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New Halflife update killed redirection - counteractions


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xOR
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Old 07-15-2009 , 15:16   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#11

one more thought from my side:
7. the retry hack
does anybody know how HL stores the information which server it connected to the last time? is it in a client setinfo structure or a variable we could change from server-side, like you can e.g. do with the player name? if this was possible we could alter this information and execute "retry" on the player.
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Last edited by xOR; 07-15-2009 at 15:18.
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minimiller
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Old 07-15-2009 , 15:28   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#12

ive just thought, when ppl scrim or w/e they giv out the "connect ip.ip.ip.ip:port;password lolwin" string for the enemies to put in their console

If VALVe block this ability EVERYBODY who scrims will rage at them because they would have to go through the server browser to get to the server

If VALVe only block the server execing client cmds, would it not be possible to change the source of AMXX itself and update the client_cmd part? then re-release as amxmodx 1.8.2
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DarkGod
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Old 07-15-2009 , 15:32   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#13

Just tried, the connect command still works just fine clientside.
I don't really have any time to try the motd way right now. Anyone else that have tried it yet or have time to do it?
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8088
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Old 07-15-2009 , 15:40   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#14

I just tried the motd method. Hovering the link changes the cursor (doh), but clicking it has no effect.
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DarkGod
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Old 07-15-2009 , 15:47   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#15

Quote:
Originally Posted by 8088 View Post
I just tried the motd method. Hovering the link changes the cursor (doh), but clicking it has no effect.
Ah, well, thanks for checking it out. Did you only try using a motd file on gameserver or did you try from webserver, too?
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xOR
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Old 07-15-2009 , 15:51   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#16

Quote:
Originally Posted by 8088 View Post
I just tried the motd method. Hovering the link changes the cursor (doh), but clicking it has no effect.
ok thanks. i wonder why they blocked THAT again now. nothing forces people to click on any links in that window.
anyway, that rules out one of the possible solutions i guess. i wonder whether protocol links apart from "http" work at all - otherwise we could at least display "hlsw://" links. they will of course only work for people who have hlsw installed...
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minimiller
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Old 07-15-2009 , 15:56   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#17

Code:
client_cmd(id, "clear");
client_cmd(id, "Paste this into your console and hit enter!");
client_cmd(id, "-------------------");
client_cmd(id, "echo connect ip.ip.ip.ip:port");
client_cmd(id, "-------------------");
client_cmd(id, "toggleconsole");
bulky and annoying, but another posibility
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DarkGod
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Old 07-15-2009 , 15:57   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#18

Yeah, I used that temporarily before the old fix (the space) was in place after the last update.
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xOR
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Old 07-15-2009 , 16:01   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#19

yeah, got that already on the list, see 6. player enters command manually.
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DarkGod
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Old 07-15-2009 , 16:51   Re: New (CS, maybe later also others mods?) beta kills xREDIRECT - counteractions
#20

Server tried to send invalid command:"messagemode "connect XX.XX.XXX.XX:27015"

:/
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