Wow! I really like the concept of this plugin. I added a few MannPower Powerup conditions to the configuration file.
Unfortunately, whenever I try to use the plugin while in game it crashes the server. Am I doing something wrong, or is this plugin not designed to work with some of the new conditions? It seems to work briefly before the server crash, even when multiple conditions are applied.
Here is the contents of my tf2_addcond.cfg file:
Code:
"Conditions"
{
"Mini-Crits"
{
"condID" "19"
"name" "Mini-Crits"
}
"Jarate"
{
"condID" "24"
"name" "Jarate"
}
"Disciplinary Action"
{
"condID" "32"
"name" "Speed Boost"
}
"Ubercharged"
{
"condID" "5"
"name" "Ubercharge"
}
"Minify Magic Spell"
{
"condID" "72"
"name" "Rushed"
}
"Ghost"
{
"condID" "77"
"name" "Ghost"
}
"Big Head"
{
"condID" "84"
"name" "Big Head"
}
"Fire Immunity"
{
"condID" "69"
"name" "Fire Immunity"
}
"Swim in Air"
{
"condID" "86"
"name" "Swim in Air"
}
"MannPower Strength"
{
"condID" "90"
"name" "MannPower Strength"
}
"MannPower Haste"
{
"condID" "91"
"name" "MannPower Haste"
}
"MannPower Regen"
{
"condID" "92"
"name" "MannPower Regen"
}
"MannPower Resistance"
{
"condID" "93"
"name" "MannPower Resistance"
}
"MannPower Vampire"
{
"condID" "94"
"name" "MannPower Vampire"
}
"MannPower Warlock"
{
"condID" "95"
"name" "MannPower Warlock"
}
"MannPower Precision"
{
"condID" "96"
"name" "MannPower Precision"
}
"MannPower Agility"
{
"condID" "97"
"name" "MannPower Agility"
}
}