I have noticed that on some maps, the entity count is reported as a negative number. For example earlier:
PHP Code:
PrintToChatAll("%i", GetEntityCount());
Returns:
This is on a server for Half-Life 2: Deathmatch, I am assuming TF2/CSS would also see the same. This causes issues for me when I am trying to verify entity counts for plugins that create new entities if the true entity count is too high, it can cause server crashes.
I am not sure if this is a map, server, or plugin related issue at this point.
Thanks for any insight
__________________