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[CSGO] BlockBuilder v1.042 (BlockMaker)


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nxte
Junior Member
Join Date: Jun 2008
Old 02-18-2015 , 13:34   Re: [CSGO] BlockBuilder
Reply With Quote #11

Thank you so much for this
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buzzace
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Join Date: Feb 2011
Old 02-19-2015 , 12:11   Re: [CSGO] BlockBuilder
Reply With Quote #12

Quote:
Originally Posted by ironskillz1 View Post
It would be really awesome if you could add so you can inport old cs 1.6 buildings from the old blockmaker plugin. Just an idé
In my opinion that's kind of impossible. Well if it's possible it will be glitchy and not 100% accurate.
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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 02-19-2015 , 19:34   Re: [CSGO] BlockBuilder
Reply With Quote #13

Quote:
Originally Posted by buzzace View Post
In my opinion that's kind of impossible. Well if it's possible it will be glitchy and not 100% accurate.
Well now when i think of it i forgot that the map positions arent the same :/
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Last edited by ironskillz1; 02-19-2015 at 19:35.
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Ferr3
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Join Date: Oct 2009
Old 02-21-2015 , 14:51   Re: [CSGO] BlockBuilder
Reply With Quote #14

Is it possible to change the time of when the block comes back from after jumping on them? Seems they'r abit slow! Great plugin man! Love the properties/Trans!
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Oshizu
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Join Date: Nov 2012
Location: Warsaw
Old 02-21-2015 , 16:38   Re: [CSGO] BlockBuilder
Reply With Quote #15

Quote:
Originally Posted by Ferr3 View Post
Is it possible to change the time of when the block comes back from after jumping on them? Seems they'r abit slow! Great plugin man! Love the properties/Trans!
It should be possible on most of timed blocks by using Block Properties while aiming at them...
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Ferr3
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Join Date: Oct 2009
Old 02-21-2015 , 16:56   Re: [CSGO] BlockBuilder
Reply With Quote #16

Quote:
Originally Posted by Oshizu View Post
It should be possible on most of timed blocks by using Block Properties while aiming at them...
Block properties didnt work on bhop block, thats why i asked!
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Oshizu
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Join Date: Nov 2012
Location: Warsaw
Old 02-21-2015 , 17:07   Re: [CSGO] BlockBuilder
Reply With Quote #17

Quote:
Originally Posted by Ferr3 View Post
Block properties didnt work on bhop block, thats why i asked!
Oh okays, i'il check that issue out and eventually fix it and put up in next update of plugin
- Thanks

Edit:

From what i recall there should or may be block that works same as bhop but with delay feature
I guess you could check that out. Ozzie was the idea guy for updates so i'm not sure if bhop with no delay option is feature or not
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Last edited by Oshizu; 02-21-2015 at 17:10.
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Ferr3
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Join Date: Oct 2009
Old 02-21-2015 , 19:19   Re: [CSGO] BlockBuilder
Reply With Quote #18

Quote:
Originally Posted by Oshizu View Post
Oh okays, i'il check that issue out and eventually fix it and put up in next update of plugin
- Thanks

Edit:

From what i recall there should or may be block that works same as bhop but with delay feature
I guess you could check that out. Ozzie was the idea guy for updates so i'm not sure if bhop with no delay option is feature or not
Yeah! Im just doing a bug-report:

Healer: No props
Damage: No props and you get full hp when you step of it
Fire: No props and only "armor damage"
Honey: I dont even know how the explain it, its like if you step on it, it works, but if you stand there for like 2-3 sec everything gets in slow-mo, and if u got 2 honeyblocks, and stepping from one to the other, the other doesnt work!
Boots of speed: No props
Ct/T Barrier: The knockback is too far out from the block!

Sometimes transparency doesnt load with the map, its just deathblocks i think and yeah the bhop like you said, u can go with delayed atm and just change the "respawn" of the block! Otherwise its smooth! Got the 1.6 hns feeling for sure! =)

EDIT

Props = Properties ^^

Last edited by Ferr3; 02-21-2015 at 20:32.
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Dumjaevl
Member
Join Date: Jan 2012
Location: Sweden
Old 02-21-2015 , 21:44   Re: [CSGO] BlockBuilder
Reply With Quote #19

Great plugin! Just one thing.. People can't pick up AWP/Deagle :/
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 02-22-2015 , 05:28   Re: [CSGO] BlockBuilder
Reply With Quote #20

Quote:
Originally Posted by Dumjaevl View Post
Great plugin! Just one thing.. People can't pick up AWP/Deagle :/
Could you elaborate more about this issue?

The block is spawning weapon but they can't pick them up?
Or the block is not spawning them at all?

It may be conflicting with some other plugin like HnS perhaps if weapons are on ground and are not pickupable

Quote:
Originally Posted by Ferr3 View Post
Yeah! Im just doing a bug-report:

Healer: No props
Damage: No props and you get full hp when you step of it
Fire: No props and only "armor damage"
Honey: I dont even know how the explain it, its like if you step on it, it works, but if you stand there for like 2-3 sec everything gets in slow-mo, and if u got 2 honeyblocks, and stepping from one to the other, the other doesnt work!
Boots of speed: No props
Ct/T Barrier: The knockback is too far out from the block!

Sometimes transparency doesnt load with the map, its just deathblocks i think and yeah the bhop like you said, u can go with delayed atm and just change the "respawn" of the block! Otherwise its smooth! Got the 1.6 hns feeling for sure! =)

EDIT

Props = Properties ^^
Thanks, i'il investigate those issues when i'il have some time...
And for changing some block properties you could edit eventually blockbuilder.blocks.txt file stuff..

Edit:

So far Honey block and transparency issues fixes are done... I'il ask Ozzie for uploading updated version after i'il sort other issues out
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Last edited by Oshizu; 02-22-2015 at 05:59.
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