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Module: Okapi


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-07-2016 , 13:32   Re: Module: Okapi
Reply With Quote #111

busyyyyyyyyyy
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Leonidddd
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Old 06-29-2016 , 01:17   Re: Module: Okapi
Reply With Quote #112

Hello from 2016
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Craxor
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Join Date: Jan 2016
Location: Romania
Old 06-29-2016 , 15:28   Re: Module: Okapi
Reply With Quote #113

Quote:
Originally Posted by Leonidddd View Post
Hello from 2016
Hi >
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Depresie
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Join Date: Nov 2013
Old 09-24-2016 , 07:17   Re: Module: Okapi
Reply With Quote #114

Hello from 2016

Hope one day you will get to fix the issues with this module, it would be great to have it included with the amx package, this is a very useful and strong module and easier to use than orpheu
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 09-24-2016 , 07:53   Re: Module: Okapi
Reply With Quote #115

Quote:
Originally Posted by meTaLiCroSS View Post
*waiting for Okapi release*

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Depresie
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Old 09-24-2016 , 10:38   Re: Module: Okapi
Reply With Quote #116

Thanks Ham, that made my day xD
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Craxor
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Old 06-19-2017 , 04:56   Re: Module: Okapi
Reply With Quote #117

hello, i've tried a simple example of replacing an string, why isn't working ?

PHP Code:
#include <amxmodx>
#include <okapi>

public plugin_init( )
{
    
okapi_engine_replace_string("*DEAD* %s : %s""(Test) %s : %s" );

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PRoSToTeM@
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Old 06-19-2017 , 08:07   Re: Module: Okapi
Reply With Quote #118

@Craxor it is for the server console.
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Craxor
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Old 06-19-2017 , 17:05   Re: Module: Okapi
Reply With Quote #119

nope, same message, still not working.
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Old 06-21-2017, 07:00
HamletEagle
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 06-21-2017 , 07:49   Re: Module: Okapi
Reply With Quote #120

Craxor, the string that you are trying to replace is from mod, not from engine. Use okapi_mod_replace_string. The mod is the game dll(cs.so/mp.dll depending linux/windows). The engine is swds.dll/engine_i386.so

Also don't forget that the string you are trying to replace is for the SERVER console.
https://github.com/s1lentq/ReGameDLL...lient.cpp#L693
https://github.com/s1lentq/ReGameDLL...lient.cpp#L799
String is used for SERVER_PRINT.
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Last edited by HamletEagle; 06-21-2017 at 07:52.
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