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New gamadata.txt offset soon?


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loranger
Senior Member
Join Date: Jun 2011
Old 10-26-2012 , 20:13   New gamadata.txt offset soon?
Reply With Quote #1

Im just curious to know if we will have it tonight?
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loranger
Senior Member
Join Date: Jun 2011
Old 10-26-2012 , 20:27   Re: New gamadata.txt offset soon?
Reply With Quote #2

would that be correct?

"Games"
{
"tf"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "474"
"linux" "475"
"mac" "475"
}
}
}
}

or virtual table offset doesn't apply?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-26-2012 , 20:38   Re: New gamadata.txt offset soon?
Reply With Quote #3

No gamedata changed for TF2Items.

EDIT: And no, it wouldn't be.
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Last edited by asherkin; 10-26-2012 at 20:38.
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loranger
Senior Member
Join Date: Jun 2011
Old 10-26-2012 , 20:40   Re: New gamadata.txt offset soon?
Reply With Quote #4

thanls, ill just wait for working sourcemod snapshot
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rtk
Senior Member
Join Date: Dec 2009
Old 10-27-2012 , 10:24   Re: New gamadata.txt offset soon?
Reply With Quote #5

I couldn't get this to work yet. the gamedata is already updated.
[SM] Extension tf2items.ext.2.ep2v.so failed to load: libvstdlib.so: cannot open shared object file: No such file or directory

how longer for new working build ?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-27-2012 , 10:41   Re: New gamadata.txt offset soon?
Reply With Quote #6

Quote:
Originally Posted by rtk View Post
I couldn't get this to work yet. the gamedata is already updated.
[SM] Extension tf2items.ext.2.ep2v.so failed to load: libvstdlib.so: cannot open shared object file: No such file or directory

how longer for new working build ?
https://forums.alliedmods.net/showthread.php?t=199319
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SlimeCounty
SourceMod Donor
Join Date: Jun 2011
Old 10-28-2012 , 07:37   Re: New gamadata.txt offset soon?
Reply With Quote #7

For one reason or another I couldn't get the tf2items extension running right on my linux server at first.
I got the latest dev builds, and that sdkhooks binary, all that fun stuff, but I was still seeing:

Console Log:
Code:
[SM] Unable to load plugin "tf2items_manager.smx": Required extension "TF2Items" file("tf2items.ext.2.ep2v") not running
So I added the following to the server.cfg:

Quote:
sm exts load tf2items

sm plugins load tf2items_manager

tf2items_manager_reload
And that appears to have fixed the issue I was having having...

Quote:
L 10/28/2012 - 05:42:54: [TF2ITEMS] "GiveNamedItem" offset = 475
[SM] Loaded extension tf2items.ext.so successfully.
[SM] Loaded plugin tf2items_manager.smx successfully.
L 10/28/2012 - 05:42:54: [tf2items_manager.smx] Reloading items list
but I'm curious, did I go about this the wrong way? Why isn't the extension running on startup?
Now that the server.cfg is loading the extension and plugin, it's all working just fine, btw.
Thanks so much for what you all do!
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Last edited by SlimeCounty; 10-28-2012 at 07:42.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-28-2012 , 07:38   Re: New gamadata.txt offset soon?
Reply With Quote #8

Did you accidentally delete the 'tf2items.autoload' file from the extensions directory? For legacy reasons tf2items doesn't autoload from plugins.

EDIT: Ah, looks like that file doesn't get packaged into the snapshots, only releases.
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Last edited by asherkin; 10-28-2012 at 07:40.
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SlimeCounty
SourceMod Donor
Join Date: Jun 2011
Old 10-28-2012 , 07:47   Re: New gamadata.txt offset soon?
Reply With Quote #9

Ha, yes, that was it!
You're beautiful.
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