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SourceBans 2.0 Alpha (2013/09/04)


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Rytis
Veteran Member
Join Date: Feb 2012
Location: Germany
Old 07-06-2013 , 14:07   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #91

Quote:
Originally Posted by lyric View Post
is it normal for the "View steam profile" link when you right-click on a person to not do anything at all?
Yes, https://github.com/GameConnect/Sourc...rk-in-progress
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DJ Tsunami
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Join Date: Feb 2008
Location: The Netherlands
Old 07-07-2013 , 10:00   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #92

Quote:
Originally Posted by lyric View Post
is it normal for the "View steam profile" link when you right-click on a person to not do anything at all?
I don't have a public test server, so I can't test if it works.
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The Night Fury
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Join Date: Jul 2013
Location: Isle of Berk
Old 07-07-2013 , 13:44   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #93

Yep, confirming: "view profile" does not work.
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ppalex
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Join Date: Nov 2012
Location: Russia, near the Moscow
Old 07-09-2013 , 01:20   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #94

guys, can you explain to me why you are using sql query REGEXP for steam-id in the plugin? This is very slow on the large databases.
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Last edited by ppalex; 07-09-2013 at 01:51.
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 07-10-2013 , 12:20   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #95

Quote:
Originally Posted by ppalex View Post
guys, can you explain to me why you are using sql query REGEXP for steam-id in the plugin? This is very slow on the large databases.
That's been introduced when proper steam universes were used in the rendered steamid. STEAM_0: vs. STEAM_1:
To be future proof, we just did STEAM_[0-9]:

In SourceBans 1 we couldn't just leave out the STEAM_X: part completely in the database due to legacy reasons, but here we should reconsider that.
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 07-10-2013 , 15:14   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #96

Quote:
Originally Posted by Peace-Maker View Post
That's been introduced when proper steam universes were used in the rendered steamid. STEAM_0: vs. STEAM_1:
To be future proof, we just did STEAM_[0-9]:

In SourceBans 1 we couldn't just leave out the STEAM_X: part completely in the database due to legacy reasons, but here we should reconsider that.
why not get on the use of steamid64? it is independent from the steam universe, in addition, this approach greatly speeds up the database and provides another benefits
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FlyingMongoose
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Join Date: Mar 2004
Old 07-10-2013 , 15:29   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #97

Quote:
Originally Posted by ppalex View Post
why not get on the use of steamid64? it is independent from the steam universe, in addition, this approach greatly speeds up the database and provides another benefits

SteamID64 didn't exist when SourceBans 1 was first released. It does seem a more viable option now. The conversions can be handled in plugin code or in PHP code when entering bans. Allowing the user to still place STEAM_X:X:XXX but storing the STEAMID64 instead.
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ppalex
Senior Member
Join Date: Nov 2012
Location: Russia, near the Moscow
Old 07-10-2013 , 16:26   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #98

Yes. I doesn't talked about "let's change steamid to steamid64 in sourcebans v.1".

Let sourcebans version 1 will remain in history, and 'db scheme' will be done in the best way in second version.
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niar82k
Member
Join Date: Aug 2007
Location: Germany
Old 07-14-2013 , 07:52   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #99

Can it be that will not take over the sourceban v1 database? I have specified the database from the v1 but it is not included in the v2.
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Peace-Maker
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Join Date: Aug 2008
Location: Germany
Old 07-14-2013 , 16:28   Re: SourceBans 2.0 Public Preview (2013/07/01)
Reply With Quote #100

Quote:
Originally Posted by niar82k View Post
Can it be that will not take over the sourceban v1 database? I have specified the database from the v1 but it is not included in the v2.
Quote:
Originally Posted by DJ Tsunami View Post
As this is an early preview, there is no upgrade path for SourceBans 1 yet.
If you want to test this now, you have to apply all your settings again manually. If you don't want to do that, wait for the release.
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