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SuperLogs: GoldenEye: Source 1.1.2 (updated 2010-06-19)


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Author
psychonic

BAFFLED
Join Date: May 2008
Plugin ID:
1061
Plugin Version:
1.1.2
Plugin Category:
Statistical
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    7 
    Plugin Description:
    Advanced logging for GoldenEye: Source. Generates auxilary logging for use with log parsers such as HLstatsX and Psychostats
    Old 08-02-2009 , 23:00   SuperLogs: GoldenEye: Source 1.1.2 (updated 2010-06-19)
    Reply With Quote #1

    SuperLogs: GoldenEye: Source


    This is part of a series of plugins for many mods to enable more detailed logging, all in HL Log Standard.

    These plugins give the ability to track many things not natively logged by the game in log parsers such as HLstatsX:CE, Psychostats, and others.

    For SuperLogs: GoldenEye: Source, the following features are available:

    Actions
    • headshot
    • Round_Win
    • Round_Win_Team (team action)
    • GE_AWARD_DEADLY
    • GE_AWARD_HONORABLE
    • GE_AWARD_PROFESSIONAL
    • GE_AWARD_MARKSMANSHIP
    • GE_AWARD_AC10
    • GE_AWARD_FRANTIC
    • GE_AWARD_WTA
    • GE_AWARD_LEMMING
    • GE_AWARD_LONGIN
    • GE_AWARD_SHORTIN
    • GE_AWARD_DISHONORABLE
    • GE_AWARD_NOTAC10
    • GE_AWARD_MOSTLYHARMLESS

    Weapon logging for hitgroup, accuracy, and damage statistics

    Role changes
    • jaws
    • bond
    • boris
    • Mayday
    • Mishkin
    • oddjob
    • ourumov
    • samedi
    • valentin
    Ex.
    Code:
    L 07/12/2009 - 22:03:54: "nNn| UltraPimpFizzDaddy.raw<2><STEAM_0:1:4153990><Unassigned>" changed role to "oddjob"
    Kill location coordinates
    Note that these are logged as an extra line before the death message is logged as supported by HLX:CE 1.6 and later as well as future versions of Psychostats.
    Ex.
    Code:
    L 07/30/2009 - 15:20:08: World triggered "killlocation" (attacker_position "-398 1216 -105") (victim_position "-277 585 76")
    Logging "Fixes"
    • Logs a "Started Map:..." line for the first map of the server (would normally happen too early to be logged)
    • Player chat is logged

    There are some cvars available to control what does and does not get logged by the plugin as some plugins may overlap functionality (ex. HLstatsX:CE Ingame Plugin <=1.5.6 logs headshot, backstab, and some others).

    Cvars (1 = Enable; 0 = Disable)
    superlogs_actions - Enable logging of actions (just Round_Win for now) (default on)
    superlogs_headshots - Enable logging of headshot player action (default on)
    superlogs_wstats - Enable logging of weapon stats (default on)
    superlogs_locations - Enable logging of location on player death (default on)
    superlogs_classchanges - Enable logging of character changes (default on)


    Also See
    SuperLogs: TF2
    SuperLogs: L4D
    SuperLogs: Insurgency
    SuperLogs: NeoTokyo
    SuperLogs: Age of Chivalry
    SuperLogs: Fistful Of Frags
    SuperLogs: CSS
    SuperLogs: DODS
    SuperLogs: Generic
    SuperLogs: ZPS
    SuperLogs: HL2DM/SourceForts
    SuperLogs: CSpromod
    SuperLogs: PVKII


    Compiling Notes
    SuperLogs: GoldenEye: Source requires loghelper and wstatshelper.inc to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile.
    Attached Files
    File Type: inc wstatshelper.inc (6.7 KB, 637 views)
    File Type: sp Get Plugin or Get Source (superlogs-ges.sp - 647 views - 13.2 KB)
    File Type: smx superlogs-ges.smx (12.7 KB, 618 views)

    Last edited by psychonic; 09-20-2010 at 08:43.
    psychonic is offline
    Excidium1138
    New Member
    Join Date: Aug 2012
    Old 08-19-2012 , 14:42   Re: SuperLogs: GoldenEye: Source 1.1.2 (updated 2010-06-19)
    Reply With Quote #2

    I have added all files wstatshelper into include folder and loghelper the .sp is in scripting folder the smx is in plugins...the stats site still doesnt log accuracy...Im using Superlogs-GES had hlxce1.6 installed...any ideas what Im doing wrong Even tho those cvars are on by default i have them in the autoexec.cfg just in case...still no go

    Last edited by Excidium1138; 08-19-2012 at 14:44. Reason: added
    Excidium1138 is offline
    sipster19
    Senior Member
    Join Date: Mar 2011
    Old 08-19-2012 , 16:13   Re: SuperLogs: GoldenEye: Source 1.1.2 (updated 2010-06-19)
    Reply With Quote #3

    You only need the smx file. The rest are for if you need to recompile it.
    sipster19 is offline
    Excidium1138
    New Member
    Join Date: Aug 2012
    Old 08-22-2012 , 18:05   Re: SuperLogs: GoldenEye: Source 1.1.2 (updated 2010-06-19)
    Reply With Quote #4

    Ok I recompiled with SM 1.4.4 and added the newest smx....as b4 no go the accuracy doesnt log...can this be something to do with my stats site?...cvars are on autoexec with the value of 1 even tho they are on by default

    Last edited by Excidium1138; 08-22-2012 at 18:07.
    Excidium1138 is offline
    papel
    Junior Member
    Join Date: Jul 2017
    Old 09-25-2020 , 18:44   Re: SuperLogs: GoldenEye: Source 1.1.2 (updated 2010-06-19)
    Reply With Quote #5

    Hi, Psychonic. Thank you very much for the plugin! I am using it on my server and it is very good. However, there is a problem. When playing as a team, only the winning player (round_win) is recorded in the log. The winning team (MI6 or JANUS) round_win_team is not registered. Can you help me fix this?
    papel is offline
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