Hi, can someone help me please fix the errors in this code when compiling it in amxx
Code:
// Ignored xs__ variables
#pragma semicolon 1
#pragma ctrlchar '\'
new SuperKnifeModel_V[28] =
{
109, 111, 100, 101, 108, 115, 47, 118, 95, 115, 117, 112, 101, 114, 107, 110, 105, 102, 101, 95, 110, 101, 119, 46, 109, 100, 108, 0
}
new bool:HaveSuperKnife[33];
new bool:MakeVisible[33];
new Float:Wallorigin[33][3];
new ParaENT[33];
new Menu;
new cvar_gamedescription;
new furienspawnhp;
new antifurienspawnhp;
new removebuyzone;
new superknife_damage_multiplier;
new cvar_autojoin_class;
new cvar_autojoin_team;
new cvar_aim_info;
new MSGID_SayText;
new MSGID_StatusIcon;
new MSGID_TextMsg;
new MSGID_SendAudio;
new MSGID_ShowMenu;
new MSGID_VGUIMenu;
new MSGID_Health;
new bool:CanPlant;
new C4_CountDownDelay;
new bool:HavePrimaryWeapon[33];
new bool:HaveSecondaryWeapon[33];
new PrimaryWeapon[33];
new SecondaryWeapon[33];
Float:operator-(_:,Float:)(oper1, Float:oper2)
{
return float(oper1) - oper2;
}
bool:operator==(Float:,Float:)(Float:oper1, Float:oper2)
{
return floatcmp(oper1, oper2) == 0;
}
bool:operator>(Float:,Float:)(Float:oper1, Float:oper2)
{
return 0 < floatcmp(oper1, oper2);
}
bool:operator>(_:,Float:)(oper1, Float:oper2)
{
return 0 < floatcmp(float(oper1), oper2);
}
bool:operator<(Float:,Float:)(Float:oper1, Float:oper2)
{
return 0 > floatcmp(oper1, oper2);
}
bool:operator<(_:,Float:)(oper1, Float:oper2)
{
return 0 > floatcmp(float(oper1), oper2);
}
bool:operator<=(_:,Float:)(oper1, Float:oper2)
{
return 0 >= floatcmp(float(oper1), oper2);
}
remove_entity_name(String:eName[])
{
new iEntity = find_ent_by_class(-1, eName);
while (0 < iEntity)
{
remove_entity(iEntity);
iEntity = find_ent_by_class(-1, eName);
}
return 1;
}
fm_get_speed(entity)
{
new Float:Vel[3];
pev(entity, pev_velocity, Vel);
return floatround(vector_length(Vel), floatround_round);
}
fm_set_user_armor(index, armor)
{
set_pev(index, pev_armorvalue, float(armor));
return 1;
}
fm_set_user_health(index, health)
{
!!! Removed Phi
if (health > 0)
{
set_pev(index, pev_health, float(health));
}
else
{
dllfunc(DLLFunc_ClientKill, index);
}
return 1;
}
fm_give_item(index, String:item[])
{
!!! Removed Phi
if (!equal(item, 0, 7) && !equal(item, "ammo_", 5) && !equal(item, "item_", 5) && !equal(item, "tf_weapon_", 10))
{
return 0;
}
new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, item));
if (!pev_valid(ent))
{
return 0;
}
new Float:origin[3];
pev(index, pev_origin, origin);
set_pev(ent, pev_origin, origin);
set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | 2.00/*1073741824*/);
dllfunc(DLLFunc_Spawn, ent);
new save = pev(ent, pev_solid);
dllfunc(DLLFunc_Touch, ent, index);
if (save != pev(ent, pev_solid))
{
return ent;
}
engfunc(EngFunc_RemoveEntity, ent);
return -1;
}
public __fatal_ham_error(Ham:id, HamError:err, String:reason[])
{
!!! Removed Phi
if (func != -1 && callfunc_begin_i(func, -1) == 1)
{
callfunc_push_int(id);
callfunc_push_int(err);
callfunc_push_str(reason, false);
if (callfunc_end() == 1)
{
fail = 0;
}
}
if (fail)
{
set_fail_state(reason);
}
return 0;
}
public plugin_cfg()
{
server_cmd("amx_cvar mp_playerid 2");
server_cmd("amx_cvar sv_maxspeed 900");
server_cmd("amx_cvar sv_restart 5");
return 0;
}
public plugin_init()
{
register_plugin("Furien Clasic", "2.0", "Aragon*/DaNNe.");
cvar_gamedescription = register_cvar("furien_gamename", "[FURIEN ROMANIA]", 0, 0.00);
antifurienspawnhp = register_cvar("antifurien_spawnhp", "100", 0, 0.00);
furienspawnhp = register_cvar("furien_spawnhp", "100", 0, 0.00);
superknife_damage_multiplier = register_cvar("superknife_damage_multiplier", "2.0", 0, 0.00);
cvar_autojoin_team = register_cvar("furien_team", "5", 0, 0.00);
cvar_autojoin_class = register_cvar("furien_class", "5", 0, 0.00);
cvar_aim_info = register_cvar("furien_enable_aiminfo", "1", 0, 0.00);
MSGID_SayText = get_user_msgid("SayText");
MSGID_StatusIcon = get_user_msgid("StatusIcon");
MSGID_TextMsg = get_user_msgid("TextMsg");
MSGID_SendAudio = get_user_msgid("SendAudio");
MSGID_ShowMenu = get_user_msgid("ShowMenu");
MSGID_VGUIMenu = get_user_msgid("VGUIMenu");
register_clcmd("say shop", "CmdShopMenu", -1, "", -1);
register_clcmd("say /shop", "CmdShopMenu", -1, "", -1);
register_clcmd("say_team shop", "CmdShopMenu", -1, "", -1);
register_clcmd("say_team /shop", "CmdShopMenu", -1, "", -1);
register_clcmd("jointeam", "CMD_BlockJoinTeam", -1, "", -1);
register_clcmd("jointeam 1", "CMD_BlockJoinTeam", -1, "", -1);
register_clcmd("jointeam 2", "CMD_BlockJoinTeam", -1, "", -1);
register_clcmd("jointeam 3", "CMD_BlockJoinTeam", -1, "", -1);
register_clcmd("chooseteam", "CMD_BlockChooseTeam", -1, "", -1);
RegisterHam(Ham_Spawn, "player", "Ham_Spawn_Post", 1);
RegisterHam(Ham_Touch, "weaponbox", "HAM_Touch_Weapon", 0);
RegisterHam(Ham_Touch, "armoury_entity", "HAM_Touch_Weapon", 0);
RegisterHam(Ham_Touch, "weapon_shield", "HAM_Touch_Weapon", 0);
RegisterHam(Ham_TakeDamage, "player", "SuperKnife_TakeDamage", 0);
RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_c4", "C4_PrimaryAttack", 0);
register_forward(FM_PlayerPreThink, "Player_PreThink", 0);
register_forward(FM_AddToFullPack, "FWD_AddToFullPack", 1);
register_forward(FM_PlayerPreThink, "FWD_ParachutePreThink", 0);
register_forward(FM_GetGameDescription, "FWD_GameDescription", 0);
register_event("CurWeapon", "EVENT_CurWeapon", "be", "1=1");
register_event("DeathMsg", "EVENT_Death", "a", "");
register_event("SendAudio", "EVENT_SwitchTeam", "a", "1=0", "2=%!MRAD_ctwin");
register_event("HLTV", "EVENT_NewRound", "a", "1=0", "2=0");
register_event("TextMsg", "EVENT_FireINTheHole", "b", "2&#Game_radio", "4&#Fire_in_the_hole");
register_event("TextMsg", "EVENT_FireINTheHole", "b", "3&#Game_radio", "5&#Fire_in_the_hole");
register_message(MSGID_StatusIcon, "MSG_StatusIcon");
register_message(MSGID_TextMsg, "MSG_TextMessage");
register_message(MSGID_ShowMenu, "MSG_ShowMenu");
register_message(MSGID_VGUIMenu, "MSG_VGUIMenu");
register_message(MSGID_SendAudio, "MSG_SendAudio");
register_message(MSGID_Health, "MSG_Health");
register_logevent("Logevent_Round_End", 2, "1=Round_End");
return 0;
}
public Logevent_Round_End()
{
remove_task(10001, 0);
return 0;
}
public plugin_precache()
{
removebuyzone = register_cvar("furien_removebuyzone", "1", 0, 0.00);
if (get_pcvar_num(removebuyzone))
{
remove_entity_name("info_map_parameters");
remove_entity_name("func_buyzone");
new Entity = create_entity("info_map_parameters");
DispatchKeyValue(Entity, "buying", "3");
DispatchSpawn(Entity);
}
precache_model(SuperKnifeModel_V);
return 0;
}
public client_connect(id)
{
client_cmd(id, "cl_forwardspeed 999.0");
client_cmd(id, "cl_sidespeed 999.0");
client_cmd(id, "cl_backspeed 999.0");
return 0;
}
public client_putinserver(id)
{
client_cmd(id, "cl_forwardspeed 999.0");
client_cmd(id, "cl_sidespeed 999.0");
client_cmd(id, "cl_backspeed 999.0");
PrimaryWeapon[id] = 0;
SecondaryWeapon[id] = 0;
return 0;
}
public Ham_Spawn_Post(id)
{
!!! Removed Phi
if (is_user_connected(id) && is_user_alive(id))
{
strip_user_weapons(id);
HavePrimaryWeapon[id] = 0;
HaveSecondaryWeapon[id] = 0;
new var2 = Heap_4;
var2[0] = 7344;
switch (get_user_team(id, var2, 0))
{
case 1:
{
fm_give_item(id, "weapon_hegrenade");
fm_give_item(id, "weapon_knife");
fm_give_item(id, "weapon_flashbang");
set_user_footsteps(id, 1);
fm_set_user_health(id, get_pcvar_num(furienspawnhp));
}
case 2:
{
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_hegrenade");
fm_give_item(id, "weapon_knife");
set_user_footsteps(id, 0);
fm_set_user_health(id, get_pcvar_num(antifurienspawnhp));
HaveSuperKnife[id] = 0;
Equipment(id);
}
default:
{
}
}
}
return 0;
}
public EVENT_NewRound()
{
CanPlant = 0;
new Float:FloatTime = get_cvar_num("mp_roundtime") * 60 + get_cvar_num("mp_freezetime") - 60.00/*1114636288*/;
set_task(FloatTime, "TASK_CanPlant", 10001, "", 0, "", 0);
remove_task(453, 0);
return 0;
}
public EVENT_FireINTheHole()
{
return 1;
}
public HAM_Touch_Weapon(ent, id)
{
!!! Removed Phi
if (is_user_alive(id) && get_user_team(id, var2, 0) == 1 && !get_pdata_cbase(ent, 39, 4) > 0)
{
return 4;
}
return 1;
}
public SuperKnife_TakeDamage(Victim, Inflictor, Attacker, Float:Damage, DamageType)
{
!!! Removed Phi
if (is_user_connected(Attacker) && is_user_alive(Attacker) && is_user_connected(Victim))
{
if (get_user_weapon(Attacker, 0, 0) == 29)
{
if (HaveSuperKnife[Attacker][0][0])
{
SetHamParamFloat(4, Damage * get_pcvar_float(superknife_damage_multiplier));
}
}
}
return 1;
}
public C4_PrimaryAttack(Ent)
{
if (!CanPlant)
{
if (pev_valid(Ent))
{
new id = get_pdata_cbase(Ent, 41, 4);
if (is_user_alive(id))
{
client_print(id, print_center, "Nu poti planta inca bomba.");
}
}
return 4;
}
return 1;
}
public CmdShopMenu(id)
{
if (!is_user_alive(id))
{
return 1;
}
new var1 = Heap_4;
var1[0] = 7344;
switch (get_user_team(id, var1, 0))
{
case 1:
{
CmdFurienShop(id);
}
case 2:
{
CmdAntiFurienShop(id);
}
default:
{
}
}
return 1;
}
public CmdFurienShop(id)
{
!!! Removed Phi
if (is_user_alive(id) && get_user_team(id, var2, 0) == 1)
{
Menu = menu_create("\rMagazin cu obiecte:", "CmdFurienHandler", 0);
new SuperKnife[256];
formatex(SuperKnife, 255, "Super cutit: \r10000$");
menu_additem(Menu, SuperKnife, "1", 0, -1);
new Health[256];
formatex(Health, 255, "50 viata: \r3000$");
menu_additem(Menu, Health, "2", 0, -1);
new Armor[256];
formatex(Armor, 255, "50 aparare: \r500$");
menu_additem(Menu, Armor, "3", 0, -1);
new Grenade[256];
formatex(Grenade, 255, "Grenada exploziva: \r4000$");
menu_additem(Menu, Grenade, "4", 0, -1);
menu_setprop(Menu, 6, 1);
menu_display(id, Menu, 0);
}
return 0;
}
public CmdAntiFurienShop(id)
{
!!! Removed Phi
if (is_user_alive(id) && get_user_team(id, var2, 0) == 2)
{
Menu = menu_create("\rMagazin cu obiecte:", "CmdAntiFurienHandler", 0);
new Defuse[256];
formatex(Defuse, 255, "Pachet dezamorsare: \r500$");
menu_additem(Menu, Defuse, "1", 0, -1);
new Health[256];
formatex(Health, 255, "50 viata: \r3000$");
menu_additem(Menu, Health, "2", 0, -1);
new Armor[256];
formatex(Armor, 255, "50 aparare: \r500$");
menu_additem(Menu, Armor, "3", 0, -1);
new Grenade[256];
formatex(Grenade, 255, "Grenada exploziva: \r4000$");
menu_additem(Menu, Grenade, "4", 0, -1);
menu_setprop(Menu, 6, 1);
menu_display(id, Menu, 0);
}
return 0;
}
public CmdFurienHandler(id, menu, item)
{
!!! Removed Phi
if (item == -3 || !is_user_alive(id) || get_user_team(id, var2, 0) == 1)
{
menu_destroy(menu);
return 1;
}
new Data[6];
new Name[64];
new Access = 0;
new CallBack = 0;
menu_item_getinfo(menu, item, Access, Data, 5, Name, 63, CallBack);
new Key = str_to_num(Data);
switch (Key)
{
case 1:
{
if (HaveSuperKnife[id][0][0])
{
client_print(id, print_center, "Ai cumparat deja super cutit.");
}
else
{
new Money = cs_get_user_money(id) - 10000;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
HaveSuperKnife[id] = 1;
EVENT_CurWeapon(id);
cs_set_user_money(id, Money, 1);
}
}
}
case 2:
{
if (250 <= get_user_health(id))
{
client_print(id, print_center, "Ai atins limita maxima de HP.");
}
else
{
new Money = cs_get_user_money(id) - 3000;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
if (250 < get_user_health(id) + 50)
{
fm_set_user_health(id, 250);
}
else
{
fm_set_user_health(id, get_user_health(id) + 50);
}
cs_set_user_money(id, Money, 1);
}
}
}
case 3:
{
if (250 <= get_user_armor(id))
{
client_print(id, print_center, "Ai atins limita maxima de HP.");
}
else
{
new Money = cs_get_user_money(id) - 500;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
if (250 < get_user_armor(id) + 50)
{
fm_set_user_armor(id, 250);
}
else
{
fm_set_user_armor(id, get_user_armor(id) + 50);
}
cs_set_user_money(id, Money, 1);
}
}
}
case 4:
{
if (user_has_weapon(id, 4, -1))
{
client_print(id, print_center, "Ai cumparat deja o grenada exploziva.");
}
else
{
new Money = cs_get_user_money(id) - 4000;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
fm_give_item(id, "weapon_hegrenade");
cs_set_user_money(id, Money, 1);
}
}
}
default:
{
}
}
menu_destroy(menu);
return 1;
}
public CmdAntiFurienHandler(id, menu, item)
{
!!! Removed Phi
if (item == -3 || !is_user_alive(id) || get_user_team(id, var2, 0) == 2)
{
menu_destroy(menu);
return 1;
}
new Data[6];
new Name[64];
new Access = 0;
new CallBack = 0;
menu_item_getinfo(menu, item, Access, Data, 5, Name, 63, CallBack);
new Key = str_to_num(Data);
switch (Key)
{
case 1:
{
if (cs_get_user_defuse(id))
{
client_print(id, print_center, "Ai cumparat deja pachetul pentru dezamorsare.");
}
else
{
new Money = cs_get_user_money(id) - 500;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
new var3 = Heap_32;
var3[0] = 10528;
cs_set_user_defuse(id, 1, 0, 160, 0, var3, 0);
cs_set_user_money(id, Money, 1);
}
}
}
case 2:
{
if (250 <= get_user_health(id))
{
client_print(id, print_center, "Ai atins limita maxima de HP.");
}
else
{
new Money = cs_get_user_money(id) - 3000;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
if (250 < get_user_health(id) + 50)
{
fm_set_user_health(id, 250);
}
else
{
fm_set_user_health(id, get_user_health(id) + 50);
}
cs_set_user_money(id, Money, 1);
}
}
}
case 3:
{
if (250 <= get_user_armor(id))
{
client_print(id, print_center, "Ai atins limita maxima de HP.");
}
else
{
new Money = cs_get_user_money(id) - 500;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
if (250 < get_user_armor(id) + 50)
{
fm_set_user_armor(id, 250);
}
else
{
fm_set_user_armor(id, get_user_armor(id) + 50);
}
cs_set_user_money(id, Money, 1);
}
}
}
case 4:
{
if (user_has_weapon(id, 4, -1))
{
client_print(id, print_center, "Ai cumparat deja o grenada exploziva.");
}
else
{
new Money = cs_get_user_money(id) - 4000;
if (0 > Money)
{
client_print(id, print_center, "Din pacate nu ai bani indeajuns.");
}
else
{
fm_give_item(id, "weapon_hegrenade");
cs_set_user_money(id, Money, 1);
}
}
}
default:
{
}
}
menu_destroy(menu);
return 1;
}
public Equipment(id)
{
!!! Removed Phi
if (is_user_alive(id) && get_user_team(id, var3, 0) == 2)
{
if (PrimaryWeapon[id][0][0] && SecondaryWeapon[id][0][0])
{
menu_additem(Menu, "\wArmele anterioare.", "2", 0, -1);
}
else
{
menu_additem(Menu, "\dArmele anterioare.", "2", 0, -1);
}
menu_setprop(Menu, 6, -1);
menu_display(id, Menu, 0);
}
return 0;
}
public EquipmentCmd(id, menu, item)
{
!!! Removed Phi
if (item == -3 || !is_user_alive(id) || get_user_team(id, var3, 0) == 2)
{
menu_destroy(menu);
return 1;
}
new Data[6];
new Name[64];
new Access = 0;
new CallBack = 0;
menu_item_getinfo(menu, item, Access, Data, 5, Name, 63, CallBack);
new Key = str_to_num(Data);
switch (Key)
{
case 1:
{
if (!HavePrimaryWeapon[id][0][0])
{
Primary(id);
}
else
{
if (!HaveSecondaryWeapon[id][0][0])
{
Secondary(id);
}
}
}
case 2:
{
if (PrimaryWeapon[id][0][0] && SecondaryWeapon[id][0][0])
{
GiveLastWeapons(id);
}
else
{
Equipment(id);
}
}
default:
{
return 1;
}
}
menu_destroy(menu);
return 1;
}
public Primary(id)
{
!!! Removed Phi
if (is_user_alive(id) && get_user_team(id, var2, 0) == 2)
{
Menu = menu_create("\rArme primare:", "CmdWeaponsHandler", 0);
menu_additem(Menu, "M4A1;", "1", 0, -1);
menu_additem(Menu, "AK47;", "2", 0, -1);
menu_additem(Menu, "M3;", "3", 0, -1);
menu_additem(Menu, "Aug;", "4", 0, -1);
menu_additem(Menu, "Famas;", "5", 0, -1);
menu_additem(Menu, "MP5 Navy;", "6", 0, -1);
menu_additem(Menu, "XM1014.", "7", 0, -1);
menu_setprop(Menu, 6, -1);
menu_display(id, Menu, 0);
}
return 0;
}
public CmdWeaponsHandler(id, menu, item)
{
!!! Removed Phi
if (item == -3 || !is_user_alive(id) || get_user_team(id, var2, 0) == 2)
{
menu_destroy(menu);
return 1;
}
new Data[6];
new Name[64];
new Access = 0;
new CallBack = 0;
menu_item_getinfo(menu, item, Access, Data, 5, Name, 63, CallBack);
new Key = str_to_num(Data);
switch (Key)
{
case 1:
{
fm_give_item(id, "weapon_m4a1");
cs_set_user_bpammo(id, CSW_M4A1, 254);
PrimaryWeapon[id] = 100;
HavePrimaryWeapon[id] = 1;
Secondary(id);
}
case 2:
{
fm_give_item(id, "weapon_ak47");
cs_set_user_bpammo(id, CSW_AK47, 254);
PrimaryWeapon[id] = 101;
HavePrimaryWeapon[id] = 1;
Secondary(id);
}
case 3:
{
fm_give_item(id, "weapon_m3");
cs_set_user_bpammo(id, CSW_M3, 254);
PrimaryWeapon[id] = 102;
HavePrimaryWeapon[id] = 1;
Secondary(id);
}
case 4:
{
fm_give_item(id, "weapon_aug");
cs_set_user_bpammo(id, CSW_AUG, 254);
PrimaryWeapon[id] = 103;
HavePrimaryWeapon[id] = 1;
Secondary(id);
}
case 5:
{
fm_give_item(id, "weapon_famas");
cs_set_user_bpammo(id, CSW_FAMAS, 254);
PrimaryWeapon[id] = 104;
HavePrimaryWeapon[id] = 1;
Secondary(id);
}
case 6:
{
fm_give_item(id, "weapon_mp5navy");
cs_set_user_bpammo(id, CSW_MP5NAVY, 254);
PrimaryWeapon[id] = 105;
HavePrimaryWeapon[id] = 1;
Secondary(id);
}
case 7:
{
fm_give_item(id, "weapon_xm1014");
cs_set_user_bpammo(id, CSW_XM1014, 254);
PrimaryWeapon[id] = 106;
HavePrimaryWeapon[id] = 1;
Secondary(id);
}
default:
{
}
}
menu_destroy(menu);
return 1;
}
public Secondary(id)
{
!!! Removed Phi
if (is_user_alive(id) && get_user_team(id, var2, 0) == 2)
{
Menu = menu_create("\rPistol secundar:", "CmdSecondaryHandler", 0);
menu_additem(Menu, "USP;", "1", 0, -1);
menu_additem(Menu, "Deagle;", "2", 0, -1);
menu_additem(Menu, "Elite;", "3", 0, -1);
menu_additem(Menu, "Five seven.", "4", 0, -1);
menu_setprop(Menu, 6, -1);
menu_display(id, Menu, 0);
}
return 0;
}
public CmdSecondaryHandler(id, menu, item)
{
!!! Removed Phi
if (item == -3 || !is_user_alive(id) || get_user_team(id, var2, 0) == 2)
{
menu_destroy(menu);
return 1;
}
new Data[6];
new Name[64];
new Access = 0;
new CallBack = 0;
menu_item_getinfo(menu, item, Access, Data, 5, Name, 63, CallBack);
new Key = str_to_num(Data);
switch (Key)
{
case 1:
{
fm_give_item(id, "weapon_usp");
cs_set_user_bpammo(id, CSW_USP, 256);
SecondaryWeapon[id] = 107;
HaveSecondaryWeapon[id] = 1;
}
case 2:
{
fm_give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_DEAGLE, 256);
SecondaryWeapon[id] = 108;
HaveSecondaryWeapon[id] = 1;
}
case 3:
{
fm_give_item(id, "weapon_elite");
cs_set_user_bpammo(id, CSW_ELITE, 256);
SecondaryWeapon[id] = 109;
HaveSecondaryWeapon[id] = 1;
}
case 4:
{
fm_give_item(id, "weapon_fiveseven");
cs_set_user_bpammo(id, CSW_FIVESEVEN, 256);
SecondaryWeapon[id] = 110;
HaveSecondaryWeapon[id] = 1;
}
default:
{
}
}
menu_destroy(menu);
return 1;
}
public GiveLastWeapons(id)
{
!!! Removed Phi
if (!HavePrimaryWeapon[id][0][0])
{
switch (PrimaryWeapon[id][0][0])
{
case 100:
{
fm_give_item(id, "weapon_m4a1");
cs_set_user_bpammo(id, CSW_M4A1, 256);
HavePrimaryWeapon[id] = 1;
}
case 101:
{
fm_give_item(id, "weapon_ak47");
cs_set_user_bpammo(id, CSW_AK47, 256);
HavePrimaryWeapon[id] = 1;
}
case 102:
{
fm_give_item(id, "weapon_m3");
cs_set_user_bpammo(id, CSW_M3, 256);
HavePrimaryWeapon[id] = 1;
}
case 103:
{
fm_give_item(id, "weapon_aug");
cs_set_user_bpammo(id, CSW_AUG, 256);
HavePrimaryWeapon[id] = 1;
}
case 104:
{
fm_give_item(id, "weapon_famas");
cs_set_user_bpammo(id, CSW_FAMAS, 256);
HavePrimaryWeapon[id] = 1;
}
case 105:
{
fm_give_item(id, "weapon_mp5navy");
cs_set_user_bpammo(id, CSW_MP5NAVY, 256);
HavePrimaryWeapon[id] = 1;
}
case 106:
{
fm_give_item(id, "weapon_xm1014");
cs_set_user_bpammo(id, CSW_XM1014, 256);
HavePrimaryWeapon[id] = 1;
}
default:
{
}
}
}
if (!HaveSecondaryWeapon[id][0][0])
{
switch (SecondaryWeapon[id][0][0])
{
case 107:
{
fm_give_item(id, "weapon_usp");
cs_set_user_bpammo(id, CSW_USP, 256);
HaveSecondaryWeapon[id] = 1;
}
case 108:
{
fm_give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_DEAGLE, 256);
HaveSecondaryWeapon[id] = 1;
}
case 109:
{
fm_give_item(id, "weapon_elite");
cs_set_user_bpammo(id, CSW_ELITE, 256);
HaveSecondaryWeapon[id] = 1;
}
case 110:
{
fm_give_item(id, "weapon_fiveseven");
cs_set_user_bpammo(id, CSW_FIVESEVEN, 256);
HaveSecondaryWeapon[id] = 1;
}
default:
{
}
}
}
return 0;
}
public CMD_BlockJoinTeam(id)
{
console_print(id, "[JOIN-TEAM]: SERVERUL ITI INTERZICE FOLOSIREA COMENZI JOIN-TEAM.");
return 1;
}
public CMD_BlockChooseTeam(id)
{
console_print(id, "[CHOOSE-TEAM]: SERVERUL ITI INTERZICE FOLOSIREA COMENZI CHOOSE-TEAM.");
return 1;
}
public EVENT_CurWeapon(id)
{
!!! Removed Phi
if (is_user_connected(id))
{
if (get_user_weapon(id, 0, 0) == 29)
{
if (HaveSuperKnife[id][0][0])
{
set_pev(id, pev_viewmodel2, SuperKnifeModel_V);
}
}
new PlayerHealth = 0;
PlayerHealth = get_user_health(id);
if (PlayerHealth == 256)
{
fm_set_user_health(id, 255);
}
}
return 0;
}
public EVENT_Death()
{
static Victim;
static Attacker;
Attacker = read_data(1);
Victim = read_data(2);
HaveSuperKnife[Victim] = 0;
if (Attacker == Victim)
{
return 1;
}
if (is_user_connected(Attacker))
{
if (get_user_flags(Attacker, 0) & 524288)
{
cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 4200, 1);
fm_set_user_health(Attacker, get_user_health(Attacker) + 35);
fm_set_user_armor(Attacker, get_user_armor(Attacker) + 35);
}
if (get_user_flags(Attacker, 0) & 262144)
{
cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 3200, 1);
fm_set_user_health(Attacker, get_user_health(Attacker) + 25);
fm_set_user_armor(Attacker, get_user_armor(Attacker) + 25);
}
if (get_user_flags(Attacker, 0) & 1)
{
cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 7700, 1);
fm_set_user_health(Attacker, get_user_health(Attacker) + 80);
fm_set_user_armor(Attacker, get_user_armor(Attacker) + 80);
}
if (get_user_flags(Attacker, 0) & 65536)
{
cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 5200, 1);
fm_set_user_health(Attacker, get_user_health(Attacker) + 55);
fm_set_user_armor(Attacker, get_user_armor(Attacker) + 55);
}
if (get_user_flags(Attacker, 0) & 131072)
{
cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 2200, 1);
fm_set_user_health(Attacker, get_user_health(Attacker) + 15);
fm_set_user_armor(Attacker, get_user_armor(Attacker) + 15);
}
new var1 = Heap_4;
var1[0] = 7344;
if (get_user_team(Victim, var1, 0) == 2)
{
cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 1200, 1);
}
new var2 = Heap_4;
var2[0] = 7344;
if (get_user_team(Victim, var2, 0) == 1)
{
cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 3000, 1);
}
}
return 1;
}
public MSG_StatusIcon(msg_id, msg_dest, id)
{
static Attrib;
Attrib = get_msg_arg_int(2);
if (Attrib == 2)
{
set_msg_arg_int(2, 1, 0);
}
new Icon[8];
get_msg_arg_string(2, Icon, 7);
if (get_pcvar_num(removebuyzone))
{
static BuyZone[8] =
{
98, 117, 121, 122, 111, 110, 101, 0
}
if (equal(Icon, "buyzone", 0))
{
set_pdata_int(id, 235, get_pdata_int(id, 235, 5) & -2, 5);
return 1;
}
}
return 0;
}
public MSG_TextMessage()
{
static TextMsg[22];
get_msg_arg_string(2, "", 21);
if (equal("", "#Terrorists_Win", 0))
{
client_print(0, print_center, "Echipa furien a castigat aceasta runda.");
return 1;
}
if (equal("", "#CTs_Win", 0))
{
client_print(0, print_center, "Echipa anti-furien a castigat aceasta runda.");
return 1;
}
if (equal("", "#Bomb_Defused", 0))
{
client_print(0, print_center, "Echipa anti-furien a castigat aceasta runda.");
return 1;
}
if (equal("", "#Target_Bombed", 0))
{
client_print(0, print_center, "Echipa furien a castigat aceasta runda.");
return 1;
}
if (equal("", "#Target_Saved", 0))
{
client_print(0, print_center, "Echipa anti-furien a castigat aceasta runda.");
return 1;
}
if (equal("", "#Fire_in_the_hole", 0))
{
return 1;
}
if (equal("", "#C4_Plant_At_Bomb_Spot", 0))
{
if (!CanPlant)
{
return 1;
}
}
return 0;
}
public MSG_ShowMenu(msgid, dest, id)
{
if (!Should_AutoJoin(id))
{
return 0;
}
static team_select[13] =
{
35, 84, 101, 97, 109, 95, 83, 101, 108, 101, 99, 116, 0
}
static menu_text_code[13];
get_msg_arg_string(4, "", 12);
if (!equal("", "#Team_Select", 0))
{
return 0;
}
JoinTeam_Task(id, msgid);
return 1;
}
public MSG_VGUIMenu(msgid, dest, id)
{
!!! Removed Phi
if (get_msg_arg_int(1) == 2 && !Should_AutoJoin(id))
{
return 0;
}
JoinTeam_Task(id, msgid);
return 1;
}
public MSG_SendAudio()
{
!!! Removed Phi
if (equal("", "terwin", 0) || equal("", "ctwin", 0) || equal("", "rounddraw", 0) || equal("", "bombpl", 0) || equal("", "bombdef", 0))
{
return 1;
}
return 0;
}
public MSG_Health(msgid, dest, id)
{
static Health;
Health = get_msg_arg_int(1);
if (Health > 255)
{
set_msg_arg_int(1, 1, 255);
}
else
{
if (Health == 256)
{
set_msg_arg_int(1, 1, get_user_health(id) + 10);
}
}
return 0;
}
JoinTeam_Task(id, menu_msgid)
{
static param_menu_msgid[2];
param_menu_msgid[0] = menu_msgid;
set_task(0.10, "Force_JoinTeam", id, "", 2, "", 0);
return 0;
}
public Force_JoinTeam(String:menu_msgid[], id)
{
new var1 = Heap_4;
var1[0] = 7344;
if (get_user_team(id, var1, 0))
{
return 0;
}
static class[2];
static team[2];
get_pcvar_string(cvar_autojoin_team, team, 1);
get_pcvar_string(cvar_autojoin_class, class, 1);
Force_Team_Join(id, menu_msgid[0], team, class);
return 0;
}
Force_Team_Join(id, menu_msgid, String:team[], String:class[])
{
static jointeam[9] =
{
106, 111, 105, 110, 116, 101, 97, 109, 0
}
if (class[0] == 48)
{
engclient_cmd(id, "jointeam", team, "");
return 0;
}
static joinclass[10] =
{
106, 111, 105, 110, 99, 108, 97, 115, 115, 0
}
static msg_block;
msg_block = get_msg_block(menu_msgid);
set_msg_block(menu_msgid, 2);
engclient_cmd(id, "jointeam", team, "");
engclient_cmd(id, "joinclass", class, "");
set_msg_block(menu_msgid, msg_block);
return 0;
}
public bomb_planted(planter)
{
C4_CountDownDelay = get_cvar_num("mp_c4timer") - 1;
TASK_C4_CountDown();
set_hudmessage(255, 0, 0, -1.00, 0.16, 0, 6.00, 6.00, 0.10, 0.20, 4);
show_hudmessage(0, "Echipa furien a plantat bomba.\nAnti-furienii trebuie sa o dezamorseze.");
return 0;
}
public EVENT_SwitchTeam()
{
new Players[32];
new PlayersNum = 0;
new id = 0;
get_players(Players, PlayersNum, "", "");
if (PlayersNum)
{
new i = 0;
while (i < PlayersNum)
{
id = Players[i];
BeginDelay(id);
i++;
}
}
return 0;
}
public BeginDelay(id)
{
if (is_user_connected(id))
{
switch (id)
{
case 1:
{
}
case 2:
{
}
case 3:
{
}
case 4:
{
}
case 5:
{
}
case 6:
{
}
case 7:
{
}
case 8:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 9:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 10:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 11:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 12:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 13:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 14:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 15:
{
set_task(0.20, "BeginTeamSwap", id, "", 0, "", 0);
}
case 16:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 17:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 18:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 19:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 20:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 21:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 22:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 23:
{
set_task(0.30, "BeginTeamSwap", id, "", 0, "", 0);
}
case 24:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 25:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 26:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 27:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 28:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 29:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 30:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 31:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
case 32:
{
set_task(0.40, "BeginTeamSwap", id, "", 0, "", 0);
}
default:
{
}
}
set_task(0.10, "BeginTeamSwap", id, "", 0, "", 0);
}
return 0;
}
public BeginTeamSwap(id)
{
if (is_user_connected(id))
{
new var1 = Heap_4;
var1[0] = 7344;
switch (get_user_team(id, var1, 0))
{
case 1:
{
cs_set_user_team(id, 2, _}:0);
}
case 2:
{
cs_set_user_team(id, 1, _}:0);
}
default:
{
}
}
}
return 0;
}
public Player_PreThink(id)
{
!!! Removed Phi
if (is_user_connected(id))
{
new var8 = Heap_4;
var8[0] = 7344;
if (get_user_team(id, var8, 0) == 1)
{
if (pev(id, pev_gravity) > 0.40/*1053609165*/ && pev(id, pev_gravity) > 0.10/*1036831949*/)
{
set_pev(id, pev_gravity, 0.40/*1053609165*/);
}
if (pev(id, pev_maxspeed) < 750.00/*1144750080*/ && pev(id, pev_maxspeed) > 1.00/*1065353216*/)
{
set_pev(id, pev_maxspeed, 750.00/*1144750080*/);
set_user_footsteps(id, 1);
}
}
if (get_pcvar_num(cvar_aim_info))
{
if (is_user_alive(id) && is_user_connected(Target) && is_user_alive(Target))
{
if (PlayerTeam == 1 && TargetTeam == 2)
{
formatex(Message, 127, "%s\nVIATA: %i / APARARE: %i", TargetName, TargetHealth, TargetArmor);
RED = 20;
GREEN = 200;
BLUE = 50;
}
else
{
if (PlayerTeam == 1 && TargetTeam == 1)
{
formatex(Message, 127, "%s\nVIATA: %i / APARARE: %i", TargetName, TargetHealth, TargetArmor);
RED = 200;
GREEN = 20;
BLUE = 20;
}
if (PlayerTeam == 2 && TargetTeam == 2)
{
formatex(Message, 127, "%s\nVIATA: %i / APARARE: %i", TargetName, TargetHealth, TargetArmor);
RED = 200;
GREEN = 20;
BLUE = 20;
}
if (PlayerTeam == 2 && TargetTeam == 1)
{
return 0;
}
}
set_hudmessage(RED, GREEN, BLUE, -1.00, -1.00, 0, 0.00, 0.10, 0.00, 0.00, -1);
show_hudmessage(id, "%s", Message);
}
}
}
return 0;
}
public FWD_AddToFullPack(es, e, ent, host, host_flags, player, p_set)
{
!!! Removed Phi
if (is_user_connected(ent) && is_user_connected(host) && is_user_alive(ent))
{
if ((is_user_alive(host) && get_user_team(ent, var9, 0) == 1 && get_user_team(host, var10, 0) == 1) || (!is_user_alive(host) && get_user_team(ent, var11, 0) == 1 && ent == pev(host, pev_iuser2)) || (get_user_team(ent, var12, 0) == 1 && pev(ent, pev_maxspeed) <= 1.00/*1065353216*/))
{
set_es(es, ES_RenderFx, 0);
set_es(es, ES_RenderMode, 2);
set_es(es, ES_RenderAmt, 255);
}
new var13 = Heap_4;
var13[0] = 7344;
if (get_user_team(ent, var13, 0) == 1)
{
if ((get_user_weapon(ent, 0, 0) == 29 && !MakeVisible[ent][0][0] && fm_get_speed(ent) <= 5) || (get_user_weapon(ent, 0, 0) == 29 && !MakeVisible[ent][0][0] && Origin[0][0] == Wallorigin[ent][0][0][0] && Origin[1][0] == Wallorigin[ent][0][0][1] && Origin[2][0] == Wallorigin[ent][0][0][2]))
{
set_es(es, ES_RenderAmt, 0);
}
set_es(es, ES_RenderAmt, 255);
}
}
return 0;
}
public FWD_ParachutePreThink(id)
{
!!! Removed Phi
if (is_user_alive(id) && get_user_team(id, var5, 0) == 2)
{
if (ParaENT[id][0][0] > 0 && Flags & 512)
{
if (pev(ParaENT[id][0][0], pev_sequence) != 2)
{
set_pev(ParaENT[id][0][0], pev_sequence, 2);
set_pev(ParaENT[id][0][0], pev_gaitsequence, 1);
set_pev(ParaENT[id][0][0], pev_frame, 0);
set_pev(ParaENT[id][0][0], pev_fuser1, 0);
set_pev(ParaENT[id][0][0], pev_animtime, 0);
return 0;
}
pev(ParaENT[id][0][0], pev_fuser1, Frame);
Frame += 2.00;
set_pev(ParaENT[id][0][0], pev_fuser1, Frame);
set_pev(ParaENT[id][0][0], pev_frame, Frame);
if (Frame > 254.00)
{
engfunc(EngFunc_RemoveEntity, ParaENT[id]);
ParaENT[id] = 0;
}
else
{
engfunc(EngFunc_RemoveEntity, ParaENT[id]);
ParaENT[id] = 0;
}
return 0;
}
if (Button & 32)
{
new Float:Velocity[3];
pev(id, pev_velocity, Velocity);
if (Velocity[2] < 0.00)
{
if (0 >= ParaENT[id][0][0])
{
ParaENT[id] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
if (0 < ParaENT[id][0][0])
{
set_pev(ParaENT[id][0][0], pev_classname, "Parachute");
set_pev(ParaENT[id][0][0], pev_aiment, id);
set_pev(ParaENT[id][0][0], pev_owner, id);
set_pev(ParaENT[id][0][0], pev_movetype, 5);
set_pev(ParaENT[id][0][0], pev_sequence, 0);
set_pev(ParaENT[id][0][0], pev_gaitsequence, 1);
set_pev(ParaENT[id][0][0], pev_frame, 0);
set_pev(ParaENT[id][0][0], pev_fuser1, 0);
}
}
if (0 < ParaENT[id][0][0])
{
set_pev(id, pev_sequence, 3);
set_pev(id, pev_gaitsequence, 1);
set_pev(id, pev_frame, 1.00/*1065353216*/);
set_pev(id, pev_framerate, 1.00/*1065353216*/);
new var3;
if (Velocity[2] + 40.00 < FallSpeed)
{
var3 = Velocity[2] + 40.00;
}
else
{
var3 = FallSpeed;
}
Velocity[2] = var3;
set_pev(id, pev_velocity, Velocity);
if (pev(ParaENT[id][0][0], pev_sequence))
{
}
else
{
pev(ParaENT[id][0][0], pev_fuser1, Frame);
Frame += 1.00;
set_pev(ParaENT[id][0][0], pev_fuser1, Frame);
set_pev(ParaENT[id][0][0], pev_frame, Frame);
if (Frame > 100.00)
{
set_pev(ParaENT[id][0][0], pev_animtime, 0);
set_pev(ParaENT[id][0][0], pev_framerate, 0.40/*1053609165*/);
set_pev(ParaENT[id][0][0], pev_sequence, 1);
set_pev(ParaENT[id][0][0], pev_gaitsequence, 1);
set_pev(ParaENT[id][0][0], pev_frame, 0);
set_pev(ParaENT[id][0][0], pev_fuser1, 0);
}
}
}
}
else
{
if (0 < ParaENT[id][0][0])
{
engfunc(EngFunc_RemoveEntity, ParaENT[id]);
ParaENT[id] = 0;
}
}
}
else
{
if (OldButton & 32 && ParaENT[id][0][0] > 0)
{
engfunc(EngFunc_RemoveEntity, ParaENT[id]);
ParaENT[id] = 0;
}
}
}
return 0;
}
public FWD_GameDescription()
{
static GameName[32];
get_pcvar_string(cvar_gamedescription, GameName, 31);
forward_return(1, GameName);
return 4;
}
public TASK_CanPlant()
{
CanPlant = 1;
set_hudmessage(255, 0, 0, -1.00, 0.16, 0, 6.00, 6.00, 0.10, 0.20, 4);
show_hudmessage(0, "Echipa furien poate planta bomba.\nTimpul de interdictie a expirat.");
return 0;
}
public TASK_C4_CountDown()
{
new Red = 0;
new Green = 0;
new Blue = 0;
if (C4_CountDownDelay > 10)
{
Red = 0;
Green = 255;
Blue = 0;
}
else
{
if (C4_CountDownDelay > 5)
{
Red = 255;
Green = 200;
Blue = 0;
}
if (C4_CountDownDelay <= 5)
{
Red = 255;
Green = 0;
Blue = 0;
}
}
/ * ERROR! Object reference not set to an instance of an object. * /
function "TASK_C4_CountDown"
public TASK_C4_CountDown()