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L4D2 Super Survival


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SilentBr
Veteran Member
Join Date: Jan 2009
Old 05-24-2010 , 18:09   Re: L4D2 Super Survival
Reply With Quote #21

Yes, work perfect with 20 survivors but I have some questions about it.

1- Sometimes, when we change the map, some players goes to spec, if you tipe "jointeam 2" on console, they can get the game, but when its 15 survivors the others spectators can't type jointeam 2, so I needed "sm_sb_takecontrol xxxx" Why with 15 survivors they can't join the team survivor? Should I put on the server.cfg survivor_limit 20? So.. When I got the plugin, and restart the server, just 4 get the team, up to 15 can get by jointeam 2 and the 5 last players just can't, I needed add by command. Should the plugin spawn a bot when a player come, and kick a bot when he leaves?

2- The time that we have won, not appear on our steam (Leaderboards) Why? Maybe is a cvar that steam not accpet? Maybe a plugin?

Thanks for your help
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 05-25-2010 , 21:35   Re: L4D2 Super Survival
Reply With Quote #22

Quote:
Originally Posted by SilentBr View Post
Sometimes, when we change the map, some players goes to spec, if you tipe "jointeam 2" on console, they can get the game, but when its 15 survivors the others spectators can't type jointeam 2
Yes this may be a problem at times. I found it difficult to automate the team management process.

Quote:
Originally Posted by SilentBr View Post
Should the plugin spawn a bot when a player come, and kick a bot when he leaves?
The plugin will create a bot when someone joins and make them take over it. Extra bots are kicked on round_start


Quote:
Originally Posted by SilentBr View Post
The time that we have won, not appear on our steam (Leaderboards) Why? Maybe is a cvar that steam not accpet? Maybe a plugin?
Quote:
Originally Posted by EHG View Post
This is a plugin that will allow a survival game that consists of more than 4 players and doesn't crash at the end.
When everyone dies or is incapacitated the round will simply restart and omit the score display that crashes everyone's game.

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I do not plan to update this plugin until valve releases their Versus Survival mutation. Hopefully that will add support for more than 4 players on the scoreboard.
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 05-26-2010 , 19:06   Re: L4D2 Super Survival
Reply With Quote #23

Thanks for answer my questions.

Your plugin is really nice waiting for new update
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ReHAXor
Member
Join Date: Dec 2005
Old 06-08-2010 , 23:19   Re: L4D2 Super Survival
Reply With Quote #24

The plugin is nice...indeed - but it crashes all clients @ the end of the map when all players are dead :0(

A fix therefore would be rockn roll.

salute.
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ReHAXor
Member
Join Date: Dec 2005
Old 06-25-2010 , 00:56   Re: L4D2 Super Survival
Reply With Quote #25

plugin news ???
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EHG
Senior Member
Join Date: May 2009
Location: 127.0.0.1
Old 07-07-2010 , 01:27   Re: L4D2 Super Survival
Reply With Quote #26

Quote:
Originally Posted by ReHAXor View Post
plugin news ???
I will be releasing an entirely reworked version if valve keeps support for their Versus Survival gamemode.
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ReHAXor
Member
Join Date: Dec 2005
Old 07-08-2010 , 23:54   Re: L4D2 Super Survival
Reply With Quote #27

OK
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Danny_l4d
Senior Member
Join Date: Feb 2010
Old 07-12-2010 , 20:48   Re: L4D2 Super Survival
Reply With Quote #28

will this work on l4d 1 also?
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marvel
BANNED
Join Date: Dec 2009
Old 07-18-2010 , 16:16   Re: L4D2 Super Survival
Reply With Quote #29

Hi EHG,

Nice plugin, I would love to see versus survival working with 8+ players. Will it support auto map rotation as well?

And how r u gonna fix the lobby stuff, it seems with sv_allow_lobby_connect set to 0 that the server kicks everybody out after 2/3 minutes.

thx
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superbunny
Junior Member
Join Date: May 2010
Old 07-24-2010 , 02:11   Re: L4D2 Super Survival
Reply With Quote #30

ok this has thinked the crash, but at the end of a map, it puts every one in to a lobby, any any one please tell me, how to make the server skip that? and just go right in to next map.
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