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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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wakwaw300
Junior Member
Join Date: Oct 2022
Old 04-16-2023 , 08:19   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1511

sorry for another question

how to use the mutant tank at versus without using command? i spawn it but it just ordinary tank got spawn

(I already enabled custom for versus)
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Franco20
Member
Join Date: Nov 2022
Old 04-26-2023 , 17:56   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1512

Meteor Tank leaves a trail of fire and that exaggeratedly lowers your life, how is the damage disabled or removed?
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Franco20
Member
Join Date: Nov 2022
Old 04-26-2023 , 17:57   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1513

"Tank #46"
{
"General"
{
"Tank Name" "Meteor Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "120,20,10,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "120,20,10"
}
"Human Support"
{
"Human Support" "1"
}
"Spawn"
{
"Open Areas Only" "500.0"
}
"Props"
{
"Light Color" "200,200,200,255"
"Oxygen Tank Color" "200,200,200,255"
"Flame Color" "200,200,200,180"
"Rock Color" "200,200,200,255"
"Tire Color" "200,200,200,255"
"Propane Tank Color" "200,200,200,255"
"Flashlight Color" "200,200,200,255"
"Crown Color" "200,200,200,255"
}
"Particles"
{
"Body Effects" "16"
}
"Health"
{
"Extra Health" "1000"
}
"Immunities"
{
"Explosive Immunity" "-1"
"Fire Immunity" "-1"
}
"Meteor Ability"
{
"Human Ability" "-1"
"Human Ammo" "-1"
"Human Duration" "5"
"Ability Enabled" "-1"
"Ability Message" "1"
"Meteor Chance" "50.0"
"Meteor Duration" "5"
"Meteor Interval" "0.6"
"Meteor Lifetime" "15.0"
"Meteor Mode" "0"
"Meteor Radius" "-100.0,100.0"
}
}

How can I eliminate the trace of fire produced by that tank, it takes away excessive life from the survivor and is a nuisance
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nobito1988
Junior Member
Join Date: Jun 2007
Old 04-26-2023 , 22:30   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1514

Quote:
Originally Posted by Franco20 View Post
"Tank #46"
{
"General"
{
"Tank Name" "Meteor Tank"
"Tank Enabled" "1"
"Tank Chance" "100.0"
"Tank Note" "1"
"Skin Color" "120,20,10,255"
}
"Glow"
{
"Glow Enabled" "1"
"Glow Color" "120,20,10"
}
"Human Support"
{
"Human Support" "1"
}
"Spawn"
{
"Open Areas Only" "500.0"
}
"Props"
{
"Light Color" "200,200,200,255"
"Oxygen Tank Color" "200,200,200,255"
"Flame Color" "200,200,200,180"
"Rock Color" "200,200,200,255"
"Tire Color" "200,200,200,255"
"Propane Tank Color" "200,200,200,255"
"Flashlight Color" "200,200,200,255"
"Crown Color" "200,200,200,255"
}
"Particles"
{
"Body Effects" "16"
}
"Health"
{
"Extra Health" "1000"
}
"Immunities"
{
"Explosive Immunity" "-1"
"Fire Immunity" "-1"
}
"Meteor Ability"
{
"Human Ability" "-1"
"Human Ammo" "-1"
"Human Duration" "5"
"Ability Enabled" "-1"
"Ability Message" "1"
"Meteor Chance" "50.0"
"Meteor Duration" "5"
"Meteor Interval" "0.6"
"Meteor Lifetime" "15.0"
"Meteor Mode" "0"
"Meteor Radius" "-100.0,100.0"
}
}

How can I eliminate the trace of fire produced by that tank, it takes away excessive life from the survivor and is a nuisance
try remove

}
"Particles"
{
"Body Effects" "16"

Last edited by nobito1988; 04-26-2023 at 22:31.
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Franco20
Member
Join Date: Nov 2022
Old 04-27-2023 , 12:01   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1515

Quote:
Originally Posted by nobito1988 View Post
try remove

}
"Particles"
{
"Body Effects" "16"
where is that my dear I eliminate it or put it in -1 or 0
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 04-27-2023 , 15:44   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1516

Quote:
Originally Posted by Franco20 View Post
where is that my dear I eliminate it or put it in -1 or 0
Take some time to read the INFORMATION.md file, it will help a lot.
I use "Meteor Damage" "3" , or try "0" if you want it to do no damage.

Code:
"Meteor Ability"
		{
                	"Meteor Mode"         "0"
                        "Meteor Damage"       "3.0"
			"Meteor Radius"	      "-180.0,180.0"
		}
__________________
Mi.Cura | Modded Servers | L4D2
https://steamcommunity.com/groups/micuramodzombie

Last edited by Mi.Cura; 04-28-2023 at 12:38.
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Franco20
Member
Join Date: Nov 2022
Old 04-28-2023 , 17:34   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1517

Quote:
Originally Posted by Mi.Cura View Post
Take some time to read the INFORMATION.md file, it will help a lot.
I use "Meteor Damage" "3" , or try "0" if you want it to do no damage.

Code:
"Meteor Ability"
		{
                	"Meteor Mode"         "0"
                        "Meteor Damage"       "3.0"
			"Meteor Radius"	      "-180.0,180.0"
		}
Where is the file located to read and modify?
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Franco20
Member
Join Date: Nov 2022
Old 04-28-2023 , 18:13   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1518

The Bomber Tank, how can I configure the radius of the bomb or the explosive bomb, when the rock hits it explodes and has a large radius, does anyone know how to modify it, the radius seems very exaggerated to me

Last edited by Franco20; 04-28-2023 at 18:18.
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Mi.Cura
Veteran Member
Join Date: Dec 2016
Location: Brazil
Old 04-28-2023 , 18:51   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1519

Quote:
Originally Posted by Franco20 View Post
The Bomber Tank, how can I configure the radius of the bomb or the explosive bomb, when the rock hits it explodes and has a large radius, does anyone know how to modify it, the radius seems very exaggerated to me

PLEASE
Take some time to read the INFORMATION.md file, it will help a lot.
__________________
Mi.Cura | Modded Servers | L4D2
https://steamcommunity.com/groups/micuramodzombie
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Franco20
Member
Join Date: Nov 2022
Old 04-28-2023 , 20:33   Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)
Reply With Quote #1520

Quote:
Originally Posted by Mi.Cura View Post
PLEASE
Take some time to read the INFORMATION.md file, it will help a lot.
where the file is located to read and then to modify it?
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