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Metamod:Source 1.8 in Beta w/ L4D2 Support


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xer
Junior Member
Join Date: Jul 2009
Old 11-08-2009 , 03:06   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#51

Quote:
Originally Posted by lostone View Post
what I would like to know will my plugins works with left4dead 2
with command "meta version" you'll check if metamod has been loaded, with "meta plugins list" you'll see if any plugins has been loaded with metamod nor if it has errors.
Actually, you can see responces on a ssh session, as i explained before.
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lexantis
Senior Member
Join Date: Jun 2009
Location: CZ
Old 11-08-2009 , 06:25   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#52

Major Left 4 Dead 2 Demo Updates

-Fixed issue with missing RCON output on dedicated servers
-Fixed dedicated server crash after 'quit' command is issued
-Bots are no longer listed as players in game details UI

thats great news!
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2befine
Junior Member
Join Date: Nov 2009
Old 11-12-2009 , 12:41   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#53

Are we have a chance to try SM before full game out?
or how can I join private test?

Last edited by 2befine; 11-12-2009 at 12:43.
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SuperShadow
SourceMod Donor
Join Date: Jun 2008
Location: Westminster, MD
Old 11-12-2009 , 13:02   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#54

Quote:
Originally Posted by 2befine View Post
Are we have a chance to try SM before full game out?
or how can I join private test?
The private test is for donors, you can join here: http://www.sourcemod.net/donate.php
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2befine
Junior Member
Join Date: Nov 2009
Old 11-12-2009 , 13:31   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#55

Only PayPal phh no webmoney :S so I gonna w8 for open test
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Nail
BANNED
Join Date: May 2008
Location: PetrovЪ GradЪ
Old 11-13-2009 , 10:25   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#56

Have Metamod console command as sm_dump_handles on sorcemod to see dump handles installed plugins?
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Fyren
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Join Date: Feb 2106
Old 11-13-2009 , 11:35   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#57

No. "Handles" are a SM construct for representing objects using only a single type in SourcePawn. MMS plugins are C++ and handle their objects and memory themselves.
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Fightspit
Junior Member
Join Date: Apr 2009
Old 11-15-2009 , 09:37   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#58

Hi,
Do you think you will release the metamod 1.8 and sourcemod 1.4 when L4D2 is out (17th November) or later ?
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BAILOPAN
Join Date: Jan 2004
Old 11-15-2009 , 19:14   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#59

SM 1.4 won't be released for a while. I'm hoping we can get 1.3 out before December.

MM:S 1.8 needs a little more adoption first.
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2befine
Junior Member
Join Date: Nov 2009
Old 11-16-2009 , 09:20   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#60

So will SM 1.3 does support L4D2?
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