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Fast DL Help?


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WarTurtleEG
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Join Date: Oct 2012
Location: vsh_crevice_b2
Old 06-21-2013 , 13:22   Fast DL Help?
Reply With Quote #1

So I'm setting up a fast DL using 000webhost.com, and everytime i test it to make sure it works, it says that i'm missing a map and automatically disconnects me from my server. What did i do wrong?

sv_downloadurl "http://spidersdomain.net63.net/tf/"
sv_allowdownload "1"
sv_allowupload "1"
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oxygen935
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Location: Athens, Greece
Old 06-21-2013 , 13:43   Re: Fast DL Help?
Reply With Quote #2

delete the map from your cstrike directory and redownload it
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WarTurtleEG
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Old 06-21-2013 , 13:47   Re: Fast DL Help?
Reply With Quote #3

From the server or my own local files?
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Powerlord
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Old 06-21-2013 , 14:29   Re: Fast DL Help?
Reply With Quote #4

Just to be clear, the map is at http://spidersdomain.net63.net/tf/maps/mapname.bsp.bz2 ?

Oh yeah, one suggestion... change the fastdownload to
Code:
sv_downloadurl "http://spidersdomain.net63.net/tf"
in case you have a webserver that doesn't coalesce multiple / into one.
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Last edited by Powerlord; 06-21-2013 at 14:30.
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WarTurtleEG
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Location: vsh_crevice_b2
Old 06-21-2013 , 14:41   Re: Fast DL Help?
Reply With Quote #5

Yes it is, I just checked. And changing http://spidersdomain.net63.net/tf/ to http://spidersdomain.net63.net/tf didn't work either
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WarTurtleEG
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Join Date: Oct 2012
Location: vsh_crevice_b2
Old 06-21-2013 , 17:36   Re: Fast DL Help?
Reply With Quote #6

Please help someone, I've been at this all night. I'm using 000webhost.com to host it, and my address is here: http://www.spidersdomain.net63.net/
My server.cfg is shown here:
Quote:
// General Settings //

// Hostname for server.
hostname yourserver.com TF2 Server

// Overrides the max players reported to prospective clients
sv_visiblemaxplayers 24

// Maximum number of rounds to play before server changes maps
mp_maxrounds 5

// Set to lock per-frame time elapse
host_framerate 0

// Set the pause state of the server
setpause 0

// Control where the client gets content from
// 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
sv_pure 0

// Is the server pausable
sv_pausable 0

// Type of server 0=internet 1=lan
sv_lan 0

// Whether the server enforces file consistency for critical files
sv_consistency 1

// Collect CPU usage stats
sv_stats 1



// Execute Banned Users //
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip



// Contact & Region //

// Contact email for server sysop
sv_contact [email protected]

// The region of the world to report this server in.
// -1 is the world, 0 is USA east coast, 1 is USA west coast
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_region 0



// Rcon Settings //

// Password for rcon authentication
rcon_password yourpw

// Number of minutes to ban users who fail rcon authentication
sv_rcon_banpenalty 1440

// Max number of times a user can fail rcon authentication before being banned
sv_rcon_maxfailures 5



// Log Settings //

// Enables logging to file, console, and udp < on | off >.
log on

// Log server information to only one file.
sv_log_onefile 0

// Log server information in the log file.
sv_logfile 1

// Log server bans in the server logs.
sv_logbans 1

// Echo log information to the console.
sv_logecho 1



// Rate Settings //

// Frame rate limiter
fps_max 600

// Min bandwidth rate allowed on server, 0 == unlimited
sv_minrate 0

// Max bandwidth rate allowed on server, 0 == unlimited
sv_maxrate 20000

// Minimum updates per second that the server will allow
sv_minupdaterate 10

// Maximum updates per second that the server will allow
sv_maxupdaterate 66



// Download Settings //

// Allow clients to upload customizations files
sv_allowupload 1

// Allow clients to download files
sv_allowdownload 1
sv_downloadurl "http://www.spidersdomain.net63.net/tf/"
// Maximum allowed file size for uploading in MB
net_maxfilesize 90000000000000000000





// Team Balancing //

// Enable team balancing
mp_autoteambalance 1

// Time after the teams become unbalanced to attempt to switch players.
mp_autoteambalance_delay 60

// Time after the teams become unbalanced to print a balance warning
mp_autoteambalance_warning_delay 30

// Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
mp_teams_unbalance_limit 1



// Round and Game Times //

// Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
mp_enableroundwaittime 1

// Time after round win until round restarts
mp_bonusroundtime 8

// If non-zero, the current round will restart in the specified number of seconds
mp_restartround 0

//Enable sudden death
mp_stalemate_enable 1

// Timelimit (in seconds) of the stalemate round.
mp_stalemate_timelimit 300

// game time per map in minutes
mp_timelimit 35



// Client CVARS //

// Restricts spectator modes for dead players
mp_forcecamera 0

// toggles whether the server allows spectator mode or not
mp_allowspectators 1

// toggles footstep sounds
mp_footsteps 1

// toggles game cheats
sv_cheats 0

// After this many seconds without a message from a client, the client is dropped
sv_timeout 900

// Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
mp_idlemaxtime 15

// Deals with idle players 1=send to spectator 2=kick
mp_idledealmethod 2

// time (seconds) between decal sprays
decalfrequency 30



// Communications //

// enable voice communications
sv_voiceenable 1

// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 0

// amount of time players can chat after the game is over
mp_chattime 10

// enable party mode
// tf_birthday 1
And I'm at a loss. Please help?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 06-21-2013 , 20:16   Re: Fast DL Help?
Reply With Quote #7

Find a new web host, 000webhost.com forbids using their service for FastDL
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Geek_Loco
SourceMod Donor
Join Date: May 2009
Old 06-24-2013 , 04:01   Re: Fast DL Help?
Reply With Quote #8

Another note... only put .bz2 files on your redirect. You have both the normal .bsp and the .bsp.bz2 file there.

Quote:
TF2Ware_v1.bsp
TF2Ware_v1.bsp.bz2
TF2Ware_v1.res
TF2Ware_v1_english.txt
The above listing of your maps directory from your redirect has 3 unneeded files, and the .bsp may be a problem considering you want the .bz2 version to be the one downloaded.

Send me a PM if there is anything else I can do.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 06-24-2013 , 05:27   Re: Fast DL Help?
Reply With Quote #9

Quote:
Originally Posted by Geek_Loco View Post
Another note... only put .bz2 files on your redirect. You have both the normal .bsp and the .bsp.bz2 file there.

The above listing of your maps directory from your redirect has 3 unneeded files, and the .bsp may be a problem considering you want the .bz2 version to be the one downloaded.

Send me a PM if there is anything else I can do.
The game client always requests the .bz2 version first.
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marlonsw
Senior Member
Join Date: Apr 2013
Old 06-24-2013 , 09:10   Re: Fast DL Help?
Reply With Quote #10

it's all right, 000webhost blocks any use of FastDownload, I recommend you hire a hosting.

is in the correct fastdownload will look like this:

example:

fw_3cp_a1.bsp.bz2
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