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[L4D2] Eyes angle false positive


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jackliu92
Senior Member
Join Date: Aug 2006
Old 04-25-2012 , 23:43   [L4D2] Eyes angle false positive
Reply With Quote #1

It will trigger the ban in L4D2 if a player is using the mounted machine gun. My server is not modified.

Quote:
smac_version
"smac_version" = "0.7.8.2"
notify ss_added
- SourceMod Anti-Cheat
Quote:
SourceMod Version Information:
SourceMod Version: 1.4.2
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.2)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Apr 13 2012 17:417
Build ID: 3465:0026e1394254
http://www.sourcemod.net/
Quote:
... was banned for cheating with their eye angles. Eye Angles: 0 321 0
... was banned for cheating with their eye angles. Eye Angles: -29 344 0
It happens on the second map of No Mercy (Subway). I do not know about other mounted machine gun, but two players including myself were ban while was using the machine gun.
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Last edited by jackliu92; 04-26-2012 at 00:00.
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GoD-Tony
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Join Date: Jul 2005
Old 04-26-2012 , 04:07   Re: [L4D2] Eyes angle false positive
Reply With Quote #2

Can you print your extension/plugin list?
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jackliu92
Senior Member
Join Date: Aug 2006
Old 04-26-2012 , 09:16   Re: [L4D2] Eyes angle false positive
Reply With Quote #3

* I temporary disabled eyes angle check, so that plugin is not list here.
Code:
sm plugins list
[SM] Listing 29 plugins:
  01 "SMAC Rcon Locker" (0.7.3.8) by GoD-Tony, Kigen
  02 "SMAC AutoTrigger Detector" (0.7.6.4) by GoD-Tony
  03 "[L4D2] Weapon Unlock" (0.8.1) by Crimson_Fox
  04 "SMAC ConVar Checker" (0.7.5.5) by GoD-Tony, psychonic, Kigen
  05 "SMAC Aimbot Detector" (0.7.8.2) by GoD-Tony
  06 "Admin Help" (1.4.2) by AlliedModders LLC
  07 "Client Preferences" (1.4.2) by AlliedModders LLC
  08 "SMAC L4D2 Exploit Fixes" (0.7.7.5) by Buster "Mr. Zero" Nielsen
  09 "Anti-Flood" (1.4.2) by AlliedModders LLC
  10 "Advertisements" (0.5.5.2) by Tsunami
  11 "Basic Commands" (1.4.2) by AlliedModders LLC
  12 "Basic Chat" (1.4.2) by AlliedModders LLC
  13 "Player Commands" (1.4.2) by AlliedModders LLC
  14 "Fun Commands" (1.4.2) by AlliedModders LLC
  15 "SMAC KAC Global Banlist" (0.7.6.5) by Kigen
  16 "L4D2 Infinite Ammo" (1.5.1) by Machine
  17 "Sound Commands" (1.4.2) by AlliedModders LLC
  18 "Admin Menu" (1.4.2) by AlliedModders LLC
  19 "SourceMod Anti-Cheat" (0.7.8.2) by GoD-Tony, psychonic
  20 "SMAC Anti-Speedhack" (0.7.8.2) by GoD-Tony
  21 "Basic Info Triggers" (1.4.2) by AlliedModders LLC
  22 "[L4D2] Weapon/Zombie Spawner" (1.0a) by Zuko & McFlurry
  23 "SMAC Client Protection" (0.7.8.3) by GoD-Tony, psychonic, Kigen
  24 "Basic Comm Control" (1.4.2) by AlliedModders LLC
  25 "HLstatsX CE Ingame Plugin" (1.6.15) by psychonic
  26 "SourceBans" (1.4.9) by SourceBans Development Team
  27 "Admin File Reader" (1.4.2) by AlliedModders LLC
  28 "SMAC Command Monitor" (0.7.6.4) by GoD-Tony, psychonic, Kigen
  29 Disabled: "Nextmap" (1.4.2) by AlliedModders LLC
Code:
[SM] Displaying 11 extensions:
[01] Automatic Updater (1.4.2): Updates SourceMod gamedata files
[02] Webternet (1.4.2): Extension for interacting with URLs
[03] SDK Tools (1.4.2): Source SDK Tools
[04] BinTools (1.4.2): Low-level C/C++ Calling API
[05] Client Preferences (1.4.2): Saves client preference settings
[06] SQLite (1.4.2): SQLite Driver
[07] SDK Hooks (2.1.0): Source SDK Hooks
[08] Top Menus (1.4.2): Creates sorted nested menus
[09] Socket (3.0.1): Socket extension for SourceMod
[10] <FAILED> file "connect.ext.so": .../GameServers/27014/left4dead2/left4dead2/addons/sourcemod/extensions/connect.ext.so: cannot open shared object file: No such file or directory
[11] MySQL-DBI (1.4.2): MySQL driver implementation for DBI
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Last edited by jackliu92; 04-26-2012 at 09:17.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 04-27-2012 , 06:21   Re: [L4D2] Eyes angle false positive
Reply With Quote #4

I was finally able to reproduce this by lagging my connection to the server. The method used to hook these weapons along with L4D2's low tickrate gave the unexpected results.

It will be fixed for the next release, thanks.
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jackliu92
Senior Member
Join Date: Aug 2006
Old 04-27-2012 , 17:54   Re: [L4D2] Eyes angle false positive
Reply With Quote #5

Quote:
Originally Posted by GoD-Tony View Post
I was finally able to reproduce this by lagging my connection to the server. The method used to hook these weapons along with L4D2's low tickrate gave the unexpected results.

It will be fixed for the next release, thanks.

Thank you so much!
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