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[L4D2] Player/Server Notification


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Author
Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Plugin ID:
1465
Plugin Version:
1.1
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    prints vital join/team/leave information to server.
    Unapprover:
    Reason for Unapproving:
    Errors lefts unfixed for months.
    Old 02-11-2010 , 15:36   [L4D2] Player/Server Notification
    Reply With Quote #1

    This is a simple plugin that notifies players when a user disconnects from the server, as well as when a user joins a team. The code for connecting has been removed as Valve has included it.

    Also, the plugin no longer displays bot messages.
    Attached Files
    File Type: sp Get Plugin or Get Source (playerinfo.sp - 3329 views - 1.4 KB)

    Last edited by Skyy; 02-16-2010 at 02:46. Reason: Updated plugin
    Skyy is offline
    nuwit
    Junior Member
    Join Date: Dec 2008
    Old 02-11-2010 , 17:14   Re: [L4D2] Player/Server Notification
    Reply With Quote #2

    http://forums.alliedmods.net/showthread.php?t=110696

    same?
    nuwit is offline
    triggerman
    Senior Member
    Join Date: Jun 2009
    Old 02-11-2010 , 18:07   Re: [L4D2] Player/Server Notification
    Reply With Quote #3

    this one has disconnected messages plus what team they connected to. can you add disconnect reasons to?
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    gamemann
    Veteran Member
    Join Date: Sep 2009
    Location: Mullica Hill, New Jersey
    Old 02-11-2010 , 19:27   Re: [L4D2] Player/Server Notification
    Reply With Quote #4

    Quote:
    Originally Posted by nuwit View Post
    how is it the same when you that one just tells you you connected, this one shows you disconnect and what team they joined..
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    Skyy
    AlliedModders Donor
    Join Date: Jan 2010
    Location: Toronto, Canada
    Old 02-11-2010 , 20:43   Re: [L4D2] Player/Server Notification
    Reply With Quote #5

    It's true that it has the OnClientConnected to display when people have joined, but it also displays team switches and disconnects. I suppose it's possible to add disconnect reasons. I more or less have an 18 slot server so I like to see who is doing to sneaky team swapping on new map loads so I can switch them back, but also because it appears beforehand that it wasn't displaying when people connect to the server.
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    dacomb
    Senior Member
    Join Date: Oct 2009
    Old 02-12-2010 , 19:19   Re: [L4D2] Player/Server Notification
    Reply With Quote #6

    doesn't the game already tell you that "Player Left the Game"?

    I do like the team joined part though... that's really cool.
    dacomb is offline
    Blu3star
    Member
    Join Date: Jul 2009
    Old 02-12-2010 , 22:16   Re: [L4D2] Player/Server Notification
    Reply With Quote #7

    All I get is player connected to the server.
    No player has joined team or player has left the server.
    Blu3star is offline
    kiwi87
    Member
    Join Date: Sep 2009
    Old 02-13-2010 , 00:23   Re: [L4D2] Player/Server Notification
    Reply With Quote #8

    Quote:
    Originally Posted by Blu3star View Post
    All I get is player connected to the server.
    No player has joined team or player has left the server.
    same here.
    kiwi87 is offline
    Skyy
    AlliedModders Donor
    Join Date: Jan 2010
    Location: Toronto, Canada
    Old 02-13-2010 , 02:27   Re: [L4D2] Player/Server Notification
    Reply With Quote #9

    updated, and fixed.
    Skyy is offline
    Blu3star
    Member
    Join Date: Jul 2009
    Old 02-13-2010 , 15:54   Re: [L4D2] Player/Server Notification
    Reply With Quote #10

    Now it spams all the bots connect/disconnect during play, when they die, and when they are spawned again. Including the infected.
    Blu3star is offline
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