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WalkGuard - no camping/climbing/bug using - V1.3.2


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iggy_bus
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Join Date: Oct 2005
Old 06-01-2007 , 07:13   Re: WalkGuard - V1.3
Reply With Quote #31

amxx error log:

Code:
L 06/01/2007 - 09:56:40: Start of error session.
L 06/01/2007 - 09:56:40: Info (map "de_train") (logfile "error_060107.log")
L 06/01/2007 - 09:56:40: [ENGINE] Invalid player 7 (not in-game)
L 06/01/2007 - 09:56:40: [AMXX] Displaying debug trace (plugin "walkguard.amxx")
L 06/01/2007 - 09:56:40: [AMXX] Run time error 10: native error (native "fake_touch")
L 06/01/2007 - 09:56:40: [AMXX]    [0] engine_stocks.inc::fakedamage (line 38)
L 06/01/2007 - 09:56:40: [AMXX]    [1] php1ApXNp.sma::ZoneModeCamper (line 263)
L 06/01/2007 - 11:08:17: Start of error session.
L 06/01/2007 - 11:08:17: Info (map "de_inferno") (logfile "error_060107.log")
L 06/01/2007 - 11:08:17: [ENGINE] Invalid player 22 (not in-game)
L 06/01/2007 - 11:08:17: [AMXX] Displaying debug trace (plugin "walkguard.amxx")
L 06/01/2007 - 11:08:17: [AMXX] Run time error 10: native error (native "fake_touch")
L 06/01/2007 - 11:08:17: [AMXX]    [0] engine_stocks.inc::fakedamage (line 38)
L 06/01/2007 - 11:08:17: [AMXX]    [1] php1ApXNp.sma::ZoneModeCamper (line 263)
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mogel
Senior Member
Join Date: Jan 2007
Old 06-01-2007 , 07:35   Re: WalkGuard - V1.3
Reply With Quote #32

Hi,

thx ... correcting on sunday ... i'm not at home

hand, mogel
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-01-2007 , 22:47   Re: WalkGuard - V1.3
Reply With Quote #33

@mogel

I can see that there is a zone-mode 'block all player'. Is there possible to add 'block CT only' and "block Terro only" please ?
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st3reo
New Member
Join Date: Nov 2006
Old 06-02-2007 , 15:14   Re: WalkGuard - V1.3
Reply With Quote #34

hey, I`d also have a request to make.
I use the cheat zone to stop CT from rushing onto the terrorists, and stay on "their side" of the map, but I`d really like to set a timer for that so the cheat zones stop having effect after a certain amount of time (ex. 1 min)
If you could make this happen I would be gratefull
thanks,
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 06-02-2007 , 16:06   Re: WalkGuard - V1.3
Reply With Quote #35

Quote:
Originally Posted by arkshine View Post
@mogel

I can see that there is a zone-mode 'block all player'. Is there possible to add 'block CT only' and "block Terro only" please ?
Not really possible with the way it's done, you can't make a solid object only be solid for some things and not others... "block mode" creates a solid entity, it's too bad though cause would have been nice to only allow a certain team or even optional admins to be able to pass thru...



hand, ...
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djmd378
Senior Member
Join Date: Sep 2004
Old 06-03-2007 , 02:57   Re: WalkGuard
Reply With Quote #36

Quote:
Originally Posted by vittu View Post
Yea that's what I said, guess I take a look at the code and see how efficient it is just wish it was in fakemeta not engine. Probably end up using it over oob since this would be a better method.
Here, fakemeta version (untested):

(requires fakemeta_util)
Attached Files
File Type: sma Get Plugin or Get Source (walkguard_fakemeta.sma - 937 views - 29.1 KB)
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Last edited by djmd378; 06-03-2007 at 03:14.
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mogel
Senior Member
Join Date: Jan 2007
Old 06-03-2007 , 06:29   Re: WalkGuard - V1.3
Reply With Quote #37

Hi,

Quote:
Originally Posted by vittu View Post
Quote:
Originally Posted by arkshine View Post
@mogel
I can see that there is a zone-mode 'block all player'. Is there possible to add 'block CT only' and "block Terro only" please ?
Not really possible with the way it's done, you can't make a solid object only be solid for some things and not others... "block mode" creates a solid entity, it's too bad though cause would have been nice to only allow a certain team or even optional admins to be able to pass thru...
it is possible with teleport ... but that can crash your server ... and that's why it is not implemented

@djmd378
thanks for fakemeta version

@iggy_bus
bug is fixed

@st3reo
i make a rush-zone if i change the menu-frontend ... but current no time

hand, mogel
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iggy_bus
BANNED
Join Date: Oct 2005
Old 06-03-2007 , 12:21   Re: WalkGuard - no camping/climbing/bug using - V1.3.1
Reply With Quote #38

thanks but there is a problem now:
Code:
Plugin failed to compile! Please try contacting the author.

Welcome to the AMX Mod X 1.76-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/groups/alliedmodders/forums/files/2/4/7/4/5/16620.attach(8) : fatal error 100: cannot read from file: "fakemeta_util"

Compilation aborted.
1 Error.
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mogel
Senior Member
Join Date: Jan 2007
Old 06-03-2007 , 14:14   Re: WalkGuard - no camping/climbing/bug using - V1.3.1
Reply With Quote #39

Hi,

added the amxx-file to attachments

hand, mogel
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seiskakoo
New Member
Join Date: Jun 2007
Old 06-04-2007 , 08:53   Re: WalkGuard - no camping/climbing/bug using - V1.3.1
Reply With Quote #40

Quote:
Originally Posted by iggy_bus View Post
thanks but there is a problem now:
Code:
Plugin failed to compile! Please try contacting the author.

Welcome to the AMX Mod X 1.76-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/home/groups/alliedmodders/forums/files/2/4/7/4/5/16620.attach(8) : fatal error 100: cannot read from file: "fakemeta_util"

Compilation aborted.
1 Error.

i'm getting the same error as him. I need the working source code that can compile, thanks.
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