF_Weapon_Mailbox"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_mailbox/c_mailbox"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_mailbox/c_mailbox.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"crit vs burning players"
{
"attribute_class" "or_crit_vs_playercond"
"value" "1"
}
"dmg penalty vs nonburning"
{
"attribute_class" "mult_dmg_vs_nonburning"
"value" "0.5"
}
"no crit vs nonburning"
{
"attribute_class" "set_nocrit_vs_nonburning"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"459"
{
"name" "Cosa Nostra Cap"
"first_sale_date" "2011/05/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CosaNostraCap"
"item_description" "#TF_CosaNostraCap_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/spy_gang_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_gang_cap.mdl"
"drop_type" "drop"
"item_set" "gangland_spy"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"460"
{
"name" "The Enforcer"
"first_sale_date" "2011/05/15"
"item_class" "tf_weapon_revolver"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_Enforcer"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "1"
"item_logname" "enforcer"
"item_iconname" "enforcer"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_snub_nose/c_snub_nose"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_snub_nose/c_snub_nose.mdl"
"attach_to_hands" "1"
"item_set" "gangland_spy"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
"damage bonus while undisguised"
{
"attribute_class" "mult_dmg_undisguised"
"value" "1.2"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Enforcer.Single"
"sound_burst" "Weapon_Enforcer.SingleCrit"
}
}
"461"
{
"name" "The Big Earner"
"first_sale_date" "2011/05/15"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_BigEarner"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "big_earner"
"item_iconname" "big_earner"
"image_inventory" "backpack/weapons/c_models/c_switchblade/c_switchblade"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_switchblade/c_switchblade.mdl"
"item_set" "gangland_spy"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"add cloak on kill"
{
"attribute_class" "add_cloak_on_kill"
"value" "30"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"462"
{
"name" "The Made Man"
"first_sale_date" "2011/05/15"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Rose"
"item_name" "#TF_MadeMan"
"item_description" "#TF_MadeMan_Desc"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/spy/spy_rose"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/spy/spy_rose.mdl"
"drop_type" "none"
"item_set" "gangland_spy"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"463"
{
"name" "Laugh Taunt"
"first_sale_date" "2011/05/24"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"usable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "action tauntenabler"
"item_type_name" "#TF_TauntEnabler"
"item_name" "#TF_TauntEnabler_Laugh"
"item_description" "#TF_TauntEnabler_Laugh_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/all_class/all_laugh_taunt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_LAUGH"
}
"animation_sequence"
{
"taunt_concept" "taunt_laugh"
}
"animation_scene"
{
"taunt_concept" "taunt_laugh.vcd"
}
}
}
"465"
{
"name" "Conjurer's Cowl"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ConjurersCowl"
"item_description" "#TF_ConjurersCowl_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_hood"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/demo_hood.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"466"
{
"name" "The Maul"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"item_logname" "the_maul"
"item_iconname" "the_maul"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SledgeHammer"
"item_name" "#TF_RFAHammer"
"item_description" "#TF_RFAHammer_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_rfa_hammer/c_rfa_hammer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rfa_hammer/c_rfa_hammer.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"dmg bonus vs buildings"
{
"attribute_class" "mult_dmg_vs_buildings"
"value" "2.0"
}
"dmg penalty vs players"
{
"attribute_class" "mult_dmg_vs_players"
"value" "0.75"
}
"damage applies to sappers"
{
"attribute_class" "set_dmg_apply_to_sapper"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"467"
{
"name" "Medic MtG Hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_MedicMtGHat"
"item_description" "#TF_MedicMtGHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/medic/medic_mtg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/medic/medic_mtg.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"468"
{
"name" "Scout MtG Hat"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_ScoutMtGHat"
"item_description" "#TF_ScoutMtGHat_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/scout_mtg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/scout_mtg.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"470"
{
"name" "Lo-Fi Longwave"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TowerHardhat"
"item_description" "#TF_TowerHardhat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/hardhat_tower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/hardhat_tower.mdl"
"sniper" "models/player/items/sniper/hardhat_tower.mdl"
"soldier" "models/player/items/soldier/hardhat_tower.mdl"
"demoman" "models/player/items/demo/hardhat_tower.mdl"
"medic" "models/player/items/medic/hardhat_tower.mdl"
"heavy" "models/player/items/heavy/hardhat_tower.mdl"
"spy" "models/player/items/spy/hardhat_tower.mdl"
"engineer" "models/player/items/engineer/hardhat_tower.mdl"
"pyro" "models/player/items/pyro/hardhat_tower.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"471"
{
"name" "Loyalty Reward"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_LoyaltyReward"
"item_description" "#TF_LoyaltyReward_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/veteran_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/veteran_hat.mdl"
"sniper" "models/player/items/sniper/veteran_hat.mdl"
"soldier" "models/player/items/soldier/veteran_hat.mdl"
"demoman" "models/player/items/demo/veteran_hat.mdl"
"medic" "models/player/items/medic/veteran_hat.mdl"
"heavy" "models/player/items/heavy/veteran_hat.mdl"
"spy" "models/player/items/spy/veteran_hat.mdl"
"engineer" "models/player/items/engineer/veteran_hat.mdl"
"pyro" "models/player/items/pyro/veteran_hat.mdl"
}
"drop_type" "drop"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"472"
{
"name" "Free Trial Premium Upgrade"
"item_class" "upgrade"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_Trial_UpgradeItem"
"show_in_armory" "0"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
}
"473"
{
"name" "Spiral Sallet"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SpiralSallet"
"item_description" "#TF_SpiralSallet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/soldier_spiral"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_spiral.mdl"
"sniper" "models/player/items/sniper/sniper_spiral.mdl"
"soldier" "models/player/items/soldier/soldier_spiral.mdl"
"demoman" "models/player/items/demo/demo_spiral.mdl"
"medic" "models/player/items/medic/medic_spiral.mdl"
"heavy" "models/player/items/heavy/heavy_spiral.mdl"
"spy" "models/player/items/spy/spy_spiral.mdl"
"engineer" "models/player/items/engineer/engineer_spiral.mdl"
"pyro" "models/player/items/pyro/pyro_spiral.mdl"
}
"drop_type" "drop"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"474"
{
"name" "The Conscientious Objector"
"first_sale_date" "2011/09/07"
"item_class" "saxxy"
"capabilities"
{
"nameable" "1"
"can_customize_texture" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Sign"
"item_name" "#TF_ConscientiousObjector"
"item_description" "#TF_ConscientiousObjector_Desc"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "nonnonviolent_protest"
"item_iconname" "nonnonviolent_protest"
"image_inventory" "backpack/weapons/c_models/c_picket/c_picket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_picket/c_picket.mdl"
"anim_slot" "MELEE_ALLCLASS"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"visuals"
{
"sound_melee_hit_world" "Weapon_Machete.HitWorld"
"sound_melee_miss" "Weapon_Machete.Miss"
"sound_melee_hit" "Weapon_Machete.HitFlesh"
"sound_melee_burst" "Weapon_Machete.MissCrit"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
"custom_texture_blend_steps"
{
"1"
{
"op" "normal"
"image" "scripts/items/custom_texture_blend_layers/paper_overlay.png"
}
}
}
"477"
{
"name" "Meet the Medic Heroic Taunt"
"first_sale_date" "2011/06/22"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"usable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"armory_desc" "action tauntenabler"
"item_type_name" "#TF_TauntEnabler"
"item_name" "#TF_TauntEnabler_MedicHeroicPose"
"item_description" "#TF_TauntEnabler_MedicHeroicPose_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/medic/medic_heroic_taunt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"animation_replacement"
{
"taunt_concept" "TLK_TAUNT_HEROIC_POSE"
}
"animation_sequence"
{
"taunt_concept" "taunt_taunt09"
}
"animation_scene"
{
"taunt_concept" "taunt_taunt09.vcd"
}
"animation_required_item"
{
"taunt_concept" "secondary"
}
}
}
"478"
{
"name" "Copper's Hard Top"
"first_sale_date" "2011/07/05"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_CopHelmet"
"item_description" "#TF_CopHelmet_Desc"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/cop_helmet"
"model_player" "models/player/items/heavy/cop_helmet.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_CopHelmet_Style0"
"skin_red" "0"
"skin_blu" "1"
}
"1"
{
"name" "#TF_CopHelmet_Style1"
"skin_red" "2"
"skin_blu" "2"
}
}
}
}
"479"
{
"name" "Security Shades"
"first_sale_date" "2011/07/05"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CopGlasses"
"item_description" "#TF_CopGlasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/cop_glasses"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/cop_glasses.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"480"
{
"name" "Tam O'Shanter"
"first_sale_date" "2011/07/05"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TamOShanter"
"item_description" "#TF_TamOShanter_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/tamoshanter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/tamoshanter.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"481"
{
"name" "Stately Steel Toe"
"first_sale_date" "2011/07/05"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_StatelySteelToe"
"item_description" "#TF_StatelySteelToe_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/boot_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/boot_hat.mdl"
"drop_type" "drop"
"propername" "0"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"482"
{
"name" "Nessie's Nine Iron"
"first_sale_date" "2011/07/05"
"item_class" "tf_weapon_sword"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_logname" "nessieclub"
"item_iconname" "nessieclub"
"item_type_name" "#TF_Weapon_GolfClub"
"item_name" "#TF_NineIron"
"item_description" "#TF_NineIron_Desc"
"item_slot" "melee"
"anim_slot" "item1"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_golfclub/c_golfclub"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_golfclub/c_golfclub.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"sound_melee_miss" "Weapon_Sword.Swing"
"sound_melee_hit" "Weapon_Sword.HitFlesh"
"sound_melee_hit_world" "Weapon_Sword.HitWorld"
"sound_melee_burst" "Weapon_Sword.SwingCrit"
"sound_special1" "Sword.Hit"
"sound_special2" "Sword.Idle"
}
"attributes"
{
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"max health additive penalty"
{
"attribute_class" "add_maxhealth"
"value" "-25"
}
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_large_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"483"
{
"name" "Rogue's Col Roule"
"first_sale_date" "2011/07/05"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_RoguesColRoule"
"item_description" "#TF_RoguesColRoule_Desc"
"item_slot" "misc"
"equip_regions"
{
"shirt" "1"
"arms" "1"
}
"image_inventory" "backpack/player/items/crafting/tneck_backpack_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/spy/tneck.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"484"
{
"name" "Prairie Heel Biters"
"first_sale_date" "2011/07/05"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Spurs"
"item_name" "#TF_HeelBiters"
"item_description" "#TF_HeelBiters_Desc"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/crafting/spurs_backpack_icon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/engineer/spurs.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"485"
{
"name" "Big Steel Jaw of Summer Fun"
"first_sale_date" "2011/07/05"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SteelJaw"
"item_description" "#TF_SteelJaw_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/big_jaw"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/big_jaw.mdl"
"drop_type" "none"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"486"
{
"name" "Summer Shades"
"craft_material_type" "hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_Summer_Shades"
"item_description" "#TF_Summer_Shades_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/summer_shades"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/summer_shades.mdl"
"sniper" "models/player/items/sniper/summer_shades.mdl"
"soldier" "models/player/items/soldier/summer_shades.mdl"
"demoman" "models/player/items/demo/summer_shades.mdl"
"medic" "models/player/items/medic/summer_shades.mdl"
"heavy" "models/player/items/heavy/summer_shades.mdl"
"spy" "models/player/items/spy/summer_shades.mdl"
"engineer" "models/player/items/engineer/summer_shades.mdl"
"pyro" "models/player/items/pyro/summer_shades.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"489"
{
"name" "Power Up Canteen (MvM)"
"first_sale_date" "2012/12/25"
"item_class" "tf_powerup_bottle"
"tool"
{
"type" "powerup_bottle"
}
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"usable" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_UsableItem"
"item_name" "#TF_Usable_PowerupBottle"
"item_description" "#TF_Usable_PowerupBottle_Desc"
"item_slot" "action"
"image_inventory" "backpack/player/items/all_class/powerupbottle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/mvm_flask_generic.mdl"
"armory_desc" "action"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"powerup charges"
{
"attribute_class" "powerup_charges"
"value" "0"
}
"powerup max charges"
{
"attribute_class" "powerup_max_charges"
"value" "3"
}
"powerup duration"
{
"attribute_class" "powerup_duration"
"value" "5"
}
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"490"
{
"name" "Scout Flip-Flops"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_FlipFlops"
"item_name" "#TF_Scout_FlipFlops"
"item_description" "#TF_Scout_FlipFlops_Desc"
"item_slot" "misc"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/flipflops"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/flipflops.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"491"
{
"name" "Lucky No. 42"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Towels"
"item_name" "#TF_Scout_Towels"
"item_description" "#TF_Scout_Towels_Desc"
"item_slot" "misc"
"equip_region" "scout_backpack"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/summer_pack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/summer_pack.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"492"
{
"name" "Summer Hat"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_SummerHat"
"item_description" "#TF_SummerHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/summer_hat_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/summer_hat_scout.mdl"
"sniper" "models/player/items/sniper/summer_hat_sniper.mdl"
"soldier" "models/player/items/soldier/summer_hat_soldier.mdl"
"demoman" "models/player/items/demo/summer_hat_demo.mdl"
"medic" "models/player/items/medic/summer_hat_medic.mdl"
"heavy" "models/player/items/heavy/summer_hat_heavy.mdl"
"spy" "models/player/items/spy/summer_hat_spy.mdl"
"engineer" "models/player/items/engineer/summer_hat_engineer.mdl"
"pyro" "models/player/items/pyro/summer_hat_pyro.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_SummerHat_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_SummerHat_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"493"
{
"name" "Promotional Noise Maker - Fireworks"
"first_sale_date" "2011/06/30"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Fireworks"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_fireworks"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Summer.Fireworks"
}
"mouse_pressed_sound" "Summer.Fireworks"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"495"
{
"name" "Valve Store Shipment Box"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "gift_standard_1_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "0"
"item_type_name" "#TF_ShipmentBox_Type"
"item_name" "#TF_ValveStoreShipmentBox"
"item_description" "#TF_ValveStoreShipmentBox_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/valvestore_shipmentbox"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"513"
{
"name" "The Original"
"first_sale_date" "2011/08/09"
"item_class" "tf_weapon_rocketlauncher"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "quake_rl"
"item_iconname" "quake_rl"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_TheOriginal"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"centerfire projectile"
{
"attribute_class" "centerfire_projectile"
"value" "1"
}
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_VM_DRAW_QRL"
"ACT_VM_IDLE" "ACT_VM_IDLE_QRL"
"ACT_VM_PULLBACK" "ACT_VM_PULLBACK_QRL"
"ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYATTACK_QRL"
"ACT_VM_RELOAD" "ACT_VM_RELOAD_QRL"
"ACT_RELOAD_START" "ACT_VM_RELOAD_START_QRL"
"ACT_RELOAD_FINISH" "ACT_VM_RELOAD_FINISH_QRL"
"ACT_MP_RELOAD_STAND_PRIMARY" "ACT_MP_RELOAD_STAND_PRIMARY3"
"ACT_MP_RELOAD_CROUCH_PRIMARY" "ACT_MP_RELOAD_CROUCH_PRIMARY3"
"ACT_MP_RELOAD_AIRWALK_PRIMARY" "ACT_MP_RELOAD_AIRWALK_PRIMARY3"
"ACT_MP_RELOAD_STAND_PRIMARY_LOOP" "ACT_MP_RELOAD_STAND_PRIMARY3_LOOP"
"ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP" "ACT_MP_RELOAD_CROUCH_PRIMARY3_LOOP"
"ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP" "ACT_MP_RELOAD_AIRWALK_PRIMARY3_LOOP"
"ACT_MP_RELOAD_STAND_PRIMARY_END" "ACT_MP_RELOAD_STAND_PRIMARY3_END"
"ACT_MP_RELOAD_CROUCH_PRIMARY_END" "ACT_MP_RELOAD_CROUCH_PRIMARY3_END"
"ACT_MP_RELOAD_AIRWALK_PRIMARY_END" "ACT_MP_RELOAD_AIRWALK_PRIMARY3_END"
"ACT_MP_RELOAD_SWIM_PRIMARY" "ACT_MP_RELOAD_SWIM_PRIMARY3"
}
"sound_single_shot" "Weapon_QuakeRPG.Single"
"sound_burst" "Weapon_QuakeRPG.SingleCrit"
"sound_deploy" "Weapon_QuakeRPG.Draw"
"sound_reload" "Weapon_QuakeRPG.Reload"
}
"visuals_mvm_boss"
{
"use_visualsblock_as_base" "visuals"
"sound_single_shot" "MVM.GiantSoldierRocketShoot"
"sound_burst" "MVM.GiantSoldierRocketShoot"
"sound_special1" "MVM.GiantSoldierRocketExplode"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"514"
{
"name" "Mask of the Shaman"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_MaskOfTheShaman"
"item_description" "#TF_MaskOfTheShaman_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/dust_mask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/demo/dust_mask.mdl"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"515"
{
"name" "Pilotka"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pilotka"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/ro_pilotka"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/heavy/ro_pilotka.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"516"
{
"name" "Stahlhelm"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_RO_SoldierHelmet"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/ro_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/soldier/ro_helmet.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"517"
{
"name" "Dragonborn Helmet"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DragonbornHelmet"
"item_description" "#TF_DragonbornHelmet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/skyrim_helmet"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"model_player" "models/player/items/heavy/skyrim_helmet.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"518"
{
"name" "The Anger"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BrinkHood"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"beard" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/c_bet_brinkhood"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/sniper/c_bet_brinkhood.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"519"
{
"name" "Pip-Boy"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Armband"
"item_name" "#TF_Pipboy"
"item_description" "#TF_Pipboy_Desc"
"item_slot" "misc"
"equip_region" "engineer_left_arm"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/bet_pb"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/engineer/bet_pb.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"has pipboy build interface"
{
"attribute_class" "set_custom_buildmenu"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "3"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"520"
{
"name" "Wingstick"
"first_sale_date" "2011/08/09"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Wingstick"
"item_name" "#TF_Wingstick"
"item_slot" "misc"
"equip_region" "engineer_belt"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/bet_wingstick"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/engineer/bet_wingstick.mdl"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"521"
{
"name" "Belltower Spec Ops"
"first_sale_date" "2011/08/12"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DEX_Helmet"
"item_description" "#TF_DEX_Helmet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"ears" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/dex_belltower_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/dex_belltower_spy.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"522"
{
"name" "The Deus Specs"
"first_sale_date" "2011/08/17"
"craft_material_type" "hat"
"craft_class" "hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_DEX_Glasses"
"item_description" "#TF_DEX_Glasses_Desc"
"item_slot" "misc"
"equip_region" "lenses"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/dex_glasses_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/all_class/dex_glasses_scout.mdl"
"sniper" "models/player/items/all_class/dex_glasses_sniper.mdl"
"soldier" "models/player/items/all_class/dex_glasses_soldier.mdl"
"demoman" "models/player/items/all_class/dex_glasses_demo.mdl"
"medic" "models/player/items/all_class/dex_glasses_medic.mdl"
"heavy" "models/player/items/all_class/dex_glasses_heavy.mdl"
"spy" "models/player/items/all_class/dex_glasses_spy.mdl"
"engineer" "models/player/items/all_class/dex_glasses_engineer.mdl"
"pyro" "models/player/items/all_class/dex_glasses_pyro.mdl"
}
"drop_type" "none"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"523"
{
"name" "The Sarif Cap"
"first_sale_date" "2011/08/17"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DEX_Hat"
"item_description" "#TF_DEX_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/demo/demo_dex"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_dex.mdl"
"sniper" "models/player/items/sniper/sniper_dex.mdl"
"soldier" "models/player/items/soldier/soldier_dex.mdl"
"demoman" "models/player/items/demo/demo_dex.mdl"
"medic" "models/player/items/medic/medic_dex.mdl"
"heavy" "models/player/items/heavy/heavy_dex.mdl"
"spy" "models/player/items/spy/spy_dex.mdl"
"engineer" "models/player/items/engineer/engineer_dex.mdl"
"pyro" "models/player/items/pyro/pyro_dex.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"524"
{
"name" "The Purity Fist"
"first_sale_date" "2011/08/17"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Arms"
"item_name" "#TF_DEX_Arm"
"item_description" "#TF_DEX_Arm_Desc"
"item_slot" "misc"
"equip_region" "arms"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/dex_sarifarm"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"model_player" "models/player/items/heavy/dex_sarifarm.mdl"
"used_by_classes"
{
"heavy" "1"
}
"visuals"
{
"wm_bodygroup_override" "1"
"wm_bodygroup_state_override" "2"
"vm_bodygroup_override" "1"
"vm_bodygroup_state_override" "2"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"525"
{
"name" "The Diamondback"
"first_sale_date" "2011/08/11"
"item_class" "tf_weapon_revolver"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Revolver"
"item_name" "#TF_DEX_Revolver"
"item_description" "#TF_DEX_Revolver_Desc"
"item_slot" "secondary"
"item_quality" "unique"
"propername" "1"
"item_logname" "diamondback"
"item_iconname" "diamondback"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex_revolver/c_dex_revolver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_revolver/c_dex_revolver.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"sapper kills collect crits"
{
"attribute_class" "sapper_kills_collect_crits"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.85"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Diamond_Back.Single"
"sound_burst" "Weapon_Diamond_Back.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"526"
{
"name" "The Machina"
"first_sale_date" "2011/08/11"
"item_class" "tf_weapon_sniperrifle"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_DEX_Rifle"
"item_description" "#TF_DEX_Rifle_Desc"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"item_logname" "machina"
"item_iconname" "machina"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"sniper penetrate players when charged"
{
"attribute_class" "sniper_penetrate_players_when_charged"
"value" "1"
}
"sniper only fire zoomed"
{
"attribute_class" "sniper_only_fire_zoomed"
"value" "1"
}
"sniper full charge damage bonus"
{
"attribute_class" "sniper_full_charge_damage_bonus"
"value" "1.15"
}
"sniper fires tracer DISPLAY ONLY"
{
"attribute_class" "sniper_fires_tracer_DISPLAY_ONLY"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_SniperRailgun_Large.Single"
"sound_burst" "Weapon_SniperRailgun_Large.SingleCrit"
"sound_reload" "Weapon_SniperRailgun.WorldReload"
"sound_deploy" "Weapon_SniperRailgun.Draw"
"sound_empty" "Weapon_SniperRailgun.ClipEmpty"
"sound_special2" "Weapon_SniperRailgun.NonScoped"
"sound_special3" "Weapon_SniperRailgun.Single"
"muzzle_flash" "dxhr_sniper_muzzleflash"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"527"
{
"name" "The Widowmaker"
"first_sale_date" "2011/08/11"
"item_class" "tf_weapon_shotgun_primary"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_type_name" "#TF_Weapon_Shotgun"
"item_logname" "widowmaker"
"item_iconname" "widowmaker"
"item_name" "#TF_DEX_Shotgun"
"item_description" "#TF_DEX_Shotgun_Desc"
"item_slot" "primary"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex_shotgun/c_dex_shotgun"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_shotgun/c_dex_shotgun.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod ammo per shot"
{
"attribute_class" "mod_ammo_per_shot"
"value" "30"
}
"mod use metal ammo type"
{
"attribute_class" "mod_use_metal_ammo_type"
"value" "1"
}
"mod no reload DISPLAY ONLY"
{
"attribute_class" "mod_no_reload_display_only"
"value" "1"
}
"mod max primary clip override"
{
"attribute_class" "mod_max_primary_clip_override"
"value" "-1"
}
"add onhit addammo"
{
"attribute_class" "add_onhit_addammo"
"value" "100"
}
}
"visuals"
{
"sound_single_shot" "Weapon_WidowMaker.Single"
"sound_burst" "Weapon_WidowMaker.SingleCrit"
"sound_deploy" "Weapon_WidowMaker.Draw"
"sound_empty" "Weapon_WidowMaker.Empty"
"animation_replacement"
{
"ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYATTACK_SPECIAL"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"528"
{
"name" "The Short Circuit"
"first_sale_date" "2011/08/17"
"item_class" "tf_weapon_mechanical_arm"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"item_type_name" "#TF_Weapon_Robot_Arm"
"item_logname" "short_circuit"
"item_iconname" "short_circuit"
"item_name" "#TF_DEX_Pistol"
"item_description" "#TF_DEX_Pistol_Desc"
"item_slot" "secondary"
"anim_slot" "secondary"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "5"
"max_ilevel" "5"
"image_inventory" "backpack/weapons/c_models/c_dex_arm/c_dex_arm"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dex_arm/c_dex_arm.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"mod ammo per shot"
{
"attribute_class" "mod_ammo_per_shot"
"value" "35"
}
"electrical airblast DISPLAY ONLY"
{
"attribute_class" "electrical_airblast_DISPLAY_ONLY"
"value" "1"
}
"mod use metal ammo type"
{
"attribute_class" "mod_use_metal_ammo_type"
"value" "1"
}
"mod no reload DISPLAY ONLY"
{
"attribute_class" "mod_no_reload_display_only"
"value" "1"
}
"mod max primary clip override"
{
"attribute_class" "mod_max_primary_clip_override"
"value" "-1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"disable weapon hiding for animations"
{
"attribute_class" "disable_weapon_hiding_for_animations"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"sound_single_shot" "Weapon_BarretsArm.Shot"
"sound_empty" "Weapon_BarretsArm.Fizzle"
"sound_deploy" "Weapon_BarretsArm.Draw"
"sound_special3" "Weapon_BarretsArm.Zap"
"wm_bodygroup_override" "2"
"wm_bodygroup_state_override" "2"
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"533"
{
"name" "Clockwerk's Helm"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Clockwerk_Hat"
"item_description" "#TF_DotaGamescom2011_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/clockwerk_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/clockwerk_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"534"
{
"name" "Sniper's Snipin' Glass"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_DotaSniper_Hat"
"item_description" "#TF_DotaGamescom2011_Hat_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"image_inventory" "backpack/player/items/sniper/dotasniper_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/dotasniper_hat.mdl"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"535"
{
"name" "Storm Spirit's Jolly Hat"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Stormspirit_Hat"
"item_description" "#TF_DotaGamescom2011_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/stormspirit_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/stormspirit_hat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"536"
{
"name" "Noise Maker - TF Birthday"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_TFBirthday"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_birthday"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"holiday_restriction" "birthday"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"unlimited quantity"
{
"attribute_class" "unlimited_quantity"
"value" "1"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "Game.HappyBirthdayNoiseMaker"
"particle_effect" "bday_confetti"
}
"mouse_pressed_sound" "Game.HappyBirthdayNoiseMaker"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"537"
{
"name" "TF Birthday Hat 2011"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Birthday2011_Hat"
"item_description" "#TF_Birthday2011_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/bdayhat_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/all_class/bdayhat_scout.mdl"
"sniper" "models/player/items/all_class/bdayhat_sniper.mdl"
"soldier" "models/player/items/all_class/bdayhat_soldier.mdl"
"demoman" "models/player/items/all_class/bdayhat_demo.mdl"
"medic" "models/player/items/all_class/bdayhat_medic.mdl"
"heavy" "models/player/items/all_class/bdayhat_heavy.mdl"
"spy" "models/player/items/all_class/bdayhat_spy.mdl"
"engineer" "models/player/items/all_class/bdayhat_engineer.mdl"
"pyro" "models/player/items/all_class/bdayhat_pyro.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"538"
{
"name" "Killer Exclusive"
"first_sale_date" "2012/01/10"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_KillerExclusive"
"item_description" "#TF_KillerExclusive_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/pcg_hat_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/pcg_hat_scout.mdl"
"sniper" "models/player/items/all_class/pcg_hat_sniper.mdl"
"soldier" "models/player/items/all_class/pcg_hat_soldier.mdl"
"demoman" "models/player/items/all_class/pcg_hat_demo.mdl"
"medic" "models/player/items/all_class/pcg_hat_medic.mdl"
"heavy" "models/player/items/all_class/pcg_hat_heavy.mdl"
"spy" "models/player/items/all_class/pcg_hat_spy.mdl"
"engineer" "models/player/items/all_class/pcg_hat_engineer.mdl"
"pyro" "models/player/items/all_class/pcg_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"539"
{
"name" "The El Jefe"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Tropico4_Hat"
"item_description" "#TF_Tropico4_Hat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/rebel_cap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"model_player" "models/player/items/scout/rebel_cap.mdl"
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"540"
{
"name" "Ball-Kicking Boots"
"first_sale_date" "2011/10/25"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_Football_Boots"
"item_description" "#TF_Football_Boots_Desc"
"item_slot" "misc"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory" "backpack/player/items/scout/fm2012_cleats"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"model_player" "models/player/items/scout/fm2012_cleats.mdl"
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"attributes"
{
"override footstep sound set"
{
"attribute_class" "override_footstep_sound_set"
"value" "1"
}
"spawn with physics toy"
{
"attribute_class" "spawn_with_physics_toy"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"541"
{
"name" "Merc's Pride Scarf"
"first_sale_date" "2011/10/25"
"craft_material_type" "hat"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Scarf"
"item_name" "#TF_Football_Scarf"
"item_description" "#TF_Football_Scarf_Desc"
"item_slot" "misc"
"equip_region" "necklace"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/demo/scarf_soccer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/scarf_soccer.mdl"
"sniper" "models/player/items/sniper/scarf_soccer.mdl"
"soldier" "models/player/items/soldier/scarf_soccer.mdl"
"demoman" "models/player/items/demo/scarf_soccer.mdl"
"medic" "models/player/items/medic/scarf_soccer.mdl"
"heavy" "models/player/items/heavy/scarf_soccer.mdl"
"spy" "models/player/items/spy/scarf_soccer.mdl"
"engineer" "models/player/items/engineer/scarf_soccer.mdl"
"pyro" "models/player/items/pyro/scarf_soccer.mdl"
}
"drop_type" "none"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"542"
{
"name" "Noise Maker - Vuvuzela"
"first_sale_date" "2011/10/25"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Vuvuzela"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_soccer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "soccer.vuvezela"
"particle_effect" "bday_confetti"
}
"mouse_pressed_sound" "soccer.vuvezela"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"543"
{
"name" "Hair of the Dog"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_DemoHat"
"item_description" "#TF_Hwn_DemoHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/demo/hwn_demo_hat"
"model_player" "models/player/items/demo/hwn_demo_hat.mdl"
"used_by_classes"
{
"demoman" "1"
}
"item_set" "demo_halloween_2011"
}
"544"
{
"name" "Scottish Snarl"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_DemoMisc1"
"item_description" "#TF_Hwn_DemoMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "face"
"image_inventory" "backpack/player/items/demo/hwn_demo_misc1"
"model_player" "models/player/items/demo/hwn_demo_misc1.mdl"
"used_by_classes"
{
"demoman" "1"
}
"item_set" "demo_halloween_2011"
}
"545"
{
"name" "Pickled Paws"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_DemoMisc2"
"item_description" "#TF_Hwn_DemoMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/demo/hwn_demo_misc2"
"model_player" "models/player/items/demo/hwn_demo_misc2.mdl"
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
}
}
"item_set" "demo_halloween_2011"
}
"546"
{
"name" "Wrap Battler"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_ScoutHat"
"item_description" "#TF_Hwn_ScoutHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/scout/hwn_scout_hat"
"model_player" "models/player/items/scout/hwn_scout_hat.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"item_set" "scout_halloween_2011"
}
"547"
{
"name" "B-ankh!"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_ScoutMisc1"
"item_description" "#TF_Hwn_ScoutMisc1_Desc"
"equip_regions"
{
"arms" "1"
"necklace" "1"
}
"item_slot" "misc"
"propername" "0"
"image_inventory" "backpack/player/items/scout/hwn_scout_misc1"
"model_player" "models/player/items/scout/hwn_scout_misc1.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"dogtags" "1"
}
}
"item_set" "scout_halloween_2011"
}
"548"
{
"name" "Futankhamun"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_ScoutMisc2"
"item_description" "#TF_Hwn_ScoutMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/scout/hwn_scout_misc2"
"model_player" "models/player/items/scout/hwn_scout_misc2.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"item_set" "scout_halloween_2011"
}
"549"
{
"name" "Blazing Bull"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_PyroHat"
"item_description" "#TF_Hwn_PyroHat_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"lenses" "1"
}
"propername" "1"
"image_inventory" "backpack/player/items/pyro/hwn_pyro_hat"
"model_player" "models/player/items/pyro/hwn_pyro_hat.mdl"
"used_by_classes"
{
"pyro" "1"
}
"item_set" "pyro_halloween_2011"
}
"550"
{
"name" "Fallen Angel"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_PyroMisc1"
"item_description" "#TF_Hwn_PyroMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "pyro_wings"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/hwn_pyro_misc1"
"model_player" "models/player/items/pyro/hwn_pyro_misc1.mdl"
"used_by_classes"
{
"pyro" "1"
}
"item_set" "pyro_halloween_2011"
}
"551"
{
"name" "Tail From the Crypt"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_PyroMisc2"
"item_description" "#TF_Hwn_PyroMisc2_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "pyro_tail"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/hwn_pyro_misc2"
"model_player" "models/player/items/pyro/hwn_pyro_misc2.mdl"
"used_by_classes"
{
"pyro" "1"
}
"item_set" "pyro_halloween_2011"
}
"552"
{
"name" "Einstein"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_MedicHat"
"item_description" "#TF_Hwn_MedicHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/medic/hwn_medic_hat"
"model_player" "models/player/items/medic/hwn_medic_hat.mdl"
"used_by_classes"
{
"medic" "1"
}
"item_set" "medic_halloween_2011"
}
"553"
{
"name" "Dr. Gogglestache"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_MedicMisc1"
"item_description" "#TF_Hwn_MedicMisc1_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "face"
"image_inventory" "backpack/player/items/medic/hwn_medic_misc1"
"model_player" "models/player/items/medic/hwn_medic_misc1.mdl"
"used_by_classes"
{
"medic" "1"
}
"item_set" "medic_halloween_2011"
}
"554"
{
"name" "Emerald Jarate"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_MedicMisc2"
"item_description" "#TF_Hwn_MedicMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "medigun_accessories"
"image_inventory" "backpack/player/items/medic/hwn_medic_misc2"
"model_player" "models/player/items/medic/hwn_medic_misc2.mdl"
"used_by_classes"
{
"medic" "1"
}
"item_set" "medic_halloween_2011"
}
"555"
{
"name" "Idiot Box"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SoldierHat"
"item_description" "#TF_Hwn_SoldierHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/hwn_soldier_hat"
"model_player" "models/player/items/soldier/hwn_soldier_hat.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"item_set" "soldier_halloween_2011"
}
"556"
{
"name" "Steel Pipes"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SoldierMisc1"
"item_description" "#TF_Hwn_SoldierMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "arms"
"image_inventory" "backpack/player/items/soldier/hwn_soldier_misc1"
"model_player" "models/player/items/soldier/hwn_soldier_misc1.mdl"
"used_by_classes"
{
"soldier" "1"
}
"item_set" "soldier_halloween_2011"
}
"557"
{
"name" "Shoestring Budget"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SoldierMisc2"
"item_description" "#TF_Hwn_SoldierMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/soldier/hwn_soldier_misc2"
"model_player" "models/player/items/soldier/hwn_soldier_misc2.mdl"
"used_by_classes"
{
"soldier" "1"
}
"item_set" "soldier_halloween_2011"
}
"558"
{
"name" "Under Cover"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SpyHat"
"item_description" "#TF_Hwn_SpyHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/spy/hwn_spy_hat"
"model_player" "models/player/items/spy/hwn_spy_hat.mdl"
"used_by_classes"
{
"spy" "1"
}
"item_set" "spy_halloween_2011"
}
"559"
{
"name" "Griffin's Gog"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SpyMisc1"
"item_description" "#TF_Hwn_SpyMisc1_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/spy/hwn_spy_misc1"
"model_player" "models/player/items/spy/hwn_spy_misc1.mdl"
"used_by_classes"
{
"spy" "1"
}
"item_set" "spy_halloween_2011"
}
"560"
{
"name" "Intangible Ascot"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SpyMisc2"
"item_description" "#TF_Hwn_SpyMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "shirt"
"item_quality" "unique"
"image_inventory" "backpack/player/items/spy/hwn_spy_misc2"
"model_player" "models/player/items/spy/hwn_spy_misc2.mdl"
"used_by_classes"
{
"spy" "1"
}
"item_set" "spy_halloween_2011"
}
"561"
{
"name" "Can Opener"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_HeavyHat"
"item_description" "#TF_Hwn_HeavyHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/hwn_heavy_hat"
"model_player" "models/player/items/heavy/hwn_heavy_hat.mdl"
"used_by_classes"
{
"heavy" "1"
}
"item_set" "heavy_halloween_2011"
}
"562"
{
"name" "Soviet Stitch-Up"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_HeavyMisc1"
"item_description" "#TF_Hwn_HeavyMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "arms"
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/hwn_heavy_misc1"
"model_player" "models/player/items/heavy/hwn_heavy_misc1.mdl"
"used_by_classes"
{
"heavy" "1"
}
"item_set" "heavy_halloween_2011"
}
"563"
{
"name" "Steel-Toed Stompers"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_HeavyMisc2"
"item_description" "#TF_Hwn_HeavyMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/heavy/hwn_heavy_misc2"
"model_player" "models/player/items/heavy/hwn_heavy_misc2.mdl"
"used_by_classes"
{
"heavy" "1"
}
"item_set" "heavy_halloween_2011"
}
"564"
{
"name" "Holy Hunter"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SniperHat"
"item_description" "#TF_Hwn_SniperHat_Desc"
"item_slot" "head"
"equip_region" "hat"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/hwn_sniper_hat"
"model_player" "models/player/items/sniper/hwn_sniper_hat.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"item_set" "sniper_halloween_2011"
}
"565"
{
"name" "Silver Bullets"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SniperMisc1"
"item_description" "#TF_Hwn_SniperMisc1_Desc"
"propername" "0"
"item_slot" "misc"
"equip_regions"
{
"necklace" "1"
"sniper_bullets" "1"
}
"image_inventory" "backpack/player/items/sniper/hwn_sniper_misc1"
"model_player" "models/player/items/sniper/hwn_sniper_misc1.mdl"
"used_by_classes"
{
"sniper" "1"
}
"item_set" "sniper_halloween_2011"
}
"566"
{
"name" "Garlic Flank Stake"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_SniperMisc2"
"item_description" "#TF_Hwn_SniperMisc2_Desc"
"propername" "0"
"item_slot" "misc"
"equip_region" "sniper_legs"
"image_inventory" "backpack/player/items/sniper/hwn_sniper_misc2"
"model_player" "models/player/items/sniper/hwn_sniper_misc2.mdl"
"used_by_classes"
{
"sniper" "1"
}
"item_set" "sniper_halloween_2011"
}
"567"
{
"name" "Buzz Killer"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_EngineerHat"
"item_description" "#TF_Hwn_EngineerHat_Desc"
"item_slot" "head"
"equip_region" "whole_head"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/hwn_engineer_hat"
"model_player" "models/player/items/engineer/hwn_engineer_hat.mdl"
"used_by_classes"
{
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"item_set" "engineer_halloween_2011"
}
"568"
{
"name" "Frontier Flyboy"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_EngineerMisc1"
"item_description" "#TF_Hwn_EngineerMisc1_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "engineer_wings"
"image_inventory" "backpack/player/items/engineer/hwn_engineer_misc1"
"model_player" "models/player/items/engineer/hwn_engineer_misc1.mdl"
"used_by_classes"
{
"engineer" "1"
}
"item_set" "engineer_halloween_2011"
}
"569"
{
"name" "Legend of Bugfoot"
"prefab" "halloween_costume_piece_2011"
"item_name" "#TF_Hwn_EngineerMisc2"
"item_description" "#TF_Hwn_EngineerMisc2_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "feet"
"image_inventory" "backpack/player/items/engineer/hwn_engineer_misc2"
"model_player" "models/player/items/engineer/hwn_engineer_misc2.mdl"
"used_by_classes"
{
"engineer" "1"
}
"item_set" "engineer_halloween_2011"
}
"570"
{
"name" "The Last Breath"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"loadondemand" "0"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Hwn_PyroGasmask"
"item_description" "#TF_Hwn_PyroGasmask_Desc"
"min_ilevel" "13"
"max_ilevel" "13"
"item_slot" "misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/pyro_halloween_gasmask"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/pyro_halloween_gasmask.mdl"
"drop_type" "none"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"571"
{
"name" "Apparition's Aspect"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "0"
"min_ilevel" "13"
"max_ilevel" "13"
"capabilities"
{
"nameable" "1"
"paintable" "0"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Ghost_Aspect"
"item_slot" "misc"
"equip_region" "pyro_head_replacement"
"item_quality" "unique"
"image_inventory" "backpack/player/items/pyro/ghost_aspect"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/pyro/ghost_aspect.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
}
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"572"
{
"name" "Unarmed Combat"
"first_sale_date" "2011/10/28"
"item_class" "tf_weapon_bat_fish"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Severed_Arm"
"item_name" "#TF_UnarmedCombat"
"item_description" "#TF_UnarmedCombat_Desc"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "unarmed_combat"
"item_iconname" "unarmed_combat"
"min_ilevel" "1"
"max_ilevel" "100"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_unarmed_combat/c_unarmed_combat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"fish damage override"
{
"attribute_class" "fish_damage_override"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "7"
}
"kill eater kill type"
{
"attribute_class" "kill_eater_kill_type"
"value" "7"
}
}
"visuals"
{
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld"
}
"visuals_red"
{
"skin" "0"
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld"
}
"visuals_blu"
{
"skin" "1"
"sound_melee_hit" "Weapon_HolyMackerel.HitFlesh"
"sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld"
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"574"
{
"name" "The Wanga Prick"
"first_sale_date" "2011/10/28"
"item_class" "tf_weapon_knife"
"craft_material_type" "weapon"
"craft_class" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_VoodooPin"
"item_slot" "melee"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "100"
"item_logname" "voodoo_pin"
"item_iconname" "voodoo_pin"
"image_inventory" "backpack/weapons/c_models/c_voodoo_pin/c_voodoo_pin"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_voodoo_pin/c_voodoo_pin.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"disguise on backstab"
{
"attribute_class" "set_disguise_on_backstab"
"value" "1"
}
"silent killer"
{
"attribute_class" "set_silent_killer"
"value" "1"
}
"cannot disguise"
{
"attribute_class" "set_cannot_disguise"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"575"
{
"name" "The Infernal Impaler"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "0"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_InfernalImpaler"
"min_ilevel" "13"
"max_ilevel" "13"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/soldier/infernal_impaler"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/soldier/infernal_impaler.mdl"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"drop_type" "drop"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"576"
{
"name" "Spine-Chilling Skull 2011"
"hidden" "0"
"first_sale_date" "2011/10/28"
"item_class" "tf_wearable"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap2011"
"item_description" "#TF_Halloween_Skullcap2011_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/skull_horns_b"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/skull_horns_b.mdl"
"sniper" "models/player/items/sniper/skull_horns_b.mdl"
"soldier" "models/player/items/soldier/skull_horns_b.mdl"
"demoman" "models/player/items/demo/skull_horns_b.mdl"
"medic" "models/player/items/medic/skull_horns_b.mdl"
"heavy" "models/player/items/heavy/skull_horns_b.mdl"
"spy" "models/player/items/spy/skull_horns_b.mdl"
"engineer" "models/player/items/engineer/skull_horns_b.mdl"
"pyro" "models/player/items/pyro/skull_horns_b.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/player/items/scout/skull_horns_b.mdl"
"sniper" "models/player/items/sniper/skull_horns_b.mdl"
"soldier" "models/player/items/soldier/skull_horns_b.mdl"
"demoman" "models/player/items/demo/skull_horns_b.mdl"
"medic" "models/player/items/medic/skull_horns_b.mdl"
"heavy" "models/player/items/heavy/skull_horns_b.mdl"
"spy" "models/player/items/spy/skull_horns_b.mdl"
"engineer" "models/player/items/engineer/skull_horns_b.mdl"
"pyro" "models/player/items/pyro/skull_horns_b.mdl"
}
"name" "#TF_SpineChillingSkull2011_Style1"
}
"1"
{
"model_player_per_class"
{
"scout" "models/player/items/scout/skull_horns_b2.mdl"
"sniper" "models/player/items/sniper/skull_horns_b2.mdl"
"soldier" "models/player/items/soldier/skull_horns_b2.mdl"
"demoman" "models/player/items/demo/skull_horns_b2.mdl"
"medic" "models/player/items/medic/skull_horns_b2.mdl"
"heavy" "models/player/items/heavy/skull_horns_b2.mdl"
"spy" "models/player/items/spy/skull_horns_b2.mdl"
"engineer" "models/player/items/engineer/skull_horns_b2.mdl"
"pyro" "models/player/items/pyro/skull_horns_b2.mdl"
}
"name" "#TF_SpineChillingSkull2011_Style2"
}
"2"
{
"model_player_per_class"
{
"scout" "models/player/items/scout/skull_horns_b3.mdl"
"sniper" "models/player/items/sniper/skull_horns_b3.mdl"
"soldier" "models/player/items/soldier/skull_horns_b3.mdl"
"demoman" "models/player/items/demo/skull_horns_b3.mdl"
"medic" "models/player/items/medic/skull_horns_b3.mdl"
"heavy" "models/player/items/heavy/skull_horns_b3.mdl"
"spy" "models/player/items/spy/skull_horns_b3.mdl"
"engineer" "models/player/items/engineer/skull_horns_b3.mdl"
"pyro" "models/player/items/pyro/skull_horns_b3.mdl"
}
"name" "#TF_SpineChillingSkull2011_Style3"
}
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"577"
{
"name" "Halloween Giveaway Package 2011 (Cauldron)"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "halloween_loot_cauldron_2011"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_HalloweenCauldron2011"
"item_description" "#TF_HalloweenCauldron2011_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_halloween"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"578"
{
"name" "Spine-Chilling Skull 2011 Style 1"
"hidden" "0"
"first_sale_date" "2011/10/26"
"item_class" "tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap2011_Style1"
"item_description" "#TF_Halloween_Skullcap2011_Style1_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/skull_horns_b"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/skull_horns_b.mdl"
"sniper" "models/player/items/sniper/skull_horns_b.mdl"
"soldier" "models/player/items/soldier/skull_horns_b.mdl"
"demoman" "models/player/items/demo/skull_horns_b.mdl"
"medic" "models/player/items/medic/skull_horns_b.mdl"
"heavy" "models/player/items/heavy/skull_horns_b.mdl"
"spy" "models/player/items/spy/skull_horns_b.mdl"
"engineer" "models/player/items/engineer/skull_horns_b.mdl"
"pyro" "models/player/items/pyro/skull_horns_b.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"579"
{
"name" "Spine-Chilling Skull 2011 Style 2"
"hidden" "0"
"first_sale_date" "2011/10/26"
"item_class" "tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap2011_Style2"
"item_description" "#TF_Halloween_Skullcap2011_Style2_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/skull_horns_b2"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/skull_horns_b2.mdl"
"sniper" "models/player/items/sniper/skull_horns_b2.mdl"
"soldier" "models/player/items/soldier/skull_horns_b2.mdl"
"demoman" "models/player/items/demo/skull_horns_b2.mdl"
"medic" "models/player/items/medic/skull_horns_b2.mdl"
"heavy" "models/player/items/heavy/skull_horns_b2.mdl"
"spy" "models/player/items/spy/skull_horns_b2.mdl"
"engineer" "models/player/items/engineer/skull_horns_b2.mdl"
"pyro" "models/player/items/pyro/skull_horns_b2.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"580"
{
"name" "Spine-Chilling Skull 2011 Style 3"
"hidden" "0"
"first_sale_date" "2011/10/26"
"item_class" "tf_wearable"
"craft_class" "haunted_hat"
"craft_material_type" "haunted_hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Skullcap2011_Style3"
"item_description" "#TF_Halloween_Skullcap2011_Style3_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/skull_horns_b3"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/scout/skull_horns_b3.mdl"
"sniper" "models/player/items/sniper/skull_horns_b3.mdl"
"soldier" "models/player/items/soldier/skull_horns_b3.mdl"
"demoman" "models/player/items/demo/skull_horns_b3.mdl"
"medic" "models/player/items/medic/skull_horns_b3.mdl"
"heavy" "models/player/items/heavy/skull_horns_b3.mdl"
"spy" "models/player/items/spy/skull_horns_b3.mdl"
"engineer" "models/player/items/engineer/skull_horns_b3.mdl"
"pyro" "models/player/items/pyro/skull_horns_b3.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"581"
{
"name" "MONOCULUS!"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Halloween_Eyeball_Boss_Hat"
"item_description" "#TF_Halloween_Eyeball_Boss_Hat_Desc"
"item_slot" "head"
"equip_regions"
{
"whole_head" "1"
"beard" "1"
}
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/haunted_eyeball_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/haunted_eyeball_hat_scout.mdl"
"sniper" "models/player/items/all_class/haunted_eyeball_hat_sniper.mdl"
"soldier" "models/player/items/all_class/haunted_eyeball_hat_soldier.mdl"
"demoman" "models/player/items/all_class/haunted_eyeball_hat_demo.mdl"
"medic" "models/player/items/all_class/haunted_eyeball_hat_medic.mdl"
"heavy" "models/player/items/all_class/haunted_eyeball_hat_heavy.mdl"
"spy" "models/player/items/all_class/haunted_eyeball_hat_spy.mdl"
"engineer" "models/player/items/all_class/haunted_eyeball_hat_engineer.mdl"
"pyro" "models/player/items/all_class/haunted_eyeball_hat_pyro.mdl"
}
"drop_type" "none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"582"
{
"name" "Seal Mask"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_Halloween_Seal_Mask"
"item_description" "#TF_Halloween_Seal_Mask_Desc"
"item_slot" "head"
"equip_region" "face"
"item_quality" "unique"
"min_ilevel" "31"
"max_ilevel" "31"
"image_inventory" "backpack/player/items/all_class/seal_mask_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/seal_mask_scout.mdl"
"sniper" "models/player/items/all_class/seal_mask_sniper.mdl"
"soldier" "models/player/items/all_class/seal_mask_soldier.mdl"
"demoman" "models/player/items/all_class/seal_mask_demo.mdl"
"medic" "models/player/items/all_class/seal_mask_medic.mdl"
"heavy" "models/player/items/all_class/seal_mask_heavy.mdl"
"spy" "models/player/items/all_class/seal_mask_spy.mdl"
"engineer" "models/player/items/all_class/seal_mask_engineer.mdl"
"pyro" "models/player/items/all_class/seal_mask_pyro.mdl"
}
"drop_type" "none"
"holiday_restriction" "halloween_or_fullmoon"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"583"
{
"name" "Bombinomicon"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Bombinomicon_Badge"
"item_description" "#TF_Bombinomicon_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class/bombonomicon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/bombonomicon.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"bombinomicon effect on death"
{
"attribute_class" "bombinomicon_effect_on_death"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"584"
{
"name" "Ghastly Gibus 2011"
"hidden" "0"
"item_class" "tf_wearable"
"capabilities"
{
"paintable" "1"
"nameable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name""#TF_Wearable_Hat"
"item_name" "#TF_Domination_Hat_Ghastly"
"item_description" "#TF_Domination_Hat_Ghastly_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/all_domination"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_domination_scout.mdl"
"sniper" "models/player/items/all_class/all_domination_sniper.mdl"
"soldier" "models/player/items/all_class/all_domination_soldier.mdl"
"demoman" "models/player/items/all_class/all_domination_demo.mdl"
"medic" "models/player/items/all_class/all_domination_medic.mdl"
"heavy" "models/player/items/all_class/all_domination_heavy.mdl"
"spy" "models/player/items/all_class/all_domination_spy.mdl"
"engineer" "models/player/items/all_class/all_domination_engineer.mdl"
"pyro" "models/player/items/all_class/all_domination_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"halloween item"
{
"attribute_class" "halloween_item"
"value" "2011"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"585"
{
"name" "Cold War Luchador"
"prefab" "mask"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_Luchador"
"item_description" "#TF_Luchador_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/sr3_heavy_mask"
"model_player" "models/player/items/heavy/sr3_heavy_mask.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"586"
{
"name" "Mark of the Saint"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Saint_Pin"
"item_description" "#TF_Saint_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/sr3_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/all_class/sr3_badge.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"587"
{
"name" "Apoco-Fists"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_Apocofists"
"item_description" "#TF_Apocofists_Desc"
"item_slot" "melee"
"item_logname" "apocofists"
"item_iconname" "apocofists"
"image_inventory" "backpack/weapons/c_models/c_sr3_punch/c_sr3_punch"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sr3_punch/c_sr3_punch.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"crit kill will gib"
{
"attribute_class" "crit_kill_will_gib"
"value" "1"
}
}
"hide_bodygroups_deployed_only" "1"
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
}
"mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"588"
{
"name" "The Pomson 6000"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_drg_pomson"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_type_name" "#TF_Weapon_IndivisibleParticleSmasher"
"item_name" "#TF_Pomson"
"item_description" "#TF_Pomson_Desc"
"item_slot" "primary"
"item_logname" "pomson"
"item_iconname" "pomson"
"show_in_armory" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_drg_pomson/c_drg_pomson"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_pomson/c_drg_pomson.mdl"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_no_ammo"
"value" "1"
}
"energy weapon no deflect"
{
"attribute_class" "energy_weapon_no_deflect"
"value" "1"
}
"subtract victim medigun charge on hit"
{
"attribute_class" "subtract_victim_medigun_charge_onhit"
"value" "10"
}
"subtract victim cloak on hit"
{
"attribute_class" "subtract_victim_cloak_on_hit"
"value" "20"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Pomson.Single"
"sound_burst" "Weapon_Pomson.SingleCrit"
"sound_reload" "Weapon_Pomson.Reload"
"muzzle_flash" "drg_pomson_muzzleflash"
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_VM_PRIMARYATTACK"
"ACT_RELOAD_START" "ACT_SECONDARY2_RELOAD_START"
"ACT_RELOAD_FINISH" "ACT_SECONDARY2_RELOAD_FINISH"
"ACT_VM_RELOAD" "ACT_SECONDARY2_VM_RELOAD"
"ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_STAND_SECONDARY2"
"ACT_MP_RELOAD_STAND_LOOP" "ACT_MP_RELOAD_STAND_SECONDARY2_LOOP"
"ACT_MP_RELOAD_STAND_END" "ACT_MP_RELOAD_STAND_SECONDARY2_END"
"ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_CROUCH_SECONDARY2"
"ACT_MP_RELOAD_CROUCH_LOOP" "ACT_MP_RELOAD_CROUCH_SECONDARY2_LOOP"
"ACT_MP_RELOAD_CROUCH_END" "ACT_MP_RELOAD_CROUCH_SECONDARY2_END"
"ACT_MP_RELOAD_SWIM" "ACT_MP_RELOAD_SWIM_SECONDARY2"
"ACT_MP_RELOAD_SWIM_LOOP" "ACT_MP_RELOAD_SWIM_SECONDARY2_LOOP"
"ACT_MP_RELOAD_SWIM_END" "ACT_MP_RELOAD_SWIM_SECONDARY2_END"
"ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_AIRWALK_SECONDARY2"
"ACT_MP_RELOAD_AIRWALK_LOOP" "ACT_MP_RELOAD_AIRWALK_SECONDARY2_LOOP"
"ACT_MP_RELOAD_AIRWALK_END" "ACT_MP_RELOAD_AIRWALK_SECONDARY2_END"
}
}
"item_set" "drg_brainiac"
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"589"
{
"name" "The Eureka Effect"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_wrench"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_destroy_sappers" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Wrench"
"item_name" "#TF_Wrenchmotron"
"item_description" "#TF_Wrenchmotron_Desc"
"item_slot" "melee"
"item_quality" "unique"
"item_logname" "eureka_effect"
"item_iconname" "eureka_effect"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"item_logname" "wrenchmotron"
"item_iconname" "wrenchmotron"
"image_inventory" "backpack/weapons/c_models/c_drg_wrenchmotron/c_drg_wrenchmotron"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_wrenchmotron/c_drg_wrenchmotron.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"alt fire teleport to spawn"
{
"attribute_class" "alt_fire_teleport_to_spawn"
"value" "1"
}
"cannot pick up buildings"
{
"attribute_class" "cannot_pick_up_buildings"
"value" "1"
}
}
"visuals"
{
"attached_particlesystems"
{
"0"
{
"system" "drg_wrenchmotron_idle"
"attachment" "electrode_0"
}
}
}
"item_set" "drg_brainiac"
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"590"
{
"name" "The Brainiac Hairpiece"
"first_sale_date" "2011/12/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_Brainiac"
"item_description" "#TF_Brainiac_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/drg_brainiac_hair"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/drg_brainiac_hair.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"item_set" "drg_brainiac"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"591"
{
"name" "The Brainiac Goggles"
"first_sale_date" "2011/12/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_Brainiac_Goggles"
"item_description" "#TF_Brainiac_Goggles_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/drg_brainiac_goggles"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/drg_brainiac_goggles.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"item_set" "drg_brainiac"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"592"
{
"name" "Dr. Grordbort's Copper Crest"
"first_sale_date" "2011/12/15"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_DRG_CopperBadge"
"item_description" "#TF_DRG_CopperBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/drg_badge_copper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/drg_badge.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"visuals"
{
"skin" "2"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"593"
{
"name" "The Third Degree"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "thirddegree"
"item_iconname" "thirddegree"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_FireAxe"
"item_name" "#TF_ThirdDegree"
"item_description" "#TF_ThirdDegree_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_drg_thirddegree/c_drg_thirddegree"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_thirddegree/c_drg_thirddegree.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"damage all connected"
{
"attribute_class" "damage_all_connected"
"value" "1"
}
"ragdolls become ash"
{
"attribute_class" "ragdolls_become_ash"
"value" "1"
}
}
"visuals"
{
"sound_melee_hit" "Weapon_3rd_degree.HitFlesh"
"sound_melee_hit_world" "Weapon_3rd_degree.HitWorld"
}
"item_set" "drg_moonman"
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"594"
{
"name" "The Phlogistinator"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "phlogistinator"
"item_iconname" "phlogistinator"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_Phlogistinator"
"item_description" "#TF_Phlogistinator_Desc"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_drg_phlogistinator/c_drg_phlogistinator"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_phlogistinator/c_drg_phlogistinator.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"item_set" "drg_moonman"
"visuals"
{
"sound_single_shot" "Weapon_phlogistinator.FireStart"
"sound_special1" "Weapon_phlogistinator.FireLoop"
"sound_special3" "Weapon_phlogistinator.WindDown"
"sound_burst" "Weapon_phlogistinator.FireLoopCrit"
}
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.9"
}
"burn damage earns rage"
{
"attribute_class" "burn_damage_earns_rage"
"value" "1"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "5"
}
"airblast disabled"
{
"attribute_class" "airblast_disabled"
"value" "1"
}
"ragdolls become ash"
{
"attribute_class" "ragdolls_become_ash"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"595"
{
"name" "The Manmelter"
"first_sale_date" "2011/12/15"
"item_class" "tf_weapon_flaregun_revenge"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "manmelter"
"item_iconname" "manmelter"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_IndivisibleParticleSmasher"
"item_name" "#TF_ManMelter"
"item_description" "#TF_ManMelter_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_drg_manmelter/c_drg_manmelter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_drg_manmelter/c_drg_manmelter.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "30"
"max_ilevel" "30"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"energy weapon no ammo"
{
"attribute_class" "energy_weapon_no_ammo"
"value" "1"
}
"energy weapon no deflect"
{
"attribute_class" "energy_weapon_no_deflect"
"value" "1"
}
"fire rate penalty HIDDEN"
{
"attribute_class" "mult_postfiredelay"
"value" "1.2"
}
"Projectile speed increased"
{
"attribute_class" "mult_projectile_speed"
"value" "1.5"
}
"extinguish earns revenge crits"
{
"attribute_class" "extinguish_revenge"
"value" "1"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
"ragdolls become ash"
{
"attribute_class" "ragdolls_become_ash"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE"
"ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW"
"ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_VM_PRIMARYATTACK"
"ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_SECONDARY2"
"ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_CROUCH_SECONDARY2"
"ACT_MP_ATTACK_SWIM_PRIMARYFIRE" "ACT_MP_ATTACK_SWIM_SECONDARY2"
"ACT_MP_ATTACK_STANDACT_MP_ATTACK_AIRWALK_PRIMARYFIRE_PRIMARYFIRE" "ACT_MP_ATTACK_AIRWALK_SECONDARY2"
}
}
"item_set" "drg_moonman"
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"596"
{
"name" "The Moonman Backpack"
"first_sale_date" "2011/12/15"
"prefab" "backpack"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_FuelTank"
"item_name" "#TF_GrordbortPyro_Tank"
"item_description" "#TF_GrordbortPyro_Tank_Desc"
"image_inventory" "backpack/player/items/pyro/drg_pyro_fueltank"
"propername" "1"
"model_player" "models/player/items/pyro/drg_pyro_fuelTank.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"pyro" "1"
}
"item_set" "drg_moonman"
}
"597"
{
"name" "The Bubble Pipe"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_Bubble_Helmet"
"item_description" "#TF_Bubble_Helmet_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/drg_pyro_bubblehelmet"
"model_player" "models/player/items/pyro/drg_pyro_bubbleHelmet.mdl"
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
"used_by_classes"
{
"pyro" "1"
}
"item_set" "drg_moonman"
}
"598"
{
"name" "Manniversary Paper Hat"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_ManniversaryPaperHat"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/paper_hat"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/scout/paper_hat.mdl"
"sniper" "models/player/items/sniper/paper_hat.mdl"
"soldier" "models/player/items/soldier/paper_hat.mdl"
"demoman" "models/player/items/demo/paper_hat.mdl"
"medic" "models/player/items/medic/paper_hat.mdl"
"heavy" "models/player/items/heavy/paper_hat.mdl"
"spy" "models/player/items/spy/paper_hat.mdl"
"engineer" "models/player/items/engineer/paper_hat.mdl"
"pyro" "models/player/items/pyro/paper_hat.mdl"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"599"
{
"name" "Manniversary Giveaway Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "package_manniversary_2011"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_ManniversaryPackage"
"item_description" "#TF_ManniversaryPackage_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_fashion"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"600"
{
"name" "Your Worst Nightmare"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SniperHat1"
"item_description" "#TF_SniperHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/fwk_sniper_bandanahair"
"model_player" "models/player/items/sniper/fwk_sniper_bandanahair.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"601"
{
"name" "The One-Man Army"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HeavyHat1"
"item_description" "#TF_HeavyHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/fwk_heavy_bandanahair"
"model_player" "models/player/items/heavy/fwk_heavy_bandanahair.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"602"
{
"name" "The Counterfeit Billycock"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SpyHat1"
"item_description" "#TF_SpyHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/spy/fwk_spy_disguisedhat"
"model_player" "models/player/items/spy/fwk_spy_disguisedhat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
}
"603"
{
"name" "The Outdoorsman"
"first_sale_date" "2011/09/06"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HeavyHat2"
"item_description" "#TF_HeavyHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/fwk_heavy_lumber"
"model_player" "models/player/items/heavy/fwk_heavy_lumber.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
}
"604"
{
"name" "The Tavish DeGroot Experience"
"first_sale_date" "2011/09/07"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_DemoHat1"
"item_description" "#TF_DemoHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/demo/fwk_demo_sashhat"
"model_player" "models/player/items/demo/fwk_demo_sashhat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"demoman" "1"
}
}
"605"
{
"name" "The Pencil Pusher"
"first_sale_date" "2011/09/07"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_EngineerHat1"
"item_description" "#TF_EngineerHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/heavy_thinker"
"model_player" "models/player/items/engineer/heavy_thinker.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
}
"606"
{
"name" "The Builder's Blueprints"
"first_sale_date" "2011/09/07"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Blueprints"
"item_name" "#TF_EngineerBlueprints"
"item_description" "#TF_EngineerBlueprints_Desc"
"min_ilevel" "15"
"max_ilevel" "15"
"propername" "1"
"item_slot" "misc"
"equip_region" "engineer_pocket"
"item_quality" "unique"
"image_inventory" "backpack/player/items/engineer/fwk_engineer_blueprints"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/engineer/fwk_engineer_blueprints.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"607"
{
"name" "The Buccaneer's Bicorne"
"first_sale_date" "2011/09/07"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_BuccaneersBicorne"
"item_description" "#TF_BuccaneersBicorne_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/demo/mightypirate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/mighty_pirate.mdl"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"item_set" "swashbucklers_swag"
}
"608"
{
"name" "The Bootlegger"
"first_sale_date" "2011/09/07"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Boots"
"item_name" "#TF_Bootlegger"
"item_description" "#TF_Bootlegger_Desc"
"item_slot" "primary"
"equip_region" "feet"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/demo/pegleg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/demo/pegleg.mdl"
"act_as_wearable" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"mult charge turn control"
{
"attribute_class" "charge_turn_control"
"value" "2"
}
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
}
"visuals"
{
"player_bodygroups"
{
"shoes" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
"item_set" "swashbucklers_swag"
}
"609"
{
"name" "The Scottish Handshake"
"first_sale_date" "2011/09/07"
"item_class" "tf_weapon_bottle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bottle"
"item_name" "#TF_ScottishHandshake"
"item_description" "#TF_ScottishHandshake_Desc"
"item_logname" "scotland_shard"
"item_iconname" "scotland_shard"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_scotland_shard/rum"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
"item_set" "swashbucklers_swag"
}
"610"
{
"name" "A Whiff of the Old Brimstone"
"prefab" "grenades"
"first_sale_date" "2011/09/07"
"loadondemand" "0"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_OldBrimstone"
"item_description" "#TF_OldBrimstone_Desc"
"image_inventory" "backpack/player/items/demo/bombs"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player" "models/player/items/demo/demo_bombs.mdl"
"model_vision_filtered" "models/player/items/all_class/mtp_bottle_demo.mdl"
"used_by_classes"
{
"demoman" "1"
}
"item_set" "swashbucklers_swag"
}
"611"
{
"name" "The Salty Dog"
"first_sale_date" "2011/09/07"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SoldierHat1"
"item_description" "#TF_SoldierHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/fwk_soldier_seacaptain"
"model_player" "models/player/items/soldier/fwk_soldier_seacaptain.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"612"
{
"name" "The Little Buddy"
"first_sale_date" "2011/09/09"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_PyroHat1"
"item_description" "#TF_PyroHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/fwk_pyro_sailor"
"model_player" "models/player/items/pyro/fwk_pyro_sailor.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
}
"613"
{
"name" "The Gym Rat"
"first_sale_date" "2011/09/09"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_HeavyHat3"
"item_description" "#TF_HeavyHat3_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/fwk_heavy_gym"
"model_player" "models/player/items/heavy/fwk_heavy_gym.mdl"
"used_by_classes"
{
"heavy" "1"
}
}
"614"
{
"name" "The Hot Dogger"
"first_sale_date" "2011/09/12"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ScoutHat1"
"item_description" "#TF_ScoutHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/scout/fwk_scout_hotdog"
"model_player" "models/player/items/scout/fwk_scout_hotdog.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"615"
{
"name" "The Birdcage"
"first_sale_date" "2011/09/12"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_PyroHat2"
"item_description" "#TF_PyroHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/fwk_pyro_birdcage"
"model_player" "models/player/items/pyro/fwk_pyro_birdcage.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
}
"616"
{
"name" "The Surgeon's Stahlhelm"
"first_sale_date" "2011/09/14"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_MedicHat1"
"item_description" "#TF_MedicHat1_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/medic/fwk_medic_stahlhelm"
"model_player" "models/player/items/medic/fwk_medic_stahlhelm.mdl"
"drop_type" "drop"
"used_by_classes"
{
"medic" "1"
}
}
"617"
{
"name" "The Backwards Ballcap"
"first_sale_date" "2011/09/14"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ScoutHat2"
"item_description" "#TF_ScoutHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/scout/fwk_scout_cap"
"model_player" "models/player/items/scout/fwk_scout_cap.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"styles"
{
"0"
{
"name" "#TF_ScoutBackwardsCap_Style0"
"skin_red" "0"
"skin_blu" "1"
}
"1"
{
"name" "#TF_ScoutBackwardsCap_Style1"
"skin_red" "0"
"skin_blu" "1"
"additional_hidden_bodygroups"
{
"headphones" "1"
}
}
}
}
}
"618"
{
"name" "The Crocodile Smile"
"first_sale_date" "2011/09/14"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Necklace"
"item_name" "#TF_SniperNecklace"
"item_description" "#TF_SniperNecklace_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/sniper/fwk_sniper_necklace"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/sniper/fwk_sniper_necklace.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"619"
{
"name" "Flair!"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_customize_texture" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Flair"
"item_name" "#TF_FlairButtons"
"item_description" "#TF_FlairButtons_Desc"
"item_slot" "misc"
"equip_region" "flair"
"image_inventory" "backpack/player/items/all_class/flair_buttons"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"propername" "0"
"armory_desc" "can_customize_texture"
"model_player_per_class"
{
"scout" "models/player/items/all_class/flair_scout.mdl"
"sniper" "models/player/items/all_class/flair_sniper.mdl"
"soldier" "models/player/items/all_class/flair_soldier.mdl"
"demoman" "models/player/items/all_class/flair_demo.mdl"
"medic" "models/player/items/all_class/flair_medic.mdl"
"heavy" "models/player/items/all_class/flair_heavy.mdl"
"spy" "models/player/items/all_class/flair_spy.mdl"
"engineer" "models/player/items/all_class/flair_engineer.mdl"
"pyro" "models/player/items/all_class/flair_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"custom_texture_blend_steps"
{
"1"
{
"op" "multiply"
"image" "scripts/items/custom_texture_blend_layers/flair_template_guide.png"
}
}
}
"620"
{
"name" "Couvre Corner"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_PocketSquare"
"item_name" "#TF_MedicPocketSquare"
"item_description" "#TF_MedicPocketSquare_Desc"
"item_slot" "misc"
"equip_region" "medic_pocket"
"image_inventory" "backpack/player/items/medic/fwk_medic_pocketsquare"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/medic/fwk_medic_pocketsquare.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"621"
{
"name" "The Surgeon's Stethoscope"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Stethoscope"
"item_name" "#TF_MedicStethoscope"
"item_description" "#TF_MedicStethoscope_Desc"
"item_slot" "misc"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/medic/fwk_medic_stethoscope"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/medic/fwk_medic_stethoscope.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"622"
{
"name" "L'Inspecteur"
"first_sale_date" "2011/09/15"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SpyHat2"
"item_description" "#TF_SpyHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/spy/fwk_spy_inspector"
"model_player" "models/player/items/spy/fwk_spy_inspector.mdl"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
}
"623"
{
"name" "Photo Badge"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_customize_texture" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_PhotoBadge"
"item_description" "#TF_PhotoBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/photo_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"propername" "0"
"model_player" "models/player/items/all_class/photo_badge.mdl"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"625"
{
"name" "Clan Pride"
"first_sale_date" "2011/09/15"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"can_customize_texture" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Medallion"
"item_name" "#TF_StampableMedal"
"item_description" "#TF_StampableMedal_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/stampable_medal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
"propername" "0"
"model_player" "models/player/items/all_class/stampable_medal.mdl"
"armory_desc" "can_customize_texture"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"626"
{
"name" "The Swagman's Swatter"
"first_sale_date" "2011/09/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SniperHat2"
"item_description" "#TF_SniperHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/fwk_sniper_corkhat"
"model_player" "models/player/items/sniper/fwk_sniper_corkhat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
}
"627"
{
"name" "The Flamboyant Flamenco"
"first_sale_date" "2011/09/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_PyroHat3"
"item_description" "#TF_PyroHat3_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/fwk_pyro_flamenco"
"model_player" "models/player/items/pyro/fwk_pyro_flamenco.mdl"
"drop_type" "drop"
"used_by_classes"
{
"pyro" "1"
}
}
"628"
{
"name" "The Virtual Reality Headset"
"first_sale_date" "2011/09/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_EngineerHat2"
"item_description" "#TF_EngineerHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/fwk_engineer_cranial"
"model_player" "models/player/items/engineer/fwk_engineer_cranial.mdl"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"629"
{
"name" "The Spectre's Spectacles"
"first_sale_date" "2011/09/19"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_SpyGlasses"
"item_description" "#TF_SpyGlasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/spy/fwk_spy_specs"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/spy/fwk_spy_specs.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"630"
{
"name" "The Stereoscopic Shades"
"first_sale_date" "2011/09/20"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Glasses"
"item_name" "#TF_ScoutGlasses"
"item_description" "#TF_ScoutGlasses_Desc"
"item_slot" "misc"
"equip_region" "glasses"
"image_inventory" "backpack/player/items/scout/fwk_scout_3d"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/scout/fwk_scout_3d.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"631"
{
"name" "The Hat With No Name"
"first_sale_date" "2011/09/21"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SoldierHat2"
"item_description" "#TF_SoldierHat2_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/fwk_soldier_cowboyhat"
"model_player" "models/player/items/soldier/fwk_soldier_cowboyhat.mdl"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"632"
{
"name" "The Cremator's Conscience"
"first_sale_date" "2011/09/21"
"prefab" "grenades"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_type_name" "#TF_Wearable_Conscience"
"item_name" "#TF_PyroConscience"
"item_description" "#TF_PyroConscience_Desc"
"image_inventory" "backpack/player/items/pyro/fwk_pyro_conscience"
"model_player" "models/player/items/pyro/fwk_pyro_conscience.mdl"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
}
"633"
{
"name" "The Hermes"
"first_sale_date" "2011/09/22"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ScoutHat3"
"item_description" "#TF_ScoutHat3_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/scout/fwk_scout_provision"
"model_player" "models/player/items/scout/fwk_scout_provision.mdl"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"634"
{
"name" "Point and Shoot"
"first_sale_date" "2012/02/09"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_TrnHat"
"item_description" "#TF_TrnHat_Desc"
"image_inventory" "backpack/player/items/all_class/trn_wiz_hat_demo"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/trn_wiz_hat_scout.mdl"
"sniper" "models/player/items/all_class/trn_wiz_hat_sniper.mdl"
"soldier" "models/player/items/all_class/trn_wiz_hat_soldier.mdl"
"demoman" "models/player/items/all_class/trn_wiz_hat_demo.mdl"
"medic" "models/player/items/all_class/trn_wiz_hat_medic.mdl"
"heavy" "models/player/items/all_class/trn_wiz_hat_heavy.mdl"
"spy" "models/player/items/all_class/trn_wiz_hat_spy.mdl"
"engineer" "models/player/items/all_class/trn_wiz_hat_engineer.mdl"
"pyro" "models/player/items/all_class/trn_wiz_hat_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"635"
{
"name" "War Head"
"first_sale_date" "2012/02/09"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"craft_class" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TrnHelmet"
"item_description" "#TF_TrnHelmet_Desc"
"item_slot" "head"
"equip_regions"
{
"hat" "1"
"ears" "1"
}
"item_quality" "unique"
"image_inventory" "backpack/player/items/heavy/trn_heavy_knight"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/heavy/trn_heavy_knight.mdl"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"636"
{
"name" "Dr. Grordbort's Silver Crest"
"first_sale_date" "2011/11/15"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_DRG_SilverBadge"
"item_description" "#TF_DRG_SilverBadge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/drg_badge_silver"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/all_class/drg_badge.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"visuals"
{
"skin" "1"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"637"
{
"name" "The Dashin' Hashshashin"
"first_sale_date" "2011/11/23"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_DashinHashshashin"
"item_description" "#TF_DashinHashshashin_Desc"
"image_inventory" "backpack/player/items/spy/acr_assassins_cowl"
"propername" "1"
"model_player" "models/player/items/spy/acr_assassins_cowl.mdl"
"min_ilevel" "10"
"max_ilevel" "10"
"equip_regions"
{
"hat" "1"
"shirt" "1"
}
"used_by_classes"
{
"spy" "1"
}
}
"638"
{
"name" "The Sharp Dresser"
"first_sale_date" "2011/11/23"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_SharpDresser"
"item_description" "#TF_SharpDresser_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "sharp_dresser"
"item_iconname" "sharp_dresser"
"image_inventory" "backpack/weapons/c_models/c_acr_hookblade/c_acr_hookblade"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_acr_hookblade/c_acr_hookblade.mdl"
"used_by_classes"
{
"spy" "1"
}
"anim_slot" "ITEM1"
"visuals"
{
"sound_melee_hit" "Weapon_Assassin_Knife.HitFlesh"
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_ITEM1_VM_DRAW"
"ACT_VM_IDLE" "ACT_ITEM1_VM_IDLE"
"ACT_VM_HITCENTER" "ACT_ITEM1_VM_HITCENTER"
"ACT_VM_HITCENTER2" "ACT_ITEM1_VM_HITCENTER2"
"ACT_VM_SWINGHARD" "ACT_ITEM1_VM_SWINGHARD"
"ACT_BACKSTAB_VM_UP" "ACT_ITEM1_BACKSTAB_VM_UP"
"ACT_BACKSTAB_VM_DOWN" "ACT_ITEM1_BACKSTAB_VM_DOWN"
"ACT_BACKSTAB_VM_IDLE" "ACT_ITEM1_BACKSTAB_VM_IDLE"
"ACT_MELEE_VM_STUN" "ACT_MELEE_VM_ITEM1_STUN"
}
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"639"
{
"name" "Bowtie"
"first_sale_date" "2011/11/16"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_Bowtie"
"item_description" "#TF_Bowtie_Desc"
"item_slot" "misc"
"equip_regions"
{
"necklace" "1"
"shirt" "1"
}
"image_inventory" "backpack/player/items/medic/bowtie"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player_per_class"
{
"medic" "models/player/items/medic/bowtie.mdl"
"spy" "models/player/items/spy/bowtie.mdl"
}
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"medic" "1"
"spy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"640"
{
"name" "The Top Notch"
"first_sale_date" "2011/11/23"
"item_class" "tf_wearable"
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TopNotch"
"item_description" "#TF_TopNotch_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/notch_head_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/notch_head_scout.mdl"
"sniper" "models/player/items/all_class/notch_head_sniper.mdl"
"soldier" "models/player/items/all_class/notch_head_soldier.mdl"
"demoman" "models/player/items/all_class/notch_head_demo.mdl"
"medic" "models/player/items/all_class/notch_head_medic.mdl"
"heavy" "models/player/items/all_class/notch_head_heavy.mdl"
"spy" "models/player/items/all_class/notch_head_spy.mdl"
"engineer" "models/player/items/all_class/notch_head_engineer.mdl"
"pyro" "models/player/items/all_class/notch_head_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"641"
{
"name" "The Ornament Armament"
"prefab" "grenades"
"first_sale_date" "2011/12/19"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_ShinyBauls"
"item_description" "#TF_ShinyBauls_Desc"
"image_inventory" "backpack/player/items/soldier/xms_soldier_ornaments"
"propername" "1"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"soldier" "models/player/items/soldier/xms_soldier_ornaments.mdl"
"demoman" "models/player/items/soldier/xms_demo_ornaments.mdl"
"pyro" "models/player/items/soldier/xms_pyro_ornaments.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"642"
{
"name" "The Cozy Camper"
"first_sale_date" "2012/03/15"
"item_class" "tf_wearable"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_CozyCamper"
"item_description" "#TF_CozyCamper_Desc"
"item_slot" "secondary"
"equip_region" "back"
"anim_slot" "FORCE_NOT_USED"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/sniper/xms_sniper_commandobackpack"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/sniper/xms_sniper_commandobackpack.mdl"
"extra_wearable" "models/player/items/sniper/xms_sniper_commandobackpack.mdl"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"health regen"
{
"attribute_class" "add_health_regen"
"value" "1"
}
"aiming knockback resistance"
{
"attribute_class" "mult_aiming_knockback_resistance"
"value" "0.80"
}
"sniper aiming movespeed decreased"
{
"attribute_class" "mult_player_aiming_movespeed"
"value" "0.20"
}
"aiming no flinch"
{
"attribute_class" "aiming_no_flinch"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"643"
{
"name" "The Sandvich Safe"
"first_sale_date" "2011/12/19"
"craft_class" "hat"
"craft_material_type" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Lunchbox"
"item_name" "#TF_SandvichSafe"
"item_description" "#TF_SandvichSafe_Desc"
"item_slot" "misc"
"equip_region" "heavy_hip"
"image_inventory" "backpack/player/items/heavy/xms_heavy_sandvichsafe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/heavy/xms_heavy_sandvichsafe.mdl"
"drop_type" "none"
"min_ilevel" "15"
"max_ilevel" "15"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_metal_pot_pickup.wav"
"drop_sound" "ui/item_metal_pot_drop.wav"
}
"644"
{
"name" "The Head Warmer"
"first_sale_date" "2011/12/19"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"equip_regions"
{
"hat" "1"
"glasses" "1"
}
"item_name" "#TF_IncineratorsInsulator"
"item_description" "#TF_IncineratorsInsulator_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/xms_pyro_parka"
"model_player" "models/player/items/pyro/xms_pyro_parka.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"645"
{
"name" "The Outback Intellectual"
"first_sale_date" "2011/12/19"
"craft_material_type" "hat"
"craft_class" "hat"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_TouchingStory"
"item_description" "#TF_TouchingStory_Desc"
"item_slot" "misc"
"equip_region" "shirt"
"image_inventory" "backpack/player/items/sniper/xms_sniper_sweater_vest"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/sniper/xms_sniper_sweater_vest.mdl"
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"646"
{
"name" "The Itsy Bitsy Spyer"
"first_sale_date" "2011/12/01"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_PocketBuddy"
"item_name" "#TF_ItsyBitsySpyer"
"item_description" "#TF_ItsyBitsySpyer_Desc"
"item_slot" "misc"
"equip_regions"
{
"sniper_pocket" "1"
"engineer_pocket" "1"
}
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/engineer/xms_engineer_voodoospy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"sniper" "models/player/items/sniper/sniper_voodoospy.mdl"
"engineer" "models/player/items/engineer/xms_engineer_voodoospy.mdl"
}
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"sniper" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"647"
{
"name" "The All-Father"
"first_sale_date" "2011/12/19"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
"paintable" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_FacialHair"
"item_name" "#TF_AllFather"
"item_description" "#TF_AllFather_Desc"
"item_slot" "misc"
"equip_region" "beard"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/xms_heavy_beard"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"soldier" "models/player/items/all_class/xms_soldier_beard.mdl"
"heavy" "models/player/items/all_class/xms_heavy_beard.mdl"
}
"min_ilevel" "15"
"max_ilevel" "15"
"drop_type" "none"
"used_by_classes"
{
"soldier" "1"
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"648"
{
"name" "The Wrap Assassin"
"first_sale_date" "2011/12/19"
"item_class" "tf_weapon_bat_giftwrap"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Bat"
"item_name" "#TF_BallBuster"
"item_description" "#TF_BallBuster_Desc"
"item_logname" "wrap_assassin"
"item_iconname" "wrap_assassin"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "15"
"max_ilevel" "15"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap.mdl"
"item_set" "winter2011_scout_elf"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"mod bat launches ornaments"
{
"attribute_class" "set_weapon_mode"
"value" "1"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.3"
}
}
"visuals"
{
"sound_deploy" "BallBuster.Ornament_DrawCatch"
"sound_melee_hit" "BallBuster.HitFlesh"
"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2" "BallBuster.HitBall"
}
"visuals_red"
{
"skin" "2"
"sound_deploy" "BallBuster.Ornament_DrawCatch"
"sound_melee_hit" "BallBuster.HitFlesh"
"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2" "BallBuster.HitBall"
}
"visuals_blu"
{
"skin" "1"
"sound_deploy" "BallBuster.Ornament_DrawCatch"
"sound_melee_hit" "BallBuster.HitFlesh"
"sound_melee_hit_world" "BallBuster.HitWorld"
"sound_special2" "BallBuster.HitBall"
}
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"649"
{
"name" "The Spy-cicle"
"first_sale_date" "2011/12/19"
"item_class" "tf_weapon_knife"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"item_name" "#TF_SpyCicle"
"item_description" "#TF_SpyCicle_Desc"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"item_logname" "spy_cicle"
"item_iconname" "spy_cicle"
"image_inventory" "backpack/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_player" "models/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder.mdl"
"used_by_classes"
{
"spy" "1"
}
"attributes"
{
"freeze backstab victim"
{
"attribute_class" "freeze_backstab_victim"
"value" "1"
}
"silent killer"
{
"attribute_class" "set_silent_killer"
"value" "1"
}
"melts in fire"
{
"attribute_class" "melts_in_fire"
"value" "15"
}
"become fireproof on hit by fire"
{
"attribute_class" "become_fireproof_on_hit_by_fire"
"value" "2"
}
"set icicle knife mode"
{
"attribute_class" "set_weapon_mode"
"value" "3"
}
}
"visuals"
{
"animation_replacement"
{
"ACT_VM_HITCENTER" "ACT_MELEE_VM_HITCENTER"
"ACT_VM_SWINGHARD" "ACT_MELEE_VM_SWINGHARD"
}
"attached_particlesystems"
{
"0"
{
"system" "xms_icicle_idle"
"attachment" "bip_middle_0_R"
}
}
"sound_melee_miss" ""
"sound_melee_hit" ""
"sound_melee_hit_world" "Icicle.HitWorld"
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"650"
{
"name" "The Kringle Collection"
"first_sale_date" "2011/12/19"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_SoldierWinterCoat"
"item_type_name" "#TF_Wearable_Coat"
"item_description" "#TF_SoldierWinterCoat_Desc"
"item_slot" "misc"
"equip_region" "soldier_coat"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/xms_snowcoat"
"model_player" "models/player/items/soldier/xms_snowcoat.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"651"
{
"name" "The Jingle Belt"
"first_sale_date" "2011/12/19"
"prefab" "grenades"
"loadondemand" "0"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_JingleHell"
"item_description" "#TF_JingleHell_Desc"
"item_type_name" "#TF_Wearable_Bells"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/xms_pyro_bells"
"model_player" "models/player/items/pyro/xms_pyro_bells.mdl"
"model_vision_filtered" "models/player/items/all_class/mtp_bottle_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"add jingle to footsteps"
{
"attribute_class" "add_jingle_to_footsteps"
"value" "1"
}
}
}
"652"
{
"name" "The Big Elfin Deal"
"first_sale_date" "2011/12/19"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_TheElf"
"item_description" "#TF_TheElf_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/scout/xms_scout_elf_hat"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/xms_scout_elf_hat.mdl"
"drop_type" "none"
"item_set" "winter2011_scout_elf"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"653"
{
"name" "The Bootie Time"
"first_sale_date" "2011/12/19"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "#TF_Wearable_Apparel"
"item_name" "#TF_Scout_Elf_Boots"
"item_description" "#TF_Scout_Elf_Boots_Desc"
"item_slot" "misc"
"equip_regions"
{
"arms" "1"
"feet" "1"
}
"item_quality" "unique"
"propername" "1"
"image_inventory" "backpack/player/items/scout/xms_scout_elf_sneakers"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/scout/xms_scout_elf_sneakers.mdl"
"drop_type" "none"
"item_set" "winter2011_scout_elf"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"add jingle to footsteps"
{
"attribute_class" "add_jingle_to_footsteps"
"value" "2"
}
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"654"
{
"name" "Festive Minigun 2011"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_Festive2011"
"image_inventory" "backpack/player/items/heavy/xms_heavy_minigunlights"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/heavy/xms_heavy_minigunlights.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/heavy/xms_heavy_minigunlights_v.mdl"
}
}
}
}
"655"
{
"name" "Spirit Of Giving"
"loadondemand" "1"
"capabilities"
{
"nameable" "1"
}
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Gifting_Badge"
"item_description" "#TF_Gifting_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/xms_allclass_giftbadge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "strange"
"model_player" "models/player/items/all_class/xms_allclass_giftbadge.mdl"
"min_ilevel" "1"
"max_ilevel" "1"
"armory_desc" "duel_medal"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "8"
}
"kill eater"
{
"attribute_class" "kill_eater"
"value" "0"
"force_gc_to_generate" "1"
"use_custom_logic" "gifts_given_out"
}
}
"visuals"
{
"skin" "2"
"use_per_class_bodygroups" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"656"
{
"name" "The Holiday Punch"
"first_sale_date" "2011/12/19"
"item_class" "tf_weapon_fists"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Fists"
"item_name" "#TF_MasculineMittens"
"item_description" "#TF_MasculineMittens_Desc"
"item_slot" "melee"
"item_logname" "holiday_punch"
"item_iconname" "holiday_punch"
"image_inventory" "backpack/weapons/c_models/c_xms_gloves/c_xms_gloves"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"heavy" "1"
}
"hide_bodygroups_deployed_only" "1"
"attributes"
{
"crit forces victim to laugh"
{
"attribute_class" "crit_forces_victim_to_laugh"
"value" "1"
}
"crit from behind"
{
"attribute_class" "crit_from_behind"
"value" "1"
}
"crit does no damage"
{
"attribute_class" "crit_does_no_damage"
"value" "1"
}
"tickle enemies wielding same weapon"
{
"attribute_class" "tickle_enemies_wielding_same_weapon"
"value" "1"
}
"kill eater score type"
{
"attribute_class" "kill_eater_score_type"
"value" "25"
}
"kill eater score type 2"
{
"attribute_class" "kill_eater_score_type_2"
"value" "0"
}
}
"visuals"
{
"player_bodygroups"
{
"hands" "1"
}
"sound_deploy" "Weapon_mittens.HitGlove"
"sound_melee_hit" "Weapon_mittens.HitFlesh"
"sound_melee_hit_world" "Weapon_mittens.HitWorld"
"sound_burst" "Weapon_mittens.CritHit"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_boxing_gloves_drop.wav"
}
"657"
{
"name" "The Nine-Pipe Problem"
"first_sale_date" "2012/03/08"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "medic_pipe"
"item_type_name" "#TF_Wearable_Pipe"
"item_name" "#TF_MedicSmokingPipe"
"item_description" "#TF_MedicSmokingPipe_Desc"
"image_inventory" "backpack/player/items/medic/medic_smokingpipe"
"model_player" "models/player/items/medic/medic_smokingpipe.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"medic" "models/player/items/medic/medic_smokingpipe.mdl"
}
"name" "#TF_MedicSmokingPipe_Style0"
}
"1"
{
"model_player_per_class"
{
"medic" "models/player/items/medic/medic_smokingpipe2.mdl"
}
"name" "#TF_MedicSmokingPipe_Style1"
}
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
"item_set" "hidden_detective_set"
}
"658"
{
"name" "Festive Rocket Launcher 2011"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLauncher_Festive2011"
"image_inventory" "backpack/player/items/soldier/xms_rocketlauncher"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/soldier/xms_rocketlauncher.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/soldier/xms_rocketlauncher_v.mdl"
}
}
}
}
"659"
{
"name" "Festive Flamethrower 2011"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower_Festive2011"
"image_inventory" "backpack/player/items/pyro/xms_flamethrower"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/pyro/xms_flamethrower.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/pyro/xms_flamethrower_v.mdl"
}
}
}
}
"660"
{
"name" "Festive Bat 2011"
"prefab" "weapon_bat"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Bat_Festive2011"
"image_inventory" "backpack/player/items/scout/xms_bat"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/scout/xms_bat.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/scout/xms_bat_v.mdl"
}
}
}
}
"661"
{
"name" "Festive Stickybomb Launcher 2011"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLauncher_Festive2011"
"image_inventory" "backpack/player/items/demo/xms_stickybomb_launcher"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/demo/xms_stickybomb_launcher.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/demo/xms_stickybomb_launcher_v.mdl"
}
}
}
}
"662"
{
"name" "Festive Wrench 2011"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_Festive2011"
"image_inventory" "backpack/player/items/engineer/xms_wrench"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/engineer/xms_wrench.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/engineer/xms_wrench_v.mdl"
}
}
}
}
"663"
{
"name" "Festive Medigun 2011"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_Festive2011"
"image_inventory" "backpack/player/items/medic/xms_medigun"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/medic/xms_medigun.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/medic/xms_medigun_v.mdl"
}
}
}
}
"664"
{
"name" "Festive Sniper Rifle 2011"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_Festive2011"
"image_inventory" "backpack/player/items/sniper/xms_sniperrifle"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/sniper/xms_sniperrifle.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/sniper/xms_sniperrifle_v.mdl"
}
}
}
}
"665"
{
"name" "Festive Knife 2011"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_Festive2011"
"image_inventory" "backpack/player/items/spy/xms_knife"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/spy/xms_knife.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/spy/xms_knife_v.mdl"
}
}
}
}
"666"
{
"name" "The B.M.O.C."
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Winter2011_SantaHat"
"item_description" "#TF_Winter2011_SantaHat_Desc"
"image_inventory" "backpack/player/items/all_class/xms_santa_hat_demo"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/xms_santa_hat_scout.mdl"
"sniper" "models/player/items/all_class/xms_santa_hat_sniper.mdl"
"soldier" "models/player/items/all_class/xms_santa_hat_soldier.mdl"
"demoman" "models/player/items/all_class/xms_santa_hat_demo.mdl"
"medic" "models/player/items/all_class/xms_santa_hat_medic.mdl"
"heavy" "models/player/items/all_class/xms_santa_hat_heavy.mdl"
"spy" "models/player/items/all_class/xms_santa_hat_spy.mdl"
"engineer" "models/player/items/all_class/xms_santa_hat_engineer.mdl"
"pyro" "models/player/items/all_class/xms_santa_hat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"667"
{
"name" "The Holiday Headcase"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Winter2011_GiftHat"
"item_description" "#TF_Winter2011_GiftHat_Desc"
"image_inventory" "backpack/player/items/all_class/xms_gift_hat_demo"
"propername" "1"
"equip_regions"
{
"hat" "1"
"beard" "1"
"necklace" "1"
}
"model_player_per_class"
{
"scout" "models/player/items/all_class/xms_gift_hat_scout.mdl"
"sniper" "models/player/items/all_class/xms_gift_hat_sniper.mdl"
"soldier" "models/player/items/all_class/xms_gift_hat_soldier.mdl"
"demoman" "models/player/items/all_class/xms_gift_hat_demo.mdl"
"medic" "models/player/items/all_class/xms_gift_hat_medic.mdl"
"heavy" "models/player/items/all_class/xms_gift_hat_heavy.mdl"
"spy" "models/player/items/all_class/xms_gift_hat_spy.mdl"
"engineer" "models/player/items/all_class/xms_gift_hat_engineer.mdl"
"pyro" "models/player/items/all_class/xms_gift_hat_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"668"
{
"name" "The Full Head of Steam"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"craft_material_type" ""
"propername" "1"
"item_name" "#TF_FoundryAchievementHat"
"item_description" "#TF_FoundryAchievementHat_Desc"
"image_inventory" "backpack/player/items/all_class/xms_steamwhistle_spy"
"model_player_per_class"
{
"scout" "models/player/items/all_class/xms_steamwhistle_scout.mdl"
"sniper" "models/player/items/all_class/xms_steamwhistle_sniper.mdl"
"soldier" "models/player/items/all_class/xms_steamwhistle_soldier.mdl"
"demoman" "models/player/items/all_class/xms_steamwhistle_demo.mdl"
"medic" "models/player/items/all_class/xms_steamwhistle_medic.mdl"
"heavy" "models/player/items/all_class/xms_steamwhistle_heavy.mdl"
"spy" "models/player/items/all_class/xms_steamwhistle_spy.mdl"
"engineer" "models/player/items/all_class/xms_steamwhistle_engineer.mdl"
"pyro" "models/player/items/all_class/xms_steamwhistle_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"669"
{
"name" "Festive Scattergun 2011"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_Festive2011"
"image_inventory" "backpack/player/items/scout/xms_scattergun"
"visuals"
{
"attached_models"
{
"0"
{
"model_display_flags" "1"
"model" "models/player/items/scout/xms_scattergun.mdl"
}
"1"
{
"model_display_flags" "2"
"model" "models/player/items/scout/xms_scattergun_v.mdl"
}
}
}
}
"670"
{
"name" "The Stocking Stuffer"
"first_sale_date" "2011/12/19"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_Winter2011_EngineerStocking"
"item_description" "#TF_Winter2011_EngineerStocking_Desc"
"item_type_name" "#TF_Wearable_Stocking"
"item_slot" "misc"
"propername" "1"
"equip_region" "engineer_pocket"
"image_inventory" "backpack/player/items/engineer/xms_engineer_stocking"
"model_player" "models/player/items/engineer/xms_engineer_stocking.mdl"
"used_by_classes"
{
"engineer" "1"
}
}
"671"
{
"name" "The Brown Bomber"
"first_sale_date" "2011/12/19"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_Winter2011_WinterFurCap"
"item_description" "#TF_Winter2011_WinterFurCap_Desc"
"image_inventory" "backpack/player/items/all_class/xms_furcap_demo"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/xms_furcap_scout.mdl"
"sniper" "models/player/items/all_class/xms_furcap_sniper.mdl"
"soldier" "models/player/items/all_class/xms_furcap_soldier.mdl"
"demoman" "models/player/items/all_class/xms_furcap_demo.mdl"
"medic" "models/player/items/all_class/xms_furcap_medic.mdl"
"heavy" "models/player/items/all_class/xms_furcap_heavy.mdl"
"spy" "models/player/items/all_class/xms_furcap_spy.mdl"
"engineer" "models/player/items/all_class/xms_furcap_engineer.mdl"
"pyro" "models/player/items/all_class/xms_furcap_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Winter2011_WinterFurCap_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_Winter2011_WinterFurCap_Style1"
}
}
}
}
"673"
{
"name" "Noise Maker - Winter 2011"
"first_sale_date" "2011/12/15"
"loadondemand" "1"
"item_class" "tf_wearable"
"tool"
{
"type" "noise_maker"
}
"capabilities"
{
"usable" "1"
"usable_gc" "1"
}
"show_in_armory" "1"
"armory_desc" "action noisemaker"
"item_type_name" "#TF_Party_Favor"
"item_name" "#TF_NoiseMaker_Winter2011"
"item_slot" "action"
"image_inventory" "backpack/crafting/noisemaker_xmas"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"holiday_restriction" "christmas"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"noise maker"
{
"attribute_class" "enable_misc2_noisemaker"
"value" "1"
}
"unlimited quantity"
{
"attribute_class" "unlimited_quantity"
"value" "1"
}
}
"visuals"
{
"custom_sound0" "xmas.jingle_noisemaker"
"particle_effect" "xms_snowburst"
}
"mouse_pressed_sound" "xmas.jingle_noisemaker"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"675"
{
"name" "The Ebenezer"
"first_sale_date" "2011/12/15"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Winter2011_Ebenezer"
"item_description" "#TF_Winter2011_Ebenezer_Desc"
"image_inventory" "backpack/player/items/all_class/xms_winter_joy_hat_demo"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/xms_winter_joy_hat_scout.mdl"
"sniper" "models/player/items/all_class/xms_winter_joy_hat_sniper.mdl"
"soldier" "models/player/items/all_class/xms_winter_joy_hat_soldier.mdl"
"demoman" "models/player/items/all_class/xms_winter_joy_hat_demo.mdl"
"medic" "models/player/items/all_class/xms_winter_joy_hat_medic.mdl"
"heavy" "models/player/items/all_class/xms_winter_joy_hat_heavy.mdl"
"spy" "models/player/items/all_class/xms_winter_joy_hat_spy.mdl"
"engineer" "models/player/items/all_class/xms_winter_joy_hat_engineer.mdl"
"pyro" "models/player/items/all_class/xms_winter_joy_hat_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"699"
{
"name" "Something Special For Someone Special"
"first_sale_date" "2011/12/19"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"item_class" "craft_item"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Ring"
"item_name" "#TF_SomethingSpecial"
"item_description" "#TF_SomethingSpecial_Desc"
"image_inventory" "backpack/player/items/all_class/something_special"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"701"
{
"name" "The Lucky Shot"
"first_sale_date" "2012/01/10"
"prefab" "hat"
"item_name" "#TF_LuckyShot"
"item_description" "#TF_LuckyShot_Desc"
"image_inventory" "backpack/player/items/soldier/luckyshot"
"model_player" "models/player/items/soldier/luckyShot.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"702"
{
"name" "The Warsworn Helmet"
"first_sale_date" "2012/01/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_WarswornHelmet"
"item_description" "#TF_WarswornHelmet_Desc"
"image_inventory" "backpack/player/items/all_class/all_reckoning_eagonn_spy"
"model_player_per_class"
{
"scout" "models/player/items/all_class/all_reckoning_eagonn_scout.mdl"
"sniper" "models/player/items/all_class/all_reckoning_eagonn_sniper.mdl"
"soldier" "models/player/items/all_class/all_reckoning_eagonn_soldier.mdl"
"demoman" "models/player/items/all_class/all_reckoning_eagonn_demo.mdl"
"medic" "models/player/items/all_class/all_reckoning_eagonn_medic.mdl"
"heavy" "models/player/items/all_class/all_reckoning_eagonn_heavy.mdl"
"spy" "models/player/items/all_class/all_reckoning_eagonn_spy.mdl"
"engineer" "models/player/items/all_class/all_reckoning_eagonn_engineer.mdl"
"pyro" "models/player/items/all_class/all_reckoning_eagonn_pyro.mdl"
}
"propername" "1"
"drop_type" "drop"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"703"
{
"name" "The Bolgan"
"first_sale_date" "2012/01/13"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_BolganHelmet"
"item_description" "#TF_BolganHelmet_Desc"
"image_inventory" "backpack/player/items/all_class/all_reckoning_bolgan_demo"
"model_player" "models/player/items/all_class/all_reckoning_bolgan_demo.mdl"
"propername" "1"
"drop_type" "drop"
"equip_regions"
{
"hat" "1"
"face" "1"
}
"used_by_classes"
{
"demoman" "1"
}
}
"704"
{
"name" "The Bolgan Family Crest"
"first_sale_date" "2012/01/13"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "medal"
"item_name" "#TF_ReckoningBadge"
"item_type_name" "#TF_Wearable_Badge"
"item_description" "#TF_ReckoningBadge_Desc"
"image_inventory" "backpack/player/items/all_class/all_reckoning_badge"
"model_player" "models/player/items/all_class/all_reckoning_badge.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"707"
{
"name" "The Boston Boom-Bringer"
"first_sale_date" "2012/02/09"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "scout_backpack"
"item_name" "#TF_ScoutBoombox"
"item_type_name" "#TF_Wearable_Boombox"
"item_description" "#TF_ScoutBoombox_Desc"
"image_inventory" "backpack/player/items/scout/boombox"
"model_player" "models/player/items/scout/boombox.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"taunt success sound"
{
"attribute_class" "taunt_success_sound"
"value" "1"
}
}
}
"708"
{
"name" "Aladdin's Private Reserve"
"first_sale_date" "2012/01/26"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "demo_belt"
"item_name" "#TF_DemoLamp"
"item_type_name" "#TF_Wearable_MysticalLamp"
"item_description" "#TF_DemoLamp_Desc"
"image_inventory" "backpack/player/items/demo/djinn_lamp"
"model_player" "models/player/items/demo/djinn_lamp.mdl"
"propername" "0"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
}
"709"
{
"name" "The Snapped Pupil"
"first_sale_date" "2012/02/14"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "glasses"
"item_name" "#TF_DemoSnappedPupil"
"item_type_name" "#TF_Wearable_Photograph"
"item_description" "#TF_DemoSnappedPupil_Desc"
"image_inventory" "backpack/player/items/demo/eyePhoto"
"model_player" "models/player/items/demo/eyePhoto.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"demoman" "1"
}
}
"711"
{
"name" "Daily Duel Winner Reward Hat"
"prefab" "score_reward_hat"
"item_name" "#TF_DailyDuelWinnerRewardHat"
"item_description" "#TF_DailyDuelWinnerRewardHat_Desc"
"image_inventory" "backpack/player/items/all_class/dueler_demo"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/dueler_scout.mdl"
"sniper" "models/player/items/all_class/dueler_sniper.mdl"
"soldier" "models/player/items/all_class/dueler_soldier.mdl"
"demoman" "models/player/items/all_class/dueler_demo.mdl"
"medic" "models/player/items/all_class/dueler_medic.mdl"
"heavy" "models/player/items/all_class/dueler_heavy.mdl"
"spy" "models/player/items/all_class/dueler_spy.mdl"
"engineer" "models/player/items/all_class/dueler_engineer.mdl"
"pyro" "models/player/items/all_class/dueler_pyro.mdl"
}
}
"712"
{
"name" "Daily Gift Giver Reward Hat"
"prefab" "score_reward_hat"
"item_name" "#TF_DailyGiftGiverRewardHat"
"item_description" "#TF_DailyGiftGiverRewardHat_Desc"
"image_inventory" "backpack/player/items/all_class/generous_demo"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/generous_scout.mdl"
"sniper" "models/player/items/all_class/generous_sniper.mdl"
"soldier" "models/player/items/all_class/generous_soldier.mdl"
"demoman" "models/player/items/all_class/generous_demo.mdl"
"medic" "models/player/items/all_class/generous_medic.mdl"
"heavy" "models/player/items/all_class/generous_heavy.mdl"
"spy" "models/player/items/all_class/generous_spy.mdl"
"engineer" "models/player/items/all_class/generous_engineer.mdl"
"pyro" "models/player/items/all_class/generous_pyro.mdl"
}
}
"713"
{
"name" "Daily Map Stamp Reward Hat"
"prefab" "score_reward_hat"
"item_name" "#TF_DailyMapStampRewardHat"
"item_description" "#TF_DailyMapStampRewardHat_Desc"
"image_inventory" "backpack/player/items/all_class/stamper_demo"
"propername" "1"
"model_player_per_class"
{
"scout" "models/player/items/all_class/stamper_scout.mdl"
"sniper" "models/player/items/all_class/stamper_sniper.mdl"
"soldier" "models/player/items/all_class/stamper_soldier.mdl"
"demoman" "models/player/items/all_class/stamper_demo.mdl"
"medic" "models/player/items/all_class/stamper_medic.mdl"
"heavy" "models/player/items/all_class/stamper_heavy.mdl"
"spy" "models/player/items/all_class/stamper_spy.mdl"
"engineer" "models/player/items/all_class/stamper_engineer.mdl"
"pyro" "models/player/items/all_class/stamper_pyro.mdl"
}
}
"718"
{
"name" "The Merc Medal"
"first_sale_date" "2012/01/31"
"loadondemand" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Jag_Badge"
"item_description" "#TF_Jag_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/jag_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "1"
"model_player" "models/player/items/all_class/jag_badge.mdl"
"min_ilevel" "20"
"max_ilevel" "20"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"719"
{
"name" "The Battle Bob"
"first_sale_date" "2012/01/31"
"prefab" "hat_decoration"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Jag_Haircut"
"item_description" "#TF_Jag_Haircut_Desc"
"image_inventory" "backpack/player/items/soldier/jag_bob_haircut"
"model_player" "models/player/items/soldier/jag_bob_haircut.mdl"
"propername" "1"
"visuals"
{
"styles"
{
"0"
{
"name" "#TF_Jag_Haircut_Style_NoHelmet"
"additional_hidden_bodygroups"
{
"hat" "1"
}
}
"1"
{
"name" "#TF_Jag_Haircut_Style_WithHelmet"
}
}
}
"used_by_classes"
{
"soldier" "1"
}
}
"720"
{
"name" "The Bushman's Boonie"
"first_sale_date" "2012/01/31"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Jag_Shadow"
"item_description" "#TF_Jag_Shadow_Desc"
"image_inventory" "backpack/player/items/sniper/jag_shadow"
"model_player" "models/player/items/sniper/jag_shadow.mdl"
"propername" "1"
"used_by_classes"
{
"sniper" "1"
}
}
"721"
{
"name" "The Conquistador"
"first_sale_date" "2012/02/02"
"prefab" "hat"
"item_name" "#TF_Conquistador"
"item_description" "#TF_Conquistador_Desc"
"image_inventory" "backpack/player/items/soldier/morion"
"model_player" "models/player/items/soldier/morion.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"soldier" "1"
}
}
"722"
{
"name" "The Fast Learner"
"first_sale_date" "2012/02/22"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
}
"item_slot" "misc"
"equip_regions"
{
"scout_or_heavy_shirt" "1"
"arm_tatoos" "1"
}
"item_name" "#TF_ScoutPrepShirt"
"item_type_name" "#TF_Wearable_Shirt"
"item_description" "#TF_ScoutPrepShirt_Desc"
"image_inventory" "backpack/player/items/scout/scout_prep_shirt"
"model_player" "models/player/items/scout/scout_prep_shirt.mdl"
"propername" "1"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_ScoutPrepShirt_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_ScoutPrepShirt_Style1"
}
}
}
"used_by_classes"
{
"scout" "1"
}
}
"725"
{
"name" "Tour of Duty Ticket"
"first_sale_date" "2012/08/16"
"item_class" "craft_item"
"capabilities"
{
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Ticket"
"item_name" "#TF_MvM_ChallengeTicket"
"item_description" "#TF_MvM_ChallengeTicket_Desc"
"image_inventory" "backpack/crafting/mvm_ticket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"726"
{
"name" "Tour of Duty Badge Advanced 1"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Advanced1"
"item_description" "#TF_MvM_Badge_Advanced1_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/all_class/mvm_badge"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/mvm_badge.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"727"
{
"name" "The Black Rose"
"first_sale_date" "2012/02/16"
"item_class" "tf_weapon_knife"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Knife"
"propername" "1"
"item_quality" "unique"
"item_name" "#TF_BlackRose"
"item_description" "#TF_BlackRose_Desc"
"item_slot" "melee"
"item_logname" "black_rose"
"item_iconname" "black_rose"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attach_to_hands" "1"
"model_world" "models/weapons/c_models/c_ava_roseknife/c_ava_roseknife.mdl"
"model_player" "models/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_BlackRose_Style_TeamColors"
}
"1"
{
"skin_red" "2"
"skin_blu" "2"
"name" "#TF_BlackRose_Style_Black"
}
}
"animation_replacement"
{
"ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW"
"ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE"
"ACT_VM_HITCENTER" "ACT_ITEM2_VM_HITCENTER"
"ACT_VM_SWINGHARD" "ACT_ITEM2_VM_SWINGHARD"
"ACT_BACKSTAB_VM_UP" "ACT_ITEM2_BACKSTAB_VM_UP"
"ACT_BACKSTAB_VM_DOWN" "ACT_ITEM2_BACKSTAB_VM_DOWN"
"ACT_BACKSTAB_VM_IDLE" "ACT_ITEM2_BACKSTAB_VM_IDLE"
"ACT_MELEE_VM_STUN" "ACT_MELEE_VM_ITEM2_STUN"
}
}
"mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"729"
{
"name" "Store Purchase Promotion Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "store_promotion_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_StorePromotionPackage"
"item_description" "#TF_StorePromotionPackage_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/shopping_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"730"
{
"name" "The Beggar's Bazooka"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_rocketlauncher"
"propername" "1"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_gib_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_RocketLauncher"
"item_name" "#TF_DS_DumpsterDevice"
"item_description" "#TF_DS_DumpsterDevice_Desc"
"item_logname" "dumpster_device"
"item_iconname" "dumpster_device"
"item_slot" "primary"
"item_quality" "unique"
"image_inventory" "backpack/weapons/c_models/c_dumpster_device/c_dumpster_device"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_dumpster_device/c_dumpster_device.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"fire rate bonus HIDDEN"
{
"attribute_class" "mult_postfiredelay"
"value" "0.3"
}
"auto fires full clip"
{
"attribute_class" "auto_fires_full_clip"
"value" "1"
}
"can overload"
{
"attribute_class" "can_overload"
"value" "1"
}
"reload time increased hidden"
{
"attribute_class" "mult_reload_time_hidden"
"value" "1.3"
}
"clip size penalty HIDDEN"
{
"attribute_class" "mult_clipsize"
"value" "0.75"
}
"projectile spread angle penalty"
{
"attribute_class" "projectile_spread_angle"
"value" "3"
}
"no primary ammo from dispensers"
{
"attribute_class" "no_primary_ammo_from_dispensers"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Does_Dumpster.Single"
"sound_burst" "Weapon_Does_Dumpster.SingleCrit"
"sound_reload" "Weapon_DumpsterRocket.Reload"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
}
"731"
{
"name" "The Captain's Cocktails"
"first_sale_date" "2012/07/10"
"prefab" "grenades"
"loadondemand" "0"
"propername" "1"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_DS_CanGrenades"
"item_description" "#TF_DS_CanGrenades_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/ds_can_grenades"
"model_player" "models/player/items/soldier/ds_can_grenades.mdl"
"model_vision_filtered" "models/player/items/all_class/mtp_bottle_soldier.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"732"
{
"name" "The Helmet Without a Home"
"first_sale_date" "2012/07/10"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"propername" "1"
"item_name" "#TF_DS_FootballHelmet"
"item_description" "#TF_DS_FootballHelmet_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/ds_football_helmet"
"model_player" "models/player/items/soldier/ds_football_helmet.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"733"
{
"name" "Pet Robro"
"first_sale_date" "2012/08/15"
"hidden" "0"
"item_class" "tf_wearable"
"craft_class" ""
"craft_material_type" "hat"
"equip_region" "disconnected_floating_item"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Robot"
"item_name" "#TF_Pet_Robro"
"item_description" "#TF_Pet_Robro_Desc"
"item_slot" "misc"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "100"
"image_inventory" "backpack/player/items/all_class/pet_robro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/pet_robro.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"734"
{
"name" "The Teufort Tooth Kicker"
"first_sale_date" "2012/03/01"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"item_type_name" "TF_Wearable_Boots"
"item_name" "#TF_CowboyBoots"
"item_description" "#TF_CowboyBoots_Desc"
"item_slot" "misc"
"propername" "1"
"equip_region" "feet"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/cowboyboots_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/cowboyboots_scout.mdl"
"sniper" "models/player/items/all_class/cowboyboots_sniper.mdl"
"soldier" "models/player/items/all_class/cowboyboots_soldier.mdl"
"demoman" "models/player/items/all_class/cowboyboots_demo.mdl"
"engineer" "models/player/items/all_class/cowboyboots_engineer.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"demoman" "1"
"soldier" "1"
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"shoes_socks" "1"
"shoes" "1"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"738"
{
"name" "Pet Balloonicorn"
"first_sale_date" "2012/06/27"
"hidden" "0"
"vision_filter_flags" "1"
"item_class" "tf_wearable"
"craft_class" "hat"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"paintable" "1"
"can_craft_count" "1"
}
"loadondemand" "1"
"propername" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Pet_Balloonicorn"
"item_description" "#TF_Pet_Balloonicorn_Desc"
"item_slot" "misc"
"equip_region" "disconnected_floating_item"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"image_inventory" "backpack/player/items/all_class/pet_balloonicorn"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/pet_balloonicorn.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_flags"
"value" "1"
}
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only_display"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"739"
{
"name" "The Lollichop"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_fireaxe"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "lollichop"
"item_iconname" "lollichop"
"show_in_armory" "1"
"item_type_name" "#tf_weapon_fireaxe"
"item_name" "#TF_Lollichop"
"item_description" "#TF_Lollichop_Desc"
"item_slot" "melee"
"image_inventory" "backpack/weapons/c_models/c_lollichop/c_lollichop"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_lollichop/c_lollichop.mdl"
"model_vision_filtered" "models/weapons/w_models/w_fireaxe.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_flags"
"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only_display"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"740"
{
"name" "The Scorch Shot"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_flaregun"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_posthumous_damage" "1"
"can_deal_critical_damage" "1"
}
"item_logname" "scorchshot"
"item_iconname" "scorchshot"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flaregun"
"item_name" "#TF_ScorchShot"
"item_description" "#TF_ScorchShot_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_scorch_shot/c_scorch_shot"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_scorch_shot/c_scorch_shot.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"hidden secondary max ammo penalty"
{
"attribute_class" "mult_maxammo_secondary"
"value" "0.5"
}
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.5"
}
"mod flaregun fires pellets with knockback"
{
"attribute_class" "set_weapon_mode"
"value" "3"
}
}
"visuals"
{
"sound_single_shot" "Weapon_ScorchShot.Single"
"sound_burst" "Weapon_ScorchShot.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"741"
{
"name" "The Rainblower"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_flamethrower"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_reflect_projectiles" "1"
"can_extinguish" "1"
"can_deal_critical_damage" "1"
"can_deal_posthumous_damage" "1"
}
"item_logname" "rainblower"
"item_iconname" "rainblower"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Flamethrower"
"item_name" "#TF_Rainblower"
"item_description" "#TF_Rainblower_Desc"
"item_slot" "primary"
"image_inventory" "backpack/weapons/c_models/c_rainblower/c_rainblower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_rainblower/c_rainblower.mdl"
"model_vision_filtered" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_flags"
"value" "1"
}
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "3"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only_display"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Rainblower.Fire"
"sound_special1" "Weapon_Rainblower.FireLoop"
"sound_special2" "Weapon_Rainblower.PilotLoop"
"sound_special3" "Weapon_Rainblower.WindDown"
}
"mouse_pressed_sound" "ui/item_mtp_pickup.wav"
"drop_sound" "ui/item_mtp_drop.wav"
}
"743"
{
"name" "Autogrant Pyrovision Goggles"
"prefab" "pyrovision_goggles"
"attributes"
{
"pyro year number"
{
"attribute_class" "pyro_year_number"
"force_gc_to_generate" "1"
"use_custom_logic" "year"
}
}
}
"744"
{
"name" "Pyrovision Goggles"
"prefab" "pyrovision_goggles"
}
"745"
{
"name" "The Infernal Orchestrina"
"first_sale_date" "2012/07/10"
"item_class" "tf_wearable"
"loadondemand" "1"
"craft_class" "hat"
"craft_material_type" "hat"
"show_in_armory" "1"
"item_quality" "unique"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"drop_type" "none"
"item_slot" "misc"
"equip_region" "back"
"vision_filter_flags" "1"
"capabilities"
{
"nameable" "1"
"can_craft_count" "1"
"can_gift_wrap" "1"
}
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_PyroMusicDevice"
"item_description" "#TF_PyroMusicDevice_Desc"
"image_inventory" "backpack/player/items/pyro/mtp_backpack"
"propername" "1"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/mtp_backpack.mdl"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_flags"
"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only_display"
"value" "1"
}
"taunt success sound"
{
"attribute_class" "taunt_success_sound"
"value" "2"
}
}
"visuals"
{
"player_bodygroups"
{
"backpack" "1"
}
"playback_activity"
{
"on_spawn" "ACT_IDLE"
"start_taunting" "ACT_RUN"
"stop_taunting" "ACT_IDLE"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"746"
{
"name" "The Burning Bongos"
"first_sale_date" "2012/07/10"
"prefab" "grenades"
"vision_filter_flags" "1"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Bongos"
"item_name" "#TF_PyroBongos"
"item_description" "#TF_PyroBongos_Desc"
"image_inventory" "backpack/player/items/pyro/mtp_bongos"
"propername" "1"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/mtp_bongos.mdl"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"vision opt in flags"
{
"attribute_class" "vision_opt_in_flags"
"value" "1"
}
"pyrovision only DISPLAY ONLY"
{
"attribute_class" "pyrovision_only_display"
"value" "1"
}
}
}
"751"
{
"name" "The Cleaner's Carbine"
"first_sale_date" "2012/06/27"
"baseitem" "0"
"propername" "1"
"item_class" "tf_weapon_smg"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_logname" "pro_smg"
"item_iconname" "pro_smg"
"item_type_name" "#TF_Weapon_SMG"
"item_name" "#TF_Pro_SMG"
"item_description" "#TF_Pro_SMG_Desc"
"item_slot" "secondary"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_pro_smg/c_pro_smg"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pro_smg/c_pro_smg.mdl"
"attach_to_hands" "1"
"attributes"
{
"critboost on kill"
{
"attribute_class" "add_onkill_critboost_time"
"value" "3"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.35"
}
"clip size penalty"
{
"attribute_class" "mult_clipsize"
"value" "0.80"
}
"crit mod disabled"
{
"attribute_class" "mult_crit_chance"
"value" "0"
}
}
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"sound_single_shot" "Weapon_UrbanProfessional.Single"
"sound_burst" "Weapon_UrbanProfessional.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"752"
{
"name" "The Hitman's Heatmaker"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_sniperrifle"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_headshot" "1"
"can_deal_mvm_penetration_damage" "1"
}
"item_logname" "pro_rifle"
"item_iconname" "pro_rifle"
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_SniperRifle"
"item_name" "#TF_Pro_SniperRifle"
"item_description" "#TF_Pro_SniperRifle_Desc"
"item_slot" "primary"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"image_inventory" "backpack/weapons/c_models/c_pro_rifle/c_pro_rifle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pro_rifle/c_pro_rifle.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav"
"drop_sound" "ui/item_heavy_gun_drop.wav"
"attributes"
{
"decapitate type"
{
"attribute_class" "decapitate_type"
"value" "1"
}
"damage penalty on bodyshot"
{
"attribute_class" "bodyshot_damage_modify"
"value" "0.80"
}
"rage on kill"
{
"attribute_class" "rage_on_kill"
"value" "35"
}
"rage on assists"
{
"attribute_class" "rage_on_assists"
"value" "15"
}
"mod soldier buff type"
{
"attribute_class" "set_buff_type"
"value" "6"
}
"sniper rage DISPLAY ONLY"
{
"attribute_class" "sniper_rage_DISPLAY_ONLY"
"value" "0"
}
}
"visuals"
{
"sound_single_shot" "Weapon_ProSniperRifle.Single"
"sound_burst" "Weapon_ProSniperRifle.SingleCrit"
}
}
"753"
{
"name" "The Waxy Wayfinder"
"first_sale_date" "2012/03/22"
"prefab" "hat"
"item_name" "#TF_PyroCandle"
"item_description" "#TF_PyroCandle_Desc"
"image_inventory" "backpack/player/items/pyro/pyro_candle"
"model_player" "models/player/items/pyro/pyro_candle.mdl"
"propername" "1"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"pyro" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
}
"754"
{
"name" "The Scrap Pack"
"prefab" "backpack"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Robot"
"item_name" "#TF_ShootManyRobotsPack"
"item_description" "#TF_ShootManyRobotsPack_Desc"
"image_inventory" "backpack/player/items/pyro/shootmanyrobots_pyro"
"propername" "1"
"model_player_per_class"
{
"medic" "models/player/items/medic/shootmanyrobots_medic.mdl"
"pyro" "models/player/items/pyro/shootmanyrobots_pyro.mdl"
}
"used_by_classes"
{
"medic" "1"
"pyro" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_robot_arm_pickup.wav"
"drop_sound" "ui/item_robot_arm_drop.wav"
}
"755"
{
"name" "The Texas Half-Pants"
"first_sale_date" "2012/04/17"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
}
"item_slot" "misc"
"equip_region" "engineer_pants"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_EngineerChaps"
"item_description" "#TF_EngineerChaps_Desc"
"image_inventory" "backpack/player/items/engineer/engineer_chaps"
"model_player" "models/player/items/engineer/engineer_chaps.mdl"
"propername" "1"
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_EngineerChaps_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_EngineerChaps_Style1"
}
}
}
"used_by_classes"
{
"engineer" "1"
}
}
"756"
{
"name" "The Bolt Action Blitzer"
"hidden" "0"
"item_class" "tf_wearable"
"craft_material_type" "hat"
"capabilities"
{
"nameable" "1"
"paintable" "1"
"can_gift_wrap" "1"
}
"loadondemand" "1"
"show_in_armory" "1"
"propername" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_CrimeCraftHelmet"
"item_description" "#TF_CrimeCraftHelmet_Desc"
"item_slot" "head"
"equip_region" "hat"
"item_quality" "unique"
"image_inventory" "backpack/player/items/all_class/crimecraft_helmet_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player_per_class"
{
"scout" "models/player/items/all_class/crimecraft_helmet_scout.mdl"
"sniper" "models/player/items/all_class/crimecraft_helmet_sniper.mdl"
"soldier" "models/player/items/all_class/crimecraft_helmet_soldier.mdl"
"demoman" "models/player/items/all_class/crimecraft_helmet_demo.mdl"
"medic" "models/player/items/all_class/crimecraft_helmet_medic.mdl"
"heavy" "models/player/items/all_class/crimecraft_helmet_heavy.mdl"
"spy" "models/player/items/all_class/crimecraft_helmet_spy.mdl"
"engineer" "models/player/items/all_class/crimecraft_helmet_engineer.mdl"
"pyro" "models/player/items/all_class/crimecraft_helmet_pyro.mdl"
}
"drop_type" "none"
"min_ilevel" "10"
"max_ilevel" "10"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_helmet_pickup.wav"
"drop_sound" "ui/item_helmet_drop.wav"
}
"757"
{
"name" "The Toss-Proof Towel"
"first_sale_date" "2012/04/26"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_HeavyBoxingTowel"
"item_description" "#TF_HeavyBoxingTowel_Desc"
"image_inventory" "backpack/player/items/heavy/heavy_boxingtowel"
"model_player" "models/player/items/heavy/heavy_boxingtowel.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"758"
{
"name" "MvM Squad Surplus Voucher"
"first_sale_date" "2012/08/16"
"item_class" "craft_item"
"capabilities"
{
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Ticket"
"item_name" "#TF_MvM_SquadSurplusVoucher"
"item_description" "#TF_MvM_SquadSurplusVoucher_Desc"
"image_inventory" "backpack/crafting/mvm_squad_surplus"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"759"
{
"name" "The Fruit Shoot"
"first_sale_date" "2012/05/03"
"prefab" "hat"
"item_name" "#TF_SniperAppleArrow"
"item_description" "#TF_SniperAppleArrow_Desc"
"image_inventory" "backpack/player/items/sniper/sniper_applearrow"
"model_player" "models/player/items/sniper/sniper_applearrow.mdl"
"propername" "1"
"drop_type" "drop"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"sniper" "models/player/items/sniper/sniper_applearrow.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SniperAppleArrow_Style0"
}
"1"
{
"model_player_per_class"
{
"sniper" "models/player/items/sniper/sniper_appleworm.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SniperAppleArrow_Style1"
}
"2"
{
"model_player_per_class"
{
"sniper" "models/player/items/sniper/sniper_applebite.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SniperAppleArrow_Style2"
}
}
}
"item_set" "hidden_applearrow_set"
}
"760"
{
"name" "The Front Runner"
"first_sale_date" "2012/05/10"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_ScoutHeadband"
"item_description" "#TF_ScoutHeadband_Desc"
"image_inventory" "backpack/player/items/scout/scout_headband"
"model_player" "models/player/items/scout/scout_headband.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScoutHeadband_Style0"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_headband.mdl"
}
}
"1"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_ScoutHeadband_Style1"
"model_player_per_class"
{
"scout" "models/player/items/scout/scout_headband_s01.mdl"
}
}
}
}
}
"761"
{
"name" "The Triclops"
"prefab" "promo hat"
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_SuperMNC_Pyro"
"item_description" "#TF_SuperMNC_Pyro_Desc"
"equip_region" "whole_head"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/smnc_pyro"
"model_player" "models/player/items/pyro/smnc_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_SuperMNC_Pyro_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_SuperMNC_Pyro_Style1"
}
}
}
}
"762"
{
"name" "The Flamingo Kid"
"prefab" "promo hat"
"capabilities"
{
}
"item_name" "#TF_SuperMNC_Sniper"
"item_description" "#TF_SuperMNC_Sniper_Desc"
"min_ilevel" "10"
"max_ilevel" "10"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/sniper/smnc_sniper"
"model_player" "models/player/items/sniper/smnc_sniper.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"763"
{
"name" "The Sneaky Spats of Sneaking"
"first_sale_date" "2012/05/17"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "feet"
"item_type_name" "#TF_Wearable_Shoes"
"item_name" "#TF_SpySpats"
"item_description" "#TF_SpySpats_Desc"
"image_inventory" "backpack/player/items/spy/spy_spats"
"model_player" "models/player/items/spy/spy_spats.mdl"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
}
"764"
{
"name" "The Cross-Comm Crash Helmet"
"prefab" "hat_decoration"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_GRFS_1"
"item_description" "#TF_GRFS_1_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/soldier/grfs_soldier"
"model_player" "models/player/items/soldier/grfs_soldier.mdl"
"used_by_classes"
{
"soldier" "1"
}
}
"765"
{
"name" "The Cross-Comm Express"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_GRFS_2"
"item_description" "#TF_GRFS_2_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/scout/grfs_scout"
"model_player" "models/player/items/scout/grfs_scout.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"766"
{
"name" "The Doublecross-Comm"
"prefab" "beard"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_GRFS_3"
"item_description" "#TF_GRFS_3_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/grfs_sniper"
"model_player_per_class"
{
"sniper" "models/player/items/sniper/grfs_sniper.mdl"
"spy" "models/player/items/spy/grfs_spy.mdl"
}
"used_by_classes"
{
"sniper" "1"
"spy" "1"
}
}
"767"
{
"name" "The Atomic Accolade"
"first_sale_date" "2012/05/30"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_QC_Badge"
"item_description" "#TF_QC_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/qc_badge"
"propername" "1"
"model_player" "models/player/items/all_class/qc_badge.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"768"
{
"name" "The Professor's Pineapple"
"first_sale_date" "2012/05/30"
"prefab" "grenades"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"item_name" "#TF_QC_Flasks"
"item_description" "#TF_QC_Flasks_Desc"
"item_type_name" "#TF_Wearable_ScienceProject"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/qc_flask_demo"
"model_player_per_class"
{
"soldier" "models/player/items/all_class/qc_flask_soldier.mdl"
"demoman" "models/player/items/all_class/qc_flask_demo.mdl"
"pyro" "models/player/items/all_class/qc_flask_pyro.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bottle_pickup.wav"
"drop_sound" "ui/item_bottle_drop.wav"
}
"769"
{
"name" "The Quadwrangler"
"first_sale_date" "2012/05/30"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_QC_MedicGlove"
"item_description" "#TF_QC_MedicGlove_Desc"
"item_type_name" "#TF_Wearable_ScienceProject"
"item_slot" "misc"
"equip_region" "medic_gloves"
"propername" "1"
"image_inventory" "backpack/player/items/medic/qc_glove"
"model_player" "models/player/items/medic/qc_glove.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"770"
{
"name" "The Surgeon's Side Satchel"
"first_sale_date" "2012/05/31"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "medic_hip"
"item_type_name" "#TF_Wearable_Satchel"
"item_name" "#TF_MedicClipboard"
"item_description" "#TF_MedicClipboard_Desc"
"image_inventory" "backpack/player/items/medic/medic_clipboard"
"model_player" "models/player/items/medic/medic_clipboard.mdl"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
}
"771"
{
"name" "The Liquor Locker"
"first_sale_date" "2012/06/07"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "back"
"item_type_name" "#TF_Wearable_Treasure"
"item_name" "#TF_DemoTreasureChest"
"item_description" "#TF_DemoTreasureChest_Desc"
"image_inventory" "backpack/player/items/demo/demo_chest_back"
"model_player" "models/player/items/demo/demo_chest_back.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"used_by_classes"
{
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"demoman" "models/player/items/demo/demo_chest_back.mdl"
}
"name" "#TF_DemoTreasureChest_Style0"
}
"1"
{
"model_player_per_class"
{
"demoman" "models/player/items/demo/demo_chest_front.mdl"
}
"name" "#TF_DemoTreasureChest_Style1"
}
"2"
{
"model_player_per_class"
{
"demoman" "models/player/items/demo/demo_chest_r.mdl"
}
"name" "#TF_DemoTreasureChest_Style2"
}
"3"
{
"model_player_per_class"
{
"demoman" "models/player/items/demo/demo_chest_l.mdl"
}
"name" "#TF_DemoTreasureChest_Style3"
}
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"772"
{
"name" "Baby Face's Blaster"
"prefab" "weapon_scattergun"
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_pep_brawler_blaster"
"capabilities"
{
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Scattergun"
"item_name" "#TF_Weapon_PEP_Scattergun"
"item_description" "#TF_Weapon_PEP_Scattergun_Desc"
"item_logname" "pep_brawlerblaster"
"item_iconname" "pep_brawlerblaster"
"item_quality" "unique"
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"min_ilevel" "10"
"max_ilevel" "10"
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"model_player" "models/weapons/c_models/c_pep_scattergun.mdl"
"attach_to_hands" "1"
"attributes"
{
"damage penalty"
{
"attribute_class" "mult_dmg"
"value" "0.70"
}
"weapon spread bonus"
{
"attribute_class" "mult_spread_scale"
"value" "0.6"
}
"move speed penalty"
{
"attribute_class" "mult_player_movespeed"
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}
"hype on damage"
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"attribute_class" "hype_on_damage"
"value" "1"
}
"hype resets on jump"
{
"attribute_class" "hype_resets_on_jump"
"value" "1"
}
}
"visuals"
{
"sound_single_shot" "Weapon_Brawler_Blaster.Single"
"sound_burst" "Weapon_Brawler_Blaster.SingleCrit"
}
}
"773"
{
"name" "Pretty Boy's Pocket Pistol"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_deal_critical_damage" "1"
"can_deal_mvm_penetration_damage" "1"
}
"first_sale_date" "2012/06/27"
"item_class" "tf_weapon_handgun_scout_secondary"
"craft_class" "weapon"
"craft_material_type" "weapon"
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"item_name" "#TF_Weapon_PEP_Pistol"
"item_description" "#TF_Weapon_PEP_Pistol_Desc"
"item_logname" "pep_pistol"
"item_iconname" "pep_pistol"
"item_slot" "secondary"
"item_quality" "unique"
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"min_ilevel" "10"
"max_ilevel" "10"
"show_in_armory" "1"
"attach_to_hands" "1"
"image_inventory" "backpack/weapons/c_models/c_pep_pistol/c_pep_pistol"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pep_pistol/c_pep_pistol.mdl"
"model_world" "models/weapons/c_models/c_pep_pistol/c_pep_pistol_3rd.mdl"
"capabilities"
{
"can_gift_wrap" "1"
"can_collect" "1"
}
"used_by_classes"
{
"scout" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "15"
}
"cancel falling damage"
{
"attribute_class" "cancel_falling_damage"
"value" "1"
}
"fire rate penalty"
{
"attribute_class" "mult_postfiredelay"
"value" "1.25"
}
"dmg taken from fire increased"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "1.5"
}
}
"visuals"
{
"sound_single_shot" "Weapon_PickPocket_Pistol.Single"
"sound_burst" "Weapon_PickPocket_Pistol.SingleCrit"
}
"mouse_pressed_sound" "ui/item_light_gun_pickup.wav"
"drop_sound" "ui/item_light_gun_drop.wav"
}
"774"
{
"name" "The Gentle Munitionne of Leisure"
"first_sale_date" "2012/06/27"
"prefab" "hat"
"craft_class" ""
"craft_material_type" ""
"propername" "1"
"item_name" "#TF_DoomsdayAchievementHat"
"item_description" "#TF_DoomsdayAchievementHat_Desc"
"image_inventory" "backpack/player/items/all_class/sd_rocket_spy"
"model_player_per_class"
{
"scout" "models/player/items/all_class/sd_rocket_scout.mdl"
"sniper" "models/player/items/all_class/sd_rocket_sniper.mdl"
"soldier" "models/player/items/all_class/sd_rocket_soldier.mdl"
"demoman" "models/player/items/all_class/sd_rocket_demo.mdl"
"medic" "models/player/items/all_class/sd_rocket_medic.mdl"
"heavy" "models/player/items/all_class/sd_rocket_heavy.mdl"
"spy" "models/player/items/all_class/sd_rocket_spy.mdl"
"engineer" "models/player/items/all_class/sd_rocket_engineer.mdl"
"pyro" "models/player/items/all_class/sd_rocket_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"775"
{
"name" "The Escape Plan"
"first_sale_date" "2012/06/29"
"item_class" "tf_weapon_shovel"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"tags"
{
"can_deal_damage" "1"
"can_be_equipped_by_soldier_or_demo" "1"
"can_deal_critical_damage" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Pickaxe"
"item_name" "#TF_Unique_Pickaxe_EscapePlan"
"item_logname" "unique_pickaxe_escape"
"item_slot" "melee"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe.mdl"
"attach_to_hands" "1"
"used_by_classes"
{
"soldier" "1"
}
"attributes"
{
"mod shovel speed boost"
{
"attribute_class" "set_weapon_mode"
"value" "2"
}
"mod weapon blocks healing"
{
"attribute_class" "weapon_blocks_healing"
"value" "1"
}
}
"visuals"
{
"sound_melee_miss" "Weapon_PickAxe.Swing"
"sound_melee_hit" "Weapon_PickAxe.HitFlesh"
"sound_melee_burst" "Weapon_PickAxe.SwingCrit"
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"776"
{
"name" "The Bird-Man of Aberdeen"
"first_sale_date" "2012/07/10"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "left_shoulder"
"item_type_name" "#TF_Wearable_Animal"
"item_name" "#TF_DemoParrot"
"item_description" "#TF_DemoParrot_Desc"
"image_inventory" "backpack/player/items/demo/demo_parrot"
"model_player" "models/player/items/demo/demo_parrot.mdl"
"propername" "1"
"capabilities"
{
"can_craft_count" "1"
"paintable" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_DemoParrot_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_DemoParrot_Style1"
}
"2"
{
"skin" "2"
"name" "#TF_DemoParrot_Style2"
}
}
}
"used_by_classes"
{
"demoman" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
}
"777"
{
"name" "The Apparatchik's Apparel"
"first_sale_date" "2012/07/10"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_regions"
{
"scout_or_heavy_shirt" "1"
"arm_tatoos" "1"
}
"item_name" "#TF_HeavyShirt"
"item_type_name" "#TF_Wearable_Shirt"
"item_description" "#TF_HeavyShirt_Desc"
"image_inventory" "backpack/player/items/heavy/heavy_shirt"
"model_player" "models/player/items/heavy/heavy_shirt.mdl"
"propername" "1"
"capabilities"
{
"can_craft_count" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_HeavyShirt_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"name" "#TF_HeavyShirt_Style1"
}
"2"
{
"skin_red" "4"
"skin_blu" "5"
"name" "#TF_HeavyShirt_Style2"
}
"3"
{
"skin_red" "6"
"skin_blu" "7"
"name" "#TF_HeavyShirt_Style3"
}
}
}
"used_by_classes"
{
"heavy" "1"
}
}
"778"
{
"prefab" "hat"
"name" "The Gentleman's Ushanka"
"first_sale_date" "2012/07/10"
"item_name" "#TF_MedicUshanka"
"item_description" "#TF_MedicUshanka_Desc"
"image_inventory" "backpack/player/items/medic/medic_ushanka"
"model_player" "models/player/items/medic/medic_ushanka.mdl"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"medic" "1"
}
}
"779"
{
"name" "Liquidator's Lid"
"first_sale_date" "2012/07/10"
"prefab" "hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_Pro_SniperHat"
"item_description" "#TF_Pro_SniperHat_Desc"
"image_inventory" "backpack/player/items/sniper/pro_hat"
"model_player" "models/player/items/sniper/pro_hat.mdl"
"capabilities"
{
"can_craft_count" "1"
}
"used_by_classes"
{
"sniper" "1"
}
}
"780"
{
"name" "The Fed-Fightin' Fedora"
"first_sale_date" "2012/07/10"
"prefab" "hat"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PEP_ScoutHat"
"item_description" "#TF_PEP_ScoutHat_Desc"
"image_inventory" "backpack/player/items/scout/pep_hat"
"model_player" "models/player/items/scout/pep_hat.mdl"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"781"
{
"name" "Dillinger's Duffel"
"first_sale_date" "2012/07/10"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "scout_backpack"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_PEP_ScoutBag"
"item_description" "#TF_PEP_ScoutBag_Desc"
"image_inventory" "backpack/player/items/scout/pep_bag"
"model_player" "models/player/items/scout/pep_bag.mdl"
"drop_type" "none"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"scout" "1"
}
}
"782"
{
"name" "The Business Casual"
"first_sale_date" "2012/07/10"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_SpyOpenJacket"
"item_description" "#TF_SpyOpenJacket_Desc"
"image_inventory" "backpack/player/items/spy/spy_openjacket"
"model_player" "models/player/items/spy/spy_openjacket.mdl"
"propername" "1"
"drop_type" "none"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"spy" "1"
}
}
"783"
{
"name" "The HazMat Headcase"
"first_sale_date" "2012/07/10"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "pyro_head_replacement"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_PyroHazmat"
"item_description" "#TF_PyroHazmat_Desc"
"image_inventory" "backpack/player/items/pyro/pyro_hazmat_f"
"model_player" "models/player/items/pyro/pyro_hazmat_f.mdl"
"propername" "1"
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"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"used_by_classes"
{
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"head" "1"
}
"styles"
{
"0"
{
"skin_red" "0"
"skin_blu" "1"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/pyro_hazmat_f.mdl"
}
"name" "#TF_PyroHazmat_Style0"
}
"1"
{
"skin_red" "2"
"skin_blu" "3"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/pyro_hazmat_f.mdl"
}
"name" "#TF_PyroHazmat_Style1"
}
"2"
{
"skin_red" "0"
"skin_blu" "1"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/pyro_hazmat.mdl"
}
"name" "#TF_PyroHazmat_Style2"
}
"3"
{
"skin_red" "2"
"skin_blu" "3"
"model_player_per_class"
{
"pyro" "models/player/items/pyro/pyro_hazmat.mdl"
}
"name" "#TF_PyroHazmat_Style3"
}
}
}
}
"784"
{
"name" "The Idea Tube"
"first_sale_date" "2012/07/10"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "back"
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_EngineerBlueprintsBack"
"item_description" "#TF_EngineerBlueprintsBack_desc"
"image_inventory" "backpack/player/items/engineer/engineer_blueprints_back"
"model_player" "models/player/items/engineer/engineer_blueprints_back.mdl"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
}
"785"
{
"name" "Robot Chicken Hat"
"prefab" "promo hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_RobotChickenHat"
"item_description" "#TF_RobotChickenHat_Desc"
"equip_region" "hat"
"min_ilevel" "10"
"max_ilevel" "10"
"image_inventory" "backpack/player/items/all_class/as_robot_chicken_demo"
"model_player_per_class"
{
"scout" "models/player/items/all_class/as_robot_chicken_scout.mdl"
"sniper" "models/player/items/all_class/as_robot_chicken_sniper.mdl"
"soldier" "models/player/items/all_class/as_robot_chicken_soldier.mdl"
"demoman" "models/player/items/all_class/as_robot_chicken_demo.mdl"
"medic" "models/player/items/all_class/as_robot_chicken_medic.mdl"
"heavy" "models/player/items/all_class/as_robot_chicken_heavy.mdl"
"spy" "models/player/items/all_class/as_robot_chicken_spy.mdl"
"engineer" "models/player/items/all_class/as_robot_chicken_engineer.mdl"
"pyro" "models/player/items/all_class/as_robot_chicken_pyro.mdl"
}
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/as_robot_chicken_scout.mdl"
"sniper" "models/player/items/all_class/as_robot_chicken_sniper.mdl"
"soldier" "models/player/items/all_class/as_robot_chicken_soldier.mdl"
"demoman" "models/player/items/all_class/as_robot_chicken_demo.mdl"
"medic" "models/player/items/all_class/as_robot_chicken_medic.mdl"
"heavy" "models/player/items/all_class/as_robot_chicken_heavy.mdl"
"spy" "models/player/items/all_class/as_robot_chicken_spy.mdl"
"engineer" "models/player/items/all_class/as_robot_chicken_engineer.mdl"
"pyro" "models/player/items/all_class/as_robot_chicken_pyro.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_RobotChickenHat_Style0"
}
"1"
{
"model_player_per_class"
{
"scout" "models/player/items/all_class/as_robot_chicken_scout_b.mdl"
"sniper" "models/player/items/all_class/as_robot_chicken_sniper_b.mdl"
"soldier" "models/player/items/all_class/as_robot_chicken_soldier_b.mdl"
"demoman" "models/player/items/all_class/as_robot_chicken_demo_b.mdl"
"medic" "models/player/items/all_class/as_robot_chicken_medic_b.mdl"
"heavy" "models/player/items/all_class/as_robot_chicken_heavy_b.mdl"
"spy" "models/player/items/all_class/as_robot_chicken_spy_b.mdl"
"engineer" "models/player/items/all_class/as_robot_chicken_engineer_b.mdl"
"pyro" "models/player/items/all_class/as_robot_chicken_pyro_b.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_RobotChickenHat_Style1"
}
}
}
}
"786"
{
"name" "The Grenadier Helm"
"prefab" "hat"
"first_sale_date" "2012/08/09"
"craft_class" ""
"item_name" "#TF_HA_Demo"
"item_description" "#TF_HA_Demo_Desc"
"propername" "1"
"drop_type" "drop"
"image_inventory" "backpack/player/items/demo/hero_academy_demo"
"model_player" "models/player/items/demo/hero_academy_demo.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"787"
{
"name" "The Tribal Bones"
"prefab" "cosmetic"
"first_sale_date" "2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_type_name" "#TF_Wearable_Bones"
"item_name" "#TF_HA_Pyro"
"item_description" "#TF_HA_Pyro_Desc"
"propername" "1"
"item_slot" "misc"
"equip_region" "necklace"
"image_inventory" "backpack/player/items/pyro/hero_academy_pyro"
"model_player" "models/player/items/pyro/hero_academy_pyro.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"788"
{
"name" "The Void Monk Hair"
"prefab" "hat"
"first_sale_date" "2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_HA_Scout"
"item_description" "#TF_HA_Scout_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/scout/hero_academy_scout"
"model_player" "models/player/items/scout/hero_academy_scout.mdl"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"789"
{
"name" "The Ninja Cowl"
"prefab" "hat"
"first_sale_date" "2012/08/09"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_HA_Spy"
"item_description" "#TF_HA_Spy_Desc"
"propername" "1"
"equip_region" "whole_head"
"image_inventory" "backpack/player/items/spy/hero_academy_spy"
"model_player" "models/player/items/spy/hero_academy_spy.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"790"
{
"name" "Sandvich Promo Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "sandvich_promo_package_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "0"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_mystery"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_Sandvich_Promo_Package"
"item_description" "#TF_Sandvich_Promo_Package_Desc"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"791"
{
"name" "Companion Square Promo Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "companion_square_promo_package_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "0"
"item_slot" "action"
"image_inventory" "backpack/crafting/gift_mystery"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"propername" "0"
"min_ilevel" "1"
"max_ilevel" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_Companion_Square_Promo_Package"
"item_description" "#TF_Companion_Square_Promo_Package_Desc"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"792"
{
"name" "Silver Botkiller Sniper Rifle"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle"
"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"793"
{
"name" "Silver Botkiller Minigun"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"794"
{
"name" "Silver Botkiller Knife"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
}
"795"
{
"name" "Silver Botkiller Wrench"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench"
"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
}
"796"
{
"name" "Silver Botkiller Medi Gun"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun"
"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"797"
{
"name" "Silver Botkiller Stickybomb Launcher"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLauncher_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"798"
{
"name" "Silver Botkiller Flame Thrower"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"799"
{
"name" "Silver Botkiller Scattergun"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun"
"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"800"
{
"name" "Silver Botkiller Rocket Launcher"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLauncher_AdvancedMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher"
"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"801"
{
"name" "Gold Botkiller Sniper Rifle"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_gold"
"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"802"
{
"name" "Gold Botkiller Minigun"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun_gold"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"803"
{
"name" "Gold Botkiller Knife"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife_gold"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
}
"804"
{
"name" "Gold Botkiller Wrench"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench_gold"
"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
}
"805"
{
"name" "Gold Botkiller Medi Gun"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun_gold"
"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"806"
{
"name" "Gold Botkiller Stickybomb Launcher"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLauncher_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb_gold"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"807"
{
"name" "Gold Botkiller Flame Thrower"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_gold"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"808"
{
"name" "Gold Botkiller Scattergun"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun_gold"
"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"809"
{
"name" "Gold Botkiller Rocket Launcher"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLauncher_AdvancedMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_gold"
"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
"visuals_red"
{
"skin" "2"
}
"visuals_blu"
{
"skin" "3"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"810"
{
"name" "The Red-Tape Recorder"
"prefab" "recorder"
}
"811"
{
"name" "The Huo Long Heatmaker"
"prefab" "long_heatmaker"
}
"812"
{
"name" "The Flying Guillotine"
"prefab" "guillotine"
}
"813"
{
"name" "The Neon Annihilator"
"prefab" "annihilator"
}
"814"
{
"name" "The Triad Trinket"
"prefab" "triad_trinket"
}
"815"
{
"name" "The Champ Stamp"
"prefab" "champ_stamp"
}
"816"
{
"name" "The Marxman"
"prefab" "marxman"
}
"817"
{
"name" "The Human Cannonball"
"prefab" "cannonball"
}
"818"
{
"name" "Awesomenauts Badge"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Awes_Medal"
"item_description" "#TF_Awes_Medal_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/awes_badge"
"model_player" "models/player/items/all_class/awes_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"819"
{
"name" "The Lone Star"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_Awes_Sniper"
"item_description" "#TF_Awes_Sniper_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/awes_hat"
"model_player" "models/player/items/sniper/awes_hat.mdl"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
}
}
"820"
{
"name" "The Russian Rocketeer"
"prefab" "backpack"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_Awes_Pyro"
"item_description" "#TF_Awes_Pyro_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/pyro/awes_jetpack"
"model_player" "models/player/items/pyro/awes_jetpack.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"821"
{
"name" "The Soviet Gentleman"
"first_sale_date" "2012/02/22"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_HeavyMustacheHat"
"item_description" "#TF_HeavyMustacheHat_Desc"
"image_inventory" "backpack/player/items/heavy/heavy_mustachehat"
"model_player" "models/player/items/heavy/heavy_mustachehat.mdl"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"823"
{
"name" "The Pocket Purrer"
"first_sale_date" "2012/02/22"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "engineer_pocket"
"item_type_name" "#TF_Wearable_Satchel"
"item_name" "#TF_EngineerPocketCat"
"item_description" "#TF_EngineerPocketCat_Desc"
"image_inventory" "backpack/player/items/engineer/engineer_pocketcat"
"model_player" "models/player/items/engineer/engineer_pocketcat.mdl"
"propername" "1"
"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"824"
{
"name" "The Koala Compact"
"first_sale_date" "2012/02/22"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "engineer_pocket"
"item_type_name" "#TF_Wearable_Satchel"
"item_name" "#TF_SniperPocketKoala"
"item_description" "#TF_SniperPocketKoala_Desc"
"image_inventory" "backpack/player/items/sniper/sniper_pocketkoala"
"model_player" "models/player/items/sniper/sniper_pocketkoala.mdl"
"propername" "1"
"used_by_classes"
{
"sniper" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"sniper" "models/player/items/sniper/sniper_pocketkoala.mdl"
}
"name" "#TF_SniperPocketKoala_Style0"
}
"1"
{
"model_player_per_class"
{
"sniper" "models/player/items/sniper/sniper_pocketkoala_s2.mdl"
}
"name" "#TF_SniperPocketKoala_Style1"
}
}
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"825"
{
"name" "Hat of Cards"
"first_sale_date" "2012/02/22"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SpyCardHat"
"item_description" "#TF_SpyCardHat_Desc"
"image_inventory" "backpack/player/items/spy/spy_cardhat"
"model_player" "models/player/items/spy/spy_cardhat.mdl"
"used_by_classes"
{
"spy" "1"
}
}
"826"
{
"name" "Medi-Mask"
"first_sale_date" "2012/02/22"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "face"
"item_type_name" "#TF_Wearable_Mask"
"item_name" "#TF_MedicGasMask"
"item_description" "#TF_MedicGasMask_Desc"
"image_inventory" "backpack/player/items/medic/medic_gasmask"
"model_player" "models/player/items/medic/medic_gasmask.mdl"
"used_by_classes"
{
"medic" "1"
}
}
"827"
{
"name" "The Track Terrorizer"
"first_sale_date" "2012/02/22"
"prefab" "cosmetic"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_regions"
{
"scout_or_heavy_shirt" "1"
"arm_tatoos" "1"
}
"item_type_name" "#TF_Wearable_Shirt"
"item_name" "#TF_ScoutTrackJacket"
"item_description" "#TF_ScoutTrackJacket_Desc"
"image_inventory" "backpack/player/items/scout/scout_trackjacket"
"model_player" "models/player/items/scout/scout_trackjacket.mdl"
"propername" "1"
"used_by_classes"
{
"scout" "1"
}
}
"828"
{
"name" "Archimedes"
"first_sale_date" "2012/08/15"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "left_shoulder"
"item_type_name" "#TF_Wearable_Animal"
"item_name" "#TF_Archimedes"
"item_description" "#TF_Archimedes_Desc"
"image_inventory" "backpack/player/items/medic/archimedes"
"model_player" "models/player/items/medic/archimedes.mdl"
"used_by_classes"
{
"medic" "1"
}
"attributes"
{
"counts as assister is some kind of pet this update is going to be awesome"
{
"attribute_class" "counts_as_assister"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_gooey_pickup.wav"
"drop_sound" "ui/item_gooey_pickup.wav"
}
"829"
{
"name" "The War Pig"
"first_sale_date" "2012/02/22"
"prefab" "hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_name" "#TF_SoldierWarPig"
"item_description" "#TF_SoldierWarPig_Desc"
"image_inventory" "backpack/player/items/soldier/soldier_warpig"
"model_player" "models/player/items/soldier/soldier_warpig.mdl"
"propername" "1"
"used_by_classes"
{
"soldier" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
}
"styles"
{
"0"
{
"model_player_per_class"
{
"soldier" "models/player/items/soldier/soldier_warpig.mdl"
}
"name" "#TF_SoldierWarPig_Style0"
}
"1"
{
"model_player_per_class"
{
"soldier" "models/player/items/soldier/soldier_warpig_s2.mdl"
}
"name" "#TF_SoldierWarPig_Style1"
}
}
}
"mouse_pressed_sound" "ui/item_helmet_drop.wav"
"drop_sound" "ui/item_helmet_pickup.wav"
}
"830"
{
"name" "The Bearded Bombardier"
"first_sale_date" "2012/07/10"
"prefab" "cosmetic"
"item_slot" "misc"
"equip_region" "face"
"item_name" "#TF_DemoBeardPipe"
"item_type_name" "#TF_Wearable_FacialHair"
"item_description" "#TF_DemoBeardPipe_Desc"
"image_inventory" "backpack/player/items/demo/demo_beardpipe"
"model_player" "models/player/items/demo/demo_beardpipe.mdl"
"propername" "1"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"visuals"
{
"styles"
{
"0"
{
"skin" "0"
"name" "#TF_DemoBeardPipe_Style0"
}
"1"
{
"skin" "1"
"name" "#TF_DemoBeardPipe_Style1"
}
}
}
"attributes"
{
"attach particle effect static"
{
"attribute_class" "set_attached_particle_static"
"value" "28"
}
}
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_pickup.wav"
}
"831"
{
"name" "Promo Red-Tape Recorder"
"prefab" "recorder"
"show_in_armory" "0"
"craft_class" ""
}
"832"
{
"name" "Promo Huo Long Heatmaker"
"prefab" "long_heatmaker"
"show_in_armory" "0"
"craft_class" ""
}
"833"
{
"name" "Promo Flying Guillotine"
"prefab" "guillotine"
"show_in_armory" "0"
"craft_class" ""
}
"834"
{
"name" "Promo Neon Annihilator"
"prefab" "annihilator"
"show_in_armory" "0"
"craft_class" ""
}
"835"
{
"name" "Promo Triad Trinket"
"prefab" "triad_trinket"
"show_in_armory" "0"
"craft_class" ""
}
"836"
{
"name" "Promo Champ Stamp"
"prefab" "champ_stamp"
"show_in_armory" "0"
"craft_class" ""
}
"837"
{
"name" "Promo Marxman"
"prefab" "marxman"
"show_in_armory" "0"
"craft_class" ""
}
"838"
{
"name" "Promo Human Cannonball"
"prefab" "cannonball"
"show_in_armory" "0"
"craft_class" ""
}
"839"
{
"name" "Steam Translation Package"
"item_class" "tf_wearable"
"tool"
{
"type" "gift"
"usage"
{
"loot_list" "store_promotion_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Package_Type"
"item_name" "#TF_StorePromotionPackage"
"item_description" "#TF_StorePromotionPackage_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/shopping_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"840"
{
"name" "The U-clank-a"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Heavy_Robot_Ushanka_Hat"
"item_description" "#TF_Heavy_Robot_Ushanka_Hat_Desc"
"image_inventory" "backpack/player/items/mvm_loot/heavy/robo_ushanka"
"model_player" "models/player/items/mvm_loot/heavy/robo_ushanka.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"841"
{
"name" "The Stealth Steeler"
"prefab" "hat"
"craft_class" ""
"capabilities"
{
"paintable" "1"
}
"item_name" "#TF_Spy_Robot_Fedora"
"item_description" "#TF_Spy_Robot_Fedora_Desc"
"image_inventory" "backpack/player/items/mvm_loot/spy/robo_fedora"
"model_player" "models/player/items/mvm_loot/spy/robo_fedora.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"842"
{
"name" "The Pyrobotics Pack"
"prefab" "backpack"
"craft_class" ""
"item_name" "#TF_Pyro_Robot_Backpack"
"item_description" "#TF_Pyro_Robot_Backpack_Desc"
"image_inventory" "backpack/player/items/mvm_loot/pyro/pyrobo_backpack"
"model_player" "models/player/items/mvm_loot/pyro/pyrobo_backpack.mdl"
"propername" "1"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"843"
{
"name" "The Medic Mech-bag"
"prefab" "backpack"
"craft_class" ""
"item_name" "#TF_Medic_Robot_Backpack"
"item_description" "#TF_Medic_Robot_Backpack_Desc"
"image_inventory" "backpack/player/items/mvm_loot/medic/robo_backpack"
"model_player" "models/player/items/mvm_loot/medic/robo_backpack.mdl"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"844"
{
"name" "The Tin Pot"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Soldier_Robot_Helmet"
"item_description" "#TF_Soldier_Robot_Helmet_Desc"
"image_inventory" "backpack/player/items/mvm_loot/soldier/robot_helmet"
"propername" "1"
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"soldier" "models/player/items/mvm_loot/soldier/robot_helmet_bullet.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Soldier_Robot_Helmet_Style0"
}
"1"
{
"model_player_per_class"
{
"soldier" "models/player/items/mvm_loot/soldier/robot_helmet.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_Soldier_Robot_Helmet_Style1"
}
}
}
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"845"
{
"name" "The Battery Bandolier"
"prefab" "grenades"
"craft_class" ""
"item_name" "#TF_Demo_Robot_Grenades"
"item_description" "#TF_Demo_Robot_Grenades_Desc"
"image_inventory" "backpack/player/items/mvm_loot/demo/battery_grenade"
"model_player" "models/player/items/mvm_loot/demo/battery_grenade.mdl"
"propername" "1"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"846"
{
"name" "The Robot Running Man"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Scout_Robot_Cap"
"item_description" "#TF_Scout_Robot_Cap_Desc"
"image_inventory" "backpack/player/items/mvm_loot/scout/robo_cap"
"model_player" "models/player/items/mvm_loot/scout/robo_cap.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"847"
{
"name" "The Bolted Bushman"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Sniper_Robot_Hat"
"item_description" "#TF_Sniper_Robot_Hat_Desc"
"image_inventory" "backpack/player/items/mvm_loot/sniper/robo_sniper_hat"
"model_player" "models/player/items/mvm_loot/sniper/robo_sniper_hat.mdl"
"propername" "1"
"drop_type" "drop"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"848"
{
"name" "The Tin-1000"
"prefab" "hat"
"craft_class" ""
"item_name" "#TF_Engineer_Robot_Hat"
"item_description" "#TF_Engineer_Robot_Hat_Desc"
"image_inventory" "backpack/player/items/mvm_loot/engineer/robo_engy_hat"
"model_player" "models/player/items/mvm_loot/engineer/robo_engy_hat.mdl"
"propername" "1"
"drop_type" "none"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"850"
{
"name" "Deflector"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"show_in_armory" "0"
"item_name" "#TF_Minigun_Deflector"
"item_quality" "unique"
"visuals"
{
"tracer_effect" "bullet_tracer02"
}
"visuals_mvm_boss"
{
"use_visualsblock_as_base" "visuals"
"sound_double_shot" "MVM.GiantHeavyGunFire"
"sound_burst" "MVM.GiantHeavyGunFire"
"sound_special1" "MVM.GiantHeavyGunWindUp"
"sound_special2" "MVM.GiantHeavyGunWindDown"
"sound_special3" "MVM.GiantHeavyGunSpin"
}
}
"851"
{
"name" "The AWPer Hand"
"prefab" "weapon_sniperrifle"
"craft_class" "weapon"
"capabilities"
{
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"item_name" "#TF_CSGO_AWP"
"item_description" "#TF_CSGO_AWP_Desc"
"item_quality" "unique"
"baseitem" "0"
"image_inventory" "backpack/weapons/c_models/c_csgo_awp/c_csgo_awp"
"model_player" "models/weapons/c_models/c_csgo_awp/c_csgo_awp.mdl"
"propername" "1"
"attach_to_hands" "1"
"item_logname" "awper_hand"
"visuals"
{
"sound_single_shot" "Weapon_AWP.Single"
"sound_burst" "Weapon_AWP.SingleCrit"
}
}
"852"
{
"name" "The Soldier's Stogie"
"first_sale_date" "2012/08/15"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "soldier_cigar"
"item_type_name" "#TF_Wearable_Cigar"
"item_name" "#TF_SoldierCigar"
"item_description" "#TF_SoldierCigar_Desc"
"image_inventory" "backpack/player/items/soldier/cigar"
"model_player" "models/player/items/soldier/cigar.mdl"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"853"
{
"name" "The Crafty Hair"
"first_sale_date" "2012/08/29"
"prefab" "promo hat"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Hair"
"item_name" "#TF_XCOM_Hair"
"item_description" "#TF_XCOM_Hair_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/xcom_flattop_engineer"
"model_player_per_class"
{
"scout" "models/player/items/all_class/xcom_flattop_scout.mdl"
"soldier" "models/player/items/all_class/xcom_flattop_soldier.mdl"
"medic" "models/player/items/all_class/xcom_flattop_medic.mdl"
"heavy" "models/player/items/all_class/xcom_flattop_heavy.mdl"
"engineer" "models/player/items/all_class/xcom_flattop_engineer.mdl"
}
"used_by_classes"
{
"scout" "1"
"soldier" "1"
"medic" "1"
"heavy" "1"
"engineer" "1"
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
}
}
"854"
{
"name" "Area 451"
"first_sale_date" "2012/08/29"
"prefab" "promo hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_XCOM_Pyro"
"item_description" "#TF_XCOM_Pyro_Desc"
"image_inventory" "backpack/player/items/pyro/xcom_sectoid_mask"
"model_player" "models/player/items/pyro/xcom_sectoid_mask.mdl"
"used_by_classes"
{
"pyro" "1"
}
}
"855"
{
"name" "The Vigilant Pin"
"first_sale_date" "2012/08/29"
"prefab" "promo cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_XCOM_Pin"
"item_description" "#TF_XCOM_Pin_Desc"
"item_slot" "misc"
"equip_region" "medal"
"propername" "1"
"image_inventory" "backpack/player/items/all_class/xcom_badge"
"model_player" "models/player/items/all_class/xcom_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"856"
{
"name" "The Pyrotechnic Tote"
"prefab" "backpack"
"capabilities"
{
"paintable" "1"
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Backpack"
"item_name" "#TF_Pyro_FireworksBag"
"item_description" "#TF_Pyro_FireworksBag_Desc"
"image_inventory" "backpack/player/items/pyro/pyro_fireworksbag"
"propername" "1"
"model_player" "models/player/items/pyro/pyro_fireworksbag.mdl"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_pack_pickup.wav"
"drop_sound" "ui/item_pack_drop.wav"
}
"863"
{
"name" "The Robo-Sandvich"
"first_sale_date" "2012/09/19"
"item_class" "tf_weapon_lunchbox"
"craft_class" ""
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_LunchBox"
"item_name" "#TF_Robot_Sandvich"
"item_description" "#TF_Robot_Sandvich_Desc"
"item_slot" "secondary"
"anim_slot" "ITEM1"
"image_inventory" "backpack/weapons/c_models/c_sandwich/c_robo_sandwich"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_sandwich/c_robo_sandwich.mdl"
"attach_to_hands" "1"
"item_quality" "unique"
"propername" "1"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
"lunchbox adds minicrits"
{
"attribute_class" "set_weapon_mode"
"value" "3"
}
}
"mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav"
"drop_sound" "ui/item_metal_weapon_drop.wav"
}
"864"
{
"name" "The Friends Forever Companion Square Badge"
"first_sale_date" "2012/09/19"
"prefab" "cosmetic"
"craft_class" ""
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_CompanionSquare_Badge"
"item_description" "#TF_CompanionSquare_Badge_Desc"
"equip_region" "medal"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/3a_cube"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/3a_cube.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"865"
{
"name" "The Triple A Badge"
"first_sale_date" "2012/09/19"
"prefab" "cosmetic"
"craft_class" ""
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_ThreeA_Badge"
"item_description" "#TF_ThreeA_Badge_Desc"
"equip_region" "medal"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/3a_badge"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/3a_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"866"
{
"name" "The Heavy Artillery Officer's Cap"
"prefab" "promo hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_COH2_Heavy"
"item_description" "#TF_COH2_Heavy_Desc"
"image_inventory" "backpack/player/items/heavy/coh_heavyhat"
"model_player" "models/player/items/heavy/coh_heavyhat.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"heavy" "1"
}
}
"867"
{
"name" "The Combat Medic's Crusher Cap"
"prefab" "promo hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_COH2_Medic"
"item_description" "#TF_COH2_Medic_Desc"
"image_inventory" "backpack/player/items/medic/coh_medichat"
"model_player" "models/player/items/medic/coh_medichat.mdl"
"drop_type" "drop"
"propername" "1"
"used_by_classes"
{
"medic" "1"
}
}
"868"
{
"name" "The Heroic Companion Badge"
"prefab" "promo cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_COH2_Badge"
"item_description" "#TF_COH2_Badge_Desc"
"equip_region" "medal"
"item_slot" "misc"
"image_inventory" "backpack/player/items/all_class/coh_badge_sovjet"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/coh_badge_sovjet.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/items/all_class/coh_badge_sovjet.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_COH2_Badge_Style1"
}
"1"
{
"model_player" "models/player/items/all_class/coh_badge_german.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_COH2_Badge_Style2"
}
}
}
}
"870"
{
"name" "Tour of Duty Badge Intermediate 1"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Intermediate1"
"item_description" "#TF_MvM_Badge_Intermediate1_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/all_class/mvm_badge_rust"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/mvm_badge_rust.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"871"
{
"name" "Tour of Duty Badge Expert 1"
"loadondemand" "1"
"item_class" "tf_wearable"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_MvM_Badge_Expert1"
"item_description" "#TF_MvM_Badge_Expert1_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/mvm_loot/all_class/mvm_badge_diamond"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"model_player" "models/player/items/mvm_loot/all_class/mvm_badge_diamond.mdl"
"min_ilevel" "1"
"max_ilevel" "100"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"872"
{
"name" "The Lacking Moral Fiber Mask"
"prefab" "promo hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "TF_Wearable_Mask"
"item_name" "#TF_Dishonored_Mask"
"item_description" "#TF_Dishonored_Mask_Desc"
"image_inventory" "backpack/player/items/spy/spy_dishonored"
"model_player" "models/player/items/spy/spy_dishonored.mdl"
"propername" "1"
"used_by_classes"
{
"spy" "1"
}
}
"873"
{
"name" "The Whale Bone Charm"
"prefab" "promo cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_type_name" "#TF_Wearable_Badge"
"item_name" "#TF_Dishonored_Badge"
"item_description" "#TF_Dishonored_Badge_Desc"
"item_slot" "misc"
"equip_region" "medal"
"image_inventory" "backpack/player/items/all_class/dishonored_badge"
"min_ilevel" "20"
"max_ilevel" "20"
"propername" "1"
"model_player" "models/player/items/all_class/dishonored_badge.mdl"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"874"
{
"name" "The King of Scotland Cape"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "back"
"item_type_name" "TF_Wearable_Cape"
"item_name" "#TF_TW_Cape"
"item_description" "#TF_TW_Cape_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/demo/tw_kingcape"
"model_player" "models/player/items/demo/tw_kingcape.mdl"
"used_by_classes"
{
"demoman" "1"
}
}
"875"
{
"name" "The Menpo"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "beard"
"item_type_name" "TF_Wearable_Mask"
"item_name" "#TF_TW_Mask"
"item_description" "#TF_TW_Mask_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/demo/tw_shogun_demo"
"model_player_per_class"
{
"soldier" "models/player/items/soldier/tw_shogun_soldier.mdl"
"demoman" "models/player/items/demo/tw_shogun_demo.mdl"
}
"used_by_classes"
{
"soldier" "1"
"demoman" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player_per_class"
{
"soldier" "models/player/items/soldier/tw_shogun_soldier.mdl"
"demoman" "models/player/items/demo/tw_shogun_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style1"
}
"1"
{
"model_player_per_class"
{
"soldier" "models/player/items/soldier/tw_shogun2_soldier.mdl"
"demoman" "models/player/items/demo/tw_shogun2_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style2"
}
"2"
{
"model_player_per_class"
{
"soldier" "models/player/items/soldier/tw_shogun3_soldier.mdl"
"demoman" "models/player/items/demo/tw_shogun3_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style3"
}
"3"
{
"model_player_per_class"
{
"soldier" "models/player/items/soldier/tw_shogun4_soldier.mdl"
"demoman" "models/player/items/demo/tw_shogun4_demo.mdl"
}
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Mask_Style4"
}
}
}
}
"876"
{
"name" "The K-9 Mane"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_TW_Mane"
"item_description" "#TF_TW_Mane_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/heavy/tw_doghat_heavy"
"model_player_per_class"
{
"demoman" "models/player/items/demo/tw_doghat_demo.mdl"
"heavy" "models/player/items/heavy/tw_doghat_heavy.mdl"
}
"used_by_classes"
{
"demoman" "1"
"heavy" "1"
}
}
"877"
{
"name" "The Stovepipe Sniper Shako"
"prefab" "hat"
"capabilities"
{
"can_craft_count" "1"
}
"item_name" "#TF_TW_Sniper_Hat"
"item_description" "#TF_TW_Sniper_Hat_Desc"
"drop_type" "drop"
"propername" "1"
"image_inventory" "backpack/player/items/sniper/tw_shako"
"model_player" "models/player/items/sniper/tw_shako.mdl"
"used_by_classes"
{
"sniper" "1"
}
}
"878"
{
"name" "The Foppish Physician"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_TW_Medic_Coat"
"item_description" "#TF_TW_Medic_Coat_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/medic/tw_coat_medic_necktie"
"model_player" "models/player/items/medic/tw_coat_medic_necktie.mdl"
"used_by_classes"
{
"medic" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/items/medic/tw_coat_medic_necktie.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Medic_Coat_Style1"
}
"1"
{
"model_player" "models/player/items/medic/tw_coat_medic.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Medic_Coat_Style2"
}
}
}
}
"879"
{
"name" "The Distinguished Rogue"
"prefab" "cosmetic"
"capabilities"
{
"can_craft_count" "1"
}
"item_slot" "misc"
"equip_region" "shirt"
"item_type_name" "TF_Wearable_Apparel"
"item_name" "#TF_TW_Spy_Coat"
"item_description" "#TF_TW_Spy_Coat_Desc"
"propername" "1"
"image_inventory" "backpack/player/items/spy/tw_coat_spy"
"model_player" "models/player/items/spy/tw_coat_spy_necktie.mdl"
"used_by_classes"
{
"spy" "1"
}
"visuals"
{
"styles"
{
"0"
{
"model_player" "models/player/items/spy/tw_coat_spy_necktie.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Spy_Coat_Style1"
}
"1"
{
"model_player" "models/player/items/spy/tw_coat_spy.mdl"
"skin_red" "0"
"skin_blu" "1"
"name" "#TF_TW_Spy_Coat_Style2"
}
}
}
}
"880"
{
"name" "The Freedom Staff"
"item_class" "saxxy"
"craft_class" "weapon"
"craft_material_type" "weapon"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"can_craft_count" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Weapon_Staff"
"item_name" "#TF_TW_Staff"
"item_description" "#TF_TW_Staff_Desc"
"propername" "1"
"item_slot" "melee"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"attach_to_hands" "1"
"item_logname" "freedom_staff"
"item_iconname" "freedom_staff"
"image_inventory" "backpack/weapons/c_models/c_tw_eagle/c_tw_eagle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/weapons/c_models/c_tw_eagle/c_tw_eagle.mdl"
"anim_slot" "MELEE_ALLCLASS"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_wood_pole_pickup.wav"
"drop_sound" "ui/item_wood_pole_drop.wav"
}
"881"
{
"name" "Rust Botkiller Sniper Rifle"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_rust"
"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"882"
{
"name" "Rust Botkiller Minigun"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun_rust"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"883"
{
"name" "Rust Botkiller Knife"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife_rust"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
}
"884"
{
"name" "Rust Botkiller Wrench"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench_rust"
"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
}
"885"
{
"name" "Rust Botkiller Medi Gun"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun_rust"
"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"886"
{
"name" "Rust Botkiller Stickybomb Launcher"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLauncher_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb_rust"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"887"
{
"name" "Rust Botkiller Flame Thrower"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_rust"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"888"
{
"name" "Rust Botkiller Scattergun"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun_rust"
"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"889"
{
"name" "Rust Botkiller Rocket Launcher"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLauncher_IntermediateMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_rust"
"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
"visuals_red"
{
"skin" "4"
}
"visuals_blu"
{
"skin" "5"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"890"
{
"name" "Blood Botkiller Sniper Rifle"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_blood"
"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"891"
{
"name" "Blood Botkiller Minigun"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun_blood"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"892"
{
"name" "Blood Botkiller Knife"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife_blood"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
}
"893"
{
"name" "Blood Botkiller Wrench"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench_blood"
"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
}
"894"
{
"name" "Blood Botkiller Medi Gun"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun_blood"
"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"895"
{
"name" "Blood Botkiller Stickybomb Launcher"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLauncher_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb_blood"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"896"
{
"name" "Blood Botkiller Flame Thrower"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_blood"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"897"
{
"name" "Blood Botkiller Scattergun"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun_blood"
"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"898"
{
"name" "Blood Botkiller Rocket Launcher"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLauncher_IntermediateMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_blood"
"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl"
"visuals_red"
{
"skin" "6"
}
"visuals_blu"
{
"skin" "7"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"899"
{
"name" "Carbonado Botkiller Sniper Rifle"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"900"
{
"name" "Carbonado Botkiller Minigun"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"901"
{
"name" "Carbonado Botkiller Knife"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
}
"902"
{
"name" "Carbonado Botkiller Wrench"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
}
"903"
{
"name" "Carbonado Botkiller Medi Gun"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"904"
{
"name" "Carbonado Botkiller Stickybomb Launcher"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLauncher_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"905"
{
"name" "Carbonado Botkiller Flame Thrower"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"906"
{
"name" "Carbonado Botkiller Scattergun"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"907"
{
"name" "Carbonado Botkiller Rocket Launcher"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLauncher_ExpertMVMLoot"
"image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_black"
"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_v.mdl"
"visuals"
{
"skin" "1"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"908"
{
"name" "Diamond Botkiller Sniper Rifle"
"prefab" "weapon_sniperrifle"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_SniperRifle_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond"
"extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"909"
{
"name" "Diamond Botkiller Minigun"
"prefab" "weapon_minigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Minigun_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun_diamond"
"extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"910"
{
"name" "Diamond Botkiller Knife"
"prefab" "weapon_knife"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Knife_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife_diamond"
"extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
}
"911"
{
"name" "Diamond Botkiller Wrench"
"prefab" "weapon_wrench"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Wrench_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench_diamond"
"extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
}
"912"
{
"name" "Diamond Botkiller Medi Gun"
"prefab" "weapon_medigun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Medigun_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun_diamond"
"extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"913"
{
"name" "Diamond Botkiller Stickybomb Launcher"
"prefab" "weapon_stickybomb_launcher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_StickybombLauncher_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb_diamond"
"extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"914"
{
"name" "Diamond Botkiller Flame Thrower"
"prefab" "weapon_flamethrower"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Flamethrower_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond"
"extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"915"
{
"name" "Diamond Botkiller Scattergun"
"prefab" "weapon_scattergun"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_Scattergun_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun_diamond"
"extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"916"
{
"name" "Diamond Botkiller Rocket Launcher"
"prefab" "weapon_rocketlauncher"
"craft_class" ""
"baseitem" "0"
"item_quality" "unique"
"capabilities"
{
"can_gift_wrap" "1"
}
"item_name" "#TF_Weapon_RocketLauncher_ExpertMVMRareLoot"
"image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond"
"extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond.mdl"
"extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_diamond_v.mdl"
"visuals"
{
"skin" "0"
}
"attributes"
{
"disable fancy class select anim"
{
"attribute_class" "disable_fancy_class_select_anim"
"value" "1"
}
}
}
"496"
{
"name" "TournamentMedal - GWJ Winners"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_GWJ_1st"
"item_description" "#TF_TournamentMedal_Winners_Desc"
"item_slot" "misc"
"equip_region" "medal"
"item_quality" "unique"
"min_ilevel" "25"
"max_ilevel" "25"
"image_inventory" "backpack/player/items/all_class/weiner_bomb_medal"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"model_player" "models/player/items/all_class/weiner_bomb_medal.mdl"
"drop_type" "none"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
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{
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"680"
{
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"684"
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"688"
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"689"
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"690"
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"693"
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"694"
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}
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}
"8026"
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}
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"item_name" "#TF_TournamentMedal_ESL_SeasonVI_Premier_1st"
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}
"8028"
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}
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}
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"name" "ESL Season VI Premier Division Participant"
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"item_name" "#TF_TournamentMedal_ESL_SeasonVI_Premier_Participant"
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}
"8031"
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"name" "ESL Season VI Division 1 1st Place"
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"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div1_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div1"
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}
"8032"
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"name" "ESL Season VI Division 1 2nd Place"
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"item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div1_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div1"
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}
"8033"
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"name" "ESL Season VI Division 1 3rd Place"
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}
"8034"
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"name" "ESL Season VI Division 1 Participant"
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"item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div1_Participant"
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}
"8035"
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"name" "ESL Season VI Division 2 1st Place"
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"item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div2_1st"
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"8036"
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"name" "ESL Season VI Division 2 2nd Place"
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}
"8037"
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"name" "ESL Season VI Division 2 3rd Place"
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}
"8038"
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}
"8039"
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"name" "ESL Season VI Division 3 1st Place"
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"8040"
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"8041"
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"8042"
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}
"8043"
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"8047"
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"8050"
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}
"8051"
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"8052"
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}
"8053"
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}
"8054"
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}
"8055"
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}
"8056"
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}
"8057"
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}
"8058"
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}
}
"8059"
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}
}
"8060"
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{
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}
}
"8061"
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{
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}
}
"8062"
{
"name" "ESL Season VII Division 4 1st Place"
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"item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div4_1st"
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}
}
"8063"
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"name" "ESL Season VII Division 4 2nd Place"
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{
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}
}
"8064"
{
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{
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}
}
"8065"
{
"name" "ESL Season VII Division 4 Participant"
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"item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div4_Participant"
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"visuals"
{
"skin" "0"
}
}
"8066"
{
"name" "ESL Season VII Division 5 1st Place"
"prefab" "award_medal"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_1st"
"item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5"
"image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold"
"model_player" "models/player/items/all_class/all_class_badge_esl.mdl"
"visuals"
{
"skin" "3"
}
}
"8067"
{
"name" "ESL Season VII Division 5 2nd Place"
"prefab" "award_medal"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_2nd"
"item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5"
"image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver"
"model_player" "models/player/items/all_class/all_class_badge_esl.mdl"
"visuals"
{
"skin" "2"
}
}
"8068"
{
"name" "ESL Season VII Division 5 3rd Place"
"prefab" "award_medal"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_3rd"
"item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5"
"image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze"
"model_player" "models/player/items/all_class/all_class_badge_esl.mdl"
"visuals"
{
"skin" "1"
}
}
"8069"
{
"name" "ESL Season VII Division 5 Participant"
"prefab" "award_medal"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_Participant"
"item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5"
"image_inventory" "backpack/player/items/all_class/all_class_badge_esl"
"model_player" "models/player/items/all_class/all_class_badge_esl.mdl"
"visuals"
{
"skin" "0"
}
}
"8070"
{
"name" "Ready Steady Pan Participant Season 1"
"prefab" "award_medal"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_Ready_Steady_Pan_Participant"
"item_description" "#TF_TournamentMedal_Ready_Steady_Pan_Participant_Season1"
"image_inventory" "backpack/player/items/all_class/all_class_badge_pan"
"model_player" "models/player/items/all_class/all_class_badge_pan.mdl"
}
"8071"
{
"name" "Ready Steady Pan Helper Season 1"
"prefab" "award_medal"
"item_type_name" "#TF_Wearable_TournamentMedal"
"item_name" "#TF_TournamentMedal_Ready_Steady_Pan_Participant"
"item_description" "#TF_TournamentMedal_Ready_Steady_Pan_Helper_Season1"
"image_inventory" "backpack/player/items/all_class/all_class_badge_pan"
"model_player" "models/player/items/all_class/all_class_badge_pan.mdl"
}
"1899"
{
"name" "World Traveler"
"loadondemand" "1"
"item_class" "tf_wearable"
"capabilities"
{
"nameable" "1"
"paintable" "1"
}
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Hat"
"item_name" "#TF_WorldTraveler"
"item_description" "#TF_WorldTraveler_Desc"
"item_slot" "head"
"equip_region" "hat"
"image_inventory" "backpack/player/items/all_class/world_traveller"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "20"
"max_ilevel" "20"
"model_player_per_class"
{
"scout" "models/player/items/all_class/world_traveller_scout.mdl"
"sniper" "models/player/items/all_class/world_traveller_sniper.mdl"
"soldier" "models/player/items/all_class/world_traveller_soldier.mdl"
"demoman" "models/player/items/all_class/world_traveller_demo.mdl"
"medic" "models/player/items/all_class/world_traveller_medic.mdl"
"heavy" "models/player/items/all_class/world_traveller_heavy.mdl"
"spy" "models/player/items/all_class/world_traveller_spy.mdl"
"engineer" "models/player/items/all_class/world_traveller_engineer.mdl"
"pyro" "models/player/items/all_class/world_traveller_pyro.mdl"
}
"drop_type" "drop"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"attach particle effect"
{
"attribute_class" "set_attached_particle"
"value" "20"
}
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"visuals"
{
"player_bodygroups"
{
"hat" "1"
"headphones" "1"
}
"code_controlled_bodygroup"
{
"function" "map_contributor"
"bodygroup" "medal"
}
}
"mouse_pressed_sound" "ui/item_hat_pickup.wav"
"drop_sound" "ui/item_hat_drop.wav"
}
"1900"
{
"name" "Map Token Egypt"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Egypt"
"item_description" "#TF_MapToken_Egypt_Desc"
"map_name" "#TF_Egypt"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_egypt"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1901"
{
"name" "Map Token Coldfront"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Coldfront"
"item_description" "#TF_MapToken_Coldfront_Desc"
"map_name" "#TF_Coldfront"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_coldfront"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1902"
{
"name" "Map Token Fastlane"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Fastlane"
"item_description" "#TF_MapToken_Fastlane_Desc"
"map_name" "#TF_Fastlane"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_fastlane"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1903"
{
"name" "Map Token Turbine"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Turbine"
"item_description" "#TF_MapToken_Turbine_Desc"
"map_name" "#TF_Turbine"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_turbine"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1904"
{
"name" "Map Token Steel"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Steel"
"item_description" "#TF_MapToken_Steel_Desc"
"map_name" "#TF_Steel"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_steel"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1905"
{
"name" "Map Token Junction"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Junction"
"item_description" "#TF_MapToken_Junction_Desc"
"map_name" "#TF_Junction"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_junction"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1906"
{
"name" "Map Token Watchtower"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Watchtower"
"item_description" "#TF_MapToken_Watchtower_Desc"
"map_name" "#TF_Watchtower"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_watchtower"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1907"
{
"name" "Map Token Hoodoo"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Hoodoo"
"item_description" "#TF_MapToken_Hoodoo_Desc"
"map_name" "#TF_Hoodoo"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_hoodoo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1908"
{
"name" "Map Token Offblast"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Offblast"
"item_description" "#TF_MapToken_Offblast_Desc"
"map_name" "#TF_Offblast"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_offblast"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1909"
{
"name" "Map Token Yukon"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Yukon"
"item_description" "#TF_MapToken_Yukon_Desc"
"map_name" "#TF_Yukon"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_yukon"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1910"
{
"name" "Map Token Harvest"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Harvest"
"item_description" "#TF_MapToken_Harvest_Desc"
"map_name" "#TF_Harvest"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_harvest"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1911"
{
"name" "Map Token Freight"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Freight"
"item_description" "#TF_MapToken_Freight_Desc"
"map_name" "#TF_Freight"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_freight"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1912"
{
"name" "Map Token Mountain Lab"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_MountainLab"
"item_description" "#TF_MapToken_MountainLab_Desc"
"map_name" "#TF_MountainLab"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_mountainlab"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1913"
{
"name" "Map Token Manor Event"
"first_sale_date" "2010/10/29"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_ManorEvent"
"item_description" "#TF_MapToken_ManorEvent_Desc"
"map_name" "#TF_ManorEvent"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_manor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1914"
{
"name" "Map Token Nightfall"
"first_sale_date" "2011/01/17"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Nightfall"
"item_description" "#TF_MapToken_Nightfall_Desc"
"map_name" "#TF_Nightfall"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_nightfall"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1915"
{
"name" "Map Token Frontier"
"first_sale_date" "2011/02/15"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Frontier"
"item_description" "#TF_MapToken_Frontier_Desc"
"map_name" "#TF_Frontier"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_frontier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1916"
{
"name" "Map Token Lakeside"
"first_sale_date" "2011/02/15"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Lakeside"
"item_description" "#TF_MapToken_Lakeside_Desc"
"map_name" "#TF_Lakeside"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_lakeside"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1917"
{
"name" "Map Token Gullywash"
"first_sale_date" "2011/10/06"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_Gullywash"
"item_description" "#TF_MapToken_Gullywash_Desc"
"map_name" "#TF_Gullywash"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_gullywash"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"1918"
{
"name" "Map Token Kong King"
"first_sale_date" "2012/08/08"
"item_class" "map_token"
"item_type_name" "#TF_MapToken"
"item_name" "#TF_MapToken_KongKing"
"item_description" "#TF_MapToken_KongKing_Desc"
"map_name" "#TF_KongKing"
"show_in_armory" "1"
"armory_desc" "maptoken"
"image_inventory" "backpack/player/items/all_class/stamp_kongking"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2000"
{
"name" "Polycount Pyro Bundle"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountPyro"
"item_description" "#TF_Bundle_PolycountPyro_Desc"
"image_inventory" "backpack/player/items/crafting/kit_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2001"
{
"name" "Polycount Spy Bundle"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSpy"
"item_description" "#TF_Bundle_PolycountSpy_Desc"
"image_inventory" "backpack/player/items/crafting/kit_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2002"
{
"name" "Polycount Soldier Bundle"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSoldier"
"item_description" "#TF_Bundle_PolycountSoldier_Desc"
"image_inventory" "backpack/player/items/crafting/kit_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2003"
{
"name" "Polycount Sniper Bundle"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountSniper"
"item_description" "#TF_Bundle_PolycountSniper_Desc"
"image_inventory" "backpack/player/items/crafting/kit_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2004"
{
"name" "Polycount Scout Bundle"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PolycountScout"
"item_description" "#TF_Bundle_PolycountScout_Desc"
"image_inventory" "backpack/player/items/crafting/kit_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2005"
{
"name" "Polycount Bundle"
"first_sale_date" "2010/09/29"
"item_class" "bundle"
"bundle"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Polycount"
"item_description" "#TF_Bundle_Polycount_Desc"
"image_inventory" "backpack/player/items/crafting/kit_polycount"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
"spy" "1"
"soldier" "1"
"sniper" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2006"
{
"name" "Halloween Noise Maker Bundle"
"first_sale_date" "2011/10/24"
"item_class" "bundle"
"bundle"
{
"Halloween Noise Maker - Black Cat" "1"
"Halloween Noise Maker - Gremlin" "1"
"Halloween Noise Maker - Werewolf" "1"
"Halloween Noise Maker - Witch" "1"
"Halloween Noise Maker - Banshee" "1"
"Halloween Noise Maker - Crazy Laugh" "1"
"Halloween Noise Maker - Stabby" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HalloweenNoiseMaker"
"item_description" "#TF_Bundle_HalloweenNoiseMaker_Desc"
"image_inventory" "backpack/crafting/noisemaker_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2007"
{
"name" "Map Token Bundle"
"first_sale_date" "2010/11/11"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
"Map Token Coldfront" "1"
"Map Token Fastlane" "1"
"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class/stamp_collection"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2008"
{
"name" "Medieval Medic Bundle"
"first_sale_date" "2010/11/30"
"item_class" "bundle"
"bundle"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MedievalMedic"
"item_description" "#TF_Bundle_MedievalMedic_Desc"
"image_inventory" "backpack/player/items/crafting/kit_medieval_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2009"
{
"name" "Hibernating Bear Bundle"
"first_sale_date" "2010/12/08"
"item_class" "bundle"
"bundle"
{
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HibernatingBear"
"item_description" "#TF_Bundle_HibernatingBear_Desc"
"image_inventory" "backpack/player/items/crafting/kit_hibernating_bear"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2010"
{
"name" "Expert's Ordnance Bundle"
"first_sale_date" "2010/12/13"
"item_class" "bundle"
"bundle"
{
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ExpertsOrdnance"
"item_description" "#TF_Bundle_ExpertsOrdnance_Desc"
"image_inventory" "backpack/player/items/crafting/kit_experts_ordnance"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2011"
{
"name" "Winter Update Bundle"
"first_sale_date" "2010/12/13"
"item_class" "bundle"
"bundle"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_WinterUpdate"
"item_description" "#TF_Bundle_WinterUpdate_Desc"
"image_inventory" "backpack/player/items/crafting/kit_winterupdate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
"heavy" "1"
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2012"
{
"name" "Fancy Hat Bundle"
"first_sale_date" "2010/12/23"
"item_class" "bundle"
"bundle"
{
"Coupe D'isaster" "1"
"Flipped Trilby" "1"
"German Gonzila" "1"
"Buckaroos Hat" "1"
"Madame Dixie" "1"
"Detective Noir" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_FancyHats"
"item_description" "#TF_Bundle_FancyHats_Desc"
"image_inventory" "backpack/player/items/crafting/kit_fancyhats"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
"medic" "1"
"scout" "1"
"engineer" "1"
"pyro" "1"
"demoman" "1"
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2013"
{
"name" "Excessive Bundle of Bundles"
"first_sale_date" "2010/12/16"
"item_class" "bundle"
"bundle"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
"The Amputator" "1"
"The Crusader's Crossbow" "1"
"Berliner's Bucket Helm" "1"
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
"Big Chief" "1"
"The Loch-N-Load" "1"
"The Ullapool Caber" "1"
"Scotch Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ExcessiveBundle"
"item_description" "#TF_Bundle_ExcessiveBundle_Desc"
"image_inventory" "backpack/player/items/crafting/kit_polycount_winterupdate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "75"
"max_ilevel" "75"
"used_by_classes"
{
"medic" "1"
"heavy" "1"
"demoman" "1"
"pyro" "1"
"spy" "1"
"soldier" "1"
"sniper" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2014"
{
"name" "Nasty Weapon Bundle"
"first_sale_date" "2010/12/23"
"item_class" "bundle"
"bundle"
{
"The Boston Basher" "1"
"The Back Scratcher" "1"
"The Claidheamohmor" "1"
"Fists of Steel" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_NastyWeapons"
"item_description" "#TF_Bundle_NastyWeapons_Desc"
"image_inventory" "backpack/crafting/kit_nastyweapons"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
"pyro" "1"
"demoman" "1"
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2015"
{
"name" "Map Token Bundle 2"
"first_sale_date" "2011/01/17"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
"Map Token Coldfront" "1"
"Map Token Fastlane" "1"
"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
"Map Token Nightfall" "1"
"Map Token Frontier" "1"
"Map Token Lakeside" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class/stamp_collection"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2016"
{
"name" "Shogun Complete Bundle"
"first_sale_date" "2011/03/08"
"item_class" "bundle"
"bundle"
{
"The Concheror" "1"
"The Fan O'War" "1"
"Conniver's Kunai" "1"
"The Half-Zatoichi" "1"
"Heavy Topknot" "1"
"Demo Kabuto" "1"
"Spy Oni Mask" "1"
"Medic Geisha Hair" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ShogunPromoComplete"
"item_description" "#TF_Bundle_ShogunPromoComplete_Desc"
"image_inventory" "backpack/player/items/crafting/shogun_complete_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
"scout" "1"
"spy" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2017"
{
"name" "Japan Charity Bundle"
"first_sale_date" "2011/03/23"
"item_class" "bundle"
"armory_desc" "charity"
"bundle"
{
"Humanitarian's Hachimaki" "1"
"Benefactor's Kanmuri" "1"
"Charity Noise Maker - Bell" "1"
"Charity Noise Maker - Tingsha" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_JapanCharity"
"item_description" "#TF_Bundle_JapanCharity_Desc"
"image_inventory" "backpack/player/items/crafting/japan_charity_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2018"
{
"name" "Scout Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Force-a-Nature" "1"
"The Sandman" "1"
"Crit-a-Cola" "1"
"Batter's Helmet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ScoutStarter"
"item_description" "#TF_Bundle_ScoutStarter_Desc"
"image_inventory" "backpack/player/items/crafting/scout_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2019"
{
"name" "Soldier Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Buff Banner" "1"
"The Equalizer" "1"
"Tyrant's Helm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SoldierStarter"
"item_description" "#TF_Bundle_SoldierStarter_Desc"
"image_inventory" "backpack/player/items/crafting/soldier_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2020"
{
"name" "Pyro Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
"The Axtinguisher" "1"
"Respectless Rubber Glove" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PyroStarter"
"item_description" "#TF_Bundle_PyroStarter_Desc"
"image_inventory" "backpack/player/items/crafting/pyro_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2021"
{
"name" "Demoman Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Eyelander" "1"
"The Chargin' Targe" "1"
"Glengarry Bonnet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DemomanStarter"
"item_description" "#TF_Bundle_DemomanStarter_Desc"
"image_inventory" "backpack/player/items/crafting/demo_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2022"
{
"name" "Heavy Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"Natascha" "1"
"The Sandvich" "1"
"Football Helmet" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HeavyStarter"
"item_description" "#TF_Bundle_HeavyStarter_Desc"
"image_inventory" "backpack/player/items/crafting/heavy_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2023"
{
"name" "Engineer Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Frontier Justice" "1"
"The Gunslinger" "1"
"Texas Ten Gallon" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_EngineerStarter"
"item_description" "#TF_Bundle_EngineerStarter_Desc"
"image_inventory" "backpack/player/items/crafting/engineer_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2024"
{
"name" "Medic Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Kritzkrieg" "1"
"The Ubersaw" "1"
"Prussian Pickelhaube" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MedicStarter"
"item_description" "#TF_Bundle_MedicStarter_Desc"
"image_inventory" "backpack/player/items/crafting/medic_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"medic" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2025"
{
"name" "Sniper Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Huntsman" "1"
"Jarate" "1"
"Professional's Panama" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SniperStarter"
"item_description" "#TF_Bundle_SniperStarter_Desc"
"image_inventory" "backpack/player/items/crafting/sniper_starter_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2026"
{
"name" "Spy Starter Bundle"
"first_sale_date" "2011/06/20"
"item_class" "bundle"
"bundle"
{
"The Ambassador" "1"
"The Dead Ringer" "1"
"Fancy Fedora" "1"
}
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}
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}
"2028"
{
"name" "Mobster Monday Bundle"
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"item_class" "bundle"
"bundle"
{
"Tomislav" "1"
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"The Eviction Notice" "1"
"Capone's Capper" "1"
"The Enforcer" "1"
"The Big Earner" "1"
"Cosa Nostra Cap" "1"
"The Made Man" "1"
}
"item_type_name" "#TF_StoreBundle"
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}
"2029"
{
"name" "TimbukTuesday Bundle"
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"item_class" "bundle"
"bundle"
{
"The Bazaar Bargain" "1"
"The Shahanshah" "1"
"Desert Marauder" "1"
"The Persian Persuader" "1"
"The Splendid Screen" "1"
"Ali Baba's Wee Booties" "1"
"Sultan's Ceremonial" "1"
"The Soda Popper" "1"
"The Winger" "1"
"The Atomizer" "1"
"Bonk Boy" "1"
}
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}
"2030"
{
"name" "World War Wednesday Bundle"
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"item_class" "bundle"
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{
"The Liberty Launcher" "1"
"The Reserve Shooter" "1"
"The Market Gardener" "1"
"Jumper's Jeepcap" "1"
"The Mantreads" "1"
"The Disciplinary Action" "1"
"Armored Authority" "1"
"Fancy Dress Uniform" "1"
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{
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}
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}
"2031"
{
"name" "Meet the Medic! Bundle"
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"item_class" "bundle"
"bundle"
{
"The Quick-Fix" "1"
"The Overdose" "1"
"The Solemn Vow" "1"
"Pocket Medic" "1"
"Meet the Medic Heroic Taunt" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MeetTheMedic"
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{
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}
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}
"2032"
{
"name" "Uber Bundle"
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"item_class" "bundle"
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{
"The Detonator" "1"
"Tomislav" "1"
"The Family Business" "1"
"The Eviction Notice" "1"
"Capone's Capper" "1"
"The Enforcer" "1"
"The Big Earner" "1"
"Cosa Nostra Cap" "1"
"The Made Man" "1"
"The Bazaar Bargain" "1"
"The Shahanshah" "1"
"Desert Marauder" "1"
"The Persian Persuader" "1"
"The Splendid Screen" "1"
"Ali Baba's Wee Booties" "1"
"Sultan's Ceremonial" "1"
"The Soda Popper" "1"
"The Winger" "1"
"The Atomizer" "1"
"Bonk Boy" "1"
"The Liberty Launcher" "1"
"The Reserve Shooter" "1"
"The Market Gardener" "1"
"Jumper's Jeepcap" "1"
"The Mantreads" "1"
"The Disciplinary Action" "1"
"Armored Authority" "1"
"Fancy Dress Uniform" "1"
"The Quick-Fix" "1"
"The Overdose" "1"
"The Solemn Vow" "1"
"Pocket Medic" "1"
"Laugh Taunt" "1"
"Meet the Medic Heroic Taunt" "1"
}
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}
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}
"2033"
{
"name" "Summer Sun Bundle"
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"item_class" "bundle"
"bundle"
{
"Lucky No. 42" "1"
"Scout Flip-Flops" "1"
"Summer Hat" "1"
"Promotional Noise Maker - Fireworks" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Summer2011"
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}
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}
"2034"
{
"name" "Dr. Grordbort's Victory Pack"
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"item_class" "bundle"
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{
"Lord Cockswain's Pith Helmet" "1"
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"The Cow Mangler 5000" "1"
"The Righteous Bison" "1"
"Dr. Grordbort's Crest" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DrGrordbortVictoryPack"
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{
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}
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}
"2035"
{
"name" "Dr. Grordbort ComicCon Promo Code"
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{
"The Righteous Bison" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DrGComicCon"
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"image_inventory" "backpack/player/items/crafting/grordborts_bundle"
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"item_quality" "unique"
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"used_by_classes"
{
"soldier" "1"
}
"attributes"
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}
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}
"2036"
{
"name" "Bethesda Employee Bundle"
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{
"The Original" "1"
"Dragonborn Helmet" "1"
"The Anger" "1"
"Pip-Boy" "1"
"Wingstick" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "Bethesda Employee Bundle"
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"item_quality" "unique"
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{
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}
}
"2037"
{
"name" "Tripwire Employee Bundle"
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"bundle"
{
"Pilotka" "1"
"Stahlhelm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "Tripwire Employee Bundle"
"image_inventory" "backpack/player/items/crafting/grordborts_bundle"
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"item_quality" "unique"
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{
"elevate quality"
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}
}
"2038"
{
"name" "Bethesda Employee Bundle Genuine"
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{
"The Original" "1"
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"Pip-Boy" "1"
"Wingstick" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "Bethesda Employee Bundle"
"image_inventory" "backpack/player/items/crafting/grordborts_bundle"
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"item_quality" "unique"
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{
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}
}
"2039"
{
"name" "Tripwire Employee Bundle Genuine"
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{
"Pilotka" "1"
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}
"item_type_name" "#TF_StoreBundle"
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{
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}
}
"2040"
{
"name" "Deus Ex Promo Bundle"
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{
"Belltower Spec Ops" "1"
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"The Sarif Cap" "1"
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"The Short Circuit" "1"
}
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"item_name" "#TF_Bundle_DeusExPromo"
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{
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}
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}
"2041"
{
"name" "Deus Ex Purity Fist Promo"
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{
"The Purity Fist" "1"
}
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{
"heavy" "1"
}
"attributes"
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}
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}
"2042"
{
"name" "DOTA2 Gamescom Winners Finals PROMO Bundle"
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{
"Sniper's Snipin' Glass" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DOTA2GamescomWinnersFinals"
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"item_quality" "unique"
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"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"attributes"
{
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}
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}
"2043"
{
"name" "DOTA2 Gamescom Losers Finals PROMO Bundle"
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{
"Storm Spirit's Jolly Hat" "1"
}
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"item_name" "#TF_Bundle_DOTA2GamescomLosersFinals"
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"item_quality" "unique"
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"max_ilevel" "50"
"used_by_classes"
{
"heavy" "1"
}
"attributes"
{
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}
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}
"2044"
{
"name" "DOTA2 Gamescom Championship PROMO Bundle"
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{
"Clockwerk's Helm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DOTA2GamescomChampionship"
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"item_quality" "unique"
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"used_by_classes"
{
"engineer" "1"
}
"attributes"
{
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}
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}
"2045"
{
"name" "Deus Ex Self-Made Bundle"
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{
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"The Diamondback" "1"
"The Machina" "1"
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"item_name" "#TF_Bundle_DeusExSelfMade"
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"image_inventory" "backpack/crafting/dex_bundle"
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{
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"spy" "1"
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"pyro" "1"
}
"attributes"
{
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"attribute_class" "set_elevated_quality"
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}
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}
"2046"
{
"name" "Shogun Complete Genuine Bundle"
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{
"The Concheror" "1"
"The Fan O'War" "1"
"Conniver's Kunai" "1"
"The Half-Zatoichi" "1"
"Heavy Topknot" "1"
"Demo Kabuto" "1"
"Spy Oni Mask" "1"
"Medic Geisha Hair" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ShogunPromoComplete"
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"min_ilevel" "50"
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{
"soldier" "1"
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"spy" "1"
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"heavy" "1"
}
"attributes"
{
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}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2047"
{
"name" "Killer Exclusive PCGamer Bundle"
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{
"Killer Exclusive" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_KillerExclusive"
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"image_inventory" "backpack/crafting/dex_bundle"
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"used_by_classes"
{
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"soldier" "1"
"demoman" "1"
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"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
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}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2048"
{
"name" "Deus Ex Contest Bundle"
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"bundle"
{
"Belltower Spec Ops" "1"
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"The Sarif Cap" "1"
"The Purity Fist" "1"
"The Diamondback" "1"
"The Machina" "1"
"The Widowmaker" "1"
"The Short Circuit" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DeusExContest"
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"image_inventory" "backpack/crafting/dex_bundle"
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"item_quality" "unique"
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"used_by_classes"
{
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"heavy" "1"
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"engineer" "1"
"pyro" "1"
}
"attributes"
{
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}
}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2049"
{
"name" "Map Token Bundle 3"
"first_sale_date" "2011/10/06"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
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"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
"Map Token Nightfall" "1"
"Map Token Frontier" "1"
"Map Token Lakeside" "1"
"Map Token Gullywash" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class/stamp_collection"
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"item_quality" "unique"
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"max_ilevel" "50"
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"drop_sound" "ui/item_paper_pickup.wav"
}
"2050"
{
"name" "Football Manager 2012 Promo Bundle"
"first_sale_date" "2011/10/25"
"item_class" "bundle"
"bundle"
{
"Ball-Kicking Boots" "1"
"Merc's Pride Scarf" "1"
"Noise Maker - Vuvuzela" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_FM2012Promo"
"item_description" "#TF_Bundle_FM2012Promo_Desc"
"image_inventory" "backpack/crafting/soccer_bundle"
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"item_quality" "unique"
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"max_ilevel" "50"
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{
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"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2051"
{
"name" "Demo Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Hair of the Dog" "1"
"Scottish Snarl" "1"
"Pickled Paws" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DemoHalloween2011"
"item_description" "#TF_Bundle_DemoHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/demo_bundle_bag"
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"item_quality" "unique"
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"max_ilevel" "50"
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{
"demoman" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2052"
{
"name" "Scout Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Wrap Battler" "1"
"B-ankh!" "1"
"Futankhamun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ScoutHalloween2011"
"item_description" "#TF_Bundle_ScoutHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/scout_bundle_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
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"max_ilevel" "50"
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{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2053"
{
"name" "Pyro Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Blazing Bull" "1"
"Fallen Angel" "1"
"Tail From the Crypt" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_PyroHalloween2011"
"item_description" "#TF_Bundle_PyroHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/pyro_bundle_bag"
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"image_inventory_size_h" "82"
"item_quality" "unique"
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"max_ilevel" "50"
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{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2054"
{
"name" "Medic Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Einstein" "1"
"Dr. Gogglestache" "1"
"Emerald Jarate" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MedicHalloween2011"
"item_description" "#TF_Bundle_MedicHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/medic_bundle_bag"
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{
"medic" "1"
}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2055"
{
"name" "Soldier Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Idiot Box" "1"
"Steel Pipes" "1"
"Shoestring Budget" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SoldierHalloween2011"
"item_description" "#TF_Bundle_SoldierHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/soldier_bundle_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
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"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2056"
{
"name" "Spy Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Under Cover" "1"
"Griffin's Gog" "1"
"Intangible Ascot" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SpyHalloween2011"
"item_description" "#TF_Bundle_SpyHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/spy_bundle_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"spy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2057"
{
"name" "Heavy Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Can Opener" "1"
"Soviet Stitch-Up" "1"
"Steel-Toed Stompers" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HeavyHalloween2011"
"item_description" "#TF_Bundle_HeavyHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/heavy_bundle_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
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"max_ilevel" "50"
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{
"heavy" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2058"
{
"name" "Sniper Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Holy Hunter" "1"
"Silver Bullets" "1"
"Garlic Flank Stake" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SniperHalloween2011"
"item_description" "#TF_Bundle_SniperHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/sniper_bundle_bag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
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"max_ilevel" "50"
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{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2059"
{
"name" "Engineer Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Buzz Killer" "1"
"Frontier Flyboy" "1"
"Legend of Bugfoot" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_EngineerHalloween2011"
"item_description" "#TF_Bundle_EngineerHalloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/engineer_bundle_bag"
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"item_quality" "unique"
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"max_ilevel" "50"
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{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2060"
{
"name" "Halloween 2011 Bundle"
"first_sale_date" "2011/10/26"
"item_class" "bundle"
"bundle"
{
"Hair of the Dog" "1"
"Scottish Snarl" "1"
"Pickled Paws" "1"
"Wrap Battler" "1"
"B-ankh!" "1"
"Futankhamun" "1"
"Blazing Bull" "1"
"Fallen Angel" "1"
"Tail From the Crypt" "1"
"Einstein" "1"
"Dr. Gogglestache" "1"
"Emerald Jarate" "1"
"Idiot Box" "1"
"Steel Pipes" "1"
"Shoestring Budget" "1"
"Under Cover" "1"
"Griffin's Gog" "1"
"Intangible Ascot" "1"
"Can Opener" "1"
"Soviet Stitch-Up" "1"
"Steel-Toed Stompers" "1"
"Holy Hunter" "1"
"Silver Bullets" "1"
"Garlic Flank Stake" "1"
"Buzz Killer" "1"
"Frontier Flyboy" "1"
"Legend of Bugfoot" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Halloween2011"
"item_description" "#TF_Bundle_Halloween2011_Desc"
"image_inventory" "backpack/player/items/crafting/bundle_of_bundles"
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"max_ilevel" "50"
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{
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"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2061"
{
"name" "Archimedes Promo"
"item_class" "bundle"
"bundle"
{
"Archimedes" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_ArchimedesPromo"
"item_description" "#TF_Bundle_ArchimedesPromo_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
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"item_quality" "unique"
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{
"medic" "1"
}
"attributes"
{
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"value" "1"
}
}
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"drop_sound" "ui/item_bag_drop.wav"
}
"2062"
{
"name" "Dr. Grordbort's Brainiac Pack"
"first_sale_date" "2011/12/15"
"item_class" "bundle"
"bundle"
{
"The Pomson 6000" "1"
"The Eureka Effect" "1"
"The Brainiac Hairpiece" "1"
"The Brainiac Goggles" "1"
"Dr. Grordbort's Copper Crest" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DrGrordbortBrainiacPack"
"item_description" "#TF_Bundle_DrGrordbortBrainiacPack_Desc"
"image_inventory" "backpack/player/items/crafting/grordborts_engineer_bundle"
"image_inventory_size_w" "128"
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"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2063"
{
"name" "Dr. Grordbort's Moonman Pack"
"first_sale_date" "2011/12/15"
"item_class" "bundle"
"bundle"
{
"The Third Degree" "1"
"The Phlogistinator" "1"
"The Manmelter" "1"
"The Moonman Backpack" "1"
"The Bubble Pipe" "1"
"Dr. Grordbort's Silver Crest" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DrGrordbortMoonmanPack"
"item_description" "#TF_Bundle_DrGrordbortMoonmanPack_Desc"
"image_inventory" "backpack/player/items/crafting/grordborts_pyro_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2064"
{
"name" "Dr. Grordbort's Moonbrain Double Pack"
"first_sale_date" "2011/11/15"
"item_class" "bundle"
"bundle"
{
"The Pomson 6000" "1"
"The Eureka Effect" "1"
"The Brainiac Hairpiece" "1"
"The Brainiac Goggles" "1"
"Dr. Grordbort's Copper Crest" "1"
"The Third Degree" "1"
"The Phlogistinator" "1"
"The Manmelter" "1"
"The Moonman Backpack" "1"
"The Bubble Pipe" "1"
"Dr. Grordbort's Silver Crest" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_DrGrordbortMoonbrainPack"
"item_description" "#TF_Bundle_DrGrordbortMoonbrainPack_Desc"
"image_inventory" "backpack/player/items/crafting/grordborts_xmas_bundle"
"image_inventory_size_w" "128"
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"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"pyro" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2065"
{
"name" "Santa's Little Accomplice Bundle"
"first_sale_date" "2011/12/19"
"item_class" "bundle"
"bundle"
{
"The Wrap Assassin" "1"
"The Big Elfin Deal" "1"
"The Bootie Time" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Winter2011ScoutElf"
"item_description" "#TF_Bundle_Winter2011ScoutElf_Desc"
"image_inventory" "backpack/crafting/xmas_elf_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2066"
{
"name" "Pet Balloonicorn Promo"
"item_class" "bundle"
"bundle"
{
"Pet Balloonicorn" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Pet_Balloonicorn_Promo"
"item_description" "#TF_Pet_Balloonicorn_Promo_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_quality"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2067"
{
"name" "Sandvich Promo"
"item_class" "bundle"
"bundle"
{
"Sandvich Promo Package" "1"
"Store Purchase Promotion Package" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Sandvich_Promo"
"item_description" "#TF_Sandvich_Promo_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2068"
{
"name" "Companion Square Promo"
"item_class" "bundle"
"bundle"
{
"Companion Square Promo Package" "1"
"Store Purchase Promotion Package" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Companion_Square_Promo"
"item_description" "#TF_Companion_Square_Promo_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
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{
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"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2069"
{
"name" "Soldier Equalizer Escape Plan Bundle"
"first_sale_date" "2012/06/27"
"item_class" "bundle"
"bundle"
{
"The Escape Plan" "1"
"The Equalizer" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_EqualizerEscape"
"item_description" "#TF_Bundle_EqualizerEscape_Desc"
"image_inventory" "backpack/player/items/crafting/equalizer_escape_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2070"
{
"name" "Robot Chicken Hat Promo"
"item_class" "bundle"
"bundle"
{
"Robot Chicken Hat" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_RobotChickenHat_Promo"
"item_description" "#TF_RobotChickenHat_Promo_Desc"
"image_inventory" "backpack/player/items/all_class/as_robot_chicken_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
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{
"attribute_class" "set_elevated_quality"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2071"
{
"name" "Urban Professional Bundle"
"first_sale_date" "2012/07/11"
"item_class" "bundle"
"bundle"
{
"The Hitman's Heatmaker" "1"
"The Cleaner's Carbine" "1"
"Liquidator's Lid" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Summer2012_UrbanProfessional"
"item_description" "#TF_Bundle_Summer2012_UrbanProfessional_Desc"
"image_inventory" "backpack/player/items/crafting/urbanpro_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"sniper" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2072"
{
"name" "Dumpster Diver Bundle"
"first_sale_date" "2012/07/11"
"item_class" "bundle"
"bundle"
{
"The Beggar's Bazooka" "1"
"The Captain's Cocktails" "1"
"The Helmet Without a Home" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Summer2012_DumpsterDiver"
"item_description" "#TF_Bundle_Summer2012_DumpsterDiver_Desc"
"image_inventory" "backpack/player/items/crafting/dumpster_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"soldier" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2073"
{
"name" "Public Enemy Bundle"
"first_sale_date" "2012/07/11"
"item_class" "bundle"
"bundle"
{
"Baby Face's Blaster" "1"
"Pretty Boy's Pocket Pistol" "1"
"The Fed-Fightin' Fedora" "1"
"Dillinger's Duffel" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Summer2012_PublicEnemy"
"item_description" "#TF_Bundle_Summer2012_PublicEnemy_Desc"
"image_inventory" "backpack/player/items/crafting/publicenemy_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2074"
{
"name" "Pyromania Bundle"
"first_sale_date" "2012/07/11"
"item_class" "bundle"
"bundle"
{
"The Hitman's Heatmaker" "1"
"The Cleaner's Carbine" "1"
"Liquidator's Lid" "1"
"The Beggar's Bazooka" "1"
"The Captain's Cocktails" "1"
"The Helmet Without a Home" "1"
"Baby Face's Blaster" "1"
"Pretty Boy's Pocket Pistol" "1"
"The Fed-Fightin' Fedora" "1"
"Dillinger's Duffel" "1"
"The Bird-Man of Aberdeen" "1"
"The Idea Tube" "1"
"The HazMat Headcase" "1"
"The Business Casual" "1"
"The Gentleman's Ushanka" "1"
"The Apparatchik's Apparel" "1"
"The Scorch Shot" "1"
"The Infernal Orchestrina" "1"
"The Burning Bongos" "1"
"Pet Balloonicorn" "1"
"The Lollichop" "1"
"The Rainblower" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Summer2012_Pyromania"
"item_description" "#TF_Bundle_Summer2012_Pyromania_Desc"
"image_inventory" "backpack/player/items/crafting/summer_pyro_sale_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2075"
{
"name" "Summer 2012 Community Bundle"
"first_sale_date" "2012/07/11"
"item_class" "bundle"
"bundle"
{
"The Bird-Man of Aberdeen" "1"
"The Idea Tube" "1"
"The HazMat Headcase" "1"
"The Business Casual" "1"
"The Gentleman's Ushanka" "1"
"The Apparatchik's Apparel" "1"
"The Scorch Shot" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_Summer2012_Community"
"item_description" "#TF_Bundle_Summer2012_Community_Desc"
"image_inventory" "backpack/player/items/crafting/summer_pyro_community_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"demoman" "1"
"medic" "1"
"heavy" "1"
"pyro" "1"
"spy" "1"
"engineer" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2076"
{
"name" "Sleeping Dogs Bundle"
"first_sale_date" "2012/08/01"
"item_class" "bundle"
"bundle"
{
"The Red-Tape Recorder" "1"
"The Huo Long Heatmaker" "1"
"The Flying Guillotine" "1"
"The Neon Annihilator" "1"
"The Triad Trinket" "1"
"The Champ Stamp" "1"
"The Marxman" "1"
"The Human Cannonball" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SleepingDogsBundle"
"item_description" "#TF_Bundle_SleepingDogsBundle_Desc"
"image_inventory" "backpack/player/items/crafting/sleeping_dogs_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2077"
{
"name" "QuakeCon2012 Bundle"
"first_sale_date" "2012/08/01"
"item_class" "bundle"
"bundle"
{
"The Original" "1"
"Wingstick" "1"
"Dragonborn Helmet" "1"
"The Anger" "1"
"Pip-Boy" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_QuakeCon2012Bundle"
"item_description" "#TF_Bundle_QuakeCon2012Bundle_Desc"
"image_inventory" "backpack/player/items/crafting/bethesda_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2078"
{
"name" "Steam Translation Bundle"
"first_sale_date" "2012/08/01"
"item_class" "bundle"
"bundle"
{
"Steam Translation Package" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_STSBundle"
"item_description" "#TF_Bundle_STSBundle_Desc"
"image_inventory" "backpack/player/items/crafting/sts_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2079"
{
"name" "Map Token Bundle 4"
"first_sale_date" "2012/08/09"
"item_class" "bundle"
"bundle"
{
"Map Token Egypt" "1"
"Map Token Coldfront" "1"
"Map Token Fastlane" "1"
"Map Token Turbine" "1"
"Map Token Steel" "1"
"Map Token Junction" "1"
"Map Token Watchtower" "1"
"Map Token Hoodoo" "1"
"Map Token Offblast" "1"
"Map Token Yukon" "1"
"Map Token Harvest" "1"
"Map Token Freight" "1"
"Map Token Mountain Lab" "1"
"Map Token Manor Event" "1"
"Map Token Nightfall" "1"
"Map Token Frontier" "1"
"Map Token Lakeside" "1"
"Map Token Gullywash" "1"
"Map Token Kong King" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_MapTokens"
"item_description" "#TF_Bundle_MapTokens_Desc"
"image_inventory" "backpack/player/items/all_class/stamp_collection"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"2080"
{
"name" "Hero Academy Gold Bundle"
"first_sale_date" "2012/08/09"
"item_class" "bundle"
"bundle"
{
"The Ninja Cowl" "1"
"The Void Monk Hair" "1"
"The Tribal Bones" "1"
"The Grenadier Helm" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_HA_Gold"
"item_description" "#TF_Bundle_HA_Gold_Desc"
"image_inventory" "backpack/player/items/crafting/academy_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"demoman" "1"
"spy" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2081"
{
"name" "Sleeping Dogs Employee Bundle"
"item_class" "bundle"
"bundle"
{
"The Red-Tape Recorder" "1"
"The Huo Long Heatmaker" "1"
"The Flying Guillotine" "1"
"The Neon Annihilator" "1"
"The Triad Trinket" "1"
"The Champ Stamp" "1"
"The Marxman" "1"
"The Human Cannonball" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Bundle_SleepingDogsBundle"
"item_description" "#TF_Bundle_SleepingDogsBundle_Desc"
"image_inventory" "backpack/player/items/crafting/sleeping_dogs_bundle"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"elevate quality"
{
"attribute_class" "set_elevated_quality"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2082"
{
"name" "Mysterious Promo"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo"
"item_description" "#TF_Mysterious_Promo_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2083"
{
"name" "Mysterious Promo 2"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo2"
"item_description" "#TF_Mysterious_Promo2_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2084"
{
"name" "Mysterious Promo 3"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo3"
"item_description" "#TF_Mysterious_Promo3_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2085"
{
"name" "Mysterious Promo 4"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo4"
"item_description" "#TF_Mysterious_Promo4_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2086"
{
"name" "Mysterious Promo 5"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo5"
"item_description" "#TF_Mysterious_Promo5_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2087"
{
"name" "Mysterious Promo 6"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo6"
"item_description" "#TF_Mysterious_Promo6_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2088"
{
"name" "Mysterious Promo 7"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo7"
"item_description" "#TF_Mysterious_Promo7_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2089"
{
"name" "Mysterious Promo 8"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo8"
"item_description" "#TF_Mysterious_Promo8_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"2090"
{
"name" "Mysterious Promo 9"
"item_class" "bundle"
"bundle"
{
"The Flare Gun" "1"
}
"item_type_name" "#TF_StoreBundle"
"item_name" "#TF_Mysterious_Promo9"
"item_description" "#TF_Mysterious_Promo9_Desc"
"image_inventory" "backpack/player/items/crafting/mysterious_promo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "50"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"5000"
{
"name" "Craft Bar Level 1"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_A"
"image_inventory" "backpack/crafting/pile_of_junk"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5001"
{
"name" "Craft Bar Level 2"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_B"
"image_inventory" "backpack/crafting/pile_of_junk2"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "2"
"max_ilevel" "2"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5002"
{
"name" "Craft Bar Level 3"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "craft_item"
"craft_class" "craft_bar"
"craft_material_type" "craft_bar"
"show_in_armory" "1"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_Bar_C"
"image_inventory" "backpack/crafting/pile_of_junk3"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "3"
"max_ilevel" "3"
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5003"
{
"name" "Scout Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_1"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_scout"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "scout"
"used_by_classes"
{
"scout" "1"
}
}
"5004"
{
"name" "Sniper Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_2"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_sniper"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "sniper"
"used_by_classes"
{
"sniper" "1"
}
}
"5005"
{
"name" "Soldier Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_3"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_soldier"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "soldier"
"used_by_classes"
{
"soldier" "1"
}
}
"5006"
{
"name" "Demoman Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_4"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_demo"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "demoman"
"used_by_classes"
{
"demoman" "1"
}
}
"5007"
{
"name" "Heavy Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_5"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_heavy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "heavy"
"used_by_classes"
{
"heavy" "1"
}
}
"5008"
{
"name" "Medic Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_6"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_medic"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "medic"
"used_by_classes"
{
"medic" "1"
}
}
"5009"
{
"name" "Pyro Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_7"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_pyro"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "pyro"
"used_by_classes"
{
"pyro" "1"
}
}
"5010"
{
"name" "Spy Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_8"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_spy"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "spy"
"used_by_classes"
{
"spy" "1"
}
}
"5011"
{
"name" "Engineer Class Token"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "class_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_C_9"
"item_description" "#TF_CraftItem_Token_C_Desc"
"image_inventory" "backpack/crafting/token_engineer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"class_token_id" "engineer"
"used_by_classes"
{
"engineer" "1"
}
}
"5012"
{
"name" "Slot Token - Primary"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "primary"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_1"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_primary"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "primary"
}
"5013"
{
"name" "Slot Token - Secondary"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "secondary"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_2"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_secondary"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "secondary"
}
"5014"
{
"name" "Slot Token - Melee"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "melee"
"show_in_armory" "1"
"armory_desc" "craftitem"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_3"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_melee"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "melee"
}
"5018"
{
"name" "Slot Token - PDA2"
"first_sale_date" "2010/09/29"
"capabilities"
{
"can_craft_mark" "0"
}
"item_class" "slot_token"
"craft_class" "craft_token"
"craft_material_type" "craft_token"
"item_slot" "pda2"
"item_type_name" "#TF_CraftItem"
"item_name" "#CI_T_S_7"
"item_description" "#TF_CraftItem_Token_S_Desc"
"image_inventory" "backpack/crafting/token_pda"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"slot_token_id" "pda2"
}
"5020"
{
"name" "Name Tag"
"first_sale_date" "2010/09/29"
"prefab" "tool_nametag"
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
}
"5021"
{
"name" "Decoder Ring"
"first_sale_date" "2010/09/29"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5022"
{
"name" "Supply Crate"
"first_sale_date" "2010/09/29"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "supply_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "47"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5023"
{
"name" "Paint Can"
"first_sale_date" "2010/09/29"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "paint_can"
"usage_capabilities"
{
"paintable" "1"
}
}
"armory_desc" "paintcan"
"store_remap" "Paint Can 5"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_PaintCan"
"item_description" "#TF_Tool_PaintCan_Desc"
"image_inventory" "backpack/player/items/crafting/paintcan"
"image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "0"
"force_gc_to_generate" "1"
}
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_paint_can_pickup.wav"
"drop_sound" "ui/item_paint_can_pickup.wav"
}
"5026"
{
"name" "Customize Texture Tool"
"first_sale_date" "2011/09/12"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "customize_texture_item"
"usage_capabilities"
{
"can_customize_texture" "1"
}
}
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_CustomTextureItem"
"item_description" "#TF_Tool_CustomTextureItem_Desc"
"image_inventory" "backpack/crafting/decal_tool"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"armory_desc" "decaltooltag"
"show_in_armory" "1"
}
"5027"
{
"name" "Paint Can 1"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_1"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "7511618"
}
}
}
"5028"
{
"name" "Paint Can 2"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_2"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "4345659"
}
}
}
"5029"
{
"name" "Paint Can 3"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_3"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "5322826"
}
}
}
"5030"
{
"name" "Paint Can 4"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_4"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "14204632"
}
}
}
"5031"
{
"name" "Paint Can 5"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_5"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8208497"
}
}
}
"5032"
{
"name" "Paint Can 6"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_6"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "13595446"
}
}
}
"5033"
{
"name" "Paint Can 7"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_7"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "10843461"
}
}
}
"5034"
{
"name" "Paint Can 8"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_8"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "12955537"
}
}
}
"5035"
{
"name" "Paint Can 9"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_9"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "6901050"
}
}
}
"5036"
{
"name" "Paint Can 10"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_10"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8154199"
}
}
}
"5037"
{
"name" "Paint Can 11"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_11"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15185211"
}
}
}
"5038"
{
"name" "Paint Can 12"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_12"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8289918"
}
}
}
"5039"
{
"name" "Paint Can 13"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_13"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15132390"
}
}
}
"5040"
{
"name" "Paint Can 14"
"prefab" "paint_can"
"first_sale_date" "2010/09/29"
"item_name" "#TF_Tool_PaintCan_14"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "1315860"
}
}
}
"5041"
{
"name" "Supply Crate 2"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"can_gift_wrap" "1"
"decodable" "1"
}
"armory_desc" "supply_crate"
"armory_remap" "Supply Crate"
"show_in_armory" "0"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "49"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5042"
{
"name" "Gift Wrap"
"first_sale_date" "2010/10/15"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "gift_wrap"
"use_string" "#WrapGift"
"usage_capabilities"
{
"can_gift_wrap" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "gift_wrap"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_GiftWrap"
"item_description" "#TF_Tool_GiftWrap_Desc"
"image_inventory" "backpack/crafting/gift_custom_supplies"
"image_inventory_size_w" "128"
"image_inventory_size_h" "96"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5043"
{
"name" "Wrapped Gift"
"item_class" "tool"
"tool"
{
"type" "wrapped_gift"
"use_string" "#UnwrapGift"
}
"capabilities"
{
"nameable" "1"
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "gift"
"show_in_armory" "1"
"item_type_name" "#TF_GIFT"
"item_name" "#TF_Tool_Gift"
"item_description" "#TF_Tool_Gift_Desc"
"image_inventory" "backpack/crafting/gift_custom"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_cardboard_pickup.wav"
"drop_sound" "ui/item_cardboard_drop.wav"
}
"5044"
{
"name" "Description Tag"
"first_sale_date" "2010/10/15"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "desc"
"usage_capabilities"
{
"nameable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "desctag"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_T_Dt"
"item_description" "#TF_Tool_Desctag_Desc"
"image_inventory" "backpack/crafting/desc_tag"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5045"
{
"name" "Supply Crate 3"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"can_gift_wrap" "1"
"decodable" "1"
}
"armory_desc" "supply_crate"
"show_in_armory" "0"
"armory_remap" "Supply Crate"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SupplyCrate"
"item_description" "#TF_SupplyCrate_Desc"
"image_inventory" "backpack/player/items/crafting/crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "45"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5046"
{
"name" "Paint Can Team Color"
"prefab" "paint_can_team_color"
"first_sale_date" "2010/10/29"
"item_name" "#TF_Tool_PaintCan_TeamColor"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "12073019"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_rgb_2"
"value" "5801378"
}
}
}
"5048"
{
"name" "Winter Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"expiration_date" "2010-12-31 23:00:00"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate"
"item_description" "#TF_WinterCrate_Desc"
"image_inventory" "backpack/player/items/crafting/festive_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "6"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5049"
{
"name" "Winter Key"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"armory_remap" "Decoder Ring"
"show_in_armory" "0"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5050"
{
"name" "Backpack Expander"
"first_sale_date" "2010/12/13"
"item_class" "tool"
"tool"
{
"type" "backpack_expander"
"usage"
{
"backpack_slots" "100"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "backpack_expander"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_BackpackExpander"
"item_description" "#TF_Tool_BackpackExpander_Desc"
"image_inventory" "backpack/player/items/all_class/backpack_expander"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "50"
"max_ilevel" "59"
"mouse_pressed_sound" "ui/item_bag_pickup.wav"
"drop_sound" "ui/item_bag_drop.wav"
}
"5051"
{
"name" "Paint Can 15"
"prefab" "paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_15"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "16738740"
}
}
}
"5052"
{
"name" "Paint Can 16"
"prefab" "paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_16"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "3100495"
}
}
}
"5053"
{
"name" "Paint Can 17"
"prefab" "paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_17"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8421376"
}
}
}
"5054"
{
"name" "Paint Can 18"
"prefab" "paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_18"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "3329330"
}
}
}
"5055"
{
"name" "Paint Can 19"
"prefab" "paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_19"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15787660"
}
}
}
"5056"
{
"name" "Paint Can 20"
"prefab" "paint_can"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_20"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "15308410"
}
}
}
"5057"
{
"name" "Christmas Key 2010"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_ChristmasKey2010"
"item_description" "#TF_Tool_ChristmasKey2010_Desc"
"image_inventory" "backpack/player/items/crafting/key_winter"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
}
"5060"
{
"name" "Paint Can Team Color 2"
"prefab" "paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor2"
"item_description" "#TF_Tool_PaintCan_TeamColor2_Desc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "4732984"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_rgb_2"
"value" "3686984"
}
}
}
"5061"
{
"name" "Paint Can Team Color 3"
"prefab" "paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor3"
"item_description" "#TF_Tool_PaintCan_TeamColor3_Desc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "11049612"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_rgb_2"
"value" "8626083"
}
}
}
"5062"
{
"name" "Paint Can Team Color 4"
"prefab" "paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor4"
"item_description" "#TF_Tool_PaintCan_TeamColor4_Desc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "3874595"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_rgb_2"
"value" "1581885"
}
}
}
"5063"
{
"name" "Paint Can Team Color 5"
"prefab" "paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor5"
"item_description" "#TF_Tool_PaintCan_TeamColor5_Desc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "6637376"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_rgb_2"
"value" "2636109"
}
}
}
"5064"
{
"name" "Paint Can Team Color 6"
"prefab" "paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor6"
"item_description" "#TF_Tool_PaintCan_TeamColor6_Desc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "8400928"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_rgb_2"
"value" "2452877"
}
}
}
"5065"
{
"name" "Paint Can Team Color 7"
"prefab" "paint_can_team_color"
"first_sale_date" "2011/05/25"
"item_name" "#TF_Tool_PaintCan_TeamColor7"
"item_description" "#TF_Tool_PaintCan_TeamColor7_Desc"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "12807213"
}
"set item tint RGB 2"
{
"attribute_class" "set_item_tint_rgb_2"
"value" "12091445"
}
}
}
"5066"
{
"name" "Summer Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"expiration_date" "2011-07-11 23:00:00"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "summer"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "summer_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SummerCrate"
"item_description" "#TF_SummerCrate_Desc"
"image_inventory" "backpack/player/items/crafting/crate_summer"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "22"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5067"
{
"name" "Summer Key"
"first_sale_date" "2011/06/30"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"armory_remap" "Decoder Ring"
"show_in_armory" "0"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5068"
{
"name" "Supply Crate Rare"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"tool"
{
"type" ""
"usage"
{
}
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "supply_crate"
"armory_remap" "Supply Crate"
"show_in_armory" "0"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_SupplyCrateRare"
"item_description" "#TF_SupplyCrateRare_Desc"
"image_inventory" "backpack/player/items/crafting/crate_salvage"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "40"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5070"
{
"name" "Naughty Winter Crate 2011"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"expiration_date" "2012-01-01 23:00:00"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2011_naughty"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate2011_Naughty"
"item_description" "#TF_WinterCrate2011_Naughty_Desc"
"image_inventory" "backpack/player/items/crafting/bad_winter_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "35"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5071"
{
"name" "Nice Winter Crate 2011"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"expiration_date" "2012-01-01 23:00:00"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "winter2011_nice"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "winter_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_WinterCrate2011_Nice"
"item_description" "#TF_WinterCrate2011_Nice_Desc"
"image_inventory" "backpack/player/items/crafting/winter_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "36"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5072"
{
"name" "Naughty Winter Key 2011"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5073"
{
"name" "Nice Winter Key 2011"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5074"
{
"name" "Something Special For Someone Special (Tool)"
"first_sale_date" "2012/02/15"
"capabilities"
{
"nameable" "1"
"can_gift_wrap" "1"
"usable_gc" "1"
"usable_out_of_game" "1"
}
"tool"
{
"type" "wedding_ring"
}
"item_class" "tool"
"hack_disable_armory_type_desc" "1"
"show_in_armory" "1"
"item_type_name" "#TF_Wearable_Ring"
"item_name" "#TF_WeddingRing"
"item_description" "#TF_WeddingRing_Desc"
"armory_desc" "weddingring"
"image_inventory" "backpack/player/items/all_class/something_special"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "100"
"max_ilevel" "100"
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav"
"drop_sound" "ui/item_metal_scrap_drop.wav"
}
"5075"
{
"name" "Something Special For Someone Special (Wearable)"
"capabilities"
{
"can_be_restored" "0"
}
"item_class" "tf_wearable"
"item_type_name" "#TF_Wearable_Ring"
"item_name" "#TF_WeddingRing"
"armory_remap" "Something Special For Someone Special (Tool)"
"image_inventory" "backpack/player/items/all_class/all_class_ring"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"item_slot" "misc"
"min_ilevel" "100"
"max_ilevel" "100"
"model_player_per_class"
{
"scout" "models/player/items/all_class/ring_scout.mdl"
"sniper" "models/player/items/all_class/ring_sniper.mdl"
"soldier" "models/player/items/all_class/ring_soldier.mdl"
"demoman" "models/player/items/all_class/ring_demo.mdl"
"medic" "models/player/items/all_class/ring_medic.mdl"
"heavy" "models/player/items/all_class/ring_heavy.mdl"
"spy" "models/player/items/all_class/ring_spy.mdl"
"engineer" "models/player/items/all_class/ring_engineer.mdl"
"pyro" "models/player/items/all_class/ring_pyro.mdl"
}
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"attributes"
{
"cannot trade"
{
"attribute_class" "cannot_trade"
"value" "1"
}
}
"mouse_pressed_sound" "ui/item_medal_pickup.wav"
"drop_sound" "ui/item_medal_pickup.wav"
}
"5076"
{
"name" "Paint Can 21"
"prefab" "paint_can"
"item_name" "#TF_Tool_PaintCan_21"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "12377523"
}
}
}
"5077"
{
"name" "Paint Can 22"
"prefab" "paint_can"
"item_name" "#TF_Tool_PaintCan_22"
"attributes"
{
"set item tint RGB"
{
"attribute_class" "set_item_tint_rgb"
"value" "2960676"
}
}
}
"5078"
{
"name" "Scorched Crate"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"expiration_date" "2012-07-11 01:00:00"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "scorched"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "scorched_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_ScorchedCrate"
"item_description" "#TF_ScorchedCrate_Desc"
"image_inventory" "backpack/crafting/fire_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "46"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5079"
{
"name" "Scorched Key"
"first_sale_date" "2012/06/27"
"item_class" "tool"
"craft_class" "tool"
"craft_material_type" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"show_in_armory" "0"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5080"
{
"name" "Fall Crate 2012"
"item_class" "supply_crate"
"craft_class" "supply_crate"
"craft_material_type" "supply_crate"
"expiration_date" "2012-09-21 06:00:00"
"tool"
{
"type" ""
"usage"
{
}
"restriction" "fall 2012"
}
"capabilities"
{
"decodable" "1"
}
"armory_desc" "fall_2012_crate"
"show_in_armory" "1"
"item_type_name" "#TF_LockedCrate"
"item_name" "#TF_FallCrate2012"
"item_description" "#TF_FallCrate2012_Desc"
"image_inventory" "backpack/crafting/fall_crate"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "10"
"max_ilevel" "10"
"attributes"
{
"set supply crate series"
{
"attribute_class" "supply_crate_series"
"value" "48"
"force_gc_to_generate" "1"
}
}
"mouse_pressed_sound" "ui/item_crate_pickup.wav"
"drop_sound" "ui/item_crate_drop.wav"
}
"5081"
{
"name" "Fall Key 2012"
"item_class" "tool"
"craft_class" "tool"
"tool"
{
"type" "decoder_ring"
"usage_capabilities"
{
"decodable" "1"
}
}
"attributes"
{
"always tradable"
{
"attribute_class" "always_tradable"
"value" "1"
}
}
"armory_desc" "key"
"show_in_armory" "1"
"item_type_name" "#TF_T"
"item_name" "#TF_Tool_DecoderRing"
"item_description" "#TF_Tool_DecoderRing_Desc"
"image_inventory" "backpack/player/items/crafting/key"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "5"
"max_ilevel" "5"
"mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav"
"drop_sound" "ui/item_metal_tiny_drop.wav"
}
"5500"
{
"name" "RIFT Spider Hat Code"
"item_class" "tool"
"tool"
{
"type" "claimcode"
"usage"
{
"claim_type" "#TF_RIFT_SpiderHat_ClaimType"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"armory_desc" "claimcode"
"show_in_armory" "1"
"item_type_name" "#TF_ClaimCode"
"item_name" "#TF_RIFT_SpiderHat_ClaimCode"
"item_description" "#TF_RIFT_SpiderHat_ClaimCode_Desc"
"image_inventory" "backpack/crafting/ticket"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5600"
{
"name" "Goldfish"
"prefab" "ash_remains"
"item_name" "#TF_Item_Goldfish_Burned"
"item_description" "#TF_Item_Goldfish_Burned_Desc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5601"
{
"name" "Pocket Lint"
"prefab" "ash_remains"
"item_name" "#TF_Item_PocketLint_Burned"
"item_description" "#TF_Item_PocketLint_Burned_Desc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5602"
{
"name" "Cheese Wheel"
"prefab" "ash_remains"
"item_name" "#TF_Item_CheeseWheel_Burned"
"item_description" "#TF_Item_CheeseWheel_Burned_Desc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5603"
{
"name" "Banana Peel"
"prefab" "ash_remains"
"item_name" "#TF_Item_BananaPeel_Burned"
"item_description" "#TF_Item_BananaPeel_Burned_Desc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5604"
{
"name" "Barn Door Plank"
"prefab" "ash_remains"
"item_name" "#TF_Item_BarnDoorPlank_Burned"
"item_description" "#TF_Item_BarnDoorPlank_Burned_Desc"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5605"
{
"name" "Secret Diary"
"prefab" "ash_remains"
"craft_material_type" ""
"expiration_date" ""
"item_name" "#TF_Item_SecretDiary_FireProof"
"item_type_name" "#TF_Item_SecretDiary_Type"
"item_description" "#TF_Item_SecretDiary_FireProof_Desc"
"image_inventory" "backpack/crafting/diary_book"
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5606"
{
"name" "Damaged Capacitor"
"prefab" "ash_remains"
"item_class" "tf_wearable"
"item_slot" "misc"
"craft_material_type" ""
"expiration_date" ""
"item_name" "#TF_Item_DamagedCapacitor"
"item_description" "#TF_Item_DamagedCapacitor_Desc"
"image_inventory" "backpack/crafting/capacitor"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
"mouse_pressed_sound" "ui/item_paper_pickup.wav"
"drop_sound" "ui/item_paper_pickup.wav"
}
"5607"
{
"name" "Pile Of Ash"
"item_class" "tf_wearable"
"expiration_date" "2012-07-11 01:00:00"
"tool"
{
"type" "gift"
"use_string" "#RummageThroughAsh"
"usage"
{
"loot_list" "pyro_ash_pile_loot_list"
"num_items" "1"
"max_recipients" "1"
"target_rule" "only_self"
}
}
"capabilities"
{
"usable_gc" "1"
"usable_out_of_game" "1"
}
"show_in_armory" "1"
"item_name" "#TF_PileOfAsh"
"item_description" "#TF_PileOfAsh_Desc"
"item_slot" "action"
"image_inventory" "backpack/crafting/ash_pile"
"image_inventory_size_w" "128"
"image_inventory_size_h" "82"
"item_quality" "unique"
"min_ilevel" "1"
"max_ilevel" "1"
"used_by_classes"
{
"scout" "1"
"sniper" "1"
"soldier" "1"
"demoman" "1"
"medic" "1"
"heavy" "1"
"spy" "1"
"engineer" "1"
"pyro" "1"
}
}
"5999"
{
"name" "Strange Part (Armory)"
"prefab" "strange_part"
"armory_desc" "strangepart"
"show_in_armory" "1"
"image_inventory" "backpack/crafting/strange_parts"
"item_name" "#TF_StrangePart_Empty"
"item_description" "#TF_StrangePart_Empty_Desc"
}
"6000"
{
"name" "Strange Part: Heavies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "14"
}
}
"image_inventory" "backpack/crafting/strange_part_heavies_killed"
"item_name" "#TF_StrangePart_HeaviesKilled"
"item_description" "#TF_StrangePart_HeaviesKilled_Desc"
}
"6001"
{
"name" "Strange Part: Demomen Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "13"
}
}
"image_inventory" "backpack/crafting/strange_part_demos_killed"
"item_name" "#TF_StrangePart_DemomenKilled"
"item_description" "#TF_StrangePart_DemomenKilled_Desc"
}
"6002"
{
"name" "Strange Part: Soldiers Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "12"
}
}
"image_inventory" "backpack/crafting/strange_part_soldiers_killed"
"item_name" "#TF_StrangePart_SoldiersKilled"
"item_description" "#TF_StrangePart_SoldiersKilled_Desc"
}
"6003"
{
"name" "Strange Part: Scouts Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "10"
}
}
"image_inventory" "backpack/crafting/strange_part_scouts_killed"
"item_name" "#TF_StrangePart_ScoutsKilled"
"item_description" "#TF_StrangePart_ScoutsKilled_Desc"
}
"6004"
{
"name" "Strange Part: Engineers Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "17"
}
}
"image_inventory" "backpack/crafting/strange_part_engineers_killed"
"item_name" "#TF_StrangePart_EngineersKilled"
"item_description" "#TF_StrangePart_EngineersKilled_Desc"
}
"6009"
{
"name" "Strange Part: Buildings Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "19"
}
}
"image_inventory" "backpack/crafting/strange_part_buildings_destroyed"
"item_name" "#TF_StrangePart_BuildingsDestroyed"
"item_description" "#TF_StrangePart_BuildingsDestroyed_Desc"
}
"6010"
{
"name" "Strange Part: Projectiles Reflected"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_reflect_projectiles" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "20"
}
}
"image_inventory" "backpack/crafting/strange_part_projectiles_deflected"
"item_name" "#TF_StrangePart_ProjectilesReflected"
"item_description" "#TF_StrangePart_ProjectilesReflected_Desc"
}
"6011"
{
"name" "Strange Part: Headshot Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_headshot" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "21"
}
}
"image_inventory" "backpack/crafting/strange_part_headshots"
"item_name" "#TF_StrangePart_HeadshotKills"
"item_description" "#TF_StrangePart_HeadshotKills_Desc"
}
"6012"
{
"name" "Strange Part: Airborne Enemies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "22"
}
}
"image_inventory" "backpack/crafting/strange_part_airborne_killed"
"item_name" "#TF_StrangePart_AirborneEnemiesKilled"
"item_description" "#TF_StrangePart_AirborneEnemiesKilled_Desc"
}
"6013"
{
"name" "Strange Part: Enemies Gibbed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_gib_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "23"
}
}
"image_inventory" "backpack/crafting/strange_part_enemies_gibbed"
"item_name" "#TF_StrangePart_GibKilled"
"item_description" "#TF_StrangePart_GibKilled_Desc"
}
"6015"
{
"name" "Strange Part: Full Moon Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "27"
}
}
"image_inventory" "backpack/crafting/strange_part_KillDuringFullMoon"
"item_name" "#TF_StrangePart_FullMoonKills"
"item_description" "#TF_StrangePart_FullMoonKills_Desc"
}
"6016"
{
"name" "Strange Part: Domination Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "28"
}
}
"image_inventory" "backpack/crafting/strange_part_KillStartDomination"
"item_name" "#TF_StrangePart_DominationKills"
"item_description" "#TF_StrangePart_DominationKills_Desc"
}
"6018"
{
"name" "Strange Part: Revenge Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "30"
}
}
"image_inventory" "backpack/crafting/strange_part_KillRevenge"
"item_name" "#TF_StrangePart_RevengeKills"
"item_description" "#TF_StrangePart_RevengeKills_Desc"
}
"6019"
{
"name" "Strange Part: Posthumous Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_posthumous_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "31"
}
}
"image_inventory" "backpack/crafting/strange_part_PlayerKillPosthumous"
"item_name" "#TF_StrangePart_PosthumousKills"
"item_description" "#TF_StrangePart_PosthumousKills_Desc"
}
"6020"
{
"name" "Strange Part: Allies Extinguished"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_extinguish" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "32"
}
}
"image_inventory" "backpack/crafting/strange_part_burningallyextinguished"
"item_name" "#TF_StrangePart_AlliesExtinguished"
"item_description" "#TF_StrangePart_AlliesExtinguished_Desc"
}
"6021"
{
"name" "Strange Part: Critical Kills"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_critical_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "33"
}
}
"image_inventory" "backpack/crafting/strange_part_killcritical"
"item_name" "#TF_StrangePart_CriticalKills"
"item_description" "#TF_StrangePart_CriticalKills_Desc"
}
"6022"
{
"name" "Strange Part: Kills While Explosive-Jumping"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_be_equipped_by_soldier_or_demo" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "34"
}
}
"image_inventory" "backpack/crafting/strange_part_KillWhileExplosiveJumping"
"item_name" "#TF_StrangePart_KillsWhileExplosiveJumping"
"item_description" "#TF_StrangePart_KillsWhileExplosiveJumping_Desc"
}
"6024"
{
"name" "Strange Part: Cloaked Spies Killed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "37"
}
}
"image_inventory" "backpack/crafting/strange_part_invisibles_killed"
"item_name" "#TF_StrangePart_InvisibleSpyKills"
"item_description" "#TF_StrangePart_InvisibleSpyKills_Desc"
}
"6025"
{
"name" "Strange Part: Sappers Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_destroy_sappers" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "36"
}
}
"image_inventory" "backpack/crafting/strange_part_sappers_killed"
"item_name" "#TF_StrangePart_SappersDestroyed"
"item_description" "#TF_StrangePart_SappersDestroyed_Desc"
}
"6026"
{
"name" "Strange Part: Robots Destroyed"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "39"
}
}
"image_inventory" "backpack/crafting/strange_part_mvm_robot_kills"
"item_name" "#TF_StrangePart_RobotsDestroyed"
"item_description" "#TF_StrangePart_RobotsDestroyed_Desc"
}
"6032"
{
"name" "Strange Part: Kills While Low-Health"
"prefab" "strange_part"
"tool"
{
"usage"
{
"required_tags"
{
"can_deal_damage" "1"
}
}
}
"attributes"
{
"strange part new counter ID"
{
"attribute_class" "strange_part_new_counter_id"
"value" "44"
}
}
"image_inventory" "backpack/crafting/strange_part_10_percent_kills"
"item_name" "#TF_StrangePart_KillWhileLowHealth"
"item_description" "#TF_StrangePart_KillWhileLowHealth_Desc"
}
}
"attributes"
{
"1"
{
"name" "damage penalty"
"attribute_class" "mult_dmg"
"attribute_name" "Minor damage penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"2"
{
"name" "damage bonus"
"attribute_class" "mult_dmg"
"attribute_name" "Minor damage bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "weapons"
"description_string" "#Attrib_DamageDone_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"3"
{
"name" "clip size penalty"
"attribute_class" "mult_clipsize"
"attribute_name" "Minor clip penalty"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_ClipSize_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"4"
{
"name" "clip size bonus"
"attribute_class" "mult_clipsize"
"attribute_name" "Minor clip size bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "weapons"
"description_string" "#Attrib_ClipSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"5"
{
"name" "fire rate penalty"
"attribute_class" "mult_postfiredelay"
"attribute_name" "Minor fire rate penalty"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_FireRate_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"6"
{
"name" "fire rate bonus"
"attribute_class" "mult_postfiredelay"
"attribute_name" "Minor firerate bonus"
"min_value" "0.95"
"max_value" "0.9"
"group" "weapons"
"description_string" "#Attrib_FireRate_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"7"
{
"name" "heal rate penalty"
"attribute_class" "mult_medigun_healrate"
"attribute_name" "Minor heal rate penalty"
"min_value" "0.95"
"max_value" "0.8"
"group" "only_on_unique"
"description_string" "#Attrib_HealRate_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"8"
{
"name" "heal rate bonus"
"attribute_class" "mult_medigun_healrate"
"attribute_name" "Minor heal rate bonus"
"min_value" "1.05"
"max_value" "1.15"
"group" "weapon_healing"
"description_string" "#Attrib_HealRate_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"9"
{
"name" "ubercharge rate penalty"
"attribute_class" "mult_medigun_uberchargerate"
"attribute_name" "Minor uber charge rate penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_UberchargeRate_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"10"
{
"name" "ubercharge rate bonus"
"attribute_class" "mult_medigun_uberchargerate"
"attribute_name" "Minor uber charge rate bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "weapon_healing"
"description_string" "#Attrib_UberchargeRate_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"11"
{
"name" "overheal bonus"
"attribute_class" "mult_medigun_overheal_amount"
"attribute_name" "Minor overheal bonus"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealAmount_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"12"
{
"name" "overheal decay penalty"
"attribute_class" "mult_medigun_overheal_decay"
"attribute_name" "Minor overheal decay penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealDecay_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"13"
{
"name" "overheal decay bonus"
"attribute_class" "mult_medigun_overheal_decay"
"attribute_name" "Minor overheal decay bonus"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealDecay_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"14"
{
"name" "overheal decay disabled"
"attribute_class" "mult_medigun_overheal_decay"
"attribute_name" "Overheal decay disabled"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealDecay_Disabled"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"15"
{
"name" "crit mod disabled"
"attribute_class" "mult_crit_chance"
"attribute_name" "Crit chance disabled"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CritChance_Disabled"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "no_crits"
"stored_as_integer" "0"
}
"16"
{
"name" "heal on hit for rapidfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor heal on hit"
"min_value" "1"
"max_value" "5"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"17"
{
"name" "add uber charge on hit"
"attribute_class" "add_onhit_ubercharge"
"attribute_name" "Minor add uber charge on hit"
"min_value" "0.01"
"max_value" "0.05"
"group" "only_on_unique"
"description_string" "#Attrib_AddUber_OnHit_Positive"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"18"
{
"name" "medigun charge is crit boost"
"attribute_class" "set_charge_type"
"attribute_name" "Medigun charge boosts crit chance"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Medigun_CritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"19"
{
"name" "tmp dmgbuff on hit"
"attribute_class" "addperc_ondmgdone_tmpbuff"
"attribute_name" "Add Tmp Dmg Buff on hit"
"min_value" "0.15"
"max_value" "0.2"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDoneBonus_Positive"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"20"
{
"name" "crit vs burning players"
"attribute_class" "or_crit_vs_playercond"
"attribute_name" "Critical Hit vs Burning Players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritVsBurning"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"21"
{
"name" "dmg penalty vs nonburning"
"attribute_class" "mult_dmg_vs_nonburning"
"attribute_name" "Damage penalty vs non burning players"
"min_value" "0.99"
"max_value" "0.95"
"group" "only_on_unique"
"description_string" "#Attrib_DmgPenaltyVsNonBurning"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"22"
{
"name" "no crit vs nonburning"
"attribute_class" "set_nocrit_vs_nonburning"
"attribute_name" "Crits Disabled vs Non-burning players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoCritVsNonBurning"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"23"
{
"name" "mod flamethrower push"
"attribute_class" "set_flamethrower_push_disabled"
"attribute_name" "Disables flamethrower push"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ModFlamethrowerPush"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"24"
{
"name" "mod flamethrower back crit"
"attribute_class" "set_flamethrower_back_crit"
"attribute_name" "Turns on back crits for the flamethrower"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ModFlamethrower_BackCrits"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"25"
{
"name" "hidden secondary max ammo penalty"
"attribute_class" "mult_maxammo_secondary"
"attribute_name" "Minor secondary max ammo penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"26"
{
"name" "max health additive bonus"
"attribute_class" "add_maxhealth"
"attribute_name" "Minor max health bonus"
"min_value" "5"
"max_value" "15"
"group" "weapon"
"description_string" "#Attrib_MaxHealth_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"27"
{
"name" "alt-fire disabled"
"attribute_class" "unimplemented_altfire_disabled"
"attribute_name" "Alt-fire Disabled"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AltFire_Disabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"28"
{
"name" "crit mod disabled hidden"
"attribute_class" "mult_crit_chance"
"attribute_name" "Crit Chance disabled"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CritChance_Disabled"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"29"
{
"name" "alt-fire is vampire"
"attribute_class" "set_altfire_mode"
"attribute_name" "Alt-fire Is Vampire"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AltFire_Is_Vampire"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"30"
{
"name" "fists have radial buff"
"attribute_class" "set_weapon_mode"
"attribute_name" "Fists Have Radial Buff"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_FistsHaveRadialBuff"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"31"
{
"name" "critboost on kill"
"attribute_class" "add_onkill_critboost_time"
"attribute_name" "Add CritBoost effect on kill"
"min_value" "2"
"max_value" "3"
"group" "weapons"
"description_string" "#Attrib_CritBoost_OnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_kill"
"stored_as_integer" "0"
}
"32"
{
"name" "slow enemy on hit"
"attribute_class" "mult_onhit_enemyspeed"
"attribute_name" "Minor slow enemy on hit"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Slow_Enemy_OnHit"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"33"
{
"name" "set cloak is feign death"
"attribute_class" "set_weapon_mode"
"attribute_name" "Replaces cloak power with feign death."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CloakIsFeignDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer" "0"
}
"34"
{
"name" "mult cloak meter consume rate"
"attribute_class" "mult_cloak_meter_consume_rate"
"attribute_name" "Rate cloak energy is consumed."
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CloakMeterConsumeRate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"35"
{
"name" "mult cloak meter regen rate"
"attribute_class" "mult_cloak_meter_regen_rate"
"attribute_name" "Rate cloak energy is regenerated."
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CloakMeterRegenRate"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"36"
{
"name" "spread penalty"
"attribute_class" "mult_spread_scale"
"attribute_name" "Shot spread penalty"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_Spread_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"37"
{
"name" "hidden primary max ammo bonus"
"attribute_class" "mult_maxammo_primary"
"attribute_name" "Primary max ammo bonus"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"38"
{
"name" "mod bat launches balls"
"attribute_class" "set_weapon_mode"
"attribute_name" "Bat can fire several grenades before melee mode."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_BatLaunchesBalls"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"39"
{
"name" "dmg penalty vs nonstunned"
"attribute_class" "unimplemented_mod_dmg_vs_nonstunned"
"attribute_name" "Damage penalty vs non stunned players"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_DmgPenaltyVsNonStunned"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"40"
{
"name" "zoom speed mod disabled"
"attribute_class" "unimplemented_mod_zoom_speed_disabled"
"attribute_name" "Zoom Speed Mod Disabled"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_ZoomSpeedMod_Disabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"41"
{
"name" "sniper charge per sec"
"attribute_class" "mult_sniper_charge_per_sec"
"attribute_name" "sniper charge per sec"
"min_value" "0"
"max_value" "0"
"group" "weapon_charge_rate"
"description_string" "#Attrib_SniperCharge_Per_Sec"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"42"
{
"name" "sniper no headshots"
"attribute_class" "set_weapon_mode"
"attribute_name" "Sniper no headshots"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SniperNoHeadshots"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"43"
{
"name" "scattergun no reload single"
"attribute_class" "set_scattergun_no_reload_single"
"attribute_name" "Scattergun No Reload Single"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Scattergun_NoReloadSingle"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"44"
{
"name" "scattergun has knockback"
"attribute_class" "set_scattergun_has_knockback"
"attribute_name" "Scattergun Has Knockback"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Scattergun_HasKnockback"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"45"
{
"name" "bullets per shot bonus"
"attribute_class" "mult_bullets_per_shot"
"attribute_name" "Minor bullets per shot bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_BulletsPerShot_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"46"
{
"name" "sniper zoom penalty"
"attribute_class" "mult_zoom_fov"
"attribute_name" "Sniper zoom penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_SniperZoom_Penalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"47"
{
"name" "sniper no charge"
"attribute_class" "unimplemented_mod_sniper_no_charge"
"attribute_name" "Sniper no charge"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SniperNoCharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"48"
{
"name" "set cloak is movement based"
"attribute_class" "set_weapon_mode"
"attribute_name" "Replaces default cloak with a motion based cloak."
"min_value" "2"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_CloakIsMovementBased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "cloak_type"
"stored_as_integer" "0"
}
"49"
{
"name" "no double jump"
"attribute_class" "set_scout_doublejump_disabled"
"attribute_name" "Disables double jump"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoDoubleJump"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"50"
{
"name" "absorb damage while cloaked"
"attribute_class" "unimplemented_absorb_dmg_while_cloaked"
"attribute_name" "Absorbs damage when cloaked."
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_AbsorbDmgWhileCloaked"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"51"
{
"name" "revolver use hit locations"
"attribute_class" "set_weapon_mode"
"attribute_name" "Revolver uses hit locations"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RevolverUseHitLocations"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"52"
{
"name" "backstab shield"
"attribute_class" "set_blockbackstab_once"
"attribute_name" "Stops one backstab."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_BackstabShield"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"53"
{
"name" "fire retardant"
"attribute_class" "set_fire_retardant"
"attribute_name" "Player cannot be set on fire."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_FireRetardant"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"54"
{
"name" "move speed penalty"
"attribute_class" "mult_player_movespeed"
"attribute_name" "Minor move speed penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "weapon"
"description_string" "#Attrib_MoveSpeed_Penalty"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"55"
{
"name" "obsolete ammo penalty"
"attribute_class" "obsolete"
"attribute_name" "Minor primary max ammo penalty"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "unused"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"56"
{
"name" "jarate description"
"attribute_class" "desc_jarate_description"
"attribute_name" "Text description of jarate"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Jarate_Description"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"57"
{
"name" "health regen"
"attribute_class" "add_health_regen"
"attribute_name" "Minor health regeneration"
"min_value" "0.3"
"max_value" "0.5"
"group" "passive"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"58"
{
"name" "self dmg push force increased"
"attribute_class" "mult_dmgself_push_force"
"attribute_name" "Minor increased self dmg push force"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_SelfDmgPush_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"59"
{
"name" "self dmg push force decreased"
"attribute_class" "mult_dmgself_push_force"
"attribute_name" "Minor decreased self dmg push force"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_SelfDmgPush_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"60"
{
"name" "dmg taken from fire reduced"
"attribute_class" "mult_dmgtaken_from_fire"
"attribute_name" "Minor fire damage reduction"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Fire_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"61"
{
"name" "dmg taken from fire increased"
"attribute_class" "mult_dmgtaken_from_fire"
"attribute_name" "Minor fire damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Fire_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"62"
{
"name" "dmg taken from crit reduced"
"attribute_class" "mult_dmgtaken_from_crit"
"attribute_name" "Minor crit damage reduction"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Crit_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"63"
{
"name" "dmg taken from crit increased"
"attribute_class" "mult_dmgtaken_from_crit"
"attribute_name" "Minor crit damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Crit_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"64"
{
"name" "dmg taken from blast reduced"
"attribute_class" "mult_dmgtaken_from_explosions"
"attribute_name" "Minor blast damage reduced"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Blast_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"65"
{
"name" "dmg taken from blast increased"
"attribute_class" "mult_dmgtaken_from_explosions"
"attribute_name" "Minor blast damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Blast_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"66"
{
"name" "dmg taken from bullets reduced"
"attribute_class" "mult_dmgtaken_from_bullets"
"attribute_name" "Minor bullet damage reduced"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Bullets_Reduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"67"
{
"name" "dmg taken from bullets increased"
"attribute_class" "mult_dmgtaken_from_bullets"
"attribute_name" "Minor bullet damage increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_From_Bullets_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"68"
{
"name" "increase player capture value"
"attribute_class" "add_player_capturevalue"
"attribute_name" "Minor capture value increase"
"min_value" "1"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_CaptureValue_Increased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"69"
{
"name" "health from healers reduced"
"attribute_class" "mult_health_fromhealers"
"attribute_name" "Minor penalty to health from healers"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromHealers_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"70"
{
"name" "health from healers increased"
"attribute_class" "mult_health_fromhealers"
"attribute_name" "Minor increase to health from healers"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromHealers_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"71"
{
"name" "weapon burn dmg increased"
"attribute_class" "mult_wpn_burndmg"
"attribute_name" "Minor increase to burn dmg"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnDmg_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"72"
{
"name" "weapon burn dmg reduced"
"attribute_class" "mult_wpn_burndmg"
"attribute_name" "Minor reduction to burn dmg"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnDmg_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"73"
{
"name" "weapon burn time increased"
"attribute_class" "mult_wpn_burntime"
"attribute_name" "Minor increase to burn time"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"74"
{
"name" "weapon burn time reduced"
"attribute_class" "mult_wpn_burntime"
"attribute_name" "Minor reduction to burn time"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_WpnBurnTime_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"75"
{
"name" "aiming movespeed increased"
"attribute_class" "mult_player_aiming_movespeed"
"attribute_name" "Minor aiming movespeed increase"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_AimingMoveSpeed_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"76"
{
"name" "maxammo primary increased"
"attribute_class" "mult_maxammo_primary"
"attribute_name" "Minor primary maxammo increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoPrimary_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"77"
{
"name" "maxammo primary reduced"
"attribute_class" "mult_maxammo_primary"
"attribute_name" "Minor primary maxammo reduction"
"min_value" "0.9"
"max_value" "0.6"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoPrimary_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"78"
{
"name" "maxammo secondary increased"
"attribute_class" "mult_maxammo_secondary"
"attribute_name" "Minor secondary maxammo increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoSecondary_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"79"
{
"name" "maxammo secondary reduced"
"attribute_class" "mult_maxammo_secondary"
"attribute_name" "Minor secondary maxammo reduction"
"min_value" "0.9"
"max_value" "0.6"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoSecondary_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"80"
{
"name" "maxammo metal increased"
"attribute_class" "mult_maxammo_metal"
"attribute_name" "Minor metal maxammo increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoMetal_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"81"
{
"name" "maxammo metal reduced"
"attribute_class" "mult_maxammo_metal"
"attribute_name" "Minor metal maxammo reduction"
"min_value" "0.95"
"max_value" "0.65"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoMetal_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"82"
{
"name" "cloak consume rate increased"
"attribute_class" "mult_cloak_meter_consume_rate"
"attribute_name" "Minor cloak consume rate increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_CloakConsumeRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"83"
{
"name" "cloak consume rate decreased"
"attribute_class" "mult_cloak_meter_consume_rate"
"attribute_name" "Minor cloak consume rate decrease"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_CloakConsumeRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"84"
{
"name" "cloak regen rate increased"
"attribute_class" "mult_cloak_meter_regen_rate"
"attribute_name" "Minor cloak regen rate increase"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_CloakRegenRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"85"
{
"name" "cloak regen rate decreased"
"attribute_class" "mult_cloak_meter_regen_rate"
"attribute_name" "Minor cloak regen rate decrease"
"min_value" "0.95"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_CloakRegenRate_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"86"
{
"name" "minigun spinup time increased"
"attribute_class" "mult_minigun_spinup_time"
"attribute_name" "Minor minigun spinup time increase"
"min_value" "1.05"
"max_value" "1.2"
"group" "only_on_unique"
"description_string" "#Attrib_MinigunSpinup_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"87"
{
"name" "minigun spinup time decreased"
"attribute_class" "mult_minigun_spinup_time"
"attribute_name" "Minor minigun spinup time decrease"
"min_value" "0.95"
"max_value" "0.8"
"group" "only_on_unique"
"description_string" "#Attrib_MinigunSpinup_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"88"
{
"name" "max pipebombs increased"
"attribute_class" "add_max_pipebombs"
"attribute_name" "Minor max pipebomb increase"
"min_value" "2"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_MaxPipebombs_Increased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"89"
{
"name" "max pipebombs decreased"
"attribute_class" "add_max_pipebombs"
"attribute_name" "Minor max pipebomb decrease"
"min_value" "-2"
"max_value" "-4"
"group" "only_on_unique"
"description_string" "#Attrib_MaxPipebombs_Decreased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"90"
{
"name" "SRifle Charge rate increased"
"attribute_class" "mult_sniper_charge_per_sec"
"attribute_name" "Minor charge rate increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_SRifleChargeRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"91"
{
"name" "SRifle Charge rate decreased"
"attribute_class" "mult_sniper_charge_per_sec"
"attribute_name" "Minor charge rate decrease"
"min_value" "0.95"
"max_value" "0.8"
"group" "only_on_unique"
"description_string" "#Attrib_SRifleChargeRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"92"
{
"name" "Construction rate increased"
"attribute_class" "mult_construction_value"
"attribute_name" "Minor construction rate increase"
"min_value" "1.1"
"max_value" "1.3"
"group" "weapon_wrench"
"description_string" "#Attrib_ConstructionRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"93"
{
"name" "Construction rate decreased"
"attribute_class" "mult_construction_value"
"attribute_name" "Minor construction rate decrease"
"min_value" "0.9"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_ConstructionRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"94"
{
"name" "Repair rate increased"
"attribute_class" "mult_repair_value"
"attribute_name" "Minor repair rate increase"
"min_value" "1.05"
"max_value" "1.2"
"group" "weapon_wrench"
"description_string" "#Attrib_RepairRate_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"95"
{
"name" "Repair rate decreased"
"attribute_class" "mult_repair_value"
"attribute_name" "Minor repair rate decrease"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_RepairRate_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"96"
{
"name" "Reload time increased"
"attribute_class" "mult_reload_time"
"attribute_name" "Minor reload time increase"
"min_value" "1.1"
"max_value" "1.4"
"group" "only_on_unique"
"description_string" "#Attrib_ReloadTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"97"
{
"name" "Reload time decreased"
"attribute_class" "mult_reload_time"
"attribute_name" "Minor reload time decrease"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ReloadTime_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"98"
{
"name" "selfdmg on hit for rapidfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor self dmg on hit"
"min_value" "-1"
"max_value" "-3"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"99"
{
"name" "Blast radius increased"
"attribute_class" "mult_explosion_radius"
"attribute_name" "Minor explosion radius increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "radius"
"description_string" "#Attrib_BlastRadius_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"100"
{
"name" "Blast radius decreased"
"attribute_class" "mult_explosion_radius"
"attribute_name" "Minor explosion radius decrease"
"min_value" "0.95"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_BlastRadius_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"101"
{
"name" "Projectile range increased"
"attribute_class" "mult_projectile_range"
"attribute_name" "Minor projectile range increase"
"min_value" "1.1"
"max_value" "1.3"
"group" "only_on_unique"
"description_string" "#Attrib_ProjectileRange_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"102"
{
"name" "Projectile range decreased"
"attribute_class" "mult_projectile_range"
"attribute_name" "Minor projectile range decrease"
"min_value" "0.9"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_ProjectileRange_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"103"
{
"name" "Projectile speed increased"
"attribute_class" "mult_projectile_speed"
"attribute_name" "Minor projectile speed increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "weapon_projectile"
"description_string" "#Attrib_ProjectileSpeed_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"104"
{
"name" "Projectile speed decreased"
"attribute_class" "mult_projectile_speed"
"attribute_name" "Minor projectile speed decrease"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_ProjectileSpeed_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"105"
{
"name" "overheal penalty"
"attribute_class" "mult_medigun_overheal_amount"
"attribute_name" "Minor overheal penalty"
"min_value" "0.9"
"max_value" "0.7"
"group" "only_on_unique"
"description_string" "#Attrib_OverhealAmount_Negative"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"106"
{
"name" "weapon spread bonus"
"attribute_class" "mult_spread_scale"
"attribute_name" "Shot spread bonus"
"min_value" "0.95"
"max_value" "0.85"
"group" "weapon_hitscan"
"description_string" "#Attrib_Spread_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"107"
{
"name" "move speed bonus"
"attribute_class" "mult_player_movespeed"
"attribute_name" "Minor move speed bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "passive"
"description_string" "#Attrib_MoveSpeed_Bonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"108"
{
"name" "health from packs increased"
"attribute_class" "mult_health_frompacks"
"attribute_name" "Minor bonus to health from packs"
"min_value" "1.1"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromPacks_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"109"
{
"name" "health from packs decreased"
"attribute_class" "mult_health_frompacks"
"attribute_name" "Minor penalty to health from packs"
"min_value" "0.95"
"max_value" "0.6"
"group" "only_on_unique"
"description_string" "#Attrib_HealthFromPacks_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"110"
{
"name" "heal on hit for slowfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor heal on hit"
"min_value" "10"
"max_value" "15"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Positive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"111"
{
"name" "selfdmg on hit for slowfire"
"attribute_class" "add_onhit_addhealth"
"attribute_name" "Minor self dmg on hit"
"min_value" "-3"
"max_value" "-8"
"group" "only_on_unique"
"description_string" "#Attrib_HealOnHit_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"112"
{
"name" "ammo regen"
"attribute_class" "addperc_ammo_regen"
"attribute_name" "Minor ammo regeneration"
"min_value" "0.03"
"max_value" "0.08"
"group" "passive"
"description_string" "#Attrib_AmmoRegen"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"113"
{
"name" "metal regen"
"attribute_class" "add_metal_regen"
"attribute_name" "Minor health regeneration"
"min_value" "1"
"max_value" "8"
"group" "passive"
"description_string" "#Attrib_MetalRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"114"
{
"name" "mod mini-crit airborne"
"attribute_class" "mini_crit_airborne"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MiniCritAirborneEnemies"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"115"
{
"name" "mod shovel damage boost"
"attribute_class" "set_weapon_mode"
"attribute_name" "Shovel deals more damage."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ShovelDamageBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"116"
{
"name" "mod soldier buff type"
"attribute_class" "set_buff_type"
"attribute_name" "indicates soldier activated buff type"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SoldierBuffType"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"117"
{
"name" "dmg falloff increased"
"attribute_class" "mult_dmg_falloff"
"attribute_name" "Damage falloff"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_Dmg_Falloff_Increased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"118"
{
"name" "dmg falloff decreased"
"attribute_class" "mult_dmg_falloff"
"attribute_name" "Damage falloff"
"min_value" "0.95"
"max_value" "0.9"
"group" "only_on_unique"
"description_string" "#Attrib_Dmg_Falloff_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"119"
{
"name" "sticky detonate mode"
"attribute_class" "set_detonate_mode"
"attribute_name" "indicates method of detonating stickies"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyDetonateMode"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"120"
{
"name" "sticky arm time penalty"
"attribute_class" "sticky_arm_time"
"attribute_name" "makes stickies take longer to arm"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyArmTimePenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"121"
{
"name" "stickies detonate stickies"
"attribute_class" "stickies_detonate_stickies"
"attribute_name" "indicates these stickies can destroy enemy stickies"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickiesDetonateStickies"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"122"
{
"name" "mod demo buff type"
"attribute_class" "set_buff_type"
"attribute_name" "indicates demo activated buff type"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DemoBuffType"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"123"
{
"name" "speed boost when active"
"attribute_class" "mult_move_speed_when_active"
"attribute_name" "move speed buff when item is active"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SpeedBoostWhenActive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"124"
{
"name" "mod wrench builds minisentry"
"attribute_class" "wrench_builds_minisentry"
"attribute_name" "Wrench builds minisentry"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_WrenchBuildsMiniSentry"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"125"
{
"name" "max health additive penalty"
"attribute_class" "add_maxhealth"
"attribute_name" "Minor max health penalty"
"min_value" "-5"
"max_value" "-15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxHealth_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"126"
{
"name" "sticky arm time bonus"
"attribute_class" "sticky_arm_time"
"attribute_name" "makes stickies arm more quickly"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyArmTimeBonus"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"127"
{
"name" "sticky air burst mode"
"attribute_class" "set_detonate_mode"
"attribute_name" "set mode to 2"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StickyAirBurstMode"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"128"
{
"name" "provide on active"
"attribute_class" "provide_on_active"
"attribute_name" "the item will only provide its attributes when it is the active weapon"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ProvideOnActive"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"129"
{
"name" "health drain"
"attribute_class" "add_health_regen"
"attribute_name" "Minor health drain"
"min_value" "0.3"
"max_value" "0.5"
"group" "only_on_unique"
"description_string" "#Attrib_HealthDrain"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"130"
{
"name" "medic regen bonus"
"attribute_class" "medic_regen"
"attribute_name" "medic regen bonus"
"min_value" "0.3"
"max_value" "0.5"
"group" "only_on_unique"
"description_string" "#Attrib_MedicRegenBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"131"
{
"name" "medic regen penalty"
"attribute_class" "medic_regen"
"attribute_name" "medic regen penalty"
"min_value" "0.3"
"max_value" "0.5"
"group" "only_on_unique"
"description_string" "#Attrib_MedicRegenPenalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"132"
{
"name" "community description"
"attribute_class" "desc_community_description"
"attribute_name" "Text description of community"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Community_Description"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"133"
{
"name" "soldier model index"
"attribute_class" "desc_soldiermedal_index"
"attribute_name" "Text description of soldier medal"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_MedalIndex_Description"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"134"
{
"name" "attach particle effect"
"attribute_class" "set_attached_particle"
"attribute_name" "Attach Custom Particle"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_AttachedParticle"
"description_format" "value_is_particle_index"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"135"
{
"name" "rocket jump damage reduction"
"attribute_class" "rocket_jump_dmg_reduction"
"attribute_name" "Reduces damage from rocket jumping"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RocketJumpDmgReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"136"
{
"name" "mod sentry killed revenge"
"attribute_class" "sentry_killed_revenge"
"attribute_name" "Player receives crits for his sentry's death."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SentryKilledRevenge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"137"
{
"name" "dmg bonus vs buildings"
"attribute_class" "mult_dmg_vs_buildings"
"attribute_name" "Minor damage bonus Vs Buildings"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_DmgVsBuilding_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"138"
{
"name" "dmg penalty vs players"
"attribute_class" "mult_dmg_vs_players"
"attribute_name" "Minor damage penalty Vs players"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DmgVsPlayer_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"139"
{
"name" "lunchbox adds maxhealth bonus"
"attribute_class" "set_weapon_mode"
"attribute_name" "Lunchbox adds max health bonus"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_LunchboxAddsMaxHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"140"
{
"name" "hidden maxhealth non buffed"
"attribute_class" "add_maxhealth_nonbuffed"
"attribute_name" "Max health buff that doesn't affect buffed max"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_MaxHealth_Positive"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"141"
{
"name" "selfmade description"
"attribute_class" "desc_selfmade_description"
"attribute_name" "Text description of selfmade"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Selfmade_Description"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"142"
{
"name" "set item tint RGB"
"attribute_class" "set_item_tint_rgb"
"attribute_name" "Sets the RGB on tinted items"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_SetItemTintRGB"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"143"
{
"name" "custom employee number"
"attribute_class" "set_employee_number"
"attribute_name" "Set Employee Number"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_EmployeeNumber"
"description_format" "value_is_date"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"144"
{
"name" "lunchbox adds minicrits"
"attribute_class" "set_weapon_mode"
"attribute_name" "Lunchbox adds minicrits"
"min_value" "2"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_LunchboxAddsMinicrits"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"145"
{
"name" "taunt is highfive"
"attribute_class" "enable_misc2_highfive"
"attribute_name" "Misc2 slot will be a high five taunt"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"146"
{
"name" "damage applies to sappers"
"attribute_class" "set_dmg_apply_to_sapper"
"attribute_name" "Damage applies to sappers"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DmgAppliesToSappers"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"147"
{
"name" "Wrench index"
"attribute_class" "desc_wrench_index"
"attribute_name" "Wrench index"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_WrenchNumber"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"148"
{
"name" "building cost reduction"
"attribute_class" "building_cost_reduction"
"attribute_name" "Building cost reduction"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_BuildingCostReduction"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"149"
{
"name" "bleeding duration"
"attribute_class" "bleeding_duration"
"attribute_name" "Bleeding Duration"
"min_value" "1"
"max_value" "4"
"group" "bleed"
"description_string" "#Attrib_BleedingDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit bleed"
"stored_as_integer" "0"
}
"150"
{
"name" "turn to gold"
"attribute_class" "set_turn_to_gold"
"attribute_name" "turns corpse to gold"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_TurnToGold"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"151"
{
"name" "DEPRECATED socketed item definition id DEPRECATED "
"attribute_class" "socketed_item_definition_id"
"attribute_name" "Item in socket"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Socket"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"152"
{
"name" "custom texture lo"
"attribute_class" "custom_texture_lo"
"attribute_name" "Custom Texture UFS ID (Low)"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CustomTexture"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"153"
{
"name" "cannot trade"
"attribute_class" "cannot_trade"
"attribute_name" "cannot trade"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CannotTrade"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"154"
{
"name" "disguise on backstab"
"attribute_class" "set_disguise_on_backstab"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseOnBackstab"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"155"
{
"name" "cannot disguise"
"attribute_class" "set_cannot_disguise"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CannotDisguise"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"156"
{
"name" "silent killer"
"attribute_class" "set_silent_killer"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SilentKiller"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"157"
{
"name" "disguise speed penalty"
"attribute_class" "disguise_speed_penalty"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseSpeedPenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"158"
{
"name" "add cloak on kill"
"attribute_class" "add_cloak_on_kill"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AddCloakOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"159"
{
"name" "cloak blink time penalty"
"attribute_class" "cloak_blink_time_penalty"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CloakBlinkTimePenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"160"
{
"name" "quiet unstealth"
"attribute_class" "set_quiet_unstealth"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_QuietUnstealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"161"
{
"name" "flame size penalty"
"attribute_class" "mult_flame_size"
"attribute_name" "flame size penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameSize_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"162"
{
"name" "flame size bonus"
"attribute_class" "mult_flame_size"
"attribute_name" "flame size bonus"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"163"
{
"name" "flame life penalty"
"attribute_class" "mult_flame_life"
"attribute_name" "flame life penalty"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameLife_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"164"
{
"name" "flame life bonus"
"attribute_class" "mult_flame_life"
"attribute_name" "flame life bonus"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameLife_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"165"
{
"name" "charged airblast"
"attribute_class" "set_charged_airblast"
"attribute_name" "charged airblast"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ChargedAirblast"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"166"
{
"name" "add cloak on hit"
"attribute_class" "add_cloak_on_hit"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AddCloakOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"167"
{
"name" "disguise damage reduction"
"attribute_class" "disguise_damage_reduction"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseDamageReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"168"
{
"name" "disguise no burn"
"attribute_class" "disguise_no_burn"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DisguiseNoBurn"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"169"
{
"name" "dmg from sentry reduced"
"attribute_class" "dmg_from_sentry_reduced"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DmgFromSentryReduced"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"170"
{
"name" "airblast cost increased"
"attribute_class" "mult_airblast_cost"
"attribute_name" "airblast cost increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_AirblastCost_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"171"
{
"name" "airblast cost decreased"
"attribute_class" "mult_airblast_cost"
"attribute_name" "airblast cost decreased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_AirblastCost_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"172"
{
"name" "purchased"
"attribute_class" "purchased"
"attribute_name" "purchased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_Purchased"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"173"
{
"name" "flame ammopersec increased"
"attribute_class" "mult_flame_ammopersec"
"attribute_name" "flame ammopersec increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameAmmoPerSec_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"174"
{
"name" "flame ammopersec decreased"
"attribute_class" "mult_flame_ammopersec"
"attribute_name" "flame ammopersec decreased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_FlameAmmoPerSec_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"175"
{
"name" "jarate duration"
"attribute_class" "jarate_duration"
"attribute_name" "Jarate Duration"
"min_value" "1"
"max_value" "4"
"group" "only_on_unique"
"description_string" "#Attrib_JarateDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit jarate"
"stored_as_integer" "0"
}
"176"
{
"name" "no death from headshots"
"attribute_class" "no_death_from_headshots"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoDeathFromHeadshots"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"177"
{
"name" "deploy time increased"
"attribute_class" "mult_deploy_time"
"attribute_name" "deploy time increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DeployTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"178"
{
"name" "deploy time decreased"
"attribute_class" "mult_deploy_time"
"attribute_name" "deploy time decreased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DeployTime_Decreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"179"
{
"name" "minicrits become crits"
"attribute_class" "minicrits_become_crits"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MinicritsBecomeCrits"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"180"
{
"name" "heal on kill"
"attribute_class" "heal_on_kill"
"min_value" "1"
"max_value" "1"
"group" "weapons"
"description_string" "#Attrib_HealOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"181"
{
"name" "no self blast dmg"
"attribute_class" "no_self_blast_dmg"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoSelfBlastDmg"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"182"
{
"name" "slow enemy on hit major"
"attribute_class" "mult_onhit_enemyspeed_major"
"attribute_name" "Major slow enemy on hit"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Slow_Enemy_OnHit_Major"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"183"
{
"name" "aiming movespeed decreased"
"attribute_class" "mult_player_aiming_movespeed"
"attribute_name" "Minor aiming movespeed decrease"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_AimingMoveSpeed_Decreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"184"
{
"name" "duel loser account id"
"attribute_class" "duel_loser_account_id"
"attribute_name" "duel loser account id"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DuelLoserAccountID"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"185"
{
"name" "event date"
"attribute_class" "event_date"
"attribute_name" "event date"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_EventDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"186"
{
"name" "gifter account id"
"attribute_class" "gifter_account_id"
"attribute_name" "gifter account id"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_GifterAccountID"
"description_format" "value_is_account_id"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"187"
{
"name" "set supply crate series"
"attribute_class" "supply_crate_series"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_SupplyCrateSeries"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"188"
{
"name" "preserve ubercharge"
"attribute_class" "preserve_ubercharge"
"attribute_name" "Preserve Ubercharge"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_PreserveUbercharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"189"
{
"name" "elevate quality"
"attribute_class" "set_elevated_quality"
"attribute_name" "Elevate Quality"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ElevateQuality"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"190"
{
"name" "active health regen"
"attribute_class" "active_item_health_regen"
"attribute_name" "Minor health regen"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_HealthRegen"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"191"
{
"name" "active health degen"
"attribute_class" "active_item_health_regen"
"attribute_name" "Minor health degen"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_HealthDrain"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"192"
{
"name" "referenced item id low"
"attribute_class" "referenced_item_id_low"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"193"
{
"name" "referenced item id high"
"attribute_class" "referenced_item_id_high"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"194"
{
"name" "referenced item def"
"attribute_class" "referenced_item_def"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_ReferencedItem"
"description_format" "value_is_item_def"
"hidden" "1"
"effect_type" "neutral"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"195"
{
"name" "always tradable"
"attribute_class" "always_tradable"
"attribute_name" "always tradable"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Always_Tradable"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"196"
{
"name" "noise maker"
"attribute_class" "enable_misc2_noisemaker"
"attribute_name" "Misc2 slot will be a noise maker"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoiseMaker"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"197"
{
"name" "halloween item"
"attribute_class" "halloween_item"
"attribute_name" "halloween item"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Halloween_Item"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"198"
{
"name" "collection bits"
"attribute_class" "collection_bits"
"attribute_name" "collection bits"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Halloween_Item"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"199"
{
"name" "fires healing bolts"
"attribute_class" "fires_healing_bolts"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_FiresHealingBolts"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"200"
{
"name" "enables aoe heal"
"attribute_class" "enables_aoe_heal"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_EnablesAOEHeal"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"201"
{
"name" "gesture speed increase"
"attribute_class" "mult_gesture_time"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_GestureSpeed_Increase"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"202"
{
"name" "charge time increased"
"attribute_class" "mod_charge_time"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_ChargeTime_Increase"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"203"
{
"name" "drop health pack on kill"
"attribute_class" "drop_health_pack_on_kill"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DropHealthPackOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"204"
{
"name" "hit self on miss"
"attribute_class" "hit_self_on_miss"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_HitSelfOnMiss"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"205"
{
"name" "dmg from ranged reduced"
"attribute_class" "dmg_from_ranged"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DmgFromRanged_Reduced"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"206"
{
"name" "dmg from melee increased"
"attribute_class" "dmg_from_melee"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DmgFromMelee_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_active"
"stored_as_integer" "0"
}
"207"
{
"name" "blast dmg to self increased"
"attribute_class" "blast_dmg_to_self"
"attribute_name" "blast dmg to self increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_BlastDamageToSelf_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"208"
{
"name" "Set DamageType Ignite"
"attribute_class" "set_dmgtype_ignite"
"attribute_name" "Set DamageType Ignite"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SetDamageType_Ignite"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"209"
{
"name" "minicrit vs burning player"
"attribute_class" "or_minicrit_vs_playercond_burning"
"attribute_name" "Minicrit vs Burning Player"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Minicrit_Vs_Burning_Player"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"210"
{
"name" "paint effect"
"attribute_class" "paint_effect"
"attribute_name" "Paint Effect"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_PaintEffect"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"211"
{
"name" "tradable after date"
"attribute_class" "tradable_after_date"
"attribute_name" "tradable_after_date"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_TradableAfterDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "1"
}
"212"
{
"name" "force level display"
"attribute_class" "force_level_display"
"attribute_name" "Force Level Display"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"213"
{
"name" "random level curve replacement"
"attribute_class" "random_level_curve_replacement"
"attribute_name" "Random Level Curve Replacement"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"214"
{
"name" "kill eater"
"attribute_class" "kill_eater"
"attribute_name" "kill eater"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"215"
{
"name" "apply z velocity on damage"
"attribute_class" "apply_z_velocity_on_damage"
"attribute_name" "Apply Z Velocity On Damage"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"216"
{
"name" "apply look velocity on damage"
"attribute_class" "apply_look_velocity_on_damage"
"attribute_name" "Apply Look Velocity on Damage"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_Knockback"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"217"
{
"name" "sanguisuge"
"attribute_class" "sanguisuge"
"attribute_name" "sanguisuge"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_Sanguisuge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"218"
{
"name" "mark for death"
"attribute_class" "mark_for_death"
"attribute_name" "mark for death"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MarkForDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"219"
{
"name" "decapitate type"
"attribute_class" "decapitate_type"
"attribute_name" "decapitate type"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"220"
{
"name" "restore health on kill"
"attribute_class" "restore_health_on_kill"
"attribute_name" "restore health on kill"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_RestoreHealthOnKill"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"221"
{
"name" "mult decloak rate"
"attribute_class" "mult_decloak_rate"
"attribute_name" "mult decloak rate"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_DecloakRate"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"222"
{
"name" "mult sniper charge after bodyshot"
"attribute_class" "mult_sniper_charge_after_bodyshot"
"attribute_name" "mult sniper charge after bodyshot"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultSniperChargeAfterBodyshot"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"223"
{
"name" "mult sniper charge after miss"
"attribute_class" "mult_sniper_charge_after_miss"
"attribute_name" "mult sniper charge after miss"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultSniperChargeAfterMiss"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"224"
{
"name" "dmg bonus while half dead"
"attribute_class" "mult_dmg_bonus_while_half_dead"
"attribute_name" "dmg bonus while half dead"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultDmgBonusWhileHalfDead"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"225"
{
"name" "dmg penalty while half alive"
"attribute_class" "mult_dmg_penalty_while_half_alive"
"attribute_name" "dmg penalty while half alive"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultDmgPenaltyWhileHalfAlive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"226"
{
"name" "honorbound"
"attribute_class" "honorbound"
"attribute_name" "honorbound"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_Honorbound"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"227"
{
"name" "custom texture hi"
"attribute_class" "custom_texture_hi"
"attribute_name" "Custom Texture UFS ID (High)"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_CustomTexture"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"228"
{
"name" "makers mark id"
"attribute_class" "makers_mark_id"
"attribute_name" "makers mark id"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_MakersMark"
"description_format" "value_is_account_id"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"229"
{
"name" "unique craft index"
"attribute_class" "unique_craft_index"
"attribute_name" "unique craft index"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"230"
{
"name" "mod medic killed revenge"
"attribute_class" "medic_killed_revenge"
"attribute_name" "Player receives revenge crits for his medic's death."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MedicKilledRevenge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"231"
{
"name" "medigun charge is megaheal"
"attribute_class" "set_charge_type"
"attribute_name" "Medigun charge boosts healing rate"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Medigun_MegaHeal"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"232"
{
"name" "mod medic killed minicrit boost"
"attribute_class" "medic_killed_minicrit_boost"
"attribute_name" "Player receives minicrit boost for his medic's death."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MedicKilledMiniCritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"233"
{
"name" "mod medic healed damage bonus"
"attribute_class" "medic_healed_damage_bonus"
"attribute_name" "Player receives damage bonus while healed."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MedicHealedDamageBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"234"
{
"name" "mod medic healed deploy time penalty"
"attribute_class" "mod_medic_healed_deploy_time"
"attribute_name" "deploy time increased"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_MedicHealedDeployTimePenalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"235"
{
"name" "mod shovel speed boost"
"attribute_class" "set_weapon_mode"
"attribute_name" "Shovel equalizer speed."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ShovelSpeedBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"236"
{
"name" "mod weapon blocks healing"
"attribute_class" "weapon_blocks_healing"
"attribute_name" "When deployed, weapon blocks healing"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_WeaponBlocksHealing"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"237"
{
"name" "mult sniper charge after headshot"
"attribute_class" "mult_sniper_charge_after_headshot"
"attribute_name" "mult sniper charge after headshot"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultSniperChargeAfterHeadshot"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"238"
{
"name" "minigun no spin sounds"
"attribute_class" "minigun_no_spin_sounds"
"attribute_name" "When deployed, weapon has no spin sounds"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MinigunNoSpinSounds"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"239"
{
"name" "ubercharge rate bonus for healer"
"attribute_class" "mult_uberchargerate_for_healer"
"attribute_name" "Minor uber charge rate bonus for a player's healer"
"min_value" "1.05"
"max_value" "1.1"
"group" "only_on_unique"
"description_string" "#Attrib_UberchargeRate_ForHealer"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"240"
{
"name" "reload time decreased while healed"
"attribute_class" "mult_reload_time_while_healed"
"attribute_name" "Minor reload time decrease while healed"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ReloadTime_Decreased_While_Healed"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"241"
{
"name" "reload time increased hidden"
"attribute_class" "mult_reload_time_hidden"
"attribute_name" "Minor reload time increase"
"min_value" "1.1"
"max_value" "2.0"
"group" "only_on_unique"
"description_string" "#Attrib_ReloadTime_Increased"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"242"
{
"name" "mod medic killed marked for death"
"attribute_class" "medic_killed_marked_for_death"
"attribute_name" "Killer of medic becomes marked for death."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MedicKilledMarkedForDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"243"
{
"name" "mod rage on hit penalty"
"attribute_class" "rage_on_hit"
"attribute_name" "Player loses rage with each hit."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RageOnHitPenalty"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"244"
{
"name" "mod rage on hit bonus"
"attribute_class" "rage_on_hit"
"attribute_name" "Player gains rage with each hit."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RageOnHitBonus"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"245"
{
"name" "mod rage damage boost"
"attribute_class" "rage_damage"
"attribute_name" "Damage increases with rage."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RageDamageBoost"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"246"
{
"name" "mult charge turn control"
"attribute_class" "charge_turn_control"
"attribute_name" "More turn control when charging."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ChargeTurnControl"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"247"
{
"name" "no charge impact range"
"attribute_class" "no_charge_impact_range"
"attribute_name" "Reduced range to shield impact damage."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoChargeImpactRange"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"248"
{
"name" "charge impact damage increased"
"attribute_class" "charge_impact_damage"
"attribute_name" "Increase to shield impact damage."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ChargeImpactDamageIncreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"249"
{
"name" "charge recharge rate increased"
"attribute_class" "charge_recharge_rate"
"attribute_name" "Increase to shield charge recharge rate."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ChargeRechargeRateIncreased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"250"
{
"name" "air dash count"
"attribute_class" "air_dash_count"
"attribute_name" "Add extra air dashes."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AirDashCountIncreased"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"251"
{
"name" "speed buff ally"
"attribute_class" "speed_buff_ally"
"attribute_name" "Grant an ally a speed buff on hit."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SpeedBuffAlly"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"252"
{
"name" "damage force reduction"
"attribute_class" "damage_force_reduction"
"attribute_name" "Reduce force taken from damage."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageForceReduction"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"253"
{
"name" "mult cloak rate"
"attribute_class" "mult_cloak_rate"
"attribute_name" "mult cloak rate"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_CloakRate"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"254"
{
"name" "airblast functionality flags"
"attribute_class" "airblast_functionality_flags"
"attribute_name" "airblast functionality flags"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"255"
{
"name" "airblast pushback scale"
"attribute_class" "airblast_pushback_scale"
"attribute_name" "airblast pushback scale"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_string" "#Attrib_AirBlastPushScale"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"256"
{
"name" "mult airblast refire time"
"attribute_class" "mult_airblast_refire_time"
"attribute_name" "mult airblast refire time"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"257"
{
"name" "airblast vertical pushback scale"
"attribute_class" "airblast_vertical_pushback_scale"
"attribute_name" "airblast vertical pushback scale"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"258"
{
"name" "ammo becomes health"
"attribute_class" "ammo_becomes_health"
"attribute_name" "ammo becomes health"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_string" "#Attrib_AmmoBecomesHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"259"
{
"name" "boots falling stomp"
"attribute_class" "boots_falling_stomp"
"attribute_name" "falling damage transferred to guy you land on"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_string" "#Attrib_BootsFallingStomp"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"260"
{
"name" "deflection size multiplier"
"attribute_class" "deflection_size_multiplier"
"attribute_name" "deflection size multiplier"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_string" "#Attrib_DeflectionSizeMultiplier"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"261"
{
"name" "set item tint RGB 2"
"attribute_class" "set_item_tint_rgb_2"
"attribute_name" "Sets the RGB2 on tinted items"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_SetItemTintRGB"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"262"
{
"name" "saxxy award category"
"attribute_class" "saxxy_award_category"
"attribute_name" "saxxy award category"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_string" "#Attrib_SaxxyAward"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"263"
{
"name" "melee bounds multiplier"
"attribute_class" "melee_bounds_multiplier"
"attribute_name" "melee bounds multiplier"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"264"
{
"name" "melee range multiplier"
"attribute_class" "melee_range_multiplier"
"attribute_name" "melee range multiplier"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"265"
{
"name" "mod mini-crit airborne deploy"
"attribute_class" "mini_crit_airborne_deploy"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MiniCritAirborneEnemiesDeploy"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"266"
{
"name" "projectile penetration"
"attribute_class" "projectile_penetration"
"attribute_name" "projectiles will travel through multiple targets"
"min_value" "0"
"max_value" "1"
"group" "penetration"
"description_string" "#Attrib_Penetration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"267"
{
"name" "mod crit while airborne"
"attribute_class" "crit_while_airborne"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritWhileAirborne"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"268"
{
"name" "mult sniper charge penalty DISPLAY ONLY"
"attribute_class" "mult_sniper_charge_base_dummy"
"attribute_name" "mult sniper charge penalty DISPLAY ONLY"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_MultSniperChargePenalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"269"
{
"name" "mod see enemy health"
"attribute_class" "see_enemy_health"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SeeEnemyHealth"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"270"
{
"name" "powerup max charges"
"attribute_class" "powerup_max_charges"
"attribute_name" "power max charges"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_PowerupMaxCharges"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"271"
{
"name" "powerup charges"
"attribute_class" "powerup_charges"
"attribute_name" "power charges"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_PowerupCharges"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"272"
{
"name" "powerup duration"
"attribute_class" "powerup_duration"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_PowerupDuration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"273"
{
"name" "critboost"
"attribute_class" "critboost"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_CritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"274"
{
"name" "ubercharge"
"attribute_class" "ubercharge"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_Ubercharge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"275"
{
"name" "cancel falling damage"
"attribute_class" "cancel_falling_damage"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_CancelFallingDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"276"
{
"name" "bidirectional teleport"
"attribute_class" "bidirectional_teleport"
"min_value" "1"
"max_value" "1"
"group" "wrench"
"description_string" "#Attrib_BiDirectionalTP"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"277"
{
"name" "multiple sentries"
"attribute_class" "multiple_sentries"
"min_value" "1"
"max_value" "3"
"group" "wrench"
"description_string" "#Attrib_MultipleSentries"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"278"
{
"name" "effect bar recharge rate increased"
"attribute_class" "effectbar_recharge_rate"
"attribute_name" "Increase to recharge rate."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_EffectBarRechargeRateIncreased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"279"
{
"name" "maxammo grenades1 increased"
"attribute_class" "mult_maxammo_grenades1"
"attribute_name" "Minor grenades1 maxammo increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_MaxammoGrenades1_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"280"
{
"name" "override projectile type"
"attribute_class" "override_projectile_type"
"min_value" "1"
"max_value" "3"
"group" "wrench"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"281"
{
"name" "energy weapon no ammo"
"attribute_class" "energy_weapon_no_ammo"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_EnergyWeaponNoAmmo"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"282"
{
"name" "energy weapon charged shot"
"attribute_class" "energy_weapon_charged_shot"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_EnergyWeaponChargedShot"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"283"
{
"name" "energy weapon penetration"
"attribute_class" "energy_weapon_penetration"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_EnergyWeaponPenetration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"284"
{
"name" "energy weapon no hurt building"
"attribute_class" "energy_weapon_no_hurt_building"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_EnergyWeaponNoHurtBuilding"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"285"
{
"name" "energy weapon no deflect"
"attribute_class" "energy_weapon_no_deflect"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_EnergyWeaponNoDeflect"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"286"
{
"name" "engy building health bonus"
"attribute_class" "mult_engy_building_health"
"attribute_name" "engy buildings have health bonus"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_EngyBuildingHealthBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"287"
{
"name" "engy sentry damage bonus"
"attribute_class" "mult_engy_sentry_damage"
"attribute_name" "engy sentryguns have damage bonus"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_EngySentryDamageBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"288"
{
"name" "no crit boost"
"attribute_class" "no_crit_boost"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_NoCritBoost"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"289"
{
"name" "centerfire projectile"
"attribute_class" "centerfire_projectile"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_CenterFireProjectile"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"292"
{
"name" "kill eater score type"
"attribute_class" "kill_eater_score_type"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"293"
{
"name" "kill eater score type 2"
"attribute_class" "kill_eater_score_type_2"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"294"
{
"name" "kill eater 2"
"attribute_class" "kill_eater_2"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"295"
{
"name" "has pipboy build interface"
"attribute_class" "set_custom_buildmenu"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"296"
{
"name" "sapper kills collect crits"
"attribute_class" "sapper_kills_collect_crits"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_SapperKillsCollectCrits"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"297"
{
"name" "sniper only fire zoomed"
"attribute_class" "sniper_only_fire_zoomed"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_SniperOnlyFireZoomed"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"298"
{
"name" "mod ammo per shot"
"attribute_class" "mod_ammo_per_shot"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_AmmoPerShot"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"299"
{
"name" "add onhit addammo"
"attribute_class" "add_onhit_addammo"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_OnHit_AddAmmo"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"300"
{
"name" "electrical airblast DISPLAY ONLY"
"attribute_class" "electrical_airblast_DISPLAY_ONLY"
"min_value" "0.01"
"max_value" "0.05"
"group" "only_on_unique"
"description_string" "#Attrib_ElectricalAirblast"
"description_format" "value_is_additive_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"301"
{
"name" "mod use metal ammo type"
"attribute_class" "mod_use_metal_ammo_type"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_UseMetalAmmoType"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"302"
{
"name" "expiration date"
"attribute_class" "expiration_date"
"attribute_name" "Expiration Date"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_ExpirationDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"303"
{
"name" "mod max primary clip override"
"attribute_class" "mod_max_primary_clip_override"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"304"
{
"name" "sniper full charge damage bonus"
"attribute_class" "sniper_full_charge_damage_bonus"
"attribute_name" "Minor damage bonus"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_Sniper_FullChargeBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"305"
{
"name" "sniper fires tracer DISPLAY ONLY"
"attribute_class" "sniper_fires_tracer_DISPLAY_ONLY"
"attribute_name" "Minor damage penalty"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_Sniper_FiresTracer"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"306"
{
"name" "sniper no headshot without full charge"
"attribute_class" "sniper_no_headshot_without_full_charge"
"attribute_name" "Minor damage penalty"
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_Sniper_NoHeadShot"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"307"
{
"name" "mod no reload DISPLAY ONLY"
"attribute_class" "mod_no_reload_display_only"
"attribute_name" ""
"min_value" "1"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_NoReload"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"308"
{
"name" "sniper penetrate players when charged"
"attribute_class" "sniper_penetrate_players_when_charged"
"attribute_name" "projectiles will travel through multiple targets"
"min_value" "0"
"max_value" "1"
"group" "penetration"
"description_string" "#Attrib_SniperFullChargePenetration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"309"
{
"name" "crit kill will gib"
"attribute_class" "crit_kill_will_gib"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritKillWillGib"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"310"
{
"name" "recall"
"attribute_class" "recall"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_Recall"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"311"
{
"name" "unlimited quantity"
"attribute_class" "unlimited_quantity"
"attribute_name" "unlimited quantity"
"min_value" "0"
"max_value" "1"
"group" "penetration"
"description_string" "#Attrib_Unlimited"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"312"
{
"name" "disable weapon hiding for animations"
"attribute_class" "disable_weapon_hiding_for_animations"
"attribute_name" "disable weapon hiding for animations"
"min_value" "0"
"max_value" "1"
"group" "penetration"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"313"
{
"name" "applies snare effect"
"attribute_class" "applies_snare_effect"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AppliesSnareEffect"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"314"
{
"name" "uber duration bonus"
"attribute_class" "add_uber_time"
"attribute_name" "uber duration bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "weapons"
"description_string" "#Attrib_UberDurationBonus"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"315"
{
"name" "refill_ammo"
"attribute_class" "refill_ammo"
"min_value" "1"
"max_value" "25"
"group" "only_on_unique"
"description_string" "#Attrib_RefillAmmo"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"317"
{
"name" "store sort override DEPRECATED"
"attribute_class" "store_sort_override_DEPRECATED"
"attribute_name" "store sort override DEPRECATED"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AlternateRocketEffect"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"318"
{
"name" "faster reload rate"
"attribute_class" "fast_reload"
"attribute_name" "faster reload rate"
"min_value" "0.9"
"max_value" "0.1"
"group" "weapons"
"description_string" "#Attrib_FastReload"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"319"
{
"name" "increase buff duration"
"attribute_class" "mod_buff_duration"
"attribute_name" "increase buff duration"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_BuffTime_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"320"
{
"name" "robo sapper"
"attribute_class" "robo_sapper"
"attribute_name" "special sapper for robotic enemies"
"min_value" "0"
"max_value" "1"
"group" "sapper"
"description_string" "#Attrib_RoboSapper"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"321"
{
"name" "build rate bonus"
"attribute_class" "mod_build_rate"
"attribute_name" "increase build speed"
"min_value" "0.95"
"max_value" "0.9"
"group" "engineer"
"description_string" "#Attrib_BuildRateBonus"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"322"
{
"name" "taunt is press and hold"
"attribute_class" "enable_misc2_holdtaunt"
"attribute_name" "Misc2 slot will be a taunt"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Negative"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "1"
}
"323"
{
"name" "attack projectiles"
"attribute_class" "attack_projectiles"
"attribute_name" "able to shoot down rockets and grenades"
"min_value" "0"
"max_value" "1"
"group" "sapper"
"description_string" "#Attrib_AttackProjectiles"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"324"
{
"name" "accuracy scales damage"
"attribute_class" "accuracy_scales_damage"
"attribute_name" "accuracy scales damage"
"min_value" "1.05"
"max_value" "1.15"
"group" "weapons"
"description_string" "#Attrib_AccurScalesDmg"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"325"
{
"name" "currency bonus"
"attribute_class" "currency_bonus"
"attribute_name" "collected currency bonus"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_CurrencyBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"326"
{
"name" "increased jump height"
"attribute_class" "mod_jump_height"
"attribute_name" "jump higher, farther"
"min_value" "0.95"
"max_value" "0.9"
"group" "engineer"
"description_string" "#Attrib_JumpHeightBonus"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"327"
{
"name" "building instant upgrade"
"attribute_class" "building_instant_upgrade"
"attribute_name" "instantly upgrade buildings to max level"
"min_value" "0"
"max_value" "1"
"group" "engineer"
"description_string" "#Attrib_BuildingInstaUpgrade"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"328"
{
"name" "disable fancy class select anim"
"attribute_class" "disable_fancy_class_select_anim"
"attribute_name" "disable fancy class select anim"
"min_value" "1.05"
"max_value" "1.15"
"group" "weapons"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"329"
{
"name" "airblast vulnerability multiplier"
"attribute_class" "airblast_vulnerability_multiplier"
"attribute_name" "airblast vulnerability multiplier"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_string" "#Attrib_AirBlastVulnerabilityMultipier"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"330"
{
"name" "override footstep sound set"
"attribute_class" "override_footstep_sound_set"
"attribute_name" "override footstep sound set"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"331"
{
"name" "spawn with physics toy"
"attribute_class" "spawn_with_physics_toy"
"attribute_name" "spawn with physics toy"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"332"
{
"name" "fish damage override"
"attribute_class" "fish_damage_override"
"attribute_name" "fish damage override"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"333"
{
"name" "special dsp"
"attribute_class" "special_dsp"
"min_value" "1"
"max_value" "150"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"334"
{
"name" "bombinomicon effect on death"
"attribute_class" "bombinomicon_effect_on_death"
"attribute_name" "bombinomicon effect on death"
"min_value" "1"
"max_value" "1"
"group" "engineer"
"description_string" "#Attrib_BombinomiconEffectOnDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"335"
{
"name" "clip size bonus upgrade"
"attribute_class" "mult_clipsize_upgrade"
"attribute_name" "Minor clip size bonus"
"min_value" "1.05"
"max_value" "1.1"
"group" "weapons"
"description_string" "#Attrib_ClipSize_Positive"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"337"
{
"name" "subtract victim medigun charge on hit"
"attribute_class" "subtract_victim_medigun_charge_onhit"
"attribute_name" "Subtract victim's medigun charge on hit"
"min_value" "0.01"
"max_value" "0.05"
"group" "only_on_unique"
"description_string" "#Attrib_SubtractVictimMedigunChargeOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_hit"
"stored_as_integer" "0"
}
"338"
{
"name" "subtract victim cloak on hit"
"attribute_class" "subtract_victim_cloak_on_hit"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SubtractVictimCloakOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"339"
{
"name" "reveal cloaked victim on hit"
"attribute_class" "reveal_cloaked_victim_on_hit"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RevealCloakedVictimOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"340"
{
"name" "reveal disguised victim on hit"
"attribute_class" "reveal_disguised_victim_on_hit"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_RevealDisguisedVictimOnHit"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"341"
{
"name" "jarate backstabber"
"attribute_class" "jarate_backstabber"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_JarateBackstabber"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"343"
{
"name" "engy sentry fire rate increased"
"attribute_class" "mult_sentry_firerate"
"attribute_name" "sentry firerate bonus"
"min_value" "0.95"
"max_value" "0.9"
"group" "weapons"
"description_string" "#Attrib_SentryFireRate_Increased"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"344"
{
"name" "engy sentry radius increased"
"attribute_class" "mult_sentry_range"
"attribute_name" "sentry radius increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "radius"
"description_string" "#Attrib_SentryRadius_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"345"
{
"name" "engy dispenser radius increased"
"attribute_class" "mult_dispenser_radius"
"attribute_name" "engy dispenser radius increase"
"min_value" "1.05"
"max_value" "1.15"
"group" "radius"
"description_string" "#Attrib_DispenserRadius_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"346"
{
"name" "mod bat launches ornaments"
"attribute_class" "set_weapon_mode"
"attribute_name" "Bat can fire several ornaments before melee mode."
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_BatLaunchesOrnaments"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"347"
{
"name" "freeze backstab victim"
"attribute_class" "freeze_backstab_victim"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_FreezeBackstabVictim"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"348"
{
"name" "fire rate penalty HIDDEN"
"attribute_class" "mult_postfiredelay"
"attribute_name" "Minor fire rate penalty"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" ""
"description_format" "value_is_inverted_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"349"
{
"name" "energy weapon no drain"
"attribute_class" "energy_weapon_no_drain"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"350"
{
"name" "ragdolls become ash"
"attribute_class" "ragdolls_become_ash"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"351"
{
"name" "engy disposable sentries"
"attribute_class" "engy_disposable_sentries"
"attribute_name" "engy can place disposable sentries"
"min_value" "0"
"max_value" "1"
"group" "sapper"
"description_string" "#Attrib_EngyDisposableSentries"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"352"
{
"name" "alt fire teleport to spawn"
"attribute_class" "alt_fire_teleport_to_spawn"
"attribute_name" "alt fire teleport to spawn"
"min_value" "0"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_AltFireTeleportToSpawn"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"353"
{
"name" "cannot pick up buildings"
"attribute_class" "cannot_pick_up_buildings"
"attribute_name" "cannot pick up buildings"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CannotPickUpBuildings"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"354"
{
"name" "stun enemies wielding same weapon"
"attribute_class" "stun_enemies_wielding_same_weapon"
"attribute_name" "stun enemies wielding same weapon"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_StunEnemiesWieldingSameWeapon"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"356"
{
"name" "airblast disabled"
"attribute_class" "airblast_disabled"
"attribute_name" "airblast_disabled"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AirblastDisabled"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"357"
{
"name" "increase buff duration HIDDEN"
"attribute_class" "mod_buff_duration"
"attribute_name" "increase buff duration"
"min_value" "1.05"
"max_value" "1.15"
"group" "only_on_unique"
"description_string" "#Attrib_BuffTime_Increased"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"358"
{
"name" "crit forces victim to laugh"
"attribute_class" "crit_forces_victim_to_laugh"
"attribute_name" "crit forces victim to laugh"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritForcesLaugh"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"359"
{
"name" "melts in fire"
"attribute_class" "melts_in_fire"
"attribute_name" "melts in fire"
"min_value" "0"
"max_value" "100"
"group" "only_on_unique"
"description_string" "#Attrib_MeltsInFire"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"360"
{
"name" "damage all connected"
"attribute_class" "damage_all_connected"
"attribute_name" "damage all connected"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_DamageAllConnected"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"361"
{
"name" "become fireproof on hit by fire"
"attribute_class" "become_fireproof_on_hit_by_fire"
"attribute_name" "become fireproof on hit by fire"
"min_value" "0"
"max_value" "300"
"group" "only_on_unique"
"description_string" "#Attrib_BecomeFireproofOnHitByFire"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"362"
{
"name" "crit from behind"
"attribute_class" "crit_from_behind"
"attribute_name" "crit from behind"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritFromBehind"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"363"
{
"name" "crit does no damage"
"attribute_class" "crit_does_no_damage"
"attribute_name" "crit does no damage"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritDoesNoDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"364"
{
"name" "add jingle to footsteps"
"attribute_class" "add_jingle_to_footsteps"
"attribute_name" "add jingle to footsteps"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AddJingleToFootsteps"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"365"
{
"name" "set icicle knife mode"
"attribute_class" "set_weapon_mode"
"attribute_name" "set icicle knife mode"
"min_value" "3"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_SetIcicleKnifeMode"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"366"
{
"name" "mod stun waist high airborne"
"attribute_class" "stun_waist_high_airborne"
"min_value" "0"
"max_value" "1000"
"group" "only_on_unique"
"description_string" "#Attrib_StunWaistHighAirborne"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"367"
{
"name" "extinguish earns revenge crits"
"attribute_class" "extinguish_revenge"
"attribute_name" "extinguish earns revenge crits"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ExtinguishRevenge"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"368"
{
"name" "burn damage earns rage"
"attribute_class" "burn_damage_earns_rage"
"attribute_name" "burn damage earns rage"
"min_value" "0"
"max_value" "100"
"group" "only_on_unique"
"description_string" "#Attrib_BurnDamageEarnsRage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"369"
{
"name" "tickle enemies wielding same weapon"
"attribute_class" "tickle_enemies_wielding_same_weapon"
"attribute_name" "tickle enemies wielding same weapon"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_TickleEnemiesWieldingSameWeapon"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"370"
{
"name" "attach particle effect static"
"attribute_class" "set_attached_particle_static"
"attribute_name" "Attach Custom Particle Static"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_AttachedParticle"
"description_format" "value_is_particle_index"
"hidden" "0"
"effect_type" "neutral"
"stored_as_integer" "0"
}
"371"
{
"name" "taunt success sound"
"attribute_class" "taunt_success_sound"
"attribute_name" "taunt success sound"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_TauntSoundSuccess"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"372"
{
"name" "accepted wedding ring account id 1"
"attribute_class" "accepted_wedding_ring_account_id_1"
"attribute_name" "accepted wedding ring account id 1"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_AcceptedWeddingRingAccount1"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"373"
{
"name" "accepted wedding ring account id 2"
"attribute_class" "accepted_wedding_ring_account_id_2"
"attribute_name" "accepted wedding ring account id 2"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_AcceptedWeddingRingAccount2"
"description_format" "value_is_account_id"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"374"
{
"name" "tool escrow until date"
"attribute_class" "tool_escrow_until_date"
"attribute_name" "tool escrow until date"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_ToolEscrowUntilDate"
"description_format" "value_is_date"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "1"
}
"375"
{
"name" "generate rage on damage"
"attribute_class" "generate_rage_on_dmg"
"attribute_name" "damage done generates rage for general purpose use"
"min_value" "0"
"max_value" "1"
"group" "penetration"
"description_string" "#Attrib_RageOnDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"376"
{
"name" "aiming no flinch"
"attribute_class" "aiming_no_flinch"
"description_string" "#Attrib_AimingNoFlinch"
"description_format" "value_is_additive"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"377"
{
"name" "aiming knockback resistance"
"attribute_class" "mult_aiming_knockback_resistance"
"attribute_name" "Minor aiming knockback resistance"
"description_string" "#Attrib_AimingKnockbackResistance"
"description_format" "value_is_inverted_percentage"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"378"
{
"name" "sniper aiming movespeed decreased"
"attribute_class" "mult_player_aiming_movespeed"
"attribute_name" "movespeed decrease when sniper aiming"
"description_string" "#Attrib_SniperAimingMoveSpeed_Decreased"
"description_format" "value_is_percentage"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"379"
{
"name" "kill eater user 1"
"attribute_class" "kill_eater_user_1"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"380"
{
"name" "kill eater user score type 1"
"attribute_class" "kill_eater_user_score_type_1"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"381"
{
"name" "kill eater user 2"
"attribute_class" "kill_eater_user_2"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"382"
{
"name" "kill eater user score type 2"
"attribute_class" "kill_eater_user_score_type_2"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"383"
{
"name" "kill eater user 3"
"attribute_class" "kill_eater_user_3"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"384"
{
"name" "kill eater user score type 3"
"attribute_class" "kill_eater_user_score_type_3"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"385"
{
"name" "strange part new counter ID"
"attribute_class" "strange_part_new_counter_id"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"386"
{
"name" "mvm completed challenges bitmask"
"attribute_class" "mvm_completed_challenges_bitmask"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"387"
{
"name" "rage on kill"
"attribute_class" "rage_on_kill"
"attribute_name" "player gains rage on kill"
"description_string" "#Attrib_RageGainOnKill"
"description_format" "value_is_additive"
"min_value" "0"
"max_value" "100"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"388"
{
"name" "kill eater kill type"
"attribute_class" "kill_eater_kill_type"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"389"
{
"name" "shot penetrate all players"
"attribute_class" "shot_penetrate_all_players"
"attribute_name" "projectiles will travel through multiple targets"
"min_value" "0"
"max_value" "1"
"group" "penetration"
"description_string" "#Attrib_ShotPenetration"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"390"
{
"name" "headshot damage increase"
"attribute_class" "headshot_damage_modify"
"attribute_name" "Damage from headshots increased"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_HeadshotDamageIncrease"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"391"
{
"name" "mystery solving time decrease"
"attribute_class" "mystery_solving_time_decrease"
"attribute_name" "mystery solving time decrease"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_MysterySolvingTimeDecrease"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"392"
{
"name" "damage penalty on bodyshot"
"attribute_class" "bodyshot_damage_modify"
"attribute_name" "Damage penalty on body shots"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_DamageDone_Bodyshot_Negative"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"393"
{
"name" "sniper rage DISPLAY ONLY"
"attribute_class" "sniper_rage_DISPLAY_ONLY"
"attribute_name" "sniper rage DISPLAY ONLY"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SniperRageDisplayOnly"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"394"
{
"name" "fire rate bonus HIDDEN"
"attribute_class" "mult_postfiredelay"
"attribute_name" "Minor firerate bonus"
"min_value" "0.95"
"max_value" "0.9"
"group" "weapons"
"description_string" "#Attrib_FireRate_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"395"
{
"name" "explosive sniper shot"
"attribute_class" "explosive_sniper_shot"
"attribute_name" "explosive sniper shot"
"description_string" "#Attrib_ExplosiveSniperShot"
"description_format" "value_is_additive"
"min_value" "0"
"max_value" "100"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"396"
{
"name" "melee attack rate bonus"
"attribute_class" "mult_postfiredelay"
"attribute_name" "melee attack rate bonus"
"min_value" "0.95"
"max_value" "0.9"
"group" "weapons"
"description_string" "#Attrib_MeleeRate_Positive"
"description_format" "value_is_inverted_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"397"
{
"name" "projectile penetration heavy"
"attribute_class" "projectile_penetration"
"attribute_name" "projectiles will travel through multiple targets"
"min_value" "0"
"max_value" "1"
"group" "penetration"
"description_string" "#Attrib_Penetration_Heavy"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"398"
{
"name" "rage on assists"
"attribute_class" "rage_on_assists"
"attribute_name" "player gains rage on assists"
"description_string" "#Attrib_RageGainOnAssists"
"description_format" "value_is_additive"
"min_value" "0"
"max_value" "100"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"399"
{
"name" "armor piercing"
"attribute_class" "armor_piercing"
"attribute_name" "armor piercing"
"description_string" "#Attrib_ArmorPiercing"
"description_format" "value_is_additive"
"min_value" "0"
"max_value" "100"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"400"
{
"name" "cannot pick up intelligence"
"attribute_class" "cannot_pick_up_intelligence"
"attribute_name" "player cannot pick up intelligence"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CannotPickUpIntelligence"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"401"
{
"name" "chance of hunger decrease"
"attribute_class" "chance_of_hunger_decrease"
"attribute_name" "chance of hunger decrease"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_ChanceOfHungerDecrease"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"402"
{
"name" "cannot be backstabbed"
"attribute_class" "cannot_be_backstabbed"
"attribute_name" "Spy won't even raise his knife to the backstab pose"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CannotBeBackstabbed"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"403"
{
"name" "squad surplus claimer id"
"attribute_class" "squad_surplus_claimer_account_id"
"attribute_name" "squad surplus claimer id"
"min_value" "0.95"
"max_value" "0.85"
"group" "only_on_unique"
"description_string" "#Attrib_SquadSurplusClaimerAccountID"
"description_format" "value_is_account_id"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"404"
{
"name" "share consumable with patient"
"attribute_class" "share_consumable_with_patient"
"attribute_name" "share consumable with patient"
"description_string" "#Attrib_ShareConsumable"
"description_format" "value_is_additive"
"min_value" "0"
"max_value" "100"
"group" "only_on_unique"
"hidden" "0"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"405"
{
"name" "airblast vertical vulnerability multiplier"
"attribute_class" "airblast_vertical_vulnerability_multiplier"
"attribute_name" "airblast vertical vulnerability multiplier"
"min_value" "0"
"max_value" "2"
"group" "only_on_unique"
"description_string" "#Attrib_AirBlastVerticalVulnerabilityMultipier"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"406"
{
"name" "vision opt in flags"
"attribute_class" "vision_opt_in_flags"
"attribute_name" "vision opt in flags"
"min_value" "0"
"max_value" "32"
"group" "only_on_unique"
"description_string" "#Attrib_VisionOptInFlags"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"407"
{
"name" "crit vs disguised players"
"attribute_class" "or_crit_vs_playercond"
"attribute_name" "Critical Hit vs Disguised Players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritVsDisguised"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"408"
{
"name" "crit vs non burning players"
"attribute_class" "or_crit_vs_not_playercond"
"attribute_name" "Critical Hit vs Non-Burning Players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritVsNonBurning"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"409"
{
"name" "kill forces attacker to laugh"
"attribute_class" "kill_forces_attacker_to_laugh"
"attribute_name" "kill forces attacker to laugh"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_KillForcesAttackerLaugh"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"410"
{
"name" "damage bonus while undisguised"
"attribute_class" "mult_dmg_undisguised"
"attribute_name" "damage bonus while undisguised"
"min_value" "1.05"
"max_value" "1.1"
"group" "weapons"
"description_string" "#Attrib_DmgBonus_Undisguised"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"411"
{
"name" "projectile spread angle penalty"
"attribute_class" "projectile_spread_angle"
"attribute_name" "projectile spread angle penalty"
"min_value" "0.0"
"max_value" "10.0"
"group" "only_on_unique"
"description_string" "#Attrib_Projectile_Spread_Angle_Negative"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"412"
{
"name" "dmg taken increased"
"attribute_class" "mult_dmgtaken"
"attribute_name" "dmg taken increased"
"min_value" "1.05"
"max_value" "1.25"
"group" "only_on_unique"
"description_string" "#Attrib_DmgTaken_Increased"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"armory_desc" "on_wearer"
"stored_as_integer" "0"
}
"413"
{
"name" "auto fires full clip"
"attribute_class" "auto_fires_full_clip"
"attribute_name" "auto fires full clip"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_AutoFiresFullClip"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"414"
{
"name" "self mark for death"
"attribute_class" "self_mark_for_death"
"attribute_name" "self mark for death"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_SelfMarkForDeath"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"415"
{
"name" "counts as assister is some kind of pet this update is going to be awesome"
"attribute_class" "counts_as_assister"
"attribute_name" "counts as assister"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"armory_desc" "on_wearer"
"stored_as_integer" "1"
}
"416"
{
"name" "mod flaregun fires pellets with knockback"
"attribute_class" "set_weapon_mode"
"attribute_name" "Flaregun fires pellets with knockback."
"min_value" "3"
"max_value" "3"
"group" "only_on_unique"
"description_string" "#Attrib_FlaregunPelletsWithKnockback"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"417"
{
"name" "can overload"
"attribute_class" "can_overload"
"attribute_name" "can overload"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CanOverload"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"418"
{
"name" "hype on damage"
"attribute_class" "hype_on_damage"
"attribute_name" "hype on damage"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_HypeOnDamage"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"419"
{
"name" "hype resets on jump"
"attribute_class" "hype_resets_on_jump"
"attribute_name" "hype resets on jump"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_HypeResetsOnJump"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"420"
{
"name" "pyro year number"
"attribute_class" "pyro_year_number"
"attribute_name" "pyro year number"
"min_value" "0"
"max_value" "7334"
"group" "only_on_unique"
"description_string" "#Attrib_PyroYearNumber"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "1"
}
"421"
{
"name" "no primary ammo from dispensers"
"attribute_class" "no_primary_ammo_from_dispensers"
"attribute_name" "no primary ammo from dispensers"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_NoPrimaryAmmoFromDispensers"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"422"
{
"name" "pyrovision only DISPLAY ONLY"
"attribute_class" "pyrovision_only_display"
"attribute_name" "pyrovision only DISPLAY ONLY"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_PyrovisionOnly"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "1"
}
"424"
{
"name" "clip size penalty HIDDEN"
"attribute_class" "mult_clipsize"
"attribute_name" "Minor clip penalty HIDDEN"
"min_value" "0.9"
"max_value" "0.75"
"group" "only_on_unique"
"description_string" "#Attrib_ClipSize_Negative"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"426"
{
"name" "sapper damage penalty"
"attribute_class" "mult_sapper_damage"
"attribute_name" "sapper damage penalty"
"min_value" "0"
"max_value" "5"
"group" "only_on_unique"
"description_string" "#Attrib_Sapper_Damage_Penalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"429"
{
"name" "sapper health penalty"
"attribute_class" "mult_sapper_health"
"attribute_name" "sapper health penalty"
"min_value" "0"
"max_value" "5"
"group" "only_on_unique"
"description_string" "#Attrib_Sapper_Health_Penalty"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"430"
{
"name" "ring of fire while aiming"
"attribute_class" "ring_of_fire_while_aiming"
"attribute_name" "ring of fire while aiming"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_Ring_Of_Fire_While_Aiming"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"431"
{
"name" "uses ammo while aiming"
"attribute_class" "uses_ammo_while_aiming"
"attribute_name" "uses ammo while aiming"
"min_value" "1"
"max_value" "100"
"group" "only_on_unique"
"description_string" "#Attrib_Uses_Ammo_While_Aiming"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "negative"
"stored_as_integer" "0"
}
"433"
{
"name" "sapper degenerates buildings"
"attribute_class" "sapper_degenerates_buildings"
"attribute_name" "sapper degenerates buildings"
"min_value" "0"
"max_value" "5"
"group" "only_on_unique"
"description_string" "#Attrib_Sapper_Degenerates_Buildings"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"434"
{
"name" "sapper damage penalty hidden"
"attribute_class" "mult_sapper_damage"
"attribute_name" "sapper damage penalty"
"min_value" "0"
"max_value" "5"
"group" "only_on_unique"
"description_string" "#Attrib_Sapper_Damage_Penalty"
"description_format" "value_is_percentage"
"hidden" "1"
"effect_type" "negative"
"stored_as_integer" "0"
}
"435"
{
"name" "cleaver description"
"attribute_class" "desc_cleaver_description"
"attribute_name" "Text description of cleaver"
"min_value" "0"
"max_value" "0"
"group" "only_on_unique"
"description_string" "#Attrib_Cleaver_Description"
"description_format" "value_is_percentage"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"436"
{
"name" "ragdolls plasma effect"
"attribute_class" "ragdolls_plasma_effect"
"min_value" "0"
"max_value" "1"
"group" "only_on_unique"
"description_string" ""
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "0"
}
"437"
{
"name" "crit vs stunned players"
"attribute_class" "or_crit_vs_playercond"
"attribute_name" "Critical Hit vs Stunned Players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritVsStunned"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"438"
{
"name" "crit vs wet players"
"attribute_class" "crit_vs_wet_players"
"attribute_name" "Critical Hit vs Wet Players"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_string" "#Attrib_CritVsWet"
"description_format" "value_is_or"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
"439"
{
"name" "override item level desc string"
"attribute_class" "override_item_level_desc_string"
"attribute_name" "override item level desc string"
"min_value" "1"
"max_value" "1"
"group" "only_on_unique"
"description_format" "value_is_additive"
"hidden" "1"
"effect_type" "positive"
"stored_as_integer" "1"
}
"440"
{
"name" "clip size upgrade atomic"
"attribute_class" "mult_clipsize_upgrade_atomic"
"attribute_name" "clip size upgrade atomic"
"min_value" "1.05"
"max_value" "1.1"
"group" "weapons"
"description_string" "#Attrib_ClipSize_Atomic"
"description_format" "value_is_additive"
"hidden" "0"
"effect_type" "positive"
"stored_as_integer" "0"
}
}
"item_sets"
{
"polycount_pyro"
{
"name" "#TF_Set_Polycount_Pyro"
"items"
{
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
}
"attributes"
{
"move speed bonus"
{
"attribute_class" "mult_player_movespeed"
"value" "1.1"
}
"dmg taken from bullets increased"
{
"attribute_class" "mult_dmgtaken_from_bullets"
"value" "1.1"
}
}
"store_bundle" "Polycount Pyro Bundle"
}
"polycount_spy"
{
"name" "#TF_Set_Polycount_Spy"
"items"
{
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
}
"attributes"
{
"quiet unstealth"
{
"attribute_class" "set_quiet_unstealth"
"value" "1"
}
"cloak blink time penalty"
{
"attribute_class" "cloak_blink_time_penalty"
"value" "0.5"
}
}
"store_bundle" "Polycount Spy Bundle"
}
"polycount_soldier"
{
"name" "#TF_Set_Polycount_Soldier"
"items"
{
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
}
"attributes"
{
"dmg from sentry reduced"
{
"attribute_class" "dmg_from_sentry_reduced"
"value" "0.8"
}
}
"store_bundle" "Polycount Soldier Bundle"
}
"polycount_sniper"
{
"name" "#TF_Set_Polycount_Sniper"
"items"
{
"The Sydney Sleeper" "1"
"Darwin's Danger Shield" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
}
"attributes"
{
"no death from headshots"
{
"attribute_class" "no_death_from_headshots"
"value" "1"
}
}
"store_bundle" "Polycount Sniper Bundle"
}
"polycount_scout"
{
"name" "#TF_Set_Polycount_Scout"
"items"
{
"The Shortstop" "1"
"Mad Milk" "1"
"The Holy Mackerel" "1"
"The Milkman" "1"
}
"attributes"
{
"max health additive bonus"
{
"attribute_class" "add_maxhealth"
"value" "25"
}
}
"store_bundle" "Polycount Scout Bundle"
}
"medieval_medic"
{
"name" "#TF_Set_Medieval_Medic"
"items"
{
"The Amputator" "1"
"The Crusader's Crossbow" "1"
}
"attributes"
{
"health regen"
{
"attribute_class" "add_health_regen"
"value" "1"
}
}
"store_bundle" "Medieval Medic Bundle"
}
"hibernating_bear"
{
"name" "#TF_Set_Hibernating_Bear"
"items"
{
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Warrior's Spirit" "1"
}
"attributes"
{
"dmg taken from crit reduced"
{
"attribute_class" "mult_dmgtaken_from_crit"
"value" "0.95"
}
}
"store_bundle" "Hibernating Bear Bundle"
}
"experts_ordnance"
{
"name" "#TF_Set_Experts_Ordnance"
"items"
{
"The Ullapool Caber" "1"
"The Loch-n-Load" "1"
}
"attributes"
{
"dmg taken from fire reduced"
{
"attribute_class" "mult_dmgtaken_from_fire"
"value" "0.9"
}
}
"store_bundle" "Expert's Ordnance Bundle"
}
"desert_sniper"
{
"name" "#TF_Set_Desert_Sniper"
"items"
{
"The Bazaar Bargain" "1"
"The Shahanshah" "1"
"Desert Marauder" "1"
}
"attributes"
{
}
}
"desert_demo"
{
"name" "#TF_Set_Desert_Demo"
"items"
{
"The Persian Persuader" "1"
"The Splendid Screen" "1"
"Ali Baba's Wee Booties" "1"
"Sultan's Ceremonial" "1"
}
"attributes"
{
}
}
"rapid_repair"
{
"name" "#TF_Set_Clinical_Trial"
"items"
{
"The Quick-Fix" "1"
"The Overdose" "1"
"The Solemn Vow" "1"
}
"attributes"
{
}
}
"airborne_armaments"
{
"name" "#TF_Set_Airborne_Armaments"
"items"
{
"The Liberty Launcher" "1"
"The Reserve Shooter" "1"
"The Market Gardener" "1"
"Jumper's Jeepcap" "1"
}
"attributes"
{
}
}
"black_market"
{
"name" "#TF_Set_Black_Market"
"items"
{
"Tomislav" "1"
"The Family Business" "1"
"The Eviction Notice" "1"
"Capone's Capper" "1"
}
"attributes"
{
}
}
"bonk_fan"
{
"name" "#TF_Set_Bonk_Fan"
"items"
{
"The Soda Popper" "1"
"The Winger" "1"
"The Atomizer" "1"
"Bonk Boy" "1"
}
"attributes"
{
}
}
"general_suit"
{
"name" "#TF_Set_General"
"items"
{
"The Mantreads" "1"
"The Disciplinary Action" "1"
"Armored Authority" "1"
"Fancy Dress Uniform" "1"
}
"attributes"
{
}
}
"gangland_spy"
{
"name" "#TF_Set_Gangland_Spy"
"items"
{
"The Enforcer" "1"
"The Big Earner" "1"
"Cosa Nostra Cap" "1"
"The Made Man" "1"
}
"attributes"
{
}
}
"drg_victory"
{
"name" "#TF_Set_DrG_Victory"
"items"
{
"The Cow Mangler 5000" "1"
"The Righteous Bison" "1"
"Lord Cockswain's Pith Helmet" "1"
"Lord Cockswain's Novelty Mutton Chops and Pipe" "1"
}
"attributes"
{
}
}
"swashbucklers_swag"
{
"name" "#TF_Set_Swashbucklers_Swag"
"items"
{
"The Scottish Handshake" "1"
"The Buccaneer's Bicorne" "1"
"A Whiff of the Old Brimstone" "1"
"The Bootlegger" "1"
}
"attributes"
{
}
}
"demo_halloween_2011"
{
"name" "#TF_Set_Demo_Halloween_2011"
"items"
{
"Hair of the Dog" "1"
"Scottish Snarl" "1"
"Pickled Paws" "1"
}
"attributes"
{
}
}
"scout_halloween_2011"
{
"name" "#TF_Set_Scout_Halloween_2011"
"items"
{
"Wrap Battler" "1"
"B-ankh!" "1"
"Futankhamun" "1"
}
"attributes"
{
}
}
"pyro_halloween_2011"
{
"name" "#TF_Set_Pyro_Halloween_2011"
"items"
{
"Blazing Bull" "1"
"Fallen Angel" "1"
"Tail From the Crypt" "1"
}
"attributes"
{
}
}
"medic_halloween_2011"
{
"name" "#TF_Set_Medic_Halloween_2011"
"items"
{
"Einstein" "1"
"Dr. Gogglestache" "1"
"Emerald Jarate" "1"
}
"attributes"
{
}
}
"soldier_halloween_2011"
{
"name" "#TF_Set_Soldier_Halloween_2011"
"items"
{
"Idiot Box" "1"
"Steel Pipes" "1"
"Shoestring Budget" "1"
}
"attributes"
{
}
}
"spy_halloween_2011"
{
"name" "#TF_Set_Spy_Halloween_2011"
"items"
{
"Under Cover" "1"
"Griffin's Gog" "1"
"Intangible Ascot" "1"
}
"attributes"
{
}
}
"heavy_halloween_2011"
{
"name" "#TF_Set_Heavy_Halloween_2011"
"items"
{
"Can Opener" "1"
"Soviet Stitch-Up" "1"
"Steel-Toed Stompers" "1"
}
"attributes"
{
}
}
"sniper_halloween_2011"
{
"name" "#TF_Set_Sniper_Halloween_2011"
"items"
{
"Holy Hunter" "1"
"Silver Bullets" "1"
"Garlic Flank Stake" "1"
}
"attributes"
{
}
}
"engineer_halloween_2011"
{
"name" "#TF_Set_Engineer_Halloween_2011"
"items"
{
"Buzz Killer" "1"
"Frontier Flyboy" "1"
"Legend of Bugfoot" "1"
}
"attributes"
{
"special dsp"
{
"attribute_class" "special_dsp"
"value" "134"
}
}
}
"drg_brainiac"
{
"name" "#TF_Set_DrG_Brainiac"
"items"
{
"The Eureka Effect" "1"
"The Pomson 6000" "1"
"The Brainiac Hairpiece" "1"
"The Brainiac Goggles" "1"
}
"attributes"
{
}
}
"drg_moonman"
{
"name" "#TF_Set_DrG_Moonman"
"items"
{
"The Phlogistinator" "1"
"The Third Degree" "1"
"The Manmelter" "1"
"The Moonman Backpack" "1"
"The Bubble Pipe" "1"
}
"attributes"
{
}
}
"winter2011_scout_elf"
{
"name" "#TF_Set_Scout_Winter_2011"
"items"
{
"The Wrap Assassin" "1"
"The Bootie Time" "1"
"The Big Elfin Deal" "1"
}
"attributes"
{
}
}
"hidden_detective_set"
{
"name" "#TF_Set_HiddenDetective"
"items"
{
"Private Eye" "1"
"The Nine-Pipe Problem" "1"
}
"is_hidden_set" "1"
"attributes"
{
"mystery solving time decrease"
{
"attribute_class" "mystery_solving_time_decrease"
"value" "1.88"
}
}
}
"hidden_applearrow_set"
{
"name" "#TF_Set_AppleArrow"
"items"
{
"The Huntsman" "1"
"The Fruit Shoot" "1"
}
"is_hidden_set" "1"
"attributes"
{
"chance of hunger decrease"
{
"attribute_class" "chance_of_hunger_decrease"
"value" "1.13"
}
}
}
}
"client_loot_lists"
{
"kill_eater_set_demo_a"
{
"The Chargin' Targe" "1"
"Upgradeable TF_WEAPON_GRENADELAUNCHER" "1"
"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "1"
"The Eyelander" "1"
}
"kill_eater_set_soldier_a"
{
"Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1"
"The Pain Train" "1"
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1"
"The Direct Hit" "1"
}
"kill_eater_set_heavy_a"
{
"Gloves of Running Urgently" "1"
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1"
"Natascha" "1"
"Upgradeable TF_WEAPON_MINIGUN" "1"
}
"kill_eater_set_scout_a"
{
"Upgradeable TF_WEAPON_SCATTERGUN" "1"
"The Boston Basher" "1"
"Upgradeable TF_WEAPON_PISTOL" "1"
"The Sandman" "1"
}
"kill_eater_set_spy_a"
{
"The Ambassador" "1"
"Conniver's Kunai" "1"
"Upgradeable TF_WEAPON_KNIFE" "1"
"Upgradeable TF_WEAPON_REVOLVER" "1"
}
"kill_eater_set_pyro_a"
{
"Upgradeable TF_WEAPON_FLAMETHROWER" "1"
"The Flare Gun" "1"
"The Powerjack" "1"
"The Backburner" "1"
}
"kill_eater_set_medic_a__medigun"
{
"Upgradeable TF_WEAPON_MEDIGUN" "1"
}
"kill_eater_set_medic_a"
{
"Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "1"
"The Crusader's Crossbow" "1"
"Upgradeable TF_WEAPON_BONESAW" "1"
"kill_eater_set_medic_a__medigun" "1"
}
"kill_eater_set_sniper_a"
{
"Upgradeable TF_WEAPON_SNIPERRIFLE" "1"
"The Sydney Sleeper" "1"
"The Bushwacka" "1"
"Jarate" "1"
}
"kill_eater_set_engineer_a__wrenches"
{
"Upgradeable TF_WEAPON_WRENCH" "1"
"The Jag" "1"
}
"kill_eater_set_engineer_a"
{
"Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1"
"The Frontier Justice" "1"
"kill_eater_set_engineer_a__wrenches" "1"
}
"kill_eater_set_mixed_a"
{
"The Axtinguisher" "1"
"The Black Box" "1"
"The Eyelander" "1"
"The Razorback" "1"
}
"kill_eater_set_mixed_b"
{
"Mad Milk" "1"
"The Half-Zatoichi" "1"
"Upgradeable TF_WEAPON_FISTS" "1"
"The Degreaser" "1"
}
"kill_eater_set_rare_mixed_a__secondary_stats"
{
"The Kritzkrieg" "1"
"The Gunslinger" "1"
}
"kill_eater_set_rare_mixed_a"
{
"kill_eater_set_rare_mixed_a__secondary_stats" "1"
"The Machina" "1"
"The Ullapool Caber" "1"
"The Holy Mackerel" "1"
}
"kill_eater_set_mixed_c"
{
"The Brass Beast" "1"
"The Ubersaw" "1"
"L'Etranger" "1"
"The Equalizer" "1"
}
"kill_eater_set_mixed_d"
{
"Your Eternal Reward" "1"
"The Family Business" "1"
"The Soda Popper" "1"
"The Amputator" "1"
}
"kill_eater_set_mixed_e"
{
"The Reserve Shooter" "1"
"The Atomizer" "1"
"The Southern Hospitality" "1"
"The Scottish Resistance" "1"
}
"kill_eater_set_mixed_f"
{
"The Bazaar Bargain" "1"
"The Big Earner" "1"
"The Blutsauger" "1"
"The Liberty Launcher" "1"
}
"kill_eater_set_mixed_g__secondary_stats"
{
"The Quick-Fix" "1"
}
"kill_eater_set_mixed_g"
{
"The Dead Ringer" "1"
"Upgradeable TF_WEAPON_SMG" "1"
"The Killing Gloves of Boxing" "1"
"kill_eater_set_mixed_g__secondary_stats" "1"
}
"kill_eater_set_mixed_h"
{
"The Loch-n-Load" "1"
"The Overdose" "1"
"Upgradeable TF_WEAPON_KNIFE" "1"
}
"kill_eater_set_rare_mixed_b__secondary_stats"
{
"The Holiday Punch" "1"
}
"kill_eater_set_rare_mixed_b"
{
"kill_eater_set_rare_mixed_b__secondary_stats" "1"
"The Huntsman" "1"
"The Widowmaker" "1"
"The Mantreads" "1"
"Upgradeable TF_WEAPON_BUILDER_SPY" "1"
}
"kill_eater_set_mixed_i"
{
"Upgradeable TF_WEAPON_BAT" "1"
"The Direct Hit" "1"
"The Diamondback" "1"
}
"kill_eater_set_mixed_j"
{
"Upgradeable TF_WEAPON_BOTTLE" "1"
"The Back Scratcher" "1"
"Upgradeable TF_WEAPON_PISTOL" "1"
}
"kill_eater_set_mixed_k"
{
"The Tribalman's Shiv" "1"
"The Detonator" "1"
"The Shortstop" "1"
}
"kill_eater_set_mixed_l"
{
"Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1"
"The Market Gardener" "1"
"The Equalizer" "1"
}
"kill_eater_set_mixed_m"
{
"Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "1"
"The Scotsman's Skullcutter" "1"
"The Persian Persuader" "1"
}
"kill_eater_set_mixed_n"
{
"The Force-a-Nature" "1"
"Upgradeable TF_WEAPON_FLAMETHROWER" "1"
"Tomislav" "1"
}
"kill_eater_set_mixed_o"
{
"The Homewrecker" "1"
"Upgradeable TF_WEAPON_SHOVEL" "1"
"Upgradeable TF_WEAPON_SCATTERGUN" "1"
}
"supply_crate_loot_list_1"
{
"The Vita-Saw" "1"
"The Gunslinger" "1"
"The Equalizer" "1"
"The Scottish Resistance" "1"
"Old Guadalajara" "1"
"Napper's Respite" "1"
"Name Tag" "1"
"Paint Can 13" "1"
"Paint Can 14" "1"
}
"supply_crate_loot_list_2"
{
"The Black Box" "1"
"The Shortstop" "1"
"L'Etranger" "1"
"Sober Stuntman" "1"
"Pugilist's Protector" "1"
"Chieftain's Challenge" "1"
"Duel MiniGame" "1"
"Paint Can 5" "1"
"Paint Can 11" "1"
}
"supply_crate_loot_list_3"
{
"The Bushwacka" "1"
"Crit-a-Cola" "1"
"The Homewrecker" "1"
"Scout Beanie" "1"
"Bombing Run" "1"
"Stout Shako" "1"
"Description Tag" "1"
"Paint Can 14" "1"
}
"supply_crate_loot_list_4"
{
"The Battalion's Backup" "1"
"The Pain Train" "1"
"Your Eternal Reward" "1"
"Scout Whoopee Cap" "1"
"Heavy Do-rag" "1"
"Handyman's Handle" "1"
"Duel MiniGame" "1"
"Paint Can 13" "1"
}
"supply_crate_loot_list_5"
{
"Name Tag" "1"
"The Powerjack" "1"
"The Gunboats" "1"
"The Southern Hospitality" "1"
"Sniper Fishing Hat" "1"
"Engineer Earmuffs" "1"
"Medic Goggles" "1"
"Handyman's Handle" "1"
"Paint Can 4" "1"
}
"supply_crate_loot_list_7"
{
"The Chargin' Targe" "1"
"The Direct Hit" "1"
"The Bushwacka" "1"
"Demoman's Fro" "1"
"Dr's Dapper Topper" "1"
"Rimmed Raincatcher" "1"
"The Milkman" "1"
"Description Tag" "1"
"Paint Can Team Color" "1"
}
"supply_crate_loot_list_8"
{
"The Force-a-Nature" "1"
"Bonk! Atomic Punch" "1"
"The Huntsman" "1"
"Trophy Belt" "1"
"Horrific Headsplitter" "1"
"Cadaver's Cranium" "1"
"The Familiar Fez" "1"
"Duel MiniGame" "1"
"Gift Wrap" "1"
}
"supply_crate_loot_list_9"
{
"Paint Can 15" "1"
"Paint Can 16" "1"
"Paint Can 17" "1"
"Paint Can 18" "1"
"Paint Can 19" "1"
"Paint Can 20" "1"
"The Grenadier's Softcap" "1"
}
"supply_crate_loot_list_10"
{
"Paint Can 1" "1"
"Paint Can 2" "1"
"Paint Can 3" "1"
"The Ullapool Caber" "1"
"The Loch-n-Load" "1"
"Scotch Bonnet" "1"
"Glengarry Bonnet" "1"
"Demoman's Fro" "1"
}
"supply_crate_loot_list_11"
{
"Paint Can 4" "1"
"Paint Can 5" "1"
"Paint Can 6" "1"
"The Crusader's Crossbow" "1"
"The Amputator" "1"
"Berliner's Bucket Helm" "1"
"Vintage Tyrolean" "1"
"Prussian Pickelhaube" "1"
}
"supply_crate_loot_list_12"
{
"Paint Can 7" "1"
"Paint Can 8" "1"
"Paint Can 9" "1"
"The Brass Beast" "1"
"The Buffalo Steak Sandvich" "1"
"Big Chief" "1"
"Officer's Ushanka" "1"
"Coupe D'isaster" "1"
}
"supply_crate_loot_list_13"
{
"Paint Can 13" "1"
"Paint Can 15" "1"
"Paint Can 16" "1"
"The Sydney Sleeper" "1"
"The Bushwacka" "1"
"Ol' Snaggletooth" "1"
"Professional's Panama" "1"
"Sniper Pith Helmet" "1"
}
"supply_crate_loot_list_14"
{
"Paint Can 14" "1"
"Paint Can 17" "1"
"Paint Can 18" "1"
"L'Etranger" "1"
"Your Eternal Reward" "1"
"The Familiar Fez" "1"
"Backbiter's Billycock" "1"
"Detective Noir" "1"
}
"supply_crate_loot_list_15"
{
"Paint Can Team Color" "1"
"Paint Can 19" "1"
"Paint Can 20" "1"
"The Black Box" "1"
"The Battalion's Backup" "1"
"The Grenadier's Softcap" "1"
"Exquisite Rack" "1"
"Tyrant's Helm" "1"
}
"supply_crate_loot_list_16"
{
"Paint Can 1" "1"
"Paint Can 4" "1"
"Paint Can 7" "1"
"The Shortstop" "1"
"Mad Milk" "1"
"The Milkman" "1"
"Flipped Trilby" "1"
"Scout Whoopee Cap" "1"
}
"supply_crate_loot_list_17"
{
"Paint Can 2" "1"
"Paint Can 5" "1"
"Paint Can 8" "1"
"The Degreaser" "1"
"The Powerjack" "1"
"The Attendant" "1"
"Madame Dixie" "1"
"Pyromancer's Mask" "1"
}
"supply_crate_loot_list_18"
{
"Paint Can 3" "1"
"Paint Can 6" "1"
"Paint Can 9" "1"
"The Wrangler" "1"
"The Gunslinger" "1"
"Engineer Welding Mask" "1"
"Buckaroos Hat" "1"
"Professor's Peculiarity" "1"
}
"supply_crate_loot_list_19"
{
"kill_eater_set_demo_a" "1"
"Demoman Hallmark" "1"
"Demoman Tricorne" "1"
"Laugh Taunt" "1"
}
"supply_crate_loot_list_20"
{
"kill_eater_set_soldier_a" "1"
"Soldier Samurai Hat" "1"
"Soldier Drill Hat" "1"
}
"supply_crate_loot_list_21"
{
"kill_eater_set_heavy_a" "1"
"Heavy Hair" "1"
"Football Helmet" "1"
}
"supply_crate_loot_list_23"
{
"kill_eater_set_scout_a" "1"
"Ye Olde Baker Boy" "1"
"The Milkman" "1"
}
"supply_crate_loot_list_24"
{
"kill_eater_set_spy_a" "1"
"Private Eye" "1"
"Fancy Fedora" "1"
}
"supply_crate_loot_list_25"
{
"kill_eater_set_pyro_a" "1"
"Prancer's Pride" "1"
"Respectless Rubber Glove" "1"
}
"supply_crate_loot_list_26"
{
"kill_eater_set_medic_a" "1"
"Medic Gatsby" "1"
"Otolaryngologist's Mirror" "1"
}
"supply_crate_loot_list_27"
{
"kill_eater_set_sniper_a" "1"
"Larrikin Robin" "1"
"Villain's Veil" "1"
}
"supply_crate_loot_list_28"
{
"kill_eater_set_engineer_a" "1"
"Engineer Earmuffs" "1"
"Mining Light" "1"
}
"supply_crate_loot_list_29"
{
"kill_eater_set_mixed_a" "1"
"Tough Guy's Toque" "1"
"Spy Beret" "1"
}
"supply_crate_loot_list_30"
{
"kill_eater_set_rare_mixed_a" "1"
}
"supply_crate_loot_list_31"
{
"kill_eater_set_mixed_b" "1"
"Grimm Hatte" "1"
"Magnificent Mongolian" "1"
}
"supply_crate_loot_list_32"
{
"kill_eater_set_mixed_c" "1"
"Pyromancer's Mask" "1"
"Prince Tavish's Crown" "1"
}
"supply_crate_loot_list_33"
{
"kill_eater_set_mixed_d" "1"
"German Gonzila" "1"
"Magnificent Mongolian" "1"
}
"supply_crate_loot_list_34"
{
"kill_eater_set_mixed_e" "1"
"Hard Counter" "1"
"Western Wear" "1"
}
"supply_crate_loot_list_37"
{
"kill_eater_set_mixed_f" "1"
"Cosa Nostra Cap" "1"
"Private Eye" "1"
}
"supply_crate_loot_list_38"
{
"kill_eater_set_mixed_g" "1"
"The Flamboyant Flamenco" "1"
"Reggaelator" "1"
}
"supply_crate_loot_list_39"
{
"kill_eater_set_mixed_h" "1"
"Paint Can 21" "1"
"Paint Can 22" "1"
"The Salty Dog" "1"
"Sniper Fishing Hat" "1"
}
"supply_crate_loot_list_40"
{
"kill_eater_set_rare_mixed_b" "1"
}
"supply_crate_loot_list_41"
{
"kill_eater_set_mixed_i" "1"
"Strange Part: Enemies Gibbed" "1"
"Strange Part: Airborne Enemies Killed" "1"
"Strange Part: Heavies Killed" "1"
"The Crocodile Smile" "1"
"Large Luchadore" "1"
}
"supply_crate_loot_list_42"
{
"kill_eater_set_mixed_j" "1"
"Strange Part: Buildings Destroyed" "1"
"Strange Part: Projectiles Reflected" "1"
"Strange Part: Headshot Kills" "1"
"The Outdoorsman" "1"
"Ol' Geezer" "1"
}
"supply_crate_loot_list_43"
{
"kill_eater_set_mixed_k" "1"
"Strange Part: Allies Extinguished" "1"
"Strange Part: Posthumous Kills" "1"
"Berliner's Bucket Helm" "1"
"Coupe D'isaster" "1"
}
"supply_crate_loot_list_44"
{
"kill_eater_set_mixed_l" "1"
"Strange Part: Demomen Killed" "1"
"Strange Part: Revenge Kills" "1"
"Strange Part: Critical Kills" "1"
"The Hat With No Name" "1"
"Stout Shako" "1"
}
"supply_crate_loot_list_45"
{
"kill_eater_set_mixed_m" "1"
"Strange Part: Soldiers Killed" "1"
"Strange Part: Domination Kills" "1"
"Strange Part: Kills While Explosive-Jumping" "1"
"The Tavish DeGroot Experience" "1"
"Rimmed Raincatcher" "1"
}
"supply_crate_loot_list_47"
{
"kill_eater_set_mixed_n" "1"
"Strange Part: Scouts Killed" "1"
"Strange Part: Sappers Destroyed" "1"
"Strange Part: Cloaked Spies Killed" "1"
"The Backwards Ballcap" "1"
"Professional's Panama" "1"
}
"supply_crate_loot_list_49"
{
"kill_eater_set_mixed_o" "1"
"Strange Part: Engineers Killed" "1"
"Strange Part: Robots Destroyed" "1"
"Strange Part: Kills While Low-Health" "1"
"The Surgeon's Stahlhelm" "1"
"Furious Fukaamigasa" "1"
}
}
"revolving_loot_lists"
{
"supply_crate_loot_list_1" "1"
"supply_crate_loot_list_2" "2"
"supply_crate_loot_list_3" "3"
"supply_crate_loot_list_4" "4"
"supply_crate_loot_list_5" "5"
"winter_crate_loot_list_2010" "6"
"supply_crate_loot_list_7" "7"
"supply_crate_loot_list_8" "8"
"supply_crate_loot_list_9" "9"
"supply_crate_loot_list_10" "10"
"supply_crate_loot_list_11" "11"
"supply_crate_loot_list_12" "12"
"supply_crate_loot_list_13" "13"
"supply_crate_loot_list_14" "14"
"supply_crate_loot_list_15" "15"
"supply_crate_loot_list_16" "16"
"supply_crate_loot_list_17" "17"
"supply_crate_loot_list_18" "18"
"supply_crate_loot_list_19" "19"
"supply_crate_loot_list_20" "20"
"supply_crate_loot_list_21" "21"
"supply_crate_loot_list_summer_2011" "22"
"supply_crate_loot_list_23" "23"
"supply_crate_loot_list_24" "24"
"supply_crate_loot_list_25" "25"
"supply_crate_loot_list_26" "26"
"supply_crate_loot_list_27" "27"
"supply_crate_loot_list_28" "28"
"supply_crate_loot_list_29" "29"
"supply_crate_loot_list_30" "30"
"supply_crate_loot_list_31" "31"
"supply_crate_loot_list_32" "32"
"supply_crate_loot_list_33" "33"
"supply_crate_loot_list_34" "34"
"winter_crate_loot_list_2011_naughty" "35"
"winter_crate_loot_list_2011_nice" "36"
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{
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"desc_outputs" "#RDO_AB"
"di_A" "3"
"di_B" "#TF_SpyCicle"
"di_C" "#CI_Bar_B"
"do_A" "1"
"do_B" "#TF_SD_Sapper"
"always_known" "1"
"premium_only" "0"
"input_items"
{
"3"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Spy-Cicle"
"required" "1"
}
}
}
"1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 2"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "The Red-Tape Recorder"
"required" "1"
}
}
}
}
"category" "commonitem"
}
"116"
{
"name" "#RT_F_A"
"n_A" "#TF_Usable_PowerupBottle"
"desc_inputs" "#RDI_AB"
"desc_outputs" "#RDO_AB"
"di_A" "4"
"di_B" "#CI_Bar_A"
"do_A" "1"
"do_B" "#TF_Usable_PowerupBottle"
"always_known" "1"
"premium_only" "0"
"input_items"
{
"4"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Craft Bar Level 1"
"required" "1"
}
}
}
}
"output_items"
{
"item1"
{
"conditions"
{
"0"
{
"field" "name"
"operator" "string=="
"value" "Power Up Canteen (MvM)"
"required" "1"
}
}
}
}
"category" "special"
}
}
"achievement_rewards"
{
"TF_MEDIC_ACHIEVE_PROGRESS1" "36"
"TF_MEDIC_ACHIEVE_PROGRESS2" "35"
"TF_MEDIC_ACHIEVE_PROGRESS3" "37"
"TF_PYRO_ACHIEVE_PROGRESS1" "39"
"TF_PYRO_ACHIEVE_PROGRESS2" "40"
"TF_PYRO_ACHIEVE_PROGRESS3" "38"
"TF_HEAVY_ACHIEVE_PROGRESS1" "42"
"TF_HEAVY_ACHIEVE_PROGRESS2" "41"
"TF_HEAVY_ACHIEVE_PROGRESS3" "43"
"TF_SCOUT_ACHIEVE_PROGRESS1" "45"
"TF_SCOUT_ACHIEVE_PROGRESS2" "44"
"TF_SCOUT_ACHIEVE_PROGRESS3" "46"
"TF_SNIPER_ACHIEVE_PROGRESS1" "56"
"TF_SNIPER_ACHIEVE_PROGRESS2" "58"
"TF_SNIPER_ACHIEVE_PROGRESS3" "57"
"TF_SPY_ACHIEVE_PROGRESS1" "61"
"TF_SPY_ACHIEVE_PROGRESS2" "60"
"TF_SPY_ACHIEVE_PROGRESS3" "59"
"TF_SOLDIER_ACHIEVE_PROGRESS1" "128"
"TF_SOLDIER_ACHIEVE_PROGRESS2" "127"
"TF_SOLDIER_ACHIEVE_PROGRESS3" "129"
"TF_DEMOMAN_ACHIEVE_PROGRESS1" "131"
"TF_DEMOMAN_ACHIEVE_PROGRESS2" "132"
"TF_DEMOMAN_ACHIEVE_PROGRESS3" "130"
"TF_ENGINEER_ACHIEVE_PROGRESS1" "141"
"TF_ENGINEER_ACHIEVE_PROGRESS2" "142"
"TF_ENGINEER_ACHIEVE_PROGRESS3" "140"
"TF_HALLOWEEN_DOMINATE_FOR_HAT" "584"
"TF_HALLOWEEN_BOSS_KILL" "278"
"TF_HALLOWEEN_BOSS_KILL_MELEE" "267"
"TF_HALLOWEEN_COLLECT_PUMPKINS" "115"
"TF_HALLOWEEN_EYEBOSS_KILL" "581"
"TF_HALLOWEEN_LOOT_ISLAND" "583"
"TF_MAPS_FOUNDRY_ACHIEVE_PROGRESS1" "668"
"TF_DOMINATE_FOR_GOGGLES" "744"
"TF_MAPS_DOOMSDAY_ACHIEVE_PROGRESS1" "774"
"TF_MVM_COMPLETE_POP_FILE" "489"
"ASW_PARA_HAT"
{
"SourceAppID" "630"
"DefIndex" "189"
}
"com.telltalegames.CelebrityPoker.SpecialItem.TheHeavy"
{
"SourceAppID" "31280"
"DefIndex" "298"
}
"com.telltalegames.CelebrityPoker.SpecialItem.Max"
{
"SourceAppID" "31280"
"Items"
{
"294" "1"
"296" "1"
}
}
"com.telltalegames.CelebrityPoker.SpecialItem.Tycho"
{
"SourceAppID" "31280"
"DefIndex" "297"
}
"com.telltalegames.CelebrityPoker.SpecialItem.StrongBad"
{
"SourceAppID" "31280"
"DefIndex" "295"
}
"SPACECHEM_TF2_1"
{
"SourceAppID" "92800"
"Items"
{
"429" "1"
"429" "1"
"429" "1"
}
}
"SPACECHEM_TF2_2"
{
"SourceAppID" "92800"
"Items"
{
"429" "1"
"430" "1"
}
}
"SPACECHEM_TF2_3"
{
"SourceAppID" "92800"
"Items"
{
"429" "1"
"429" "1"
"431" "1"
}
}
"TF_REPLAY_EDIT_TIME" "438"
"TF_REPLAY_YOUTUBE_VIEWS_TIER2" "302"
"REACHED_TERMINAL_1"
{
"SourceAppID" "99900"
"DefIndex" "473"
}
"achieve_play_04"
{
"SourceAppID" "102700"
"DefIndex" "727"
}
"ACHIEVEMENT_140402"
{
"SourceAppID" "38830"
"DefIndex" "756"
}
"TF2Crossover_Achievement_1"
{
"SourceAppID" "104700"
"DefIndex" "762"
}
"TF2Crossover_Achievement_4"
{
"SourceAppID" "104700"
"DefIndex" "761"
}
}
"attribute_controlled_attached_particles"
{
"1"
{
"system" "burningplayer_red"
}
"2"
{
"system" "burningplayer_flyingbits"
}
"3"
{
"system" "particle_nemesis_burst_blue"
"attachment" "muzzle1"
}
"4"
{
"system" "community_sparkle"
}
"5"
{
"system" "halopoint"
"attachment" "halopoint1"
}
"6"
{
"system" "superrare_confetti_green"
}
"7"
{
"system" "superrare_confetti_purple"
}
"8"
{
"system" "superrare_ghosts"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"9"
{
"system" "superrare_greenenergy"
"attach_to_rootbone" "1"
}
"10"
{
"system" "superrare_purpleenergy"
"attach_to_rootbone" "1"
}
"11"
{
"system" "superrare_circling_tf"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"12"
{
"system" "superrare_flies"
"attach_to_rootbone" "1"
}
"13"
{
"system" "superrare_burning1"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"14"
{
"system" "superrare_burning2"
"attach_to_rootbone" "1"
}
"15"
{
"system" "superrare_plasma1"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"16"
{
"system" "superrare_plasma2"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"17"
{
"system" "superrare_beams1"
"attach_to_rootbone" "1"
}
"18"
{
"system" "superrare_circling_peacesign"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"19"
{
"system" "superrare_circling_heart"
"attach_to_rootbone" "1"
"attachment" "muzzle"
}
"20"
{
"system" "stamp_spin"
"attach_to_rootbone" "1"
}
"28"
{
"system" "drg_pipe_smoke"
"attach_to_rootbone" "0"
"attachment" "cig_drg_smoke"
}
"29"
{
"system" "unusual_storm"
"attach_to_rootbone" "1"
}
"30"
{
"system" "unusual_blizzard"
"attach_to_rootbone" "1"
}
"31"
{
"system" "unusual_orbit_nutsnbolts"
"attach_to_rootbone" "1"
}
"32"
{
"system" "unusual_orbit_planets"
"attach_to_rootbone" "1"
}
"33"
{
"system" "unusual_orbit_fire"
"attach_to_rootbone" "1"
}
"34"
{
"system" "unusual_bubbles"
"attach_to_rootbone" "1"
}
"35"
{
"system" "unusual_smoking"
"attach_to_rootbone" "1"
}
"36"
{
"system" "unusual_steaming"
"attach_to_rootbone" "1"
}
"37"
{
"system" "unusual_orbit_jack_flaming"
"attach_to_rootbone" "1"
}
"38"
{
"system" "unusual_fullmoon_cloudy"
"attach_to_rootbone" "1"
}
"39"
{
"system" "unusual_bubbles_green"
"attach_to_rootbone" "1"
}
"40"
{
"system" "unusual_orbit_fire_dark"
"attach_to_rootbone" "1"
}
}
"armory_data"
{
"armory_item_classes"
{
"class_token" "#TF_Armory_Item_Class_ClassToken"
"slot_token" "#TF_Armory_Item_Class_SlotToken"
"craft_item" "#TF_Armory_Item_Class_CraftItem"
"tool" "#TF_Armory_Item_Class_Tool"
}
"armory_attributes"
{
"on_hit" "#TF_Armory_Item_Attrib_OnHit"
"on_kill" "#TF_Armory_Item_Attrib_OnKill"
"on_wearer" "#TF_Armory_Item_Attrib_OnWearer"
"cloak_type" "#TF_Armory_Item_Attrib_CloakType"
"on_active" "#TF_Armory_Item_Attrib_OnActive"
"no_crits" "#TF_Armory_Item_Attrib_NoCrits"
"bleed" "#TF_Armory_Item_Attrib_Bleed"
}
"armory_items"
{
"duel_medal" "#TF_Armory_Item_Duel_Medal"
"duel" "#TF_Armory_Item_Duel"
"supply_crate" "#TF_Armory_Item_Supply_Crate"
"key" "#TF_Armory_Item_Key"
"nametag" "#TF_Armory_Item_NameTag"
"desctag" "#TF_Armory_Item_DescTag"
"decaltooltag" "#TF_Armory_Item_DecalToolTag"
"weddingring" "#TF_Armory_Item_WeddingRing"
"paintcan" "#TF_Armory_Item_PaintCan"
"action" "#TF_Armory_Item_Action"
"tauntenabler" "#TF_Armory_Item_Type_TauntEnabler"
"gift_1" "#TF_Armory_Item_Gift1"
"gift_24" "#TF_Armory_Item_Gift24"
"beachball" "#TF_Armory_Item_BeachBall"
"craftitem" "#TF_Armory_Item_Class_CraftItem"
"stockitem" "#TF_Armory_Item_StockItem"
"gift_wrap" "#TF_Armory_Item_Gift_Wrap"
"gift" "#TF_Armory_Item_Gift"
"noisemaker" "#TF_Armory_Item_Type_NoiseMaker"
"winter_crate" "#TF_Armory_Item_Winter_Crate"
"summer_crate" "#TF_Armory_Item_Summer_Crate"
"scorched_crate" "#TF_Armory_Item_Scorched_Crate"
"maptoken" "#TF_Armory_Item_MapToken"
"backpack_expander" "#TF_Armory_Item_BackpackExpander"
"charity" "#TF_Armory_Item_Charity"
"can_customize_texture" "#TF_Armory_Item_CanCustomizeTexture"
"strangepart" "#TF_Armory_Item_StrangePart"
}
}
"item_levels"
{
"KillEaterRank"
{
"0"
{
"score" "10"
}
"1"
{
"score" "25"
}
"2"
{
"score" "45"
}
"3"
{
"score" "70"
}
"4"
{
"score" "100"
}
"5"
{
"score" "135"
}
"6"
{
"score" "175"
}
"7"
{
"score" "225"
}
"8"
{
"score" "275"
}
"9"
{
"score" "350"
}
"10"
{
"score" "500"
}
"11"
{
"score" "750"
}
"12"
{
"score" "999"
}
"13"
{
"score" "1000"
}
"14"
{
"score" "1500"
}
"15"
{
"score" "2500"
}
"16"
{
"score" "5000"
}
"17"
{
"score" "7500"
}
"18"
{
"score" "7616"
}
"19"
{
"score" "8500"
}
"20"
{
"score" "10000"
}
}
"SpiritOfGivingRank"
{
"0"
{
"score" "1"
}
"1"
{
"score" "3"
}
"2"
{
"score" "7"
}
"3"
{
"score" "12"
}
"4"
{
"score" "20"
}
"5"
{
"score" "28"
}
"6"
{
"score" "37"
}
"7"
{
"score" "47"
}
"8"
{
"score" "57"
}
"9"
{
"score" "68"
}
"10"
{
"score" "79"
}
"11"
{
"score" "91"
}
"12"
{
"score" "104"
}
"13"
{
"score" "120"
}
"14"
{
"score" "138"
}
"15"
{
"score" "158"
}
"16"
{
"score" "179"
}
"17"
{
"score" "210"
}
"18"
{
"score" "250"
}
"19"
{
"score" "500"
}
}
"KillEater_HolidayPunchRank"
{
"0"
{
"score" "10"
}
"1"
{
"score" "25"
}
"2"
{
"score" "45"
}
"3"
{
"score" "70"
}
"4"
{
"score" "100"
}
"5"
{
"score" "135"
}
"6"
{
"score" "175"
}
"7"
{
"score" "225"
}
"8"
{
"score" "275"
}
"9"
{
"score" "350"
}
"10"
{
"score" "500"
}
"11"
{
"score" "749"
}
"12"
{
"score" "750"
}
"13"
{
"score" "1000"
}
"14"
{
"score" "1500"
}
"15"
{
"score" "2500"
}
"16"
{
"score" "5000"
}
"17"
{
"score" "7500"
}
"18"
{
"score" "7923"
}
"19"
{
"score" "8500"
}
"20"
{
"score" "10000"
}
}
"KillEater_ManTreadsRank"
{
"0"
{
"score" "1"
}
"1"
{
"score" "3"
}
"2"
{
"score" "5"
}
"3"
{
"score" "7"
}
"4"
{
"score" "10"
}
"5"
{
"score" "14"
}
"6"
{
"score" "18"
}
"7"
{
"score" "23"
}
"8"
{
"score" "28"
}
"9"
{
"score" "35"
}
"10"
{
"score" "50"
}
"11"
{
"score" "75"
}
"12"
{
"score" "99"
}
"13"
{
"score" "100"
}
"14"
{
"score" "150"
}
"15"
{
"score" "250"
}
"16"
{
"score" "500"
}
"17"
{
"score" "750"
}
"18"
{
"score" "784"
}
"19"
{
"score" "850"
}
"20"
{
"score" "1000"
}
}
"KillEater_SapperRank"
{
"0"
{
"score" "3"
}
"1"
{
"score" "9"
}
"2"
{
"score" "15"
}
"3"
{
"score" "21"
}
"4"
{
"score" "30"
}
"5"
{
"score" "42"
}
"6"
{
"score" "54"
}
"7"
{
"score" "69"
}
"8"
{
"score" "84"
}
"9"
{
"score" "105"
}
"10"
{
"score" "150"
}
"11"
{
"score" "225"
}
"12"
{
"score" "299"
}
"13"
{
"score" "300"
}
"14"
{
"score" "450"
}
"15"
{
"score" "750"
}
"16"
{
"score" "1500"
}
"17"
{
"score" "2250"
}
"18"
{
"score" "2345"
}
"19"
{
"score" "2550"
}
"20"
{
"score" "3000"
}
}
"KillEater_RobotsKilledRank"
{
"0"
{
"score" "100"
}
"1"
{
"score" "250"
}
"2"
{
"score" "450"
}
"3"
{
"score" "700"
}
"4"
{
"score" "1000"
}
"5"
{
"score" "1350"
}
"6"
{
"score" "1750"
}
"7"
{
"score" "2250"
}
"8"
{
"score" "2750"
}
"9"
{
"score" "3500"
}
"10"
{
"score" "5000"
}
"11"
{
"score" "7500"
}
"12"
{
"score" "9990"
}
"13"
{
"score" "10000"
}
"14"
{
"score" "15000"
}
"15"
{
"score" "25000"
}
"16"
{
"score" "50000"
}
"17"
{
"score" "75000"
}
"18"
{
"score" "76160"
}
"19"
{
"score" "85000"
}
"20"
{
"score" "100000"
}
}
}
"kill_eater_score_types"
{
"0"
{
"type_name" "KillEaterEventType_Kills"
}
"1"
{
"type_name" "KillEaterEventType_Ubers"
}
"2"
{
"type_name" "KillEaterEventType_KillAssists"
}
"3"
{
"type_name" "KillEaterEventType_SentryKills"
}
"4"
{
"type_name" "KillEaterEventType_PeeVictims"
}
"5"
{
"type_name" "KillEaterEventType_BackstabsAbsorbed"
}
"6"
{
"type_name" "KillEaterEventType_HeadsTaken"
}
"7"
{
"type_name" "KillEaterEventType_Humiliations"
}
"8"
{
"type_name" "KillEaterEventType_GiftsGiven"
"level_data" "SpiritOfGivingRank"
}
"9"
{
"type_name" "KillEaterEventType_FeignDeaths"
}
"10"
{
"type_name" "KillEaterEventType_ScoutsKilled"
}
"12"
{
"type_name" "KillEaterEventType_SoldiersKilled"
}
"13"
{
"type_name" "KillEaterEventType_DemomenKilled"
}
"14"
{
"type_name" "KillEaterEventType_HeaviesKilled"
}
"17"
{
"type_name" "KillEaterEventType_EngineersKilled"
}
"19"
{
"type_name" "KillEaterEventType_BuildingsDestroyed"
}
"20"
{
"type_name" "KillEaterEventType_ProjectilesReflected"
}
"21"
{
"type_name" "KillEaterEventType_HeadshotKills"
}
"22"
{
"type_name" "KillEaterEventType_AirborneEnemyKills"
}
"23"
{
"type_name" "KillEaterEventType_GibKills"
}
"24"
{
"type_name" "KillEaterEventType_BuildingsSapped"
"level_data" "KillEater_SapperRank"
}
"25"
{
"type_name" "KillEaterEventType_PlayersTickled"
"level_data" "KillEater_HolidayPunchRank"
}
"26"
{
"type_name" "KillEaterEventType_MenTreaded"
"level_data" "KillEater_ManTreadsRank"
}
"27"
{
"type_name" "KillEaterEventType_KillsDuringFullMoon"
}
"28"
{
"type_name" "KillEaterEventType_StartDominationKills"
}
"30"
{
"type_name" "KillEaterEventType_RevengeKills"
}
"31"
{
"type_name" "KillEaterEventType_PosthumousKills"
}
"32"
{
"type_name" "KillEaterEventType_AlliesExtinguished"
}
"33"
{
"type_name" "KillEaterEventType_CriticalKills"
}
"34"
{
"type_name" "KillEaterEventType_KillsWhileExplosiveJumping"
}
"36"
{
"type_name" "KillEaterEventType_SapperDestroyed"
}
"37"
{
"type_name" "KillEaterEventType_InvisibleSpiesKilled"
}
"39"
{
"type_name" "KillEaterEventType_RobotsKilled"
"level_data" "KillEater_RobotsKilledRank"
}
"44"
{
"type_name" "KillEaterEventType_LowHealthKill"
}
}
"mvm_maps"
{
"mvm_decoy"
{
"display_name" "#TF_MVM_Map_Decoy"
"missions"
{
"mvm_decoy"
{
"display_name" "#TF_MVM_Challenge_Decoy1"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "normal"
}
"mvm_decoy_intermediate"
{
"display_name" "#TF_MVM_Challenge_Decoy_Intermediate"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "intermediate"
}
"mvm_decoy_intermediate2"
{
"display_name" "#TF_MVM_Challenge_Decoy_Intermediate2"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "intermediate"
}
"mvm_decoy_advanced"
{
"display_name" "#TF_MVM_Challenge_Decoy2"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "advanced"
}
"mvm_decoy_advanced2"
{
"display_name" "#TF_MVM_Challenge_Decoy3"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "advanced"
}
"mvm_decoy_expert1"
{
"display_name" "#TF_MVM_Challenge_Decoy_Expert1"
"tour_name" "#TF_MvM_Tour_0"
"mode" "#TF_MVM_Challenge_Invasion"
"badge_slot" "-1"
"difficulty" "expert"
}
}
}
"mvm_coaltown"
{
"display_name" "#TF_MVM_Map_CoalTown"
"missions"
{
"mvm_coaltown"
{
"display_name" "#TF_MVM_Challenge_CoalTown1"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "normal"
}
"mvm_coaltown_intermediate"
{
"display_name" "#TF_MVM_Challenge_CoalTown_Intermediate"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "intermediate"
}
"mvm_coaltown_intermediate2"
{
"display_name" "#TF_MVM_Challenge_CoalTown_Intermediate2"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "intermediate"
}
"mvm_coaltown_advanced"
{
"display_name" "#TF_MVM_Challenge_CoalTown2"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "advanced"
}
"mvm_coaltown_advanced2"
{
"display_name" "#TF_MVM_Challenge_CoalTown3"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "advanced"
}
"mvm_coaltown_expert1"
{
"display_name" "#TF_MVM_Challenge_CoalTown_Expert1"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "expert"
}
}
}
"mvm_mannworks"
{
"display_name" "#TF_MVM_Map_Mannworks"
"missions"
{
"mvm_mannworks"
{
"display_name" "#TF_MVM_Challenge_Mannworks1"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "normal"
}
"mvm_mannworks_intermediate"
{
"display_name" "#TF_MVM_Challenge_MannWorks_Intermediate"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "intermediate"
}
"mvm_mannworks_intermediate2"
{
"display_name" "#TF_MVM_Challenge_MannWorks_Intermediate2"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "intermediate"
}
"mvm_mannworks_advanced"
{
"display_name" "#TF_MVM_Challenge_Mannworks2"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "advanced"
}
"mvm_mannworks_ironman"
{
"display_name" "#TF_MVM_Challenge_Mannworks3"
"mode" "#TF_MVM_Challenge_Endurance"
"difficulty" "advanced"
}
"mvm_mannworks_expert1"
{
"display_name" "#TF_MVM_Challenge_MannWorks_Expert1"
"mode" "#TF_MVM_Challenge_Invasion"
"difficulty" "expert"
}
}
}
}
"mvm_tours"
{
"tour_intermediate1"
{
"tour_name" "#TF_MvM_Tour_Intermediate_1"
"badge_item_def" "Tour of Duty Badge Intermediate 1"
"mission_complete_loot_list" "mvm_victory"
"tour_complete_loot_list" "mvm_victory_badge_leveled_intermediate"
"difficulty" "intermediate"
"loot_image" "pve/mvm_loot_image_intermediate1"
"missions"
{
"mvm_coaltown_intermediate" "1"
"mvm_coaltown_intermediate2" "2"
"mvm_decoy_intermediate" "3"
"mvm_decoy_intermediate2" "4"
"mvm_mannworks_intermediate" "5"
"mvm_mannworks_intermediate2" "6"
}
}
"tour_advanced1"
{
"tour_name" "#TF_MvM_Tour_Advanced_1"
"badge_item_def" "Tour of Duty Badge Advanced 1"
"mission_complete_loot_list" "mvm_victory"
"tour_complete_loot_list" "mvm_victory_badge_leveled_advanced"
"difficulty" "advanced"
"loot_image" "pve/mvm_loot_image"
"missions"
{
"mvm_coaltown_advanced" "1"
"mvm_coaltown_advanced2" "2"
"mvm_decoy_advanced" "8"
"mvm_decoy_advanced2" "9"
"mvm_mannworks_advanced" "15"
"mvm_mannworks_ironman" "16"
}
}
"tour_expert1"
{
"tour_name" "#TF_MvM_Tour_Expert_1"
"badge_item_def" "Tour of Duty Badge Expert 1"
"mission_complete_loot_list" "mvm_victory"
"tour_complete_loot_list" "mvm_victory_badge_leveled_expert"
"difficulty" "expert"
"loot_image" "pve/mvm_loot_image_expert1"
"missions"
{
"mvm_coaltown_expert1" "1"
"mvm_decoy_expert1" "2"
"mvm_mannworks_expert1" "3"
}
}
}
"steam_packages"
{
"16082"
{
"localization_key" "SteamPackage_HA_Council"
}
"16083"
{
"localization_key" "SteamPackage_HA_DarkElves"
}
"16084"
{
"localization_key" "SteamPackage_HA_Dwarves"
}
"16085"
{
"localization_key" "SteamPackage_HA_Tribe"
}
"16086"
{
"localization_key" "SteamPackage_HA_GoldPack"
}
}
}
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