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[L4D2] Sky (comp. config), that adds only the additional events to camapigns?


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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 04-23-2022 , 20:41   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #101

Some tips for your stripper events. (Forums created by AsphyxiaJLSA)
If you want to learn how to place ladders you can check this forum: (L4D2) Stripper- How can I place a ladder?

With this they can do events with camera: L4D2 - event with camera


Many wonder how to create Dead Center at night, here you will find everything you need: Did they want Dead Center at night? Well here you have it.
Note: it is possible that in some users it lowers the fps.


See entity information and remove invisible blocks here: (L4D2) Stripper- Remove invisible wall

How to add an event instructor message: L4D2 - how to add a message to

How to create doors: L4D2 STRIPPER - Create door

I just want to clarify that I'm doing this to make it easier to find the posts on creating ladders, camera events, the Dead Center at night, etc. If you have any questions about stripper, Sky cfg or any event, do not open another forum, ask here.
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Sorry i don't speak english very well

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Last edited by Tank Rush; 04-23-2022 at 22:55.
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dahyun4220
Member
Join Date: Sep 2021
Old 04-23-2022 , 23:37   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #102

Quote:
Originally Posted by Tank Rush View Post
Some tips for your stripper events. (Forums created by AsphyxiaJLSA)
If you want to learn how to place ladders you can check this forum: (L4D2) Stripper- How can I place a ladder?

With this they can do events with camera: L4D2 - event with camera


Many wonder how to create Dead Center at night, here you will find everything you need: Did they want Dead Center at night? Well here you have it.
Note: it is possible that in some users it lowers the fps.


See entity information and remove invisible blocks here: (L4D2) Stripper- Remove invisible wall

How to add an event instructor message: L4D2 - how to add a message to

How to create doors: L4D2 STRIPPER - Create door

I just want to clarify that I'm doing this to make it easier to find the posts on creating ladders, camera events, the Dead Center at night, etc. If you have any questions about stripper, Sky cfg or any event, do not open another forum, ask here.
Do you know how to teleport??
dahyun4220 is offline
AsphyxiaJLSA
Member
Join Date: Oct 2021
Location: Lima,Perú
Old 04-24-2022 , 00:09   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #103

Quote:
Originally Posted by dahyun4220 View Post
Do you know how to teleport??
hello, to do the teleportation it is done in this way

PHP Code:
make a teleport areafix infected spawns on hotel first floor before evelator
{
    
"classname" "logic_auto"
    "OnMapSpawn" "teleport1,addoutput,mins -5000 -5000 -100,0,-1"
    "OnMapSpawn" "teleport1,addoutput,maxs 5000 5000 150,0,-1"
    "OnMapSpawn" "teleport1,addoutput,solid 2,0,-1"
    "OnMapSpawn" "inside_teleport,addoutput,mins -100 0 -100,0,-1"
    "OnMapSpawn" "inside_teleport,addoutput,maxs 100 100 100,0,-1"
    "OnMapSpawn" "inside_teleport,addoutput,solid 2,0,-1"
}

;
1st floor teleport
{
    
"origin" "1297.0 4506.0 1225"
    "targetname" "teleport1"
    "target" "teleport1dest"
    "spawnflags" "1"
    "classname" "trigger_teleport"
}
{
    
"origin" "2486.0 5368.0 2480"
    "angles" "0 0 0"
    "targetname" "teleport1dest"
    "classname" "info_teleport_destination"


;
inside elevator teleport
{
    
"origin" "2172.0 5731.0 2500"
    "targetname" "inside_teleport"
    "target" "inside_teleportdest"
    "spawnflags" "1"
    "classname" "trigger_teleport"
}
{
    
"origin" "1387.0 5381.0 2480"
    "angles" "0 0 0"
    "targetname" "inside_teleportdest"
    "classname" "info_teleport_destination"

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Sorry for my bad English
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Slaven555
Member
Join Date: Jul 2018
Old 04-24-2022 , 12:27   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #104

https://m.youtube.com/watch?v=GPryor...ature=youtu.be
Can anyone repeat this?
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TypicalType
Member
Join Date: Mar 2020
Location: Brazil
Old 04-24-2022 , 13:35   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #105

Quote:
Originally Posted by Slaven555 View Post
Yeah, i will try remaking that event soon
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 04-24-2022 , 13:40   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #106

You can check how it was done here:

https://github.com/Tsuey/L4D2-ComboMod

So you don't need start from scratch.

EDIT: I think the hard rain changes wasn't release as public, anyway.
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Last edited by Marttt; 04-24-2022 at 13:41.
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 04-24-2022 , 18:11   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #107

Quote:
Originally Posted by dahyun4220 View Post
Do you know how to teleport??
Here another example:
PHP Code:
; =====================================================
; ==              
Sky 2.7.2by Source               ==
; ==   
Ejemplo de teleportprobar en c1m1_hotel     ==
; =====================================================
add:
; ==== 
AREA DE TELETRANSPORTE
{
    
"classname" "logic_auto"
    "OnMapSpawn" "teleport_interior,addoutput,mins -30 -5 -120,0,-1"
    "OnMapSpawn" "teleport_interior,addoutput,maxs 30 5 120,0,-1"
    "OnMapSpawn" "teleport_interior,addoutput,solid 2,0,-1"
    "OnMapSpawn" "teleport_roof,addoutput,mins -5 -30 -120,0,-1"
    "OnMapSpawn" "teleport_roof,addoutput,maxs 5 30 120,0,-1"
    "OnMapSpawn" "teleport_roof,addoutput,solid 2,0,-1"
}
; ==== 
PARA SUBIR
area de teletransportedel interior... 
{
    
"origin" "-410.793030 4632.000488 1181.031250"
    "targetname" "teleport_interior"
    "target" "teleport_roof_dest"
    "spawnflags" "1"
    "classname" "trigger_teleport"
}
; ...
hacia el techo.
{
    
"origin" "-441 4555 1536"
    "angles" "0 180 0"
    "targetname" "teleport_roof_dest"
    "classname" "info_teleport_destination"

; ==== 
PARA BAJAR
area de teletransportedel techo... 
{
    
"origin" "-392.031311 4557.705566 1536.031250"
    "targetname" "teleport_roof"
    "target" "teleport_interior_dest"
    "spawnflags" "1"
    "classname" "trigger_teleport"
}
; ...
hacia abajo.
{
    
"origin" "-411 4676 1184"
    "angles" "0 90 0"
    "targetname" "teleport_interior_dest"
    "classname" "info_teleport_destination"

; ==== 
PUERTA DE ABAJO
borde de puerta
{
    
"classname"    "prop_dynamic"
    "solid" "6"
    "origin" "-384 4620 1184"
    "angles" "0 90 0"
    "model"     "models/props_downtown/metal_door_112_frame.mdl"
    "disableshadows" "1"
}
puerta
{
    
"classname"    "prop_dynamic"
    "solid" "6"
    "origin" "-384 4624 1184"
    "angles" "0 90 0"
    "model"     "models/props_downtown/metal_door_112.mdl"
    "disableshadows" "1"
}
; ==== 
PUERTA DE ARRIBA
borde de puerta
{
    
"classname"    "prop_dynamic"
    "solid" "6"
    "origin" "-380 4530 1536"
    "angles" "0 0 0"
    "model"     "models/props_downtown/metal_door_112_frame.mdl"
    "disableshadows" "1"
}
puerta
{
    
"classname"    "prop_dynamic"
    "solid" "6"
    "origin" "-384 4530 1536"
    "angles" "0 0 0"
    "model"     "models/props_downtown/metal_door_112.mdl"
    "disableshadows" "1"
}
; ==== 
ELIMINAR EL TRIGGER HURTcon esto podras caminar por el techo
filter
:
supervivientes
{
    
"hammerid" "3830918"
}
{
    
"hammerid" "3830903"
}
{
    
"hammerid" "3830885"
}
{
    
"hammerid" "3830867"
}
{
    
"hammerid" "3830801"
}
{
    
"hammerid" "3830843"
}
{
    
"hammerid" "3830755"
}
#### creditos a Asphyxia ####
MODO FANTASMA 
{
    
"hammerid" "3831139"
}
{
    
"hammerid" "3831142"
}
{
    
"hammerid" "3831145"
}
{
    
"hammerid" "3831148"
}
{
    
"hammerid" "3831151"
}
{
    
"hammerid" "3831154"
}
{
    
"hammerid" "3831157"
}
INFECTADO
{
    
"hammerid" "3990576"
}
{
    
"hammerid" "4349626"
}
{
    
"hammerid" "4349716"

__________________
Sorry i don't speak english very well

--->My name is Source and I'm on Steam<---
Discord: Source#9382
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AsphyxiaJLSA
Member
Join Date: Oct 2021
Location: Lima,Perú
Old 04-25-2022 , 22:59   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #108

Tank Rush he shared this with me that was lost in the forum but now I'm sharing it here, it's just the Coca Cola brand in the game, it's located on the map of c8m1_apartment when leaving the safe zone. It's very good, it looks amazing.

the original author of this creation is Figa

also works for the second installment of the game, just copy what the folder contains and add in your stripper map of said map

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→MY STEAM PROFILE←

DISCORD: Asphyxia#9797

Sorry for my bad English

Last edited by AsphyxiaJLSA; 04-25-2022 at 23:03.
AsphyxiaJLSA is offline
TypicalType
Member
Join Date: Mar 2020
Location: Brazil
Old 04-26-2022 , 00:40   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #109

Nice finding Asphyxia!
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 05-01-2022 , 16:24   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #110

Can someone help me with this gasoline event?
You just have to find 6 cans of gasoline and recharge the crane for the magnet to work, it must pick up a container and raise it to make way for the survivors.
Almost everything is ready and it already has invisible blocks in the surroundings, just need to give it the final touch, I don't know how to make the crane work once the crane is recharged with gasoline.
I try to understand what I extracted from stripper_dump but it's difficult, here I leave them together with stripper_dump, it's a good event and I know many will like it.



stripper_dump: c14m1_junkyard.0000


c14m1_junkyard


If you are going to add, modify something or manage to finish this event, put your name here:
Code:
; =====================================================
; ==          Sky 2.7.2: by Source, Asphyxia         ==
; ==              Gascan scavenge event              ==
; =====================================================
Attached Files
File Type: cfg c7m2_barge.cfg (16.0 KB, 145 views)
__________________
Sorry i don't speak english very well

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Discord: Source#9382
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