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CS:S Team Balance


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maxolahird
Veteran Member
Join Date: Dec 2012
Old 07-11-2013 , 10:16   Re: CS:S Team Balance
Reply With Quote #641

What's this?

L 07/11/2013 - 11:15:09: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 07/11/2013 - 11:15:09: [SM] Displaying call stack trace for plugin "teambalance.smx":
L 07/11/2013 - 11:15:09: [SM] [0] Line 805, C:\Users\Evan\source\plugins\team balance\addons\sourcemod\scripting\teambalanc e.sp::SwitchTeam()
L 07/11/2013 - 11:15:09: [SM] [1] Line 709, C:\Users\Evan\source\plugins\team balance\addons\sourcemod\scripting\teambalanc e.sp::BalanceTeams()
L 07/11/2013 - 11:15:09: [SM] [2] Line 552, C:\Users\Evan\source\plugins\team balance\addons\sourcemod\scripting\teambalanc e.sp::EventRoundStart()
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NacKteOmA
Junior Member
Join Date: Jan 2009
Old 07-14-2013 , 16:58   Re: CS:S Team Balance
Reply With Quote #642

Quote:
Originally Posted by haeufi View Post
Hi

I´ve got the problem that players getting the bomb are being switched to CT, but keep the bomb. so CT´s have the bomb. Normally bomb should be dropped before switching, but it doesn´t.

I´m using this version
I have this problem too
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ph
AlliedModders Donor
Join Date: Mar 2006
Old 10-13-2013 , 17:33   Re: CS:S Team Balance
Reply With Quote #643

mysl is populating data.
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Last edited by ph; 10-21-2014 at 14:03.
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Sopano
Member
Join Date: Sep 2013
Location: Bosna Hercek
Old 10-22-2013 , 19:41   Re: CS:S Team Balance
Reply With Quote #644

i did checked 1 so it balances teams every round but i dont like that neither do the people when they are moved to other team each round so can someone say whats the best option to put 2, 4, ... ?
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Wymoree
Junior Member
Join Date: Jun 2013
Old 11-03-2013 , 16:44   Re: CS:S Team Balance
Reply With Quote #645

I am not completely sure why this is happening. I was able to sort out the connecting to the database but now this. Isn't the "GameCode" determined by a certain DLL that SM loads?

Code:
[SM] Loaded plugin hlxce-sm-api.smx successfully.
L 11/03/2013 - 16:37:15: [SM] Plugin encountered error 25: Call was aborted
L 11/03/2013 - 16:37:15: [SM] Native "SetFailState" reported: Game code query fa
iled (not found)
L 11/03/2013 - 16:37:15: [SM] Displaying call stack trace for plugin "hlxce-sm-a
pi.smx":
L 11/03/2013 - 16:37:15: [SM]   [0]  Line 175, Y:\Desktop\sourcemod-1.4.0-hg3360
-windows\addons\sourcemod\scripting\hlxce-sm-api.sp::OnGotGameCode()
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 06-29-2014 , 17:39   Re: CS:S Team Balance
Reply With Quote #646

Does it support CSGO?
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kidder550
Junior Member
Join Date: Jun 2005
Old 06-30-2014 , 21:39   Re: CS:S Team Balance
Reply With Quote #647

Hello. Ive been killing myself on how to add the option !tbmenu to the sourcemod admin menu. there has to be a way to merge the !tbmenu with the regular source mod admin menu. ive been researching and trying to figure it out through the wiki.alliedmodders website but i just cant figure it out! can some one with more brains please tell me how to do it PLEASE!?
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DarkJesture
Junior Member
Join Date: Jul 2014
Old 09-28-2014 , 17:27   Re: CS:S Team Balance
Reply With Quote #648

Sorry to bump, but will someone please merge this into the admin menu or give tips on how to do it myself?
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Blakes7
Senior Member
Join Date: Dec 2012
Location: New England
Old 03-19-2015 , 15:09   Re: CS:S Team Balance
Reply With Quote #649

I am looking for a Team "Ratio" MOD, can this MOD do this?
I want to be able to have 1 T for every 4 CT's for example?
Can this MOD do this or does anyone know how I can achieve this?

Thanks in advance!
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Nerus
Senior Member
Join Date: Aug 2010
Location: Poland
Old 12-21-2015 , 08:47   Re: CS:S Team Balance
Reply With Quote #650

Hi guys, now plugin will be on Github, I think is a best way for updates.

Ive added all (I think) translations from this thread, I found some issues there in no translation like DE, RU in some part of file, if you will have time, please fix it.
If i will have time ill try fix plugin and port to 1.7.3

GitHub Link



Regards,
Nerus

Last edited by Nerus; 12-21-2015 at 09:50.
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