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[L4D/L4D2] Tanks can punch back thrown molotovs/pipe bombs/bile jars


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Hikiopoltsh
Junior Member
Join Date: May 2010
Old 07-16-2010 , 15:43   [L4D/L4D2] Tanks can punch back thrown molotovs/pipe bombs/bile jars
Reply With Quote #1

Believe it or not, Tanks can block molotovs (z_tanks_block_molotovs 1), but for about a second or two before they land. Since they can block them, I don't see why they can't punch them back at the survivors along with the other throwables.

So it's like this:

- If the molotov/pipe bomb/bile jar is thrown, the Tank can punch it within his swing range when still in mid-air
- The throwable distance would depend on how the Tank hit it back
- Pipe bombs can be punched when thrown on the ground and not detonated yet (with a cvar to enable/disable)
- A redirected bile jar will cover anything with bile including survivors (with a cvar to enable/disable)
- Cvars for enabling/disabling each throwable type

Thanks in advance.
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TiTz
Member
Join Date: Jan 2020
Old 01-02-2022 , 18:02   Re: [L4D/L4D2] Tanks can punch back thrown molotovs/pipe bombs/bile jars
Reply With Quote #2

Great Idea - this is a plug-in I'd like to see for L4D1
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 01-02-2022 , 20:42   Re: [L4D/L4D2] Tanks can punch back thrown molotovs/pipe bombs/bile jars
Reply With Quote #3

10 years past, only this one done, Melee weapons can now deflect projectile
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Last edited by HarryPotter; 01-02-2022 at 20:42.
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