Raised This Month: $32 Target: $400
 8% 

DHooks (Dynamic Hooks - Dev Preview)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-26-2020 , 07:28   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #11

Quote:
Originally Posted by xerox8521 View Post
Would it be possible to add a return type that skips the game function call entirely for void functions ?
Currently it explicity checks when using MRES_Supercede.
That code is just checking for allocating space to store the return value - supercede should work fine for void functions.
__________________
asherkin is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:04.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode