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mp_timelimit ran out?


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SeToY
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Join Date: Jul 2006
Location: Germany
Old 09-13-2009 , 10:15   mp_timelimit ran out?
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Hey,

as i know, when the roundtime runs out, nothing happens. it stays at 0:00. That's fine.

What is, when the global time (maptime | mp_timelimit | whatever) runs out, and users are still playing? For example when there is 1on1, it takes some time. Maybe longer than the map runs. Will the map change anyway? Or will it stay at 0:00 until no player is connected / a player wins?

Greets
SeToY
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