"Arg0" of all abilities in FF2 works separately from the subplugin. "Arg0" sets when the ability will run
-1 : Lifeloss, 0: Rage, 1: Used for charge abilities.
for example:
Code:
"ability4"
{
"name" "rage_stunsg" // ability name
"arg0" "-1" // the arg0
"arg1" "6.125" // duration
"plugin_name" "ffbat_defaults" //subplugin name
}
This Ability will launch when boss loses a life.
Also there is COnditions exist.
https://wiki.teamfortress.com/wiki/Cheats
Conndition 66 Used with Invisiblity Spell. Makes you flicker while attack.
And an ability existed for using conditions:
Code:
"abilityX"
{
"name" "rage_tfcondition"
"arg1" "72 ; 7 ; 66 ; 7" // Boss Conditions (TFCond ; Duration)
"arg2" "48 ; 7 ; 103 ; 7 " // Player Conditions (TFCond ; Duration)
"arg3" "800" // Distance
"plugin_name" "ff2_tfcond"
}
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