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seDirector [7.4.4] - Windows srcds manager, auto-updater, crash notifications & more


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asheroto
Senior Member
Join Date: Jan 2020
Old 10-27-2021 , 17:51   Re: seDirector [6.12.3] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #131

Quote:
Originally Posted by Pala4 View Post
BZ2 archives are created poorly, when a player downloads such an archive, he then writes a crc map error
Ah crap. I recently switched the BZ2 mechanism in version 6.12.2 to an internal method rather than the traditional bz2 binary.

Thanks for reporting this. I will switch it back and have an update in the next day or two.

Tracking here: https://github.com/seDirector/App/issues/22
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asheroto
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Old 10-27-2021 , 19:22   Re: seDirector [6.12.3] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #132

Quote:
Originally Posted by Pala4 View Post
BZ2 archives are created poorly, when a player downloads such an archive, he then writes a crc map error
Just published a fix. Version 6.12.4. Just go to Help->Check for Updates and it will update.

You will need to remove the existing BZ2 files and then have seDirector run BZ2 compression again. :-)

Thanks again!
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Last edited by asheroto; 10-27-2021 at 19:24.
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asheroto
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Old 10-27-2021 , 19:23   Re: seDirector [6.12.3] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #133

Version 6.12.4
- Fixed bug causing BZ2 files to compress incorrectly
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Last edited by asheroto; 10-27-2021 at 19:29.
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Pala4
Senior Member
Join Date: Dec 2007
Old 10-27-2021 , 23:20   Re: seDirector [6.12.3] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #134

Quote:
Originally Posted by asheroto View Post
Version 6.12.4
- Fixed bug causing BZ2 files to compress incorrectly
Thanks for the prompt correction, I checked everything works well now.
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thewintersoldier97
Senior Member
Join Date: Aug 2021
Location: Vietnam
Old 11-02-2021 , 04:33   Re: seDirector [6.12.4] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #135

PHP Code:
L 11/01/2021 15:12:23SourceMod error session started
L 11
/01/2021 15:12:23Info (map "c3m2_swamp") (file "d:\games\server\l4d2\left4dead2\addons\sourcemod\logs\errors_20211101.log")
L 11/01/2021 15:12:23: [SMException reportedinvalid handle 0 (error4)
L 11/01/2021 15:12:23: [SMBlamingseDirector.smx
L 11
/01/2021 15:12:23: [SMCall stack trace:
L 11/01/2021 15:12:23: [SM]   [0WriteFileLine
L 11
/01/2021 15:12:23: [SM]   [1Line 69, /groups/sourcemod/upload_tmp/textpSSHIi.sp::UpdatePlayerCount
L 11
/01/2021 15:38:05Error log file session closed
Also does the "BZ2 Compression" in the "Optimization" tab mean that every extra content on my server will be compressed and downloading to client from my server (in this case is my PC since I run my sv on it)?
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Porcellian
Member
Join Date: Oct 2017
Old 11-10-2021 , 14:32   Re: seDirector [6.12.4] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #136

When GOTV is enabled, it doesn't seem like it runs auto-update because the servers always has one client on?

Also, my seDirector doesn't show how many players is on the server. I have to view the server to see it.
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asheroto
Senior Member
Join Date: Jan 2020
Old 11-10-2021 , 15:05   Re: seDirector [6.12.4] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #137

Quote:
Originally Posted by thewintersoldier97 View Post
PHP Code:
L 11/01/2021 15:12:23SourceMod error session started
L 11
/01/2021 15:12:23Info (map "c3m2_swamp") (file "d:\games\server\l4d2\left4dead2\addons\sourcemod\logs\errors_20211101.log")
L 11/01/2021 15:12:23: [SMException reportedinvalid handle 0 (error4)
L 11/01/2021 15:12:23: [SMBlamingseDirector.smx
L 11
/01/2021 15:12:23: [SMCall stack trace:
L 11/01/2021 15:12:23: [SM]   [0WriteFileLine
L 11
/01/2021 15:12:23: [SM]   [1Line 69, /groups/sourcemod/upload_tmp/textpSSHIi.sp::UpdatePlayerCount
L 11
/01/2021 15:38:05Error log file session closed
Also does the "BZ2 Compression" in the "Optimization" tab mean that every extra content on my server will be compressed and downloading to client from my server (in this case is my PC since I run my sv on it)?
Here's what BZ compression will compress:
- Maps and Navs: BSP, NAV
- Sound: MP3, WAV
- Materials: PNG, VMT, VTF
- Models: VTX, VVD, PHY, MDL
- Resource: TTF

Quote:
Originally Posted by Porcellian View Post
When GOTV is enabled, it doesn't seem like it runs auto-update because the servers always has one client on?

Also, my seDirector doesn't show how many players is on the server. I have to view the server to see it.
I can try to reproduce the GOTV issue. How do you run GOTV, what parameters?

Player count - do you have the plugin installed on the Automation tab?
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Last edited by asheroto; 11-10-2021 at 15:06.
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Porcellian
Member
Join Date: Oct 2017
Old 11-11-2021 , 12:48   Re: seDirector [6.12.4] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #138

Quote:
I can try to reproduce the GOTV issue. How do you run GOTV, what parameters?

Player count - do you have the plugin installed on the Automation tab?
Oh.. My bad mate. I didn't install the plugin. I didn't know I had to.

Just by some UX-Experience, people read from left to right. So the parameters for "update only if server has 0 players" should be on the right of the "install plugin" box, otherwise I believe people will miss it.

But that is only a problem for the lazy folks, like me.
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asheroto
Senior Member
Join Date: Jan 2020
Old 11-11-2021 , 13:57   Re: seDirector [6.12.4] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #139

Thanks for the feedback, haven't heard that before but will consider.

Our Discord server is where most of the community is located for seDirector. :-)
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asheroto
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Old 01-01-2022 , 02:34   Re: seDirector [6.12.4] - Windows srcds manager, auto-updater, crash notifications &
Reply With Quote #140

Version 6.13.0
- Fixed bug causing issues restarting servers from task restart in-game plugin
- Fixed bug causing Tasks to not copy over when duplicating a server
- Improvement: tasks now run at second 0 of specified time
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