Veteran Member
Join Date: Jun 2009
Location: Austria
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05-04-2010
, 17:59
Re: Stripper:Source (Works on L4D2, TF, DoD:S again)
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#661
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@Atomic: I get this with the latest l4d2_routing version:
L 05/04/2010 - 23:53:29: SourceMod error session started
L 05/04/2010 - 23:53:29: Info (map "c5m3_cemetery") (file "errors_20100504.log")
L 05/04/2010 - 23:53:29: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 05/04/2010 - 23:53:29: [SM] Displaying call stack trace for plugin "l4d2_routing.smx":
L 05/04/2010 - 23:53:29: [SM] [0] Line 176, l4d2_routing.sp::CheatCommand()
L 05/04/2010 - 23:53:29: [SM] [1] Line 83, l4d2_routing.sp::CheckForNeededActions()
Happened during mapchange from c5m2 to c5m3, then timeout for everyone and server crashed without mdmp. This is from the SM log:
Code:
L 05/04/2010 - 23:53:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "gas_can_use_duration") (value "2.3")
L 05/04/2010 - 23:53:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "gascan_spit_time") (value "2.0")
L 05/04/2010 - 23:53:29: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_alltalk") (value "1")
L 05/04/2010 - 23:53:29: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 8/8)...
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 32, index 0 - removing entid 1052 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 32, index 1 - removing entid 1053 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 32, index 2 - removing entid 1054 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 11, index 3 - removing entid 1057 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 5, index 4 - removing entid 1058 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 4, index 5 - removing entid 1059 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 9, index 6 - removing entid 1060 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 4, index 7 - removing entid 1061 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 10, index 8 - removing entid 1062 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 6, index 9 - removing entid 1063 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 9, index 10 - removing entid 1064 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 11, index 11 - removing entid 1065 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 5, index 12 - removing entid 1066 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 9, index 13 - removing entid 1067 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 6, index 14 - removing entid 1068 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 7, index 15 - removing entid 1069 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 5, index 16 - removing entid 1070 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 26, index 17 - removing entid 1071 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 3, index 18 - removing entid 1074 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 11, index 19 - removing entid 1075 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 6, index 20 - removing entid 1094 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 10, index 21 - removing entid 1095 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Indexed dynamic weapon_spawn, spawnid 6, index 22 - removing entid 1128 now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] WipeAllWeapons() was called. Removing all dynamic Weapon Spawns on map
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Commencing to spawn indexed weapons now
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 0, new ent 614, original id 32, modid 32
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 1, new ent 615, original id 32, modid 32
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 2, new ent 616, original id 32, modid 32
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 3, new ent 617, original id 11, modid 11
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 4, new ent 618, original id 5, modid 5
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 5, new ent 619, original id 4, modid 4
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 6, new ent 620, original id 9, modid 34
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 7, new ent 621, original id 4, modid 4
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 8, new ent 622, original id 10, modid 35
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 9, new ent 623, original id 6, modid 36
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 10, new ent 624, original id 9, modid 9
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 11, new ent 625, original id 11, modid 11
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 12, new ent 626, original id 5, modid 5
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 13, new ent 627, original id 9, modid 9
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 14, new ent 628, original id 6, modid 6
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 15, new ent 629, original id 7, modid 7
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 16, new ent 630, original id 5, modid 34
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 17, new ent 631, original id 26, modid 34
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 18, new ent 632, original id 3, modid 3
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 19, new ent 633, original id 11, modid 11
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 20, new ent 634, original id 6, modid 6
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 21, new ent 635, original id 10, modid 10
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Spawning indexed gun 22, new ent 636, original id 6, modid 6
L 05/04/2010 - 23:53:30: [l4d2_WeaponUnlock.smx] Finished Spawning indexed weapons
L 05/04/2010 - 23:53:40: [l4d2_guncontrol.smx] Replacing weapon_grenade_launcher_spawn 1134 with weapon_rifle_m60 475
L 05/04/2010 - 23:53:40: [l4d2_guncontrol.smx] Teleported weapon_rifle_m60 475 into position, removing weapon_grenade_launcher_spawn now
L 05/04/2010 - 23:53:43: [l4d2scores.smx] [SCORE] Team Event: Put HOTDOG to team 3 as Trie commands
L 05/04/2010 - 23:53:43: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 8/7)...
L 05/04/2010 - 23:53:43: [l4d2scores.smx] [SCORE] TP: HOTDOG is already on correct team (3)
L 05/04/2010 - 23:53:45: [l4d2scores.smx] [SCORE] Team Event: Put Resignation to team 2 as Trie commands
L 05/04/2010 - 23:53:45: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 7/7)...
L 05/04/2010 - 23:53:45: [l4d2scores.smx] [SCORE] TP: Resignation is already on correct team (2)
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] Team Event: Put -=DGS=-ANuNNaKi- to team 2 as Trie commands
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 6/7)...
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] TP: -=DGS=-ANuNNaKi- is already on correct team (2)
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] Team Event: Put lgz to team 3 as Trie commands
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 5/7)...
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] TP: Moving lgz to 3 soon
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] Team Event: Put Bluefox to team 3 as Trie commands
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 6/5)...
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] TP: Bluefox is already on correct team (3)
L 05/04/2010 - 23:53:46: [l4d2scores.smx] [SCORE] TP: lgz is already on correct team (3)
L 05/04/2010 - 23:53:47: [l4d2scores.smx] [SCORE] Team Event: Put Skorpion1976 to team 2 as Trie commands
L 05/04/2010 - 23:53:47: [l4d2scores.smx] [SCORE] TP: Trying to do team placement (free slots 5/5)...
L 05/04/2010 - 23:53:47: [l4d2scores.smx] [SCORE] TP: Skorpion1976 is already on correct team (2)
23:53:47 crash. The weapon_unlock is the one posted on your gun control first site.
Last edited by Skorpion1976; 05-04-2010 at 18:06.
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