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[ANY] Keep Player Name


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Teamkiller324
Senior Member
Join Date: Feb 2014
Location: Earth
Old 01-23-2021 , 03:05   Re: [ANY] Keep Player Name [Updated 23-01-2021] Version 1.1.0
Reply With Quote #11

Quote:
Originally Posted by Tonblader View Post
In Left 4 Dead 2 Listen Server Windows, when i use sm_forcename Tonblader hola , my game crash, no errorlog.
I have no Left 4 Dead 2 Server nor do i really play it so i can't really test on that game unfortunately :/

and using the plugin via client side server shouldn't be surprising you're crashing either
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Last edited by Teamkiller324; 01-23-2021 at 03:07.
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Tonblader
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Join Date: Jul 2011
Location: Peru
Old 01-23-2021 , 03:41   Re: [ANY] Keep Player Name [Updated 23-01-2021] Version 1.1.0
Reply With Quote #12

Quote:
Originally Posted by Teamkiller324 View Post
I have no Left 4 Dead 2 Server nor do i really play it so i can't really test on that game unfortunately :/

and using the plugin via client side server shouldn't be surprising you're crashing either
With the previous version of your plugin, it bugged and worked, but it didn't crash.
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Teamkiller324
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Join Date: Feb 2014
Location: Earth
Old 01-23-2021 , 04:51   Re: [ANY] Keep Player Name [Updated 23-01-2021] Version 1.1.0
Reply With Quote #13

Quote:
Originally Posted by Tonblader View Post
With the previous version of your plugin, it bugged and worked, but it didn't crash.
It must be related to OnClientSettingsChanged since i fixed that problem, this plugin is problem free for me and have no issues.
Try use the plugin on a dedicated server instead than client server.

Edit:
Got a Left4Dead2 test server up and it instantly crashes when using forcename command and atm don't know exactly how to solve this problem but hopefully will come up with a solution soon.
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Last edited by Teamkiller324; 01-23-2021 at 05:28.
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Teamkiller324
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Join Date: Feb 2014
Location: Earth
Old 01-23-2021 , 06:26   Re: [ANY] Keep Player Name [Updated 23-01-21] Version 1.1.1
Reply With Quote #14

The new 1.1.1 should fix the crash issue and cookies not functioning correctly as i somehow messed that part up lol, my bad

OnClientSettingsChanged function is not working properly and just spams errors instead and is disabled temporarily
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Last edited by Teamkiller324; 01-23-2021 at 06:33.
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Tonblader
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Join Date: Jul 2011
Location: Peru
Old 01-23-2021 , 06:49   Re: [ANY] Keep Player Name [Updated 23-01-21] Version 1.1.1
Reply With Quote #15

Quote:
Originally Posted by Teamkiller324 View Post
The new 1.1.1 should fix the crash issue and cookies not functioning correctly as i somehow messed that part up lol, my bad

OnClientSettingsChanged function is not working properly and just spams errors instead and is disabled temporarily
I have been doing tests and it doesn't crash anymore, but when I use sm_forcename Tonblader hello
and then use in console
setinfo name 12345
I can change my name, when I shouldn't.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 01-23-2021 , 06:50   Re: [ANY] Keep Player Name [Updated 23-01-21] Version 1.1.1
Reply With Quote #16

Nice! Maybe as a new feature, you could add support to SetAuthIdCookie too.
To be able to add player names even when they still didn't join the server (through STEAMID).
Since I never used this command I may be wrong.
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Teamkiller324
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Join Date: Feb 2014
Location: Earth
Old 01-23-2021 , 06:58   Re: [ANY] Keep Player Name [Updated 23-01-21] Version 1.1.2
Reply With Quote #17

1.1.2 Fixes the OnClientSettingsChanged issue. (I tested renaming myself and that auto changes back as the stored or forced name)
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Teamkiller324
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Join Date: Feb 2014
Location: Earth
Old 01-23-2021 , 07:02   Re: [ANY] Keep Player Name [Updated 23-01-21] Version 1.1.2
Reply With Quote #18

Quote:
Originally Posted by Tonblader View Post
I have been doing tests and it doesn't crash anymore, but when I use sm_forcename Tonblader hello
and then use in console
setinfo name 12345
I can change my name, when I shouldn't.
You were able to since OnClientSettingsChanged function were disabled
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Last edited by Teamkiller324; 01-23-2021 at 07:02.
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Tonblader
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Join Date: Jul 2011
Location: Peru
Old 01-23-2021 , 08:13   Re: [ANY] Keep Player Name [Updated 23-01-21] Version 1.1.2
Reply With Quote #19

Quote:
Originally Posted by Teamkiller324 View Post
You were able to since OnClientSettingsChanged function were disabled
Now sm_forcename work fine, but sm_clearname now not work.
It's like the command does absolutely nothing.

Last edited by Tonblader; 01-23-2021 at 08:13.
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Teamkiller324
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Join Date: Feb 2014
Location: Earth
Old 01-23-2021 , 09:25   Re: [ANY] Keep Player Name [Updated 23-01-21] Version 1.1.2
Reply With Quote #20

Quote:
Originally Posted by Tonblader View Post
Now sm_forcename work fine, but sm_clearname now not work.
It's like the command does absolutely nothing.
Should be fixed now.
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Last edited by Teamkiller324; 01-23-2021 at 09:25.
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