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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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thewintersoldier97
Senior Member
Join Date: Aug 2021
Location: Vietnam
Old 08-06-2022 , 07:29   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1401

Quote:
Originally Posted by zaviier View Post
hi, is there any way to fix "no dead body" when survivor got insta-kill, like from kamikaze tank, smitter tank, smasher, etc which is one-hit tank ability.

every time survivor got hit, there is no dead body, so no one can revive him using defib.

i'm running this server for Tank Challenge only. any help?
Config this convar in mutant_tanks.cfg under that tank section, 1 to remove dead body, 0 to keep.
Code:
"Kamikaze Body"				"1"
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Last edited by thewintersoldier97; 08-06-2022 at 07:30.
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 08-06-2022 , 23:58   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1402

Quote:
Originally Posted by thewintersoldier97 View Post
Config this convar in mutant_tanks.cfg under that tank section, 1 to remove dead body, 0 to keep.
Code:
"Kamikaze Body"				"1"
cool, thanks
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 08-07-2022 , 13:48   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1403

btw, how to increase minion spawn?
I only got 2 spawn every tank, for example: jockey tank, jockey only spawn 2.
the tank also throw rock even I set chance to 100.

tried set z_jockey_limit 10, still not work.
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moschinovac
Member
Join Date: Mar 2019
Location: Vietnam
Old 08-07-2022 , 14:05   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1404

Quote:
Originally Posted by zaviier View Post
btw, how to increase minion spawn?
I only got 2 spawn every tank, for example: jockey tank, jockey only spawn 2.
the tank also throw rock even I set chance to 100.

tried set z_jockey_limit 10, still not work.
Thats about Max Specials. In Vscripts file is MaxSpecials and DominatorLimit. U can put this into your scripts/vscripts/(gamemode).nut (coop, realism…) file but beware high value MaxSpecials will make Special spawn too much in map
Code:
DirectorOptions <-
{
	MaxSpecials = 8
        DominatorLimit = 8
}
DominatorLimit is max (Jockey, Charger, Smoker, Hunter) can spawn at same time
Just in case, u can add
Code:
JockeyLimit = 8
Remember to change Minion Amount or Throw Infected Amount to high value
Code:
“Minion Amount”         “10”
“Throw Infected Amount”    “10”

Last edited by moschinovac; 08-07-2022 at 14:15. Reason: Wrong
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 08-07-2022 , 14:13   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1405

Quote:
Originally Posted by moschinovac View Post
Thats about Max Specials. In Vscripts file is MaxSpecials and DominatorLimit. U can put this into your scripts/vscripts/(gamemode).nut (coop, realism…) file but beware high value MaxSpecials will make Special spawn too much in map
Code:
DirectorOptions <-
{
	MaxSpecials = 8
        DominatorLimit = 8
}
DominatorLimit is max (Jockey, Charger, Smoker, Hunter) can spawn at same time
great, thanks
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 08-09-2022 , 07:32   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1406

i got some tank not showing / missing in Admin Menu.
like, 14, 21, 27, 43, 73, 91... etc idk not checking all

how to fix that?

here the screenshot for example, 115 is missing


Code:
	"Tank #115"
	{
		"General"
		{
			"Tank Name"				"The Boss (1st Form)"
			"Tank Enabled"				"1"
			"Tank Chance"				"100.0"
			"Tank Note"				"1"
			"Skin Color"				"255,255,80,255"
		}

Last edited by zaviier; 08-09-2022 at 08:09.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-09-2022 , 09:44   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1407

Quote:
Originally Posted by zaviier View Post
i got some tank not showing / missing in Admin Menu.
like, 14, 21, 27, 43, 73, 91... etc idk not checking all

how to fix that?

here the screenshot for example, 115 is missing
it's hard to tell why some tanks are missing. usually when a tank is missing from the list, it's either none of the abilities they have is installed or the area you're standing in is too narrow/enclosed for the tank to spawn.
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zaviier
Senior Member
Join Date: Aug 2017
Location: Indonesia
Old 08-09-2022 , 10:17   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1408

Quote:
Originally Posted by Psyk0tik View Post
it's hard to tell why some tanks are missing. usually when a tank is missing from the list, it's either none of the abilities they have is installed or the area you're standing in is too narrow/enclosed for the tank to spawn.
I try to replace mutant_tank.cfg with the original ones, 115 showing and some missing.
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Groven
AlliedModders Donor
Join Date: Apr 2011
Location: Sweden
Old 08-09-2022 , 14:52   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1409



So I do this and compile to get all the abilities?
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 08-09-2022 , 15:05   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #1410

Quote:
Originally Posted by Groven View Post
So I do this and compile to get all the abilities?
See instructions for compiling, specifically the 3rd step.
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