Raised This Month: $32 Target: $400
 8% 

Rock The Round by Exolent


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   ALL        Category:   General Purpose        Approver:   GHW_Chronic (70)
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 04-25-2008 , 23:15   Rock The Round by Exolent
Reply With Quote #1

Rock The Round
  • Last Update: March 19, 2012



Description
  • Have you ever been in the situation where you want the round to end, but there are still minutes left?
  • This plugin allows you and other people to force the round to end.
  • After a certain amount of players type "rtr" or "rocktheround", or if an admin uses amx_rocktheround or amx_rtr,
    the round will end after X seconds, which is defined by cvar.



Client Commands
  • say rocktheround / say rtr
    • Adds another "rock" to the list.



Admin Commands
  • amx_rocktheround / amx_rtr
    • Automatically rocks the round.
    • Requires ADMIN_SLAY ("e") flag.



Cvars
  • rtr_enabled <0|1>
    • 1 = Enable plugin, 0 = Disable plugin
  • rtr_percentage <percentage>
    • The percentage of players that is required to "rocktheround".
    • This is expressed as a whole number not as X/100.
    • Example: "rtr_percentage 50" requires half of the players to rocktheround.
  • rtr_wait <delay in seconds>
    • The delay after the round until players can rocktheround.
    • Example: "rtr_wait 60" makes players wait 1 minute until they can rocktheround.
  • rtr_enddelay <delay in seconds>
    • The delay after the round has been rocked until the round is forced to end.
    • This will be counted down on every player's screen.
  • rtr_who <0|1|2>
    • This determines who is allowed to "rocktheround".
    • 0 = Only dead players, 1 = Only alive players, 2 = Everyone
  • rtr_showcmd <0|1>
    • Should all players see when a player types "rocktheround" or "rtr"?
    • 0 = Block say command displaying, 1 = Allow say command displaying
  • rtr_maxpermap <total>
    • Maximum number of rocked rounds for each map
    • 0 = Disable this feature



Requirements


Installation


Credits
  • Raz
    • Idea for the plugin
  • Deagle
    • For some code from his "Map Management" plugin which contains "rock the vote".



Changelog
  • Version 0.2
    • Added rtr_maxpermap cvar
    • Changed slaying players to use Round Terminator
  • Version 0.1
    • Initial Release



Current Version: 0.2
Attached Files
File Type: sma Get Plugin or Get Source (rocktheround.sma - 1406 views - 6.9 KB)
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!

Last edited by Exolent[jNr]; 03-19-2012 at 10:05. Reason: Updated to v0.2
Exolent[jNr] is offline
Curryking
Veteran Member
Join Date: Jun 2004
Location: 51.22°N / 6.77°E
Old 04-26-2008 , 08:39   Re: Rock The Round
Reply With Quote #2

Nice idea, but here are some suggestions...

1. Could you please make it optional if players are slayed or if the round just ends without slaying anyone?

2. What's about the objectives and the money-rewards? It doesn't seem fair that a team gets more money than the other (CT on de maps, T on cs maps), when there is no "real" decision made about the win. So perhaps both teams should get the same amount or even no money. Perhaps adjustable per cvar.

3. To prevent spamming the rtr command or ending every round per rtr, there should be a max per map (e.g. only X rounds can be ended via rtr on a map) or a delay for maps in general (e.g. you can only rtr every x minutes)

Cheers, Curry
__________________
Full speed - no brakes!
Curryking is offline
Roach
Writes love letters to sawce Daily
Join Date: Jul 2006
Location: Internet
Old 04-26-2008 , 12:26   Re: Rock The Round
Reply With Quote #3

Quote:
Originally Posted by Curryking View Post
Nice idea, but here are some suggestions...

1. Could you please make it optional if players are slayed or if the round just ends without slaying anyone?

2. What's about the objectives and the money-rewards? It doesn't seem fair that a team gets more money than the other (CT on de maps, T on cs maps), when there is no "real" decision made about the win. So perhaps both teams should get the same amount or even no money. Perhaps adjustable per cvar.

3. To prevent spamming the rtr command or ending every round per rtr, there should be a max per map (e.g. only X rounds can be ended via rtr on a map) or a delay for maps in general (e.g. you can only rtr every x minutes)

Cheers, Curry
Well, its designed for surf maps, so this might be one of those plugins that is perfect for the per-map usage thing in 1.8.0.
__________________
Quote:
Originally Posted by Brad View Post
That sounds like a really good idea!
Now replace the word "good" with "dumb".
What was your rationale for proposing such a thing?
Roach is offline
BOYSplayCS
BANNED
Join Date: Apr 2008
Location: Gainesville, FL
Old 04-26-2008 , 17:33   Re: Rock The Round
Reply With Quote #4

Good plugin, although I have a suggestion.

For rtr_who, make one of the options ADMIN ONLY.
BOYSplayCS is offline
Curryking
Veteran Member
Join Date: Jun 2004
Location: 51.22°N / 6.77°E
Old 04-26-2008 , 20:56   Re: Rock The Round
Reply With Quote #5

Quote:
Originally Posted by Roach View Post
Well, its designed for surf maps, so this might be one of those plugins that is perfect for the per-map usage thing in 1.8.0.
Nevertheless in combination with my suggestions I would love to give it a try on my funserver, could be usefull in those times where players are simply to stupid to finish the objectives or find (and kill) each others

Cheers, Curry
__________________
Full speed - no brakes!
Curryking is offline
GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 06-15-2008 , 18:45   Re: Rock The Round
Reply With Quote #6

the plugin is 'ok' how it is. Works fine and does what it says it does however I hope to see curry's suggestions in this plugin or another release by someone else.
GHW_Chronic is offline
Send a message via AIM to GHW_Chronic
anakin_cstrike
Veteran Member
Join Date: Nov 2007
Location: Romania
Old 06-27-2008 , 09:19   Re: Rock The Round
Reply With Quote #7

Very nice plugin & ideea. Gj
__________________

anakin_cstrike is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 08-09-2011 , 12:56   Re: Rock The Round by Exolent
Reply With Quote #8

Updated to v0.2!

Quote:
Originally Posted by Exolent[jNr] View Post
Changelog
  • Version 0.2
    • Added rtr_mindelay and rtr_maxpermap cvars
    • Changed slaying players to use Round Terminator
Round Terminator forces the round to end with a "draw", such that no team gets a money advantage.
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
Se7ven
Senior Member
Join Date: Feb 2011
Location: Romania
Old 08-09-2011 , 12:57   Re: Rock The Round by Exolent
Reply With Quote #9

Nice work very interesting.
__________________
WwW.HighCS.Ro From Romania For You
Se7ven is offline
Send a message via AIM to Se7ven Send a message via Yahoo to Se7ven
Antixianos
BANNED
Join Date: Oct 2010
Old 03-18-2012 , 14:20   Re: Rock The Round by Exolent
Reply With Quote #10

Quote:
Originally Posted by 'Exolent[jNr
Round Terminator forces the round to end with a "draw", such that no team gets a money advantage.
I successfully installed Round Terminator and Rock the Round but rocking the round still slays players. I've used "terminate_round draw" and it worked successfully. Is there a cvar or something I may be missing?
Antixianos is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 00:18.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode