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KnifeFight


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radcock
Junior Member
Join Date: Jun 2009
Old 06-16-2009 , 16:55   Re: SM KnifeFight
Reply With Quote #21

I am still getting this error message in my SM error logs.

L 06/16/2009 - 13:09:58: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/16/2009 - 13:09:58: [SM] Displaying call stack trace for plugin "knifefight.smx":
L 06/16/2009 - 13:09:58: [SM] [0] Line 799, knifefight.sp::ItemsWon()
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PStar
Veteran Member
Join Date: Mar 2008
Old 06-16-2009 , 18:08   Re: SM KnifeFight
Reply With Quote #22

Altex could you build in some statistical features?
For example the top 10 knife fight winners?
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 06-16-2009 , 23:15   Re: SM KnifeFight
Reply With Quote #23

Also another thing I noticed was that when you download the default "knife fight decline" sound (chicken.wav), its trying to get it from /sound/chicken.wav instead of /sound/knifefight/chicken.wav and it doesnt work.

I had to upload chicken.wav right to /sounds to get it to download and play correctly.
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radcock
Junior Member
Join Date: Jun 2009
Old 06-17-2009 , 02:51   Re: SM KnifeFight
Reply With Quote #24

also i think this plugin is causing players to go outside the boundries of the map and therefore causing the server to crash. this happend at least 4 times since the addition to this plugin.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-17-2009 , 03:18   Re: SM KnifeFight
Reply With Quote #25

Quote:
Originally Posted by PStar View Post
Altex could you build in some statistical features?
For example the top 10 knife fight winners?
http://forums.alliedmods.net/showthread.php?t=91543
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-17-2009 , 03:27   Re: SM KnifeFight
Reply With Quote #26

Quote:
Originally Posted by Xp3r7 View Post
Also another thing I noticed was that when you download the default "knife fight decline" sound (chicken.wav), its trying to get it from /sound/chicken.wav instead of /sound/knifefight/chicken.wav and it doesnt work.

I had to upload chicken.wav right to /sounds to get it to download and play correctly.
Set sm_knifefight_declinesound "knifefight/chicken.wav" in your cfg/sourcemod/knifefight.cfg

This is new default value for that variable.
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-17-2009 , 13:48   Re: SM KnifeFight
Reply With Quote #27

Release 1.2.1.8:
* Fixed:
L 06/16/2009 - 13:09:58: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/16/2009 - 13:09:58: [SM] Displaying call stack trace for plugin "knifefight.smx":
L 06/16/2009 - 13:09:58: [SM] [0] Line 799, knifefight.sp::ItemsWon()
* Fixed:
L 06/16/2009 - 18:254: [SM] Native "GetClientTeam" reported: Client index 0 is invalid
L 06/16/2009 - 18:254: [SM] Displaying call stack trace for plugin "knifefight.smx":
L 06/16/2009 - 18:254: [SM] [0] Line 1281, knifefight.sp::EventPlayerDeath()
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 06-17-2009 , 13:50   Re: SM KnifeFight
Reply With Quote #28

Quote:
Originally Posted by radcock View Post
also i think this plugin is causing players to go outside the boundries of the map and therefore causing the server to crash. this happend at least 4 times since the addition to this plugin.
I think it is not possible. Only one player teleports. This player teleports to the place where other player stands right before knife fight start. So player can not teleport to outside the map.
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shustas
SourceMod Donor
Join Date: May 2007
Location: London
Old 06-17-2009 , 17:53   Re: SM KnifeFight
Reply With Quote #29

Quote:
Originally Posted by altex View Post
I think it is not possible. Only one player teleports. This player teleports to the place where other player stands right before knife fight start. So player can not teleport to outside the map.
For as long as I had the old plugin, it always did as supposed to in teleport. Unless you changed something
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 06-17-2009 , 20:19   Re: SM KnifeFight
Reply With Quote #30

Quote:
Originally Posted by altex View Post
Set sm_knifefight_declinesound "knifefight/chicken.wav" in your cfg/sourcemod/knifefight.cfg

This is new default value for that variable.
Thanks man!

Ive been using this plugin for a long time and still have the old .cfg file from the older version of this plugin.

Also, is there anyway you can add the option to allow users to mute/unmute the knife fight song (sm_knifefight_fightsongs) if they want and have it save so they dont have to retype something everytime they join the server?
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