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Just Capture the Flag (CTF) v1.32c (26 jun 2012)


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Kuma77
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Join Date: Sep 2014
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Old 12-06-2014 , 10:18   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #541

Digi

thank you
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Last edited by Kuma77; 02-11-2015 at 08:33.
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fuegox
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Join Date: Apr 2011
Old 12-23-2014 , 12:02   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #542

Since no one is answering here to help people who had problems and want to put this "mod" on their servers since its a good mod I'll explain how to install correctly without "bugs" on Linux Servers

1) Server Req:

HLDS Latest Build (6153)
Metamod 1.21 AM
AmX Mod X 1.8.3dev (latest stable version) - Base & cstrike .
Orpheu 2.6.2 (Latest version) !!! Remind !!! - Orpheu previous versions won't work on Latest build HLDS.

2) After installing the server, you will need to come back to the thread and download plugins / sma and resources.

3) After finishing the install step's, now you have to go to : addons/amxmodx/configs/orpheu/functions

Here you have to find / locate this files:

-InstallGameRules

Then find the files inside the folder CHalfLifeMultiplay

-CheckMapConditions
-CheckWinConditions
-HasRoundTimeExpired
-UpdateTeamScores


After that, you've to open each file and down of the file you could see some words like:
OS: Linux
mod : cstrike
Value: -> This need to be reemplaced on each file for each new signature due to SteamcMD update on 2013.

InstallgameRules

Quote:
"value" : "InstallGameRules__Fv"
Reemplace by:
Quote:
"value" : "_Z16InstallGameRulesv
Other signatures provided by our great member Arkshine who had helped us keep updating orpheu and new signatures for newbies
Quote:
Originally Posted by Arkshine View Post
  • Code:
    CheckMapConditions__18CHalfLifeMultiplay
    ->
    Code:
    _ZN18CHalfLifeMultiplay18CheckMapConditionsEv
  • Code:
    CheckWinConditions__18CHalfLifeMultiplay
    ->
    Code:
    _ZN18CHalfLifeMultiplay18CheckWinConditionsEv
  • Code:
    HasRoundTimeExpired__18CHalfLifeMultiplay
    ->
    Code:
    _ZN18CHalfLifeMultiplay19HasRoundTimeExpiredEv
  • Code:
    UpdateTeamScores__18CHalfLifeMultiplay
    ->
    Code:
    _ZN18CHalfLifeMultiplay16UpdateTeamScoresEv

Be careful to not include extra spaces.
After that, you'll see that console won't give you any type of error so means its working 100%.
Have a good day

Last edited by fuegox; 12-23-2014 at 12:04.
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quatro
New Member
Join Date: Jan 2015
Old 01-03-2015 , 11:37   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #543

adrenaline is another commands, because I have played where other commands such as Spy
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feifei
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Join Date: Sep 2014
Location: India
Old 02-26-2015 , 08:02   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #544

how to change re-spawn weapons ??

I want terrorist will have ak47 and degale
and
CT will have M4A1 and degale

Help asap !
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 02-26-2015 , 14:17   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #545

Code:
ctf_spawn_prim (reset to "m3") - player's primary spawn weapon - use "" to disable (see list of weapon names in sma)
ctf_spawn_sec (reset to "glock") - player's secondary spawn weapon - use "" to disable (see list of weapon names in sma)
You can set secondary to deagle, but having a different primary based on teams will require some code changes.
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feifei
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Location: India
Old 02-27-2015 , 03:17   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #546

Quote:
Originally Posted by Spirit_12 View Post
Code:
ctf_spawn_prim (reset to "m3") - player's primary spawn weapon - use "" to disable (see list of weapon names in sma)
ctf_spawn_sec (reset to "glock") - player's secondary spawn weapon - use "" to disable (see list of weapon names in sma)
You can set secondary to deagle, but having a different primary based on teams will require some code changes.
hmmm, when I changed it in CVARS that time not working at last I changed in .sma and it's working now !!

I had edited orpheu but still showing errors, can anyone fix it ?
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Spirit_12
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Location: Toronto, CA
Old 02-27-2015 , 04:36   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #547

You need to present error logs for the errors to be fixed.
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feifei
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Join Date: Sep 2014
Location: India
Old 02-27-2015 , 06:31   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #548

L 02/27/2015 - 10:50:10: [ORPHEU] Function "CHalfLifeMultiplay::CheckMapConditions" not found
L 02/27/2015 - 10:50:10: [AMXX] Displaying debug trace (plugin "jctf.amxx")
L 02/27/2015 - 10:50:10: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 02/27/2015 - 10:50:10: [AMXX] [0] jctf.sma::game_blockConditions (line 1501)
L 02/27/2015 - 10:50:10: [AMXX] [1] jctf.sma::server_cmd_infiniteround (line 1567)
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Spirit_12
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Old 03-04-2015 , 08:08   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #549

You are missing the updated Orpheu signatures. If you are running server on Linux then refer to this post.

https://forums.alliedmods.net/showpo...&postcount=544

You should be able to find the new signatures for Windows on this forum. I will upload the fixed signature files when I get time.
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frAd
Member
Join Date: Apr 2014
Location: Philippines
Old 03-04-2015 , 08:32   Re: Just Capture the Flag (CTF) v1.32c (26 jun 2012)
Reply With Quote #550

Quote:
Originally Posted by Spirit_12 View Post
You are missing the updated Orpheu signatures. If you are running server on Linux then refer to this post.

https://forums.alliedmods.net/showpo...&postcount=544

You should be able to find the new signatures for Windows on this forum. I will upload the fixed signature files when I get time.
Do you know why I couldn't be able to find anything in the functions folder? For some reason it's empty.
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